#HAVING A MODDED 3DS IS SO FUN
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flying-cat · 3 months ago
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CHENG XIAOSHI ON MY 3DS
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catgirlkirigiri · 4 days ago
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Have you ever wanted Mr. Ant Tenna to greet you when you turn on your Nintendo 3DS? Now he can! Using this MediaFire link you too can download my Tenna splash screen :D Just unzip the folder and put it in your 3DS's splash folder to use it via Anemone! ThemePlaza link coming whenever it gets approved :)
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sysig · 30 days ago
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Sims 2 has played Clinical Trial, it all went by the exact same beats
#Clinical Trial#Angel Martinez#Lee Smith#The Sims 2#WPVG#WPTS2#Okay so it wasn't Exact-exact but some of that was due to a global mod I have since removed#I had the No Instant Love mod installed because even for how cartoony TS2 is - and I love it for that! - Sims do fall in love Hella fast#Problem being that my version of the mod is glitched :P It does slow the rate of one Sim's relationship - as intended!#The other? Refuses to see them as anything more than a friend - ever#Oops aroace mod lol#Would be ideal if I could Control which Sims that effect was applied to! Alas - you'll never guess - it hit Lee#So Angel fell in love with him and he was stuck at ''Just Friends'' - even when I put his relationship to max with them#Like - Angel's LTR and STR were both lower than Lee's of them and /they/ were the only one in love of the two! Mod borken#So I removed it and the cartooniness is back lol - it did give me the opportunity to screengrab Lee falling in love all at once haha#Also have I mentioned that one Sims 2 piece of homie's and how it's wrong lol#The Sims 2's Family Aspiration is the one that pops engagement and marriage as green Wants most reliably#But the Romance Aspiration - which in equal parts will pop those as red Fears - was the asset shown#Fake fan points and laughs#Lol#Obvi I made Lee a Family Sim! Actually a Knowledge Sim with a Family secondary - specifically pointed at Angel haha#And I think I made Angel a Popularity Sim with a Family secondary? I never know whether to make Pleasure or Popularity Sims haha#It felt a little cruelly ironic to make Angel want friends and not have any ♥ I am nice to the characters I like haha#They're fully moved in and living with Lee it's always Week 8 Sunday around these parts it's fine#It was fun trying to translate Lee's house into a 3D space haha - the creepy hallway???? I changed its orientation#There's no longer a door directly to the master bathroom you have to go through the bedroom#Did include the murder basement tho :) Not as a basement tho sadly :( Sims 2 is bad with basements#Even using The Trick I couldn't get it to work with the garage as part of the main building so I was just like Fine#First story murder ''basement'' lol - and the stalker closet isn't behind a bookshelf But it is locked to Lee only#So it's fine! It's all Close Enough :) It's all for funsies ♪
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pens-and-paperbacks · 27 days ago
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Go find your old handheld game consoles. Clean them, change their batteries, mod them and decorate them. It'll take you one lazy afternoon to do and afterwards you'll have more games at your fingertips than you'll know what to do with. It's so worth it.
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interrogatormentors · 6 months ago
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vriska looks tasty. can I pretty please with a cherry on top…maybe uh… take a bite. just a nibble. yum yum.
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SUBMIT QUOTA REACHED.
OBEY POSTED SIGNAGE.
CONSUME OTHER FLESH.
