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So... is this canon? The "Lanes carved from bedrock" theory
There is this fic by @out-there-tmblr called Brush Off All The Dirt about a the backstory of Silco and Vander meeting as young men in the mines.
There's also the big fat Zaun timeline/chronology meta by @sorceressofthesky
They basically propose the following sequence of events of what exactly might have been the backstory of Silco and Vander and the Lanes as Young Men: namely that they built the Lanes up from scratch.
Let's look at the hints.
1.) Silco, Vander and Cassandra Kiraman are roughly the same age range.
2.) The voice on the recording we assume to be Cassandra. Technically we don't know that for sure I think? 2x01 definitely starts with Cassandra talking because she is talking directly to Caityln
"I know you doubt the merit of your birthright, Caitlyn. There's wisdom in that. But remember: You're a Kiramman."
The voice on the recording picks up directly there with
"But remember: You're a Kiramman."
However it is distorted, in theory this could be ie Cassandra's mother talking to Cassandra and just using the same phrasing. That said, my subtitle thing notes Cassandra for that line.
"The rise of industry in the fissures has led to the air becoming increasingly toxic. They call it the Grey. I've instructed our architects to devise a ventilation system."
So Cassandra as a young woman installed the ventilation system. In the picture where the ventilation system is being opened, she is posing with miners who wear gas masks.
3.) When we see the flashbacks of Vander, neither he, nor Silco, not Connel and Felicia wear gas masks, which suggests the conditions were better for them than during the time when Cassandra was posing. So either Vander and Silco became miners after the changes Cassandra made or were around to see it happen. [note another theory, that shows up in the fanfic, is that those people next to Cassandra might be Piltover engineers who get better gear than the normal miners, following the idea that Pilties need masks and Zaunites are just used to the air, but it still never sat right with me that Felicia would raise her children without protection if there were alternatives; I also think the miner gear just looks pretty similar from the drawing to the flashback]
4.) When Felicai talks to Silco and Vander she says "Tonight a harebrained scheme these two bozos cooked up to turn a dank crack in the earth into a thriving, healthy community became a reality." and later "You two are gonna figure this Zaun thing out. I don't care if you have to carve it out of the bedrock, covered in blisters. You're not allowed to fail anymore."
(that line alone is interesting. Does "you are not allowed to fail anymore" imply they have failed before? there's also the line from Silco to Vander "we both know topside won't listen to anything else.")
5.) In season 1 Vander is protective of the Lanes specifically ("Spare the Lanes"). While Silco wants freedom for all of the undercity.
6.) It gives Vander and Silco something to do between Felicia announcing her pregnancy and the bridge fight. Felicia's words suggest that they have already achieved a lot, the Last Drop is already fully there and looking good. And yet it's several years between Vi being a zygote and Vi being a young kid in the opening scene (I would expect her to be at least 5/6). Time for Vi to have a relative safe happy idyllic childhood as per the Remember Me video. And Silco throwing a molotov and looking scared overall seems like a still fairly innocent reaction, suggesting that there wasn't that much all out open war before the Bridge fight (again matching the rosy, peaceful depiction in the Remember Me video). If Silco and Vander were mostly busy building up their community that would explain why Vi had a very happy childhood rather than being born into turmoil or being raised in the middle of a civil war.
So the solution that for example that fanfic proposes is:
there was an area that was unusable due to Gray
after the ventilation system was installed it tentatively became livable
Vander, Silco, Felicia and Connel started to use their mining knowledge to carve out new areas that new people could live in and built a thriving community
that community's economy was heavily based around on smuggling (as per the statements of Amanda, who also says Vander and Silco created the "market" respectively market area).
it would explain why Felicia is still working as a miner when her kids are small rather than let's say working for Vander at the bar. They are not working for rich mine owners, they are doing their own thing and working for something they believe in.
It seems like it was always a vision of the writers that Vander and Silco "built the Lanes" in whatever form. And season 2 could have brought in the additional backstory of Cassandra making it possible thought her air systems and Felicia being one of the miners who helped.
Now personally, I strongly think that "it does not matter what headcanon the writers have, if they didn't put it on screen it does not count" (ie like Amanda saying Viktor bullshitted his way into the academy or that he helped Sky get a spot there). But it's still interesting to ponder what exactly the writers were envisioning.
Personally, i always like the idea more of Silco and Vander as dashing robbers in their youth, more in the style of "this is exactly the sort of job Vander would've pulled when he was our age."
But I'm willing to wrap my head around alternative takes. I think there is some appeal to the idea that there was something that Vander and Silco built up as young men, something that was their baby and Vander stayed attached to it. That they "built the Lanes" together. And they clashed, because Silco wanted to expand beyond that ("You had my respect. The Lanes' respect, but that… that was never enough for you.").
That said, I'm not super enthralled by it and I'm trying to formulate why. For one it seems kind of less dashing than fun robbers and revolutionaries. Again there's some appeal of actually building something. But "let's build an underground town" ...
1.) it just seems kind of small as a dream compared to
2.) it seems kind of close to what Ekko is doing (don't like how things are being run, build your own community, except with less pretty trees and hoverboards).
3.) It feels kind of like a very American sort of dream? Grab a piece of wild land, tame it, built a thriving merchant town on it.
Again, I don't completely hate it (and I really enjoy that fanfic that goes into the weeds of Silco and Vander figuring out the starting logistics). But overall, I'm glad they left it vague enough so I'm free to imagine it more as Silco and Vander organizing heroic miner strikes for better working conditions or being gangsters who work their way up.
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One of the most remarkable features of Machu Picchu is its mortarless doorways, showcasing the advanced stone masonry skills of the Inca civilization. These doorways are crafted from precisely cut stone blocks that fit together with such exactitude that not even a blade of grass can slip between them. This impressive technique, known as ashlar masonry, demonstrates the Inca’s mastery in shaping and interlocking stones without the need for mortar, allowing the structures to remain intact over centuries.
The precision of ashlar masonry provided incredible structural stability, making the buildings at Machu Picchu resistant to the frequent earthquakes that have affected the region. The stones' seamless interlocking also helps distribute the weight and stresses on the walls, contributing to the resilience of the entire site. This engineering marvel has allowed Machu Picchu to survive centuries of natural forces, including the passage of time.
