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#I know it's human nature but so are a lot of things
curioscurio · 3 days
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Why we have to start being nicer to eachother:
I know it sucks and is hard, but I think we really do need to start treating techbros and incels and our fellow humans with a bit more compassion, empathy, and understanding before we jump to bad faith interpretation. Especially when seeing a bad take online used as bait for arguments. We have to give other people the opportunity and knowledge to think for themselves, and make the choice to become a better person on their own.
"Hold on! Why should I be nice to people like that? THEY'RE the ones who are being bigoted to US!"
Well, I'll try and answer that question below! I ended up writing a lot, so check out the "read more" if you're curious. At the end of the day, I'm not an expert or a professional on human behavior, so keep that in mind. This is just something I've been thinking about based on my own past experiences.
Conspiracy theorists, the far right, gun enthusiasts, and even MAGA's all operate on the belief that modern society hates them for who they are. They think the entire world is against them.
And, looking at the kind of hate rhetoric and harmful ideologies they talk about; the cruel acts of casual and extremist violence that stem from that community, it easy to see why the world has turned its back on them. Right?
It makes you wonder: "Why are they like this?"
The easy way out is to simply hold on to the belief that they are behaving this way because they are bad people. Bad people do bad things, after all.
But when the world turns its back on a group of people, those people turn their backs on the world. They will naturally gravitate towards whichever group of accepting humans they come across first. Whoever validates their feelings and makes them feel accepted and safe instead of rejected and fearful.
The far right preys on young men who don't know know any better because they are never treated any better. They have influencers, exactly like Donald Trump, that make you feel safe. They also are lying to these people and using their fear of rejection to control them.
It's very similar to how the Church will help you out and feed you if you're homelss... as long as you join the church and donate 10% of your earnings to "God." (The churchs bank account. )
That is to say, people don't usually pop out of the womb with these prejudices and fears programed into their heads. It's something that has to be taught to them by somebody else. Their parents, the church, their school, their friends, youtubers, etc.
"So, what do we do? How do we save future and current generations from being sucked into this hateful spiral of far right bigotry?"
"How do we help our conservative parents, who we know love us but are absolutely convinced that they need guns to keep their families safe? How do we help our Trump Train family members who used to be loving, compassionate, people?"
Well, you're not gonna like the answer. We have to start being nicer to everyone. We have to be nicer to incels, dude bros, techbros, Karen's, and yes, even your average Republican voters. We have to show them compassion and empathy when they're expressing their fears, without immediately attacking them for it. We have got to prove to them that there's a place for them to come back to.
Their fears are being taken advantage of by a system that benefits from pitting the general population against each other. If we're too busy fighting eachother, we can never join forces and fight the system.
And so it turns into a self-sustaining system of fear and reactive lashing out. They start believing that everybody is against them, except the few people who understand. Until the only safe place left for them is the Q Anon message boards. Quite literally an orobourous of hate.
"But Curio! They literally want us dead! These people are violent and irredeemable!"
Many of them are. So many of these people are groomed into believing that the only way they can keep themselves safe is by killing anything they think has caused them harm. It's an intentional system maintained by those in power to control those who are not.
Some of them, however, are just normal people who got in with the wrong crowd or are too young to know better. Some people were never given the chance to be better.
"So, what SHOULD we do? Be nice to our oppressors? Let them get away with hate crimes and bigotry?"
No. But we DO need to stop thinking of "them" as this massive malevolent demographic who have no souls and are inherently evil. The majority of these people were lied to and manipulated and groomed into these beliefs.
We have to try harder to stop ourselves before we start calling them names and attack them, regardless of if they deserve it or not. We have to engage with them on good faith. Learn about WHY they believe conspiracy theories and why it stems from fear.
"Why? What will this help?"
Because you're quite literally showing them that there's another option available for them to take. You're showing them that, if they do change their minds and want to change their behavior, that you are a safe person to approach with these thoughts. You have the power to create a space for them where they're allowed to think for themselves without punishing them for it.
Once you create that connection, it's like you're showing them another road in life they can explore. They now can see a new future for themselves. A future where their kids start talking to them again. A future where they're not terrified of being humiliated for being soft. A future where they feel listened to.
And that's all. You just have to give them that chance. It's not your job to change their mind, or to tell them that they're wrong for thinking thoughts. In fact, trying to do just that will usually encourage them to double down.
But what you CAN do is build an environment where they have the OPPORTUNITY to change their mind. You can be kind, empathetic, and educational. Be patient and listen and have a respectful conversation with them.
It is especially important for people with privilege to step up and be those kinds of diplomats. People who are able and willing to look past the surface bigotry to address the scared humans underneath. People who can do this without endangering themselves or their community. This may be other cis straight white people who can get away with bringing these topics up gently, without triggering reflexive defensiveness. Who then have the patience to gently educate them and steer them towards a better path.
"But Curio, I can't do this. I've been hurt too many times by these people, and doing this would cause me significant mental distress."
Then don't. You're not obligated to be the better person for every situation and circumstance. Nuance must be taken into account. You don't have to be nice to every troll or ragebait Twitter post. I certainly don't want you to put yourself in a situation that causes you emotional, physical, or mental harm. Hell, you don't even have to give them the time of day. It's your own responsibility to make the judgment call regarding your health.
But people simply won't change if there's no room for them to change. And some people have the power to make that room for them little by little.
"I've tried everything. I've begged, cried, been nice, and shown them that we won't reject them. They won't change their minds no matter what."
And that's also ok! It can happen. When you give people the opportunity to make choices for themselves, there will always be people who still choose to believe the system they were groomed on. They can do that because thats free will, baby. There will still be people who will not change their minds and who will actively choose to become more radicalized.
And it's sad to see. But you also have to respect that sometimes people aren't ready to change at the same time that you're ready to help them change.
But you should try to do it for all the young men and children who are being taught by their parents that White Genocide is real. You should do it for the parents who love their kid so much, but are so terrified when they say they're transgender because they don't know what to do. Because they know the world will not treat them fairly or are afraid of ruining everything.
You should do it for your 10 year old nephew who watches Andrew Tate because their mother doesn't give a damn enough to check what kind of YouTube videos their kid is watching. You should do it for the depressed and hurting teenager who thinks they have no option left but to buy a gun and shoot up their school, because no ones listening to them. You should do it for the tradwife who's alone and hurting after her conservative husband cheated on her and left her with nothing; because she thought she would be the exception.
"...How do you know this will work? What if you're wrong, and nothing changes?"
I don't! I'm just a random person on the internet. I dont know who might read this. It's just my opinion.
But at least, at the end of the day, you tried your best to be a good person to another human being, and I don't think that's such very a bad thing. For me, I'm going to try because I don't want to lose my father to that kind of environment. I want to be able to have a normal conversation with him again.
There's some good in this world, Mr. Frodo, and it's worth fighting for.
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alpaca-clouds · 3 days
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Solarpunk Game Ideas: CRPGs
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Here I go on with my ideas for Indie Solarpunk games, that are not some sort of building sim or farming sim - and of course I cannot do this without mentioning CRPGs.
Mind you, despite what you might think given that over the course of the last year I have barely played anything but a certain CRPG (BG3), CRPGs are actually not really a genre of game I am super into, even though some of my favorite games are CRPGs. But as a genre in general I usually like faster paced games a lot more. It is just that when I hyperfocus on something that usually is a result of me getting obsessed with a character from it - and that is more likely to happen with a CRPG than with a metroidvania.
But how to do a Solarpunk CRPG?
The Issue:
Look, there really are not any CRPGs right now that are in any way Solarpunk. And I would argue this goes again back to the issue that people struggle with telling stories within a Solarpunk setting, as they are too set in the idea that a) Solarpunk needs to be an utopian setting (or a setting that pretends to be utopian) and b) that utopian settings will not allow for any conflict whatsoever. Additionally there is of course also the issue that most CRPGs do involve violence in form of fighting, which is what a lot of people struggle with - even though some amazing indie games like Disco Elysium have shown very well, that you can do a CRPG without a combat system.
So, let's go over some ideas for Solarpunk CRPGs.
Idea #1: Off-Brand Princess Mononoke
If you follow me for any time, you might know that to me there is no movie or piece of media that is more Solarpunk than Princess Mononoke. And thankfully we can easily build a sort of CRPG around it, either with a similar historical setting or just a fullon fantasy setting. Because remember: Solarpunk does not need to be Science Fiction!
No matter whether you go with a historical setting or just a full-on fantasy setting, the idea is fairly easy: The player character has a magical problem and they need the help of some sort of spirits. As they travel to the place of the spirit, they find out that the spirits are in a war with some group of humans, that are encroaching of the home of the spirits, because they try to access some sort of ressources, driving the spirits nearly to extinction. The player would have the choice in the end which side to join - or whether they will try to broker peace between spirits and humans.
Bonus: You'd have several choices how to play the game - but it is not a clear cut "good" and "evil", especially when the humans might have good reasons to need the ressource.
Idea #2: A SciFi Conspiracy
This idea is very much for a somewhat shorter game. Think a bit more like "Shadowrun Returns". Something that has more like 15 to 20 minutes of a runtime.
We go with the idea I brought up in one of the other ideas before: We have a Solarpunk world, that runs on mainly anarchist principles, and there are some arguments going about over some of the security mechanisms. (Anarchy can after all not properly work, if some people have weapons and others don't have - but you cannot undo the existence of weapons.) Our main character is part of some security force, that mostly are just trained to deescalate situations, but are in some cases allowed to use force.
And when a group of pro-capitalists or maybe even actual fascists start a conspiracy to take over the government, and they already have some co-conspirators in all positions. And the main characters need to navigate this with a mixture of diplomacy and violence, with the player getting a fairly good influence on how this plays out.
Idea #3: A Natural Disaster
Let me take one approach, that is inspired by one of the most Solarpunk movies, that is not by Ghibli: Misaki no Mayogai. That movie takes place after the Tohoku earthquake and is very much about mutual aid in the community.
And here is the thing: No, CRPGs do not need to have combat. So this is an idea for a CRPG without combat. We have a natural disaster of some sort. Honestly it does not matter. An earthquake, a flood, a vulcano... Can be anything. It just did destroy a lot of stuff in a big area. And the game is very much about rebuilding after this disaster, about people helping each other through mutual aid, and then building something better from it. It could feature a society going full Solarpunk if you want to (like a positive post-apocalypse) or just something getting a bit better. Build back better and such.
And if you are interested in creative Solarpunk endeavors, I would love to invite you into the Solarpunk Creatives community! :)
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blueishspace · 18 hours
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Looped Sun 12
Loop #380
Mumbo: Ok, it is done!
Scar: What is- WHAT IS THAT!?!
Grian: Is that why you needed the power stone?
Mumbo: It sure is mate. I present to you the new and improved powers stone powered Buttercups mech.
Grian: It's great!
Mumbo: Doc stands no chance against it!
Scar: Wooho! big and large! My favorite combo!
Mumbo: ... U-uh. R-right moving on.
Scar: What!?
Loop #383
Scott: Thomas sanders, right?
Thomas: Yeah? A looper right? Whose place did you take?
Scott: Oh right right, I'll be your Creativity for this loop.
Thomas: Oh... can you tell me why my friends had animal features this time around?
Scott: Oh that is a thing from our loop that seems to have carried over.
Thomas: ... Wait...Ours?
Scott: Right! Morality!
Jimmy: Hello! First fused loop for me so I'm a bit nervous... Why didn't you just call me by name though.
Scott: Easiest way to introduce your role. Next, Logic!
Mumbo: H-here! I uh... I really should have been anxiety though.
Jimmy: Eh, I see it. You are like, really smart Mumbo.
Mumbo: Oh... thanks.
Scott: Well, since you mentioned her, Anxiety!
Pearl: Hello mate.
Thomas: My anxiety being australian I didn't expect.
Pearl: Yeah... did you know about this australian spider that can kill you and is basically impossible to see?
Thomas: This is going terribly.
Jimmy: Listen It's not that bad, right?
Thomas: ...
Scott: It is pretty bad... Thomas' sides are all fragments of his personality but we aren't...we are complex people It's difficult to do their job.
Thomas: ...
Scott: Take me, sure I'm colorful and creative and prideful and all about that jazz but I'm also rational. I can't give Thomas the same delusional and completely fantastical type of pure creativity and imagination that he needs.
Jimmy: Well I think I'm doing a good job as morality!
Thomas: You are It's just...
Scott: You are also prideful and get weird when you feel insulted so your flavour. morality is too emotional, you also aren't used to killing being a bad thing as the life series has multiple respawns and Empires has infinite which means that the most basic morals of don't kill and don't steal don't really come to you naturally.
Jimmy: O-oh... well, I'm trying.
Scott: And Mumbo?
Mumbo: Y-yeah?
