Been a fan of your fics for YEARS. I was just telling my friend how despite how much I read fics I never actually love them, with some of your fics (especially TMA) as the exception. Felt the need to reread some of them and saw you reblogged some ISAT fanart. So. Any thoughts on ISAT you'd like to share?
Hope you have a wonderful day!! So happy I found your fics again!!
I avoided answering this for a while because I was trying to think of a way to cohesively and coherently vocalize my thoughts on In Stars and Time. I have given up because I don't want to hold everybody here all day and I have accepted that my thoughts are just pterodactyl screeching.
I love it so much. I have so much to say on it. It drove me bonkers for like a week straight. I have AUs. It's absolute Megbait. They're just a little Snufkin and they're having the worst experience of anybody's life. Ludonarratives my fucking beloved.
I am going to talk about the prologue.
The prologue is such a fascinating experience. You crack open the game and immediately begin checking off all of the little genre boxes: mage, warrior, researcher, you're the rogue...some little kid who's there for some reason...alright, you know the score. You're in yet another indie Earthbound RPG, these are your generic characters, let's get the ball rolling.
Except then you realize that these characters are people. You feel instantly how you've entered the game at its last dungeon, at the end of the adventure. They have their own in-jokes, histories, backgrounds, adventures. They get along well and they're obviously close, but not in a twee or unrealistic way. They have so much chemistry and spirit and life. I fell in love with them so quickly.
But Sif doesn't. Sif kind of hates them, because they will not stop saying the same damn thing. They walk the same paths, do the same things, make the same jokes, expect Sif to say the same lines. They keep referencing a Sif we do not see, with jokes we never see him make and heroic personality he never shows - they reference a Sif who is dead - and Sif can't handle that, so he kills them too.
They become only an exercise in tedious frustration. Sif button mashes through their dialogue, Sif mindlessly clicks the same dialogue options, Sif skips through the tutorial, Sif blows through the puzzles. Sif turns their world into a video game. Sif is playing a generic RPG. Sif forgets their names. They are no longer people with in-jokes, histories, backgrounds, adventures. They're the mage, the warrior, the researcher, and...some random kid.
I did not understand the Kid's presence at first. I had no idea what they contributed to the game. They didn't do anything. As a party member in a video game, they're a bit useless. Why is the Kid there?
Because Sif's life isn't a video game. Because the kid isn't 'the kid'. They're Bonnie. Bonnie, who the party loves. Why is Bonnie there? Because they love them. There is no room for Bonnie in the boring RPG that Sif is playing. And then you realize that Sif is wrong, and that they've lost something extremely important, and that they'll never escape without it.
Watching the prologue before watching ISAT gave ISAT the most unique air of dread and horror, because you crack open ISAT and you see the person Sif used to be. You realize that Sif used to be a person. Sif used to be the person who made jokes, who gave real smiles, who interacted with the world as if they are a part of it. And you know you are sitting down to watch Sif lose everything that made them a person, to lose everything that made them a member of this world, and turn them into a character in a video game who doesn't understand the point of Bonnie at all.
At the climax of the game, when the others realize that something is deeply wrong and that Sif physically cannot tell them, they realize that there is nothing they can do. So Bonnie declares snacktime. And for the first time they have snacktime.
What is snacktime? Classic JRPGs don't have snacktime. There's literally no point to a snacktime - not in a video game, and not in Sif's terrible life. It's not fixing this, because nothing can fix this. But Bonnie gives Sif a cookie and Sif eats it.
It's meaningless. It's a cutscene. It didn't save Sif and it didn't change a thing. It will make no difference in the end.
But it did make the difference. It made all of the difference in the world. Bonnie is a character who you really don't understand the point of before you realize that Bonnie was the entire point.
ISAT is about comfort media. Why do we play the same video games over and over again? Why do we avoid watching the finale of our favorite shows? What is truly comforting: a story with no conflict, or a story where you always know what is about to happen? Do you want to live in a scary, uncontrollable world, or do you want to play Stardew Valley? Do you want a person or a character?
When I beat Earthbound for the first time (and if you don't know, the prologue/ISAT battle system is just Mother) and watched the ending cutscene where the characters part ways and say goodbye...I felt a little bit sad. I wanted them to be together forever. But that's something only characters could ever be.
