one of the things in my totk rewrite that im most confident about is removing the building gimmick (to put it in another game truly build around it, its such a waste here imo) to add the hookshot instead
everyone loves the hookshot, i have never heard anyone say they didnt like it
in a world like botw it would be a perfect fit- it adds a unique and different movement option while-
it does not destroy the world design (like the building aspect does, though the towers also need a different function, letting you fly anywhere and skip everything everywhere all the time, including puzzles in both shrines and dungeons, something like that in a world thats build around climbing and gliding WILL end up destructive to the world design without really careful changes and balances .. that absolutely werent done in the game)
opens up a whole new way to think and do puzzles in a way that wasnt there in botw
preserves the feeling of dread when high up or in the sky, since falling is still a danger even with the parasail ( bc removing almost all warp points up there makes the danger being loss of progress rather than the fall itself- removing the parasail as a whole for the entire game is not an option and it will always be a security to not die by fall damage, so there should be a different danger even if im usually not a fan of loss of progress pressure, the bird mechanic i mentioned in other post would also help you not lose everything even if you make a mistake)
it makes climbing easier WITHOUT making it obsolete or skippable, especially with adding the main way to get up to sky islands as islands to climb up via the hookshot, its just adds another way to interact with the terrain instead of .. not interactign with it at all, the range is still limited and you still have to cling to the wall and get down to shoot it again
it being built into links prosthetic shiekah arm makes it more unique both in looks and mechanic/narrative aspects so i dont think it would be boring to have an old 'item' reused in a new way, especially together with the rest of the abilities- like it being not an instant 'pulls you to the thing' but a reactivatable one instead (so you can grab things to move them if lightweight enough similar to ultrahand)
bosses can benefit from it too, imo one of the coolest things in twilight princess was grabbing onto a boss to pull yourself to and onto them, being able to do that even to smaller ones shadow of the colossus style would be so neat
grabbing onto something moving and not pulling yourself immediately to it opens up not just fun but also funny scenarios aka you being flung around by whatever you grabbed (grab on a dragon ...weeeeeeeeeeeeeeeeee- on a lynel ...'ragdoll chaos')
(with the removal of building and thus the majority of all the puzzles being fly thing from point A to point B not being a thing it also makes way for cool kinds of ways to get to the next sky island for example- a thought i had was making the reason they fly and are practically invisible from most angles being that they are swimming in a special kind of cloud that hides them due to breaking of light in certain ways withing them- thus hiding it from below most of the time, eliminating the problem of 'sky too full' which was apprently a reason why they removed alot of them too, and it would be incredibly fun to be able to poof into little clouds (they look a certain way so you know which ones you can swim in) also! lil cloud bridges between islands! a boat to surf on them high up in the sky! mario galaxy vibes!
probably more im forgetting
anytime i think about the hookshot mechanic i get so sad bc i just keep imagining how much you could have done with in totk and desperately want to play that :U
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𝐒𝐇𝐈𝐏𝐏𝐈𝐍𝐆 𝐈𝐍𝐅𝐎. answer the following for your muse(s) so people know how shipping works on your blog.
𝐖𝐇𝐀𝐓'𝐒 𝐘𝐎𝐔𝐑 𝐎𝐓𝐏 𝐅𝐎𝐑 𝐘𝐎𝐔𝐑 𝐌𝐔𝐒𝐄𝐒? — 99.9% of the time I have no set otp from the canon materials, so my otps are always the ships I get going with my friends on this blog through rp & plotting! I don't think something canon can give me will ever beat the love I gain for a ship when I see how well my version of a chara meshes with someone's portrayal and how excited we both get while writing/talking about them!! Every single ship I have on this blog is my otp for that respective muse and usually my only ship too bc I grow to love it so much it completely overshadows any other romantic possibility for my muse.
𝐖𝐇𝐀𝐓 𝐀𝐑𝐄 𝐘𝐎𝐔 𝐖𝐈𝐋𝐋𝐈𝐍𝐆 𝐓𝐎 𝐑𝐏 𝐖𝐇𝐄𝐍 𝐈𝐓 𝐂𝐎𝐌𝐄𝐒 𝐓𝐎 𝐒𝐇𝐈𝐏𝐏𝐈𝐍𝐆? — Pretty much anything that's not part of the disgusting de.ad dov.e/in.cest/pedo.philia/chea.ting category! I go equally as hard for vanilla ships that are the sweetest couple that has ever walked the Earth, and for batshit insane ships that would murder others and even each other out of love or possessiveness! Most of my muses are erm....... full of Issues so the chances are they'll be the perfect partner for their s/o but bring a whole bag of toxicity when it comes to others (<-particularly possessiveness; someone looks at their s/o and that person is GONE gone).
