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#Mobile Learning Apps 2024
learnandbuild · 6 months
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Summer Internship Program 2024
For More Details Visit Our Website - internship.learnandbuild.in
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tofupixel · 3 months
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⭐ So you want to learn pixel art? ⭐
🔹 Part 1 of ??? - The Basics!
Hello, my name is Tofu and I'm a professional pixel artist. I have been supporting myself with freelance pixel art since 2020, when I was let go from my job during the pandemic.
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My progress, from 2017 to 2024. IMO the only thing that really matters is time and effort, not some kind of natural talent for art.
This guide will not be comprehensive, as nobody should be expected to read allat. Instead I will lean heavily on my own experience, and share what worked for me, so take everything with a grain of salt. This is a guide, not a tutorial. Cheers!
🔹 Do I need money?
NO!!! Pixel art is one of the most accessible mediums out there.
I still use a mouse because I prefer it to a tablet! You won't be at any disadvantage here if you can't afford the best hardware or software.
Because our canvases are typically very small, you don't need a good PC to run a good brush engine or anything like that.
✨Did you know? One of the most skilled and beloved pixel artists uses MS PAINT! Wow!!
🔹 What software should I use?
Here are some of the most popular programs I see my friends and peers using. Stars show how much I recommend the software for beginners! ⭐
💰 Paid options:
⭐⭐⭐ Aseprite (for PC) - $19.99
This is what I and many other pixel artists use. You may find when applying to jobs that they require some knowledge of Aseprite. Since it has become so popular, companies like that you can swap raw files between artists.
Aseprite is amazingly customizable, with custom skins, scripts and extensions on Itch.io, both free and paid.
If you have ever used any art software before, it has most of the same features and should feel fairly familiar to use. It features a robust animation suite and a tilemap feature, which have saved me thousands of hours of labour in my work. The software is also being updated all the time, and the developers listen to the users. I really recommend Aseprite!
⭐ Photoshop (for PC) - Monthly $$
A decent option for those who already are used to the PS interface. Requires some setup to get it ready for pixel-perfect art, but there are plenty of tutorials for doing so.
Animation is also much more tedious on PS which you may want to consider before investing time!
⭐⭐ ProMotion NG (for PC) - $19.00
An advanced and powerful software which has many features Aseprite does not, including Colour Cycling and animated tiles.
⭐⭐⭐ Pixquare (for iOS) - $7.99 - $19.99 (30% off with code 'tofu'!!)
Probably the best app available for iPad users, in active development, with new features added all the time.
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Look! My buddy Jon recommends it highly, and uses it often.
One cool thing about Pixquare is that it takes Aseprite raw files! Many of my friends use it to work on the same project, both in their office and on the go.
⭐ Procreate (for iOS) - $12.99
If you have access to Procreate already, it's a decent option to get used to doing pixel art. It does however require some setup. Artist Pixebo is famously using Procreate, and they have tutorials of their own if you want to learn.
⭐⭐ ReSprite iOS and Android. (free trial, but:) $19.99 premium or $$ monthly
ReSprite is VERY similar in terms of UI to Aseprite, so I can recommend it. They just launched their Android release!
🆓 Free options:
⭐⭐⭐ Libresprite (for PC)
Libresprite is an alternative to Aseprite. It is very, very similar, to the point where documentation for Aseprite will be helpful to Libresprite users.
⭐⭐ Pixilart (for PC and mobile)
A free in-browser app, and also a mobile app! It is tied to the website Pixilart, where artists upload and share their work. A good option for those also looking to get involved in a community.
⭐⭐ Dotpict (for mobile)
Dotpict is similar to Pixilart, with a mobile app tied to a website, but it's a Japanese service. Did you know that in Japanese, pixel art is called 'Dot Art'? Dotpict can be a great way to connect with a different community of pixel artists! They also have prompts and challenges often.
🔹 So I got my software, now what?
◽Nice! Now it's time for the basics of pixel art.
❗ WAIT ❗ Before this section, I want to add a little disclaimer. All of these rules/guidelines can be broken at will, and some 'no-nos' can look amazing when done intentionally.
The pixel-art fundamentals can be exceedingly helpful to new artists, who may feel lost or overwhelmed by choice. But if you feel they restrict you too harshly, don't force yourself! At the end of the day it's your art, and you shouldn't try to contort yourself into what people think a pixel artist 'should be'. What matters is your own artistic expression. 💕👍
◽Phew! With that out of the way...
🔸"The Rules"
There are few hard 'rules' of pixel art, mostly about scaling and exporting. Some of these things will frequently trip up newbies if they aren't aware, and are easy to overlook.
🔹Scaling method
There are a couple ways of scaling your art. The default in most art programs, and the entire internet, is Bi-linear scaling, which usually works out fine for most purposes. But as pixel artists, we need a different method.
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Both are scaled up x10. See the difference?
On the left is scaled using Bilinear, and on the right is using Nearest-Neighbor. We love seeing those pixels stay crisp and clean, so we use nearest-neighbor. 
(Most pixel-art programs have nearest-neighbor enabled by default! So this may not apply to you, but it's important to know.)
🔹Mixels
Mixels are when there are different (mixed) pixel sizes in the same image.
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Here I have scaled up my art- the left is 200%, and the right is 150%. Yuck!
As we can see, the "pixel" sizes end up different. We generally try to scale our work by multiples of 100 - 200%, 300% etc. rather than 150%. At larger scales however, the minute differences in pixel sizes are hardly noticeable!
Mixels are also sometimes seen when an artist scales up their work, then continues drawing on it with a 1 pixel brush.
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Many would say that this is not great looking! This type of pixels can be indicative of a beginner artist. But there are plenty of creative pixel artists out there who mixels intentionally, making something modern and cool.
🔹Saving Your Files
We usually save our still images as .PNGs as they don’t create any JPEG artifacts or loss of quality. It's a little hard to see here, but there are some artifacts, and it looks a little blurry. It also makes the art very hard to work with if we are importing a JPEG.
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For animations .GIF is good, but be careful of the 256 colour limit. Try to avoid using too many blending mode layers or gradients when working with animations. If you aren’t careful, your animation could flash afterwards, as the .GIF tries to reduce colours wherever it can. It doesn’t look great!
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Here's an old piece from 2021 where I experienced .GIF lossiness, because I used gradients and transparency, resulting in way too many colours.
🔹Pixel Art Fundamentals - Techniques and Jargon
❗❗Confused about Jaggies? Anti-Aliasing? Banding? Dithering? THIS THREAD is for you❗❗
As far as I'm concerned, this is THE tutorial of all time for understanding pixel art. These are techniques created and named by the community of people who actually put the list together, some of the best pixel artists alive currently. Please read it!!
🔸How To Learn
Okay, so you have your software, and you're all ready to start. But maybe you need some more guidance? Try these tutorials and resources! It can be helpful to work along with a tutorial until you build your confidence up.
⭐⭐ Pixel Logic (A Digital Book) - $10 A very comprehensive visual guide book by a very skilled and established artist in the industry. I own a copy myself.
⭐⭐⭐ StudioMiniBoss - free A collection of visual tutorials, by the artist that worked on Celeste! When starting out, if I got stuck, I would go and scour his tutorials and see how he did it.
⭐ Lospec Tutorials - free A very large collection of various tutorials from all over the internet. There is a lot to sift through here if you have the time.
⭐⭐⭐ Cyangmou's Tutorials - free (tipping optional) Cyangmou is one of the most respected and accomplished modern pixel artists, and he has amassed a HUGE collection of free and incredibly well-educated visual tutorials. He also hosts an educational stream every week on Twitch called 'pixelart for beginners'.
⭐⭐⭐ Youtube Tutorials - free There are hundreds, if not thousands of tutorials on YouTube, but it can be tricky to find the good ones. My personal recommendations are MortMort, Brandon, and AdamCYounis- these guys really know what they're talking about!
🔸 How to choose a canvas size
When looking at pixel art turorials, we may see people suggest things like 16x16, 32x32 and 64x64. These are standard sizes for pixel art games with tiles. However, if you're just making a drawing, you don't necessarily need to use a standard canvas size like that.
What I like to think about when choosing a canvas size for my illustrations is 'what features do I think it is important to represent?' And make my canvas as small as possible, while still leaving room for my most important elements.
Imagine I have characters in a scene like this:
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I made my canvas as small as possible (232 x 314), but just big enough to represent the features and have them be recognizable (it's Good Omens fanart 😤)!! If I had made it any bigger, I would be working on it for ever, due to how much more foliage I would have to render.
If you want to do an illustration and you're not sure, just start at somewhere around 100x100 - 200x200 and go from there.
It's perfectly okay to crop your canvas, or scale it up, or crunch your art down at any point if you think you need a different size. I do it all the time! It only takes a bit of cleanup to get you back to where you were.
🔸Where To Post
Outside of just regular socials, Twitter, Tumblr, Deviantart, Instagram etc, there are a few places that lean more towards pixel art that you might not have heard of.
⭐ Lospec Lospec is a low-res focused art website. Some pieces get given a 'monthly masterpiece' award. Not incredibly active, but I believe there are more features being added often.
⭐⭐ Pixilart Pixilart is a very popular pixel art community, with an app tied to it. The community tends to lean on the young side, so this is a low-pressure place to post with an relaxed vibe.
⭐⭐ Pixeljoint Pixeljoint is one of the big, old-school pixel art websites. You can only upload your art unscaled (1x) because there is a built-in zoom viewer. It has a bit of a reputation for being elitist (back in the 00s it was), but in my experience it's not like that any more. This is a fine place for a pixel artist to post if they are really interested in learning, and the history. The Hall of Fame has some of the most famous / impressive pixel art pieces that paved the way for the work we are doing today.