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Do you feel like Ashton and Orym are avoiding speaking to each other? I've seen a few others mention it and it feels like they have plenty of opportunities to talk but don't
OH YEAH ABSOLUTELY.
i feel like ever since their talk in ep 40 there's been smth off between them versus before. extremely long rambling under the cut i am so sorry these two change my brain chemistry
personally i think on orym's side he doesn't like someone who's able to read him this well. i think it's esp interesting cause ashton in ep 40 said "i know you're not okay." rather than asking if orym was okay, feel like that makes orym uncomfortable. someone not evening giving him a chance to continuing putting on his strong exterior. probably last person able to read past his bullshit was well...will, derrig or his mother.
ashton i think seems afraid of how easily they open up to orym. just like ashton sees through orym's, orym sees through ashton's bullshit. they've almost started to say things to orym & just abruptly cut off (and it's killing me!!! ashton i am shaking you by the shoulders what were you gonna say!!!). they want to be ready to talk to him but they aren't cause once they start i don't think they'll be able to keep everything in. knowing how much this group is players who embody their character nearly 24/7 (i do it too agfgh), i was esp sad seeing ashton after the battle. look like they were holding back fuckin tears man (orym too).
both of them are feeling small and lost and i think once they do talk? it'll be big for them internally because they read eachother so well and are a lot more similar than they originally thought. ESP seeing even slivers of how orym copes with things this awful. seems like ash & him cope more similarly than i would've figured. also makes me worried for those 6 years orym was lost for....girl what happened...
in general i think their talk in ep 40 made all their similairties and abilities to just see straight through eachother more apparent to them both. and that's sorta scary for both of them, hence why they're just avoiding it. easier to ignore it than sit down and talk to someone who you know will see a very vulnerable version of you whether you like it or not.
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╰┈➤ SHUFFLE AU
DESTINATION POINT (DP)
the Leo/need adjacent unit, composed of Ichika Hoshino, Airi Momoi, Ena Shinonome, and Minori Hanasato.
☆ a girl who's lost her friendships, and three others searching for their worth.
about the group's name:
♡ originally, i had "from here to there" in mind, but someone from the Discord gave me the name "destination point" and i thought it was much better, so i went with that. ♪
about the SEKAI:
♡ the Train SEKAI. no one knows when it left, or where it's going - just that it never stops. it's the perfect place for those who feel like they're lagging behind. just close your eyes and let yourself be carried away, right? but maybe there's something you can do…
starts with a Miku and a Rin. the former's hardworking and talented, but the latter struggles - Rin is somewhat influenced by Ena's (and, to a lesser extent, Airi's) jealousy towards others.
•
Ichika hasn't managed to rekindle her friendship with her friends, and she's not doing particularly well. At one point, she meets Airi - who just quit being an idol. The two start talking and become friends, at which point they end up forming a band together. Airi wants to try finding a place where she could finally be taken seriously.
Ena's invited by Airi, and Minori - who had failed auditions recently - ends up inspired by Ichika's kindness, Airi's drive and Ena's determination, which is how she joins. (Haruka completely gave up on being an idol; something Minori is saddened by.)
In my mind, Ichika plays the guitar; Airi, the drums; Minori, the keyboard and Ena, the bass.
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IDEAL HEAVEN! (IH)
the MORE MORE JUMP! adjacent unit, composed of Mafuyu Asahina, Emu Otori, Mizuki Akiyama and Shizuku Hinomori.
☆ an up-and-coming idol group that combines cuteness and sophistication.
about the SEKAI:
♡ quite similar to the Empty SEKAI, but with some idol influences - a broken stage with no one in sight. there's no bright lights, no colorful props. nothing. that SEKAI both comforts and pains Mafuyu.
home to a lone Miku. sweet, hopeful, but genuinely crushed by the pressure she's feeling.
•
Mafuyu's mother wants a perfect child. idols are very frequently represented as being perfect - so, she decides that her daughter should become one, too. Mafuyu's not keen on the idea, but that's her mother; she's obedient, so she goes along with it.
Shizuku still quit Cheerful * Days, but instead of stopping altogether she ends up with Mafuyu. Emu wants to make people smile, but no one ever came; Wonderlands × Showtime was never a thing. so she decides to become an idol instead, even if it means she'll never bring back the Wonder Stage to its former state.
Mizuki's half-dragged into IDEAL HEAVEN! by Emu, who saw them looking with interest at idol merch. after bringing them to meet Mafuyu and Shizuku, Mizuki ends up accepting - the idea of wearing cute clothes and being called cute doesn't seem too terrible.
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READY MADE SUCCESS (RMS)
the Vivid BAD SQUAD adjacent unit, composed of Haruka Kiritani, An Shiraishi, Shiho Hinomori and Akito Shinonome.
☆ two street musicians chasing after their dream, and the two girls they brought with them.
about the SEKAI:
♡ the Street SEKAI. weirdly, it seems Haruka's idol background has somewhat influenced its appearance.
its inhabitants are Miku, Meiko and Len. this Miku is levelheaded, but it seems like there's something holding her back from going all-in...
•
after quitting being an idol, Haruka is invited by An to join her.
