#IntelliVision
Explore tagged Tumblr posts
vintage-tech · 2 months ago
Text
Tumblr media
Intellivision on a Atari 2600 storage box.
Tumblr media
77 notes · View notes
ranmagender · 11 months ago
Text
Rewatching ROBLOX_OOF.MP3
Tommy Tallarico is so silly
He recently sold the Intellivision brand to Atari.
His reputation now is just "that patholigical liar"
His mother is really proud
131 notes · View notes
pixelskylines · 3 months ago
Text
Tumblr media
Beauty and the beast (Intellivision) (1982)
25 notes · View notes
thegikitiki · 6 months ago
Text
Tumblr media
A New Plateau in Excitement...
Blockade Runner Video Game Ad, 1983
24 notes · View notes
contac · 1 year ago
Text
Tumblr media
62 notes · View notes
retrocgads · 1 year ago
Text
Tumblr media
UK 1987
68 notes · View notes
hardcore-gaming-101 · 11 days ago
Text
Tumblr media
Pitfall!
In 1979, Atari was making millions in software sales. Several programmers, who were responsible for some of the highest grossing Atari 2600 games, asked Atari for a raise based on this information, as they were each making only about $30,000 per year. Upper management’s response was that they were no more important to the creation of Atari’s 2600 games than the people on the assembly line. This group of programmers responded by leaving Atari and founding their own company, Activision, that same year. One of those programmers was David Crane. The first few 2600 games he created at Activision were hits, but in 1982, he struck gold with the release of his brand new adventure game Pitfall!: Pitfall Harry’s Jungle Adventure. Influenced by films and cartoons, like the then-recent Raiders of the Lost Ark and classic Heckle and Jeckle cartoons, Pitfall! is an adventure through the deep jungle, looking for lost treasures while avoiding the wildlife and obstacles lurking in wait. Pitfall Harry is a well defined man, wearing a light green shirt and dark green pants. He has no defensive capability; in fact, all he can do is run and jump. You have twenty minutes to gather as many treasures as you can. If you manage to collect all 32 treasures before the twenty minute time limit expires, the game ends. You have three lives to do so. But there are 255 jungle screens to travel through, which makes the task very daunting. However, a network of underground passages can cut down the number of screens to travel through – if you know the way to go. If not, you’re liable to run into an unbreakable brick wall, and will have to turn around and go back, wasting valuable time.
Read more...
9 notes · View notes
redlettermediathings · 9 months ago
Text
Tumblr media
35 notes · View notes
art-of-bee · 1 year ago
Text
Tumblr media
you get ONE dragon and ONE dungeon. asking for more is just not feasible in this economy. fanart of ad&d cloudy mountain for the mattel intellivision ™️! using the intellivision's own palette of course
ko-fi + commissions 🌃 twitch 🌃 more pixel art 🌃 do not repost
41 notes · View notes
gameraboy2 · 1 year ago
Text
Tumblr media
George Plimpton for Intellivision, 1982 ad
49 notes · View notes
sewertour · 1 year ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media
An ad from when the Analog Video Disc (CED) was the Intellivision of Home Entertainment
30 notes · View notes
skrunklowumbo64 · 1 year ago
Text
Oswald Sprite Evolution
Tumblr media
15 notes · View notes
dndhistory · 2 years ago
Text
173. Mattel Electronics -  Advanced Dungeons & Dragons: Cloudy Mountain (1982)
Tumblr media Tumblr media
The first AD&D console game, Cloudy Mountain tries, somewhat successfully, to capture the spirit of D&D. In this game for the Mattel console Intellivision you play as three adventurers, which are all basically the same guy, it just counts as three lives, as you attempt to win the Crown of Kings from the Cloudy Mountain.
Tumblr media Tumblr media
You star off outside a mountain range, armed with three arrows and a bow and you have to enter increasingly more difficult mountain dungeons to get an axe which allows you to move through the forest, a boat that allows you to cross the river and a key that allows you to open the gate to the cloudy mountain in which dungeon you can finally retrieve the two pieces of the Crown and win the game. As you go along you also get quivers which give you more arrows to fight monsters with. 
Tumblr media
Rudimentary by today's standards, the game does capture the idea of plot advancement and dungeon crawling, with its randomized maps that are only revealed through exploration that were common to many of the simplest D&D adventures. With some neat sound design and streamlined controls this is a pretty fun game. You can find someone on YouTube (Winslinator) finishing it to 100% completion in under 2 minutes... try doing that with Baldur's Gate III! 
Tumblr media
52 notes · View notes
aaronkraten · 2 years ago
Text
Tumblr media
Control
2012
24" x 12"
mixed media
on wood
Sold
39 notes · View notes
smuellll · 3 months ago
Text
Tumblr media
in the back of my head I’m still hoping this thing comes out
not because I want it but because it would be incredibly funny
4 notes · View notes
humor-y-videojuegos · 6 months ago
Photo
Tumblr media
Commando 🏢 Capcom 📅 1985 🖥 Acorn Electron, Amiga, Amstrad CPC, Apple II, Arcade, Atari 2600, Atari 7800, Atari ST, BBC Microcomputer System, Commodore 16... #videogames
5 notes · View notes