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#I have fun with Details sometimes ehehehe
turtlemurmurs · 9 months
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Inspired by one of my Wilson saves, where he has a bunny named Fibonacci and a mothling named Eureka! He seems to be adjusting to life in the wilderness quite well :]
under the cut for the version with no overlays lol
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the-s1lly-corner · 5 months
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Hi! I hope I don’t bother you with a TADC request, but can I have a platonic reader x kinger, gangle and caine with a reader who’s a curios detective and sees the circus as one big mystery to solve so they’re always interviewing the others? Thank you and happy New Years!
Kinger, Gangle, and Caine x detective!reader!
eheheh happy new you to you too, anon!! i hope the new year treats you well! i hope you enjoy this! had a real fun idea for caine and theres likely a chance he may or may not have outshined the other two SOBS
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CAINE:
honestly i think he might play into it a little too much... do i think he would tell you EVERYTHING he knows about the circus and its secrets? oh definitely not! otherwise whats the point of letting you play detective? but i do think he might lead you on a few searches and clues, whether all of these will lead to any valuble info is debatable, though.... i do think he would tell you SOME stuff... just not all... hmm... maybe he even tags along with you while youre trying to find clues for an escape, like a weird sidekick, you know! when you take him to the side to be interogatted i think he really puts on a show for you; but he cant quite seem to dedicate himself to one role... does he blabber on about how he doesnt know anything? or will he commit to stonewalling? really it kind of leaves your head spinning and he thoroughly enjoys it
KINGER:
a little clueless... i mean yeah hes willing to tell you everything he knows... but a lot of the stuff hes going to tell you is going to be stories about some of the former and current circus members as well as some old in house adventures.. you might have to remind him every now and then to get back on track because he might get carried away with telling a story. might tag along with you if you decide to go snooping around for some information, but i think he more so does this out of curiosity than anything! does lend a hand with trying to solve some smaller mysteries that you come across along the way; usually theyre inner conflicts with the other circus members.... usually they involve jax being an ass... but hey, it keeps you busy and gives you something to do other than sitting and losing your marbles! not the best partner, though, if the pilot anything is to go by... though he does look like the type of character to randomly remember a really obscure detail.. like a lil gag or something
GANGLE:
definitely clams up when you try to get some clues and other stuff out of her... not that shes guilty of anything, no no its not that... but you might just come off as a little intense depending on how youre going about trying to draw information out of her! shes sensitive! occasionally tags along when youre looking for things, kind of out of a mix of curiosity and worry me thinks... what are you doing, exactly? honestly i can kind of see you utilizing her for info, in a weird way. shes quiet and tends to stick to herself so she might be able to sneak around and be able to soak up information from others as they talk. kind of fades into the background... kind of sad, actually, and that might actually lead to some conflict between the two of you depending on how you go about asking her for help in that way; sometimes makes her feel used... hmmm... generally does not help you unless asked, though, as she wishes to stay out of the way fearing that shes going to gum something up, you know?
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kirby-the-gorb · 3 months
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reply roundup!
I've done basically nothing but lay down and be exhausted since kirb2k over 2 months ago, but I did at least get the kirbox orders fulfilled. I have an immunology appointment in another 2 1/2 months and maybe they might do something to help me feel better. (it's a bad time. I know it seems to be most of what I talk about, but it is kind of all-consuming. even this roundup wore me out.)
also there are sometimes comments that make me smile but I don't have anything to add to them so I just read them and smile and don't put them in the roundups, but I promise I do see them all, like the many yeehaws (and yes haws and heehaws) for [cowboy kirb] <3
on [the last roundup] @hive-heart said: Hope things get better, kirby guy 💕 thanks for the reply :) also yeah! Sitting by the window during a storm is quite nice
they haven't lol, but thank you!
on [kirb2k] @ceylonsilvergirl said: HAPPY Y2K EVERYBODY!! I am joke, but it did give me serious “turn of the century’’ vibes. oof… that sentence hit me like I drank out of the wrong grail
that was intentional, that's also why we started with the macarena in the 1990s :>
on [errands] @crypptiid said: ME! MY ROLLATOR IS BLUE AND EVERUTHING @sunflowerinthemidst said: oh look it's me only my walker is hot pink 1😅😂
nice! I should really repaint mine if I'm ever feeling well enough lol
on [the last roundup] @gudetamalover said: :O!!! I’ve been noticed! My surgery went very well btw, thank you! [details removed for privacy.] I love your art so much btw, it brings me and my mom so much joy! I love this little pink dude, he’s got a permanent place in my heart ❤️ 
man that sounds rough, good thing it got ironed out quickly! and I'm glad it brings you both joy <3
on [errands] @pilcherthegreat said: oooo might add this one to my Kirby brigade tattoo 👀
oh hell yeah that sounds so cool! (for anyone else wondering, tattoos on your own body count as personal use and are totally fine by me!)
on [screaming] @persimmonlions said: i always forget how much i do not like the chaotic cacophony of a crowd until i am in a mall, like ‘oh yeah i DO get overstimulated no wonder i constantly skipped classes when i was 10’. anyway i got back home at 3 and proceeded to sleep for 6 hours
ugh omg yeah especially when you actually reblogged this 2 months ago and there were still holiday crowds and all the extra decor and stuff, the mall can be So Much.
on [macarena] @unconventionalvoidaxolotls said: holy heck, go kirby go! oh yeah this is a great first post. beautiful
ehehehe it's an honor :3
on [plushies] @the-void-is-a-disappointment said: finally getting around to reblogging this but thank you bunches for the commission!he looks so comfy and cozy i love it, he deserves this
he does! he does deserve to be so cozy and cute! (and thank you again for the support!)
on [bloodstream] @lord-chiopet said: Kirby in my blood could fix me
well he certainly wouldn't make me worse lol (fun fact: you kind of already have a bunch of kirb-likes in your blood! macrophages are a type of white blood cell that engulf and isolate or destroy foreign matter like splinters, viruses, and even tattoo ink! they're basically eating anything that tries to get into your blood that's not supposed to be there -u- )
on [fire] @jupiterlandings said: kirby I am hurrying to you with blankets and a tent and a warm meal, we may be in the wilderness kirby but we can still look at the stars even when the night is cold. and even if we can’t see them they’re still there and they’ll send the sun to look after us tomorrow. it’ll be ok kirby we’ll be ok
waah this is just such a sweet thought ;n; thank you for sharing it.
on [frown] @shapeshifterwithafez said: get well soon OP :c <3 this kirby nevertheless brings joy to my dashboard thank you!
I will not but thank you! I'm glad he brings joy regardless :)
on [worm] @thecosmickitty said: Hey fam just wanna say i love your art. Thank you for sharing (:
aww thanks!
on [mcas] @untoldsoup said: Im sorry about the health issues 😞 hope you get the treatment your looking for
I appreciate it <3 it's still gonna take a while one way or the other, but hopefully eventually someone will do something.
on [float (up)] @ceylonsilvergirl [added] a ufo to abduct him, then on [rainbow] they [added] an alien kirb to greet him, and on [freckles] they [added] the view out the ufo window :) this little saga was very cute and did cheer me up a bit, thank you <3
on [float (down)] @angst-and-fajitas said: Ah he's floatin away
the kirb's not made for helium balloons! (a reference to [this vine], and good news this upload is actually from the person that made it!)
on [sacrifice] @joekingv1 said: *sits next to baby and waits to see what happens*
I really wanna draw a short comic for this but it seems like I'm not gonna feel up to it anytime soon -n-
on [stars] @gidkog said: *GASP* at world’s ass…
oh no you're right :x that was not on purpose lol
on [earring] @roboticutie said: yay!!!! he's here again today :D thank you!!!
your enthusiasm is sweet! he will be here every day! :)
on [sora] @ducksandlemonsandbigoldfish said: Kiev Kernel Kirby I hate autocorrect
this made me laugh lol
on [sora] @canvascoloredin said: congratulations! I've played all the kingdom hearts games (except Melody of Memories, Sorry Kairi), and started when I was around six but haven't had the time to buy a console I can play 3 on. Have fun for me!
I haven't played melody of memories yet either, the rhythm for all the rhythm minigames was always so janky that I'm kind of worried about how it might play tbh. but I am having lots of fun, I'm sure it's enough for both of us!
on [tattoos] @theraphos said: high five kirby i just recently resolved to finally get myself a tattoo this year also
nice! I hope it goes well :)
@turpial-thoughts asked: hi
hello!
on [worry] @graycoin said: I hope the wait is worth it.
yeah me too :s (thanks. and for all your other sympathetic comments whenever I complain about it as well <3 )
on [float (side)] @joekingv1 said: *asks baby what they think about when they go floating*
probably very little I imagine. even less than usual lol
on [bread] @joekingv1 said: *asks baby what they got while secretly hiding some extra treats for baby, Bear and Cake*
this one is just very cute, I had to read it aloud to my partner when I saw it.
on [sea] @graycoin said: This gets across the vibe very well. I get why you'd feel that way, I think. It's understandable. I'm glad people are trying. You deserve it.
thanks. I've always had a hard time conveying like, internal stuff for some reason, so it's nice when it seems to make sense to someone else.
on [sea] @ceylonsilvergirl said: Kirbo is in the storm, tossed by the waves, threatened by lightning at any moment in the dark. not even the stars to shine through the clouds. but he’s still floating, and that has to count for something
surely it must count for something TnT <3
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bubbleberryuniverse · 2 months
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OKAY SOME OF YOU SEEMED INTERESTED IN TEMPORAL KO SO!!! EHEHE this is a shared/collab AU with @here-to-cause-suffering, we both made the AU together and are working on it together, it's both of our AU and doesn't belong to one of us more than the other!!!