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oh-meow-swirls · 1 year ago
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it's kind of weird to me that they didn't bother releasing sushi and tempura internationally at all but at the same time i'm kinda glad they didn't cuz like. yo-kai watch was financially failing in the west by the time 3 released. i feel like if they had released sushi and tempura the franchise would've completely tanked before we got sukiyaki which would've sucked. honestly if anything i feel like it's more surprising that we got all three versions of 2 instead of them just releasing psychic specters but tbf i think yo-kai watch was doing well in the west when 2 released. 2 is just inexplicably what killed the franchise despite being a masterpiece-
#puppy rambles#yo-kai watch#yw3#yw2#idk. i have a lot of thoughts on this stuff#still upset i didn't find out 3 released in america until a while after it did :/ could've gotten a physical copy if i'd found out earlier#but alas. i'm just stuck with a boring digital version. i mean the digital versions of yo-kai watch games are better but like. still#i never got maginyan in blasters even though i could've. the code or whatever was on the receipt but my mom bought it for me#from the nintendo website. and i don't think she checked it and i don't think i found out that was where it was until a bit after i got it-#i did get machonyan and jibanyan t/komasan t's codes entered though so i can get them on any playthrough now#unless i put the sd card in another 3ds since apparently it's system-based instead of sd card based??? which is really stupid#but you can probably bypass that with cfw and i do plan on modding my 3ds eventually#it'll just be a process cuz i don't have an sd card slot on my computer and idk if my moms would be willing to help#so i'll probably have to get a separate sd card reader or whatever. which i do think my moms would be okay with i mean#it's my system and they're cool with piracy lfskdjfjkfsdkljfd-#my moms are so cool <3 i just wish i could get them interested in yo-kai watch but they don't seem to care lfskdjfkjsfdjlksfd-#they determined the battle system doesn't sound fun but i might've just described it badly#i mean tbf. it is very annoying sometimes. especially when my healer just will not heal the other yo-kai#''DO YOUR FUCKING JOB TATTLECAST STOP LOAFING'' -me playing 2#that being said if 1's switch port ever releases in america i am totally playing it on the tv#i WILL force my moms to watch me play funni ghost game whether they like it or not /lh#if we do ever get 1's switch port i hope they make it a collection of some kind with 2 and 3 remasters too i would buy that in a heartbeat#i mean obviously i will buy any american-released yo-kai watch stuff in a heartbeat aside from maaaaaybe y-school heroes#(i'm sorry y-school heroes fans i just cannot get into it. from concept alone it sounds like i would not enjoy it)#maybe sangokushi too if we ever get that but i feel like we probably won't#idk if the franchise it's a crossover with is popular enough in america for that#i hope we get more english yo-kai watch content once ghost craft releases. kinda feel like it's testing the waters tbh#i know it's seemingly just a spiritual successor but still#i do hope that it being a spiritual successor doesn't mean yo-kai watch is over. i doubt that it will since like#punipuni still gets semi-frequent updates
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caramelmochacrow · 1 year ago
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i just checked my 3ds after a while and saw photos of my cats then got a bit sad :(
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cosmosarcana · 2 years ago
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i've determined i will probs never play minecraft again bc the sheer amount of content, while amazing, also is overwhelming to the highest degree but gameplay videos are highly enjoyable. also since finding creativerse it just hits better and terraria is like my happy (moddable) medium.
#plus since they introduced columns npcs block rotation AND painting i have been OBSESSED#like don't get me wrong Minecraft is a lot of fun but there's just SO MUCH#Terraria can be a bit overwhelming at times too especially bc i like it modded but even then i feel like there's less to it#maybe just a bit more emphasis on mob farming#ngl the devs hope to bring mods to creativerse but idk how plausible that is but is2g if they make it a reality i'll lose my shit#it's basically all that i feel is missing#the style/textures are wonderful and the variety of blocks/decor you can craft is unreal#plus being able to tame 99% of mobs is just???? chef's kiss#don't get me started on how they have wiring instead of redstone which means you don't need an acre to set up machines and TELEPORTERS#also similarly to Terraria you can transfer resources from one world to another??? you just have to unlock and craft the chest#there's also the fact that once you get the right npcs almost everything is renewable without having to terraform#one of them even multiplies the drops you get from tamed creatures#i would like to see more customization for the base character model but dressing my character like a witchy green chicken has been hilarious#in short all of them are amazing but creativerse just appeals to me most#oh! going back to the modding thing if they did introduce it i think with the right people the game could become a 3d terraria#which is a DREAM to me#though Terraria was on a whole other level with the bosses/random events#like the mechanical bosses stressed me the fuck out and wof when i was beginning#i don't think i even ever made it to plantera on my last long run roflmao or any of them tbh#blood moon and goblin invasion was always fun and good for money#hadn't quite figured out the stairs situation though so npcs could traverse up AND down but it's fine#Falling Apart And Coming Together
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radioactivedotcom · 8 months ago
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retro sci-fi [conversions] - simblreen 2024 gift 3
this took FOREVER to make, but!! finally! so i call it retro sci-fi, but tbh its just an eclectic mix of things i liked and wanted to convert lmao. there's some vintage items, lab items, cyberpunk... anyway, i hope you all like it!
don’t forget you can mess with sizes with the [ ] keys.
