#Extracting Numbers From a String
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Excel Hacks : How to Extract Numbers from string Excel? 2 Best Ways
Learn how to extract numbers from text in Excel. Step-by-step guide to extract, remove, or delete numbers from strings or cells. #ExcelTips #DataAnalysis 📊🔢

Succeed Hacks : How to Concentrate Numbers from string Succeed? 2 Most effective Ways
Step by step instructions to Concentrate Numbers from string Succeed (Succeed Enchantment: How to Concentrate Numbers from Strings and Supercharge Your Information Examination)
Gone are the times of physically filtering through blended information. Figure out how to use strong Succeed works and deceives to easily detach and remove numbers from text. Whether you're managing complex information arrangements or straightforward text strings, our bit by bit directs and illustrative models will enable you to deal with different situations easily. extract number from string excel
In this article, you'll investigate:
Viable equation methods like Concat, Textsplit and Succession for exact number extraction.
Genuine use cases exhibiting every method's viable application.
Demonstrated systems to deal with different numeric arrangements and exceptional characters.
Efficient mechanization tips to keep your information extraction process modern.
Chapter by chapter list
Step by step instructions to Concentrate Numbers from string Succeed (Succeed Enchantment: How to Concentrate Numbers from Strings and Supercharge Your Information Examination)
In this blog will show 2 different ways by which, we can Eliminate Numbers from String in Succeed.
1. By Mix of Concat, Textsplit and Arrangement recipe
2. Here is one more technique by which we can Eliminate Number from String in Succeed.
FAQ's
How would I separate a number from a string in Succeed?
Might I at any point separate different numbers from a solitary string in Succeed?
How might I extricate just the decimal piece of a number from a string?
Are there any Succeed add-ins or modules accessible for number extraction from strings?
Could I at any point extricate numbers from strings that contain unique characters or units?
Is there an approach to consequently refresh the separated numbers in the event that the first string changes?
Consider the possibility that my information holds conflicting organizations for numbers inside strings.
separate number from string succeed
Not any more battling with tangled information! Saddle the maximum capacity of Succeed and recover command over your data. With our thorough aide, you'll become the best at extricating numbers from message cells, changing your Succeed insight into a smooth and effective excursion. Express goodbye to information mess and embrace the lucidity and precision of efficient data. How about we leave on this engaging excursion together to succeed in Succeed more than ever! extract number from string excel
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🎃 Twst Halloween PSA 🎃
*pulls up the Serious Talk Chair*
Alright, so.
In the wake of the new Halloween PV posted on the TWST JP social media accounts, there’s been an explosion of hype. However, something else you may have seen circulating is people saying, "I already knew about this weeks ago!" and/or claims of having knowledge of leaked characters and costumes. Some have even directly linked to videos or images of these leaks (including fully animated character sprites) in threads discussing the next Halloween event. I myself have been sent these videos and images multiple times, unprompted, over the last few days.
To make a long story short:
You should NOT be speaking about or sharing these leaks in a public setting.
By doing so, you are running the risk of spoiling people who may not want to know these things in advance. They never gave their consent to see that, and this consent shouldn’t be assumed. I’m extremely disappointed that my own experience has been this way. I wanted the chance to react live as the information was being released. Others may feel the same as me. Additionally, openly talking about leaks is may make things more difficult for us fans in the long run.
The only reason these leaks were let out so early is because TWST started uploading assets into the game much sooner than they would actually be implemented. This has allowed dataminers in the fandom to go in and look around to see what goodies might be in store for the future. However, if fans are going to just run around blurting out what all the secrets are, it may discourage the devs from continuing to do this in the future. It will make it that much more difficult for fans to extract high quality card images ASAP. It means assets may be kept under tighter lock and key to prevent this from happening again.
Don't believe me? Something similar happened with the Japanese TWST website. The team used to upload news about the next month's schedule early, but locked behind a random string of numbers. Fans brute-forced those numbers and always managed to find the schedule sooner than it was intended to be out. The number of posts made on the website has now dropped drastically and schedules are no longer released on there. While there's no proof that these events are related, there is a real concern among some dataminers that the very same could happen regarding in-game assets.
I realize that leaks are common nowadays, but please let us at least respect other fans' rights to experience the game in their own way while also minimizing the risk of consequences for the fandom. If you must discuss these leaks at all, do it in PRIVATE. You are allowed to be excited about what's coming, but please keep it to yourselves or to your own circles where it may be a more appropriate topic.
Do not ask or talk about the leaks in my inbox, DMs, or comments. Do not link me to or share any leaks. Wait until the information has been released on official TWST social media handles, THEN I would be more than happy to talk about the news with everyone. Those who disregard this request moving forward will have their message deleted and then be blocked.
Thank you—and with that, let’s return to our regularly scheduled show!
#twst#twisted wonderland#disney twisted wonderland#notes from the writing raven#advice#disney twst#jp spoilers#twst halloween#twisted wonderland halloween#nightmare before christmas
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i was working at the theater last night during a live local performance of Rent; I do not have any special feelings for Rent and knew absolutely nothing about it until last night so this post isn’t really motivated by nostalgia or the sanctity of the art or anything. an entirely neutral observation:
i entered the theater during the last musical number to be ready to turn the lights on and raise the curtains, and saw an old couple sitting towards the back, and the woman was watching something on a little tablet. it looked to me at first like a zoomed-in video of someone taking a sort of grabbing-device to carpet, picking out crumbs. this bewildering nonrecognition made me keep watching over her shoulder until i realized she was watching a video under the genre Pimple Popping. it was a set of tweezers being taken to pores in skin and pulling out strings of white pus, over and over, sped-up. a without any deviation, minutes upon minutes of wormy spools of pus being pulled out of pores. onstage the performance ended and most of the crowd rose in applause. for politeness sake i applauded for the show, but my eyes kept drifting back to the woman watching the pus video. she had no reaction to the show’s conclusion and continued, focus unbroken, watching pus being extracted from skin. i shared a secret with her; no one else in the room but her and i knew this was transpiring. i was the only witness to her judgment made that this pus video was more engaging than the labors and skilled effort going on, one that she either paid to see or that a blood relative of hers was involved in. like the meme of “[thing] is boring af” where someone watches family guy clips, but in realtime in the most astonishingly and unimaginably gruesome way
for some reason this has shaken me to my core. it would have been simply rude if she was watching a tv show, reading an ebook, or texting on the device during the show. but the nature of the pus video in particular as opposed to another distracted activity is just fucking harrowing. other distracted activities, while rude, would have conveyed some sort of conscious decision-making or exertion of free will; the family guy meme example even feels like it implicitly references having free will over your circumstances. but I can’t help but see this puspulling incident as evidence that screen-use is actually and actively diminishing of free will, something utterly artificial and inhuman, actively stealing something from the cognition of its user. actively stealing their time, actively stealing their ability to be really-actually-living in the sense of a mind inside a body existing within a space where things are happening, and replacing it with pus video
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Needs must
Pairing: Simon 'Ghost' Riley x F!Reader
WC: 2.1K
TW: prostitution, explicit fingering, and smut-ish.
ive got 4 other ideas for this goddamn escort au and one of em is MY BOY JOHNNY. oof i cant wait. im mad it took me this long to do this. I wrote this listening to rich sex by nicki minaj.
You had needs. No matter how magical, a toy can only do so much for you. You wanted the praise of another human being—the warm touch of their hands around your waist, your neck. God, you needed to get laid. But after the disaster that was your last relationship, how nasty it ended, you couldn’t even ring your ex-girlfriend up for a booty call.
Sucking your teeth, you look at your phone. Noon. Well, maybe one of your friends you’re about to meet up with for a weekly Saturday brunch knew someone who would be interested in a no-strings-attached situationship.
—
Flipping the card in your hands, you chewed on your bottom lip in deliberation and looked down at the business card— the color of bone with raised black lettering. Ghost, it read, with his number on the back. How you ended up with this in your hand made you almost regret having reprobates for friends. An escort. That’s what they had shamelessly suggested. You had almost choked on your eggs benedict when one of them pulled out a contact card from their wallet and placed it by your mimosa. I mean, really. Preparing to argue about their lack of sense, they brought up a great point. It was either this, someone who was there for what you needed whenever you needed it, or your toys which were in a pathetic state from constant use. Your ex called it quits because you simply couldn't find the time to maintain a proper relationship— your demanding job took up most of it. You couldn’t believe you were about to do this.