ANYWAY IN SHORT THE AU IS LIKE... you know the song Time Machine by Miracle Musical, yeah? Alex and I's interpretation of the song is that the time machine breaks down while being used, between time and space. And the person is stuck in the space between time and space for eternity. And I fixated on this song so hard I noclipped through multiple walls to make this AU with Alex /j
OKAY SO IN VERY SIMPLE EXPLAINATIONS... KO is in a time machine. Dendy made it— reasons why are still pending! But the whole thing is that, yk, the time machine breaks down between time and space, and KO freaks out and brute forces his way out of the time machine and into the space between space and time and he gets Fucked Up Badly. And they can time travel! :)
He doesn't have a specific look to him— he's merged, yeah— BUT he looks like he does in the reference of him most of the time, because he has some degree of control over how he looks/what he looks like. There isn't a "true look" or "true form" to them, though— they can be KO, TKO, PKO, MKO, he can be ANYTHING and EVERYTHING, something and nothing— every age and no age simultaneously (will talk abt this!) he just simply is. He is as he was, and he was as he is.
When traveling between space and time/when they're in between space and time, he's all over the place in very many senses of the word, because it doesn't rlly have control over/can't rlly consciously choose to look like how it wants. So! Fun!
Ehehee, they also don't have a specific age technically— he can appear as any age and be any age BUT BUT when talking about it casually he's 13-14 bc that's how old it was when this all happened + that's how old it is when just looking like how it defaults to, yk!
ALSO CANDY GORE. and rainbow vomit. ALSO ALSO its breath is almost constantly foggy... and its body is slowly slowly deteriorating and he's kinda slowly becoming something that CAN handle being between space and time.
Extra details... they're almost always in some form of pain 😭 Esp when their body decides to just glitch and turn into, idk, a chair or a loading symbol or its head becomes a PC blue screen... whatever you can even think of! It's all canon (within reason/this extends as far as we say it does /hj)
Also the half of his face with the hair covering his eye is his skull— and it's not visible underneath, y'know, his sweater n' stuff, but some of his ribs are exposed/visible too and a lot of his spine, as well! I have some silly concept whiteboard doodles to share sometime that I need to make good use of 😭 /hj
EHEHEHE please feel free to send me or Alex asks abt this, we'd love to talk about them!!! He's so neat and so cool ehehe... look at him, baby boy baby.
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@benanazauce @dapperceature
AWWW THANK YOU GUYS 💚💖💚💖💚💖 He’s so fun to draw~ Goofy disaster science man~ Genuinely have no idea what his name would be as a human though bc it’s really hard to justify “Wingdings” snskjgf
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EHEHEHE DID YOU SEE THE ASK BLOG THING ABOUT THE CITRUS
That’s what I was referencing XD
Aww thanks! I’ll be honest, it originally was a throwaway detail because I really like like lemon pastries, but then when I was looking up Greek food for Asteri to make herself and Gaster in that one scene, I stumbled across youvarlakia and was like, “LEMON SAUCE? IN MY MEATBALL SOUP!?” and immediately decided that I needed it in the story. Really want to try it sometime. Also, I have to keep looking up how to spell it, dw. I guess it can also be spelled giovarlakia, giouvarlakia, or yuvarlakia. Hhh.
Anyway THANK YOU GUYS I ALWAYS APPRECIATE YOUR TAGS/REPLIES EVEN IF I DON’T RESPOND
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reaperkiller · 1 year
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tagged by @bnbc @katsigian and @silverpixelcloud to do this THANK YOU!! <3 i love not shutting up
rules:
👻 post 5 facts about your oc
👻 go into the recent section of the #cyberpunk 2077 tag and rb some posts. and be nice. [i will do that when i am not afraid of people. dont worry about it. hold me at gun point if you must]
👻 tag people to keep the game going
who else would i talk about other than this fruit of a man.
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1. he grew up as part of the valentinos, with his father taking him out on jobs at a very early age, which wasn't a very good idea - but he was the eldest child, and his father figured that getting him involved in gang business early would've been for the best. seb hated it, but was also thankful for it in a way, because it at least meant he could keep his younger siblings safe from as much harm as possible
2. he 'left' [see: got kicked out of] his family at 19, when he decided he didn't want to live the gang life forever, and wanted to work for a corp in order to get more money for his family. they [1000% just his father actually] shunned him pretty much immediately, and he was left to live alone on the streets for 2 years. he handled himself pretty well, using the skills he learned over the years to con people out of money and get by relatively unscathed.
3. i could go into sooo much more detail with all of that but then we'd all be here forever so basically; steals money from someone at arasaka, she is like whoa lol, gets him working at arasaka as an assistant, eventually becomes something of a bodyguard/intimidation device for people who worked there. they get married [not good], and then she cheats on him [with their boss [also not good]]
4. he understandably got angry bc of that, and when he threatened to quit, his boss beat the shit out of him and left him for dead in an alleyway, which is where his cyberjaw/neck cyberware comes from. the attack also left him with a prosthetic leg. if he was just some guy who left, none of that would've happened. but unfortunately he was a very important asset bc they were experimenting on him - drugs and other fun things that greatly improved his combat skills, and made him more useful. and if any of that info got out, everyone involved would've been greatly fucked over basically. and because they'd kind of fucked up by making him highly dangerous, the only option was to kill him. but that didn't go very well and now here we are 👍 i said i wasnt going to ramble but. anyway
5. and then from all of that, he slowly got back on his feet and became the leader of a small gang who mostly deals with fucking over corpos for people whos lives have been ruined by them - sometimes also helping corpos get revenge on each other, mostly bc it's always petty drama, it's funny, And they get a lot of money out of it. they also do security stuff on the side. because of their reputation amongst corpos, seb is often the target of assassination attempts, and always gets out of it unscathed. but he is currently being hunted down by a VERY stubborn merc who is the first guy in many years who has ever come close to killing him, so life is finally getting exciting for him again (^:< ehehehe
BONUS FACT HE HAS A CAT CALLED FRANKIE STROMBOLI
i. do not know when to shut up sorry <3 i need everyone to know everything about him. i do not know how to be concise. <3 not my problem now
ANYWAY i will tag uuhhhhhhhh. who has cyberpunk ocs. @aartyom @nuclearstorms get over here right now and yell about your guys. it said 5 people but i dont know 5 people. anyone who follows me and has cyberpunk ocs feel free to join in teehee. hii
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lucidicer · 11 months
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talk about sioar please
EHEHEH RUBS MY HANDS TOGETHER
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okay okay ive been doing some serious sióar thinking lately so i have some stuff to share thats just fun little details abt them!!!!!!!!!!!!! (also i forgot what i shared on here and what i shared on my sideblog so i might end up repeating stuff ive already said OFHDJFHFJ) gonna start with sleepy sióar stuff cause i have a bit. when theyre sleeping on their own theyre curled in on themselves and are usually holding onto themselves think that pic of the anime boy listening to music but when theyre sleeping with nayef they prefer to sleep on their stomach (this is so slutty of them because of other details OFHDFJDHFJ) they r a fairly heavy sleeper and dont wake up until theyre basically forced to. also they only wear sweatpants when they sleep. slut. theyre a pretty tall person they basically just throw their limbs about anywhere when they sit around, real gay sitting too like its probably annoying for anyone who wants to sit down. idk if ive talked abt their voice on here yet? but they have a quiet but deep voice and tend to mumble a lot, pause between words for no real reason but they also swear like a bitch. they string curses together like its a sport they will call u anything even if it makes no sense but its always under their breath but not because they dont want u to hear it its more just them thinking out loud. less fun details uhm they scratch at their back obsessively, sometimes its without realising but other times its desperation and stress that drives them to it. theyve been doing it since silje died and the area just below the nape of their neck is fucked because of it. also they had a childhood dog that they would mimic as they grew up, theyd crawl into the dog house in the yard and curl up with it and everything (i would talk more abt this cause it's important but i also like gatekeeping some sióar stuff thats like crucial cause i chew on it in my brain). okay thats probably way more than enough THANK U FOR ASKING ABT THEM does a dance
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wisyhana · 5 months
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Hello,
I hope this is okay. This is something I want to finish, and I'm having a bit of trouble with developing style and with body proportions and depth. I want to take time to learn to draw again, since I haven't since I was in middle school.
Thank you if you choose to answer.
Hewoo!
Okay okay, there's a lot to grab here so I'll go with the three things you asked.
First of all, this is a great start! I love that you're trying to add details on the hair to create a sense of volume. A little bit of more practice and you'll start getting the shortcuts.
Don't give up and keep with the art. You have a wonderful path waiting for you.
Okay now for what you're trying to get: style, body proportions and depth. My biggest advice would be to keep an order in what to lear first and last.
First you gotta start with body proportions. The easy way to understand the body is by using shapes. All bodies are different so not all bodies are gonna respect the "7 heads proportion rule" (also rules exist to break them meheheh)
For anything body related, in my opinion, is to use your own body as reference. It doesn't matter if your body is not exactly the one you want to draw, but it will help you understand how it works. Take pictures of yourself and draw shapes on it. The body isn't always circles, it can be rectangles, squares and a giant etc. and the more you study your own body the easier will get to stablish a shape.