Scott: I mean it in the nicest way...Logic is supposed to reign Anxiety in, not akwardly stutter whenever Pearl makes a point.
Pearl: What can I say, I'm right.
Scott: And Pearl, I know you are having fun with this but you are treapassing into intrusive thoughts territories way too often.
Pearl: Do I? I'm sorry mate, I didn't mean to.
Thomas: It's...it's fine, I understand It's hard I just-
Mumbo: U-uh can I say something?
Thomas: Y-yeah?
Mumbo: Uh...you do know Scott scottish accent is not really that strong right?
Scott?: ... Frick... Well, I knew it wouldn't last forever.
Thomas: Huh!?
Grian: Hello Thomas, I just couldn't stay back while...this happened.
Pearl: G! You cunt! You didn't tell us you were here!
Grian: Sorry, sorry, just wanted to keep the surprise a surprise.
Mumbo: Grian!? You are here!
Grian: Sure thing Mumbo.
Thomas: How did I not-
Grian: What can I say? I'm a looper, I'm really good at lying. Now, I have a few ideas to fix these issues.
Thomas: Ok, ok this is fine Scott I need some ideas for the video-
Scott: Already on it! Are you-
Scar: Have you ever tought about tasting human flesh? I heard and totally have no experience with it that it tastes like pig.
Thomas: What!? No!
Pearl: Scar!?! Grian, did you know about him being here too!?
Grian: Yep, sure thing.
Pearl: And you didn't say anything.
Grian: Funnier this way.
Scar: Ok, ok, what if you stole a bone from a grave and sold it to one of their family members!
Thomas: Nooo!
Scar: Hm...
Scott: Got anything else?
Scar: ... Uh...murder?
Thomas: Not happening.
Loop #387
Jimmy had known about this type of loop from Grian, still waking up with healing powers and stuck in a tower was a lot. Still Grian said he just needed to reach the castle, reunite with this loop's version of his parents and get mother gothel apprehended. Which he did, in record time he might add which meant he was surprised when the loop didn't finish immediately when Grian said it would. It lasted a while more actually, he even got a special guard-
Jimmy: Pearl!?
Pearl: Jimmy!?! Of course you are taking Rapunzel's place.
Jimmy: You are my guard now?
Pearl: Yeah, It's my sworn duty to protect you.
Jimmy: So... why did the loop not end?
Pearl: This is the extended version of the loop mate.
Jimmy: Oh. Oh! Ohhhh.
Pearl: ...
Jimmy: I don't know anything about it.
Pearl: Oh right, well... follow my lead, mate and you'll be good.
Jimmy: Ok!
Jimmy: That's...different from the healing incantation.
Pearl: Yeah, don't read it.
Jimmy: What why not?
Pearl: It's not going to be good.
Jimmy: Well now I want to read it!
Pearl: Jimmy no-
Jimmy: Wither and decay... see nothing bad.
Pearl: Don't the words not make you think about it!?!
Jimmy: Hmm... End this destiny... no! Break these earthly chains and set the spirit free.
Pearl: Ok then, I'm just going to wait here to tell you I told you so.
Jimmy: Nothing is happening. Wither and decay, end this destiny. Break these earthly chains and set the spirit free.
Pearl: Guess It's happening.
Jimmy: Wither and decay, end this destiny. Break these earthly chains and set the spirit free. Wither and decay, end this destiny. Break these earthly chains and set the spirit free.
Pearl: ...fuck.
Jimmy: The moonstone? It's pretty.
Pearl: Yeah.
Jimmy: So do I just grab it?
Pearl: About that, plans have changed.
Jimmy: Uh?
Pearl: Listen, I'm the PearleascentMOON, I have a bit of a thing going on.
Jimmy: Don't -
And then light enveloped the room.
Jimmy: I can't believe you tricked me for the bit!
Pearl: Oh C'mon, it was funny.
Jimmy: ... Power of the sun, gift me with your light-
Pearl: And that's my cue to go.
Loop #393
Jimmy: Wait, why did I get Mabel's place and you Dipper!?
Pearl: You tell me mate.
Jimmy: You know what? I don't care. This is going to be great anyway.
Pearl: You do know what happens in gravity fall, right?
Jimmy: Not really! Just the basics!
Pearl: ... Right. Don't get your hopes up too high.
Jimmy: Wait, what happens!?
Pearl: ...
Jimmy: I hate gnomes.
Pearl: Big L.
Jimmy: Not even king! Queen! They tried to make me wear a dress!
Pearl: Nothing wrong with a dress.
Jimmy: There is when I'm forced into it by small creepy men.
Jimmy: How do people deal with so much...this!?!
Pearl: Probably used to it, they live here. It would be weirder if they didn't.
Jimmy: I- I guess!? You know what, I'm going to make more sweaters.
Jimmy: Oh, we can't just leave Pacifica there all alone.
Pearl: But she's a-
Jimmy: You said she gets better though.
Pearl: ... Yeah but-
Jimmy: Pacifica! Do you want a ride?
Gideon: EGASSEM SDRAWKCAB EGASSEM SDRAWKCAB EGASSEM SDRAWKCAB!
Grian: Oh It's nice to be here! You must be Gideon then?
Gideon: What are- How do you know my name?
Grian: Oh, I know lots of things. Lots of things.
Jimmy: Grian!?!
Grian: Hey there Timmy, I told Pearl this would happen eventually.
Jimmy: Why are you talking to me?
Grian: Well, it is near the time when the puppet show happens, you just didn't make them.
Jimmy: ...What?
Grian: Doesn't matter, at this point Bill would posses Dipper but I don't really want to posses Pearl, a bit unconfortable for me.
Jimmy: I'm not letting you posses me G.
Grian: Oh C'mon, it would be funny!
Jimmy: Why do even want to?
Grian: The nightmare realm is just so boooring. I promise I won't embarass you.
Jimmy: ...I want control at least 75% of the time.
Grian: no way, 50%.
Jimmy: 70%.
Grian: ... 60%.
Jimmy: ... Fine.
Grian: It's a deal then?
Jimmy: Yes.
Pearl: Grian you-
Grian: What? I didn't do anything!
Pearl: You caused Weirdmageddon!?!
Grian: Oh come on, It's so much tamer then canon, i'd call it Tamemageddon even.
Pearl: Grian.
Grian: I even turned infinte respawns AND keep inventory on.
Pearl: Grian.
Grian: Look at Timmy, he's having a blast! Aaaand I know for sure someone wants to pratice using the moonstone and chaos magic together.
Pearl: ...
Grian: I'm not going to hurt anyone Pearl, this is all innocent fun.
Pearl: ... Fine.
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wulvercazz · 2 days
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🎃Halloween Town, Baby Interlude🦋🍼
Back to Masterpost👻
Isshin felt an anxious breath drop from his lungs the minute the child started to cry, safe, alive; and not at the cost of Grimmjow’s wellbeing. Or, not anymore, at least. When it became clear that a natural birth (as natural as this could be) was simply out of the question, both the child and the witch threatening to fade out of reach, Isshin made the choice to cute through, instead. A little ‘trick’ he’d learned from humans themselves in his young years, when following his passion for treating illnes tool him as far as the next dimension. To anyone born in Halloween all this would already be several levels of traumatic; but for a human, under the influence of body-modifying spells and in a situation that went south so fast, Isshin expected Grimmjow to be in hysterics. To resent the child, or even Ichigo– however accidental his involvement may have been. “You don’t have to see him, if you don’t want to.” He reassures, pressing the crying child to his chest. But with a pale semblance and tired breaths, Grimmjow shook his head weakly and raised his arms however much he could, “n-no, I want to–” “Sure,” he simply agreed, and brought the whimpering little bundle close to the witch’s body, settling him carefully for Grimmjow to see. Contemplative silence filled the room, Isshin staying close in the possibility that the witch may change his mind and decide he wants nothing to do with a child not of his blood, created a situation such as this. He’d understand anger, even disgust. “He is–?” Grimmjow mumbles as a sort of question. “Lepidoptera, yes–” “Really Ichigo’s.” His breath hitches, in surprise, maybe shame; “yes.” He simple affirms after a little pause. “Shouldn’t he get to meet him too?” “Yeah, he should.” And without a nother word, he retrieves his son; who’s actually near hysterics himself. Ichigo shuts the door behin him with a soft, hurried, click, and only after Grimmjow reassures him half a dozen times that he’s okay now, damnit, and would feel even better after a little rest, do the words start to really spill out of him mouth. “I-I’m sorry- fuck- I’m sorry,” the prince leans on his hands at the edge of the be, to get a closer look at the human’s face; to ‘asses’ the damage like he has any medical knowledge like his father does. “I should’ve realized Aizne was after you– I- I should have allowed him to involve you in his shit.” “I don’t know, … this little guy looks an awful lot like you.” Grimmjow interrupts with a rough voice, bleeding with amusement until the corners of his mouth turn into a little smirk. And the prince’s apologies die in his mouth, his dark eyes widening as he finally dares to cast a glance down to the little boy; gasping under his breath at the sight of bright yellow eyes curiously squinting at the space around him. “I don’t remember anything at all about that night, Aizen made sure I wouldn’t,” Grimmjow says softly, word starting to blur together in exhaustion, “but that works fine for me. He sort of feels… like our baby…” Ichigo stares at Grimmjow’s sleeping form for a whole minute after the last word was quietly mumbled out of his lips; his heart beating hard against his ribcage along with things he didn’t want too dissect just yet. So he focuses on the little child’s face, the fluffy tuft of thin fur on his chest that’s entirely moth, like the wrinkled little wings that have slowly started to straighten out on their own; but also on the odd swirl of ginger on his head. The tiny nubs where horns would surely develop soon and the tight hold Grimmjow’s kept even now that sleep has taken over him. But that wouldn’t last long, when far outside the castle a howl shook the trees; he growled under his breath looking out into the forest when Aizen’s home hid, but stopping short when a tiny whimper chased after him. “S-sorry kiddo,” he cooed at the boy, “there's something I gotta do.”
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twst-hottest-takes · 12 hours
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Tweel Anatomy Discussion!
Part 2.
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(Finally getting around to this! Link to part 1 here: https://www.tumblr.com/twst-hottest-takes/759029788153446400/tweel-anatomy-discussion?source=share )
And first off a big "Thank You" to everyone who encouraged me to write the first part and who seemed to have enjoyed it. I'm happy my pseudo-scientific ramblings about fantasy anatomy make you happy!
As always: The following post will be almost purely conjecture based off of a combination of reality and fiction. None of what I say should be taken as law, but rather a fun series of hypotheticals, as that is what the game gives us to work with.
Before getting to the promised screed on "throat teeth" I'll be addressing a couple of subjects people asked about in the comments of the first post! I'll be paraphrasing, but if the people who asked wish to be credited directly, let me know and I will tag you!
First: What does Floyd mean when he threatens to "squeeze" people?
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As the comment pointed out, eels (moray or not) don't seem to constrict their prey. The word "constrict" is often associated with how many species of snakes trap and suffocate their prey before swallowing it whole. In this manner, morays do not constrict anything to speak of, BUT THEY DO TIE THEMSELVES INTO KNOTS!
Commonly this behavior is used when an eel has a piece of prey that is too big to swallow all at once, so they tie themselves into a knot to get a better "grip" on their prey and tear it into more manageable pieces! A knot can also be a defensive measure to hide or protect an eel's head from potential enemies. (Looking up "Moray Eel knots" should give you a much better idea of this behavior.) In the case of Floyd Leech, I think that the term "squeeze" is meant to reference Flotsam and Jetsam's behavior in The Little Mermaid. They "squeeze" Flounder and Sebastain to prevent them from stopping Ariel from making her deal with Ursula, and also wrap around Ariel's arms to restrain her later in the movie when the deal is up. These are pretty cartoonish behaviors that wouldn't be seen in real eels as they appear in the movie which seems to treat them a lot like "sea snakes" in this way. I think Floyd's "squeeze" is meant to be a serious threat when considering what eels do to things they tie up in their knots, but it does seem to evoke a mental image of a python rather than an eel.
Secondly, the user questions how Floyd would manage to build up his arm muscles so much.
Simply speaking, Floyd's bare arms are only a matter of fanservice. He's not really "buff."
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The muscles are just very well-toned. While Floyd's "mercurial moods" don't allow him to commit to things like workout routines, he's still more active than not. Doing things like basketball, dancing, or parkour with any kind of regularity will give his arms that toned look, at least as far as his human form goes. In regards to his merman form, Floyd probably did similar things that shaped his muscles this way, but didn't build them up much past average.
Thirdly, another user asked me to touch on the boys' habitat as them being residents of the apparently cold and dark Coral Sea doesn't line up with the natural habitats of moray eels in real life that live in tropical waters.
