“…Mallow.. I ain’t tripping right.. did you see that fuck ass shit..”
Their (literal) honest reaction after Booster 9999’ed the team (they totally didn’t die afterwards!)
OKAY BUT WHEN I TELL YALL HOW THIS MF SKEDADDLED WTFHAKAJDQJ
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harmonic blues
been obsessing about water for some reason, don't know why but i just like being underwater...MAN WHY WASN'T I BORN A FISH >=[
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Nonchalantly slides in on my cool wheelie shoes
Hey.
Here’s a short Mario comic I made.
I pray that you can read my handwriting.
Sorry if my wording is wack and I apologize if you just cannot read my handwriting ahaa
But anyways aroace Mario slays
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Naoto Ohshima | Monday, 02.26.24
Happy 60th birthday to Naoto Ohshima! Thank you for contributions to the Sonic the Hedgehog IP (intellectual property). 🎂
Japanese name: 大島 直人
Notable works (Sonic-related):
1991
Sonic the Hedgehog (Sega Genesis/Mega Drive) - character designer
Sonic Eraser (Mega Drive; Japan only) - special thanks
1993
SegaSonic the Hedgehog (arcade) - special thanks
Sonic CD (Mega CD) - director
1995
Knuckles' Chaotix (Sega 32X) - original character concept
1996
Sonic the Hedgehog: The Movie (anime OVAs; produced by Studio Pierriot) - co-production director
Sonic 3D Blast (Sega Genesis/Sega Saturn) - advisor
1997
Sonic Jam (Sega Saturn) - supervisor
Sonic R (Sega Saturn) - graphic advisor
1998
Sonic Adventure (Sega Dreamcast) - CG movie production (producer)
2011
Sonic Generations (3DS, PC, PS3, & Xbox 360) - special thanks
2016
Mario & Sonic at the Rio 2016 Olympic Games (3DS/Wii U) - supervisor
2023
Sonic Superstars (PC, PS4, PS5, Switch, Xbox One, & Xbox Series X | S) - character designer
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Sooo I'm really excited to play Princess Peach Showtime when it comes out.
And Swordfighter Peach is awesome.
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