Ghost. What a name. But you suppose it didn’t matter what his name was, only that he could do his job, and with the way your friend gushed over him— he’d leave you walking side to side. You needed this. You worked too hard for too many hours to not spend your money on some self-care.
Fuck it. Maybe he will be just a one-time thing, you thought, and sent his number a text.
—
Closing the door of your car, you briskly walk towards the small cafe Ghost had sent the address to; A cute little quaint coffee shop. Coming to a stop, you straighten your office skirt and run a hand through your hair before opening the door. Breathing in the coffee aroma, you look around for who you’re looking for, spotting him sitting in the back. The click of your heels echoes inside the cafe, catching the attention of your awaiting companion. He looks up and rises to stand, and it takes you aback. It was like witnessing a grizzly standing on its hind legs. Jesus.
He was tall, so tall, and broad. Wearing a black beanie and covering the lower half of his face with a mask, he extends his arm out to shake your hand, and you internally scream at how shapely his arm alone looks over his long-sleeved shirt.
“I’m Ghost. It’s a pleasure, love.”
Choking back a moan at his accent, you put your hand in his and say, “No, I’m sure it’ll be all mine.” You can see his dark eyes crinkle at your quip.
“If we get through this smoothly, the next time we meet I’ll make sure of it.”
As you let out a playful laugh, Ghost reaches for the back of your chair, pulling it out with a chivalrous gesture. “And a gentleman? You definitely know how to sell yourself.”
“No, love. This is just a common courtesy. I don’t need t’tell you that I’m good,” and in one smooth motion, he extracts a sleek, forest green matte folder from the leather business bag lying at his feet.
“I need this filled out, just the usual— hard and soft limits. Safewords, nicknames, allergies, and so on.” You pick up the folder and open it, skimming over the contents of the front page.
“This really is your job.” You flick your eyes from the folder to him and he’s already looking at you, watchful and steady.
“O’ course it is. I take my clients, and future clients, seriously. I enjoy wha’ I do but it will never be at the cost of another. I will not make you uncomfortable in any way, nor risk your health. I aim to please you, not the other way around. And I cannot do tha’ if I don’t know tha’ you’re allergic to latex or completely against something I might do.”
He gives a slight cough, and you divert your attention from the paper and meet his gaze. “What’s a pretty thing like you seeking out someone who offers these types of services?” and a lighthearted chuckle escapes you.
“The same reason the one who gave me your card did— just looking for a good time, no commitment.”
He raises his eyebrows at that but makes no further comment. Smart man. Glancing at your wrist, you check the time. “Right,” and lean forward to get up when Ghost shoots up from his chair to pull out yours. “I’ll have your folder ready for you by the weekend,” and turn your head to face him.
“Is that when you’ll want this, then?” and you give a casual shrug.
“If you happen to be available.” He reaches out and gently grabs your hand to pull you in for a tight embrace. Softly, he whispers in your ear, “I’ll be seeing you then, love.”
You leave with a silly little grin on your face.
—
The weekend comes and you’re a puddle of nerves. You can’t remember the last time someone made you this anxious. The knock on your door startles you out of your inner ramblings. It’s time. Taking in a deep, calming breath, you open it.
Ghost calmly walks in, and starts taking off his mask, and then leather jacket.
“I’ve one absolute limit I forgot to mention,” he says in a firm tone. “I do not kiss. It is not a negotiation.”
Well, you couldn’t give a damn if he didn’t. Nonchalantly, you shrug and say, “And mine is that we always use a condom.” With a nod and a chuckle, he eagerly grabs the folder from your table and starts flipping through its pages.
“A’right, love. Go get on the bed f’me.” The smirk he gives you is positively wicked. “I saw tha’ you have like to be told wha’ to do.” He jerks his chin towards your room. “And take everything off.” With nervous excitement, you run off, haphazardly tossing your clothes on the floor.
—
Eyes covered with a blindfold, all you hear is your shaky breathing and his footsteps on your plush rug. Your nerves feel exposed, raw. As you lie on the bed, you suddenly feel a firm grip on the flesh of your thighs, causing your skin to break out in goosebumps. The room's cool air contrasts with the warm heat radiating from his touch, pulling a hiss from your lips as he pulls you toward the edge of the bed.
“Atta girl, love. Open your legs f’me, lemme see that pretty pussy.” The lack of eyesight helps you to focus on his touch alone, making you fearless, and your legs drop open without hesitation as you lie on your back.
“Look at tha’. Aren’t you just a dream? Hm?” he puts his hands on your knees, keeping your thighs open, wet cunt exposed. “And you waxed, too. Hope tha’ wasn’t f’me.” You feel a fingertip slide from your hood, down to your clit and hole, spreading your juices around the labia and back up. Your nerves are on fire, your pussy clenching around nothing, forcing juices to drip down to your arsehole.
“A’right, pretty. Touch yourself. Shove your tiny little fingers into your,” he pauses to suck the skin of your inner thigh, “cunt and show me how to make you feel good.” He then moves his mouth closer to where you need it most, and bites. Are you defying me? Did you suddenly become deaf as well, once I blindfolded you?” and you aggressively shake your head.
“No! No, sir. I hear you, loud and clear.” With a tight squeeze to your thighs, he says, “Then do as I say.” Moaning, you slowly bring your hand down, starting from your chest. Your palms rub against your pebbled nipples, down to your soft stomach, until your fingertips meet your swollen nub, then move in soft, tight circles, mewling at the feeling. The groan that reaches your ears is so lewd, you could come from that alone.
“Tha’s it, baby. You’re doing so well. Look at how wet you are, fuck, show me just how you like it.” And you do. A vulgar noise comes from your hole once you stuff yourself with one finger, slowly stretching, before adding another. It’s something, but not enough, not what you want. Not thick enough, long enough, and that thought makes you whimper in disappointment.
“Aw, are your fingers not satisfying? I’ll help you, sweet, only because you look so delicious spread out f’me like this. So vulnerable, bare.” His breath fans over your cunt, over your clit, and it sends a jolt up your spine— but he doesn’t move, doesn’t touch. It feels like you’ve been waiting for hours until he finally, finally, pushes a thick finger into you, and curls it, rubbing against the right spot, over and over, and then pushes in a second, threatening to tip you over the peak. The feeling is intense —your walls clench around him firmly in your rising pleasure.
“Oh, g-god, Ghost pleasepleaseplease,” squealing as you fuck yourself on his hand, and when your hypersensitive nerves pick up on the sensation of his scorching mouth on your clit, with a pulsating suction, your muscles tighten and tremble, to the point of pain, until Ghost gives one hard suck, forcibly pushing you off the edge. The wail you let out is ear-splitting— as ecstasy slams into your body, like waves crashing at shore. Your thighs squeeze Ghost’s head irrationally tight, but he doesn’t care, just groaning into your core, lapping up your juices like a dehydrated man who’s found an oasis. Your body stings— prickles from the vicious high you’re riding—chest heaving with sobs from the sheer force of it, fingernails digging into Ghost’s scalp, yanking on his hair. As your soul melts back into your body, you absentmindedly thank all the bloody gods for having friends who really do look out for you.
Whimpering pathetically, your limbs go limp, loose, heavy. Ghost easily picks your body up and moves you toward the center of the bed, vertically, the blindfold still robbing you of your vision.
With a grunt of effort, his hand firmly settles by your ribcage, sinking into the softness of the bed, and then he slips a folded pillow beneath your hipbones, expertly arching your spine into a delicious angle. His hand firmly connects with your rear, not just once but twice, feeling the exquisite sting of it. The room falls into silence, only to be interrupted by the clinking sound of his belt buckle. Your body tenses as you hear the unmistakable sound of plastic being torn open, and then you feel his thick and warm shaft teasing your entrance. A moan escapes your lips as he penetrates you, his movements slow and sensual, until his hipbones press against your backside. Taking his time, he slowly pulls back his length, dragging it against your slick walls, before pushing forward again, covering your body with his own. His right hand is flat on the bed by your right shoulder, while his left curls around your neck, gently forcing your head to tilt back onto him. The tip of his head grinds against the entrance of your womb.