Unfortunately, I don't have any particularly fun insights into this topic because I think that's just something added to better suit the part of the game based off of The Little Mermaid. Azul and the twins are meant to be intimidating and a little mysterious, so they come from a deep, dark, cold part of the ocean that holds scary and mysterious things. Bearing in mind that merfolk are fantasy creatures, I don't find the contradiction of where you would find eels versus where the twins are from to be especially bad in terms of world building. It may not be entirely thought through, but they are taking inspiration from the Disney movie, and keeping true to it's inspiration probably came first.
(Honestly, the thing that gets me is how they said they couldn't go home because the sea froze over. As if the mirror couldn't transport them directly into the ocean underneath all the ice! I swear the writing in this game sometimes.)
And now, the moment you've all been waiting for: LET'S TALK ABOUT PHARYNGEAL JAWS!
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Quick explanation: Pharyngeal jaws are a second set of teeth in the back of a fish's throat. They are notable on moray eels, but they aren't the only fish that have them. The function of the throat teeth is for them to jut forward and grab onto whatever food the fish has bitten into and then retract and drag the food down the esophagus far enough for peristalsis to take over and continue the swallowing normally. (Yes, I used the first picture that showed up on the web search. It's from Wikipedia)
Do I think the Leech Twins have pharyngeal jaws?
The short answer is unfortunately: "NO."
The long answer involves more of our favorite subject: Discussing how realistic anatomy and fantasy physiology can coexist. (Spoiler alert: The long answer is still unfortunately: "NO.")
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Logically and anatomically speaking it makes no sense for Floyd and Jade to have them. First and foremost, even if they did somehow have them in their merforms (which is far more plausible) they wouldn't have them in their every day human forms. The shortcoming of human anatomy is that we have a windpipe, and a second set of teeth back in our throats would suffocate us any time they would need to be used. Instead, we, like most of the animal kingdom, have tongues that push food back to be swallowed and have no need for extra jaws to crawl up and pull food down. Likewise, the twins clearly have tongues, and although they keep their primary teeth in tact between their two forms, have no need for a secondary set. Furthermore, I would posit that pharyngeal jaws in their human forms would be just plain dangerous as in the case of accidentally crushing your own windpipe. They breathe air, therefore they don't have gills, therefore they have lungs and a trachea for gas exchange, and therefore no room for throat teeth.
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If the twins were to have pharyngeal jaws, it would make the most sense for them to have them exclusively in their aquatic forms. Because they breathe through gills around their ribs (see part 1) there would be much more room for a second set of teeth and the accompanying anatomical equipment. However, again, I am forced by my own logic to concede that they would still be unnecessary. Between all of the visual proof and the fact that the twins speak the common language fluently enough to have no communication issues with the land dwellers, we know for a fact that they have tongues--much like in their human forms--and that would negate the need or use for pharyngeal jaws. Moreover the humanoid head and neck structure on them in both forms would make the use of pharyngeal jaws pointless, if not explicitly dangerous (having a curved esophagus, as opposed to a straight line as in fish).
In conclusion; as much as this is a disappointment to admit, it would seem that the twins do in fact only require and as a result have a single set of teeth.
However, I will end this particular essay off with one sliver of hope.
It is implied in the text of the game that the twins were hatched from eggs. If their formation from egg to "adult" merman is anything similar to a fish's then it is possible that they once had a second set of jaws. Perhaps in an earlier stage of their development their bodies and mouths were positioned differently and they hadn't quite grown tongues yet, so a pair of extra jaws would have been particularly handy. As they became fully developed these jaws would have been lost, reabsorbed, or simply become vestigial remains as a result of no longer being of use. So while it's not logical to imagine that the twins currently have pharyngeal jaws, there's nothing that says we can't imagine that they did at some point.
(A small consolation to those of us who really would have liked that addition to their characters because we just think it would have been really really cool. Logic be darned, I still love to see fanart that depicts the two of them having throat teeth.)
Thank you for reading! I hope you enjoyed a bit more of my obsessive ramblings regarding fantasy anatomy!
This one took a while to put together because I wanted to make sure I had a visual representation of what I was talking about regarding the placement and effect of pharyngeal jaws in a humanoid form. . .so you guys get to see a very rough drawing of what I was talking about (along with a sample of my awful handwriting). I hope that was helpful and not too difficult to understand. I have been very tired lately and ended up putting a few ask responses on hold because I REALLY wanted to get this part out. A good number of people have apparently been looking forward to this, and I felt bad for making everyone wait for so long.
Will there be a third part?
Well as of right now I don't have one planned. But if some fun conversations start regarding what I've said here, there may end up being enough stuff to include in a third post. I didn't have much to say regarding things like warm or cold-bloodedness, or coloration and bioluminescence. However, if people want to talk about those kinds of things I will gladly delve more into them as long as there are people to talk to about it. But for now, that'll be all for this subject!
Now we can get back to the inbox!
(Once again going to sleep thinking about how awesome these mer-eel designs are and how I love all the sparkles!)
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monstrousdesirestudy · 11 hours
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My partner and I need to know if transformers are considered monsters for the sake of the study?
We've been having a lot of debates about what counts as a monster for this and we both agree transformers are aliens there for fall into the category but you also don't include robot or mechanical features in any of your stats discussing features so I wasn't sure if you're including them in you're data?.
Would that be a different category all together? Is robot fucking really that different or detached from our desire for inhumane companions?
Robots I feel like inhabit a gray area of monstrosity—some are and some aren’t imo; but truth be told, most non-human things can be argued as monstrous due to their contexts/threatening nature/oppositional identity to humanity. It’s been a really long time since I’ve seen transformers so I don’t remember much but i don’t see why they wouldn’t be monsters—if we deem Stephen King’s Christine as a monster, doesn’t feel far fetched to qualify Autobots as monstrous: especially because they defy categorical understanding much like many monsters (living dead, mermaids, etc)! They are bio mechanical and forged from living metal that regenerates like organic cells. Them being aliens also, as you mentioned, further places them in the category of monster.
At the time that I did my study (2022), I don’t think I believed robots to be in the same category as monsters but I don’t agree with that anymore I think. There are so many monstrous robots in our media (as I’m writing this I’m wearing my favorite Sarah Connor Terminator 2 shirt lmao)! Some of my favorite robot movies feature the robot as an antagonistic monstrous force (The Terminator 1 & 2, Ex Machina, Alien, etc). This essay written about our fear of robots really hits the nail on the head that much of our fear of robots is about projecting fears and anxieties onto them, much as we do monsters—and how monstrous robots have evolved from a long line of ancestral monsters like Frankenstein’s monster!
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What’s so great about the category of monstrosity (and also its great frustration) is that it is so so hard to quantify in a concrete manner. That’s the paradox of monstrosity: it violates boundaries, including that of identity. But that also means that it opens up discussions around monstrosity to include things that others may not have thought about before, like, say transformers lol
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linkspooky · 2 days
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How to write the perfect revenge story with Kohaku-Sensei! What Tsukihime does better than Avatar the Last Airbender.
So a follower asked me why Kohaku was my favorite of the Tsukhime girls after I made an offhand comment on my Ciel/Noel post on how Kohaku is the perfect take on revenge. Both Noel and Kohaku's story arcs are near perfect revenge tragedies that make their characters the standouts in Tsukihime. I tried writing up just why I thought Kohaku's character was good but it kept turning into a carbon copy of this post by comun right here. Eventually I decided to dig deeper.
Why does Kohaku's revenge story work so well? Why does every other revenge story suck so hard in comparison? See the thing is I hate a lot of revenge stories in fiction because they are very shallow, black and white tales of the good guy giving the bad guy everything he deserves.
In other words, I'm disappointed by most omdern revenge stories because they display a critical lack of understanding of how cycles of abuse start in the first place, and how both sides on the conflict no matter what are equally human. Perhaps that's why Kinoko Nasu writes revenge so well, because he's a deeply humanist author who's not really focused on good guys or bad guys but rather just understanding the characters involved.
So to show just how well Tsukihime humanizes Kohaku as both victim and villain of the story, I'm going to compare it to one of the worst revenge stories I've read in fiction. Both of these stories are tragedies that kill their main character, a victim who just wanted revenge for the long abuses they'd suffered in life. However, one of these is Tsukihime, and the other one sucks. So without further ado under the cut.
ORESTES THE FIRST REVENGE STORY
So Yun is a character from a spinoff novel prequel of Avatar the Last Aribender, focusing on the life of Avatar Kyoshi. In a lot of ways Yun is like Noel. He's a completely new character, thrown into the backstory of an already established character. He also steals the show because he's allowed to be a lot more flawed and act as a villainous foil to the main character, Yun even acts as a Jungian shadow the second novel is literally called the shadow of Kyoshi.
However, there's one major difference Noel's character greatly enhances Ciel's even if she is fridged for Ciel's character development. Whereas Yun's character and the eventual ending the story gave him ruined any kind of enjoyment I could have had from the story for Kyoshi's character. In fact, I think Yun's death made the whole story fall apart thematically.
Which is ironic because it was the exact same ending. Noel's character ends with her dying by Ciel's hands. Kyoshi kills Yun with her own two hands in order to stop his revenge. In both stories the victim dies so why does one frustrate me to no end and the other ending elevates Tsukihime to one of my favorite pieces of fiction?
The devil is in the details.
Revenge stories are by their nature tragedies. It makes sense for them to, for the most part with a few hopeful exceptions have bad endings. Taking personal revenge against every single person who's hurt you grievously no matter how deserved that revenge might be does not solve the problem. In fact it creates several new problems.
This is pretty well explored tragedy in fiction, all the way back to The Oresteia. Orestes is the son of Agamemnon and Clytemnestra. If you know anything about the trojan war you should recognize those names.
The story begins like this, King Agamemnon of Mycenae offends the goddess Artemis by killing one of her stags. So, in retaliation she prevents the greek troops from reaching troy by taking the wind out of their sails, unless Agamemmnon kills his oldest daughter Iphigenia. Agammemnon drags his daughter away from his wife Clytemnestra who was crying and begging him not to and offers her as human sacrifice. Ten years later when Agamemnon returns home he finds his wife sleeping with another man, and the two of them together butcher him to avenge iphigenia.
Then in order to avenge her father's death, elektra urges her brother Orestes to kill their mother and the man she committed adultery with. Orestes eventually goes through with it out of duty to his father, but because he's committed the clan of kin slaying the gods send the furies after him to chase him down and torment him.
The revenge just continues to cycle. Orestes doesn't right a wrong by avenging his father's murderer, he just commits kin slaying a taboo among the gods. Even though he felt he had an obligation too because he couldn't let his father's murderer live, the gods don't let him live in peace. Orestes would have been chased by the Furies for the rest of his life if Athena didn't intervene and basically hold the first court case in order to rule if it was really just to punish Orestes like this.
The point of my long foray into greek mythology is that no matter how entitled each person in the revenge cycle might have felt to their revenge, in the end they were committing a horrible act. Clytemnestra was avenging her daughter against the man who killed him, but she alienated her other two children. Orestes was duty bound to avenge his father, but he still killed his own mother with his two hands. At each link in the chain there's no real innocent parties, and the moment you take revenge you become a perpetrator in this cycle of abuse as well.
That is I think a central concept that the greeks understood but many modern authors fail to grasp, that revenge is a cycle during which any time a person can become a victim of it, and also a perpetrator of it. It's not a matter of internal goodness or badness but rather an uncontrollable cycle of violence that people get caught up in.
What revenge stories should be about is escaping the cycle. When the character manages to escape like Orestes and live for something other than revenge that's a happy ending, but when the character fails to escape that's a tragedy. Whether or not a character actually accomplishes their revenge is a footnote.
The Count of Monte Cristo accomplishes most of his revenge but the act of revenge isn't what saves him, but rather the faithful love of Haydee who had always been by his side and the words "wait and hope." The Count isn't saved by the revenge he took on all the people who hurt him, but by the strength he had to wait through a terrible situation until it got better and then live on to the better future. Carrie accomplishes her revenge in burning down the school gymnasium and all of her bullies, then goes home and dies a few minutes after killing her mom the last of her abusers unable to escape the cycle.
While their endings are opposites, in both cases completing their revenge didn't give them any measure of peace at all. In fact, the Count almost in the course of his revenge committed a sin far worse than anyone had done to him by killing a newborn infant. No, any good revenge story should know that in the words of percy from Critical Role you can't murder your way to peace.