Once you get to translate a body into shapes, it's time for the depth. Depth comes from full observation. You're already observing your own body or a reference (please don't use pinterest, take pictures yourself) so you have to perceive how the shapes get volume.
Depth is all about volume. With volume comes distance. So your questions have to be: How far this shape goes? To which direction goes? How much the shadow bends in relation of the shape? How can translate this?
It's very difficult to have a good grasp on volumes, bc you have to translate a 3D image to a 2D medium. And you can only get it once you observe and try to replicate a ton of times. This part is all about try and error.
In my experience I couldn't get hands quiet right, so I used a lot of my own hands as references. But it wasn't until later that I understood some lines that immediately helped me to have a better idea of how to draw it. I learned that I need to understand what I'm seeing before knowing how to draw it.
Drawing is not about drawing things exactly as you see them. It's about creating shortcuts and giving the idea of something real.
We artist are the biggest liars of the world. We pretend we know in our drawings but do we really know? Ehehehe
And finale! Art Style. Look, in my opinion, Style is something that comes naturally. It's a mixed between the things you like and the things you learned. But you cannot force it.
Art Style is always evolving and sometimes will never look the same again. So as long as you put a lot into practice, your abilities will show up and with it your art style will glow up.
I'm an artist who thinks a lot before drawing, so I hope this type of advice can help you in a way or another.
Again, keep with the practice, is the most beautiful and frustrating part of being an artist.
Don't forget to have fun too.
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icarianiscariot · 8 months
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FOR THE FIC WRITER ASK GAME 13, 19, 29?
HELLO KAE THANK U FOR THE ASK :D this got a lil long bc it's excerpts of writing so putting the link to the question list here up top lol
these were fun ones eheheh
13. How much planning do you do before writing?
answered here HOWEVER sometimes i DO plan things.... (usually if me and hua are brainrotting over a particular au, we'll hash out all the details ahead of time LMAO)
for example, the 10tihay kaisae au has an entire outline for it!! the order of events, how i want things to get resolved, little details about each character, etc.
planning usually happens for the Long Complicated Ideas because that way i can keep track of any twists or developments i want to get to before writing them down
(but also i will write Out of Order so usually if i have an idea, i jot the scene down itself and insert it wherever it ends up needing to go lol)
19. Give us a small teaser from one of your WIPs.
HMMMMMMM i could be mean and give u a tidbit i've already sent u sdlfkjskldfj but lemme find something that i'm 90% sure you haven't already seen uhhh....
HAVE SOME RYUKURO
Igaguri's head immediately snaps up from his laptop when Kurona unlocks their dorm door. "Where have you been, man? Everyone is fr—" and despite the hoodie Kurona is wearing, Igaguri's eyes zero in on the hand-sized conglomerate hickey on his neck. "What happened to you?!" Before Kurona can even begin to respond, Shidou follows him through the doorway and gives Kurona's roommate a cheeky wave. "Sorry for stealing your shark. It will happen again."
an eventual tidbit for "home is where your teeth sink, love"!! i'm having a good time writing all these dynamics eheheheh
29. Share a bit from a fic you’ll never post OR from a scene that was cut from an already posted fic. (If you don’t have either, just share a random fic idea you have that you don’t plan on getting to.)
OOOOO have a fic that will never be posted !! hua and i were collabing on a rinsagi hoodie swap fic back in like. april or may? and we both got caught up in other projects and never got to it. i was writing isagi pov so have this:
bachira (12:55pm) why do you need rin-chan’s contact isagi WHY ┬┴┬┴┤( ͡° ͜ʖ├┬┴┬┴ isagi (12:58pm) that was creepy never send me that one again bachira (12:58pm) ┬┴┬┴┤( ͡° ͜ʖ├┬┴┬┴ Isagi sighs and tosses his phone down onto the bed. At least Rin’s hoodie is the same soft material as Isagi’s own – not that Isagi would’ve expected differently, it’s just… Weird, to be wearing Rin’s hoodie. Because of course, as soon as Bachira had confirmed no contact, Isagi figured fuck it and put on the hoodie he had on-hand. No one needed to know. He looks down at himself, sees “ITOSHI” plastered over his heart, and tries not to think about it. It’s no different than his own, really, just a little bit bigger, the sleeves coming down over Isagi’s hands and the hem a little baggier than his own, and Rin probably never wore it anyway. Hesitantly, he lifts the collar to his face and breathes in. Blue Lock laundry detergent. Of course. Yeah, Rin probably never wore it anyway.
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laughterisorange · 3 years
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SCRITCHES NO TICKLES
Warning: fluff; this is a tickle fic
Pairing: ShinKami
Length: clementine (aka short - I’ll be explaining the lengths and some other details about my tumblr going forward soon, but for now, enjoy a quick dose of fluff)
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“Ugh I’m so tired!!”
Shinsou thought that maybe he’d get some time to himself tonight, finish up his homework, maybe relax with a book. It had been almost a month since he had joined the hero course, and class 1A had slowly started to warm up to him. Aizawa had been working class 1A pretty hard lately, and that on top of Shinsou still being new did not make it easy on him. He had a lot to catch up on, and a lot of people to catch up to.
Despite his statement that he was not there to make friends, a certain electric blond had wormed his way into his life. Persistent idiot.
“Aizawa worked us pretty hard didn’t he?” Shinsou replied with a smirk at Kaminari, who had all but face planted into his bed. He had gotten a room in the same space as the rest of 1A pretty quickly, and Kaminari Denki had become something of a friend just as fast. Long story short, they recently started dating. Keeping it on the down low for now of course.
Kaminari looked up at him, pouting. “It’s awful… why does your dad hate us??”
“Dad doesn’t hate you,” Shinsou chuckled. “He’s preparing you. He does the same with me, it’s no different really.”
“But your his son, he’s different with you,” Denki whined.
“Denks, I swear, he doesn’t treat me differently.” Shinsou retorted struggling to keep the irritation from his voice.
Denki noticed.
“Hey, I was kidding.” Denki crawled closer to him on the bed. “What’s going on?”
Shinsou sighed, running a hand through his hair. “Nothing, sorry. I just - sometimes it’s bothersome that people think I’m treated special because he’s my dad. It’s a, a sore subject I guess.”
Kaminari smiled sadly. Shinsou was doing a better job of not hiding his emotions away these days. They’d had that conversation long ago, promising to be honest with each other.
“Hey, I’m sorry. If I had known, I wouldn’t have said anything.”
“You couldn’t have known. I probably should have said something earlier to… anyone. You aren’t the first to make the comparison.”
Denki scooted closer, grabbing Shinsou and reclining them both on the bed. He carded his hands through Shinsou’s bed-head hairdo, untangling knots and scratching his scalp. Shinsou melted, cat like, in Kaminari’s embrace. Kaminari giggled at the sight, knowing how Shinsou loved attention like this. Shinsou’s eyes fluttered shut, and he let out a hum of contentment.
“You don’t have to do this you know-“
“Hush, I want to. Especially if it’ll make you feel better.”
Hitoshi hummed again. “Thank you.”
“Of course, love.”
Hitoshi blushed a bit at the pet name, but it made his chest feel warm and thick like molasses.
Though the gentle touches were helping Shinsou relax, Kaminari knew his boyfriend well enough to know that his mind - like kami’s - would go into overtime a lot. Overthinking everything was the pairs specialty, and they would have to remind each other to stay in the present moment.
Hitoshi’s mind was starting to go into overtime, Denki could tell. None of that, now.
Denki’s hand, previously scratching at Hitoshi’s scalp now ducked down to wiggle around the back of his neck.
“H-hehehehey,” Hitoshi giggled, not opening his eyes. “Scritches, noho tickles.”
“But I am scritching, darling,” Denki giggled, continuing his assault on his lovers neck.
“Ehehehehehe, Denkihihihi!”
“Ehehehe, Shinsouuu,” Denki teased.
“Nohohoho!”
“No what, love?”
“Tihihickles!”
“That’s the point, babe.” Denki skittered his fingers down Shinsou’s side to his belly, wrapping his arms around him in a tickly hug.
“NaHAhahahah!” Shinsou’s laughter picked up slightly, as Kaminari traced over one of his bad spots, making sure to keep the touches light and fun. After all, not only did Kaminari know Shinsou needed this, but he enjoyed it. And Kaminari enjoyed making Shinsou happy.
….And maybe the retaliation he would get later on ;)
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lordoftherazzles · 2 years
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I absolutely LOVE answering questions about fics or writing in general, so of course I needed to participate in this week’s “weekend wips”! Here is a link to the original post by @fellowshipofthefics!
💜Feel free to ask me your own questions as well!!💜
I would LOVE to chat with my followers, anything you want to ask about my fics is fair game and I’ll do my best to give you a great answer! But anyway, PART 1 OF 2 for the weekend wips interview session!
Answering honestly, what do you really think of your writing?
I am usually quite proud and fond of my writing!! I’ve surpassed the negative thought process of not being able to read my own works and now find myself enjoying going back and rereading the things I’ve posted (and not posted ehehehe). With every new piece I feel my skills, as well as my love for my own writing, growing and that’s something important for any writer, I think.
What made you want to start writing fanfiction?
Honestly, I had been RP writing for a LONG time, and it was weighing way too heavy on me. The expectations that others set on me and that I had of others just didn’t align. It became unenjoyable and ultimately I needed to step away from the majority of all of that.