He moans softly into your ear, before quietly purring, “Let’s see how many more orgasms I can wring out of you, pet.” The tightening of his makeshift necklace around your throat is your first and last warning of what is to come.
—
He pulled four. Four gut-wrenching, shattering orgasms before finding his own release. He left you a drooling, sloppy, sweaty mess on your bed, completely languid and relaxed. Somewhere, you faintly hear your phone ping with a notification. Hissing as you get up, you limp to your living room, and see it on the sofa. Unlocking it, you see that it’s Ghost, sending you his Cash App information. Holding in a chickle, you send him his money and wait for his confirmation.
It was a real pleasure, doll. Let me know when you need me again.
Cackling to yourself, you place your phone back on the table.
Bastard.
He knows you’ll definitely be seeing him again.
#call of duty#simon ghost riley#cod mw2#cod#cod mwii#simon ghost riley x reader#simon riley x reader#simon riley#ghost simon riley#simon ghost x reader
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@selemchant @noxconsortium
Here's a breakdown of what I did
I went through the ">conversations" section, looking for which files actually made up the dialogue trees. It's a little different than Inquisition, but I eventually found that they seem to be within the "FC_ConvFlowLayer" files.
Frosty actually has the strings linked correctly within these files, but it's very cumbersome to look at in Frosty. I wanted to make it easier to read. When you export these FC_ConvFlowLayer files, they are .xml files that link to numbers instead of strings.
When you export the raw script of DAV from Frosty Editor, every line is paired with the same matching little numbers (minus the first "0x" for some reason).
The raw script is a .csv file that looks like this:
So I added an "0x" to every line of the .csv file (so they would match) and then made a python program that found all the strings within the <StringId></StringId> tags in all the xml files, and then looked up the matching number in the Raw Script .csv file and then saved the second column (the text) from the .csv file into the .xml files.
So now instead of numbers, I have strings:
Now, these .xml files have a lot of information in them that someone smarter than me could figure out how to make a comprehensive dialogue tree out of, because I think all of the information you would need is provided by the xml files. But that's hard and for now I just wanted a .txt file of who spoke what line.
It wasn't hard from there to write another little program to extract just the speaker and the lines into a plain .txt file
And then to merge all the text files together and use notepad++ and the power of regular expressions to clean them even more:
IF YOU WOULD LIKE TO PLAY AROUND WITH THE .XML FILES THAT HAVE THE NUMBERS REPLACED WITH STRINGS but that still have all the conversation information intact, like how each of the lines are linked to each other, I uploaded them here on google drive (there are 1500 files, but they're pretty small):
LINK TO THE XML FILES FOR YOU TO DO WHAT YOU WANT WITH
#Dragon Age#Veilguard spelunking#Veilguard spoilers#DA4 spoilers#long post#sorry I used a spoilery example lmao
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Some broader thoughts about Minecraft:
First, some nice things:
Increasing the world height and adding bigger, deeper caves was an unqualified benefit to the game. Finally we deliver on the promise of 'Cave Game Tech Test'!
I am so happy that bundles, saddles and leads are all getting easy crafting recipes. These are utility items every early game player craves! They shouldn't be locked behind something so esoteric as killing slimes, or farming rabbits, or dungeroneering.
The addition of an offhand slot in 1.9, which I was soooo opposed to at the time, was to the game's benefit. Such a great change.
I really like the 1.13 fish mobs!
More fantastical biomes will always be good for the game. Realism is not what I come to MC for, I come for the beautiful cubic vistas I can shape and build in.
Second, some critical thoughts:
Post-1.0 updates have mostly felt like Mojang thinks the game is done, and just needs to be polished. I disagree. I think that release came too soon -- before they'd sanded all the hard edges down and really came up with a coherent identity -- and over the last ~fourteen years we've gone from a rough game with a lot of sharp edges to a very shiny game with a lot of sharp edges.
Everybody loooooooves that Soren Johnson quote that "given the opportunity, players will optimize the fun out of a game" but I think they often forget/ignore the corollary -- from Sid Meier -- that "one of the responsibilities of designers is to protect the player from themselves". Players optimizing the fun out of a game is a failure of game design, not player psychology. Nobody ever made Tetris unfun for themselves! (Well, not in any large numbers, anyway.)
There are three primary interactions one has with Minecraft: Extraction, Construction, and Combat. Of these three, I think it'd be hard to argue that the first two aren't the "core appeal" of the game. Those are the sandbox parts!
There are overlaps between these of course. Digging a trench is both extraction and construction, and killing monsters for their loot is combat and extraction; but, as I've already said, there aren't that many actions which are both construction and combat. Pillaring, I guess.
Beds are insanely overpowered. They skip night, making them the ultimate construction and allowing you to bypass Overworld surface combat entirely; they're the cheapest explosive in the Nether and End by a mile, making them the best means of mining ancient debris (the endgame ore) and one of the best tools for combating the Ender Dragon; and if you don't use them Mojang will send a squad of attack drones to kill your ass. My fix is to: 1) keep beds, but remove all functionality besides setting your spawn point 2) add a new end-game item, maybe in the outer End, that allows players to skip the night at the cost of some resource 3) replace exploding beds with a simple message that you can't sleep there, like "monsters nearby". Respawn anchors are fine, I have no beef with them. (A little useless, maybe, but I digress.)
When's the last time you used TNT in survival mode? I think it is to the game's detriment that there are continuous-need resources locked behind combat/extraction, like sulphur. I propose two potential solutions: 1) make "mob farm" literal and let me breed creepers/spiders/other non-humanoid mobs or 2) make sulphur and similar resources something you can mine, like string. Sulphur already occurs underground in the real world! Now we're putting less gameplay pressure on MC's weak, slow, boring combat system and more onto the interesting parts -- building and mining, respectively. (These aren't mutually exclusive either, we could do both!)
Here's another problem with TNT: sand is a pain in the butt to get. There are two reasons for this: the first is that 90% of it occurs on the surface, meaning that to get large quantities of it you have to destroy your surrounding environment. The second is that you need so goddamned much of it! This is fine for glass, because you rarely need much and can generally dig up ten or so blocks from a nearby beach, but nobody wants to walk to a desert to get four stacks of sand for a stack of TNT! My proposal is to replace sand in the crafting recipe with clay balls. Now players want to seek out lush caves, they need to break fewer blocks, and it can all happen underground!
Racist implications aside, Villages and Villagers have always been one of the least interesting parts of the game. That so many recent updates and spinoff materials have been focused on pushing players into them is to the game's detriment, I think. I don't care about Pillagers, I don't care about Illagers, I barely care about Witches. I don't care about raids and I don't want to defend these assholes from shit. I preferred when I was the only intelligent life in the universe, thank you very much. Piglins are...better, they feel more Minecraft-ey...but again I preferred when I was the only intelligent life in the universe, and further when the Nether was an exclusively hostile environment. Wandering traders are okay, if only 'cause they're so rare, but I still would rather they weren't comical ugly greedy big-nosed subhumans dependent on golems for protection. That was a bad move.
Hunger is a terrible system. Many people have gone in depth into just how badly Beta 1.8 fucked the game, so I'll keep this short: by adding hunger: passive mobs became persistent in order to facilitate farming; sprinting was introduced to provide a mechanical interaction between hunger and the rest of the game, which makes combat infinitely easier since you can outrun almost everything; it destroys the food resource economy by requiring players to eat continuously and in far greater than numbers than before; and it wrecks the previous balance between health and restoration and inventory slots available, because if food didn't become stackable it'd be impossible to carry enough.
This one's a little more subjective: there has been a near-exponential increase in the number of blocks and the number of non-full-block blocks (candles, banners, stoncutters, slabs, walls, fences, lanterns, chains, etc. etc. etc.) in the game since the Microsoft acquisition. It's easy to see this as a good thing looking at it from this side of the inflection point -- where it only means more fidelity and more freedom for high-level builders -- but my feelings are mixed. What is this, Blockland (2007)? The game has lost a strong, if low-fidelity visual identity in favor of a widening the gap between the ugliest and prettiest buildings. You have to pick a color palette now; unlike in, say, Beta 1.7, where every block fit into the same palette. If you wanna be good, you gotta learn to break up the shape your builds, rather than lean into the game's cubic nature. That's not per se bad, but I preferred the stronger visual identity.