"There was nothing I could’ve done to save my family, yet I still sold my soul in search of vengeance. Later I allowed Ripley to leave, knowing full well she was a greater threat to the world than the Briarwoods would ever be. I traded the world’s safety for the belief that I could murder my way to peace; that if I could be a greater horror, it would bring my family back. And once this lie was shattered I scrambled to find a solution, to make a deal, to undo my mistakes and balance the scales. I now understand that there are no scales, there is no redemption, and no ledger that judges me good or evil. I am free to simply be myself and live with the terrible mistakes I’ve made." -Percy's Death Letter, Critical Role
In most revenge stories I've noticed that revenge is the main character motivator for the character taking revenge. Therefore the conflict becomes whether or not they can find something new to live for by the end of the story. The characters seeking revenge often make that revenge their entire reason for living, but then what next?
This quote from Oldboy a modern adaptation of the Count of Monte Cristo is relevant.
Seeking revenge is the best cure for someone who got hurt Try it The loss of 15 years the pain of losing your wife and child you can forget all this Once again revenge is good for your health But... What happens after you've revenged yourself?
What happens after you've revenged yourself should be the central question to these revenge arcs. The ones who don't have an answer to that question and are unable to free themselves from the cycle are the ones who end in tragedy.
YUN VS KOHAKU
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Yun and Kohaku are characters from a western animated series that adopts eastern themes and a Japanese visual novel about vampires. These two characters come from very different genres of stories, an adventure story about magical warriors using martial arts to bend the elements and a horror story about vampires and serial killers respectively.
However, because both Yun and Kohaku are the central figures of a revenge tragedy they end up having a lot in common. The largest common thread between them is that both of them is that they are child abuse victims, specifically the victims of long term grooming.
They are children who were adopted and then groomed by their father figure for years. In Kohaku's case, it was sexual grooming, whereas in Yun's case it was grooming him into a child soldier. The official definition of child grooming works for both of these cases, it is when an adult forms a relationship with a child to sexually assault them or induce them into doing something dangerous or harmful to them.
Kohaku and Yun are more obscure characters though so for the sake of people who haven't read one or both of these series I'm going to go more into depth on their individual circumstances.
Kohaku is an empath, born with the ability to transfer energy to other people through sexual intercourse. She and her sister were brought into the Tohno Clan, because Makihisa Tohno the elder had demon blood in his veins. This demon blood made him at risk of going through a process called inversion, where he would slowly lose all his mind, all reason, and violently attack everyone around him until he was finally put down. In order to mitigate that risk, Makishisa engaged in regular sexual intercourse with a young Kohaku and made use of her abilities as an empath to control his demon side.
As the elder of twin sisters Kohaku made a deal with Makihisa that she'd let him use her whenever she needed as long as he never touched her sister. Since he kept his word to her, she found it hard to resent him in the long term. Also, because she was constantly high on drugs that made it impossible for her to feel pain.
"So, I took in everything Makihisa-sama wanted to do. I asked him not to touch Hisui-chan because I would take everything myself. He was probably ashamed and agreed to my request. He probably also thought it was better that as few people knew about this secret as possible."
Kohaku is eventually sent to take care of Makihisa's son who also inverted, but when he loses control and rapes her too that's when she loses her last bit of humanity and starts to think of revenge.
At this point she starts to think of herself as an unthinking doll who cannot move for herself, and can only move for revenge. She eventually starts to move against Makishia, first by informing Akiha and Hisui of the abuse she's suffered. She's surprised when Akiha immediately protests what he farther was doing right away, and the sexual liason ends and Kohaku becomes a normal servant. However, even after the abuse ends Kohaku decides to continue living for revenge leading to the main plot of the Far Side of Tsukihime.
Yun is the false avatar. If you've heard of Avatar then I'm sure you at least vaguely know of the concept of the avatar, spiritual guide in the world of avatar that reincarnates over and over again to guide both humanity and the spirits.
In the avatar prequel novels it's established each nation has its own way of tracking down the avatar, but because Kuruk died early and under mysterious circumstances the earth nation was in a panic to find the next avatar. Instead of waiting for more sure confirmation, they picked one random kid on the side of the road on what was basically a hunch that he was Kuruk's reincarnation. This kid was named Yun, a nameless but smart kid with no parents who was conning people by playing Pai Sho really really well. While all along the next avatar Kyoshi was right next to them as one of Yun's servants.
Yun is trained as the avatar through years, and is put through the kind of training that only the Zoldyck family from Hunter x Hunter would approve in. Including being forced to walk on spiked caltrops to learn bending, and being forced to microdose on poison to gain an immunity. Like, this is literally what Killua's parents did to him in HXH.
"I'm surprised you can move," Jianzhu said to him, more impressed than anything else. "Poison training," Yun spat through clenched jaws. "With Sifu Amak, remember? Or did you forget every darker exercise you put me through?"
Yun is a genius earth bender, a brilliant statesman, he works all around the clock to become the avatar everyone is telling him he's destined to be but he's not physically capable of bending any element other than earth. To the point where after a year of failing to learn fire, his bending teachers frequently lambast him as being lazy and not trying hard enough.
"Your situation isn't unique" Hei-Ran went on. "History is full of Avatars like you who tried to coast on their talents. You're not the only one who wanted to take it easy." Yun slipped. An event rare enough to notice. His motion took him too far outside his center of gravity, and he stumbled on his knees. Sweat stung his eyes, ran into the corner of his mouth. Take it easy? Take it easy? Was she ignoring the fact he spent sleepless nights poring over scholarly analyses of Yanghcen's political decisions? That he'd extensively memorized the names of every Earth Kingdom noble, Fire Nation commander, and Water Tribe Chieftan back three generations on the living and the dead? The forgotten texts he'd used to map the ancient sacred sites of the Air Nomads to such a degree that Kelsang was surprised about a few of them? That's who he was when no one was looking. Someone who dedicated his whole being to his Avatarhood. Yun wanted to make up for the lost time he'd squandered by being discovered so late. He wanted to express gratitude to Jianzhu and the entire world for giving him the greatest gift in existence. Taking it easy was the last thing on his mind. [Literally a few seconds later...] "In the old days, masters used to maim their students for insubordination," she said horsely. Yun restrained himself from flinching, "What wonderful modern times we live in."
So Yun is physically and emotionally abused by all of his teachers, Jianzhu, Hei-Ran and several other adults who were complicit with it to train him up into being the avatar. Then, when it turns out Yun isn't the avatar, he's immediately abandoned and left for dead.
Yun gets dragged into the spirit world as a human sacrifice to a horrifying spirit known as Father Glow Worm. He is abandoned by his master who makes no attempt to save him the moment he learned that he wasn't the avatar. Then, in the spirit world he fights Father Glow Worm for days and eventually has to eat him in order to escape home.
After getting to a random village he asks for water. Yun is mocked by a man he saved earlier fo rasking for a single glass of water. When the man throws the water on the ground and tells him to water bend it, Yun snaps and then kills the man who mocked him, the city guard, and everyone who was sitting in the teashouse and has his Geto moment. He decides to start living for revenge against all of the teachers who abused him.
"Well," he said out loud to no one. "It looks like I've been fired." Perhaps it was for the best. He would need the free time, because he had a losit of things to do. lots of personal business to take care of. And at the top of the list was paying his respects to Jianzhu. Filled with new purpose, Yun took off down the road, whistling as he went.
Both of these characters decide to make revenge their reason for living. To quote Oldboy, "Seeking revenge is the best cure for someone who got hurt. Try it." They also face the same fundamental issue, now that they're only living for revenge then what happens after they've revenged themselves?
These characters are also similar in a couple of other ways. They are schemers who mainly work through manipulating others. Yun fakes a political conflict between the fire nation royal family and another noble family in order to bring one of his abusers into the crossfire. Kohaku manipulates both SHIKI and Shiki through the use of drugs to orchestrate her revenge in the Far Side Routes.
They're also both trickster characters. Yun refers to himself as a clown and constantly hides everything behind a smile. "He added that smirk that everyone said reminded them of Kuruk's. After all, a clown needed his makeup." A major part of Kohaku's character is that after Hisui learned about how her sister was being abused she stopped smiling. Kohaku wanting her sister to be happy, started to fake a smile and goof around the way Hisui used to because she wants to see her sister smile again.
One more similarity before I begin dissecting their differences and the way these two characters are handled is that if Kohaku and Yun were the main characters of the story their revenge would undoubtably be framed as one hundred percent justified. If they were the main characters it would definitely be a kill bill situation.
I don't think they are justified, because straightforward revenge is boring. The fact that they are antagonists is the point of each story. I'm just making an underlying point on how a lot of revenge stories suffer from protagonist centered morality. It's alright if Maki Zen'in, or The Bride kills upwards of a hundred people in retaliation for the harm that was done to them and we're supposed to root for them without thinking too deeply on it because they're the protagonists of the story. Protagonist centered morality is bad, because it makes things too centered on the protagonist and therefore if the morality of a piece of based on the protagonist it will make things too easy and the protagonist will go unchallenged.
In fact, in the story of Tsukihime itself, the entire Tohno family thinks that Kohaku 100% has the right to take revenge against them. Akiha is fully aware of Kohaku's revenge scheme. She lets Kohaku get away with her revenge every step of the way, including taking what is essentially a bullet on purpose and dying for Kohaku's revenge scheme because she believes her family deserves it.
However, because they are not the protagonists they don't get the easy route of taking their revenge against the people who deserve it and then riding off into the sunset happily. No, Kohaku practically gets her revenge handed to her on a silver platter and still revenge doesn't fix anything.
Once again, revenge is good for your health, but...
WHAT HAPPENS AFTER YOU'VE REVENGED YOURSELF?
Yun and Kohaku are both characters who either lost everything, or had no reason to live to begin with and decided to make revenge a reason for living. Both of them were unable to keep living for revenge because revenge is unsustainable. It's not something you do once and you're done, it's a cycle. The act of participating in it continues to perpetuate the cycle. As a result both of them met their tragic end.
However, Kohaku's tragedy surpassed Count of Monte Cristo for my favorite revenge story in all of fiction, whereas Yun's ending made me want to rip his book in half.
There are some differences in how their revenge stories play out. Kohaku is a very unique character. In spite of being an emotionless doll, she takes her revenge not out of anger or hate but empathy. I can't word it better than Comun so I'll just quote their post:
Hisui route ends with the reveal that Kohaku masterminded the demise of the Toono family and her motives are pretty obvious but I never expect the way she felt about it. Kohaku describes herself as not as a human, but as Makihisa’s emotionless doll. Kohaku had to constantly intake pain-removing drugs in order to endure Makihisa’s (and latter SHIKI’s) abuse and this state of not feeling anything disconnected her from her emotions. Kohaku admits that, to some extent, she did all of this because it made her feel human a little. What you would expect from this premise? Kohaku channelling her remnants of humanity into hatred for the Toono family and orchestrating her revenge. Was that what really was on her mind? Nope, Kohaku (and Kinoko himself, as Fate/Grand Order is a great evidence of) has a much more positive definition of what it means to be human. Kohaku expresses her humanity through fairness, empathy and a desire to make the situation better. Even though, Makihisa singlehandedly completely ruined her life, she acknowledges that he didn’t do it out of sadism or perversion, he did because he really had no other choice in order to keep himself from inverting and causing even bigger harm to everyone. Kohaku sees Makihisa as much of a victim of this tragedy as herself. 
Kohaku's revenge actually takes a twisted form of empathy. Kohaku doesn't have the standard revenge motivation of just wanting to hurt the people who hurt her, because she can objectively see the points of view of almost everyone involved in the tragedy.
It's a bit like Orestes where there's no true beginning or end point. Makihisa is a sick pervert and the instigator, but he also didn't choose to be born with demon blood that made him liable to turn insane at any moment. SHIKI is kind of helpless in all of this, as another person with demon blood he couldn't help inverting at nine years old and going completely insane, he's not really in control of his actions. Hisui is an innocent, and while Akiha is a part of the same family the moment she learned what Kohaku was suffering she stood up for Kohaku and made it stop.
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"But, there wasn't anything else I could do. Without a purpose like that, I couldn't live. A doll cannot move on its own. Without anything to guide it, it can't move." "But still--" ...... That is unforgivable.
Comun frames Kohaku's motivations as genuinely believing the world would be better off without the Tohno bloodline, because it only has caused everyone involved with it suffering. Therefoer she makes a plan to kill every member of the family, except for Hisui and Shiki who are technically innocents, and then herself finally so Hisui can run off into the sunset together with Shiki who she'd always loved.
I'd also add that on top of empathy there's also a certain justice in her actions. Not justice in the sense that she has to hurt the people who hurt her, more like justice in the sense of fairness? Like, Kohaku isn't driven by personal hatred but rather a desire to make things fair and balance the scales. A family like the Tohno who cause misery to everyone shouldn't exist, because people shouldn't have mixed their blood with demons in the first place. There has to be a consequence to Makihisa's actions because you can't get away with child rape and the only one who could enforce it was her. The same way that Kohaku considers everyone's opinion equally and considers everyone equal victims in this twisted family cycle of revenge, Kohaku also acts to make things more fair.