𝐇𝐎𝐖 𝐋𝐀𝐑𝐆𝐄 𝐃𝐎𝐄𝐒 𝐓𝐇𝐄 𝐀𝐆𝐄 𝐆𝐀𝐏 𝐇𝐀𝐕𝐄 𝐓𝐎 𝐁𝐄 𝐓𝐎 𝐌𝐀𝐊𝐄 𝐈𝐓 𝐔𝐍𝐂𝐎𝐌𝐅𝐘? — It depends on the muse! If the muse is a minor, then someone within a year or two of their age is the most I'd be willing to accept. But for adult muses I'm much more flexible, especially since I have a bunch of mortal/immortal ships going on! Typically I'm more of a fan of ships that are roughly the same age since they'd understand each other better thanks to no generational gaps, but again, this depends entirely on the muse and dynamic we're talking about, and I'm always down to try something else if the romantic interest is there between our muses!
𝐀𝐑𝐄 𝐘𝐎𝐔 𝐒𝐄𝐋𝐄𝐂𝐓𝐈𝐕𝐄 𝐖𝐈𝐓𝐇 𝐒𝐇𝐈𝐏𝐏𝐈𝐍𝐆? — Definitely. Shipping with me means my muse will forever be tied to yours and I don't take that lightly at all! For us to ship we need to be friends, we need our portrayals to mesh well, we need our muses to fall in love organically instead of us discussing shipping from the get-go ooc, and I need the other mun to be fine with becoming singleship with me for that muse (<-aka only shipping that muse with me); all of which are pretty big steps to get through! But rest assured that if we do ship I'll always be thinking of our ship and my muse will never move on to someone else (<-guy whose muses regularly turned noship the second their partner left tumblr bc they were unable to feel interest for any other charas they interacted with henceforth). If we ship, your muse becomes part of my muse's canon; they'll be in hcs, threads, even ooc chatting with other people. They'll become a huge part of my portrayal, so I never hurry into it! I want to be sure that the other person won't take their muse off the roster or drop the ship in a few months' time while I'm still sat thinking about our ship 7 irl years from now.
𝐇𝐎𝐖 𝐅𝐀𝐑 𝐃𝐎 𝐒𝐓𝐄𝐀𝐌𝐘 𝐌𝐎𝐌𝐄𝐍𝐓𝐒 𝐇𝐀𝐕𝐄 𝐓𝐎 𝐆𝐎 𝐁𝐄𝐅𝐎𝐑𝐄 𝐓𝐇𝐄𝐘'𝐑𝐄 𝐍𝐒𝐅𝐖? — More or less around the undressing part, but I'd already be tagging it as ns.fw as soon as I'd imagine the scene is too much for someone to see while randomly scrolling tumblr near irl people!
𝐖𝐇𝐎 𝐀𝐑𝐄 𝐎𝐓𝐇𝐄𝐑 𝐌𝐔𝐒𝐄𝐒 𝐘𝐎𝐔 𝐒𝐇𝐈𝐏 𝐘𝐎𝐔𝐑 𝐌𝐔𝐒𝐄 𝐖𝐈𝐓𝐇? — Like I said above, I don't really have any ships outside of the ones I cook up with my ship partners! It's very rare for me to dwell on canon ships and I never ship my muse with more than a single portrayal so I never end up seeing them romantically inclined for anyone else other than their singleship partner. At best, I could maybe list two people overall for a few select muses, but more often than not that's already a stretch.
𝐃𝐎𝐄𝐒 𝐎𝐍𝐄 𝐇𝐀𝐕𝐄 𝐓𝐎 𝐀𝐒𝐊 𝐓𝐎 𝐒𝐇𝐈𝐏 𝐖𝐈𝐓𝐇 𝐘𝐎𝐔? — If our muses are just flirting with each other and there's no intention to get properly romantically involved with one another, then no. But if our muses are in love with each other after regularly writing together and you're willing to ship with me seriously (which, again, I know is a big decision to take bc I expect the both of us to be singleship for them!) then you can 100% ask me and chances are I'll say yes in a heartbeat! I myself don't usually ask people to ship bc I don't want to mess with their flow and potentially make them uncomfortable (<-especially if I know they're multiship and I'm unsure whether they'd be willing to become singleship with me) so unfortunately the other person will always have to be the one doing the asking, but rest assured I'm harmless so there's nothing to fear! ADHSAJDHSJ
𝐇𝐎𝐖 𝐎𝐅𝐓𝐄𝐍 𝐃𝐎 𝐘𝐎𝐔 𝐋𝐈𝐊𝐄 𝐓𝐎 𝐒𝐇𝐈𝐏? — I don't plan to ship (hence 50% of my muses being noship) so when I do ship it's because a dynamic I'm writing with someone has me and my muse #Obsessed. MEANING, I like to ship whenever chance wills it that my muse meets a chara they're really interested in and my + that mun's portrayals mesh well together! Whether that happens weekly or once in 5 irl years is not up to me though.