I would like to have more things to put in my house beyond decoration. Enchantment tables, for example, were a great addition because they take up so much space. I want there to be benefits to building big houses! More crafting equipment! More workstations! Give me kinds of rooms to build!
Leather armor is a fucking joke with post-1.0 spawning rules. Nobody makes it, it's more tedious to acquire than iron (despite being worse), and it looks like crap. Making it dye-able was a good start, but I think ultimately it should either stop pretending to be armor in the first place, or it should be easier to get, like when it was made out of wool (and wool could be obtained by punching a sheep a single time).
Mining for ancient debris is such an insane chore that you'd think I was joking if I proposed it in 2019. The fun part of mining is the spelunking, not the holding click. So why is ancient debris only found at the ONLY level without caves IN THE CAVE DIMENSION? Quartz and Nether gold are fun to mine. Why can't ancient debris be fun to mine?
Furnace minecarts are pointless and everybody knows it.
Chest minecarts are pointless -- outside that one exploit where they can be stacked on a single rail -- and everybody knows it.
Nobody gives a shit about filler mobs like polar bears.
The Ender Dragon looks and moves like nothing else in the game. Is this a good thing? Maybe. It's very uncanny, very alien. Depends on your perspective on the game's artstyle, I guess.
Mining Fatigue is a baffling debuff and it makes ocean monuments a pain in the ass to loot. Nobody likes Minecraft's PvE combat, nobody likes Minecraft's underwater physics, and everyone dreads the ocean monument. Stupid fucking sniper fish.
I think it says something about the current creative direction that the number of songs in the soundtrack has doubled since the 2013 music update. The game that 'Key' was composed for is gone. Not A Value Judgement! That's what all the other list entries are for. Music just resonates differently when a game plays different. And the game plays different.
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"Undercover" Makes Me Suspect Things
I went into watching "Undercover" thinking I could make a fun analysis post, and now I just have a Tumblr post with enough red string that I could make scarlet letters for all the Milgram prisoners.
Let me just address the elephant in the room: I understand that Es's "Undercover" probably just serves as a hook to get people's attention and that I am probably reading too much into this. But consider this, wouldn't it be great if I'm right? Now, right about what exactly?
Well, namely, I think Es's song is either a prophecy/warning, or it was not extracted until the three trials ended or at least after the first trial concluded because Es seems to know far more than they should about the prisoners if this song was extracted after the first day of Milgram when Es and Jackalope's voice drama took place.
Now, “Undercover” is very fast, and even at 0.25x speed, I constantly had to rewind and pause to take screenshots. A picture is worth a thousand words and holy guacamole, there were so many frames. To be honest, even if I don’t have the words for everything, I will be showing off what I found to be the most interesting.
The Song Extraction Device & the Panopticon:
First, I want to get into the Song Extraction Device (SED). We know from Jackalope’s “This is Milgram” that the SED can pull mental images from a person’s mind and turn them into a music video. Thanks to Jackalope, we also know the SED can’t pull them all in one go, hence the three trials. Jackalope also states that the verdict of a trial will affect what the SED will pull in the succeeding trial. In the opening and closing shots of "Undercover" we can see that 000 is stamped in its red button/latch.
When I rewatched the “This is Milgram” video, you can see the rooms in the Panopticon spinning on the projection board. In the first voice drama with Es and Jackalope, “Es”, Jackalope tells Es to think of the Panopticon as a clock, with the entrance being the 12 o’clock position and the prisoner rooms being the rest of the corresponding numbers. You can see the room numbers on each room. The first room moving clockwise from the entrance is 001, but the first room moving counterclockwise from the entrance is 000, not 011.
In “Es”, Es asks if there was someone in that room at the 11th o’clock position. They even note that the door looked even older than the others thanks to the rust, and it didn’t even have a lock like the others. Jackalope tells Es not to worry, and before Es can even respond, a bell rings, and Jackalope diverts the conversation by announcing that the prisoners should be waking up soon.
The normal pattern is voice drama, then musical number, but to be honest, I don't know for 100% certainty if the voice drama came before the musical number. I would assume so, but you know what they say about assuming. It would be interesting if Es, because they are different from the ten prisoners, had a musical number and then woke up to have their voice drama with Jackalope. The 000 room is very suspicious to me. It's the oldest room, and if it used to be Es's, then that is a point to the Es is the eleventh prisoner theory. My only point detracting from the Es is the eleventh prisoner theory is that Es didn't get a second song during the second trial like the ten prisoners receiving. That, and besides the amnesia, what made Es so special that Milgram inducted them into their odd prison? Did Es prevent a murder?
Bookend Frames & Chalk Es:
Let’s kick things off with the bookends. We open up on Es walking towards the SED with Jackalope following him, and then the song closes with only Jackalope in view.
Bookends are a framing device primarily used to link the beginning and end of a story in a satisfying way. The ending can be a word for word copy of the beginning, or it can be a mirror of the beginning.
The most obvious mirror moment is the beginning shot ending on the SED opening up and the ending shot starting on the SED closing. The location of both shots are the same and the fog seems to be about the same amount and concentrated in the same area in both shots. Jackalope is on the viewer’s left at the start, facing the viewer, and then at the end, he’s on the viewer’s right with his back towards the viewer. But Es is gone.
Where is my child cop, Jackalope?
Let’s focus on the opening shot. We have Es and Jackalope entering from the viewer’s left, which is stage right. While I was trying to get a good shot of the two in the opening, I noticed that Jackalope spends a considerable amount of time in the fog compared to Es. It could just be that Es is considerably bigger than our most honorable warden, Jackalope, and that the mist is heavily concentrated on stage right. Since Es has amnesia, perhaps the fog he walks through is literal brain fog or just the intrigue of Milgram in general. Intrigue fits why Jackalope is so hidden in the beginning. It's not deep or hidden, but it is nice and straightforward.
Right before the third chorus, Es sings, “losers please exit left.” Did Es exit stage left from the frame? Did Jackalope follow him across the stage but didn’t step offstage? But here is what really skeeves me out about Es not being in the ending. The song ends after the last chorus, and once Es finished the third and final chorus, we see what looks like a chalk outline of Es. Es is not wearing their full prison guard uniform. Their hat and cape/cloak are missing.
Now, chalk Es first has their back turned to us and is watching the prisoner montage. Their silhouette is hazy at first, but it becomes more clear as the montage continues. And then they turn around. I don't know what causes Es to turn around, but they look like they are trying to figure out what caught their attention. Then, what seems to be a spotlight directly overhead turns on, blinding Es so they shut their eyes. They bring up their hand to their eyes and they open them again. Their eyes adjust, and they make something out. Whatever it is/was, it appears to have surprised or shocked Es.
Now, Es isn't exactly stoic. They're very touchy about their role as prison warden, and they become very agitated whenever the prisoners throw them for a loop. But chalk Es doesn't lash out like Es does in the voice dramas. They may not have had the time to react, but even when Orekoto was beating the crap out of them, Es was still taunting him. Something definitely caught chalk Es off-guard. The question is what exactly is capable of rendering him silent.
I think it has to do with whoever is running Milgram. We know Es relies on social hierarchies to maintain a sense of control. They lash out when the prisoners, their social inferiors, disrupt that hierarchy and act familiar with them. I don't think Es would lash out if it was their superior in Milgram. Es can be short with Jackalope and even tease him, but they tend to take Jackalope at his word, albeit with exasperation for the not-rabbit's antics. Perhaps, it's not a superior calling for Es's attention, but something Milgram is doing to the prisoners. Something that goes against his firm belief that Milgram is all-good.
The Prisoners & the Choruses
(EDIT: WHOOPSIE DAISY. It turns out that Milgram had changed the subtitles for the third anniversary. The vibes between the lyrics quoted below and the original one are quite similar, but let me do a quick review and reblog for corrections.) While the lyrics played over the prisoners aren’t directly pulled from their respective Trial 1 songs themselves, all of them reference the titles to their respective Trial 1 songs (see bold).
I only highlighted one of Kazui's "half"s since it was not doubled like MeMe was for Mikoto.