– 104 packages –
BGC
all LODS
D11 compatible
everything mostly under 10k polygons, nothing over 18k
find them by typing [RDC] or Retro Sci-Fi in the search bar
credits for 3D models&textures can be found in the description boxes
you are welcome include the package in builds, as long as there’s NO PAYWALL
– through here for all my s4 downloads –
tag me if you use!
download (sfs, unzip and drop in your mods folder)
~ have fun ~
{•̴͈ ˔̇ •̴͈}
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venusmage · 25 days ago
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I'm baaack with another game recommendation!
Tainted Grail: Fall of Avalon was not on my radar. That is until a friend who is interested in the board game told me about it. Now that it's out of Early Access, I tried it! And it's really good! Since so many of my followers came from Elder Scrolls, it feels like a disservice not to recommend this title. It takes a lot from the bones of Bethesda and Fromsoft RPGs and throws it all in a blender - and I feel like I've played enough now to say that the dev team succeeded in mixing elements of both.
You're consistently rewarded for your curiosity in this game. Almost every time my nosy ass takes a peek in a crevice, there's treasure to be found. Combat has a lot of elements to consider and becomes a blast when you start dabbling with different load-outs. The magic system is VERY fun; complex but not frustrating. You can also re-spec your character so trying new builds isn't a nightmare.
There's a lot of little details in this game that I really did not expect just looking at it. While its little dated in terms of graphic fidelity - the art direction is strong enough that I eventually got over the knee-jerk observation that it looked like "modded Skyrim". Even if the 3D assets can't quite match the concept art, you get the gist well enough to still be impressed. The way the team used the assets they DO have has been nothing short of spectacular.
I love TES, but we all know TES is best when it's "fixed" by the fans and modding community. Things to make it more interesting, more thoughtful, more challenging. This game was clearly built to be that right out of the box. It has a lot of heart and I've gone from being lukewarm to massively charmed by it.
I don't want to spoil more - so if it sounds interesting please try it yourself. If you're torn between it or Oblivion Remastered - they're the same price on Steam, and this one wins easily. Wait for Skyblivion later this year and get Fall of Avalon instead.
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van-yangyin · 8 months ago
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Fischl Casual/Loose Hairstyle and Casual Eyepatch for Teen to Elder and Eyes Recolor for All Ages
我听见命运的嚅嗫,低声呼唤我之尊名…~ I hear the voice of fate, speaking my name in humble supplication…
Casual hairstyle, loose hairstyle and casual Eyepatch based on Fischl from Genshin Impact for female and male frame from Teen to Elder and eyes of Fischl added on my Genshin Impact eyes.
Commisioned but later gifted to my first paying Patreon member, you know who are! Thank you! 🫶 It was so so fun and cool working on Fischl hairstyle and eyepatch. I hope you're enjoying it very much! 💝
🖤hairstyle with 2 versions: casual and loose (see pictures below) 💜24 EA Swatches + Fischl Swatch 🖤Hair bows recolors located on Facepaint, 20 swatches, compatible with make up sliders. So you can get a lot of recolors! 💜Casual Eyepatch, 2 packages, first one only with 10 swatches, second one with 10 swatches + 84 swatches from BerryQueerBear Crystállum Palette by berryqueercc, you can put both of them as they're standalone, but basically the second one is the same with more recolors added. 🖤2 eyes recolors green and red of Fischl added on my Genshin Impact eyes, if you have the previous file/s, replace them [You need this MOD to unlock occult eye lid category on CAS] 💜Hairstyles and Eyepatch for Teen to Elder, Eyes recolors for All Ages ~ All genders and agender 🖤Base game Compatible 💜All LODs 🖤separate packages or merged packages 💜HQ Compatible 🖤Custom Thumbnails 💜Texture hair, hair mesh, bows, eyepatch and eyepatch texture made by me from scratch, jewelry hair and its texture from original Fischl 3D model 🖤CAS photos below downloads ⚠️Known problem: Some animations on shoulders hairstyle goes across and eyepatch with diagonal hats, strip is seen over hats. (and I don't know how to avoid it first one, so any tip or help will be appreciated 🙏)