I wanted to continue writing, and have always wondering what it might be like to write my own stories versus relying on others, and I gave it a shot with some much needed encouragement of some weedy mutuals. Here we are!
How many fandoms have you written for?
As far as fanfiction goes, I’ve really only written for The Hobbit, though I have done a handful of VERY SMALL WWDITS drabbles for some ask games! But as far as writing as a whole goes.
I have dabbled in a few other fandoms such as Dragon Age, Final Fantasy, and some original works/world building back in my rp days.
Which do you prefer writing: one/two-shots or multi-chapter fics?
Yes.
I like doing both, I feel like the one shots are a nice break from the heavy worlds of multichapter fics and give me an opportunity to play with things that don’t really fit into any of the bigger stories I have. If I have an itch to quell writing wise, one shots are sometimes the best cure.
That being said, I really do love the big stories and multichapter fics as well. I’ve really gotten to enjoy fleshing out bigger tales and getting to enjoy a story alongside the readers! I have a general idea of how the fic with go (through amazingly detailed bullet points....kind of), but they can always go sideways or change in ways I didn’t expect. Being invested in a longer story as a reader and a writer always seems to appeal to me more.
What’s the WIP/finished work you wish people would ask you about?
All of them LMAO
- May Your Forge Burn Bright - Where the Shadows Lie - Bookbinder//Songwriter - Kurdu ‘abadaz
What’s the WIP/finished work that you usually get asked about instead?
Dragonhearted - this is the fic that always lands in my inbox when ask games happen, I feel. It may be the “second place” fic behind MYFBB, but it certainly seemed to gain the most interest when it comes to questions!
Which character(s) is easiest to write about?
Thorin, I have been writing within his headspace for the longest of any character now, spanning over a few years. I like to think I have my own headcanons, mannerisms etc built into me that make him the easiest character to portray. Bilbo is getting there though the more I write him, they’re both very enjoyable.
Which character(s) is hardest to write about?
Thranduil, absolutely. Or any of the LOTR characters (not that I’ve dabbled in this, though I’d like to?) Thranduil just has an elegance about him that I find intimidating to capture. He’s a fun character, but I always have to second guess myself when it comes to writing him in any one shots or fics.
Do you see the Hobbit as your “retirement fandom” or do you still have the itch to write for other fandoms? (from @sunnyrosewritesstuff​)
I am honestly not sure!! I wouldn’t mind dipping my toe into the WWDITS fandom as far as writing actual fics goes, but my nerves keep me stuck to what I know ahaha. So we’ll see. I see myself writing within the Hobbit fandom for a VERY long time, though.💜
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missgeniality · 3 years
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check in tag!
thank you @kithtaehyung for the tag! 
1. why did you choose your url?
miss congeniality bbyyyy – and id like to think im genial (moots feel free to refute >.>) but yes! i also didn’t want a very bts centric url, cuz even though I write for bts, I listen to a lot of music, post about many different things, so I wanted my blog to be very open ended
2. any sideblogs? if you have them name them and why you have them
i dont have the brainpower to handle more than one LOL
3. how long have you’ve been on tumblr?
sept 2019? only started writing in jan 2021!
4. do you have a queue tag?
#queue and i *proceeds to sing one direction very off key*
5. why did you start your blog in the first place?
i had been reading fanfic for a while and just decided to write! it was a fun experience and i got to meet so many people, so im happy that I did hehe
6. why did you choose your icon?
i- noot noot bby
7. why did you choose your header?
cuz it’s a phrase I love! idk how the phrase came to be, but its so ME, im always floating in the land of my imagination (sometimes too much)
8. what’s your post with the most notes?
my first fic! adwd has close to 1k i think
9. how many mutuals do you have?
lol quite a few! im very bad at making friends and supremely awkward, but somehow found people to match my wavelength <3
10. how many followers do you have?
a decent amount! idk if anyone cares about the real number but its way more than what I had anticipated (i.e., 10)
11. how many people do you follow?
i follow a lot of people, mostly talented writers, khh/krnb update accounts, anime accounts and 3 very specific meme brands lol
12. have you ever made a shitpost?
idk what you mean im a vv serious blog (yez)
13. how often do you use tumblr each day?
once a day if i remember oops
14. did you have a fight/argument with another blog once? who won?
lmao who has THE TIME!
15. how do you feel about “you need to reblog this” posts?
if its something important that im educated about, i usually do so on my #never not reblog tag, and if im not completely educated on it I wait until I get all the details and then reblog
16. do you like tag games?
i do! im bad at getting to them (I have like 6 of them in drafts LOL im SO SORRY) but i try to comment on most if not all!
17. do you like ask games?
i def do, but i also def do not have the following for that yet, so i don’t post them much on my blog (but I do lurk on my moots’ blogs and hit their ask games eheheh)
18. which of your mutuals do you think is tumblr famous?
what is tumblr famous anyway? until this shit feeds a whole family im not gonna accept it to be a thing lol sorry
19. do i have a crush on a mutual?
from the bottom of my heart and the heart of my bottom, yes.
taglist (no pressure!): @softyoongiionly, @gguksgalaxy​, @monvante​, @erotikkook​, @mimikookie, @voiceswithoutlips, @dis-easedfairy, @ditttiii, @staywithmoon, @writtenwhalien, @bangtanhome and anyone else who is interested!!
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tempestuous-cosplay · 3 years
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just cuz
Ask me these probing NSFW questions ‘cuz I’m bored
SEXYTIMES EXPERIENCES
1. How many people have you had sex with?
13? somewhere around there.
2. Can you remember the names of everyone you’ve slept with?
if I try hard enough, yeah, but off the cuff, no
3. With whom did you first do the sexytimes? Was it good?
My first Bf, and hahahaha no. Not at all.
4. What’s the best sex you’ve ever had?
a close friend and i took MDMA and fucked for, like, 4 hours and it was lovely.
5. What’s the worst sex you’ve ever had?
this guy i banged in collage who was just bony, small, boring, and ignored me after.
6. Where’s the most unusual place you’ve had sex?
In a tent? Or the time in a church.
7. Where’s the most unusual place you’ve masturbated?
I don't have any fun or interesting stories about that.
8. Have you ever been caught doing the sexytimes?
NOPE
9. If you masturbate, when did you start, and how?
around middle school or early highschool but it was very rare bc i didn't get much from it. But the first time I actually orgasmed was when I hit 22 and got on T. then jacking it became a regular thing.
10. Have you ever been caught masturbating?
My dad walked in right before I was about to get started. that was the worst.
QUEER SHIT
11. How would you describe your sexuality using only adjectives (describing words–busy, fluffy, squishy, etc.)?
weird and complicated but friendly
12. Have you ever been in a queer relationship?
a solid 95% of my relationships have been queer. Only 1 wasn't.
13. Have you ever been in a straight relationship?
Just one. Gross
14. How and when did you realise you weren’t straight?
the moment i knew it was something that was possible. so very early.
15. Are you out to everyone you know?
p much
16. Where do you meet queer folks to date? Do you find it difficult?
I don't really date. But I made my friends through cosplay and then by meeting their friends and it just keeps going.
17. If your parents know about your sexuality, how did they react?
They always knew. I never really "Came out". I have p chill parents
18. Does your best friend know about your sexuality? How did they react?
Duh. I've slept with a number of them.
19. Describe your first queer kiss.
Much better than my first straight kiss.
20. What’s the queerest shit you’ve ever done?
My queer platonic partner :3
LET’S GET PHYSICAL
21. Are you happy with your body?
happier than i was and on my way to making it exactly how I want. Tho i do wish I was taller.
22. What’s the raddest part of your bod, and why?
my eyes are very pretty
23. What do you do with your body hair (pubes, underarms, legs, etc.)?
I don't do jack shit. Im lazy
24. Do you have stretch marks? Where?
Some where my tits used to be, inner thighs, and my love handles.
25. Describe your nipples in too much detail.
theyre kinda lopsided bc of how they were reattached during top surgery. the right one is super sensitive to touch and its kinda painful bc NERVE DAMAGE and the left one is totally numb
26. (Vagina-owners) Do you have an “innie” (small, tucked-in inner labia), or an “outie” (more visible/larger inner labia)?
supper innie. I, like, don't have an inner labia at all. Its WEIRD
27. (Vagina-owners) Is it very obvious when you’re turned on (swelling, wetness etc.)?
Yeah bc my clit is HUGE now thanks to T. It gets HARD
28. (Penis-owners) Describe the size and shape of your penis. Are you happy with it?
its, like, an inch an a half long and really small :3. I like it
29. (Penis-owners) Have you tasted your own cum? Did you like it?
Yeah, its kinda tart
30. (Breast-owners) How does the size of your breasts compare? Is one bigger than the other?
Back when I had them, the left one was a lil bigger than the right one, but i had huge badonkers. Just MASSIVE. They were nearly perfect, but they were on me, so it was horrible.
SEXUAL FANTASY LAND
31. Describe your most unusual/taboo fantasy.
consensual non-consent in fiction. I don;t think i could do it IRL.
32. Do you fantasise more about real situations, or imaginary/impossible ones?
It fluxuates, but mostly its very fantasy.
33. Who’s the oddest person you’ve fantasised about?
The Devil from The Arcana
34. Do you ever find yourself fantasising absent-mindedly, or is it something you do on purpose?
it fluxtuates, but horny daydreams are common
35. Do you always fantasise while you masturbate?
sometimes, yeah
36. When you fantasise, does it usually lead to masturbation?
it actually doesn't more than it does.