⭐⭐⭐ Cafe Dot Cafe Dot is my art server so I'm a little biased here. 🍵 It was created during the recent social media turbulence. We wanted a place to post art with no algorithms, and no NFT or AI chuds. We have a heavy no-self-promotion rule, and are more interested in community than skill or exclusivity. The other thing is that we have some kind of verification system- you must apply to be a Creator before you can post in the Art feed, or use voice. This helps combat the people who just want to self-promo and dip, or cause trouble, as well as weed out AI/NFT people. Until then, you are still welcome to post in any of the threads or channels. There is a lot to do in Cafe Dot. I host events weekly, so check the threads!
⭐⭐/r/pixelart The pixel art subreddit is pretty active! I've also heard some of my friends found work through posting here, so it's worth a try if you're looking. However, it is still Reddit- so if you're sensitive to rude people, or criticism you didn't ask for, you may want to avoid this one. Lol
🔸 Where To Find Work
You need money? I got you! As someone who mostly gets scouted on social media, I can share a few tips with you:
Put your email / portfolio in your bio Recruiters don't have all that much time to find artists, make it as easy as possible for someone to find your important information!
Clean up your profile If your profile feed is all full of memes, most people will just tab out rather than sift through. Doesn't apply as much to Tumblr if you have an art tag people can look at.
Post regularly, and repost Activity beats everything in the social media game. It's like rolling the dice, and the more you post the more chances you have. You have to have no shame, it's all business baby
Outside of just posting regularly and hoping people reach out to you, it can be hard to know where to look. Here are a few places you can sign up to and post around on.
/r/INAT INAT (I Need A Team) is a subreddit for finding a team to work with. You can post your portfolio here, or browse for people who need artists.
/r/GameDevClassifieds Same as above, but specifically for game-related projects.
Remote Game Jobs / Work With Indies Like Indeed but for game jobs. Browse them often, or get email notifications.
VGen VGen is a website specifically for commissions. You need a code from another verified artist before you can upgrade your account and sell, so ask around on social media or ask your friends. Once your account is upgraded, you can make a 'menu' of services people can purchase, and they send you an offer which you are able to accept, decline, or counter.
The evil websites of doom: Fiverr and Upwork I don't recommend them!! They take a big cut of your profit, and the sites are teeming with NFT and AI people hoping to make a quick buck. The site is also extremely oversaturated and competitive, resulting in a race to the bottom (the cheapest, the fastest, doing the most for the least). Imagine the kind of clients who go to these websites, looking for the cheapest option. But if you're really desperate...
🔸 Community
I do really recommend getting involved in a community. Finding like-minded friends can help you stay motivated to keep drawing. One day, those friends you met when you were just starting out may become your peers in the industry. Making friends is a game changer!
Discord servers Nowadays, the forums of old are mostly abandoned, and people split off into many different servers. Cafe Dot, Pixel Art Discord (PAD), and if you can stomach scrolling past all the AI slop, you can browse Discord servers here.
Twitch Streams Twitch has kind of a bad reputation for being home to some of the more edgy gamers online, but the pixel art community is extremely welcoming and inclusive. Some of the people I met on Twitch are my friends to this day, and we've even worked together on different projects! Browse pixel art streams here, or follow some I recommend: NickWoz, JDZombi, CupOhJoe, GrayLure, LumpyTouch, FrankiePixelShow, MortMort, Sodor, NateyCakes, NyuraKim, ShinySeabass, I could go on for ever really... There are a lot of good eggs on Pixel Art Twitch.
🔸 Other Helpful Websites
Palettes Lospec has a huge collection of user-made palettes, for any artist who has trouble choosing their colours, or just wants to try something fun. Rejected Palettes is full of palettes that didn't quite make it onto Lospec, ran by people who believe there are no bad colours.
The Spriters Resource TSR is an incredible website where users can upload spritesheets and tilesets from games. You can browse for your favourite childhood game, and see how they made it! This website has helped me so much in understanding how game assets come together in a scene.
VGMaps Similar to the above, except there are entire maps laid out how they would be played. This is incredible if you have to do level design, or for mocking up a scene for fun.
Game UI Database Not pixel-art specific, but UI is a very challenging part of graphics, so this site can be a game-changer for finding good references!
Retronator A digital newspaper for pixel-art lovers! New game releases, tutorials, and artworks!
Itch.io A website where people can upload, games, assets, tools... An amazing hub for game devs and game fans alike. A few of my favourite tools: Tiled, PICO-8, Pixel Composer, Juice FX, Magic Pencil for Aseprite
🔸 The End?
This is just part 1 for now, so please drop me a follow to see any more guides I release in the future. I plan on doing some writeups on how I choose colours, how to practise, and more!
I'm not an expert by any means, but everything I did to get to where I am is outlined in this guide. Pixel art is my passion, my job and my hobby! I want pixel art to be recognized everywhere as an art-form, a medium of its own outside of game-art or computer graphics!
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This guide took me a long time, and took a lot of research and experience. Consider following me or supporting me if you are feeling generous.
And good luck to all the fledgling pixel artists, I hope you'll continue and have fun. I hope my guide helped you, and don't hesitate to send me an ask if you have any questions! 💕
My other tutorials (so far): How to draw Simple Grass for a game Hue Shifting
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amin-tech-blogs · 9 days
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techy-hub · 16 days
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Celebrating Teacher's Day 2024: Honouring the Innovators of Digital Education with Singsys
This Teacher's Day 2024, we celebrate not just the dedication of educators but also their adaptability in embracing technology to enhance classroom experiences. As technology becomes increasingly integral to education, teachers are now more than just knowledge-sharers; they are creators of dynamic, tech-driven learning environments. 
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The integration of Information Technology (IT) into education has transformed traditional classrooms into digital spaces that are more interactive, accessible, and personalised.
Interactive learning tools, such as educational apps, have revolutionised student engagement, making learning more enjoyable and effective. These tools, often incorporating gamification elements, cater to various learning styles and encourage active participation. Furthermore, the advent of Artificial Intelligence (AI) and data analytics allows for personalised learning experiences tailored to individual student needs, helping to identify areas requiring additional support and adjusting teaching strategies accordingly.
Singsys, an app development company, is at the forefront of this transformation, offering innovative educational apps and customised IT solutions for schools and institutions. Their expertise in e-learning app development has led to successful projects that enhance the learning experience and facilitate seamless communication between teachers, students, and parents.
Looking ahead, emerging technologies like Virtual Reality (VR) and Augmented Reality (AR) promise to further revolutionise education by offering immersive learning experiences. Additionally, cloud computing has become essential for remote and hybrid learning models, enabling flexible access to educational resources.
As technology continues to shape education, Singsys remains committed to providing the tools necessary for a better classroom experience. This Teacher's Day, we honour the resilience and innovation of teachers as they guide students through the digital age, ensuring that education evolves for the better.
For more insights into how technology is transforming education and how Singsys is contributing to this evolution, read the full blog here: Teacher's Day 2024: Leveraging IT for a Better Classroom Experience.
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Your car spies on you and rats you out to insurance companies
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I'm on tour with my new, nationally bestselling novel The Bezzle! Catch me TOMORROW (Mar 13) in SAN FRANCISCO with ROBIN SLOAN, then Toronto, NYC, Anaheim, and more!
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Another characteristically brilliant Kashmir Hill story for The New York Times reveals another characteristically terrible fact about modern life: your car secretly records fine-grained telemetry about your driving and sells it to data-brokers, who sell it to insurers, who use it as a pretext to gouge you on premiums:
https://www.nytimes.com/2024/03/11/technology/carmakers-driver-tracking-insurance.html
Almost every car manufacturer does this: Hyundai, Nissan, Ford, Chrysler, etc etc:
https://www.repairerdrivennews.com/2020/09/09/ford-state-farm-ford-metromile-honda-verisk-among-insurer-oem-telematics-connections/
This is true whether you own or lease the car, and it's separate from the "black box" your insurer might have offered to you in exchange for a discount on your premiums. In other words, even if you say no to the insurer's carrot – a surveillance-based discount – they've got a stick in reserve: buying your nonconsensually harvested data on the open market.
I've always hated that saying, "If you're not paying for the product, you're the product," the reason being that it posits decent treatment as a customer reward program, like the little ramekin warm nuts first class passengers get before takeoff. Companies don't treat you well when you pay them. Companies treat you well when they fear the consequences of treating you badly.
Take Apple. The company offers Ios users a one-tap opt-out from commercial surveillance, and more than 96% of users opted out. Presumably, the other 4% were either confused or on Facebook's payroll. Apple – and its army of cultists – insist that this proves that our world's woes can be traced to cheapskate "consumers" who expected to get something for nothing by using advertising-supported products.
But here's the kicker: right after Apple blocked all its rivals from spying on its customers, it began secretly spying on those customers! Apple has a rival surveillance ad network, and even if you opt out of commercial surveillance on your Iphone, Apple still secretly spies on you and uses the data to target you for ads:
https://pluralistic.net/2022/11/14/luxury-surveillance/#liar-liar
Even if you're paying for the product, you're still the product – provided the company can get away with treating you as the product. Apple can absolutely get away with treating you as the product, because it lacks the historical constraints that prevented Apple – and other companies – from treating you as the product.