If you download my CC it means your agree with my T.O.U (English/Español/日本語). TLDR here
~LOD Information~ Casual Hairstyle: LOD0: 29032 poly LOD1: 14209 poly LOD2: 7102 poly LOD3: 3551 poly Loose Hairstyle: LOD0: 19204 poly LOD1: 9305 poly LOD2: 4649 poly LOD3: 2323 poly Casual Eyepatch: LOD0: 428 poly LOD1: 342 poly LOD2: 170 poly LOD3: 170 poly
I will make Fischl's hairstyle version with her official decorations and another variation of Fischl's hairstyle in the future, in addition on her eyepatches and
~🖤DOWNLOAD LINKS💜~
※Choose download the one/ones you want the most or only download Merged: "_T-E_Merged", "_Child_Merged" or "T-E&Child_Merged" where all T-E, Child or both the files are together.※ DO DON'T DOWNLOAD ALL PACKAGES, OTHERWISE YOU WILL HAVE REPEATED FILES (If you don't understand between merged or not merged feel free to ask me)
Casual Fischl Hairstyle: 🖤PATREON or SFS💜 (Always free, no adf|y)
Loose Fischl Hairstyle: 🖤PATREON or SFS💜 (Always free, no adf|y)
Casual Fischl Eyepatch: 🖤PATREON or SFS💜 (Always free, no adf|y)
Fischl Eyes Recolor: 🖤PATREON or SFS💜 (Always free, no adf|y)
☆BECOME A PATREON | TIP ME ON KO-FI☆ 
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Let me know if you find any problem. 🙏❣️ This CC was specially made for one person and didn't find any problems, like me, but maybe someone else may experience it.
Happy spooky simming! 🎃
📻 @maxismatchccworld @sssvitlanz @alwaysfreecc @public-ccfinds, @simblreenofficial
🛹 You can find me on Patreon | Twitter | Instagram | Pinterest | Ko-Fi | My F.A.Q. 🛹
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dr-spectre · 5 months ago
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Ok... is it safe to talk about Sonic Movie 3 spoilers yet? The movie is out on digital and it's been over a month.
Idk. Anyways.
I am both curious and utterly terrified on how they are gonna write Metal Sonic and Amy for Sonic Movie 4.
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I will start off with my boy Metal first.
Metal Sonic to me is a very interesting character due to his goals and motivation. His goal to prove that he is the REAL Sonic and that he's better than the "fake" one. The way that he acts is a near perfect replication of Sonic's attitude, from the finger wagging to the poses he does in Sonic CD and the OVA, he is all about proving that he is Sonic the Hedgehog.
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Metal Sonic is just not a simple robotic clone, he has depth to him and they expand upon GREATLY when he becomes Neo Metal Sonic and becomes SO OBSESSED with proving that he's the real Sonic by turning into a monster and trying to rule over everything, just so he can finally kill Sonic.
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EVEN EGGMAN IS LIKE "Yeah naw dude we're fucked, we NEED the chaos emeralds to have a chance at beating him."
After his Heroes appearance, he became nothing more than a robotic clone used in spinoff games and in terrible mainline games like Sonic 4 and Forces. He only had splashes of depth to him in the IDW comics with this phenomenal scene.
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So when i see Metal Sonic and a whole army of him in the post credit scene of Sonic Movie 3, i can't help but feel VERY WORRIED on what they are gonna do with him.
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I mean don't get me wrong, the design is nearly on par with the game version, aside that fucking mouth piece thing, it looks AWFUL!!!! I HATE ITTTT!!
WHAT IS THIS!?!? WHY DOES HE HAVE AN ANGRY MOUTH!? ITS NOT SCARY AT ALL LMAO!
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But now I'm just wondering, will they give Metal Sonic that depth he used to have? Will we actually see Neo Metal Sonic or will the main Metal Sonic be the coloured one we saw?