37. Have you ever had sex with someone while fantasising about someone else?
nah
38. Do you have any celebrity crushes that you fantasise about?
Hozier has had more than one sex dream in my head.
39. Have you ever fantasised about something by accident, and felt weird about it after?
oh sure. thats p normal.
40. Describe your most sexy fantasy.
hah, no. THats too much to type.
KINKTOWN USA
41. How do you feel about BDSM?
im fine with it
42. What’s your most unusual kink?
probably being a living sex doll
43. In an SM context, do you prefer giving pain, or receiving it?
Im not the biggest fan of either but I would rather receiving bc im too scared of accidentally really hurting someone
44. Do you consider yourself to be dominant, submissive, both, or neither?
Im a sub leaning switch.
45. Describe your most recent bondage experience.
got tied up in cosplay for a photoshoot.
46. In a BDSM context, have you ever referred to anyone as “daddy,” “mommy,” or any similar term?
nope but i've been called daddy
47. Do you have a kink for any bodily fluids (pee, saliva, blood, tears, cum, etc.)?
cum, blood, and spit to a small degree.
48. Have you ever revealed a kink to someone and had them react negatively?
not yet tbh.
49. Do you have any kinks that you’re ashamed of?
nah, not really
50. How much money have you spent on equipment for your kinks (toys, whips, chains, etc.)?
OOF!!! A good several hundred dollars. Like...... its a fairly high number.
COME FOR THE QUESTIONS, STAY FOR THE SUBHEADINGS
51. (Vagina-owners) Do you ever squirt when you come?
I have a few times!!
52. Have you ever come solely from penetration (anal or vaginal)?
no, that I haven't managed.
53. Can you have an orgasm without your genitals being touched?
HAH I WISH but no
54. Describe how you like your genitals to be touched.
Nice slow strokes on my clit like a dick with some gentle rubbing on the lips.
55. How sensitive are your nipples? Does nipple play turn you on?
One is numb and one is very painful. So no.
56. Do you find it easier to orgasm with another person, or through masturbation?
Jacking it. I almost never cum with a partner. Sex is more for bonding than personal pleasure tbh.
57. Have you ever had an orgasm that you weren’t expecting?
A few times, yeah!!
58. Do you get off easier from rough contact, or gentle?
rough ish??
59. What’s the best orgasm you’ve ever had?
the few times ive squirted.
60. Did it take you a while to have your first orgasm, or were you an early starter?
took until i was 22
ORAL FIXATION
61. Do you enjoy giving oral sex? Why?
YES!! Its a good mouth feel.
62. What’s your favourite position in which to receive oral?
not sure yet.
63. Describe your oral sex technique.
suck and wiggle. suck and wiggle
64. Do you find it easier to give oral to someone with the same genital configuration as you (eg., you both own vaginas/both own penises), or different?
theyre about the same amount of effort for me.
65. Describe the worst oral sex you’ve ever received.
too much teeth.
66. Describe the best oral sex you’ve ever received.
I was..... on some drug or another, can't remember what, and bro, i mELTED
67. Do you ever simulate oral sex while masturbating (sucking on dildos etc.)?
rarely but sometimes
68. How sensitive is your mouth? Is it an erogenous zone, for you?
not much? but its fine
69. Do you like 69ing?
never tried, not super interested
70. Can you deep-throat?
anything smaller than 6" yeah.
EVERYTHING BUTT
71. Do you like it in the butt?
yeah but it takes a lot for me to be willing to do it.
72. What’s the strangest object you’ve had in your butt?
a phallic shaped kite handle (I was young and stupid)
73. Do you enjoy being rimmed?
sure
74. Can you take a lot in your butt, or just a little?
just a lil
75. Describe your most recent experience with buttsex.
I was, again, on drugs a little under a year ago and let my best friend pop that particular cherry.
76. Do you like doing stuff to other people’s butts?
im indifferent leaning on rather not.
77. (Prostate-owners) Have you ever received a prostate massage?
nope
78. Do you own any buttplugs?
nope
79. Have you ever had an embarrassing buttsex experience?
not yet, hopefully never
80. Have you ever pegged someone (ie., worn a strapon and fucked them in the butt)?
not yet
SHARING IS CARING
All questions assume you’ve done group sex of some kind
81. Describe your most recent group sex experience.
got one coming up in about a week? but an orgy at a furry convention.
82. Have you ever had sex with more than two people at once (eg., foursome, moresome)?
sure have
83. Have you ever had an orgy? Would you?
yup, and YUP!!!
84. Do you enjoy watching your partner(s) having sex with others?
ehehehe yeh
85. Do you prefer to arrange group sex beforehand, or allow it to happen organically?
both are fine!
86. Have you ever felt left out during group sex?
nah, im too sexy for that
87. Have you ever done a gangbang (ie., lots of people have sex with one person, but not each other)?
not yet but i WANNA
88. Have you ever teamed up with someone and given a double blowjob/double cunnilingus?
not yet :O,,,, WAIT!!! YEAH I HAVE!!!!
89. Have you ever been penetrated by more than one person at the same time?
not yet but god I wanna
90. Have you ever been ejaculated on by more than one person at the same time?
not yet
**BONUS DARES**
100. Send me $500.
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nxsuper · 4 years
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here the big boy one !!!
FIRST !! @blobtheartist  GUYS GUYS , THERE IS BLOB !! THE BESST OF THE BEST, MY BEST FRIEND EVER! i haven’t find someone so funny, so creepy and so amazing in all my life! i adore him so much that i have adopt almost every o.c he make XD! I ADORE YOU!! your way to say thing, your answer, your draw. (sometime iw as hoping to be your brother XD shhh, i would have spoiled you a lot)  and now he have minecraft :shhhhh secret XD: we share project, rp, and problem is very fun. thanks!!!!!! not only blob rp are one of the best i see in all my life but he put those small details that make me shiver, i adoreeee you!!! @wildstarfan  HERE ANOTHER BIG BOY ARTITST ( i swear, i’m seeing to much pewdiepie) GUYS,she is amazing:her story a must ! her personality unique as blob,the time spend with her perfect and fun (she blush a lot if you compliment her art and XD i love do it because is the true) i have spended a looot of time talking with her and i can confirm her pure heart but care she have a boyfriend so if you think to say something weirtd to her ill chock you first. ..coff coff.. i mean ill make you eat those ask back uwu she got small commission but amazing go to her :3q    @arimation-aj SHE IS THE MIRAGE SENPAI! appear from nothing,dissappear like nothing and make awesome art and awesome joke, i can’t say much aside: guys we need to cheer her so she will appear again!! senpai commission are amazing go to her , she funny as fuck boy @mlzthecat  soooo meep meeeeep meeeeeeep meeeeep meep, meep meeeeppmeeepp...meeep.mmmeep.. i think this descirbe her i could add her amazing art, her amazing doodle, her funny laugh :3q but mjeep  (eheheh got you buhahahaha) and she have commission go check shhh, i haven’t tell you that @calista-222  yes!! she is back and she talk with me ;w;!!!!yeeeee yeeeee yeeeeeee.she keep spam emoky and i adore it XD!we draw together and i have loved every single second , thanks senpai !!! @devogamer what can i say? love the art,love the design, love the personality. i mean is hard don’t adore him and well i mean , WATCH HIS BLOG IS AMAZING AND FUNNY ! respect this senpai and guys he have commission open, run to him ! he is amazing !!!!! i have XZD assault him to many time for commission and i will again after the break :3q and now a small thanks to a person much special but much hard to find @camilieroart  MERRY CHRISTMAS little devil shaped in a sheep with a sugar rush, the college is hard but we will wait you :3q , text me sometime and is all...bye!!! ah! i got you XD!!! let’ s not forgot my dad @ravnicawatchwolf  i adoreeeeee you, adoooooooooreeeeeee you :3!  dad dad dad dad dad dad dad dad , i make you mad a lot but i adoreeeee you , good  thing we are child and father XD!!!!!merry christmas AND WITH THIS I CLOSE, THANSK TO EVERYONE!! THANKS AGAIN! yes i miss some person but they don’t use tumblr anymore or they will see this at march (so ill run and write to them directly :3q, good  happy day !!)
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thewakingcloak · 5 years
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ProtoDungeon: Episode II
(Quasi)Daily Updates Thus Far
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Hey all!
ProtoDungeon Episode II (TWC prequel) is coming along nicely, and I’m building out a lot of vital systems for it, future episodes, and The Waking Cloak. I also began a sort-of-daily update on the Discord server that I’ve been meaning to post here but keep forgetting to because I am a scattered, scattered person.
Anyway, uh, yeah, there are a lot of these, lol. I’ll try to post these more regularly in the future, but I hope this is fun and informative for those of you who like reading weirdly specific details about gamedev.
Daily Update - May 24, 2019
Summing up what I've already done before today: -Ring mechanics are done -Day, night, and light sensors are done (though don't have any art) -Created an object that will switch day/night
Today: - Reworking my "interaction" code so that you stop walking after interacting with something during the walk state.
Daily Update - May 25, 2019 -Finally resolved the "interact" code by adding a new player state. Now the player actually stops when interacting with objects instead of just walking into them the whole time. -Fixed a small bug where dialogue boxes would show up with the first message already "fast-forwarded" to the end with no sound. -Started working on polishing up the day/night switcher object (this is what the interact code was for). Should be important in this dungeon since the player won't have the cloak!