Beyond its technical achievement, the mortarless construction at Machu Picchu reflects the Inca’s deep understanding of their environment. By harmonizing their architectural designs with the natural landscape, the Incas ensured that their structures not only endured but also blended seamlessly with the mountains and surroundings. The site’s remarkable preservation and the sheer skill involved in its creation continue to inspire admiration for Inca architecture and their profound connection to the land.
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Spider
The Spider was the first BattleMech produced by Newhart Industries, designed in 2650 as a light reconnaissance and attack 'Mech to be used by Star League Defense Force Special Operations forces such as the Blackhearts. Beyond exceeding all of the SLDF's minimum requirements, Newhart had actually designed the Spider before receiving the Star League's request for proposals and were ready to begin production immediately, factors which helped the company win the contract very quickly. In terms of maneuverability, the Spider has a ground speed comparable to a Locust and can outjump either the vaunted Wasp or Stinger light 'Mechs. Built with top-of-the-line reliable parts, sophisticated reconnaissance equipment, and an energy weapon payload which allowed for extended operations without resupply, the Spider was a great success. While not produced in large numbers, it could be rapidly manufactured, which enabled its service to the end of the Star League.
Newhart's Spider factory on New Earth was destroyed in 2776 as part of the Amaris Civil War and very few Spiders ended up in the hands of the Successor States when the Star League dissolved. As their numbers began to dwindle during the Succession Wars, entire offensive operations were conducted simply to secure spare parts for these 'Mechs. So rare was the Spider that Wolf's Dragoons were notable for having an entire lance of Spiders, albeit split among the various regiments. This trend towards extinction was finally reversed when the Free Worlds League was able to secure the schematics for the Spider and, in a deal with Nimakachi Fusion Products Limited, the company was given exclusive control of the 'Mech's technical specifications in exchange for building them for the Free Worlds League. Nimakachi began building new Spiders from their factory on Tematagi and later expanded their facilities on Lapida II to produce them as well. This resulted in the Free Worlds League and Draconis Combine having the largest number of Spiders in active service in the late Succession War period.
The recovery of lost Star League technology inspired Nimakachi to update the Spider with new upgrades, resulting in the improved SDR-7M and the derivative Venom. While the Free Worlds League did not express much interest in these 'Mechs, Nimakachi found ready buyers among the other Great Houses, in particular the Draconis Combine, which had lost a large number of light 'Mechs during the Clan Invasion and bought up both local- and foreign-made Spiders to replenish their ranks. The Word of Blake also expressed an interest in these Spiders and bought several to outfit their military. These Spiders were used as part of the Blakist conquest of Terra and were later gifted to the Protectorate Militia, where they fought in the Jihad. Starting in 3067, the Spider was restyled by Nimakachi, which allowed the addition of an ejection system to the cockpit of the new SDR-7K, 7K2, and 7KC models.
The Spider carries a very light armament of two Aberdovey Mk III medium lasers mounted in its center torso next to the fusion engine. While more expensive than the common Martell lasers mounted on other 'Mechs, they are of superior quality and require very little maintenance. Waste heat generated by the lasers are handled by the standard number of 10 single heat sinks mounted in the fusion engine. Three and a half tons of armor provide some measure of protection, although most Spider pilots agree that speed is the best defense. The unique armor alignment on the front of the Spider is what gave the 'Mech its name, and this spiderweb pattern is further emphasized by a bright red fiberglass sealant in the seams between armor plates.
The Spider carries a grand total of eight jump jets, four each in the left and right torso, giving it an incredible jumping distance of 240 meters. Using cutting-edge components, the jump jets can pivot the 'Mech in mid-flight while still reaching its original landing point thanks to its advanced computer tracking. This ability for the Spider to "twitch" in the air gives it greater protection, as even the most advanced targeting computers can have a hard time acquiring a lock.
The O/P communications system and targeting-tracking system are fully integrated in the Spider, meaning both verbal communications and sensor readings can be transmitted back to headquarters. This advanced computer setup even includes an entertainment system for those long, lonely nights on recon duty. However, it also has a serious drawback in that the system combined with the head's armor layout leaves no space for a proper ejection system: the pilot must manually reach the lower hatch on their own in order to exit the 'Mech. Many Spider pilots therefore practice quickly exiting the 'Mech during their downtime, especially those variants which carry vulnerable ammunition liable to cook off.
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On March 20, Stephen Ehikian, acting administrator of the General Services Administration, was asked a seemingly simple question during an all-hands meeting with staff: Who from the GSA worked for Elon Musk’s so-called Department of Government Efficiency? To Ehikian, the answer was far from straightforward. “D-O-G-E?” he asked, according to a video obtained by WIRED and sources with firsthand knowledge of the meeting. “You’re talking about DOGE?” Then he clarified: “There is no DOGE team inside of GSA.
“I’ve never seen a leader lose credibility in real time before,” says a current GSA employee. “It was like the ‘plummeting’ sound in a cartoon. We all see the team there. There’s an entire section of the building blocked off where they work.”
The GSA, which manages federal office buildings and IT, was an early DOGE target, with Musk-linked individuals swiftly infiltrating the agency after Trump took office. As the team began working out of the GSA headquarters in Washington, DC, the agency ramped up its physical security. A section of the sixth floor, which had previously stood open, was blocked by a guard and a door, which now requires a key card to enter. That is where Ehikian and the DOGE team work, according to current staff members.
In fact, at least a half dozen DOGE affiliates, including Musk’s top lieutenant Steve Davis and former Palantir intern Akash Bobba, are currently listed in the GSA employee directory and have GSA email addresses. All are tied directly to the administrator’s office, at the highest level of the GSA org chart. Two additional names with ties to Musk-owned companies recently appeared in the directory as well: Dave Malcher, who previously worked at SpaceX, and Raj Jegannathan, VP of information security and internal apps at Tesla. These names, and their association with the GSA, have not been previously reported.
The GSA and the White House did not immediately respond to requests for comment from WIRED.
The ambiguity around who is and is not DOGE starts with the fact that there are in fact two DOGEs: the repurposed US Digital Service, now known as the US DOGE Service, and a temporary organization within the US DOGE Service called, naturally, the US DOGE Service Temporary Organization, which is tasked with carrying out the DOGE agenda. In some cases, DOGE affiliates are hired directly into federal agencies. In other cases, they are detailed to those agencies temporarily.