The information presented in each two line sets is not something Es could have known before the trials began. Es can only remember their name and age. This is what got me thinking that maybe "Undercover" takes place between the first and second trials, or after all the trials had been completed. At first, I thought maybe "Undercover" took place before the three trials had even started, and this was what Milgram was erasing from Es's mind: his knowledge of what they had done. Because during the third and final chorus, we see the prisoners 'kill' Es just like how they killed their victims. Did Es learn of their crimes and had to have his memories removed to ensure a fair three trials? Or is this even the first time these prisoners have been tried through Milgram's system?
Here are the two line sets overlaid on the prisoners during their respective mugshot montage.
Haruka: “If you say INNOCENT, you’re complicit and weak / I’m so lonesome, please love me”
Yuno: “My cord is being pulled but nothing’s ever enough / Contractual desires, oh what to do”
Fuuta: “Hiding and seeking from sin / Bring it, submit, and also shut your trap”
Muu: “Clutching a broken heart / The pain’s still there, after all this time”
Shidou: “Which way will you throw down your weight / To be the deceived, or the deceiver”
Mahiru: “I don’t wanna just give / Giving and taking, this is how to be in love”
Kazui: “I just keep on dreaming / half in, half out, I’m doomed”
Amane: “The magic is in believing / There is no righteousness in broken promises”
Mikoto: “Don’t you lie about Me / Me, I’ve done nothing wrong”
Kotoko: “Dedicating my life / Harrowing, burying the thing I want erased”
During the third chorus of the song, we get a rapid sequence of frames that are supposed to clue us in to each prisoner’s murder. But what I did not notice during my previous viewings was that the expressions and the positions of the prisoners during the first chorus change to something different in the second chorus.
Haruka & Yuno:
Fuuta & Mu:
Shidou & Mahiru:
Kazui & Amane:
Mikoto & Kotoko:
You can see that the lyrics overlaid on the prisoners in the first and second choruses match, but that may just be luck on my part. Or maybe it means something, I don't know anymore.
Something clearly happened between the first and second choruses. I think that the first chorus images were the prisoners' reactions to being dropped into Milgram, but what caused their second chorus expressions? Is this supposed to be their reactions to being moved out of Milgram? Something is clearly happening, and they are restrained. Kazui looks like he is avoiding a hit while Kotoko is rearing up to charge full-steam ahead. They're both the heavy hitters of the ten prisoners. Amane, the youngest, smallest, and weakest prisoner, is stumbling backwards like she was hit or she was scared enough to try and retreat from harm's way. The remaining prisoners look scared and/or worried. What exactly is going on here? Is something happening to them? Or to Es? Mikoto (must be Bokuto) and Mahiru are leaning over like they are checking up on someone. Are they escaping? Do we get an escape musical number to conclude the series? How baller would that be?
Very, but in all seriousness, something is up. There's just something about "Undercover" that is making me pause. This very well could all be useless speculation, and "Undercover" is canon in the way that the timeline conversations are canon without actually aging the characters.
TL;DR: Milgram is sus, and come the conclusion of this series, I have a <2% chance of being vindicated.
#milgram#milgram es#haruka sakurai#yuno kashiki#fuuta kajiyama#muu kusunoki#shidou kirisaki#mahiru shiina#kazui mukuhara#amane momose#mikoto kayano#kotoko yuzuriha#milgram theory
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A Prompt/idea in Star Wars
Just a little thought
Let's say that to be polite, even if he hates it, Obi Wan, when forced to allow his not even in double digits yet padawan to have meetings with the Chancellor, Obi Wan sends Anakin with a gift. (And also a recording device tucked away in a necklace that he has Anakin wear)
Sometimes the gift is just some flowers or some fruit. But at one point Obi Wan received some cookies from a fellow knight who stress bakes. He was prompted by the Force to send the cookies with Anakin.
Palpatine has a serious allergic reaction to the cookies. Turns out the stress baking knight used honey as an experiment instead of vanilla extract and Palpatine, unbeknownst even to himself, was deathly allergic to honey. Anakin gets regular appointments with a mind healer to deal with witnessing the death of his "friend". There's a lot of nonsense that's going on until finally Mas Amedda is confirmed as the chancellor since he is the vice chancellor and the whole point of a vice chancellor is to step in in case of a dead chancellor. It's early enough that Mas Amedda hasn't been revealed as a sith without the Force.
Dooku, in the meantime, has Fallen. He's commissioned the clones and they're in the process of being developed and trained. Dooku decides that he's the Sith Master now so he's going to take up the plan.
Dooku does not know all of the plan. Palpatine didn't trust like that, of course. (And fortunately since Palpatine was only chancellor for a year, he never got the chance or resources to enact any nonsense plans like his own clones)
Dooku becomes senator for Serenno. Dooku becomes Chancellor of the Republic.
Dooku is the one who's pulling the strings on both sides.
Coin toss as to whether or not Dooku knows or finds out about Order 66. I'm inclined to think that he wouldn't enact it. I like to imagine that if he won, which he wouldn't, he'd just use the war to cut the Jedi down to more reasonable numbers/induce them to Fall and maybe encase in carbonite the ones that live but don't Fall yet and take them out every so often to put them through a cycle of torture or whatever to get them to Fall and join him with Force users as the dominant power in the galaxy.
Dooku certainly would not invite Anakin for tea. Dooku would not care to groom Anakin into an apprentice.
He might, however, reach out to his grandpadawan in the days before the war.
Feel free to take this and run with it in whatever direction you please.
#obi wan kenobi#count dooku#star wars#no order 66#prompt#palpatine dies#and no one cares#jedi deserve better
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Marbles - Part 1: The Inevitable
The elder elezen leaned back in his chair. Still and unmoving as a statue in a garden. Face as pallid and grey as a corpse, blue lips with not a drop of red ichor within the veins. Gaunt figure, wrapped in an Ishgardian nobles coat, furs, and finest gloves. Matching bottomwear and shoes. Most peculiarly a simple wrapping shrouded his eyes. Dead white locks flowing around his being. Stretching from scalp and furling down pass even the legs of the chair he was seated in. Spilling outward well past the seating and into the room beyond.
Not a scuff, blemish or hint of having traveled yet not a speck of dust or coat of moss to suggest pure indolence. Unmarred by the passage of time, appearing as though a porcelain doll had been wrapped in the finery and groomed to perfection rather than an actual living being. And yet...
With all the haste of a melting glacier, the elezen lifted its hand and drew it forth. Long, fingers encased in the satin glove touching the edge of the table that sat to his right. Through the fabric, slowly it became familiar with its surroundings. Taking in the shape, width, and birth of the top. Before coming upon a simple bag of shabby cloth that sat in the center of the area.
Unremarkable in coloration, no discerning markings or sigils to tell it apart from hundreds of other such containers. A simple string to keep the contents within snug. Tied in an equally simplistic knot, undone by the fingers of the individual. Neither quick nor dull in the action. As if knowing that whether the sun rose or set, the undoing of the knot would come precisely when it was meant to. And so it was, the tie unbinding and the bag widening its maw.
The faint clacking of glass making the only noise. Fingers entering the mouth of the sack and gently extracting a single round orb from within.
The orb seemed unremarkable, but within seemed to be sand. Flitting against the darkness as if it was glittered light. Despite being trapped within the marble, it seemed to flow and swirl as if caught in a gale storm of its own.
Mind was suddenly assaulted by the dialogue of the elezen. His lips moved naught neither did his tongue flap to form syllable or his face contort to make any expression. Yet his voice resounded in the mind, empty. Empty and monotone, lacking in any emotion only reciting fact. In the monotony, thousands of years stretched. A voice of ancient quality, a well knotted oak could only dream of reflecting. But, despite the age, not a single scratch could be determined within it.
And it recited, what it always had in this situation. The knowledge of his own findings. The fruit of research only he had been privy and the speech from which, he had given to those who asked it of him.
"The world," It began, "That you are aware of is split into aether, dynamis, and being. Through Hydaelyn's design, the soul is ferried to the life stream to join in reincarnation and keep the population alive and well. Many a war, many a tragedy, and many a calamity may pass. Yet, this system you are familiar with, is relatively new to you. To even the ancients it was simply the Underworld, which the seat of Emet-Selch observed and took part in maintaining and reporting upon.