Daily Update - May 26, 2019 -I tend to take Sundays easy. I worked on a bed sprite for like ten minutes though!
Daily Update -  May 27, 2019 -Added the ring and its upgrades to the test room! We're now technically ready for super early patron alpha testing, which I'll put up sometime in the secret patron channel in the next few days!
Daily Update - May 28, 2019 -Set up the Itch build for pre-alpha patron testing -Worked on figuring out how to clarify the day/night and ring mechanics, visually -Began sketching out dungeon layout, now that I have mechanics set (as opposed to Episode I where I had to retrofit my design a few times after it was mostly done).
Daily Update - May 30, 2019 -Finished the rough draft of the dungeon layout!!!
Daily Update - May 31, 2019 -Finished the second draft of the dungeon map, including several more detailed rooms with puzzle designs
Daily Update - June 1, 2019 - Finished the THIRD draft of the dungeon map, think I've finally got the layout and puzzle locations pretty much settled (it's been a toughie with day/night/dayshift/nightshift)
Daily Update - June 3, 2019 -Updated level 2 of the Ring of Starlight to generate two blocks instead of one block with a dayshift/nightshift effect. This is like what was originally level 3, except the blocks will move in sync with each other -Changed the ring upgrade descriptions. I'm going to try for a more lore-based, somewhat poetic approach for these over a mechanical explanation. (Level 3 is obviously a temporary description) -Pushed the build up to Itch as v0.3.0
For those of you who have access to the pre-alpha and are using the Itch client, updating should be very easy! However, since something got renamed somewhere along the line, you will most likely have to remove the previous version of the game if you don't want it to ask you to select your version when launching the game. I don't think this will happen again... probably. :) I'm still working on the level 3 mechanic, also.
Daily Update - June 5, 2019 -Decided on new lvl3 of the ring -Fixed blocks so they now fall into pits. Long live the king. -Updated Itch app to v0.3.1
Daily Update - June 7, 2019 -Added level 3 of the ring. -Fixed a bug where pushable blocks couldn't be pushed. You had one job, pushable blocks. -Fixed a bug where the player wouldn't fall into a pit after swapping with something that's over the pit. -Fixed a bug where the synced level 2 ring block would not collide with objects when starting from "rest".
Daily Update - June 8, 2019 -Fixed bug where the dialogue box would crash sometimes. I fixed this bug before. I don't know why it came back. The code I used to fix it was gone. Will keep an eye on this code to see if it disappears again. -Updated HUD to display ring and ring level instead of scroll and swap spell level. -Fixed the controls. Space was mapped to both item "A" and item "B", and apparently it doesn't work that way when the item isn't mapped to both slots :P -Fixed a bug where the game would be very, very tiny if it was not in focus when starting in fullscreen mode. I commented out a line of code when updating the application surface resizing and forgot to uncomment it. -Updated v0.3.9 to Itch -Started work on the next draft of the dungeon sketch now that the ring mechanic has been finalized wooooo
Daily Update - June 12, 2019 -Competed new draft of the dungeon, pretty happy with this one. I'll just need to work in the puzzles and make sure the dungeon graph (a la GMTK Boss Keys) works out so players can't get stuck. -Fixed an issue where you could push blocks past the edge of the screen (and a related one where when you tried to do that, you would keep moving through the block while the block stayed still). -Fixed an issue where you could create blocks on top of each other.
Daily Update - June 14, 2019 -Started working on Tiled draft of dungeon -Began experimenting with larger default room sizes. One aspect I liked from Blossom Tales. Still keeping rooms, of course, since that's what counterintuitively makes an overworld feel big, but bumping up their width/height by about 50% each makes them feel that much larger and explorationy. -Updated test room to new room size. -Uploaded v0.3.12 to Itch, which includes the new room size, as well as the fixed bugs from the June 12 daily update
Daily Update - June 16, 2019 -Continued working on Tiled draft of dungeon. Slow work at this stage, but I believe the overall layout is complete. -Started laying out my sticky note version of the dungeon and puzzles. Lots has changed since last time I built puzzles for this dungeon, so reworking it has been fun.
Trying to decide whether the blocks should stay put when you move out the room, or disappear like the Cane of Somaria. Persistent blocks would make for some interesting puzzles.
Also trying to decide how the overworld will map down to the dungeon, since some of the dungeon rooms are a bit small and constrained. I'd like them to line up. Might still make them the same size as the overworld rooms, just with long connecting bits.
Daily Update - June 18, 2019 -Puzzle design is done! -Tiled map draft is coming along much faster now that I know what to fill the rooms with. Already making tweaks to the puzzles (and I'll certainly make more tweaks when building in GameMaker, just how it goes)
Daily Update - June 19, 2019 -Tiled map draft is almost done! Getting verrrry close now.
Daily Update - June 21, 2019 -Tiled map draft is COMPLETE!!!
Daily Update - June 23, 2019 -The actual dungeon in GameMaker is underway and making quick progress. Already improving on the Tiled map, I think! Could be done with the graybox and have it playable for patrons by the end of the week--stay tuned. Lemony Snicket voice "Graybox" here means "with crappy programmer art and white/black tiles"
Daily Update - June 24, 2019 -Made major headway on the dungeon in GameMaker. Very close to wrapping up the graybox tiles, and I've made a bunch of refinements to the existing layout and puzzles!
Daily Update - June 26, 2019 -Layout and graybox tiles are done -Colliders are done -Cliffs are done -Stairs are done -Pits are done -Item upgrades are placed -Some keys are placed -Buttons are placed (not hooked up yet)
Quasidaily Update - June 27, 2019 -Worked on hooking up buttons and bridges and simplified the lvl1 ring room (for me, should be about the same for the player)
Quasidaily Update - June 28, 2019 -Finished doors and hooked up buttons -Fixed various puzzles and rooms that weren't working correctly
Quasidaily Update - June 39, 2019 -Finished the ladder! -Finished bridge collision -Completed... the trap room -Hooked up the doors/buttons I missed (pretty easy to find since I use a red color blend on the offending buttons ingame) I... uh... am just gonna leave that as the 39th Very very close to alpha now, unless those two bugs end up just crushing me
Quasidaily Update - July 1, 2019 -Added day/night blocks -Added a missing teleporter (int/ext door) -Fixed one of the two softlocking bugs (in about 5 minutes)!
Remaining before patron alpha release: -Secret thing -Second bug -Verification that the dungeon is playable from start to finish
Quasidaily Update - July 2, 2019 -The second bug is technically fixed, but it's pretty janky and unpolished. I'll keep working on this tomorrow. -Cleaned up and optimized the block pushing check logic, which had all kinds of duplicate collision checks and wack timers being set all over the place
Quasidaily Update - July 3, 2019 -Finally fixed the second bug. This was a block syncing/pushing issue that would've prevented everyone from completing the dungeon -Began testing the dungeon's playability from beginning to end. Ran into a few more things I fixed:    -Added a level 3 ring upgrade description since it actually does something now    -Some bridges were missing pits under them, so you could walk across even if the bridge wasn't activated.    -Discovered the level 1 and 2 ring blocks don't fall in pits anymore. Oops. Gotta fix this still. Quasidaily Update - July 3, 2019 PART 2 -The dungeon is playable from start to end (except you can't get in the final room yet, but that's a quick fix) -Hooked up MORE buttons/doors that I had missed -Replaced/moved the keys around--I think this will be much more satisfying now -Added the method to get to t h e    s e c r e t Pretty pleased with it this time around--I think it's even more cryptic and fun to discover ehehehe "ehehehe" is to be read with a witch's voice
Quasidaily Update - July 4, 2019 -Tweaked t h e s e c r e t entrance ほほほ -Worked on t h e s e c r e t puzzles.... they're pretty devious お~~ほほほ
Quasidaily Update - July 5, 2019 -Fixed broken challenge puzzle. -Fixed bug with lv1 and lv2 ring mechanics--they weren't falling down pits anymore. That just makes this game way too easy. -Fixed a bug with lv3 ring blocks that was also breaking the challenge puzzle -Added some tiles to cover up my greybox "answers" -This wraps up all the changes for alpha. We'll go live with the alpha for patrons early tomorrow!
Quasidaily Update - July 6, 2019 -Released the patron alpha! Woohoo! Rali has been enjoying it at least/ -Released v0.4.2 update:    -Fixed two unmarked pits. Kinda sucks to fall into the solid ground.    -Game Over now resets only the player, not the entire game.
Quasidaily Update - July 7, 2019 -Released v0.4.4 update:    -Added collision around water bridges so you can't walk on or get trapped on the water...    -Removed a call to GMLive that may be causing a crash on the PlayerEquipmentRingState script.
Quasidaily Update - July 7, 2019 PART DOS Released v0.4.10 update: -Removed "You got a key!" text because... well, it should be obvious. -Do not freeze player on headstone moving. -Fix stutter when a level 0 equipped item is "used." -Made it so you can't push jars and blocks up stairs. They are TOO HEAVY. -Added an escape route to the challenge room so you don't have to throw yourself in a pit to get back to the start if you get stuck. It doubles as a "skip" for one of the puzzles once it has been opened. -Fixed challenge room exit so you don't get trapped. :)
Quasidaily Update - July 9, 2019 -Fixed colors on the east/west player "use ring" sprite so that the night palette shader doesn't miss it (meaning it would render her skin in the day palette) -Updated teleporters to use channel strings so I don't have to manually set the target coordinates for ALL THE TELEPORTERS AAAAAAAH. -Oh, and yeah, most importantly: released v0.5.0 update! Completed dungeon remodel!! It uses the build-a-final-key method like in Episode I. This allowed me to make the dungeon a bit less linear. It also meant I knocked down a wall or two, added another puzzle or two, and all around made something I'm much more satisfied with.