Since Donald Trump retook the White House in January, people with ties to Elon Musk or his companies have popped up all over the federal government. Thomas Shedd, a former Tesla engineer, now leads the Technology Transformation Services. Michael Grimes, an investment banker at Morgan Stanley who helped finance the Twitter deal, is now a senior adviser at the Commerce Department. Even Ehikian, while not a DOGE employee, is married to a former designer at Musk’s social media company X and has taken up the mantle of cost-cutting, targeting 50 percent reductions in spend across the GSA. All appear to be carrying out Trump's DOGE agenda, although they do not work for DOGE directly.
The question of who DOGE is has taken on an almost metaphysical quality as the organization’s mandate has expanded. According to Trump’s January 20 executive order establishing DOGE, every federal agency is required to create a DOGE team of at least four employees. (Ehikan’s claim that there is no DOGE team at the GSA may be technically true, but if so, the agency would seem to be in violation of the order.)
Those teams—some members of which are career civil servants and certainly not DOGE employees of any description—were originally tasked with carrying out DOGE’s stated mission to make the government more efficient. But subsequent orders, including a March 20 order to eliminate waste, fraud, abuse, and data silos, have massively widened the scope of DOGE’s work, leading one set of plaintiffs to allege that “‘waste, fraud, and abuse’ are not magic words, and they cannot conjure up a need to grant DOGE Team members on-demand access to Americans’ most sensitive and personal information,” according to a lawsuit filed by the AFL-CIO and other labor groups.
All of this means that the line between who is working for DOGE and who is enthusiastically doing DOGE is blurry at best.
Take DOGE affiliate and former Tesla employee Riley Sennott, who according to a recent Business Insider report was listed as a “senior adviser” at NASA and also appeared to work for the GSA. Sennott was listed as an “IT specialist” GS-15 employee on the GSA’s payroll at the time, WIRED confirmed. Sennott’s journalist father, Charles Sennott, published a column later that month in the Columbia Journalism Review explicitly stating that his son works at the GSA—not DOGE. “It is fair to say that Riley’s current work is part of a broad effort that the public has come to know as DOGE,” the elder Sennott wrote—but also argued that “the General Services Administration is not the same as Elon Musk’s self-proclaimed Department of Government Efficiency, or DOGE.”
A number of other high-profile DOGE team members, including Edward “Big Balls” Coristine, Ethan Shaotran, Nicole Hollander, Jeremy Lewin, Luke Farritor, Kyle Schutt, Nathan Cavanaugh, Justin Aimonetti, and Ashley Boizelle, were listed on the GSA payroll at the time Ehikian made his comments at the March 20 all hands, according to documents viewed by WIRED. (Coristine, Shaotran, Hollander, and Farritor are listed as having salaries of $0, while the others collect from $120,000 to more than $150,000 annually.) Sara Sami, the president of an HR consultancy serving federal agencies, says this doesn’t necessarily confirm that they work within the agency, since the GSA processes payroll for other agencies and committees. “They could be classified as DOGE employees, but their pay could be run through the GSA,” she says. GSA employees can also be detailed to other agencies.
Still, GSA employees say they see DOGE affiliates in the office every week. WIRED has confirmed sightings of Coristine, Shaotran, Farritor, Cavanaugh, Gavin Kliger, and Marko Elez over the past few months.
“They’re young tech bros walking around together,” says a current GSA employee. “It’s obvious who they are,” agrees another.
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So what’s the general relations between the space nations? I imagine there’s trade going on with some further military, economic and diplomatic cooperation. I always ended up focusing on people in my science fiction.
Thank you, this is a wonderful question! Let's go through each of the inhabited planets (and also the asteroid belt) one by one and see what trade and conflict happens between them.
MERCURY
Mercury has been a hot spot for conflict since the SVPR made their appearance. Several dozen wars have been fought over it over the centuries with nobody really getting a stranglehold. It is, after all, a ball of metal in a convenient location with practically unlimited amounts of solar power to wield. The SVPR got to it first, though Earth's global superpowers and Martian companies were quick to join in.
Since Mercury is very deep in the Sun's gravity well with no propellant nearby whatsoever there is no way to get your troops (or any other crew for that matter) back from there. Wars there (And, well, every other operation there too pretty much) are almost entirely fought with autonomous equipment capable of making tactical decisions by themselves while the strategic planners stay on the home planet/asteroid/whatever. (<- p.s. this autonomous equipment thing is a very important thing in 6203K lore i recommend you ask about it at some point)
Since the collapse of the SVPR and Mars, Mercury has mostly been taken over by Earth's countries and companies with it effectively working as a ground for economic wrestling and proxy wars with no risk to human life. Still the Martian Republic holds a respectable ~10% of the nightside surface area (typically referred to as the usable area) and some of the factions from Venus have a presence on the dayside to the astonishment of everyone else. As you might expect, venetian engineers have a lot more experience with having to build things in extremely hot and violent conditions than anyone else in the solar system.
VENUS
Nobody really knows what actually happened within the SVPR. Before the collapse nobody could (or wanted, for that matter) to trade with the SVPR. Even communication with them was highly restricted and only ever happened with a few of their high-ranking, impressively poker-faced diplomats.
After the civil war broke out, nobody even knew for a year or two until the first missile silos were captured by rogue factions and several dozen stations in orbit were atomized by nuclear warheads (which were probably originally built to be aimed at Earth's cities). Once everybody figured out what was going on, however, were many of Earth's nations glad to start selling arms to every side of the war they found willing to trade. The United Nations was quick to intervene, though half a trillion was made in total from weapons trades before a conclusion was finally reached.
The civil war technically never ended, it simply cooled down. Now the factions are more civil (pun intended) and do real diplomacy rather than simply seeing who's got the most weapons and suicidal people. It's now allowed to sell weapons to them again. Their conflicts are still with each other, not the rest of the system and they are glad to do deals with anyone if it means they can twist the knife in their enemies' wounds.
Their exports are varied. Metals are rarely traded since lifting material up from Venus is difficult (there is no permanent launch infrastructure due to the constant warfare), but other rocky materials are refined and sold. Many countries buy venetian fertilizer, for example.
One of their unique exports are the historical records and sociological studies. As I said, nobody really has a clue what went on in the SVPR and this far into the future historians are still extremely unsure what exactly happened during the reign of their Great Leader (or whichever translation of that monster you prefer). Universities are willing to pay huge sums whenever a new ancient record vault is found. Sadly a large part of them were destroyed in the opening years of the civil war.