But before that, before the dawn of consciousness, there was a place, where soul resided. A domain which the soul was not reborned but kept in eternal purgatory. This domain was split quarterly by quarterly creating a dimension numbering a total of sixteen. Four sects with four realms the soul may be categorized in. From its beginning, these realms process and file the after being by how one had died. Most importantly, it is ranked and assembled in order of the most natural of deaths to the most unnatural and abhorrent of falls. Each of these realms overseen by a Warden to the souls within and each Sect watched over by the Lord who represents the essence of the Sect itself. Five representatives total to each sect.
The first of these Sects is so named, the Inevitable. Whether you are long lived or short changed. Should you die under the pretense of any of these, you were to be filtered into this Sect."
He gently turned the sand stormed marble in his fingers and proceeded with it all, "The first of these four Inevitabilities is the Realm of Time. No more natural a death in the order of these things can be found than simply laying down, falling into dreamless sleep, as your mortal coil finally expires due to old age and wear. Within this dune encompassing realm. The dearly departed arrive and wander the sands of time. Forever held in memorial as they look upon their past lives and revisit the fondest of memory. When they are prepared to close their eyes one last time. They expend themselves and become another grain of sand on the dunes within.
The Warden of this realm was once mortal himself, an ebony individual dressed in fine fur and dress. A gentlemen in his own right who claims Lightningday for himself. He travels with no name only accepting title of: The Baron. He and his Guede Family watch the spirit's life with them. Celebrating long into the passage of time along with the individual. Before they turn to sand like the others. Festive in spirit is the Baron and most welcoming is he and his kin."
Slowly placing the single marble down, the hand reached forth once more. Pulling from the sack a marble whose contents were green and slime. Slowly churning its insides with the speed of rot sliding down a cabinet. The elezen continued his dialogue with no one in particular.
"Have you had an enemy in life? A foe you thought yourself destined to face on the battlefield or perhaps in the classroom? A rival to match you and meet you in the hardest points in your life? I am sure at least one face springs to mind. But, however, your rival and antithesis is not for whom you had just imagined. But one you only thought of when it stifled you. It takes many forms, this foe of yours. Bacterium, virus, fungus and malady. No matter how strong your body and system of defenses. It is almost nearly as Inevitable that while time might take you, so too might you succumb to illness and so..."
He lifted the marble up above his head in demonstration, "We enter the second realm within the Inevitable Sect: The Realm of Disease. Here you come to face your shadow, your arch rival. You arrive at your greatest low on the brink of your own death and in traveling the swamp lands that splatter across this realm. You fight tooth and nail, excising it from your body until you are hale and whole and once the final battle is done. Your spirit can finally find vindication in avenging your body's defeat and in it you find rest and contentment.
The Warden of this realm will follow you and give the disease that slew your body its own funeral. Bottling it in one of her many pots and festering it with the many others that came before. Before releasing a new plague upon the land of the living for mortality to face. Disease too, deserves to avenge itself and so the cycle turns. Disease and mankind. Fighting one another, until the Wolves swallow the Moon and the Sun, the seal is broken and all of Aurora's Creation blinks out of existence returning to the empty Void once again. Such is the practice of Lady Kalma and her duty within the realm. To test the resilience of living against the tenacity of disease. The unstoppable horde vs the stalwart guardians."
Placing the marble next to the last, he plucked another from the sack. But this one could be mistaken for stone. A well polished pebble perhaps? Yet a marble, it was, all the same. Testing its weight, he gently bounced it in the palm of his hand as he proceeded.
"Mortality are imperfect. It was separates you from your Gods. To be a god is to be a perfect represenation of your aspects. Some believe that mortality is born from a gods' image. While others, like the Ancients, believe they were born perfect and immortal and in harmony. This is not the case, for what makes mortality so wonderful in comparison to the immortals who walked before is the imperfection. The smallest simple, the misaligned nose, the different coloration of eye, and imbalance of weight, limb length and height. Mortality by and by is imperfect and therefore amazing and accomplished in over coming these imperfections.
To the point, where they have deluded themselves to having believe to reach perfection. They are childishly naive in this conclusion, they need only look at their multiplication to see the truth before their eyes. In isolation, perhaps, they would observe this to be truth. But, in widespread. They fail to see the opposite is the case. The greater the population grows, the more apparent, this imperfection appears. In a sense as the population grows it rebukes this by showing just how imperfect, a mortal can become.
Life is not fair in the matter, some start off hale and whole and healthy in that regard. While others--well...others are not granted such a luxury. They are born imperfect in other ways. Something fails within their form. A weight is placed upon them. Something they will struggle and fight against their entire lives. Some...are unfortunately claimed by this.
But, while life is said not to be fair, death--well death is said to be the great equalizer. It comes for the rich and the poor, the strong and frail, the dull and sharp. The sick and the healthy alike. What, of those born with such imperfection that harries them, their entire lives? Is there no justice in this existence for those who are chained so?
Aye. There is."
He finished bouncing the pebble-like marble and presented it forthwith.
"The Cousin to the Realm of Disease. The Realm of Syndrome. To these people, it is granted an honorary seat with the Warden of Valor in his great halls. They awaken in an arena as the malady that plagues them, their entire life is siphoned. They are trained by valkyrie and enter into the ring against the visage of the malady. They do battle. They fall. They raise again. Each time. They grow stronger. Until finally, they find themselves embracing the malady. It might of caused them harm, held them back. But it also made them, THEM! And once they finally conquer it fully. Their spirit refreshed. Their being whole and hale. The Warden Odin, leads them to rejoice in a haven of their own, with many of their imperfect brothers, sisters and others to welcome them in harmony within Valhalla. The weight of the stone lifted from them."
Dropping the marble next to the other, a distinct thump echoed from the wooden table. As if someone had slammed down a stack of books onto its surface with wild abandon. The stone like orb marking the same heavy noise. Undisturbed, the elezen reached into the sack once more and brought forth a shining beacon, a marble of purest gold from within. Though the bag it was held in betrayed any form of glare it produced until it had well escaped its bowels.
"Life is unfair. This is to be true. While many may wish and seek out, death by time and old age. Succumb to disease or are harried by their syndrome at birth. There is one inevitability that cannot be passed over. A tragedy to any who hear of it, but the world will forever be in a sorry state of affairs to claim the innocent among us. Many who are born will grow and meet their end, however messy or quiet that maybe but some never make it out of the womb. Some only see, twelve winters when, in a fairer place, they would fall in their sleep like many others. These of mortality are anguished and remain a constant sorrowful hymn to place through time and space. And so, what is to become of these souls. Who never truly tasted life, love, happiness, and fulfillment to their fullest, fairest content?"
He began to slowly roll the shining orb between his fingers as if flipping a coin.
"To the Realm of Youth, they are ferried. A place of golden wheat, wondrous rivers, and great mountains. Lush greenery found only in the fairest of spring, and warmth enough of the kindest of summers. Here, the Youthful know peace and serenity. They eat, they grow, they fall in love, they learn, they live and become part of the Warden Dis Pater's family. Offering them hearth, home, and warm embrace with his wife and his own children. A thousand siblings granted unconditional love by their adopted parents. Whether a still born or a rascal youth. They are cared for and grow into adulthood. Helping the other youthful souls that arrive daily. A big promising family.
Embellishing it, you might say? A fairytale? Mortality is imperfect. Strife is inevitable to form. But, it is not a realm without strife. Only one filled with love, communication...understanding and a welcome open door for those to walk in and out of. The Souls of the Youthful might leave such a place and venture through the Realm or various Realms to find themselves. But, Dis Pater's home will always be there. If they ever feel like returning, there shall forever be a plate for them at the dinner table and a seat by the hearth. Proserpina making the finest meals and bringing eternal spring to the land with her matron Ceres telling stories and keeping a harvest. Always happy to be with her daughter and always chidingly cross with Dis Pater in now affectionate harshness.
And when the time comes for the adult spirit to pass on? They forever will be cherished by the Warden and his family. They are seen off as they make one final venture over the horizon and into beyond."
He closed his hand around the shining marble, the light going out as suddenly as it had come. Placing the golden pebble next to the other three. He folded his hands.
"Thus it is the Inevitable. Four Realms. Four of the most natural deaths. Four of the most peaceful of the sixteen. Over seeing them all is the Lord of Seasons. A being so close to the mortal realm, it over sees the passage of the seasons. Representing and appearing in tow as Spring, Summer, Autumn, and Winter allow them. A natural as the growing and falling of leaves. Growing, living, dying and rebirthing in the same stride as humanity."