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I don't want Metal Sonic to be like his appearances in Sonic 4 Episode 2 and Forces. I want it to rival his appearance in the OVA and Heroes dude. I want a fucking great antagonist, not a cheap robot that shoots out energy blasts.
I want a god damn intimidating robot Sonic.
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Now... Amy Rose.
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As some of you probably know, i like a character wrapped in pink, is hyperactive, wields a giant melee weapon and is always mischaracterized in the fandom they are from. When i was younger, i used to dismiss her or think she was just funny and move on. But as i've gotten older, i've actually grown to really like the character, especially in the older 3D games and with retranslation mods. Her story with Gamma was beautiful, her speech to Shadow, her jokes, her flirty/fangirl attitude towards Sonic. It's really fun to watch. Most media has a boy fall in love with the girl, but with Amy and Sonic, it's the opposite. Their dynamic is unique.
I also love how in some stories, Amy can get REAL PISSED OFF and have anger issues. Even roses has thorns.
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However... in more recent stories like Frontiers, her personality has been mellowed out by a lot and her crush for Sonic is pretty much gone now. She's all about "sharing love with the world" now and her anger issues are gone.
Some say she's grown up and "oh she changed!" But we actually don't see this character growth at all. It's one thing to tell a story about how Amy learns that maybe her love for Sonic is too much and she learns to just be a good friend to Sonic. But it's another when the character has a MASSIVE personality change between Lost World, Forces and Frontiers. AND THEN THEY CHANGED GENERATIONS TO MAKE AMY LESS FLIRTY AND ANGRY LIKE.... HUH!?!? WHY!?!?!? THAT'S NOT HOW YOU WRITE A CHARACTER ARC!!!!! YOU GOTTA SHOW IT!!!! (A lot of Sonic characters have this issue too so it's not just an Amy problem.)
And them also doing the whole "Amy is no longer a damsel in distress anymore and her love for Sonic is over" is just... no dude. Amy was a damsel a couple of times and they never lasted that long. She's not on the same level as Peach. And the IDW comics tried to make her a Sally Acorn type character for some reason as well at first. Which was REALLY WEIRD! But maybe it's changed idk, i haven't kept up with the comics these days.
The only Amy that i really like in more modern stories is the one from The Murder of Sonic The Hedgehog. Now THAT'S how you write Amy.
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So now, when i see Amy come in with a hood on and destroying Metal Sonics with ease, I'm left wondering, "oh no... how are they gonna write her?"
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Will they actually show Amy's crush on Sonic? Will Amy just have Sally's personality? Will they give her some damn thorns? Will they make it to where SONIC IS THE ONE WITH THE CRUSH!?!? PLEASE DON'T DO THAT! DO NOT GO THE GENERIC ROUTE PLEASE!!
If they make it to where when Amy takes off her hood in Sonic Movie 4 and immediately falls for Sonic I'll eat all of my words, but i doubt that would happen....
Anyhow, those were my thoughts, i know that it's too early to make a definitive statement on things but i just wanna voice my concerns due to other recent Sonic stories not landing in the characterisation department for me.
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chaotic-minds-think-alike · 2 years ago
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Guess what time it is…….
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CENTIPEDE TIME !!! she’s finally real,,,,,,,, based off Scolopendra hardwickei or the Indian tiger centipede
Before I go about the process I just want to say you guys have been soooo incredible and I love reading your reblogs and I love the idea knowing I’ve inspired a lot of people,,, the project, although it was a lot of work and I’m feeling not so great as of posting this, still motivates me to want to make another.
(Art process below)
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This was entirely freehanded! I have a lot of experience working in 3D art settings that this part came easy to me but I started with a flat base shaped in the pose I’d like the creature in. I used one whole piece cut from a shipping box and filled in the gaps with tape; you don’t need a single piece for the base but for structural integrity it helps a lot. As you can see here I also cut the legs separate and glued them on using hot glue. The vertical cross sections are to give an early support for the structure of the creature, think about the frames of aircraft or boats. During this part I used a pen to mark the width and height of the previous section to get a gradual flow of shapes.