Quasidaily Update - July 10, 2019 Released v0.5.5 update! -Fixed a crash when attempting to push arrows (read: moving toward an arrow while it's trying to kill you). -Toned down the arrow knockback effect -Fixed awkward/slow interaction with arrows knocking you into pits -Shortened room respawn freeze time -Fixed a bug where the player could walk directly into the arrow and avoid taking damage. Pretty sure that's not how arrows work (this was related to the pushing bug above!).
Quasidaily Update - July 11, 2019 -Starting to place actual tiles over the greybox tiles and gosh it's nice to have real art.
Quasidaily Update - July 12, 2019 -Majority of the final tiles have been placed and it looks great. I still need to make a few interior wall sets and a handful of floor tiles. It really brings the dungeon to life
Quasidaily Update - July 14, 2019 -Released v0.6.0!!! I'm very excited about this one because it's the first of the graphics updates. The majority of the basic final tiles have been placed. There are more graphics updates to come (which you'll note if you play this version), but is the biggest of 'em. Looks great in day and night!
Quasidaily Update - July 15, 2019 -Added new one-way-jump wall tiles -Completed secret room tiles and decorations -Added lighter tall grass
Quasidaily Update -  July 16, 2019 -Today was a writing day, mainly. I'd like to have the little snippets of dialogue and bookshelves and so on done in a day or two. It's exciting stuff, showing off the tips of all these icebergs. -Last night I pushed v0.6.4, an update that had lots of good graphics updates. Except I forgot to replace the player back at the start of the level after testing, so neipo had some fun times starting at the END of the level. Fixed and uploaded in v0.6.5!
More! -Uploaded v0.6.6 in which I fixed an arrow issue that I already fixed previously. Except, I had only fixed it for ProtoDungeon I. Which is why @neipo13 ran into it to my great confusion.
More!!! Uploaded v0.6.8:    -Fixed one of the lvl3 ring puzzles so it didn't have a ridiculously easy solution (thanks for finding that, neipo).    -Fixed description of round key.
Quasidaily Update - July 17, 2019 I intended to do some writing today, but I got more excited about something else.... sooooo, cue the upload of v0.6.13 - The Optimization Patch! - in which the average framerate on my dev laptop is now 260fps up from 120fps.  -Moved the half-speed/GIF mode to only be available in debug mode (this was "G" on the keyboard, so people could just press it and not be sure why the game was running so badly).  -Scott's [regular & mod on the server] lappy had major framerate issues running the game, so I did some optimization and found out the pits were accounting for 50% of the time of every single frame. The best part: they only needed to run the offending code ONCE. So I moved that code from the step event to a one-time event and voila, framerate is way more stable.  -Turned off GMLive entirely and added an easy toggle for me. This is very useful during development, but it likes to make lots of calls when turned on.  -Updated the "listener" step event, which was setting a blend mode every single step. In debugger mode, this is so that stuff like buttons and doors turn red if they're not hooked up. Otherwise it "unsets" the blend mode by setting it to -1 every single step (regardless of debug mode). Apparently this has some unexpected overhead, even if the blend mode is ALREADY -1. A quick and easy fix.  -Swapped out the existing (non-moving) tombstone objects for different objects. Almost all of the tombstones were instances of the same object as the ones that move, but that came with a lot of additional overhead (my "listener" object still accounts for a lot of time because it's doing some checking with ds_lists every frame for every listener object; the moving tombstones have listeners, the normal tombstones do not). They're behaving themselves now.
Quasidaily Update - July 18, 2019 Uploaded v0.6.14!  -Fixed up collision in the secret room  -Finished secret room lore dialogue
There's still more writing to do for the headstones, bookshelves, and a certain NPC who isn't in the game yet, but yeah! Getting there!
Quasidaily Update - July 20, 2019 Over the last day or two, I've slowed down a lot--think I'm getting close to burning out, plus not certain I'm satisfied with the story implementation thus far in Episode II (am I too obscure? Revealing too much? Will people care? etc). That said, I've gotten some stuff done, and uploaded v0.6.19  -Fixed some borked collision near the hut (thanks for finding that, Rali)  -Fixed tombstones so they could display text  -Added text to various tombstones >:) (and bookshelves)  -Fixed the interaction check so that you don't interact with objects to the north of you when facing to the east or west.
Today I switched gears and created a batch file that could compile an executable without even opening GameMaker!! This is actually pretty exciting. I could almost, at this point, switch completely to GMEdit, which is significantly faster and more intuitive tham GM workspaces. Oh, and the batch file also uploads the compiled exe to Itch
Quasidaily Update - July 20, 2019 I decided to switch gears again and work on the save game feature. Not done yet, but it IS saving the player/inventory objects, and I'm setting it up to be pretty easily able to take in any set of objects, auto-read all their variables, and set 'em.
Quasidaily Update -  July 22, 2019 Been working on the ol' save system still. It's going well. I had to fight a bit with my camera system (like always lol), and now I'm making sure the ring blocks properly reset--currently they crash the game which isn't quite right...
The system as planned for PDII will essentially be an autosave that triggers on entrance of each room. When loading the game, all solved puzzles should remain solved, and ring blocks should remain in place, and you'll appear at the entrance of whatever room you exited the game from. At some point in a later episode I'll include slots and specific save points not unlike bonfires from Dark Souls
Quasidaily Update - July 23, 2019 Saving and Loading Continued Cleaned up the loading--it would snap you back to the load point and the camera had trouble keeping up. Now it's a nice, clean fade transition with no camera moving around.
What's left: -Properly saving blocks and other puzzle elements. Currently it, uh, duplicates them? So that's nice. -For some reason, the ring itself disappears when you reload the game -Need to set up the fadeout transition so it finishes before puzzle elements get reset and the time of day changes -Set up an autosave on room enter -You can actually get stuck in the first ring room by crossing a bridge and having that bridge disappear behind you, then quitting and loading your save. I'm trying to think of a good way to solve it now and in the future without making it easy to miss setting up something manually.
Quasidaily Update - July 25, 2019 Moar Savingz Ring blocks are finally managing their own order, and it's wayyyyy more stable and uses a ton less code than before. Previously, during the player's "use ring" state, it would call the inventory manager to update the order of the blocks, which it stored in two variables. It worked, but occasionally the order would get really weird and so on, plus it was going to be a nightmare for reloading. The problem is that the inventory manager was holding the ring block IDs in those two variables, and IDs are not guaranteed to be the same on re-run.
Solution: ring blocks get an integer variable that stores their order, called order. When a ring block is created, it tells the other block to update its order. If that order is already 2, destroy it. Simple, and easy to save since it's an int. 
In a pre-quasidaily update today Daniel learns why his ring blocks aren't loading They are And then they're instantly destroying themselves Because of the code he wrote To tell them to destroy themselves Thank you
Quasidaily Update - July 26, 2019 Uploaded v0.6.22, possibly the final 0.6 version since saving is coming sooooooooooon. BUT. Here's what you guys get:    -Fixed some more collisions near the hut (seriously, did I move that entire room over one tile somehow)    -Allow jumping off ANY ledge (WOOO)    -Fixed occasional crash when creating ring blocks
The save/load system is working also, but not available outside of debug mode yet! As far as I can tell everything is saving and loading properly as expected. There are a couple places you can save scum past, and I have a few ideas for handling those, but that probably won't be something I deal with for a bit. However, the player is not currently able to save or load (unless they're in debug mode, as mentioned), which leads me to the next major update I will be working on: M E N U S  and  O P T I O N S
Quasidaily Update - July 27, 2019 I'm 25 minutes through a 70 minute series by FriendlyCosmonaut on a menu system. This is a lot lol.
In the process, I did a little bit of reworking/cleaning on my controls system. I now have some global variables that hold all the currently configured controls, instead of hardcoding the controls into the input manager. This was in preparation to allow control remapping!
Quasidaily Update - July 30, 2019 Been quiet for a few days--hard at work on the new menu system. This one is a doozy, you guys. I haven't done this much straight code on the TWC "engine" since Episode I.... maybe even longer.
Finished the FriendlyCosmonaut series, which was a great foundation. Now I'm building off it (and trying to get tons of parts of it to actually work still). I'd ideally like to have it look a lot like the old mockup from my blog post on difficulty settings (many of those difficulty settings will not be used in ProtoDungeon or TWC).
Here's what I got so far. Still a lot of the FriendlyCosmonaut design in this, which is good, but doesn't quite fit with this game.
brightness/contrast do nothing, window actually works pretty well--unless you change the smoothing size, in which case it starts acting up...
vsync.... I think works? I haven't even tried toggling screenshake I want to use the "bouncing arrows" style from the mockup instead of color, fix the on/off to use arrows instead, fix the sliders so they use pixel arrows instead of drawn circles.... so much left to dooooo I just have to remember it was loading a black screen this morning
Quasidaily Update - August 7, 2019 Been alternating between taking breaks and working furiously on menu stuff, as you can see with screenshots.