As I described in my McLuhan lecture on enshittification, tech firms can be constrained by four forces:
I. Competition
II. Regulation
III. Self-help
IV. Labor
https://pluralistic.net/2024/01/30/go-nuts-meine-kerle/#ich-bin-ein-bratapfel
When companies have real competitors – when a sector is composed of dozens or hundreds of roughly evenly matched firms – they have to worry that a maltreated customer might move to a rival. 40 years of antitrust neglect means that corporations were able to buy their way to dominance with predatory mergers and pricing, producing today's inbred, Habsburg capitalism. Apple and Google are a mobile duopoly, Google is a search monopoly, etc. It's not just tech! Every sector looks like this:
https://www.openmarketsinstitute.org/learn/monopoly-by-the-numbers
Eliminating competition doesn't just deprive customers of alternatives, it also empowers corporations. Liberated from "wasteful competition," companies in concentrated industries can extract massive profits. Think of how both Apple and Google have "competitively" arrived at the same 30% app tax on app sales and transactions, a rate that's more than 1,000% higher than the transaction fees extracted by the (bloated, price-gouging) credit-card sector:
https://pluralistic.net/2023/06/07/curatorial-vig/#app-tax
But cartels' power goes beyond the size of their warchest. The real source of a cartel's power is the ease with which a small number of companies can arrive at – and stick to – a common lobbying position. That's where "regulatory capture" comes in: the mobile duopoly has an easier time of capturing its regulators because two companies have an easy time agreeing on how to spend their app-tax billions:
https://pluralistic.net/2022/06/05/regulatory-capture/
Apple – and Google, and Facebook, and your car company – can violate your privacy because they aren't constrained regulation, just as Uber can violate its drivers' labor rights and Amazon can violate your consumer rights. The tech cartels have captured their regulators and convinced them that the law doesn't apply if it's being broken via an app:
https://pluralistic.net/2023/04/18/cursed-are-the-sausagemakers/#how-the-parties-get-to-yes
In other words, Apple can spy on you because it's allowed to spy on you. America's last consumer privacy law was passed in 1988, and it bans video-store clerks from leaking your VHS rental history. Congress has taken no action on consumer privacy since the Reagan years:
https://www.eff.org/tags/video-privacy-protection-act
But tech has some special enshittification-resistant characteristics. The most important of these is interoperability: the fact that computers are universal digital machines that can run any program. HP can design a printer that rejects third-party ink and charge $10,000/gallon for its own colored water, but someone else can write a program that lets you jailbreak your printer so that it accepts any ink cartridge:
https://www.eff.org/deeplinks/2020/11/ink-stained-wretches-battle-soul-digital-freedom-taking-place-inside-your-printer
Tech companies that contemplated enshittifying their products always had to watch over their shoulders for a rival that might offer a disenshittification tool and use that as a wedge between the company and its customers. If you make your website's ads 20% more obnoxious in anticipation of a 2% increase in gross margins, you have to consider the possibility that 40% of your users will google "how do I block ads?" Because the revenue from a user who blocks ads doesn't stay at 100% of the current levels – it drops to zero, forever (no user ever googles "how do I stop blocking ads?").
The majority of web users are running an ad-blocker:
https://doc.searls.com/2023/11/11/how-is-the-worlds-biggest-boycott-doing/
Web operators made them an offer ("free website in exchange for unlimited surveillance and unfettered intrusions") and they made a counteroffer ("how about 'nah'?"):
https://www.eff.org/deeplinks/2019/07/adblocking-how-about-nah
Here's the thing: reverse-engineering an app – or any other IP-encumbered technology – is a legal minefield. Just decompiling an app exposes you to felony prosecution: a five year sentence and a $500k fine for violating Section 1201 of the DMCA. But it's not just the DMCA – modern products are surrounded with high-tech tripwires that allow companies to invoke IP law to prevent competitors from augmenting, recongifuring or adapting their products. When a business says it has "IP," it means that it has arranged its legal affairs to allow it to invoke the power of the state to control its customers, critics and competitors:
https://locusmag.com/2020/09/cory-doctorow-ip/
An "app" is just a web-page skinned in enough IP to make it a crime to add an ad-blocker to it. This is what Jay Freeman calls "felony contempt of business model" and it's everywhere. When companies don't have to worry about users deploying self-help measures to disenshittify their products, they are freed from the constraint that prevents them indulging the impulse to shift value from their customers to themselves.
Apple owes its existence to interoperability – its ability to clone Microsoft Office's file formats for Pages, Numbers and Keynote, which saved the company in the early 2000s – and ever since, it has devoted its existence to making sure no one ever does to Apple what Apple did to Microsoft:
https://www.eff.org/deeplinks/2019/06/adversarial-interoperability-reviving-elegant-weapon-more-civilized-age-slay
Regulatory capture cuts both ways: it's not just about powerful corporations being free to flout the law, it's also about their ability to enlist the law to punish competitors that might constrain their plans for exploiting their workers, customers, suppliers or other stakeholders.
The final historical constraint on tech companies was their own workers. Tech has very low union-density, but that's in part because individual tech workers enjoyed so much bargaining power due to their scarcity. This is why their bosses pampered them with whimsical campuses filled with gourmet cafeterias, fancy gyms and free massages: it allowed tech companies to convince tech workers to work like government mules by flattering them that they were partners on a mission to bring the world to its digital future:
https://pluralistic.net/2023/09/10/the-proletarianization-of-tech-workers/
For tech bosses, this gambit worked well, but failed badly. On the one hand, they were able to get otherwise powerful workers to consent to being "extremely hardcore" by invoking Fobazi Ettarh's spirit of "vocational awe":
https://www.inthelibrarywiththeleadpipe.org/2018/vocational-awe/
On the other hand, when you motivate your workers by appealing to their sense of mission, the downside is that they feel a sense of mission. That means that when you demand that a tech worker enshittifies something they missed their mother's funeral to deliver, they will experience a profound sense of moral injury and refuse, and that worker's bargaining power means that they can make it stick.
Or at least, it did. In this era of mass tech layoffs, when Google can fire 12,000 workers after a $80b stock buyback that would have paid their wages for the next 27 years, tech workers are learning that the answer to "I won't do this and you can't make me" is "don't let the door hit you in the ass on the way out" (AKA "sharpen your blades boys"):
https://techcrunch.com/2022/09/29/elon-musk-texts-discovery-twitter/
With competition, regulation, self-help and labor cleared away, tech firms – and firms that have wrapped their products around the pluripotently malleable core of digital tech, including automotive makers – are no longer constrained from enshittifying their products.
And that's why your car manufacturer has chosen to spy on you and sell your private information to data-brokers and anyone else who wants it. Not because you didn't pay for the product, so you're the product. It's because they can get away with it.
Cars are enshittified. The dozens of chips that auto makers have shoveled into their car design are only incidentally related to delivering a better product. The primary use for those chips is autoenshittification – access to legal strictures ("IP") that allows them to block modifications and repairs that would interfere with the unfettered abuse of their own customers:
https://pluralistic.net/2023/07/24/rent-to-pwn/#kitt-is-a-demon
The fact that it's a felony to reverse-engineer and modify a car's software opens the floodgates to all kinds of shitty scams. Remember when Bay Staters were voting on a ballot measure to impose right-to-repair obligations on automakers in Massachusetts? The only reason they needed to have the law intervene to make right-to-repair viable is that Big Car has figured out that if it encrypts its diagnostic messages, it can felonize third-party diagnosis of a car, because decrypting the messages violates the DMCA:
https://www.eff.org/deeplinks/2013/11/drm-cars-will-drive-consumers-crazy
Big Car figured out that VIN locking – DRM for engine components and subassemblies – can felonize the production and the installation of third-party spare parts:
https://pluralistic.net/2022/05/08/about-those-kill-switched-ukrainian-tractors/
The fact that you can't legally modify your car means that automakers can go back to their pre-2008 ways, when they transformed themselves into unregulated banks that incidentally manufactured the cars they sold subprime loans for. Subprime auto loans – over $1t worth! – absolutely relies on the fact that borrowers' cars can be remotely controlled by lenders. Miss a payment and your car's stereo turns itself on and blares threatening messages at top volume, which you can't turn off. Break the lease agreement that says you won't drive your car over the county line and it will immobilize itself. Try to change any of this software and you'll commit a felony under Section 1201 of the DMCA:
https://pluralistic.net/2021/04/02/innovation-unlocks-markets/#digital-arm-breakers
Tesla, naturally, has the most advanced anti-features. Long before BMW tried to rent you your seat-heater and Mercedes tried to sell you a monthly subscription to your accelerator pedal, Teslas were demon-haunted nightmare cars. Miss a Tesla payment and the car will immobilize itself and lock you out until the repo man arrives, then it will blare its horn and back itself out of its parking spot. If you "buy" the right to fully charge your car's battery or use the features it came with, you don't own them – they're repossessed when your car changes hands, meaning you get less money on the used market because your car's next owner has to buy these features all over again:
https://pluralistic.net/2023/07/28/edison-not-tesla/#demon-haunted-world
And all this DRM allows your car maker to install spyware that you're not allowed to remove. They really tipped their hand on this when the R2R ballot measure was steaming towards an 80% victory, with wall-to-wall scare ads that revealed that your car collects so much information about you that allowing third parties to access it could lead to your murder (no, really!):
https://pluralistic.net/2020/09/03/rip-david-graeber/#rolling-surveillance-platforms
That's why your car spies on you. Because it can. Because the company that made it lacks constraint, be it market-based, legal, technological or its own workforce's ethics.
One common critique of my enshittification hypothesis is that this is "kind of sensible and normal" because "there’s something off in the consumer mindset that we’ve come to believe that the internet should provide us with amazing products, which bring us joy and happiness and we spend hours of the day on, and should ask nothing back in return":
https://freakonomics.com/podcast/how-to-have-great-conversations/
What this criticism misses is that this isn't the companies bargaining to shift some value from us to them. Enshittification happens when a company can seize all that value, without having to bargain, exploiting law and technology and market power over buyers and sellers to unilaterally alter the way the products and services we rely on work.