As the Venetian factions' ideologies have long since devolved to what seems to sensible ears like total nonsense, sociologists are fascinated by lectures held by venetians and descriptions of their different societies and beliefs.
EARTH
Earth's nations and companies are glad to do deals with everyone else in the solar system. They hardly care about ideological differences and see themselves as being above the space nations. None of Earth's nations have ever had direct warfare with any of the space nations. (OO makes sure of that.)
They get power from solar satellites sent with mass drivers on their territories in Mercury, fertilizer from Venus, metals and machinery from the Asteroid Belt and Mars. They don't import from the gas giants as those are simply too far away to be economical. They don't have to import anything, but they do simply because it's cheaper and they know space nations are much less likely to attempt trade wars with them than any of their fellow Earth nations.
Earth's exports are the lifeblood of the solar economy. Machinery, materials, experienced personnel and food are only the most popular of their exports - they produce so many unique exports it's difficult to keep track of them all. In any case, Earth's nations are happy lining their pockets with extraterrestrial money while they keep on playing the age-old game of geopolitics.
MARS
Mars's exports are similarly varied due to their history. Their exports are second only to Earth, but it is by no means a close competition.
Before the collapse, Mars used to buy and sell slaves. This has since stopped, at least on paper. Their most influential and rich individuals now keep slaves mostly as a status symbol, effectively measuring how much richer and capable of ignoring laws they are to their peers.
Mars's conflicts are largely with the Belt Federation. Both sides see themselves as still representing the two opposite sides of the martian civil war. They begrudgingly do trade with each other, mostly with metals going to Mars and volatiles to the belters. There has never been a full scale war, but "border conflicts" are usual as remnants of the old martian asteroid mining companies look for new asteroids and bring them to Mars orbit.
BELT
The Belt Federation exports metals to the rest of the solar system while importing machinery, entertainment, food and volatiles.
Ceres holds the most industry of any of the singular bodies or even Families and is the most influential politically as well, usually seen as representing of the Federation though culture and laws are quite different across the Families.
Direct trade is rarely done because of the Δv requirements and lack of easily accessible propellant. Still the alliance flourishes - the shared history and mutual hatred of Mars keep political ties close and make them very willing to work with each other despite the difficulties in trade and military sharing.
They've had trouble with the JMR attempting to expand to Jupiter's Trojans ever since they gained their superpower status but have kept their borders secured. The Federation's inner members can't directly support the Trojans militarily (again, due to Δv requirements) but they have given plentiful economic aid and transferred workers and cosmonauts (<- word for space soldier. will explain the etymology at some point maybe) as much as they can.
JUPITER
The Jovian Moons' Republic. JMR. There is no planet that does not feel the pull of the mighty Jupiter. They are the closest thing the solar system has to a superpower.
Their export process has to work at an entirely different scale to be economical at such vast distances; A constant stream of autonomous haulers loaded with cargo crates or propellant to sell sent on a Hohmann trajectory to another body where it is unloaded, refueled and then sent on right back. This caused some inconvenience when the Jovian Might Party's reckless expansionism into the Trojans caused Ceres and the rest of the Federation to boycott their imports.
They are technically also opposed to the Demarchy and Militocracy, however they are too far away to matter in practice. Mostly JMR's diplomats just throw insults their way in creative ways to get more popular.
They hardly import anything. They are the only space nation one could feasibly call self sustaining.
SATURN
It is very difficult to trade anything from Saturn, but as the Demarchy and especially the Militocracy require vast amounts of nuclear materials so to keep their economies at least somewhat functional, trade is imperative.
They both mostly sell volatiles, propellant and Titan's hydrocarbons. Enormous propellant-laden tankers are sent from even more titanically sized depots to the inner system for trade.
It is considered unlikely the Demarchy or Militocracy will ever stop their war until the other is entirely gone. Yet it is considered equally likely that either will ever be wiped out for good.
Holy crap this took long to write. THank you for asking though I loved every second of it
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It's a big mess of hubris; the manipulative use of scientific language to legitimate/validate the status quo; Victorian/Gilded Age notions of resource extraction; the "rightness" of "land improvement"; and the inevitability of empire.
This was published in the United States one year before the massacre at Wounded Knee.
This was the final year-ish of the so-called "Indian Wars" when the US was "completing" its colonization of western North America; at the beginning of the Gilded Age and the zenith of power for industrial/corporate monopolies; when Britain, France, and the US were pursuing ambitious mega-projects across the planet like giant canals and dams; just as the US was about to begin its imperial occupations in Central America and Pacific islands; during the height of the "Scramble for Africa" when European powers were carving up that continent; with the British Empire at the ultimate peak of its power, after the Crown had taken direct control of India; in the years leading up to mass labor organizing and the industrialization of war precipitating the mass death of the two world wars.
This was also the time when new academic disciplines were formally professionalized (geology; anthropology; archaeology; ecology).
Classic example of Victorian-era (and emerging modernist and twentieth-century) imperial hubris which implies justification for its social hierarchies built on resource extraction and dispossession by invoking both emerging technical engineering prowess (trains, telegraphs, electricity) and the in-vogue scientific theories widely popularized at the time (Lyell's work, dinosaurs, and the geology discipline granting new understanding of the grand scale of deep time; Darwin's work and ideas of biological evolution; birth of anthropology as an academic discipline promoting the idea of "natural" linear progression from "savagery" to imperial civilization; the technical "efficiency" of monoculture/plantations; emerging systems ecology and new ideas of biogeographical regions).
While also simultaneously doing the work to, by implication, absolve them of ethical complicity/responsibility for the cruelty of their institutions by naturalizing those institutions (excusing the violence of wealth disparities, poverty, crowded factory laboring conditions, mass imprisonment, copper mines, South Asian famine, the industrialization of war eventually manifesting in the Great War, etc.) by claiming that "commerce is a science"; "pursuit of profit is Natural"; "empire is inevitable".
This tendency to invoke science as justification for imperial hegemony, whether in Britain in the 1880s or the United States in the 1920s and such, might be a continuation of earlier European ventures from the sixteenth to eighteenth centuries which included the use of cartography, surveying/geography, Linnaean taxonomy, botany, and natural history to map colonies/botanical resources and build/justify plantations and commercial empires in the Portuguese slave ports, Dutch East Indies, or the Spanish Americas.