Somewhere in the darkened abode, a great clock chime, sixteen times. And so it was, that the elder elezen bowed his head.
"And so our time is up for now...until next time, I shall await you as ever to explain, these--Ashen Realms to you. A pleasure to see you as always."
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Lists in python
Lists in Python are a type of sequence data type. They are mutable, meaning that they can be changed after they are created. Lists can store elements of any type, including strings, integers, floats, and even other lists.
Lists are represented by square brackets ([]) and contain elements separated by commas. For example, the following code creates a list of strings:
Python
my_list = ["apple", "banana", "cherry"]
Lists can be accessed using indices, which start at 0. For example, the following code prints the first element of the list my_list:
Python
print(my_list[0])
Output:
apple
Lists can also be sliced, which allows you to extract a subset of the list. For example, the following code prints a slice of the list my_list that contains the first two elements:
Python
print(my_list[0:2])
Output:
['apple', 'banana']
Lists can be modified by adding, removing, or changing elements. For example, the following code adds an element to the end of the list my_list:
Python
my_list.append("orange")
The following code removes the first element of the list my_list:
Python
my_list.pop(0)
The following code changes the second element of the list my_list:
Python
my_list[1] = "pear"
Lists can be used to perform a variety of tasks, such as storing data, iterating over data, and performing data analysis.
Here are some examples of how to use lists in Python:
Python
# Create a list of numbers numbers = [1, 2, 3, 4, 5] # Print the list print(numbers) # Add an element to the list numbers.append(6) # Remove an element from the list numbers.pop(0) # Sort the list numbers.sort() # Reverse the list numbers.reverse() # Iterate over the list for number in numbers: print(numbers)
Output:
[1, 2, 3, 4, 5] [2, 3, 4, 5, 6] [3, 4, 5, 6] [6, 5, 4, 3] 3 4 5 6
Lists are a powerful tool for working with collections of data in Python. They can be used to perform a variety of tasks, such as storing data, iterating over data, and performing data analysis.
#progblr#studyblr#learning to code#codetober#programmer#kumar's python study notes#python#coding#programming#codeblr
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terrain.bin height map from GonzagoGL, from the spore discord, ripped by 0KepOnline (who also added "visualization is LE-RGBA" to the caption; im not sure how this was extracted otherwise)
its found in Data\Terrain\terrain.bin, as a 6 mb file. the only other similarly formatted bin file is Paths.bin. theres also FogOfWar.bin which consists of a long string of jsut numbers with line breaks between them
parts of FogOfWar.bin (left) and paths.bin (right)
anyway. the extracted terrain.bin height map seems to be a set of 6 of 512x512 squares. in fact the planet terrains in the final game are also stored as a set of cubemaps, here are some of them i extracted from GraphicsCache.package (though this just seems to be one texture per planet?? somehow???)
more relevant are the cubemap textures the game actually uses to generate terrain for some planets like earth and mars
anyway here i tried to arrange the gonzagogl ones. i colorcoded it just to show that this arrangement kind of makes no sense to me (unless i arranged it wrong..?)
heres the cube map itself
and the red, green, blue and alpha channels. theres some noise all over every channel, but you can certainly gather something interesting in here
blue and alpha channels are mostly apparently complete garble, but the red channel contains data for.. im not sure what? and the green channel seems to have the elevation, though its in a really weird format that im not sure how to reconstruct back into normal
in any case this does check out with the planet in gonzagogl itself. look at what looks like a pig nose in the middle top face here
going off this, the only thing i can think of to explain the red channel is the water, but really im not sure?? especially since the water is all height based anyway (any terrain below a certain height is colored blue and is treated liek water so you cant walk into it normally. unless you walk backwards)
anyway the height map seems to have "layers" of elevation that you can sort of extract from here with enough magic wand usage and then adjust the contrast and brightness to get something that approximates the actual height map
this is not a good way to do this and its incredibly annoying but you get the idea of how its meant to look like,. i guess
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Frequently Asked Questions
Update: 8/29/2024
I would like to remind everyone that I am just another fan, and this is a fan project. I have no control over character dialogue.
Remember to be kind in my ask box and notes. I cannot explain why some character lines were chosen to be cut from the game, nor is this the place to start character discourse. I am also not a machine - I am a person with feelings and other hobbies. I love to take dialogue requests, but asks that demand certain quests or are rude will be swiftly deleted. Repeat offenders, or especially rude anons, will be blocked.
Please be courteous! This is something I enjoy doing, and I ask that you keep the experience enjoyable for myself and your fellow fans.
What is this project?
DAI Transcripts is my endeavor to document and format all of the dialogue (companion comments, location banter, various remarks, and more!) in Dragon Age: Inquisition. I started this project in 2019 as a spiritual successor to the discontinued @dragonagetranscripts. ㅤㅤ ㅤ ㅤ
Why are you doing this?
Because god has punished me for my hubris and my work is never done.
jk it’s actually because I was sick of watching bad let’s plays while trying to work on my longfic so I took matters into my own hands. ㅤㅤ ㅤ ㅤ
How do you know you're using accurate dialogue? Where are you finding the deleted lines?
I type the transcripts by hand side-by-side with the game files, a plot flag editor, numerous youtube playthroughs, and my own game open. I also keep a number of handwritten notes on plot flag strings. I have played DA:I over 30 times, and crowd-source from the communities I'm in.
I do occasionally miss things or can't figure out exactly how a piece of dialogue fits, but I always note this within the transcripts. ㅤㅤ ㅤ
Where did you learn to read the files?
I used to create my own mods for DA:I - There are a tutorials online that cover dialogue file editing you can find on the nexus. ㅤㅤ ㅤ
Can you share the audio files?
Unfortunately, this isn't something I'm willing to take on right now. Each line must be extracted one at a time and renamed as you go, or every line within a dialogue file will try to export with the same name (some files have hundreds of lines). They are not logically named and it is a lot of trial and error. ㅤㅤ ㅤ
Why do you use "PC" instead of "Inquisitor" or "Herald"?
The game files use "Hero," and to save myself the trouble of trying to differentiate between conversations that can happen before or after reaching Skyhold I decided to use the neutral "Player Character," or "PC". ㅤㅤ ㅤ
You typo'd/did a thing wrong/you’re missing race/class specific dialogue!
Please let me know in an ask—I hope to have a very accurate account of all the dialogue, so don’t be afraid to let me know if I’m missing something or have any egregious typos.
Please note: since this project has been ongoing for nearly 5 years, I bridged over the change in text editors. Additionally, I only started referring to the text files around the end of 2022.
Posts made before August 2023 (around the middle of Wicked Eyes and Wicked Hearts) may have formatting errors due to the change from old to new text editor and missing dialogue. ㅤㅤ ㅤ
Will you do -insert quest-?
Short answer: Hopefully, yes!
Long Answer: I intend on working through the game from start to finish, first main quests, then secondary/companion quests, and then romances. DLC, location, and side-quest dialogue are on the list as well.
If you want to see something specific, just drop me an ask! I don't mind it at all, and sometimes it's a refreshing little break. ㅤㅤ ㅤ
Who are you anyway?
I'm @plisuu in disguise :) I am a high school teacher, artist, and writer. You can find me on all social media under the same name, though I'm only really active on tumblr these days. ㅤㅤ ㅤ
Please take my money! How can I support you?
I have a Ko-fi, but honestly, the kind messages and tags I get on my posts are more than enough! The best way to support me is by sharing this resource :)
Feel free to share your fics with me as well, I love seeing how different folks use the dialogue given to us and spin such unique and varied stories.
Remember, my ask box is always open!
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Miracles on Ice - chapter update
Oh yeah, it's all coming together.
Chapter 30
Muriel does what Muriel does best (being awesome)
Extract:
Finding a quiet corner, Muriel dialled the number, ignoring a string of furious texts from Anathema demanding to know where they were. It rang for several long moments, and Muriel’s heart sank with each unanswered ring until—
“Hello? This is Michael speaking.”
“Hi!” Muriel squeaked, then cleared their throat. “I’m Muriel.”
“...okay,” Michael’s voice was crisp and sharp, like a stern schoolmaster; it made Muriel wince. “What do you want?”
“Um, okay, so, it’s a long story,” Muriel gushed. They took a breath. “I’m Anathema and Newt’s assistant.” They waited a beat. “They’re competing against Aziraphale and Crowley today.”