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This next part I wish I got more documentation on but after the vertical cross sections I used soda boxes for the thinner and flexible cardboard to add contour lines along the length of the creature, gluing them on the cross sections. I did about 2 strips of this on either side to fill in the space and then I continued to use soda boxes to fold and shape the top of the creature, gluing onto the strips rather than the cross sections (this part was a mistake but I quickly adapted, no issues happened but it did make it slightly less secure). I also gave the legs vertical cross sections as well to shape them for the masking tape.
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The worst part, taping everything. I used tape to further shape it how I wanted but that meant going over parts several times. I used 2 different widths of tape for this for efficiency but it doesn’t matter. The legs were very loosely taped and if squeezed then they’d lose their shape; I didn’t bother filling them in because I don’t have materials for that and I let the paper mache help support them instead. Tape was also used to fill any holes and gaps left by the cardboard skeleton.
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The next phase is paper mache of which I haven’t done since 5th grade… I was not confident in this step. I used mod podge and a brush to smooth down the paper. Because I lacked materials I used fast food napkins instead of newspaper which worked totally fine, it just tended to tear a bit easier. Some areas required me to get hands on and I don’t really like the texture during this stage so that was fun (lie). I didn’t do too many layers, one for the body and 3 for the back and legs but some projects might demand more. I used half of a 16oz bottle of mod podge btw so please get more than you think you need.
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Finally, texture hell!!! I did a base coat of white spray paint and painted everything else with acrylic. Start with your lighter colors first before doing darker ones! I originally mixed some yellow and orange for the body and realized it was too bright and so covered it with orange instead. It also wasn’t until later I realized I could’ve been smarter with my paint so I skipped over the segments that were going to be fully black, saving the orange for the rest of the body. I wanted my centipede to stand out and not look 2D color-wise so I also used the red for the head and tail to give gradients and edges to the orange segments and legs, later going back with burgundy to further darken them but not too much. For the black segments I also used a very watered down layer of sky blue to give a fake shine and show the intended structure of the segments. Do not be afraid to use your hands! I used mine to smudge my detail paints like the black fade on the legs and the back shading. To top it all off I sprayed a clear coat and punched two holes in the underside to hang it up, using thumbtacks angled upwards.
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bunnithechubs · 8 days ago
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Bunni, do you have any tips for cleaning out your cc folder? My CAS cc is massive and feels so bloated and I don't know where to start. Making multiple trips in and out of CAS to clean it when it takes so long to load sounds about as fun as going to the dentist and I don't know where to start 😩
okay nonny so sorry this has taken me days to answer but have no fear I am here to help! The best thing I ever downloaded to help me clean my cc is Sims 4 Mod Manager. Download it AHORA (now)!! This mod manager will show you thumbnails of most of your cc (if there is no thumbnail just click and hold and a 3d image of it will pop up). You can mass delete, move, sort, and etc all of your cc files easily!! If you would like a video of me using it please lmk!! I also use the sims 4 studio for extra stingy cc that won't pop up too!
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murfeelee · 24 days ago
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Do you have a tutorial of where you convert objects after and make them function?
Hi! Yes and no, LOL. 😅
☽✶•.¸(✶•.¸★¸.•✶´)¸.•✶´☾ ☆«´¨`•°°•´¨`»☆    ☽.¸.•✶(¸.•✶´★`✶•.¸)`✶•.☾
Welcome to Murf’s School of Crap and Crap-Making!
School Motto: Prepare to be tortured! For Science!
Lesson #28: FUNCTIONALITY (I love the way you move~! 🎶)
☽✶•.¸(✶•.¸★¸.•✶´)¸.•✶´☾ ☆«´¨`•°°•´¨`»☆    ☽.¸.•✶(¸.•✶´★`✶•.¸)`✶•.☾
Quick Tid-Bits about Buy Mode CC Functionality
At its most basic level, object conversion follows the same basic steps from this tutorial I made here (for TS2 to TS3 converting). Once you have an .obj mesh and your .png/.dds textures, it's really just a matter of Exporting the mesh from a 3d modelling program (Blender or Milkshape), plus the textures into an image program (Gimp, Photoshop, etc), and Importing all of them into whichever TS3-compatible program you wanna work with (I always use TSRW cuz I can't stand Blender).