A company that doesn't have to fear competitors, regulators, jailbreaking or workers' refusal to enshittify its products doesn't have to bargain, it can take. It's the first lesson they teach you in the Darth Vader MBA: "I am altering the deal. Pray I don't alter it any further":
https://pluralistic.net/2023/10/26/hit-with-a-brick/#graceful-failure
Your car spying on you isn't down to your belief that your carmaker "should provide you with amazing products, which brings your joy and happiness you spend hours of the day on, and should ask nothing back in return." It's not because you didn't pay for the product, so now you're the product. It's because they can get away with it.
The consequences of this spying go much further than mere insurance premium hikes, too. Car telemetry sits at the top of the funnel that the unbelievably sleazy data broker industry uses to collect and sell our data. These are the same companies that sell the fact that you visited an abortion clinic to marketers, bounty hunters, advertisers, or vengeful family members pretending to be one of those:
https://pluralistic.net/2022/05/07/safegraph-spies-and-lies/#theres-no-i-in-uterus
Decades of pro-monopoly policy led to widespread regulatory capture. Corporate cartels use the monopoly profits they extract from us to pay for regulatory inaction, allowing them to extract more profits.
But when it comes to privacy, that period of unchecked corporate power might be coming to an end. The lack of privacy regulation is at the root of so many problems that a pro-privacy movement has an unstoppable constituency working in its favor.
At EFF, we call this "privacy first." Whether you're worried about grifters targeting vulnerable people with conspiracy theories, or teens being targeted with media that harms their mental health, or Americans being spied on by foreign governments, or cops using commercial surveillance data to round up protesters, or your car selling your data to insurance companies, passing that long-overdue privacy legislation would turn off the taps for the data powering all these harms:
https://www.eff.org/wp/privacy-first-better-way-address-online-harms
Traditional economics fails because it thinks about markets without thinking about power. Monopolies lead to more than market power: they produce regulatory capture, power over workers, and state capture, which felonizes competition through IP law. The story that our problems stem from the fact that we just don't spend enough money, or buy the wrong products, only makes sense if you willfully ignore the power that corporations exert over our lives. It's nice to think that you can shop your way out of a monopoly, because that's a lot easier than voting your way out of a monopoly, but no matter how many times you vote with your wallet, the cartels that control the market will always win:
https://pluralistic.net/2024/03/05/the-map-is-not-the-territory/#apor-locksmith
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Name your price for 18 of my DRM-free ebooks and support the Electronic Frontier Foundation with the Humble Cory Doctorow Bundle.
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If you'd like an essay-formatted version of this post to read or share, here's a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
https://pluralistic.net/2024/03/12/market-failure/#car-wars
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Image: Cryteria (modified) https://commons.wikimedia.org/wiki/File:HAL9000.svg
CC BY 3.0 https://creativecommons.org/licenses/by/3.0/deed.en
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amalgamasreal · 1 year
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So I don't know how people on this app feel about the shit-house that is TikTok but in the US right now the ban they're trying to implement on it is a complete red herring and it needs to be stopped.
They are quite literally trying to implement Patriot Act 2.0 with the RESTRICT Act and using TikTok and China to scare the American public into buying into it wholesale when this shit will change the face of the internet. Here are some excerpts from what the bill would cover on the Infrastructure side:
SEC. 5. Considerations.
(a) Priority information and communications technology areas.—In carrying out sections 3 and 4, the Secretary shall prioritize evaluation of— (1) information and communications technology products or services used by a party to a covered transaction in a sector designated as critical infrastructure in Policy Directive 21 (February 12, 2013; relating to critical infrastructure security and resilience);
(2) software, hardware, or any other product or service integral to telecommunications products and services, including— (A) wireless local area networks;
(B) mobile networks;
(C) satellite payloads;
(D) satellite operations and control;
(E) cable access points;
(F) wireline access points;
(G) core networking systems;
(H) long-, short-, and back-haul networks; or
(I) edge computer platforms;
(3) any software, hardware, or any other product or service integral to data hosting or computing service that uses, processes, or retains, or is expected to use, process, or retain, sensitive personal data with respect to greater than 1,000,000 persons in the United States at any point during the year period preceding the date on which the covered transaction is referred to the Secretary for review or the Secretary initiates review of the covered transaction, including— (A) internet hosting services;
(B) cloud-based or distributed computing and data storage;
(C) machine learning, predictive analytics, and data science products and services, including those involving the provision of services to assist a party utilize, manage, or maintain open-source software;
(D) managed services; and
(E) content delivery services;
(4) internet- or network-enabled sensors, webcams, end-point surveillance or monitoring devices, modems and home networking devices if greater than 1,000,000 units have been sold to persons in the United States at any point during the year period preceding the date on which the covered transaction is referred to the Secretary for review or the Secretary initiates review of the covered transaction;
(5) unmanned vehicles, including drones and other aerials systems, autonomous or semi-autonomous vehicles, or any other product or service integral to the provision, maintenance, or management of such products or services;
(6) software designed or used primarily for connecting with and communicating via the internet that is in use by greater than 1,000,000 persons in the United States at any point during the year period preceding the date on which the covered transaction is referred to the Secretary for review or the Secretary initiates review of the covered transaction, including— (A) desktop applications;
(B) mobile applications;
(C) gaming applications;
(D) payment applications; or
(E) web-based applications; or
(7) information and communications technology products and services integral to— (A) artificial intelligence and machine learning;
(B) quantum key distribution;
(C) quantum communications;
(D) quantum computing;
(E) post-quantum cryptography;
(F) autonomous systems;
(G) advanced robotics;
(H) biotechnology;
(I) synthetic biology;
(J) computational biology; and
(K) e-commerce technology and services, including any electronic techniques for accomplishing business transactions, online retail, internet-enabled logistics, internet-enabled payment technology, and online marketplaces.
(b) Considerations relating to undue and unacceptable risks.—In determining whether a covered transaction poses an undue or unacceptable risk under section 3(a) or 4(a), the Secretary— (1) shall, as the Secretary determines appropriate and in consultation with appropriate agency heads, consider, where available— (A) any removal or exclusion order issued by the Secretary of Homeland Security, the Secretary of Defense, or the Director of National Intelligence pursuant to recommendations of the Federal Acquisition Security Council pursuant to section 1323 of title 41, United States Code;
(B) any order or license revocation issued by the Federal Communications Commission with respect to a transacting party, or any consent decree imposed by the Federal Trade Commission with respect to a transacting party;
(C) any relevant provision of the Defense Federal Acquisition Regulation and the Federal Acquisition Regulation, and the respective supplements to those regulations;
(D) any actual or potential threats to the execution of a national critical function identified by the Director of the Cybersecurity and Infrastructure Security Agency;
(E) the nature, degree, and likelihood of consequence to the public and private sectors of the United States that would occur if vulnerabilities of the information and communications technologies services supply chain were to be exploited; and
(F) any other source of information that the Secretary determines appropriate; and
(2) may consider, where available, any relevant threat assessment or report prepared by the Director of National Intelligence completed or conducted at the request of the Secretary.
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Look at that, does that look like it just covers the one app? NO! This would cover EVERYTHING that so much as LOOKS at the internet from the point this bill goes live.
It gets worse though, you wanna see what the penalties are?
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(b) Civil penalties.—The Secretary may impose the following civil penalties on a person for each violation by that person of this Act or any regulation, order, direction, mitigation measure, prohibition, or other authorization issued under this Act: (1) A fine of not more than $250,000 or an amount that is twice the value of the transaction that is the basis of the violation with respect to which the penalty is imposed, whichever is greater. (2) Revocation of any mitigation measure or authorization issued under this Act to the person. (c) Criminal penalties.— (1) IN GENERAL.—A person who willfully commits, willfully attempts to commit, or willfully conspires to commit, or aids or abets in the commission of an unlawful act described in subsection (a) shall, upon conviction, be fined not more than $1,000,000, or if a natural person, may be imprisoned for not more than 20 years, or both. (2) CIVIL FORFEITURE.— (A) FORFEITURE.— (i) IN GENERAL.—Any property, real or personal, tangible or intangible, used or intended to be used, in any manner, to commit or facilitate a violation or attempted violation described in paragraph (1) shall be subject to forfeiture to the United States. (ii) PROCEEDS.—Any property, real or personal, tangible or intangible, constituting or traceable to the gross proceeds taken, obtained, or retained, in connection with or as a result of a violation or attempted violation described in paragraph (1) shall be subject to forfeiture to the United States. (B) PROCEDURE.—Seizures and forfeitures under this subsection shall be governed by the provisions of chapter 46 of title 18, United States Code, relating to civil forfeitures, except that such duties as are imposed on the Secretary of Treasury under the customs laws described in section 981(d) of title 18, United States Code, shall be performed by such officers, agents, and other persons as may be designated for that purpose by the Secretary of Homeland Security or the Attorney General. (3) CRIMINAL FORFEITURE.— (A) FORFEITURE.—Any person who is convicted under paragraph (1) shall, in addition to any other penalty, forfeit to the United States— (i) any property, real or personal, tangible or intangible, used or intended to be used, in any manner, to commit or facilitate the violation or attempted violation of paragraph (1); and (ii) any property, real or personal, tangible or intangible, constituting or traceable to the gross proceeds taken, obtained, or retained, in connection with or as a result of the violation. (B) PROCEDURE.—The criminal forfeiture of property under this paragraph, including any seizure and disposition of the property, and any related judicial proceeding, shall be governed by the provisions of section 413 of the Controlled Substances Act (21 U.S.C. 853), except subsections (a) and (d) of that section.
You read that right, you could be fined up to A MILLION FUCKING DOLLARS for knowingly violating the restrict act, so all those people telling you to "just use a VPN" to keep using TikTok? Guess what? That falls under the criminal guidelines of this bill and they're giving you some horrible fucking advice.