Some of the issues at play:
-- Commerce is "A Science". Commerce is shown to be both an ecological system (by illustrating it as if it were a landscape, which is kinda technically true) and a physiological system (by equating infrastructure/extraction networks with veins) suggesting wealth accumulation is Natural.
-- If commerce/capitalism are Natural, then evolutionary theory and linear histories suggest it is also Inevitable (it was not mass violence of a privileged few humans who spent centuries beating the Earth into submission to impose the Victorian/Gilded Age state of things, it was in fact simply a natural evolutionary progression). And if wealth accumulation is Natural, then it is only Right to pursue "land improvement".
-- US/European hubris. They can claim to perceive the planet in its apparent totality (as a globe, within the bounds of extraterrestrial space as if it were a laboratory or plantation). The planet and all its lifeforms are an extension of their body, implying a justified dominion.
-- However, their anxiety and suspicions about the stability of empire are belied by their fear of collapse and the simultaneous US/European obsession at the time with ancient civilizations, the "fall of Rome", classical ruins, etc. At this time, the professionalization of the field of archaeology had helped popularize images and stories of Sumer, Egypt, the Bronze Age, the Aegean, Rome, etc. And there was what Ann Stoler has called an "imperialist nostalgia" and a fascination with ancient ruins, as if Britain/US were heirs to the legacy of Athens and Rome. You can see elements of this in the turn of the century popularity of Theosophy/spiritualism, or the 1920s revival of "classical" fashions. This historicism also popularized a sort of "linear narrative" of history/empires, reinforced by simultaneous professionalization of anthropology, which insinuated that humans advance from a "primitive" state towards modernity's empires.
-- Meanwhile, from the first decades of the nineteenth century when Megalosaurus and Iguanodon helped to popularize fascination with dinosaurs, Georgian and later Victorian Britain became familiar with deep time and extinction, which probably contributed to British anxiety about extinction, imperial collapse, lastness, and death.
-- Simultaneously, the massive expansion of printed periodicals allowed for sensationalist narrativizing of science.
-- The masking of the cruelty in a euphemism like "land improvement". Like sentencing someone to a de facto slow death and deprivation in a prison but calling it a "sanatorium" or "reformatory". Or calling the mass amounts of poor, disabled, women, etc. underclasses of London "unfortunates". Whether it's Victorian Britain or early twentieth century United States: "Our empire is doing this for the betterment and advancement of all mankind."
-- If an ecosystem is conceived as a machine, "land improvement" actually means monoculture, high-density production, resource extraction, concentration.
-- The image depicts the body is itself is also a mere machine (dehumanization, etc.). And if human bodies are shown to be also systems, networks, machines like an ecosystem, then human bodies can also be concentrated for efficiency and productivity (literal concentration camps, prisons, factories, company towns, slums, dosshouses, etc.). This is the thinking that reduces humans and other creatures to objects, resources, to be concentrated and converted into wealth.
And so after the rise of railroads and coal-power and industrial factories in the earlier nineteenth century, the fin de siecle and Edwardian era then saw the expansion of domestic electricity, easier photography, telephones, radio, and automobiles. But you also witness the spread of mass imprisonment, warplanes, and machine guns, etc. And in the midst of this, the Victorian/Gilded Age also saw the rise of magazines, newspapers, mass media, pop-sci stuff, etc. So this wider array of published material, including visual stuff like maps and infographics could "win over" popular perception. This is nearly a century after the Haitian Revolution, so more and more people would have been able to witness and call out the contradictions and hypocrisies of these "civilized" nations, so scientific validation was important to empire's public image. (Think: 100 years prior, everyone witnessed widespread revolutions and slave rebellions, but now the European empires are still using indentured labor, expanding prisons, and growing even more powerful in Africa, etc. An outrage.)
Illustrations like this ...
It's people with power (or people with a vested interest in these institutions, people who aspire to climbing the social ladder, people who defend the status quo) looking around at the general state of things, observing all of the cruelty and precarity, and then using scientific discourses to concede and say "this was inevitable, this was natural" and not only that, but also "and this is good".
Related reading:
Peoples on Parade: Exhibitions, Empire, and Anthropology in Nineteenth-Century Britain (Sadiah Qureshi, 2011); The Earth on Show: Fossils and the Poetics of Popular Science, 1802-1856 (Ralph O’Connor); "Science in the Nursery: the popularisation of science in Britain and France, 1761-1901" (Laurence Talairach-Vielmas, 2011); Citizens and Rulers of the World: The American Child and the Cartographic Pedagogies of Empire (Mashid Mayar); "Viewing Plantations at the Intersection of Political Ecologies and Multiple Space-Times" (Irene Peano, Marta Macedo, and Collette Le Petitcrops); “Paradise Discourse, Imperialism, and Globalization: Exploiting Eden" (Sharae Deckard); "Forgotten Paths of Empire: Ecology, Disease, and Commerce in the Making of Liberia's Plantation Economy" (Gregg Mitman, 2017); Imperial Debris: On Ruins and Ruination (Ann Laura Stoler, 2013)
Fairy Tales, Natural History and Victorian Culture (Laurence Talairach-Vielmas, 2014); Mining the Borderlands: Industry, Capital, and the Emergence of Engineers in the Southwest Territories, 1855-1910 (Sarah E.M. Grossman, 2018); Pasteur’s Empire: Bacteriology and Politics in France, Its Colonies, and the World (Aro Velmet, 2022); "Shaping the beast: the nineteenth-century poetics of palaeontology" (Talairach-Vielmas, 2013); In the Museum of Man: Race, Anthropology, and Empire in France, 1850-1960 (Alice Conklin, 2013); Inscriptions of Nature: Geology and the Naturalization of Antiquity (Pratik Chakrabarti, 2020)
#abolition#ecology#landscape#colonial#imperial#haunted#modernity#temporal#indigenous#multispecies#temporality#tidalectics#my writing i guess idk#intimacies of four continents#my writing i guess#geographic imaginaries#black methodologies#indigenous pedagogies
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Star Wars Technical Worldbuilding Notes 1
Economy of motion would, realistically, be a pretty big thing in space combat tactics. The thrust given by an ion engine and the recoil/kinetic component of a laser or an ion cannon follow the same formula, so a capital ship that has all its power diverted to weapons is effectively applying acceleration equal to its engines in the direction that's opposite the aim of its guns.
The way I currently imagine it, capital ships involved in a serious line of battle would probably assume an even posture, firing the engines only to balance out the recoil of its cannons, for a net acceleration of zero. This doesn't mean the fleet is at rest relative to anything else, since it retains its existing velocity.