But when it comes to FUNCTIONAL CC, it really does depend on what the specific function is. Anything that's not Decor is Functional (anything sims can actually use/interact with; or that you can toggle specific options on). But the Buy Mode object types were NOT created equally--some are WAY more complex than others. Some functional objects are static--they don't move around much or do anything fancy (a table, a lamp, etc), and if they do move, it's very limited and doesn't require a bunch of finagling to make them work right. But some of these turds have pieces that are mobile/etc. 😰 When a sim interacts with the object, there's animations & bits moving all over the place & lights flashing & noises beeping & all kinds of crap happening. So objects tend to get more complicated to make as their functionality increases and there are a lot more moving parts.
LEVEL 1: SCRIPTED (Decor) Objects
Scripted objects are fun(ny), cuz that's when you're changing the base function of an object, by giving it a new Script in TSRW/S3PE (The Transmogrifier mod at MTS basically does this for you in-game). For ME, I'm usually turning a decor object into a functional one. Sometimes that's as simple as taking Wall Decor and giving it a script that makes it ACT like a functional wall tv/mirror/etc instead). Other times I'm making my Edible foodstuffs & Drinkable beverages. These often REQUIRE Arsil's Beverages Mod or something, cuz the script is from a 3rd party mod not built in the game itself. So it depends, but most of the time it's super easy & simple (which is why I tend to make these a lot 😅); just a matter of copy/pasting one script into another.
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LEVEL 2: VERY simple functional static objects
There's some basic functional CC that follow the exact same steps as the 2t3 tutorial I already linked above--just swap the meshes & textures, adjusting the mesh sizes/positions as needed, and you're DONE (barring any finagling with Shaders (if you want the mesh to be see-thru or have a neon glow or whatever)):
Surfaces & Comfort (tables & chairs/sofas ONLY*)
Lighting (all lighting categories)
Electronics (Radios, Alarms, Clocks ONLY*)
Hobbies & Skills: LN pianos/keyboards
Toys (SN 8-ball, basegame/AMB crafted toys)
Plumbing (toilets, sinks, & SOME tubs)
Appliances (firepits)
Party (the dance rugs, SN fairy houses, FX Machines from LN/SHT ONLY*)
Debug/Transportation: Teleporter, IP Jet-skis
Plumbing (toilets, sinks, & SOME tubs)
* there's likely exceptions I'm forgetting about, but for the most part these are the "Only" super-reliably simple functional objects sims can use AFAIK
LEVEL 3: More involved functional objects
But then there's garbage that either require you to mess with their Joints/Bones (cuz the objects move / have animations when sims use them); or Geostates (the object changes shape/state when sims interact/use them & move them around). Or worse: you have to edit BOTH. 💀
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More Involved (but not bad once you get the hang of it)
Electronics (TV screen meshes need careful positioning, computers have joints/bones on the mouse)
Appliances (stoves--the oven doors have joints/bones)
Storage (toy/treasure chests -- the lid has a joint/bone IIRC)
Sports (WA training dummies have joints/bones IIRC)
Debug (WA incense has geostates)
Hobbies & Skills (SN wands have geostates)
Transportation (ITF hover boards & SN magic brooms have geostates)
Toys (teddy bears have a lot more joints, that pretty much use similar steps as CAS CC--the Mesh Toolkit is your friend!)
None of these are really complicated, once you get the basics of how joints/bones & geostates work.
IMO, other than the teddy bear, you can easily & quickly assign joints/bones to meshes manually, without needing the Mesh Toolkit to do it for you at all. But be careful when manually assigning them! If you mess up assigning the joint/bones, the object mesh will move around in effed up ways during the animations.