Also, VPN's as a whole, if this bill passes, will take a goddamn nose dive in this country because they are another thing that will be covered in this bill.
They chose the perfect name for it, RESTRICT, because that's what it's going to do to our freedoms in this so called "land of the free".
Please, if you are a United States citizen of voting age reach out to your legislature and tell them you do not want this to pass and you will vote against them in the next primary if it does. This is a make or break moment for you if you're younger. Do not allow your generation to suffer a second Patriot Act like those of us that unfortunately allowed for the first one to happen.
And if you support this, I can only assume you're delusional or a paid shill, either way I hope you rot in whatever hell you believe in.
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sissikellicaptions · 4 months
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Repost photo of me challenge
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May 2
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Learning the Sissy ABC's of Diaper Domination - "B"
You had given up everything. You left your home, quit your job, and gave ownership of everything to Mommy Grace and Daddy Mick. With no control of your money, no cell phone, no drivers license in their state along with no car, and not a single item of clothing to your name, you were at their whim completely. You'd asked for this, and now you were getting it. And as promised, they were going to ensure you learned your place by teaching you the ABC's of being a Sissy Diaper Sub.
Lesson 2, Week 2, B is for Big
Quickly you will learn that as a submissive Diapered Sissy, everything in your life is set to bigger. In more than just the obvious ways. And things weren't going to do anything but keep growing.
The obvious things are always going to be as large as possible. The size of your diapers will be as thick as possible, the more room to swell and expand, keeping them unable to be masked by any form of fabric. Speaking of, your outfits (when allowed to be worn) will be ever expansive in several ways.
More and more clothing options fill your closet, an ever growing collection of things for you to be dressed in. And the frills on them will of course be as ultra feminine and poofy as possible. The newest arrival was a ball gown that featured a built in petticoat so large that you'll barely fit through the door without them rubbing on the wood.
Not only will your diapers be keeping your knees forever apart, but the messes contained in them will be titanic in size. Big bowls of special foods for Sissy, and Big Bottles will make a big tummy and lead to multiple Big Messes that will find their way into your diapers and eventually create a large amount of discoloration. Though as with everything, the amount of time to do that even is pretty big.
Another Big thing you will find is the amount of shame and humiliation you'll be subjected to. Such as having to earn a nightly diaper change with a big gesture. Crawling on all fours outside in the backyard during a rainstorm oinking like a pig. Serving Daddy and his Friends while they watched sports and showed off your Big Assets. Or what you did night 3 of the lesson, putting on a big show for a big audience online as you and your big teddy got extra personal.
But as a Diapered Sissy, not only will you find excessive size in your Diapers, Messes, Curves, and humiliation opportunities, but also in the list of tasks expected to be completed by you. You are just a big object designated for use. And you'll learn that no task is too big for you. That includes Big plans in the future, likely involving the Big training tools, Big Plugs, and other Big toys taken down to what you're told is quite a Big basement that has yet to be revealed to you yet.
So enjoy your time tonight. Be sure to give a big reaction for the crowd. Otherwise you'll learn that despite everything here being Big, Mommy and Daddy aren't afraid to make 1 thing very, VERY, small.
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Photo is not mine, credit goes to original owner. Contact me if you would like credit for it, and if you would like me to remove it from the page.
So tumblr had a "human" review and claimed this post was "sexual" in nature, likely because of the photo. So challenge. If this post can get 150 notes by July 4th 2024 I will recreate the previously used photo myself and also use 3 other photos specially taken of myself diapered for this ABC series. Previous photo was a clearly soiled diapered person laying on top of a teddy bear.
So if you want me to heavily mess a diaper and photograph myself in a dominant position over a plush toy, get to liking and reporting. 1 month to get 150 notes.
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zhuzhudushu · 4 months
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Lingopie — Chinese Review ★★
So I did 3 months of Lingopie (stylized as Liñgöpie) so you don't have to (unless you want to lol).
I mention a Chrome extension, the Zhongwen dictionary, quite a bit in this review. It is here, I highly recommend it (click)! It's also available for Firefox (click).
What is Lingopie?
Lingopie is an app and desktop extension/website that allows you to watch tv shows and cartoons with interactive subtitles for language learning. It currently has Spanish, German, Russian, Italian, Portuguese, French, Korean, Japanese, and Chinese. It claims to improve your language learning by 80% (compared to Duolingo which is around 20%).
Here is their website. (click)
Pricing: (March 2024)
3 months $36
1 year $71 "on sale" (normally $144)
Lifetime $199 "on sale" (normally $663)
Please note: I have never seen these full prices. It appears that the "sale" is permanent.
My Review / TL;DR Version
Extremely disappointed both in functionality and content for Chinese. Maybe this is a good program for other languages, but for Chinese there is extremely limited content with pinyin subtitles only available for the non-Netflix shows. All the best learning features are available for non-Netflix shows, yet those tended to have significantly worse translations than Netflix. I would not recommend this product for Chinese. While it had a few good features and I enjoyed it for 6-7 episodes of one show, it then had a glitch where an entire episode was subtitled wrong, so I gave up.
See below the cut for full breakdown.
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Strengths:
Has access to Netflix shows and films including some popular ones (e.g. Meteor Garden, Dear Ex, Nezha Reborn)
This is nice and I enjoyed rewatching the ones I was familiar with and getting a better grasp of listening and vocab. I appreciate that they try to incorporate kid-friendly along with more serious/adult content with animated and live action tv shows and films. I also liked that it specified if the show was from Taiwan or China, and also included shows that had some Cantonese influence (e.g. Scissor Seven)
Allows you to have English and Chinese subtitles simultaneously or alone, and you can easily click them on an off while watching.
This is pretty standard for all video/subtitle based educational apps, but it was nice to easily click them on and off in case I wanted to double check my understanding, and to compare the direct translation of the words to the full translation of the sentence.
Allows you to pause automatically after each subtitle. Can also loop subtitles over and over. There are also AI-produced explanations of grammar.
This hands down was the best part about the entire experience for me, and why I ended up using Lingopie for 3 months. While it was sometimes clunky (see below), this made singling out specific lines/words for listening practice so easy. Once I got in the groove, I was able to get through episodes fairly quickly and was starting to be able to listen and hear new words in sentences later.
Click on the words in the subtitle to make flashcard sets
This was a nice feature, but I do wish the flashcards were a bit more functional, see below. It was easy enough to use and a quick way to remind yourself of the new words you learned before you jump into the next episode.
Weaknesses:
Pinyin subtitles available on desktop only, with no pinyin subtitles for Netflix shows (as of May 2024)
This is a HUGE flaw, and I was 100% dependent on using another chrome extension for hover-over dictionary while using Lingopie. I know they are working on pinyin subtitles for Netflix and mobile, but I used this for 3 months and it still was not implemented when I ended. To me, if I have to use another app in conjunction with this one in order to fully learn, then what's the point? Especially since I watched Taiwanese and Cantonese-influenced shows with very non-standard pronunciations, comparing standard pinyin to accented productions is necessary for me. Even with the pinyin subtitles for the non-Netflix shows, it left a lot to be desire because they're tiny above the Chinese characters, and sometimes difficult to read. More than once I thought a ǒ was ō because of how tiny it was.
Not enough content, especially cartoons/beginner level
The one above and this bullet are the main reasons why I don't recommend this app for Chinese specifically. Maybe other languages are fine, but there is simply not enough content for the price. I was hoping for more beginner/lower intermediate content like children's cartoons, however there are none for Chinese. All the animated options are more teenager/adult oriented. There also weren't many light-hearted or comedy options, meaning you would have to watch a lot of serious dramas, thrillers, and violent shows if you wanted to get your money's worth. For my personal taste, I don't want to have to pause every dialogue line for an adult thriller. That would ruin my experience of the show and the suspense. For the non-Netflix options, most shows were incomplete with only 1-5 episodes available out of 10+. They also tended to be lower quality productions, with significantly worse English translations. The majority of what is available outside of Netflix are short films (~5 mins) and cooking shows (10-20 mins) which aren't bad for beginners. I personally have no interest in cooking, though lol. Essentially, there is no TRUE beginner fictional content in Chinese available.
The dictionary is... rough
Again, I was fully dependent on the Zhongwen extension. While the English subtitles themselves are good, the individual definitions of words that you hover over are definitely rough. They weren't actually that helpful for breaking down meanings of things like slang and characters' names. For example, in Scissor Seven there were quite a few animal puns, e.g. 汪星人 which is internet slang for "dog" Lingopie translated as "Woofer" which was... awkward and strange. Without the Zhongwen extension I would have had no idea what this was actually referring to. It would been nice if it functioned more like the Zhongwen extension, where it would highlight individual characters or phrases/combos depending on your mouse placement. Particularly on the non-Netflix shows, the translations even in the English subtitles were incredibly rough and at times I couldn't understand the context in either language. There was also one instance of an entire episode (Netflix) that had incorrect subtitles, I suspect subtitles from a different episode? That was the final straw for me.
It chooses whether or not to highlight single words or phrases so you have no control over your flashcards
This made the flashcards not as functional to me. Sometimes, I wanted just the specific noun/verb in the sentence, but it would make me highlight the entire sentence. Other times, I wanted a really functional phase, but it would only let me highlight the individual words. I barely used the flashcard feature because of this.
Clunky interface (Chrome & Firefox)
I can't speak for mobile or Safari because I didn't use them. Since I was relying on the Zhongwen hover-dictionary, I only used Chrome. You can only use Chrome or Safari if you want Netflix shows. Sometimes the auto-pause after each subtitle would be too early or too late, meaning I would have to actually click things pretty persistently throughout each episode. Using the spacebar to pause/unpause hardly ever worked, and using the arrow keys to flip between subtitles also never worked for me. Sometimes the hover-definitions of words would linger even after I clicked away, and would not disappear until the next subtitle appeared. This was super annoying and would block a good portion of the screen. Sometimes I would have to click things 2-3 times before it registered in both Chrome and Firefox.