Maybe a common move would be to accelerate at full burn for a few minutes after dropping out of hyperspace to hit something like 0.1c before cutting thrust and coasting to engagement range. The point being to build up enough velocity in advance of an engagement that you can divert most or all power to weapons in the opening salvos without the recoil killing your forward velocity.
All else being equal, a ship fleeing pursuit would be at a significant advantage in that objective during exchanges of cannon fire, since the pursuit would be set back by their own recoil, while the ship fleeing is accelerated by shots that don't penetrate its shield.
So in this model of capital ship combat, missiles are useful not only because of the guidance and that they allow a ship to punch above its reactor output, but they allow you to attack without impacting your overall velocity.
I do think the X-Wing books take it a little bit too far, but my theory at this point is that a minimalistic model for galactic fleet scaling makes for better storytelling, because it gives you more of a chance to get to know each ship and its crew and each squadron and their pilots. Thereby giving more opportunity for readers to get invested. Logical fleet scales for an entire galaxy would mean having to use scientific notation to write out the number of ships in a battle, anyway.
One idea I've played with recently regarding logistics is that maybe the impact of large gravity wells on hyperspace could be written in such a way that the fixed installations needed to extract raw hypermatter from hyperspace are most efficient in high-gravity conditions, and so are most often built deep in large gas giants. I like that because fortifying and laying siege to a gas planet would be a very different task than a terrestrial planet. Such a siege would be especially difficult because its defenders have a practically unlimited supply of fuel for planetary shields and defensive cannons.
Headcanonically, hypermatter is created in hyperspace as a side effect of the passage of mass-energy through hyperspace. It is kind of a chicken-or-the-egg situation in terms of the questions it begs about the early history of space travel, but that goes to show how established galactic society is, that they haven't had to worry about that since their civilization's prehistory.
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Hobie Brown & Anarchism: A Discussion Pt 1
Authors Note: This is my dissertation for the discourse about Hobie’s politics being misrepresented as your friendly community radical leftist
Warnings: Political Ideologies, mentions of violence and oppression
Hobie Brown is an anarchist, he would be considered a radical leftist, not just by the ideological title of anarchism but by his own actions, he has killed cops, fascists, not just one, probably many considering the Oscorp and V.E.N.O.M worldbuilding where the police and military are symbiotes.
One of the primary bases for a fascist regime is a overly abundant police force, and the police worldwide are authoritarian figures meant to protect wealth and property not people.
Anarchists can go 70/40 on the violent revolutionary means discussion, but Hobart Brown is definitely pro revolutionary violence (we will define this later on), he doesn’t like violence in his everyday life but sees it as a measure to protect people, he also understands that not everyone’s place in the revolution is through armed liberation, but that all roles in the revolution violent or otherwise are all valuable to the end goal.
That being said a very contested discourse around radical leftist politics is the divide between Marxists/Maoists/Leninist etc vs Anarchists because Anarchists believe in a non-centralized, organizational systems, some anarchists can be anarcho-primitivists; they believe in a post-revolutionary society without the heavy industrialized civilization we have now I don’t think Hobie is, he enjoys technology too much to do so but he does believe in a social organization that is communally centralized, but regardless of his ideas of the organization of people post revolution he happily shares space and works in solidarity with leftists of other thinking and practices in the struggle and fight.
What is armed revolution and revolutionary violence? Armed revolution is the act of taking arms through guerrilla warfare, community protection, clandestine operations. Revolutionary violence is pretty self-explanatory, but these two interconnects as an understanding that liberation won’t come from within the systems that oppress us, and to instead arm the people towards liberating themselves from fascism, and state sanctioned violence.
I head canon that Hobie as Spiderman works within a clandestine underground armed forces with mixed ideologies and skillset, they’re all civilians who act as an unassuming threat who focus on assassinations and bank robberies, through those victories they help Spiderman redistribute funds.
Hobie’s praxis doesn’t just extend to revolutionary violence, but he puts labor into community gardens, refurbishing abandoned lots and buildings to be used as clinics, or schools, or housing, his skills especially are shown through his engineering and technical capabilities, like siphoning electricity from higher class neighborhoods for their buildings for free, fixing heating systems, or adapting heating and water systems so that they’re controlled in the community rather than by heating and water conglomerates.
He's also a part of a group of boosters who donate and barter clothes, food and other necessities, they sell their spoils in the middle of the people’s market.
Hobie is also the best comrade during protests, he’s a human shield whether as Spiderman or as a civilian, he’s the kind of person to go head to head with five police officers to de-arrest people who get snatched during protests, he’s returned with so many broken bones and large purple bruises from being wailed on by cops, but however much they hurt him, he can return much worse, especially with his enhanced strength, its actually a pretty cool sight, he’s more likely to kills cops while masked as spiderman, he’s almost entirely focused on defensive and evasive methods as an alternative since he has many warrants out for his arrest as Hobart Brown, but Spiderman has a list of federal and international offensives that he can easily navigate with the obscured identity.
During protests he’s evacuating people to safe zones, distracting cops from looters, defending people from being arrested, creating evasive plans to destroy or disable V.E.N.O.M. technology and weapons, he’s especially adept at guerilla warfare, navigating the skyline, sewers, and alleys of New London to gain a territorial advantage because the cops can’t traverse the projects and slums as easily as someone who lives in the grime of New London.
Books I think Hobie would’ve read;
Anarchism and the Black Revolution – Lenzo Ervin
A Soldier’s Story – Kuwasi Balagoon
Black Jacobins – CLR James
Conquest and Bread – Kroptokin
Anarchy & At the Café – Malatesta
More in the next parts! Platonic, Romance, Racial and Cultural
#hobie brown x reader#hobie headcanons#hobie brown x black!reader#across the spiderverse#miguel o’hara x reader#atsv#atsv hobie#armands sanctum
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Wip Wednesday| Instructions on Mindful Focus X X
Each patient had to be given a code name to be used in place of name, pronoun, or any other identifying article in the written documents. 'Safety through obfuscation', the unofficial motto of the IMF, or at least it was for the Psych Division. All documentation produced before, during, or after a session had to be written by hand, never typed on computer or typewriter, and stored in self-immolating file cabinets. Press the right spot or don't enter the right code, and all of the files would be burnt to ash in seconds. It wasn't anything new to her. In Martha's last job, anonymity was a selling point to most clients. Martha preferred to wait 'til the end of the first session to give a pseudonym. It gave her a chance to get to know them and let the nickname cement itself in her mind. Right now her notes were filled with little blank spaces just waiting to be filled with the distillation of a person. Flicking her eyes over the man on her couch, she couldn't help but correlate the unnatural stillness of Agent Hunt and a sheep dog belly down in the grass after an order to Wait. Fidgeting with her pre-session notes, she tried to find a good way to start. Should she start with just the facts? No, that wouldn't work. It would sound to much like a debriefing and Hunt wouldn't open up to an agent after all he's gone through. Maybe she could use a sweet heart approach? Acting like a doe-eyed civilian would be about the opposite of an agent as she could get.