To quote Percy again, it's like she's trying to balance the ledgers.
"And once this lie was shattered I scrambled to find a solution, to make a deal, to undo my mistakes and balance the scales. I now understand that there are no scales, there is no redemption, and no ledger that judges me good or evil."
Kohaku's also constructing a narrative around her pain. She needs a reason to keep living, and that reason is the narrative she's constructed, the story she told herself that she only half believes that everyone would be better off if everyone associated with the Tohnos, herself included, except for Hisui and Shiki died off.
Of course this is just a narrative. A lie she is telling herself to justify her actions. Because Kohaku acts out of fairness, and empathy, but she also acts for the sake of acting. She wants a reason to move, because otherwise she would just be a doll, passively enduring suffering. The story she tells herself is in the end a lie, like all stories are. Kohaku ignores the feelings of two people in her assumption that everyone would be better off without the Tohnos, that is her own personal feelings towards Akiha, and Hisui's feelings towards her. Kohaku understands that the reason Hisui can't smile any more is that she's too horrified at all the things her sister endured to protect her. However, she can't grasp that killing herself in front of Hisui would just make Hisui live with that guilt forever. That Hisui would rather be miserable with her sister alive than happy with her dead.
(From the good ending)
"Nee-san......? Nee-san, hold on......!!" A desperate cry. Seeing that, the girl smiles like a child. "...... Huh? ...... Don't do that, Hisui-chan. Crying like that, it feels...... like back then." "What---Nee-san, why----" "...... Yeah, because if I, don't do, so, you won't be, able to return, to the way, you were." Her words in pieces, and with glazed eyes, she speaks to Hisui. "---------Nee, san." Hisui's face contorts in grief. Her tears flood her face. "...... Why? That's fine. I was okay with the way I was. If you were happy, then I was happy. I---I was always protected by you, so---" I was always happy. Painfully, she swallows her last words.
Yun is in comparison less magnanimous towards his abusers. He wants more straightforward revenge against his teachers and all the people who "lied" to him by promoting him as the false avatar.
This is the biggest area where he differs from Kohaku. Rather than Kohaku, I'd say he's more like Geto, someone with a savior complex who genuinely put their all into being good because they believed they had the responsibility to save people, only to be then betrayed by those same people they were working so hard to save.
I do still think empathy is the central motivation for both characters. Kohaku commits revenge out of a twisted sense of empathy to see the perspectives of everyone involved and decides the only way to fix everything is to destroy it all and wipe the board clean and give the two innocents in the Tohno Household a fresh start.
Geto and Yun are both high empathy individuals whose empathy for other people twists them so much when they're confronted by human ugliness and selfishness, that they end up turning on the same people they wanted to save. They feel a bone deep empathy that twists them into monsters because they're not able to exist in an unfair or imperfect world that isn't the way they imagined it to be.
'...no matter what, I hate non-sorcerers. But it's not like I hate everyone at Jujutsu Tech. It's just...' It's just that it was what Geto had to do. In some ways, Geto and Yuuta were the same. Geto was too sincere. To someone like him, the reality that the world of sorcerers presented to him was just too cruel. '...that in a world like this, I couldn't be truly happy from the bottom of my heart.' To live for the purpose of being yourself. And for that goal, Geto could only continue to pursue his twisted dream, drowning himself in the curse that lies in the gap between ideal and reality. This was the final confession of a man who could only choose to warp himself, who had erased himself in pursuit of his goals. The only person who could bear such a curse was Gojo Satoru. JUJUTSU KAISEN ZERO LIGHT NOVEL
Geto is broken by the idea that all of his comrades and himself are considered expendable, and they're all meant to sacrifice themselves for an ignorant public. Yun is broken by the fact he broke his body and mind trying to be a great avatar because he wanted to help people, only to learn that it was all for nothing because he was discarded the moment it turned out he wasn't the avatar.
(Yun is more Morgan Coded but that's a different post).
It was too late. "I dedicated my life to people like you." Yun said. He couldn't tell if he was laughing, crying, croaking out beastial sounds of fury. "I wanted you to thrive. I wanted you to prosper. I tried so hard."
However, I'd say both of them Kohaku and Yun are driven by an underlying idea of fairness. They're not taking bloody violent revenge for personal gratitude, but because they can't cope with the unfairness of the world they're living in and are trying to find some ways to balance the scales.
Yun is so driven by fairness that he doesn't want to punish Kyoshi even though she technically stole the title of avatar from him. He considers her innocent of the whole thing, and even sympathizes with her and the struggles she carries right now as avatar.
"I can't believe you think I would ever hurt you." He gently tugged the closed fan out of her right hand. "You, the one innocent party in this whole affair! I would never hurt you, Kyoshi! For Yanghcen's sake, I used to be your whole life.!" He dropped the weapon and it pinged against the ground. "I know what's happening here. Your duties have gotten to you haven't they? I remember what it was like, carrying the weight of Four nations on my shoulders. Jianzhu used to liken them to unruly students in a classroom, requiring the guidance of a strong hand." He paused and chuckled, "I used to believe it meant showing the wya, leading my example. Now I know better. The world is a child refusing to listen, creaming in a tantrum. It needs to be slapped a few times until it learns to be quiet."
I think this is essentially the difference that makes one narrative and breaks the other. Nasu is fully aware of Kohaku's humanity even as she calls herself a doll. He goes to great length to demonstrate Kohaku's humanity in all the ways I pointed out above, by showing how much she sympathizes with others, by how she protected her sister, by how she's guided by principles.
More than anything, it sympathizes with Kohaku by making us as the reader understand that while she did bad things it was in retaliation to an even more horrible evil done to her. Also, that Kohaku only did these things because revenge was the only way she could think of to live, Kohaku was just a victim coping in the worst way imaginable. I think Nasu really nails down the hopelessness of someone who's clinging to revenge because they can't think of any other reason to live.
Whereas so much effort is put into Yun's backstory and detailing all of his suffering, only for him to be treated like a very standard villain. Like, honestly, Geto is a genocidal maniac and he's framed way more nicely by the story he's in than Yun. All Yun really wants to do is kill his abusers and that is apparently a sin too deep to continue living with.
Geto who does way worse things than Yun, and who is also killed by his former best friend is shown way more love and acceptance in his ending than Yun is.
This was the final confession of a man who could only choose to warp himself, who had erased himself in pursuit of his goals. The only person who could bear such a curse was Gojo Satoru. Where did it go wrong? And how could they start over again? The answer was left in their far-away, far-away youth. And even considering everything that had happened until now, it was clear that this story was about to end. But, there was one thing that was concrete. Even if everything was different now, there was still one thing that - from the very moment it all started - had never changed. Gojo knelt down, meeting Geto's eyes as he sat there. '...Suguru.' '...?' Geto Suguru. It was a named that the Jujutsu Tech organization feared: one of the four special grade sorcerers, who had killed over a hundred ordinary people, who had been named and exiled as the most evil curse use. But to Gojo Satoru, he was —— '————, ————' '...ha.' When he heard the words Gojo blurted out, Geto couldn't help but laugh. Such embarrassing (t/n: makes you self-conscious) words. Even why they were students, those words had never been said before. 'You should've at least cursed me a little before the end.'
In the actual manga of JJK too, Gojo tells a teenage ghost of Geto that if his adult self was there he was the only one who could have satisfied him. Gojo thinks about how he has to finally catch up to Geto after being left behind that day, when he moves on to kill the higher ups. Gojo's dream of protecting the youth came about because he never wanted someone to suffer alone like Geto did again.
Whereas, this is basically the only thing Yun gets told from his best friend and the hero of the story who is supposed to be the chosen spiritual guide of humanity chosen by the gods.
“It’s time to let go.” Kyoshi lowered her hands. “Whether you kill me here today or not, you have to let go of what happened.” “And it didn’t brting me peace. It was wrong that you were lied to, Yun. It was wrong for Jainzhu to do what he did, but he’s gone. Whatever pain and anger you have left - you have to live with it. You can’t put it on anyone else.”
Have you tried, uhhhhhh getting over it?
The "you have to live with it" is just particulary insensitive because as I went to great lengths to demonstate above, Yun was TRYING to live with it. Just like Kohaku, revenge was the only reason he could come up with to keep living.
It's fine if the heroes cannot find a way to reach out to save Yun in time and he dies because living for revenge is unsustainable. That's what happens to Kohaku, that's what happens to Geto. There's just a cruel lack of empathy in the way that Yun's death is framed. It's framed as a mercy killing, because Yun, a like eighteen year old boy who was retialiating against his abusers was just apparently so beyond hope. Not to mention that Kyohsi deliberately sides with one of the abusers and gives Hei - Ran a chance to redeem herself, but doesn't give that same chance to Yun her victim.
It's just this way that they characterize violence as bad but don't analyze at all where the violence came from or why they'd want to retaliate in that way. Gojo mercy killed his best friend Geto, but he also realized that the problem didn't begin with Geto and sought to create change in Jujutsu Society after Geto's death in order to try to break that cycle.
"I'm sorry for saying you have to live with your pain." Kyoshi put her palm into his chest in a gesture of comfort. "Because you won't." The cold she sent through his body formed a tunnel of ice between his ribs. It happened so fast, and with so much force, the air behind him turned to frost. With his heart and lungs frozen solid, Yun fell to the side.
Kyoshi kills Yun by freezing his heart. She specifically uses a technique that was taught to her to heal people, to murder him and put him out of his misery.
In the aftermath Kyoshi buries him and then lets the entire world remember him as a boy who went crazy and tried to kill the avatar. She doesn't even like... tell the whole story. That he was abused and lied to his whole life to clear his name.
Like, what a great friend.
This is what happened with Noel and Ciel too, but as I said in my Noel / Ciel post, Ciel killing Noel is meant to make her look like a terrible person. Noel is a victim caught up in circumstances, and Ciel could have saved her much earlier by lifting a finger and now that it's too late all Ciel can do is coldly put her out of her misery because Ciel isn't a hero. Shiki, a character who chops women into tiny little pieces has the opportunity to kill Noel a couple of times and doesn't do it, because he knows that killing her would be wrong and leaves it up to Ciel to decide.
Noel is fridged and dies a miserable death as a victim but it serves the greater story purpose of pointing out what a terrible hero that Ciel is. However, in avatar, the story still wants me to believe that Kyoshi is the hero so the only way they can accomplish that is by villainizing Yun and giving him an unsympathetic death.
if you wanted Yun's life to be some great tragedy, then you should let Kyoshi look bad. Let Yun died because Kyoshi completely failed to save him, have it be her wrongdoing. If you don't want Kyoshi to look bad, if you want her to be a hero then have her save Yun. You can only have it one way or the other. If the only way you can make Kyoshi still look like a hero is by victim blaming a victim of long term child abuse for not just getting over it then I don't know what kind of story you're writing there.
The writing just needs Yun to be a straightforward twist villain in the end for Kyoshi to defeat, so they downplay all of these good points and his status as the victim to make him fit into a more two dimensional role. If Yun is wrong because violence against his abusers won't solve his problem, then why is the solution for Kyoshi to just put him down with violence? Why is Kyoshi's violence sanctioned but Yun's violence not sanctioned? Kyoshi is allowed to kill Yun and put him out of his misery, but Yun can't kill his abusers? It's justice when Kysohi does it, but revenge when Yun does it? Kyoshi preaches that you can't stop the cycle with violence you have to let go then proceeds to end the cycle... by murdering Yun.
You can't preach this empty revenge bad message unless you're willing to look into why a character like Yun would want revenge in the first place, and how the world has failed him in ways that he thinks the only way to keep living is for revenge. You can't just tell him to let go without showing both him and the audience what letting go would look like.
This is exactly what Tsukhime did right with one of the most beautiful scenes in all of fiction, by showing that the cycle didn't end with Kohaku killing her abuser, and it didn't even end with Kohaku killing herself because each time she tried to enact revenge all she succesfully did was bring more pain into the world.
"But----" "Eh?" "But, there was just one strange thing." Really just a little bit. She said that as her eyes trailed off into the distance. "Akiha-sama protected me in the end. I knew there was a fifty-fifty chance she would do that. I stayed close to her for that reason. Revealing Makihisa-sama's abuse and devotedly helping Akiha-sama who was slowly turning nonhuman. ---Yes that's right. Really, I knew she would die protecting me." That smile. Even though she is smiling, she looks really sad, as if she's-- "But----I was really surprised at the time. Why is she protecting me? Why is she protecting me, risking her life?" ---She looks like she might burst into tears. "I still don't actually understand if I was actually happy or sad when Akiha-sama died. But when I wake up in the morning, I take tea to her room even though I know she is gone. Isn't this strange? Even though there's no one in that room anymore."