“I see,” Michael sounded mildly intrigued. “And why does that warrant a call to me?”
“Well, so, we don’t know where Aziraphale is, you see…um, there was a misunderstanding.”
“A misunderstanding,” Michael repeated.
“Yes, a bad one. We need to find him. You must know where he is.”
“Must I?”
Muriel released a breath. “Yes. You must.”
There was a pause and Muriel panicked, thinking Michael had hung up. “Even if that’s true,” Michael eventually drawled. “Why would I give that information to you?”
Muriel let out an exasperated noise. “Because Aziraphale needs to know it was a misunderstanding! Crowley didn’t cheat on him.”
“Well, I’ve never been especially fond of Aziraphale,” Michael muttered.
“But you’re fond of Gabriel,” Muriel said, taking a chance. “Right? And he wants them to win. They won’t skate together unless Aziraphale knows what happened! So, so please do it for Gabriel if no one else.”
Muriel listened to Michael’s long, slow exhale. After another long silence, they conceded. “Fine.”
Or read from the beginning.
#good omens#aziraphale#crowley#ineffable husbands#good omens fanfiction#good omens fanfic#ao3#good omens ao3#henriettarhippo-hrh#miracles on ice
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RE:KMRG - END OF A FOOL (EPISODE 4)
God, that was fucking TERRIBLE.
We did warn you that Reader and Jerome are very...amaturish.
Yeah. I know. By the way, found that comment Noaka was having a fucking seizure about.
[noaka: hey guys have you seen this?]
(Directly after that, Noaka's comment had a certain string of letters and numbers written down, along with a slash typed in front of it. A YouTube video link!)
Kyle, the video seems to be another entry in the Haltmann's Archives series. I've set up the file, which is called "Holiday Spirit", to be played on the monitor in the main room.
Play it, M.O.S.H.I., I'm curious to see how this is.
(The file lists multiple "holiday spirits". For those unaware, in the SiIvaGunner Christmas Comeback Crisis, "Christmas Spirit" isn't just the joy of the holidays, it's an actual chemical that can be extracted from figments like Santa Claus [yes, he's an acutal character in the CCC] that can be used to power things to the umpteenth degree.)
(One entry pops out to me: a spirit called "Fool's Spirit", which is apparently extracted from Marx, the Kirby boss. More Kirby refrences, why am I not suprised...)
(Just like last time, when the file ends, garbage text begins filling the screen, with one segment slightly different. M.O.S.H.I. shows me a message on the helmet's HUD that lets me know he's catalogued it.)
Here comes the message, guys.
-🔺💜🔵💕✍🏼🃏🌸-
ACCESS KEY TWO
*****
Ideas given power through memories
Your spirit
Your Spirit
thrives through finding strength in those very memories
Pokémon Square, Grand Festival, Alterna, New Ninjago City, and now here
Your festive Spirit will run out eventually
*****
In this moment, I would ask that you step aside
But I know that you won't
Thank you for your continued service in ruining my plans
-🔺💜🔵💕✍🏼🌸🃏-
The AIRTH folder has been opened!
Thank you for the heads-up, Advisor. Everyone, I would just like to give you all a quick disclaimer: these logs will be very emotional. The SiIva AI was an entity that I knew personally, and his story is probably one of the most heart-wrenching ones of the entire folder system.
This is our personal favorite of the branches. The puzzles were very creative and each log is presented in a different format, ensuring things never get stale. And in case you were wondering, yes, there are still divergences from SiIvaGunner's Central Canon Continuum. In fact, this has a very big one.
"Well, we've already got two down. Let's get the third one done!"
Agreed, PMD!Kyle.
Let's get to work.
FOOLS FOLDER COMPLETE
AIRTH FOLDER UNLOCKED
TO BE CONTINUED IN EPISODE 4: REMAINS OF PROJECT AIRTH
#altering the outcome#ask irl!alterrune#ask the ato cast#the colorstreak battalion#re:kmrg#regarding: kyle micheal ryan gibbons#ask susie haltmann#ask joke explainer 7000#ask noaka#ask the new squidbeak splatoon#ask pmd!kyle and blastie
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Overhaul (Ver. 2) vs Shigaraki (Ver. 2)
POV Overhaul:
Such a shame about the league. I truly wanted us to have a good relationship, but you chose to be dishonourable and to betray me. So you'll pay for that with your lives.
As there are no real leaders for the heroes or the villains, the Yakuza will once again rule the underworld. You are not at the top, Shigaraki. That position belongs to me!
It was a mistake to think an ungrateful dog like you would ever submit to my leash. I have no use for pawns who can't do as they're told. You villains are filthy - stay out of my way!
_
POV Shigaraki:
You said you want to build the trust between us, but you always thought you were better than me and the League. So I'll keep doing whatever I want. We'll be the ones walking away from this.
Toga and Twice really did a number on your guys... So how does it feel? You must be humbled, you thought you were using us, but we were the ones pulling the strings the entire time!
You know what I think, Overhaul? Someone who wants to get rid of quirks so badly, probably should use quirks himself. Don't you agree? How about I destroy your arms. Then you'll know exactly what it's like to be powerless!
Credit to RageVG on Reddit for extracting the files from the game.
[General Overview]
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hi Cat, can you share your thoughts/criticisms of DATV? i think the game is gonna flop.
hey nonners, idk. this is a complicated question. i mean, game's not even out yet so it's unfair to pass judgment on it. i can only judge bioware's approach to pre-release marketing. and i got a lot of thoughts on that.
honestly i think it will be a perfectly serviceable game and technically it will run well (i mean, it has been steam deck verified which tells me that performance was a big concern for devs). i don't think quality has much bearing on the love people can have for a game. and vice-versa. the people who are hyped to oblivion and want to preorder will like it. the people who hate it bc it has poc and queer and disabled characters will still hate it. people who analyze the game's mechanics and writing will dissect the game and be predisposed to finding things they dislike. over time opinions will mellow out and we'll see how the veilguard will be remembered.
i can't trust bioware to make an rpg that i will want to play after their last failures. different people will differ on where the string of failures started. from a quality standpoint my line is dragon age 2. me3 to me failed to deliver on the promise of the first 2 me games save for shining exceptions like the citadel dlc and javik. from a numbers standpoint the last successful game was inquisition which won goty in 2014 due to a serious lack of competition mostly, especially since witcher 3 was pushed back to 2015 (which pains me personally as that put it directly in bloodborne's path to goty in that year). thing is bioware seems to be doing all they can to avoid a flop. veilguard is bioware's hail mary after a string of failures. they are ditching the ea app to capture as many people as possible. the combat has fully careened into action, and although they keep telling us these will be the best companions ever, really, guys, the gameplay is more and more focused on the protagonist alone. the crpg roots of the series are getting cut down to attract a broader audience. perhaps at the cost of ostracizing some like me who enjoy the party-based, party-building mechanics like me.
how well this will go i don't know. on one hand i think bioware has been historically bad at showing the full scope to new and returning players. empress celene has been haunting the edges of the world since origins. the full grasp of her character is locked behind books. afaik some companions have been introduced already in supplemental materials. this sort of move didn't go well for ff15. on the other i think this game missed its window. the gaming landscape of today isn't the same as it was in 2014, and in 2014 the skyrim at home open world design was already outdated. i've been hearing about the crpg renaissance since 2016. i accompanied it. it remained a niche part of gaming until it didn't: baldur's gate 3 released last year to audience and critical acclaim. going forward i expect mainstream rpgs to take cues from bg3. and the mission based almost extraction shooter-esque design that veilguard seems to have might not land as well in 2024 as it would have in 2020.
eta: or it could go well, idk. morrowind and final fantasy were bethesda's and squaresoft's hail maries and saved those studios.
right now the marketing has missed the mark on me. it is patronizing and seemingly needs to punch down the previous da games to prop this one up. it concerns me that the game may be releasing in 2 months (as per jeff grubb) and we quite frankly haven't seen shit. just bioware telling us that trust me, these companions are deep. trust me, the combat is good. trust me, the city built on slave labor is totally the coolest one you've seen. everyone copies fromsoftware but they don't seem to learn to drop a trailer and shut up until they got more things of substance to show. and this isn't just a bioware issue.
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