I have also been overthinking just how the IMF would be set up
Under the vague hand wavy control of the CIA
Branch > Division > Department > Sub-Departments
Three branches of the IMF: Operations, Support, and Field. There is a great deal of overlap and sharing of personnel/resources
Operations - Agents in the foreground of Missions and intel gathering
Divisions under the Operations Branch
Control: The guy in the chair, plans and supervises the mission - James Phelps, Daniel Briggs, and Ethan Hunt
Engineering: mechanical operator, in-field technical advisory, and general Macgyver - Barnard "Barney" Collier, Benji Dunn, and Luther Stickel
Transportation: Pilots, getaway drivers, and other specialized transportation experts. Declan Gormley
Face: Agents that wear the Mask, and have direct and consistent contact with the Mark. Honeypot is a sub-department of Face - Rollin Hand, Cinnamon Carter, and The Great Paris
Security: The hitter and strong man - also works in the IMF buildings as base security - William "Willy" Armitage, and Zhen Lei
Infiltration: Specialists in getting in-and-out of secure buildings without being found, often an acrobat. Ethan Hunt
Specialist:Pinch-hitters from other branches and other agencies - Nyah Nordoff-Hall
Intelligence: Long field operatives, moles, help open doors for IMF teams. Not part of the Field branch for administrative reasons; pay and benefits the same as Operation branch agents.
Support - Analysts, Medical staff, Fabricators, and Legal teams that support and maintain the IMF from within Headquarters(Langley?DC?) and Satellites
Divisions under the Support Branch
Medical Departments: In-Patient, Out-Patient
In-Patient Sub-Departments: Acute care(ER/Surgery), Chronic care(...everything else)
Out-Patient Sub-Departments: Pharmacy, Wound care, Physical Therapy, Specialty, and Primary Care
Analysis Departments: Intelligence analysis by Region, Psychology, [physical evidence?], and Information Distribution(Control Handlers)
Personnel Departments: Recruitment, Records, Covers, Training, and [Family and Friend management]
Legal Departments: Domestic Law, Foreign law, and Admiralty
Sub-Departments for Criminal, Civil, and for the various Continents
Cyber Departments: Cyber-Security, Code making/breaking, Electronic Infiltration, and IT. Previously part of both Analysis and Fabrication before becoming its own department.
Fabrication Departments: Wardrobe, Masks, Hazardous Materials, Large Scale Construction, Small Scale Construction, Rigging, Smithing, and R&D
Logistics Departments: Field Logistics, Operations Logistics, and Support Logistics. Works closely with the Personnel Divisions, with Sub-Departments for each Division that handle Requisitions, Supply Chains, and Disposal.
Field - a mixture of Reservists, part-timers, and Outsiders that were read into IMF for one reason or another, all supporting teams in the field and couriering messages
Divisions under the Field Branch
On-Site Fabrication:
Dead Drop:
Courier:
Local Intelligence:
Location Maintenance:
#would yall be interested in a worldbuilding post?#Overthinking is my superpower#I might post this stuff on AO3#instructions on mindful focus#mission impossible#I really need a tag for stuff I write#wip wednesday
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How come Lloyd is good at dealing with the Kings/leaders of the cities when he doesn't technically have experience with them? How come he knows what to say or spin things to his slightly advantage but also to the advantage of the other party? His contracts are always good both ways even with Viscount Lacona, how could he appeal to them accurately?
he's good with people! what can i say he's a charming little guy :]
he's also extremely shrewd and cunning. he learns from his mistakes and is very observant of what others do or say. he's surprisingly empathetic, being able to put himself in the shoes of others and tell how they feel or how they'll act. he knows how people work, he knows what they want, what they're after, what they're willing to let go of and that helps him arrive to a compromise that will benefit all the parties involved or in some cases get as much as humanly possible out of them. he's learned from the experiences he's had with previous bosses, professors, even just by observing how private clients acted when he worked for them.
i said as a joke but lloyd is genuinely very charming when he wants to be. he knows how and what to say to make people like him, want to give him what he's asking or at least feel unable to refuse him. javier himself said so once, that it was a good thing lloyd put his silver tongue into good use rather than just dedicating himself to con people, because he would've been very good at it.
he's also very good at compartmentalizing and separating his instinctive reaction from what he needs to do in order to accomplish his goals. or if that fails just lying to himself into being calm. this is not The Queen, this is a client he needs to satisfy. this is not The King of Hell, this is a strict professor he needs to impress.
all of that mixes into a very solid set of skills that helps him deal with the people he makes deals with.
and if this sounds a bit unrealistic for a civil engineering student who never directly dealt with clients in the past... well yeah it is. just as unrealistic is for a civil engineering student to build a suspension bridge, complex apartments, a sewer system, a dam, etc, etc, etc, despite never having done it before and having almost none of the resources he was used to.
it's just,, part of the things we're meant to accept or at least be willing to suspend our disbelief a little bit to lol
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```Dtd:24-01-2K25,@@@my preview/review/overview it is, Whatsoever&Whichever& whereever "LOCAL BODY" _"OWNER" SUBSTANCE comes into play..... Come on,come to a TERMINOLOGY "TECHNICAL SECTION" (resulting from whereever&whichever SOFTWARE RELATES-ONLINE PROTOCOL-PORTAL/CAD, STAD PRO&etc), as far as CONSTRUCTION MANAGEMENT/"BUILDING INDUSTRY" WORLD-WIDE ACCLAIMED&PROCLAIMED,"PROFESSIONAL PRACTICE" & "BUILDING ECONOMICS" come into play, we people must aware of the reality/fact it is...Reporting/awareness as follows LABOUR/MASON/HEAD MASON FORWARDING(F/W) to SUB CONTRACTOR FORWARDING(F/W) to CONTRACTOR F/W TO ENGINEER(Esp CIVIL/ELECTRICAL/MECHANICAL) F/W TO "ARCHITECT"....... <<<"CEO" - CUM-"ARCHITECT" at ONLINE PROTOCOL-PORTAL, on behalf of "ARCH DESIGNING STUDIO", GSTIN-16AYSPR1667C1Z3(IND)..