Spending a lot of time on remapping. There's a lot to polish here, stuff you might not think about on first glance (What happens if a key is already mapped to another? Do you handle the menu not closing while you're remapping the menu key? Do you handle the menu so it doesn't navigate when mapping the back key? Do you include primary and secondary control sets, and if so, how do you display that clearly? Etc.)
Not all these questions have difficult answers, but they add up. So that's basically all I've been working on for the past week or so :)
Today I got the gamepad up and running and the secondary control set as well. I forgot how good it feels to play the game with a controller vs a keyboard. My wife happily exclaimed "You're playing with a controller!" :D
The secondary control set was a back and forth decision. The deciding factor was mainly wanting to ease the initial "time to start" for different players--so you can move with WASD and the arrow keys, or with the dpad and the stick. I have a pretty good idea how the UI will work for this too, so now that the gamepad is working, I'm gonna start on the secondary controls.
Quasidaily Update - August 11, 2019 -Primary and secondary gamepad button remapping are working -Got some cool new gamepad icons, improved thanks to Corvos -Fixed the menu so you couldn't close it on the menu page when starting the game -Added a second, ingame menu with resume/settings/save & quit as options -The new menu will pause all "actors" (objects with states) -Fixed a bug where the secondary gamepad right input was not mapped
Quasidaily Update - August 13, 2019 -"Defaults" option now works for keyboard and gamepad -Fixed an issue where you couldn't remap some of the secondary keyboard inputs (broke it with the gamepad remapping). -Fixed an issue with the menu arrow being in the wrong place (broke it with the gamepad remapping). -Removed light blue coloring on selected menu items. Judging by other menus, arrow seems to be enough by itself. -When remapping, the current selected control will now blink instead of remaining static. -Made sliders more usable--it wasn't really possible to move them 1% at a time, which was unwieldy and annoying. Now they have a "ramping" speed and are much easier to control.
Quasidaily Update - August 13, 2019, Part II -Toned down the strength of the brightness slider just a bit. -Updated the shaders to affect the GUI as well as the game. This should include the menu as well as the HUD, the dialogue box, and, in TWC, the inventory screen. I kinda like this. We'll see if it bothers people. :D
Quasidaily Update - August 17, 2019 -Fixed an issue with menu sliders not being drawn when the shader is applying to GUI elements. Turns out the built-in line drawing doesn't pass texture information to the shader. At this point I'm not sure how to configure the shader correctly, so I just made the lines into sprites instead lol. -Added title to the top-level menu! Yay! -Fixed game loading so it would load the correct room (both GameMaker room and in-game "area"). -Autosave the game on room entrance. -Autosave the game on getting an item (this way you can't cheese certain rooms). At this point, playing the game, quitting, and coming. back to continue is working REALLY WELL. -No longer save "region" (rooms in the game) objects, since these get created and setup perfectly fine on room creation. -Added SOME SECRETS YAY! -Autosave the game on "teleporting"--going through doors, up/down stairs, etc. -Fixed the "circle out" transition, which was apparently not working or used anywhere. -Changed all "teleportation" to use circle-in/circle-out transitions--a little less visually jarring and much nicer looking than a fade-to-wipe-from-center.
Quasidaily Update - August 19, 2019 -Added tiny pause in the middle of the teleportation transition so that it's a bit less jarring -Simultaneously, allowed toggle to camera easing so that I don't have to add fragile pauses to loading and certain transitions and so on (to wait for the camera to finish moving to catch up with the player loaded position). This fixed a small camera jerk when loading the game. This will eventually be an option on the menu for those that don't like the easing (and also because turning off subpixels makes camera easing REALLY BAD). -Fixed issue with audio groups not loading (by loading them, wow). This is probably temporary since next big task is to add the Wandersong audio engine, but the fix let me actually see my debug messages instead of spamming "Audio Group 2 is not loaded" whenever a sound is played lol. -Fixed bug with loading the game on a teleporter (doors, stairs, etc.) where it would immediately take you to the target location. This had multiple parts, but namely 1) just making sure to set the global "isLoading" flag and to not teleport during that, and 2) setting the "isLoading" flag earlier, since the teleporters were faster than my load manager lol. -Fixed "New Game" issue where it would fade to black, start the game, and then fade to black again. Turns out if you call "fade out" twice, it will fade out twice.
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vianna-orchidia · 4 years
Text
Summer Vacation - The Wild and The Noble (2)
(This is an unproofed version)
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Location: Soundproofed Lesson Room
Wataru: In any case, I believe I am the one with least pre-arrangement and most free time...... So I shall follow your schedules.
I don't mind if you want to play around like a proper holiday, or if you want to have lessons or even jobs.
Eichi: Hmm, what to do... This is a bit perplexing. I don't think about the future much, so trying to make plans like this is new to me.
Wataru: By the way, do you not go to summer resorts? I have the impression that wealthy people like to do that, or is that just a prejudice?
Eichi: Well, before high school my family usually go to resorts overseas during summer. Though in my case there's also recuperation purposes there.
The summer's sun is like poison to me, even if I'm no vampire.
Yuzuru: I shall report. The Himemiya family also goes to resorts, every year around the middle of summer break.
But it seems the masters are too busy to come back to Japan, so this year it may be a pass.
Eichi: Aah, I heard about it too. The plans I made also took the possibility of you two being absent into consideration.
But I see, so the Himemiya family is busy now. Recently they made a sudden business expansion, after all... But I believe Tori's parent will do a perfect job at it.
Tori: Yes. I know it can't be helped, but it does get lonely because Papa and Mama aren't home much.
Wataru: Aaah, how pitiful! Don't worry, we will shower you with love in exchange of your Papa and Mama~ ☆
Tori: Eeeits, don't hug me like that! Listen here, I am Himemiya Tori! You can't just touch me all you want!
(......eheheh. Actually, I'm not that lonely even though Papa and Mama aren't here, because there's fine.)
(As I thought, I can't keep getting spoiled.)
(Because we are the strongest unit who reigns over Yumenosaki Academy, fine.)
(We can't be playing around, acting like friends or family, like those commoners outside.)
(But still, summer......... If we all could go together somewhere, like the southern islands, it must be fun.)
(Without having to worry about work, we could play in the sea, or chit-chat until late in the night.......)
(But that's like taking an unnecessary detour as fine.)
Yuzuru: (Hmm, I can read Bocchama's thoughts like the back of my mind. I didn't stay as his personal butler for a long time for nothing.)
(However, somehow Bocchama tends to hold himself back around fine members, even though at home he does what he wants...)
(He tends to keep his thoughts to himself, without being able to turn it into words.)
(I suppose this is where I help him and make the suggestion myself.)
If I may speak freely......... What do you say about using that blank period to have a vacation to the south, just us fine members?
Eichi: A vacation? That's unlike you, hmm....?
Tori: Wh-what're you saying all of a sudden, Yuzuru? Vacation.... are you stupid? Even though it sounds fun!
But fine doesn't have that much free time for something like that, okay?!
Eichi: Not really, I think it's worth considering.
I do have international expansion as fine's next vision. I think getting to know the land and atmosphere overseas is necessary before we actually hold a live tour there.
How about looking at it like that, dear Tori? It won't be a mere vacation; it's a training camp, a preliminary practice for our international tour.
It will be a special lesson, a test for us in the foreign land that will be our next stage.
We'll have lessons in the best condition possible, away from Japan's stifling heat. Besides, if we perform overseas and gain audience, it would be beneficial for us in the long run.
I think it's a nice idea, Yuzuru. If the others don't have any objection, let's do that.
By the way, because we keep getting free tickets sent, there's a pile of that at home. Just pick one for our destination.
Maybe the best option is still a cool plateau, or a southern island. Fufu, I'm getting excited.
Tori: E-eh?? Are you sure, Kaichou......?
Eichi: Of course. Restoration Live the other day made me realize that sometimes, taking a longer walk and having a playful heart are also important.
Eichi: Sure, just spending time without a specific activity is foolish, so I'd like to add as much meaning and value as possible to it. Let's discuss and decide the concrete details together.
Ah... Before that, let's confirm something. Wataru, do you have a passport?
Almost the whole country is under undesirable condition to stay, so going overseas is our best bet.
Wataru: I do. I've been doing shows internationally ever since I was young.
I believe the passport I used then has not expired yet.
Tori: Woah, really.....? I'm so happy, I really can go on a trip with everyone?
I-I mean it's a training camp? And we're gonna have work too?
(Ehehe....... Thanks Yuzuru, you noticed my feelings and spoke up in my place, right?)
Yuzuru: (Of course. It is a butler's job to grant their master's wish as much as possible.)
Eichi: Don't make a conversation using eye contact................ Yuzuru, because you came up with this plan, can you also handle the details?
Yuzuru: Me...?
Eichi: Yes. You're not usually active, so I do hope you can stand in the center once in a while.
Isn't this a good chance...... It's not a project that would turn into something big even if you make a mistake.
Yuzuru: Ah........ Well, I do think I can do it decently, because making plans is my forte.
Eichi: How reliable. Well then, let's raise the hurdle for you. We have to keep scaling high walls if we want to grow, after all.
I will add some requests for this vacation project.
I want you to plan, design, and lead a pleasant vacation while also completing my unreasonable... I mean, the conditions I set up.
I have high hopes for you, so do your best, Yuzuru... Let us have a fantastic summer vacation to remember.
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