𝐀𝐑𝐄 𝐘𝐎𝐔 𝐌𝐔𝐋𝐓𝐈𝐒𝐇𝐈𝐏? — No. ADHGADSAJDJH I might sound #quirky but I simply don't have the energy to keep several ships going considering how many muses I have. If I had 2+ ships per muse I would simply turn to dust on day two of writing them! That, and my muses tend to love so deeply when they fall in love that it's literally a mission impossible for them to even look at someone else after they've fallen in love with a chara. I used to try to be multiship a few years ago but frankly neither my nor my muse's soul was in the 2nd/3rd/etc ships bc my muse didn't feel it as much as they felt the 1st one, so I simply stopped forcing my muse & myself into writing ships just for the sake of shipping. This is why I'm not multiship and since I don't want to feel like ship fodder, this is also why I won't ship with multiship blogs. [Romance lead vc] If we ship you're the only one for me 🌹
𝐀𝐑𝐄 𝐘𝐎𝐔 𝐒𝐇𝐈𝐏 𝐎𝐁𝐒𝐄𝐒𝐒𝐄𝐃 𝐎𝐑 𝐒𝐇𝐈𝐏 𝐌𝐎𝐑𝐄 - 𝐎𝐑 - 𝐋𝐄𝐒𝐒? — That depends on what we mean by this ADJSAHDSAGDJ if you mean wanting more ships, then usually nah. I'm good with my muses being noship and maybe occasionally flirting with people they come across with no intent of transforming that flirting into romance. Shipping is never a priority on this blog. But if we mean how I feel when I already have a ship going? Absolutely, downright obsessed with it. I'll be thinking of them while awake and while asleep and giggling about it like a highschooler in love all the while!!! No matter how much or little I post about my ships, trust me that they always are on my mind no matter what I'm doing or how much time has passed.
𝐖𝐇𝐀𝐓'𝐒 𝐘𝐎𝐔𝐑 𝐅𝐀𝐕𝐎𝐑𝐈𝐓𝐄 𝐒𝐇𝐈𝐏 𝐈𝐍 𝐘𝐎𝐔𝐑 𝐂𝐔𝐑𝐑𝐄𝐍𝐓 𝐅𝐀𝐍𝐃𝐎𝐌? — I feel like I'm repeating myself atp but back to #1 we go JADASDHGASDGHSAJ my favorite ship in every fandom is the one I'm actively shipping my muse with (<-also typically the only ship I have for that fandom). But outside of ships for my muses, I'm always the biggest fan of me x my favorite character <3
𝐅𝐈𝐍𝐀𝐋𝐋𝐘, 𝐇𝐎𝐖 𝐃𝐎𝐄𝐒 𝐎𝐍𝐄 𝐒𝐇𝐈𝐏 𝐖𝐈𝐓𝐇 𝐘𝐎𝐔? — Write with me! Chat with me! Come up with various intertwined plots/verses for our muses! The easiest way to get me and my muse interested is by sending me a bunch of things to reply to. Some might not spark inspo, but others might! That said, there's no 100%-going-to-work recipe I can give you for shipping with me. The main point that leads me down the shipping route is if my muse likes yours (<-which can only happen if we actively interact first) and is willing to let go of their ~lone wolf persona~ for your muse. Now what that entails depends on which muse we're talking about since the thing that would make one of them fall in love would disgust another. If you want to know a specific muse's romantic preferences, feel free to shoot me an ask or dm about it anytime!
Tagged by: @minban Red did you know I'm kissing you passionately right now.
Tagging: @achroanimus / @antinomos, @cauterisen, @effigist / @cinderlynx / @longerhuman, @diuvus, @inhaunts, @hunting-songs & whoever else sees this!
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(Image description below 'read more' line.)
[Image ID: A four-by-four alignment chart on a white background with text descriptions to the left and to the top of the squares.
The top left description reads, "seems like they'd be good at parenting." The top right description reads, "seems like they'd be bad at parenting."
Then, from the top down, to the left of the squares, the other set of descriptions reads: "excellent child rearing instincts," and "never trust them with a child in your life."
Each of the four squares contains an image of a different character. At the top left is an image of Lan Wangji of the Mo Dao Zu Shi donghua. He sits between the descriptors "seems like they'd be good at parenting," and "excellent child rearing instincts."
In the top right square sits an image of Wei Wuxian, also of the Mo Dao Zu Shi donghua. He sits between the junction of "seems like they'd be bad at parenting" and "excellent child rearing instincts."
In the bottom left square is an image of Xie Lian from the Tian Guan Ci Fu manhua. He occupies the square with the captions, "seems like they'd be good at parenting" and "never trust them with a child in your life."
Finally, in the bottom left square, sits an image of Hua Cheng from the Tian Guan Ci Fu manhua. He occupies the junction between "seems like they'd be bad at parenting" and "never trust them with a child in your life". /End ID]
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One reason I think it's actually good to start a big project is watching - in real time! - the fact that you're gaining proficiency
So, this is part of my project:
I'm not sure if you can see it on camera (I hope you can, even if it's embarrassing), but at the bottom of the piece, there are many stitches jutting out. Do you see the inconsistency in them? But when you move your eyes up toward the end (the top), the stitches are so much more even and uniform? It's so weird to see the progress right before your eyes, but it's honestly what I think makes this project special to me. The very bottom of this part of the project represents being able to not only learn but to remember. I think that's what makes this life worth living.
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