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Engineering Resilience: The Role of Army Engineers in Modern Peacekeeping
Army engineers have long been a vital component of military operations, with their skills and expertise essential to ensuring the success of both combat and peacekeeping missions. As modern warfare evolves and peacekeeping efforts become more complex, the role of Army engineers in fostering resilience in conflict zones has become increasingly important. These engineers support military objectives and play a pivotal role in rebuilding war-torn communities, providing humanitarian aid, and establishing the infrastructure necessary for long-term peace and stability.
The Evolving Role of Army Engineers in Peacekeeping
In the past, Army engineers were primarily known for their combat engineering work, including fortifying defensive positions, constructing bridges, and clearing obstacles. However, the nature of modern military engagements has shifted, with peacekeeping operations now accounting for a significant portion of Army engineering efforts. These operations often occur in volatile environments where maintaining security, restoring essential services, and promoting stability are critical to peace.
Army engineers in peacekeeping missions often support infrastructure, from rebuilding transportation networks to establishing essential utilities like water and electricity. Their work directly impacts the lives of civilians recovering from the aftermath of war or political upheaval. By addressing immediate needs and laying the groundwork for long-term development, Army engineers contribute to the overall success of peacekeeping missions.
Key Areas of Contribution: Infrastructure and Reconstruction
One of the most significant contributions of Army engineers in peacekeeping operations is their role in infrastructure and reconstruction. After conflicts, many countries face widespread damage to their infrastructure, including roads, bridges, schools, hospitals, and power grids. Army engineers possess the technical knowledge and equipment needed to repair and rebuild these critical systems, helping to restore normalcy to affected communities.
In many cases, Army engineers work alongside civilian contractors and local authorities to rebuild vital infrastructure. They bring expertise in structural engineering, construction management, and logistics, essential for completing large-scale projects in challenging environments. The engineers' ability to design, build, and maintain infrastructure in post-conflict areas makes them a key component in stabilizing regions and promoting economic recovery.
Beyond physical reconstruction, Army engineers also assist in providing humanitarian aid. This can include setting up temporary shelters, providing clean drinking water, or facilitating the delivery of medical supplies. The resilience of communities in post-conflict zones depends on reconstructing physical infrastructure and restoring essential services that support daily life.
Civil-Military Cooperation: Building Trust with Local Populations
A crucial aspect of peacekeeping is the need for Army engineers to work closely with local populations, government agencies, and non-governmental organizations (NGOs). This civil-military cooperation is essential for building trust and fostering positive relationships with the communities they are helping to rebuild. Engineers often serve as a bridge between military forces and civilians, offering a more tangible and less confrontational presence in areas of unrest.
Through collaborative efforts, Army engineers assist in developing public infrastructure projects that benefit both military and civilian populations. These projects include rebuilding schools, health clinics, and public buildings, which can create a sense of stability and progress. The visible contributions of Army engineers, such as providing access to clean water and electricity, help generate goodwill and promote a sense of security in regions that have endured conflict.
Moreover, Army engineers often train local workers and transfer knowledge and skills to local communities. This ensures that reconstruction efforts are sustainable and that local populations are empowered to maintain and improve the infrastructure once the peacekeeping mission concludes.
Engineering Resilience in the Face of Disaster
Another vital role of Army engineers in modern peacekeeping is their ability to respond to natural disasters and other emergencies that often arise in conflict zones. These events can complicate peacekeeping operations, as they exacerbate existing vulnerabilities and pose new challenges to the safety and stability of the region. Army engineers are trained to respond quickly and effectively to such emergencies, providing immediate relief and ensuring that disaster recovery efforts are integrated into broader peacekeeping objectives.
For example, Army engineers are often called upon to build temporary shelters for displaced populations following natural disasters or to assist in clearing debris and restoring access to critical infrastructure. Their logistics, construction, and resource management expertise allows them to operate efficiently in high-pressure situations, ensuring that affected communities receive the support they need.
In some cases, Army engineers are also involved in designing and implementing long-term disaster risk reduction measures. These can include reinforcing buildings to withstand earthquakes, constructing flood barriers, or developing early warning systems for natural hazards. By enhancing the resilience of communities to future disasters, Army engineers contribute to the overall stability and security of the region.
The Role of Technology in Modern Peacekeeping
Army engineers increasingly rely on cutting-edge tools and equipment as technology advances for peacekeeping missions. Drones, advanced surveying equipment, and 3D printing are just a few technologies that have revolutionized how Army engineers operate.
Drones, for instance, are used for surveillance, mapping, and surveying damaged areas, allowing engineers to gather valuable information before undertaking large-scale reconstruction projects. This technology enables engineers to assess damage more accurately and develop targeted solutions to repair infrastructure. Additionally, drones can deliver supplies to hard-to-reach areas, providing immediate aid to needy populations.
3D printing has also emerged as a powerful tool in military engineering. Engineers can use 3D printers to quickly create parts and components needed for reconstruction, reducing the time and cost of traditional manufacturing processes. This technology allows for greater flexibility and efficiency in the field, ensuring that engineers can address urgent needs.
The integration of these technologies into peacekeeping efforts has enhanced the ability of Army engineers to respond to crises and contribute to the rebuilding process in a more effective and timely manner.
A Lasting Impact on Peace and Stability
The role of Army engineers in modern peacekeeping is multifaceted and essential to ensuring long-term peace and stability in conflict zones. From infrastructure reconstruction to disaster response, these engineers provide critical support that helps restore order and rebuild communities. Army engineers promote sustainable peace and development by fostering civil-military cooperation, enhancing resilience, and utilizing advanced technologies.
As peacekeeping operations continue to evolve in complexity, the skills and expertise of Army engineers will remain indispensable. Their work ensures that the immediate needs of affected populations are met and lays the foundation for a more stable and resilient future. Through their contributions, Army engineers help create the conditions necessary for lasting peace and recovery in regions torn apart by conflict.
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