#THE SOFTWARE TOOLWORKS
Explore tagged Tumblr posts
Text

USA 1993
63 notes
·
View notes
Text
LIVE: VGMCon 2025 in ~Space~ - PA199
Pixelated Audio is back from another VGMCon in Minnesota, this time about space! Joining Gene once again from last year are Pernell from Rhythm and Pixels and Carlos from Heroes Three! We did a similar panel last year; we take a broad theme and make it educational, and then use it as an excuse to cram in all sorts of VGM examples. We had some tech issues and lost some of the recording but we were…
#Argonaut Software#BioWare#Capcom#Cyberconnect2#Data East#David Braben#Gravity-I#Imagineering Inc#Interplay#Jaleco#Keen Software House#Konami#Maxis#Sierra On-Line#Software Creations#Software Toolworks#Sterling Silver Software#Toys for Bob#WayForward#Winky Soft#Zoom Inc
0 notes
Video
youtube
Console Sports Games of 1994 - NCAA Football
Released for the SNE S and Sega Genesis in 1994 NCAA Football is a licenced College Football game which features 16 college teams. Developed by veteran but soon to be defunct Software Toolworks following their acquisition. NCAA Football being one of the developers final games, following 1994 they would be rebranded under the Mindscape name which would continue until its collapse in 2011.
1. Intro 00:00 2. Gameplay 00:15 3. Outro 07:58
Don't forget to like or dislike and share all are very helpful and subscribe for more Video Game and AI art-related videos.
You can also follow me on Twitter for Video Games and AI Art Twitter (Gaming & AI Art) https://twitter.com/zero2zedGaming
Or follow me on Instagram for AI Art Instagram (AI Art) https://www.instagram.com/random_art_ai/
For more sports game videos check out the playlists below
Console Sports Games of 1993 https://www.youtube.com/playlist?list=PLFJOZYl1h1CEhIf6hohng9T2IPLCpzn7o
Console Sports Games of 1994 https://www.youtube.com/playlist?list=PLFJOZYl1h1CGSF_AK734XDflipeUo8Dr9
#youtube#sports games#sports#ncaa#ncaa football#college football#american football#football#gaming#video games#classic gaming#software toolworks#snes#sport#sega genesis#90s gaming#90s games#retro games#retro gaming#football games
1 note
·
View note
Text
This is where that annoying old guy came from! I remembered the guy, but not the game.


#mega race#megarace#software toolworks#cryo interactive entertainment#advertisement#ad#package art#airbrush art#video game#90s#lance boyle#there are several unrelated characters with that name#which confounded my earlier search
24 notes
·
View notes
Text
Mario is Missing! (DOS, Software Toolworks, 1992)
You can play it in your browser here.

#internet archive#in-browser#dos#dos games#game#games#video game#video games#videogame#videogames#computer game#computer games#educational games#mario#super mario bros#weegee#1992#1990s#90s
118 notes
·
View notes
Text
KID73.BMP, created March 3, 1994, 8:00 PM; clipart included with CardShop Plus by The Software Toolworks (1994).
17 notes
·
View notes
Text
Panasonic 3DO - Mega Race
Title: Mega Race / メガレース
Developer: Cryo Interactive
Publisher: The Software Toolworks / Multisoft
Release date: 7 October 1994
Catalogue No.: FZ-SJ2751
Genre: Racing Combat
I remember playing a demo of this on PC in 2003 so you can imagine my surprise when I came across it one day while researching various Saturn and PC Engine games I could consider playing this week. Ported to the 3DO from the PC original by the same people behind Mario's Time Machine on the Super Nintendo, Mega Race is what I'd call an idea gone wrong. The game is a racing game that has you blasting the other cars on the track to win the race. This is nothing new since it's been done countless times before this game was released. The main problem I have with this is that it spoils what could have been quite a decent racer. The tracks, though completely rendered using FMV, are interesting enough to make you actually want to race around them instead of clumsily getting around them while trying to shoot the car in front. This game could have been so much more fun if the Software Toolworks had just realized that this driving and shooting crap just doesn't work. These days it's redundant now as Mega Race 1-2-3 (the entire trilogy) is now available on Steam for less than 10 dollars.
youtube
2 notes
·
View notes
Text
Learn 10-Finger Typing from a Digital Tutor - Mavis Beacon

Learn the 10-finger typing method with the help of a digital tutor. Go through some lessons and tasks to achieve great typing skills effectively. You can choose an educational game to learn typing through some interesting levels. The Software Toolworks developed a fine DOS game in 1987 to teach the nuances of 10-finger typing. Mavis Beacon can give you effective tips and instructions on touch-typing. The game includes some lessons at each level. You have to understand the instructions of your digital teacher to pass the levels and improve your typing knowledge and skill.
0 notes
Text
0 notes
Text
What is a SLASH Re-Release Game?
HISTORYBased in Minneapolis, the SLASH Corporation was a game company which repackaged and resold classic 1980s PC titles from such companies as Sierra On-Line, LucasArts Entertainment, Electronic Arts, The Software Toolworks, and others. Its President (founder?) was Charles F. Bond, and it existed as an independent company from 1991 to 1995. In June of 1996, GT Interactive Software Corp…
View On WordPress
0 notes
Text