Kohaku thought she was relieving everyone of pain by killing the Tohno, that everyone would be better off, but the moment she succesfully kills Akiha she regrets it. It's all so hollow that she goes to Akiha's room every day for like a month leaving tea in front of her door.
Kohaku's identity is so wrapped up in pain, she forgets that in spite of the pain caused by those bonds there's also love. Hisui might not be able to smile because she feels constant guilt over how much Kohaku endured for her sake, but that doesn't mean Kohaku disappearing would fix that because she loves her sister.
Kohaku may think that Akiha is better off dead, that they're both better off dead because they only cause each other pain through their twisted connection but once Akiha is dead she goes to her door and leaves tea there every. single. day. because she valued her connection to Akiha so much.
Then she kills herself by gauging her knife out with a heart, mirroring Akiha who was pierced by the heart protecting Kohaku. "Hang in there...! Why, why did you do that...!" "Because revenge was the only thing I could do----I can only disappear when it's all over. I tried to find new springs, but I could never find one, and time ran out." She smiles. That... for no reason at all---- "What the hell is that? What are you saying...!" I look at the wound like I did to Akiha. ---She won't make it. It has pierced her heart. "........." Why? There was no reason---I just can't bear the sadness.
Revenge was unsustainable but because she couldn't be her genuine self in front of others, because she couldn't get in touch with her genuine feelings of affection for people like Akiha tshe couldn't find any other reason to live in time.
Even after Kohaku has just confessed to orchestrating the murder of Shiki's sister and terrorizing him for weeks on end, Shiki still begs for her to live though.
"...... Right? You're a normal girl who liked Akiha, was always worried about Hisui, and laughed when we talked about stupid things. So----" Even if she wished it and caused the deaths of Akiha and SHIKI... "--Kohaku, there was no reason for you to die." Increasing my grip, I say these words from the bottom of my heart.
I think that's ultimately what makes Kohaku's story superior, because it is at its heart a story about an abuse victim who couldn't find any better way of living. The story bends over backwards to show us all of Kohaku's good qualities, and how it's those good qualities that led to her fall, not any internal badness on her part. Even if Kohaku is someone who's capable of doing bad things and got a whole bunch of unrelated people serial killed by SHIKI. The tragedy is also on the onus of the main character. That's what the story of the ribbon is for, the whole thing could have been prevented if Shiki could give the ribbon to the proper girl in time. The whole thing is written with the premise that Shiki could have saved her, and he does in her route. It's as much of the main character's failure as Kohaku's.
On the other hand, the tragedy in Yun's story isn't that Yun is a longterm victim who didn't get the help he needed in time. It's that Kyoshi is sad because she has to put down her childhood friend like a mad dog. All of Yun's good traits are invalidated and he's painted as a villain to make the story simpler and as a result it's far more boring and doesn't have anything to say about abuse, or the human condition and how it survives terrible abuse like Nasu's writing does.
That's why Nasu is the goat.
At least until Tsukihime Remake comes out and Kohaku's route gets padded out with filler and turned into a giant extended boss fight that didn't need to exist at all that takes like five hours to finish NO I'M NOT BITTER ABOUT CIEL ROUTE'S TRUE END IN THE REMAKE AT ALL.
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stari-hun · 2 days
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Reverse 1999 is an Existential Horror and they’re reminding us of the genre
This is a post about Vereinsamt, book 7, but I won’t be talking about any massive story spoilers here!
Chapter 7 - The Maze of the Minotaur is horrible cause it viscerally shows how different we are as humans from then to now.
I was just talking about how 1999 was when Blair Witch came out, so every character has massed out on the massive horror resurgence that came out after it. In Reverse 1999, 1999 was when they had it all. But to us, if you asked what the best era in the past was you’d get 100 different answers, and very few would be before the 2000s.
Blair Witch was the turn of horror films because it gave the foundation for a new genre that was accessible to amateur film makers: the Found Footage genre. It made way for an entirely new type of story where all people needed was a friend and any kind of camera in order to tell their story. This stemmed into a digital version of this genre: Alternate Reality Games or ARGs. As well as a subgenre of Found Footage called Analog Horror, in today’s age, even phones have better camera quality than most cameras' film quality back then. So the genre learned to turn the quality down on videos in order to get a vintage quality to them because the inability to see would give a fear of the unknown. We both have a fear of the unknown, but the characters in Reverse 1999 have no knowledge or baseline to be afraid of things that aren’t what they appear. Arcanum can be used to change one’s appearance and it’s uncommon knowledge, but to totally change a person's stature and look is a rare ability. A few arcanists have a certain transcendental ability to tell people apart by their aura, bones, or unique arcane signature. But they haven’t experienced this horror renaissance. Horror movies actually have a pretty important role in public perception of things. If a person was walking around with a knife or a bat and we didn't have horror movies or stories of that exact situation, then unless you heard about a dangerous person on the streets, your guard wouldn't be up. Hearing and seeing stories about the possibility of harm and what could happen in a certain situation is a very important role media has in our lives. With the Mandela Catalogue came a fascination with urban myths and similar cryptids. People from Appalachia and indigenous people around the time it came out would share stories of their encounters with creatures who would pretend to be human and lure us to them. Whether or not a person chooses to believe in nonhuman entities is up to them, but it's a fact as well that a lot of animals have adapted to humans and learned how to mimic us. Birds mimic us easily as animals who specialize in it, but cats and dogs do their best to mimic our speech patterns to. Humans are animals as well so we sound like other animals. Bunnies being hunted in the woods make screaming sounds that grab the attention of anything nearby but especially humans, they even sound similar to us in the way babies' cries can make other animals think we're a similar species to them. So whether it has a mystical explanation or one in nature, we know that something that sounds like what isn't on purpose is a sign of danger. We've seen horror movies and heard stories about turning around and seeing what we think is a friend only to be betrayed by a monster tricking us in many popular media. We've seen media portrayals of that person being something pretending to be human and pretending to be your friend, so we know that that means imminent danger. In Doctor Who you have Weeping Angels who use the voices of others to communicate until they're caught, Supernatural used the stories of mimics many times, even in DnD as a tabletop game has it as an enemy that isn't strong but always poses a threat because trusting that you're safe when something is tricking you into thinking that way is one of the scariest things to humans. It's why I think Arcanists, because of the nature of arcanum, struggle the most from memory gaps or mental illness. Arcanum relies on your mind and schema as power. As humans, we naturally feel uncomfortable with the unknown and take comfort in learning and overcoming fears. We like an environment we can feel control in and safety from as well as people we can feel safe with. So along with the unknown, another thing we fear is being innately unsafe around someone we've placed absolute trust in.
The characters in R1999 lack the public zeitgeist we have. 37’s instincts aren't to distrust the people around her in any situation. Even when 210 is purposefully trying to knock down her ego, she doesn't react to it with feeling hurt because she genuinely trusts the people of Apeiron and especially her close group. She doesn't consider they would do anything bad to her, and she doesn't have the knowledge to consider that something could use that trust by pretenidng to be them.
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y-rhywbeth2 · 2 days
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Elves: Philosophy and Religion
Link: Disclaimer regarding D&D "canon" & Index [tldr: D&D lore is a giant conflicting mess. Larian's lore is also a conflicting mess. There's a lot of lore; I don't know everything. You learn to take what you want and leave the rest. etc]
Physiology and quirks | Names | Clans and Houses | Pan-Cultural things | Elven 'Subraces' still a wip | Philosophy and Religion & Pantheons | Half-elves | [WIP]
• Overview: the variety found in elven religion/s. • Key spiritual philosophies that define elvendom: the Road of Life, Elamshin, and Laraelever • Creation Myths • Reincarnation and dying/Transcendence • Funerals • Holidays • Gods: a very brief overview of the very lengthy amount of nonsense about the four pantheons involved with elves which will be covered seperately (the Seldarine, the Dark Seldarine, the Seelie Court and the Asathalfinare)
Elven religion on Toril is diverse. The different subraces of elves have their own traditions and understanding of the Seldarine, the Seelie Court and the adjacent outer circle of sylvan gods, and the Dark Seldarine, and within those larger umbrellas different individual cultures may also vary.
While the elven faiths are split into the pantheons of the Seldarine and the ‘Dark Seldarine’ after the exile of Lolth, Eilistraee and Vhaeraun, dark elves and surface elves are not restricted to one pantheon vs the other. With two exceptions - Shevarash and Fenmarel - the Seldarine answers the prayers of drow worshippers and accepts them as priests (even if their mortal cousins do not), and gods of the Dark Seldarine do accept and sometimes reach out to elves who are amenable to their nature (even if most drow would call this heresy).
While it’s claimed that the drow are exiled from Arvandor, there are a few things that suggest things are more flexible than that. Firstly there's the individual drow who worship the Seldarine and Eilistraeeans who go to Arvandor after death (Eilistraee having a realm on Arvandor for this putpose), and secondly that surface elves can, through their own actions, fall out of grace and fall under Lolth’s sway without realising it. It’s also been put forth that this applies to the reincarnation cycle, as an elf’s spirit may shift between Corellon and Lolth’s sphere of influence by their actions: a drow may go to Arvandor and be reincarnated outside of Lolth's clutes, an evil surface elf who defies the Seldarine may be born again in Lolth's web.
Lolth hungers to be worshipped on the surface and often walks the streets of human cities (likely in disguise). She particularly delights in corrupting more elves, whispering in the ears of the desperate, ambitious and those lost to pain and grief – some of whom deliberately seek her out despite the great taboo of doing so.
Vhaeraun seeks to do away with the divisions of the Crown War and reunite the Tel’Quessir under his worship, which includes stealing surface elves out from under his old pantheon where and when he can.
Eilistraee doesn’t deliberately seek surface elven worship, or any form of worship since she invests all her energy into pulling the drow out of Lolth's grip, but she welcomes all into her faith regardless of origin. Due to her welcoming nature and outcast status she also tends to be popular with half-elves who face prejudice or persecution, especially bards.
Ghaunadaur will happily accept worshippers and future sacrifices from anyone – he’s patron god of gelatinous cubes, he’s not picky.
Kiaransalee, goddess of undeath and vengeance, has attempted to demand fealty from surface elves in the past.
Selvetarm is indifferent to his worshippers, so probably neither objects to surface elven worship nor cares if they don't worship him.
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Key Philosophies:
A larger bent of religious philosophy drawing strongly on Sehanine Moonbow’s dogma, and particularly strong on Evermeet, lends itself to the concept of enlightenment and unity with the gods:
The Road of Life is a philosophy that the long life of elves is a winding path of many stages, at the end of which, if walked correctly, the elf with understand the many mysteries of elven life and the world and be presented with a choice to either ascend permanently to Arvandor and join the Seldarine or to return to Toril and guide the People as a bodhisattva-esque figure, denying yourself eternal reward in order to shepherd others towards it. Thus far there is only one elf known to have achieved this stage, Queen Amlaruil of Evermeet, who chose the latter. She recently disappeared during the Spellplague era and nobody knows what’s up with that so far.
Each road walked is unique, with many branching paths that appear when a choice can be made (some of which loop back to an earlier part of the road which need to be walked again) and many different cultural and religious opinions exist on how the road is supposed to be walked; whether its something you build for yourself by experiencing it and the journey itself is the point, or if there's a true route hidden amongst all the twists and turns that one must find and walk to reach enlightenment.
What exactly is beyond Transcendence at the end of the Road isn't explained, which is presumably why you need to spend a lifetime getting enlightened to understand it.
But by and large elves live by a combination of individuality and community: 'We are on this shared path together, but at the same time all of us are finding our own way.' Everyone's road is unique to them, and The People must support each other as a whole in order to provide the structure for an individual to walk their path.
Throughout the journey the elf develops themselves, exploring the world and their identity and their faith. Introspection and reflection on the nature of reality and divinity (and the elven place around it) develops throughout one’s life.
The first stage applies to young elves, and focuses on individualism; Exploration, chasing impulses and curiosities and travelling as they find their footing, grow to understand the world they live in, the gods they come from, and establishing an identity.
The second is a maturation stage, where the elf settles and begins to look towards their community and the People as a whole. At this stage elves have had many decades to grow and experience things and get to know themselves and are ready to commit to some field of development, dedicating themselves to their art or career (this is the point where one joins the priesthood or military, becomes a politician, or devotes their lives to study or art, etc). Either their attention turns outwards as they begin to consider the world, the gods and The People and their spiritual growth extends around and amongst them - or their full attention is devoted to one specific interest, which will consume them obsessively for the rest of their lives as they explore every part of it (don't start an elf on their special interest unless you genuinely want to be there for days while they gush over the minutia in full detail).