Overall, I think it's a great idea, but needs some pretty major improvements in order to be worth the price.
In my opinion, if they were to add significantly more shows, including kid's cartoons, and improved their subtitles, dictionary, & interface function, it would be worth the price.
Maybe in a few years as Lingopie grows, it will be worth it. But for now, it's not. For now, it's clunky and limited. If you were to watch it for an hour a day, you would probably get through all the shows that interested in you in about 3-6 months. It wouldn't take longer than a year to go through all of the Chinese content, as of right now. So why would you pay for a year or lifetime price for that?
(divider credit here)
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mofffun · 7 months
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Hirakawa Yuzuki 1st Photobook "Yuzuki."
Commemorative live TODAY: 29/2 (JPT) 20:00 instagram 20:30 CL (LDH's mobile app, free to watch live)
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Release Date: May 2, 2024 (Thu)
Price: ¥3,080 (incl. tax)
Spec.: 112 pages, B5 (176×250mm /6.9×9.8 in) (planned)
Photographger: Mae Kosuke
twitter: @/yuzuki_h_0502
instagram: @/yuzuki.h.0502
Yuzuki's first photobook is shot in Akita, northeast Japan. It's her first time to a snowy region ever[1]. You get to see her innocence playing in the snow, as well as in a nostalgic classroom, swimming pool, with Akita's signature dish Kiritanpo[2] and many different scenarios.
For the Tokyo section, Yuzuki visited Amazing Coffe[3] and went bowling, with a theme of her day-off.
Yuzuki's Comment
I will release my first photobook, Yuzuki. I never thought I would have my own photobook, I was very surprised and very happy about the project. We went to Akita for this book. This is my first time visiting the northeast. Seeing the scenic snow, I was excited all throughout the shoot. In the Tokyo part, I think you an learn more about who I am in private. I'd love for this photobook to be my name card. Please enjoy it.
[1] Yuzuki is from Kumamoto, southern Japan, with average <4cm snowfall. [2] Meshed rice tube skewer/hotpot [3] LDH's own cafe brand. Tokyo hasa store in Meguro and Haneda Airport, and a branch in Osaka.
Behind-the-scenes video:
youtube
promo pic 1, 2, 3
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beforeiread-studies · 2 months
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Korean Learning - month 6 update (July 2024)
This was a great month! I'm proud of myself and my progress.
I read 2 more books in the Easy Korean Reading series. In my last post I had said something like "I'm sure I'll be able to finish the whole series this month" but nope, they got much harder after the first 4. So now I have 2 books left. At one point the characters re-introduced themselves and it's crazy to compare that to the introductions in very chapter of the first book and see how they are using much more complex expressions now and I understand them!
I kept it up with Anki and added around 250 new cards. Not 500 like I had hoped, but adding cards is so dull ㅠ I miss my pre-made deck for German. In other news, I finally got the mobile app so I've been studying on the bus (and at work) or even while watching videos rather than having 1 big session a day, which is more relaxing.
I bought an Italian Korean workbook. I've completed 6 lessons out of 25. This book is used at Italian unis to study Korean so it makes me feel v accomplished. So far it's mostly been stuff I already know but it's nice to put dots on is and lines on ts (does that make sense in English?).
I watched some random super beginner Korean podcasts. Choi Susu I will get to your level someday but until then akapinn and koreant (on YouTube) are solid alternatives. Highly recommended for super beginners.
I spontaneously enrolled in a King Sejong Institute (KSI) online course. The one with 1 online live lecture a week. The first one is this weekend but I will have to miss it ㅠ (already alerted the teacher, it's fine). From what I can see you need to do 1 unit of registered videos a week and then there is the live lecture. I thought I'd enroll in the Level 2/6 course, but the KSI level test told me to enroll in level 3 (2A)! I decided to up the stakes even more by choosing a course taught entirely in Korean, no English. Cause, you know, I'm moving there in a month, I should get used to not understanding anything that's going on. But now that I've watched the videos for the first week they are kinda easy? Am I actually getting good at Korean?
MOST IMPORTANTLY, I started taking lessons on Italki! So far I've taken 6 lessons with 2 teachers and I have another one scheduled for Friday. One of the teachers focuses more on speaking-speaking and the other on speaking-grammar, which I think is a great combo. I've spent about 100€ on lessons (yikes) but I put money aside for this so it's fine. Being forced to speak to someone in Korean is definitely helping. I can now have simple chats with my teachers, using English vocabulary for the words I don't know yet. And this week I'm going from 30-minute lessons to 45-minute lessons. Wish me luck!
Things that didn't work
I deleted TikTok. Last month I uploaded it to only follow Korean accounts and get bite-sized practice, but I ended up skipping those videos and stopping on the English-subtitled ones. I'm not there yet.
I didn't complete a single new lesson on the King Sejong online no-lectures course. I suppose they are just not appealing to me anymore, which is fine. I won't put pressure on myself for it anymore. The new course should provide me with the same content anyway.
The fill-it-out cards on Anki failed miserably. I created them wrong and they asked me to fill out the English word. Yikes. I don't think I'll try again for a bit.
Month 7 plan (August 2024)
Less than 1 month to my move to Korea, gah.
Vocabulary. Keep it up with Italki + add however many cards I like
Reading. Finish at least the 4.1 book of Easy Korean Reading.
Listening. Keep listening to random podcasts on YouTube until I find one that fits my level. No pressure.
Conversation. 2 Italki lessons per week. I will have to decide whether to keep them up after I leave for Korea too.
Grammar. Attend the KSI lectures + complete the exercises on my book.
Writing. I'm now realizing that I've been sorely neglecting this aspect of language learning and I'm desolate to inform you that I will continue to do so during the next month too.
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postplus · 10 months
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Post+ is going away in January 2024.
We introduced Post+ as a way for creators to offer exclusive content to their followers in exchange for a subscription fee. We heard your feedback, and after much consideration, we have decided to remove the Post+ feature from Tumblr.
As of December 1, 2023, you will no longer be able to enable Post+ on your blogs.
In early 2024, we will remove the ability to create or access subscriber-only content. Existing subscriber-only posts will become private posts.
Why are you removing Post+?
We can no longer justify the costs required to maintain and operate Post+ based on current usage.
What will happen to my subscriber-only posts?
Right now, nothing. In January 2024, any subscriber-only posts on your blogs will become private. You can choose to keep them private, switch them to public, or delete them.
As a Post+ subscriber, do I need to do anything?
Subscribers will no longer be billed starting January 2024. If you subscribed using In-App Purchase from an iOS device, you'll need to cancel your subscription manually to avoid being charged.
Will I still have access to content I'm subscribed to via Post+?
You'll continue to be able to view Post+ content until January 2024, when subscriber-only content will be marked as private. Then, it will be up to the creator to determine whether they want to make those posts public.
Can creators still make money on Tumblr?
Yes! Tipping will remain available to everyone. You can enable Tipping in your Blog Settings on web (Account Settings on mobile). Once enabled, any original post can receive a Tip (you can disable Tipping on posts you don't want folks to be able to Tip), with the money going directly to the creator.
Learn more about Tipping on Tumblr ->
If you have questions, please get in touch with Support, and we’ll send you some answers. And, if you’d like to support Tumblr directly, the Supporter badge is a great way to do that!
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mariacallous · 3 months
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On June 24, the creators of the popular mobile game Romance Club announced that they had removed the game from app stores in Russia. In their statement, the developers said the decision was a response to a demand from Russia’s federal censorship agency, Roskomnadzor, to remove all references to LGBTQ+ people from the game. Nonetheless, they said, they will continue to release Russian-language updates and to “support” their Russian-speaking players. Meduza explains what Romance Club is and why it drew the Russian authorities’ attention.
Romance Club was first released in 2018. The narrative-based game features dozens of distinct stories in which users play as protagonists (usually women) attempting to build romantic relationships with other characters. Romance Club is the second release from the Moldovan game studio Your Story Interactive.
The game currently offers more than 40 stories that players can choose from, with new ones being released regularly. Most of the stories are not interconnected and take place in different universes and different time periods. One takes place in the world of Dracula, for example, while another involves the kitsune, a mythical fox from Japanese folklore. The game has been downloaded more than 11 million times from Google Play alone.
In May 2024, Russian anti-LGBT activist Timur Bulatov reported Romance Club to the State Duma and Prosecutor General, demanding they block the app for containing “LGBT propaganda.” (Some of the game’s storylines allow their protagonists to pursue same-sex relationships.) Later that month, Roskomnadzor added the game’s App Store page to its registry of banned websites. The game’s Google Play listing also appeared on the blacklist, though both pages remained accessible to users. Roskomnadzor did not publicly provide a reason for the ban.
The game’s creators later confirmed on their official Telegram channel, however, that the ban was indeed due to the game’s content featuring LGBTQ+ people. The developers said it took them a long time to reach a decision about how to proceed; theoretically, they could have kept their game accessible in Russia by simply removing the LGBTQ+ storylines. Ultimately, though, they opted to fully remove Romance Club from app stores in Russia. “In the end, we came to the conclusion that the values of our company and the very essence of our stories, which promote diversity, inclusion, and the freedom to be oneself, make it impossible for us to delete this content,” the studio said.
At the same time, the developers stressed that they will not stop working on the game’s Russian-language version. They said they plan to continue releasing Russian-language updates and supporting their Russian-speaking players, though it’s unclear what this support will entail.