An's never met Kohane, and she never found a partner. Haruka is hesitant for a moment before deciding to give it a shot, though she keeps struggling with singing.
Shiho tries getting more experience, meets Akito. no one really knows how these two ended together, but they both have a similar drive and take music very seriously.
eventually, they all start working together. Haruka deals with her guilt and, while she doubts she'll become an idol again, she's mostly made peace with what happened.
-
STARLIGHT ☆ EVERMORE (S ☆ E)
the Wonderlands × Showtime adjacent unit, composed of Tsukasa Tenma, Saki Tenma, Kanade Yoisaki and Toya Aoyagi.
☆ a strange troupe of people who aim to help others through their performances.
about the SEKAI:
♡ still very much Tsukasa's, so it's the Wonderland SEKAI. [kanade goes there for the first time and dies. alas, they're still a shut-in and this place is simply too colorful for her poor eyes.]
starts with a Miku and a Kaito, though this version of the former uses far less onomatopoeias.
Tsukasa figures he needs to show the world how much of a star he is himself, and he drags his siblings into it (with varying degrees of willingness).
a part of Saki still wishes she could be in a band with her friends; she's only somewhat managed to repair her friendship with Ichika. but she's still happy to do something fun and lighthearted after all her struggles.
Toya's very excited to do something with Tsukasa and his siblings. he also gets to stick it to his dad, which, honestly - is a bonus.
out of the three, Kanade is obviously the most hesitant about the whole thing. but she sees Tsukasa's drive to make others happy, something she shares with him, so she ends up agreeing.
Kanade is… slightly healthier physically on account of the stubborn people looking after her, as well as all the exercise she does she does as part of Starlight ☆ Evermore. mentally? eh… we'll get there. i need her traumatized to be interesting. <3
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LONELY SYNDROME (LS)
the 25-ji, Nightcord de. adjacent unit, composed of Nene Kusanagi, Rui Kamishiro, Honami Mochizuki and Kohane Azusawa.
☆ hidden behind avatars, these citizens of the web tell stories online.
about the SEKAI:
♡ the arcade SEKAI.
this Miku is shy and withdrawn, though she one day hopes she'll be able to break out of her shell, just like Nene.
alongside her is Luka - she has a bit of a teasing attitude and a catlike personality, but she always does her best to boost Nene's confidence.
about the group's name:
♡ syndrome refers to a group of symptoms - i paired it with the word lonely because i felt like it represented the atmosphere of an arcade.
you're connected with people who share your interests, but at the same time, you're sort of separate from them. surrounded by people, but utterly alone…
•
Nene's social anxiety hasn't gotten better over the years. since she never joins Wonderlands × Showtime, she doesn't learn how to fight her stage fright.
but, she finds an alternate solution; using an avatar online. it's less stress-inducing, and it lets her pursue acting, in a way - it's not what Nene wants, but it's close enough. she figures she could be satisfied with that.
Rui ends up figuring out what she's doing, and asks if he can help. Nene doesn't really have any reason to say no, so they start working together.
as for Honami and Kohane, they ended up on Nene's channel by pure accident. but her performances quickly became a comfort to them, since they were struggling at the time (the former because she no longer had her friends, the latter because of her lack of confidence).
unfortunately, ignoring your problems only goes so far, and eventually, her feelings give birth to the arcade SEKAI.
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because who am i without immedaitely making a rambly run-on braindump meta post as soon as i sign in anywhere BUT ANYWAY...
i need to go off about how different arthur and john’s dynamics with dutch are, how dutch’s ‘you’re just like me’ @ john in rdr1 isn’t just a villainous throwaway line but is actually the culmination of years of projecting onto john and years of trying to mold john into his image. the fact that dutch managed to shoot john from such a distance in rdr1 + the fact that he can double-wield so effectively really just. makes me think of how good of a gunslinger dutch is and there’s no way much of john’s gunslinging prowess isn’t part of dutch teaching him....
i just. hm. think arthur ‘eldest daughter’ morgan vs john ‘golden boy favorite youngest brother’ marston duality is pretty neat, and how both of their identities are so entwined w dutch’s perception of them even (in john’s case) years later to the point where neither of them can directly kill one another...
and of course, arthur's constant need to impress dutch/for his approval vs john's total lack of effort, because i think john left the gang for the first time because he's always seen dutch for who he is in some capacity, and dutch's favoritism successfully alienated him from everyone else. that being said, the only other person besides abigail who john has verbally admitted to loving is dutch.
i could say more about arthur and john's dynamic and a lot of arthur's resentment coming from imo john having the agency to leave the gang for the first time that i think a lot of people write off as arthur being angry at john for being a deadbeat (which is. you know. true too).
the van der linde cult is so fun... and by fun it makes me want to cry
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