At the penultimate stage, when an elf finally hits old age (700+), the road takes a turn for the mystical. A ring of light – Sehanine’s titular moonbow – appears around the irises of the elf, signalling to them and those around them that they will soon be recalled to Arvandor. Their reveries begin to fill with visions and communion with the goddess of death, a process known as Transcendence, preparing them for what’s to come and presenting them with experiences that are said to be indescribable to one who hasn’t experienced them. Gradually they begin to slip into visions even during their waking hours as they slip away from the physical world. This is the time when an elf looks back at the winding threads they wove of their life and are to use it to place together ‘an understanding of elven nature and its relation to the universe,’ as the Seldarine begin to recall them to Arvandor.
As an elf dies they enter communion with the Seldarine, their awareness spreading throughout the Weave and encompassing the spirits of all elves on Toril, then into the minds of the Elders; those elves who have passed into Arvandor before them. The dying elf becomes one in communion with the Seldarine, magic and the People. The wisest are said presented with the choice to join the Seldarine or to remain in the mortal realm as a guide.
Many elves simply walk away into the woods or mountains and are never heard from again; elves outside of Evermeet usually find themselves compelled to travel to the Isle.
Sometimes elves physically fade out of existence as they die, rather than leaving a body, and Eilistraeean drow are also described doing this (Eilistraee calls her followers to her much as Sehanine calls to surface elves, where she dances alongside them until both fade into the moonlight (the Last Dance)).
Sometimes the spirit simply departs the flesh and leaves an empty shell behind which will be disposed off according to their culture.
An elf who dies to disease or violence does not experience Transcendence, and there's a strong chance their soul will be destroyed by the act of dying. In cases where it doesn't the soul is trapped, and a priest of Sehanine is tasked with seeking them and undergoing the Transcendence on their behalf to guide them to Arvandor.
(‘Wait, what about the Fugue Plane?’ Yes. Welcome, or perhaps 'welcome back,' to the land of The Writers Never Agree on Jack Shit. According to some sources the Fugue only applies to humans (and even then, only Faerûnian humans), and according to others elves will be going to the Fugue to face Kelemvor's judgement too. Up to you.)
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On the other hand there's Elamshin, the Will of Lolth (or simply 'Destiny'). All strive for Lolth's approval; those who have it continue to live and are granted power and wealth; those who lose it suffer and perish. Chaos incarnate, how one gains and maintains this favour is not clear and one must be sharp and attentive and always ready to adapt to survive. When one cannot adapt, one has stagnated and must give way to the new growth. By living in chaos one is an adaptable and stronger being, and by better serving Lolth such the Spider Queen and her followers will overthrow the false traitor gods and rule the world, as is their right.
The rest of the Dark Seldarine do not seem to have any overarching philosophy like Elamshin or the Road of Life - Eilistraee seeks to forge a new path; Vhaeraun's church is a resistance movement more than a faith; etc.
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The People are innately and spiritually a part of the Weave of Magic that saturates all of Toril and the Natural Balance, the later of which they have a druid-like relationship with. As they are part of other elves and their gods, they are one and a whole with the tapestry of magic and nature. The health of these things is the health of the People.
‘The Home of the Heart,’ a rough translation of the word Laraelever, the forest ‘as it should be,’ when one is living in balance with the natural cycles of the world and not burning it down or harming it out of carelessness and greed. The term can also be applied to things that are in line with this harmony, such as elven furniture and architecture grown from living trees or grown into shape and then harvested at the end of its lifespan instead of killing the tree for its wood on ones own terms. The individual shouldn't come at the cost of, nor impose harmfully on the lives of others.
Lolthites, Selvetarmites, Kiaransaleen and Ghaunadaurans don’t give a flying fuck about this, notably. Not sure about Vhaeraunites, but since he's trying to get the drow back to their pre-Descent lives it's possible something along these lines is in there... then again he does have a holy day that's just him giving the middle finger to the value the Seldarine places on nature, so maybe not.
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Creation myths:
The most common creation myth is of course the variant where Corellon was injured in combat with the orc god Gruumsh, and the droplets of his blood became the first elves (some also add that another god – usually Sehanine or Angharradh – wept at his injury, and the mingling of blood and tears gave rise to the elves).
Some claim that Corellon created these first elves in his image by using magic to weave them physical forms from sunbeams (gold elves), moonlight (moon), the forests (green), the clouds (avariel), the seas (aquatic), and shadows (dark elves).
‘Myths discussing the natural origins of the Fair Folk are closely tied to the ability of many members of the Seldarine to assume nonelven, natural forms far greater in size than is common for their avatars.’
Reincarnation:
While lore from both the original AD&D and 5e supports elven reincarnation, and a specific form of reincarnation exists in being reincarnated into a fey guardian to take on a life of duty to nature and elvendom, a reincarnation cycle is not a universal belief amongst the Tel’Quessir.
Some do not believe in it. Of those who do, it’s believed that an elf may reincarnate as animals, plants or fey and not just elves, and this is not necessarily viewed as a punishment or reward in the fashion of karmic-like consequences. Sometimes it's even a desired outcome. Corellon and Sehanine work together to guide elves towards perfection in the cycles of life and death, Corellon watching over them and protecting them in life and creation, before handing them to Sehanine’s care in death. As the deity of transcendence, she presents elves with guides and puzzles to solve – in life, and presumably in death - as they find their way towards their final stage.
Some believe that reincarnation is only a rare occurrence that only happens as a punishment, when an elf commits a great wrong and is sent back by the Seldarine to atone before they can enter Arvandor. Others say that it’s a sign that an elf has unfinished business – usually some duty to kin and clan – and they have returned in order to complete it.
An order of rangers in the service of Sehanine (the Sentinels of the Moonbow) serves as a sort of animal wellfare group, that protects animals under the reasoning that they may be 'the reincarnated spirits of elves of ages past and that may once again assume elven form.'
Undeath - mormhaor, 'corrupted death' - is a state despised by elven faith as a breakage in the natural cycles of the universe that damages or destroys the soul of the victim. They are trapped in an abominable state, torn away from the people and unable to achieve transcendence or walk the Road. Elves tend to handle undeath badly.
The story of Corellon’s exiling of elven souls from Arvandor due to Lolth’s manipulations, which has been introduced in 5e, clashes with previously given Realmslore* (wherein elves had already settled the Prime Material Plane in mortal forms before Araushnee’s banishment, and Corellon takes a static gender for her, not mortal elves), so while the story may exist on Toril, it’s not the mainstream version most elves believe in.
(*It's been stated in canon that depictions of deities outside of realmslore do not affect the versions of them within it, nor vice versa. A deity’s realmspace aspect is something of an independent being.
‘Once [an immigrant] deity is accepted into the pantheons of Toril, there is no difference between [native Torilian and pan-DnD gods], since each immigrant deity has a local aspect, independent of other world-based aspects he or she might possess. For example, although Labelas Enoreth and Clangeddin Silverbeard battled each other during the Time of Troubles on the isle of Ruathym, any enmity stemming from that clash does not extend to other worlds. Likewise, Lolth in some other world differs from Lolth in Faerûn’ - Faiths and Pantheons )
Funerals:
Funerary customs vary greatly not only by subrace and nation but by specific communities - and each funeral is greatly customised according to the nature of the deceased.
Sun elves build elaborate tombs that also double as troves of history and lore that descendants can access; green elves bury their dead beneath or within trees, as do most copper elves. Some cremate their dead. Some elven cultures see a body as nothing but a cast off husk of no value now that the spirit has departed. Moon elves, as ever, vary greatly. Evereskans and some moon elves go for tombs, in the rest of the world some families draw more from their sylvan ancestry and go in for tree burials, others might use the customs of human settlements, etc.
I can't find anything specific on dark elven customs. Eilistraeeans have them, I assume Vhaeraunites do too. Ghaunadaurans die via self-sacrifice and get eaten. I'm pretty sure Kiransaleen and Lolthites believe in recycling via necromancy (or occasionally cannibalism, in Lolth's case). Being used to build an animate ossuary for Kiaransalee's temple also looks to be on the table. With Lolth in particular it's going to depend on which Lolthite sect you're in.
Holidays:
Not counting the impromptu revels Hanali's priests throw, Lolth's regular sacrifices, the various holy rites observed in Sehanine's name (focused on lunar cycles and phenomenon, which can occur once per decade, century or millennium), and so forth.
Cinnelas'Cor: 'The Day of Corellon's Peace' (everybody except most drow) and The Melding of the Three (moon elves) Elven new year, except it's held once every 'four snows' or 'pyesigeni' in elven (also known as Aeloulaeva), which is four years to a human.
Massive archery competitions are sponsored by the church of Solonor Thelandira, and considering these are elves one imagines that there's an incredible amount of getting drunk, dancing, flirting, and acting like idiots involved.
For moon elves this is also the holiday where they celebrate the birth of Angharradh and the peace and safety she brings.
Lateu'quor: Communion of the Crescent Moon Occurring once a month during the crescent moon phase, a celebration of creativity where elves gather in nearby glades and offer up a work of art to Corellon (a song, dance, piece of music, poetry, fine art, textiles, weapons, whatever you make)... while also dancing and partying, because elves. The creations are placed on display or preserved by Corellon's priests at his shrines and temples. Exceptional masterpieces are taken to Arvandor to be enjoyed by the elven spirits currently there. Occasionally Corellon personally blesses the revel with a spontaneous magical effect, which may involve him gifting his own work of art to the mortal elves in return.
The Secrets of the Heart Revels in honour of Hanali Celanil, occurring once a month during the full moon. A 'rosy glow' manifests within participants, highlighting their 'inner beauty' that lasts for several days. Feelings of romantic love are magically enhanced in some fashion, allowing participants to evaluate their feelings and relationships. Much like Lateu'quor, offerings of artworks are made to be taken to Arvandor and admired there. Some are returned, and these are shared around to be enjoyed by everybody. It's considered a lucky day to elope, announce engagements, and to unveil new art to the public.
Lunar Hallowings Also held during nights of a clear full moon, participants enter reverie and either mediate alone or enter communion with loved ones to commune with Sehanine. Occasionally Sehanine temporarily enjoins the spirits of all elves into a 'true sharing of the minds.' Then, of course, comes the dancing and drinking that lasts until the first rays of dawn.
Followers of Lolth celebrate the full moon by holding a religious ceremony with the sacrificing of a surface elf as the central event as a deliberate insult to Sehanine.
Nights of the new moon (Vhaeraunites) For surface dwelling Vhaeraunites, the nights of the new moon are sacred, celebrated by stag hunts through dark woodlands ending in the sacrifice of its antlers and still beating heart to their god in a manner which deliberately perverts the hunting celebrations of the Seldarine.
The Budding A dance held during the spring equinox honouring Rillifane Rallathil; the natural cycles, the life given by the world around one, and the growth of new life is celebrated with the usual dancing and feasting. The weeks leading up to the celebration is marked by fasting, broken with the ritual hunt of a hart.
The Dance of Swirling Winds A dance festival held on the vernal and autumnal equinoxes, observing the changing of the seasons and venerating Aerdrie Faenya who for most elves is am agricultural deity. During the gathering there are always strong winds, and those who can't fly (via wings or magic) are granted magical flight by the goddess so that they may join the wind dance in the sky. At the end of the festivities the wind blows the participants over several miles of vistas showing natural beauty, before depositing them gently near their homes.
Midsummer Like the rest of Toril, Midsummer is a day dedicated to love. Feasting, music and dancing being the main attractions. Those with no romantic partner/s either seek them or, if they have no desire to, celebrate with friends. Partners usually wander away to find privacy towards the end of the day. Elves are usually joined in their celebrations by the local fey.
Midsummer is considered a particularly good day for marriages and betrothals.
The Transformation A holy day occurring during the autumn equinox, counterpart to the Budding. Elves seeking a major change - be this some form of spiritual rebirth, a clean break from something in their life, or anything else along those lines - gather to celebrate the promise of Rillifane and the autumn that life is an everchanging renewal: all things fade, new things grow, some old things regain their health or change.
The Graverending (Kiaransaleen) An annual rite held on midwinter eve, Kiaransalee's priestesses animate as many murder victims as they possibly can in the form of a goddess-blessed unique undead called Vengeance Hunters who will unceasingly hunt down their slayers over the course of the next 24 hour period, only stopping if destroyed or if the 24 hours ends. Once they've succeeded (or time is up) the revenants return to their graves. The vast majority of dark elves don't worship Kiaransalee, so for most drow this is just zombie assassin apocalypse day.
Midwinter: The Mystic Rites of the Luminous Cloud The elven equivalent to the Feast of the Moon, the midwinter holiday when Faerûn honours the dead. Elves assemble under the night sky and enter reverie, and are enveloped in shimmering moonlight that dissolves them and draws them into the sky. While communing, Sehanine guides the elves through visions meant to aid their spiritual development, revealing the mysteries of the Road of Life at levels appropriate to each participant's readiness. At the end of the rite the elves are returned to their physical forms in their original positions.