While users expressed disappointment at the game’s removal, many of the Telegram comments and X responses to the company’s announcement were supportive of the decision.
“Sorry, but I’m really happy that they chose ‘Western values’ and that they’ll keep releasing stories in Russian at the same time,” wrote one user. “It emphasizes that they’re on the side of their audience members, not on the side of politics.”
Other users contrasted the game developers’ decision with that of the language learning company Duolingo, which recently removed content that references LGBTQ+ people from its app to comply with Russian law and avoid being blocked.
“I’m trying to understand why Duolingo, which does not earn money from its Russian users, deleted LGBT content to stay out of [Roskomnadzor’s banned sites] registry, but Romance Club, [which earns revenue from in-app purchases], did not,” said one fan.
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willcodehtmlforfood · 8 months
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The last section tho:
This challenge in narrowing down search results to chat responses in an AI interface has just been highlighted by Leipzig University; its research specifically looked at the quality of search results for product reviews and recommendations.
The paper, titled “Is Google Getting Worse? A Longitudinal Investigation of SEO Spam in Search Engines,” asks whether SPAM and SEO gamesmanship has a disproportionate impact on the quality of results filtering through.
“Many users of web search engines complain about the supposedly decreasing quality of search results… Evidence for this has always been anecdotal, yet it’s not unreasonable to think that popular online marketing strategies such as affiliate marketing incentivize the mass production of such content to maximize clicks.”
In short, the answer appears to be yes.
“Our findings suggest that all search engines have significant problems with highly optimized (affiliate) content… more than is representative for the entire web.”
This is not specific to Google, of course, and the researchers also examined Bing and DuckDuckGo over the course of twelve months. Ironically, given Google’s focus on integrating generative AI and search, the researchers warn that this is a “situation that will surely worsen in the wake of generative AI.”
We have all become conditioned to judging the likely independence of search results as set out in our browsers, and we have learned to scan such results as today’s shop window equivalents. But in a world when you ask a chatbot “where’s the best place to buy a Samsung TV,” or “what’s the best pizza restaurant in Denver,” the format of your results will be very different. We all need to remember, it’s not really a chat.
The AI update coming to Google Messages is part of a trend, of course, and you can expect multiple such AI add-ons to come thick and fast, especially with Google driving much of the momentum. This should be good news for Android users.
We have just seen an official Chrome announcement on the introduction of three new helpful AI releases making their way into beta. Automated tab management and theme creation sound good, but it’s the Help me Write feature within Chrome that’s likely to be the most useful, especially on an Android mobile device.
We have also seen GMail’s own Help Me Write feature adapted to combine AI and voice, as spotted by TheSPAndroid, “Gmail's ‘Help Me Write’ can help you draft emails with ease and definitely can save you some time. Currently the functionality is available on both web and apps, but you have to write the email prompt yourself using the keyboard. On the Gmail app for Android, Google is working on a feature which will let you draft emails with voice [prompts].”
And there was the earlier news that Android Auto will use AI to intelligently filter information in and out of the system, while you keep your hands on the steering wheel and your eyes on the road.
Many positives, clearly, but that core risk in narrowing search results isn’t the only word of warning here. Google Messages chats with Bard are not secured by end-to-end encryption, and Google (being Google) will store your data and use it to improve its algorithms. Just as with other such models, be careful what you ask.
No news yet on timing, but in all likelihood it isn’t far away. According to Bard, “Google has not yet announced an official release date for Bard in Google Messages, but it is expected to be available sometime in 2024.”
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figminxr · 23 days
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August 28, 2024
Haven't posted an update in *checks watch* almost one year cuz I got burnout and really had to pull back the ol online presence. 😓
It was a good rest, though. I'm learning how to take better care of myself so I can continue making magic for a long time to come!
New things in Figmin are:
Animation!!!!!!
Lights casting onto real-world surfaces (even your hands)
Better shadows (you can do hand puppetry)
Search by user function so you can see all of someone's art
A web browser, so you can download stuff directly, listen to Spotify, check Discord, or even just mindlessly scroll Tumblr from within a digital glowing jungle. If you want to.
A whole bunch of UI and performance fixes
A mobile app. You could explore everything in this video, no headset required, by downloading the beta versions: iPhone / Android
If you need installation help, we team can walk you through it on our Discord server HERE ❗
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Understanding Multi-Factor Authentication (MFA)
In today’s digital landscape, securing online accounts and sensitive data is more critical than ever. One effective way to enhance security is through Multi-Factor Authentication (MFA). MFA adds an extra layer of protection beyond just a password, significantly reducing the risk of unauthorized access.
What is Multi-Factor Authentication (MFA)?
Multi-Factor Authentication (MFA) is a security mechanism that requires users to provide two or more verification factors to gain access to a resource, such as an application, online account, or VPN. Instead of relying solely on a password, MFA combines multiple independent credentials: what the user knows (password), what the user has (security token), and what the user is (biometric verification).
Why is MFA Important?
Enhanced Security: Passwords alone are not enough to protect against sophisticated cyber threats. MFA ensures that even if a password is compromised, unauthorized access is still prevented by the additional authentication steps.
Compliance: Many regulatory standards and frameworks, such as GDPR, HIPAA, and PCI-DSS, require the implementation of MFA to safeguard sensitive data and ensure compliance.
Reduced Risk of Breaches: By adding extra verification layers, MFA decreases the likelihood of data breaches and account takeovers, protecting both users and organizations.
Improved User Confidence: Users feel more secure knowing that their accounts and data are protected by multiple layers of security, fostering trust in digital services.
How Does MFA Work?
MFA typically involves a combination of the following factors:
Something You Know: This includes passwords or PINs.
Something You Have: This could be a physical device like a smartphone, a security token, or a smart card.
Something You Are: Biometric verification methods such as fingerprints, facial recognition, or voice recognition.
Leading MFA Software in 2024
With numerous MFA solutions available, choosing the right one can be challenging. Here are some leading MFA software options for 2024:
Duo Security: Known for its user-friendly interface and strong security features, Duo Security offers seamless integration with various applications and systems. It provides push notifications, SMS passcodes, and biometric verification.
Microsoft Authenticator: This app integrates smoothly with Microsoft’s suite of products and services. It supports push notifications, time-based one-time passwords (TOTP), and biometric authentication.
Okta: Okta’s MFA solution is highly versatile, supporting various authentication methods including SMS, email, voice call, and push notifications. Its adaptive MFA uses machine learning to analyze user behavior and enhance security.
Infisign: Infisign is a cloud-based MFA software offering a user-friendly interface and diverse authentication methods, including push notifications, one-time passwords (OTP) via SMS or mobile app, and security keys.
Choosing the Right MFA Solution
When selecting an MFA solution, consider the following factors:
Ease of Use: The solution should be easy for users to adopt and use regularly.
Integration: Ensure it integrates well with your existing systems and applications.
Scalability: The solution should be able to grow with your organization’s needs.
Support and Maintenance: Look for solutions with reliable customer support and regular updates.
Conclusion
Implementing Multi-Factor Authentication (MFA) is a crucial step in fortifying your security strategy. By combining multiple verification factors, MFA provides robust protection against unauthorized access and cyber threats. Whether you’re a small business or a large enterprise, selecting the right MFA solution can significantly enhance your security posture and provide peace of mind in the digital age.
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MIT libraries are thriving without Elsevier
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I'm coming to BURNING MAN! On TUESDAY (Aug 27) at 1PM, I'm giving a talk called "DISENSHITTIFY OR DIE!" at PALENQUE NORTE (7&E). On WEDNESDAY (Aug 28) at NOON, I'm doing a "Talking Caterpillar" Q&A at LIMINAL LABS (830&C).
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Once you learn about the "collective action problem," you start seeing it everywhere. Democrats – including elected officials – all wanted Biden to step down, but none of them wanted to be the first one to take a firm stand, so for months, his campaign limped on: a collective action problem.
Patent trolls use bullshit patents to shake down small businesses, demanding "license fees" that are high, but much lower than the cost of challenging the patent and getting it revoked. Collectively, it would be much cheaper for all the victims to band together and hire a fancy law firm to invalidate the patent, but individually, it makes sense for them all to pay. A collective action problem:
https://locusmag.com/2013/11/cory-doctorow-collective-action/
Musicians get royally screwed by Spotify. Collectively, it would make sense for all of them to boycott the platform, which would bring it to its knees and either make it pay more or put it out of business. Individually, any musician who pulls out of Spotify disappears from the horizon of most music fans, so they all hang in – a collective action problem:
https://pluralistic.net/2024/06/21/off-the-menu/#universally-loathed
Same goes for the businesses that get fucked out of 30% of their app revenues by Apple and Google's mobile business. Without all those apps, Apple and Google wouldn't have a business, but any single app that pulls out commits commercial suicide, so they all hang in there, paying a 30% vig:
https://pluralistic.net/2024/08/15/private-law/#thirty-percent-vig
That's also the case with Amazon sellers, who get rooked for 45-51 cents out of every dollar in platform junk fees, and whose prize for succeeding despite this is to have their product cloned by Amazon, which underprices them because it doesn't have to pay a 51% rake on every sale. Without third-party sellers there'd be no Amazon, but it's impossible to get millions of sellers to all pull out at once, so the Bezos crime family scoops up half of the ecommerce economy in bullshit fees:
https://pluralistic.net/2023/11/06/attention-rents/#consumer-welfare-queens
This is why one definition of "corruption" is a system with "concentrated gains and diffuse losses." The company that dumps toxic waste in your water supply reaps all the profits of externalizing its waste disposal costs. The people it poisons each bear a fraction of the cost of being poisoned. The environmental criminal has a fat warchest of ill-gotten gains to use to bribe officials and pay fancy lawyers to defend it in court. Its victims are each struggling with the health effects of the crimes, and even without that, they can't possibly match the polluter's resources. Eventually, the polluter spends enough money to convince the Supreme Court to overturn "Chevron deference" and makes it effectively impossible to win the right to clean water and air (or a planet that's not on fire):
https://www.cfr.org/expert-brief/us-supreme-courts-chevron-deference-ruling-will-disrupt-climate-policy
Any time you encounter a shitty, outrageous racket that's stable over long timescales, chances are you're looking at a collective action problem. Certainly, that's the underlying pathology that preserves the scholarly publishing scam, which is one of the most grotesque, wasteful, disgusting frauds in our modern world (and that's saying something, because the field is crowded with many contenders).