USA 1993
#USA1993#THE SOFTWARE TOOLWORKS#RADICAL ENTERTAINMENT INC.#EDUCATIONAL#ADVENTURE#MACINTOSH#IBM#SNES#NES#MARIO IS MISSING!
75 notes
·
View notes
Text

Mario Is Missing! (1992)
Rome, Italy.
Developed by The Software Toolworks.
0 notes
Text
The Software Toolworks' Star Wars Chess (Sega CD), 1994.
#abandonware#gaming#video games#retro games#90s#star wars#chess#vaporwave#retrowave#aesthetic#pixel art#sci-fi#the software toolworks
89 notes
·
View notes
Text
Approximate Release Month: June 1993 Genre: Adventure/educational Developer: The Software Toolworks Publisher: The Software Toolworks
Mario Is Missing! is notable for several reasons – it’s a Mario game not made by Nintendo, and it’s Luigi’s first starring role – but the biggest might be that it is a reasonably well-done educational game.
Uh oh, Mario Is Missing! Bowser has kidnapped him and locked him away in his Antarctic castle, and it’s up to Luigi and Yoshi to rescue him by traveling the world and recovering lost real-world landmarks and artifacts. Yes, Mario Is Missing! takes place on Earth, and it’s odd seeing the Super Mario World graphical and musical styles applied to places like Rome and Beijing. The map of Earth done with the 16-bit look is neat, though!
The gameplay loop is simple: Bowser’s castle serves as the hub, and each door takes Luigi to a different, unknown place on Earth. In each location, you have three tasks: find and return the three artifacts that have been stolen by Koopa Troopas, figure out what city you are in, and then return to Bowser’s castle. You find the artifacts by stomping on the Koopas, and you learn information from talking to the same people that happen to be in each city. You use this information to answer a little quiz when you return the item. Return all the items, summon Yoshi with the, uh, “Globulator”, a giant world map where you select the location you’re in, and exit back to Bowser’s castle.
youtube
Rinse. Repeat.
Mario Is Missing! is still an edutainment game (made by The Software Toolworks, the same people who did Mavis Beacon Teaches Typing) and should be graded on such a curve. No, moving Luigi around San Francisco doesn’t feel close to as good as moving Mario around Dinosaur Island in Super Mario World. It’s also a bummer how Luigi is yet to get an original design in his first solo game*! He’s just green Mario here. It’s disrespectful.
But when I compare Mario Is Missing! to a game like Where in Time Is Carmen Sandiego?, though, I feel more positive. There’s no ticking timer here, and you can explore and make mistakes at your leisure. The Wikipedia-opening-paragraph amount of information you get for each artifact is a good amount of information without dipping into minutiae. And it’s not just history or trivia questions; adding geography puzzles with Yoshi’s Globulator is a welcome extra dimension. This game is where I, as a child, learned that Italy is shaped like a boot!
If you are reading this, you shouldn’t play Mario Is Missing! It’s not for you. It is tedious and tough to play for more than a level at a time. It’s not just a cash-in, though, and it lets people play at their own pace. If you know an elementary school-aged child of a certain reading level, it’s not a bad choice, even today.
* Luigi’s Hammer Toss does not count. Don’t @ me.
Next time: With the holidays and the busy season at my day job coming up, don’t expect weekly updates for a few months. Keep an eye on the SNES A Day account on Twitter for updates. The classic co-op shooter Pocky & Rocky is next, though, so you have that to look forward to!
SNES A Day 207: Mario Is Missing! Approximate Release Month: June 1993 Genre: Adventure/educational Developer: The Software Toolworks Publisher: The Software Toolworks Mario Is Missing!
#adventure#adventure/educational#educational#Mario is Missing#review#SNES#Super Mario World#Super Nintendo#The Software Toolworks#Where in Time is Carmen Sandiego?
2 notes
·
View notes
Photo
Mistigram: please join us in celebrating International Women's Day with this #ANSIart portrait by VileR of #TheSoftwareToolworks' celebrated (and fictitious) typing mascot, #MavisBeacon (as portrayed by #ReneeLEsperance). This is just the tip of the iceberg of VileR's long scroller celebrating the 20th installment of the annual Total DOS Collection software archive, and this year's theme was #edutainment sofware. If you stick around, you'll surely see more of it -- or you can check it out in its sum in the new MIST0223 artpack collection.
1 note
·
View note