The Maked Lord's Embrace (Vhaeraunite) The most sacred of Vhaeraun's holy days, every follower spends 24 hours of introspection in full sensory deprivation (drow use their innate darkness and leviation spells to isolate themselves in spheres of pitch blackness, those who don't have those abilities are granted them by Vhaeraun for the day). They spend this period contemplating Vhaeraun's teachings and how they might advance the Masked Lord's cause over the coming year.
The Run (Eilistraeean) Held once a year, at an unspecified time (may be the worshipper's choice). Surface drow almost universally travel in disguise on the surface for their own safety, but on this day Eilistraeeans head into surface communities - especially amongst surface elves - and walk openly among them. Non-drow followers instead disguise themselves as drow. They are to offer charity: sharing game they've hunted with those who need it, playing music for the entertainment of the people, lending helping hands to others' tasks and so forth. During this time Eilistraeeans may not preach their faith nor attempt to gain any wealth or power for themselves - all acts must be pure charity.
The High Hunt (Eilistraeean) A night-time hunt held at the end of each season (presumably during or around Midsummer, Highharvestide, the Feast of the Moon, Midwinter and Greengrass). The priest-led hunting parties pursue a dangerous monster wielding only bladed weapons. Lay-worshippers may dress how they please, while priests forgo all forms of protection including any clothes.
The Gods:
Are getting a secondary post, because the number of them is insane. Elven religion as a whole involves four pantheons (the Seldarine (17 gods, or more, depending on who you talk to), the Seelie Court (7+), the Asathalfinare (7), and the 'Dark Seldarine' (6)), and different elven cultures have entirely different opinions on who is part of the elven pantheon and who isn't and how the pantheon works.
Suffice to say, surface elves typically worship the Seldarine, usually led by Corellon with some bickering about the fine details between cultures, and the Seelie Court - the fey gods, called 'archfey' in 4e and 5e, led by Titania. Green elven religion then goes on to incorporate a layer of animism.
Aquatic elves might pay some respect to the Seldarine as the gods of their ancestors, but primarily worship the Asathalfinare; a pantheon of deities worshipped by sea-dwelling beings led by the aquatic elven god Deep Sashelas.
The Dark Seldarine plays the role of the devil for surface elves, while for dark elves they are the only pantheon... and which member of the pantheon they worship is usually the only god in the pantheon that matters:
Dark elves vary greatly by which of the Dark Seldarine they worship. Lolth is predominant, but within her faith every drow settlement is going to differ on what Lolth's exact teachings are and how she's supposed to be worshipped, as deliberately engineered by the Spider Queen to keep chaos and conflict going.
Eilistraeeans are the least henotheistic, and the Seldarine is often worshipped alongside her. Surface elven worshippers of the Dark Maiden are uncommon and most are deeply sceptical of her and her followers, but they can be found living in some dark elven communities on the surface. While tensions between the dark elves and their cousins, and between Eilistraee and the Seldarine still exist, she does have one foot in Arvandor despite not technically being part of the Seldarine and speculation on whether she'll ever formally re-join them continues (although according to Word of God Eilistraee has no intention of joining any pantheon).
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godesssiri · 2 days
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Champaign Tastes on a Bottled Water Budget (because let’s face it, even beer isn’t cheap anymore) Thrift Tips
People are over living in white boxes. We now want richness and texture and colors and interest. Traditional design styles with lots of molding and detail and antiques are very in. People are making a living selling antiques online. Décor bloggers aspire to being able to bring back a container from European flea markets. People want to make their homes look like you have generational wealth.  But how do you have a home full of beautiful old things when you’ve got no money? Thrifting.
1. Always always check the art. Remember if you love the art but hate the frame you can always put it in a new frame, or makeover the current one. And vice versa, if you love the frame but hate what’s in it then it’s the simplest thing in the world to swap it out for something else, another piece of thrifted art, a print from Etsy or one of the many other places artists sell digital copies of their work, a color photocopy from a library book. And frames are very easy to make over, sometimes just changing the matting or painting a frame a different color or adding a little rub n buff makes a world of difference.
2. Rub n Buff or similar waxes are your friend for getting a gorgeous, antiqued look. The thrift stores are full of pieces that have great shape but they’re too modern looking for what you’re trying to achieve. But rub gold on the high points or a dark wax into the crevasses and suddenly they look completely different. I’ve got a ceramic parrot that looked very 80s when I got my hands on it but when I covered it with gold (leaving the original dark colors in the crevasses) he immediately looked like an antique. Just spray-painting something gold doesn’t have the same effect, using a wax creates depth.
3. Darken it up. Most old things are darker than new things. Darker furniture, fabrics, accessories, add depth and richness. If something is already dark, then when you thrift it then great. If it’s not then that’s what dye, paint, and stain are for.
4. Old souvenir pieces. I’ve got a load of old pieces that people have bought back from Greece and Rome, from Egypt, from China. They make my home look like it belongs to someone who has been on a Grand Tour. A lot of them are copies of ancient pieces which means they look timeless. They’re cheap tchotchkes that people have bought at gift shops but mix them in with old books and candle holders and natural pieces like chunks or crystal or large seashells, and they look classy and interesting.
5. Old books. Do you have any idea how many old books get thrown out by thrift stores? Like genuine antiques that get sent to landfill? Most thrift stores don’t want to deal with old books because they smell and harbor dust mites and are out of date and often look tatty. You may even be able to get a bunch for free if you sweet talk the volunteers. If you’re worried about dust mites, then pop them in the freezer for a few days. I know there are those who look down on people who use books just as décor, but if you using it as décor saves it from a landfill or a junk journaler and preserves it for a future generation then isn’t that a good thing?
6. Glass display items. Putting things behind glass makes them look lux and precious even if it’s some cheap trinket or even a bunch of dried leaves or other completely free natural items. Look for domes, plain clear vases you can turn upside down and glue a knob on top, display boxes holding ugly stuff that you can rip the ugly stuff out and re-purpose.
7. Antique reproductions. There’s been many points in history since humans started to mass manufacture stuff, that we have looked to the past a re-created what our forbears made by hand. There’s so much that ends up in thrift stores that looks old even if it’s no more than a few decades old. Cleverly mixing this stuff in to your décor can help you achieve the look of a home furnished with antiques at a fraction of the price.
8. Search ‘Old’ ‘Antique’ and ‘Vintage’ on FB Marketplace. Don’t get more specific than that, just literally type those terms into the search bar, set a distance you’re willing to travel, and scroll. People are always selling stuff that they don’t quite know what the heck it is, but they know it’s old. Yeah you’re gonna see a lot of trash but it’s worth it to find the treasures.
9. Candle holders and candles. I’m actually pretty meh about candles, I get why other people like them but scented candles mess with my allergies and I don’t get any joy out of candlelight – but if you feel the opposite to me, I do understand and encourage that. Candles are wonderful décor objects if you’re going to light them or not. Always check the section where your thrift store keeps candles, there’s often some really good ones. And candle holders come in so many different forms that you will always find beautiful and interesting ones. A figural brass candle holder will make my heart go pitty-pat. You don’t just have to use them for candles either, I have a gorgeously detailed pewter candle holder that I use as a display stand for a large mother-of-pearl shell, and my pair of huge Victorian cherubs currently have clear quartz crystals sticking out of them.
10. Actual antiques. I have hundreds of antiques big and small. I just tried to remember how many of them had been bought at actual antique stores and I think the total is 5. Real genuine antiques turn up in thrift stores All The Time. Sometimes the thrift store realizes what they’ve got and will price it up, more than you’d usually pay at the thrift but still way less than it’s really worth. Sometimes they don’t know/don’t care, they just want to turn over stock so they price it at whatever will get it out the door. You CAN furnish your home with antiques entirely from thrift stores. It just takes time and patience.
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nyssasorbit · 9 months
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canisalbus · 7 months
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Imagine if Machete was Muslim instead of Catholic. His name would be something like Saif سيف, and Vasco would probably be something like Dhahabi ذَهَبِيّ
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firstroseofspring · 7 months
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b’elanna vs her mother at similar ages, plus some sketches!
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skitskatdacat63 · 14 days
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Every time I draw one of my planet ocs, I just feel like some worshiper making art to honor their patron god 🙏🙏 also yes this is very Mucha, so now I am obligated to draw a Luna version of this
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spotaus · 1 month
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Coda and Ichor! (Catacombtale Style!)
These two don't have a *ton* of interaction in the Main story, but since Ichor and Balance are the only two characters I've fully designed, Coda gets stuck next to him, haha!
BONUS art jumpscare:
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These two actually exist in another project I'm working on too called Codex, which is basically just removing the UT aspects of Catacombtale and doing a lot more worldbuilding and character design!
Coda is older in Codex and is marked by an old God (which should get him jailed or killed, as it means for everyone else) but he hides it for years and years before he finally flees the complex he's living in to go confront the gods and stop their destructive path. Meanwhile Ichor is much the same, only he's much more ready and willing to help Coda without much prompting. Here he's also sort of a Koi Fish! (His brother is a Betta Fish)
#utmv#utmv sans#utmv oc#my art#spot!drawn#utmv art#Catacombtale#Ichor Sans#Coda#ichor#Ichor is so funny to me because his Brother (Reward) uses puzzles and then a final battle as his “Challenge” but Ichor?#his Challenge is to tell him the best Pun you know. He is the God of Puns after all!#(I think he hides his true nature as God of Punishment from the player as long as possible. saying his bro is so cool for being a major god)#Coda is a human with a lot of integrity and stubborn morals. even Determination can't escape the Gods wrath. but integrity?#Gods have a code to respect a soul who follows their own nature and still co-exists despite it just like themselves#so Coda is primed to help out.#his sister is about 7 abd she's a soul of Bravery#which means Hearth (who watches over her as a safe-space from the eyes of the other gods) has his hands full#trying to keep her from charging after Coda#Coda is so funny because he'll just walk in sonewhere and start a “Nuh-uh” contest with any given god and like... usually ends up winning???#and usually the Challenges are more gentle because he's still a young mortal. hardly a Hero. certainly not the one of prophecy#everyone figures Asgore or Undyne will kill them but uhhh. yeah. no that doesn't happen.#There's a lot of Lore here but like...#one additional thing is that in the story Coda manages to spend enough time with Ichor to obtain an item#“Sans' Protection Charm.” /Ichor gave it to you. Says to keep hold of it when facing danger. It seems like an old keepsake./#that charm is one that Ichor carved years and years ago and he only gives out charms to mortals he cares for#not only has the underground seen his rage boil (even while chained) but they have also seen his sorrow. no one wants to be the one to kill#the mortal he has deemed harmless. some fear he might have another outburst. others worry he'd fall down.#it has no real stat changes but when Coda equips it? it's like turning on Easy Mode for Godly Challenges
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dreamyeyedrose · 2 months
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listen if we brat summer our way out of fascism I'll fuckin take it
#ravi rants#historically speaking the best way to shut down asshats that violate the social contract of tolerance is to mock them#idk man maybe I have a different perspective on all of this because I'm part of the desi diaspora#but like.... so Indians won't always obviously call out violations of social decorum#if you're making an idiot of yourself or you're making a scene. other people will stand by and let you do it.#my therapist and I talk about me coming from a high-context Asianic cultural background like I do a lot actually#because the thing about Indian decorum is that. like.#one. you protect yours. if your friend is actively intervening in on something there's a reason and it might be helpful#but two. if someone's breaking decorum.... we allow them to do so in order to figure out why.#if someone's ex is crashing a wedding and successfully gets the floor they'll get heard out#and everyone will be paying attention#because the thing is those kinds of overt violations of decorum usually happen for a reason....#Indian soap operas are A Lot™ but listen. a party might be the right time to call someone out on being abusive or manipulative#because the whistleblower can be escorted away to safety by them and theirs.#and usually you have to be able to know enough decorum to get to the point where you make a scene#and Indians respect the hustle. we'll hear you out.#the Hindu gods are notorious for being like 'alright smart guy. here's your wish.'#the gods will readily admit if they've been outwitted#but you're an idiot if you think you'll get away with fucking with the natural chaos of samsara and karma forever :)#however. there's also Hindu parables of asuras and dumbass humans realizing they fucked up and taking the L with grace#and the gods respect that#but lol. fascists aren't respectful.#Richard Spencer shut the fuck up after we all saw him get punched#conservatives are having a mental breakdown over being called weird while insisting that a cis woman is a man#and I'd like to remind everyone that the social role of a court jester is to keep everyone humble#bc dude. if you're getting butthurt over the clown ribbing you. maybe calm the fuck down? look in the mirror?#you may be a king but the larger the seat you hold#the better your toilet plumbing should be
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