Here's how the scholarly publishing scam works: academics do original scholarly research, funded by a mix of private grants, public funding, funding from their universities and other institutions, and private funds. These academics write up their funding and send it to a scholarly journal, usually one that's owned by a small number of firms that formed a scholarly publishing cartel by buying all the smaller publishers in a string of anticompetitive acquisitions. Then, other scholars review the submission, for free. More unpaid scholars do the work of editing the paper. The paper's author is sent a non-negotiable contract that requires them to permanently assign their copyright to the journal, again, for free. Finally, the paper is published, and the institution that paid the researcher to do the original research has to pay again – sometimes tens of thousands of dollars per year! – for the journal in which it appears.
The academic publishing cartel insists that the millions it extracts from academic institutions and the billions it reaps in profit are all in service to serving as neutral, rigorous gatekeepers who ensure that only the best scholarship makes it into print. This is flatly untrue. The "editorial process" the academic publishers take credit for is virtually nonexistent: almost everything they publish is virtually unchanged from the final submission format. They're not even typesetting the paper:
https://link.springer.com/article/10.1007/s00799-018-0234-1
The vetting process for peer-review is a joke. Literally: an Australian academic managed to get his dog appointed to the editorial boards of seven journals:
https://www.atlasobscura.com/articles/olivia-doll-predatory-journals
Far from guarding scientific publishing from scams and nonsense, the major journal publishers have stood up entire divisions devoted to pay-to-publish junk science. Elsevier – the largest scholarly publisher – operated a business unit that offered to publish fake journals full of unreveiwed "advertorial" papers written by pharma companies, packaged to look like a real journal:
https://web.archive.org/web/20090504075453/http://blog.bioethics.net/2009/05/merck-makes-phony-peerreview-journal/
Naturally, academics and their institutions hate this system. Not only is it purely parasitic on their labor, it also serves as a massive brake on scholarly progress, by excluding independent researchers, academics at small institutions, and scholars living in the global south from accessing the work of their peers. The publishers enforce this exclusion without mercy or proportion. Take Diego Gomez, a Colombian Masters candidate who faced eight years in prison for accessing a single paywalled academic paper:
https://www.eff.org/deeplinks/2014/07/colombian-student-faces-prison-charges-sharing-academic-article-online
And of course, there's Aaron Swartz, the young activist and Harvard-affiliated computer scientist who was hounded to death after he accessed – but did not publish – papers from MIT's JSTOR library. Aaron had permission to access these papers, but JSTOR, MIT, and the prosecutors Stephen Heymann and Carmen Ortiz argued that because he used a small computer program to access the papers (rather than clicking on each link by hand) he had committed 13 felonies. They threatened him with more than 30 years in prison, and drew out the proceedings until Aaron was out of funds. Aaron hanged himself in 2013:
https://en.wikipedia.org/wiki/Aaron_Swartz
Academics know all this terrible stuff is going on, but they are trapped in a collective action problem. For an academic to advance in their field, they have to publish, and they have to get their work cited. Academics all try to publish in the big prestige journals – which also come with the highest price-tag for their institutions – because those are the journals other academics read, which means that getting published is top journal increases the likelihood that another academic will find and cite your work.
If academics could all agree to prioritize other journals for reading, then they could also prioritize other journals for submissions. If they could all prioritize other journals for submissions, they could all prioritize other journals for reading. Instead, they all hold one another hostage, through a wicked collective action problem that holds back science, starves their institutions of funding, and puts their colleagues at risk of imprisonment.
Despite this structural barrier, academics have fought tirelessly to escape the event horizon of scholarly publishing's monopoly black hole. They avidly supported "open access" publishers (most notably PLoS), and while these publishers carved out pockets for free-to-access, high quality work, the scholarly publishing cartel struck back with package deals that bundled their predatory "open access" journals in with their traditional journals. Academics had to pay twice for these journals: first, their institutions paid for the package that included them, then the scholars had to pay open access submission fees meant to cover the costs of editing, formatting, etc – all that stuff that basically doesn't exist.
Academics started putting "preprints" of their work on the web, and for a while, it looked like the big preprint archive sites could mount a credible challenge to the scholarly publishing cartel. So the cartel members bought the preprint sites, as when Elsevier bought out SSRN:
https://www.techdirt.com/2016/05/17/disappointing-elsevier-buys-open-access-academic-pre-publisher-ssrn/
Academics were elated in 2011, when Alexandra Elbakyan founded Sci-Hub, a shadow library that aims to make the entire corpus of scholarly work available without barrier, fear or favor:
https://sci-hub.ru/alexandra
Sci-Hub neutralized much of the collective action trap: once an article was available on Sci-Hub, it became much easier for other scholars to locate and cite, which reduced the case for paying for, or publishing in, the cartel's journals:
https://arxiv.org/pdf/2006.14979
The scholarly publishing cartel fought back viciously, suing Elbakyan and Sci-Hub for tens of millions of dollars. Elsevier targeted prepress sites like academia.edu with copyright threats, ordering them to remove scholarly papers that linked to Sci-Hub:
https://svpow.com/2013/12/06/elsevier-is-taking-down-papers-from-academia-edu/
This was extremely (if darkly) funny, because Elsevier's own publications are full of citations to Sci-Hub:
https://eve.gd/2019/08/03/elsevier-threatens-others-for-linking-to-sci-hub-but-does-it-itself/
Meanwhile, scholars kept the pressure up. Tens of thousands of scholars pledged to stop submitting their work to Elsevier:
http://thecostofknowledge.com/
Academics at the very tops of their fields publicly resigned from the editorial board of leading Elsevier journals, and published editorials calling the Elsevier model unethical:
https://www.theguardian.com/science/blog/2012/may/16/system-profit-access-research
And the New Scientist called the racket "indefensible," decrying the it as an industry that made restricting access to knowledge "more profitable than oil":
https://www.newscientist.com/article/mg24032052-900-time-to-break-academic-publishings-stranglehold-on-research/
But the real progress came when academics convinced their institutions, rather than one another, to do something about these predator publishers. First came funders, private and public, who announced that they would only fund open access work:
https://www.nature.com/articles/d41586-018-06178-7
Winning over major funders cleared the way for open access advocates worked both the supply-side and the buy-side. In 2019, the entire University of California system announced it would be cutting all of its Elsevier subscriptions:
https://www.science.org/content/article/university-california-boycotts-publishing-giant-elsevier-over-journal-costs-and-open
Emboldened by the UC system's principled action, MIT followed suit in 2020, announcing that it would no longer send $2m every year to Elsevier:
https://pluralistic.net/2020/06/12/digital-feudalism/#nerdfight
It's been four years since MIT's decision to boycott Elsevier, and things are going great. The open access consortium SPARC just published a stocktaking of MIT libraries without Elsevier:
https://sparcopen.org/our-work/big-deal-knowledge-base/unbundling-profiles/mit-libraries/
How are MIT's academics getting by without Elsevier in the stacks? Just fine. If someone at MIT needs access to an Elsevier paper, they can usually access it by asking the researchers to email it to them, or by downloading it from the researcher's site or a prepress archive. When that fails, there's interlibrary loan, whereby other libraries will send articles to MIT's libraries within a day or two. For more pressing needs, the library buys access to individual papers through an on-demand service.
This is how things were predicted to go. The libraries used their own circulation data and the webservice Unsub to figure out what they were likely to lose by dropping Elsevier – it wasn't much!
https://unsub.org/
The MIT story shows how to break a collective action problem – through collective action! Individual scholarly boycotts did little to hurt Elsevier. Large-scale organized boycotts raised awareness, but Elsevier trundled on. Sci-Hub scared the shit out of Elsevier and raised awareness even further, but Elsevier had untold millions to spend on a campaign of legal terror against Sci-Hub and Elbakyan. But all of that, combined with high-profile defections, made it impossible for the big institutions to ignore the issue, and the funders joined the fight. Once the funders were on-side, the academic institutions could be dragged into the fight, too.
Now, Elsevier – and the cartel – is in serious danger. Automated tools – like the Authors Alliance termination of transfer tool – lets academics get the copyright to their papers back from the big journals so they can make them open access:
https://pluralistic.net/2021/09/26/take-it-back/
Unimaginably vast indices of all scholarly publishing serve as important adjuncts to direct access shadow libraries like Sci-Hub:
https://pluralistic.net/2021/10/28/clintons-ghost/#cornucopia-concordance
Collective action problems are never easy to solve, but they're impossible to address through atomized, individual action. It's only when we act as a collective that we can defeat the corruption – the concentrated gains and diffuse losses – that allow greedy, unscrupulous corporations to steal from us, wreck our lives and even imprison us.
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Community voting for SXSW is live! If you wanna hear RIDA QADRI and me talk about how GIG WORKERS can DISENSHITTIFY their jobs with INTEROPERABILITY, VOTE FOR THIS ONE!
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If you'd like an essay-formatted version of this post to read or share, here's a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
https://pluralistic.net/2024/08/16/the-public-sphere/#not-the-elsevier
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