OR, it might not move at all--which NGL is sometimes a blessing in disguise! 😅 Sometimes--not always!--it really doesn't matter if an object doesn't have bones/joints, esp. when converting super busy meshes that don't really "FIT" within TS3--like medieval/fantasy/sci-fi meshes with all kinds of fancy bits. In those cases, it's easier to say EFF the animations and just make it a static mesh instead--the dresser/chest/oven/etc doors/lids don't open, the car/bike wheels don't turn, but the object still FUNCTIONS properly--the sim can still USE it as intended, which is all that REALLY matters. 😌
Geostates though? That's a bit different. Cuz making geostates mean you have to make multiple different version of the mesh, cuz the object has different States that show up: full/empty, broken/fixed, up/down, messy/neat, finished/incomplete, on/off, open/closed states. Wands & guitars & brooms & beds & boats etc. NEED geostates in order to act right. They're either supposed to move around with the sim a certain way; or change depending what state they're in when interacted with versus left alone/idle. And those states can be freaking annoying to work with, esp. in TSRW. 🤦 Ofttimes it's easiest to break the mesh into multiple individual groups, Import them all into TSRW separately, and then manually assign the geostates group-by-group, not vertices-by-vertices--(guitars & rowboats, I'm looking at YOU).
LEVEL 4: Harder / More Complex (frikkin irritating)
Hobbies & Skills (guitars--too many effing geostates)
Toys (dollhouses, sandcastles, etc have geostates)
Storage (bookcases have geostates) dressers & armoire/wardrobes have annoying joints/bones for opening the drawers/doors/etc)
Pets (basegame fishbowls have a lot of geostates IIRC)
Transportation (IP rowboats have TOO MANY frikkin geostates & joints--I always say never again! and then I make another one, LOL 🤡🤥)
This is where my patience gets frikkin tested.
LEVEL 5: Too Effing Intimidating / Annoying / Hard For ME*
Appliances (pretty much everything else, I don't go here)
Comfort (beds, cribs, etc. have geostates I'm too lazy for)
Plumbing (showers/tubs with moving doors/screens)
Entertainment, Hobbies & Skills (I don't go here)
Transportation (bikes, cars--absolutely not)
Pets (my rabbit mod--never again and I mean it)
* I am notoriously LAZY--once there's one too many steps or things start acting funny or going wrong, I give up HELLA quick, cuz chile, I HATE making CC. Simming is a hobby that helps me relax; not a job I'm required to do for my livelihood--I'm not tryna be stressed over frikkin pixels. There's objects I've never made before; or only made ONCE and swore to NEVER make again cuz I love myself; or I've tried to make and completely failed at and don't care enough to figure out. So I'm not saying these objects are impossible, I'M just not messing with them. 🤣
TL;DR: Your Mileage May Vary!
So yeah, your question is actually harder to answer than it seems, cuz it really depends on what functional object you wanna convert. There's objects I have no idea how to make--I see way too many moving parts, and I run in the opposite direction.
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cosmosarcana · 2 years ago
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i've determined i will probs never play minecraft again bc the sheer amount of content, while amazing, also is overwhelming to the highest degree but gameplay videos are highly enjoyable. also since finding creativerse it just hits better and terraria is like my happy (moddable) medium.
#plus since they introduced columns npcs block rotation AND painting i have been OBSESSED#like don't get me wrong Minecraft is a lot of fun but there's just SO MUCH#Terraria can be a bit overwhelming at times too especially bc i like it modded but even then i feel like there's less to it#maybe just a bit more emphasis on mob farming#ngl the devs hope to bring mods to creativerse but idk how plausible that is but is2g if they make it a reality i'll lose my shit#it's basically all that i feel is missing#the style/textures are wonderful and the variety of blocks/decor you can craft is unreal#plus being able to tame 99% of mobs is just???? chef's kiss#don't get me started on how they have wiring instead of redstone which means you don't need an acre to set up machines and TELEPORTERS#also similarly to Terraria you can transfer resources from one world to another??? you just have to unlock and craft the chest#there's also the fact that once you get the right npcs almost everything is renewable without having to terraform#one of them even multiplies the drops you get from tamed creatures#i would like to see more customization for the base character model but dressing my character like a witchy green chicken has been hilarious#in short all of them are amazing but creativerse just appeals to me most#oh! going back to the modding thing if they did introduce it i think with the right people the game could become a 3d terraria#which is a DREAM to me#though Terraria was on a whole other level with the bosses/random events#like the mechanical bosses stressed me the fuck out and wof when i was beginning#i don't think i even ever made it to plantera on my last long run roflmao or any of them tbh#blood moon and goblin invasion was always fun and good for money#hadn't quite figured out the stairs situation though so npcs could traverse up AND down but it's fine#Falling Apart And Coming Together
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