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#about how many people dont know there's more animal games out there!!!
lambda-core · 7 months
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i have an incredibly specific way that i picture gordon's personality in my mind, but it veers on the side of "edgy gordon hcs" which people seem to be fucking allergic to
and anyhow ive been trying to think of a way to write it into a fic or a comic or something and drawing a complete blank, so. theres that
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insertdisc5 · 10 months
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🎮 HEY I WANNA MAKE A GAME! 🎮
Yeah I getcha. I was once like you. Pure and naive. Great news. I AM STILL PURE AND NAIVE, GAME DEV IS FUN! But where to start?
To start, here are a couple of entry level softwares you can use! source: I just made a game called In Stars and Time and people are asking me how to start making vidy gaems. Now, without further ado:
SOFTWARES AND ENGINES FOR PEOPLE WHO DON'T KNOW HOW TO CODE!!!
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Ren'py (and also a link to it if you click here do it): THE visual novel software. Comic artists, look no further ✨Pros: It's free! It's simple! It has great documentation! It has a bunch of plugins and UI stuff and assets for you to buy! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) You can also port your game to a BUNCH of consoles! ✨Cons: None really <3 Some games to look at: Doki Doki Literature Club, Bad End Theater, Butterfly Soup
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Twine: Great for text-based games! GREAT FOR WRITERS WHO DONT WANNA DRAW!!!!!!!!! (but you can draw if you want) ✨Pros: It's free! It's simple! It's versatile! It has great documentation! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) ✨Cons: You can add pictures, but it's a pain. Some games to look at: The Uncle Who Works For Nintendo, Queers In love At The End of The World, Escape Velocity
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Bitsy: Little topdown games! ✨Pros: It's free! It's simple! It's (somewhat) intuitive! It has great documentation! It can be used even if you have LITERALLY no programming experience! You can make everything in it, from text to sprites to code! Those games sure are small! ✨Cons: Those games sure are small. This is to make THE simplest game. Barely any animation for your sprites, can barely fit a line of text in there. But honestly, the restrictions are refreshing! Some games to look at: honestly I haven't played that many bitsy games because i am a fake gamer. The picture above is from Under A Star Called Sun though and that looks so pretty
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RPGMaker: To make RPGs! LIKE ME!!!!! NOTE: I recommend getting the latest version if you can, but all have their pros and cons. You can get a better idea by looking at this post. ✨Pros: Literally everything you need to make an RPG. Has a tutorial inside the software itself that will teach you the basics. Pretty simple to understand, even if you have no coding experience! Also I made a post helping you out with RPGMaker right here! ✨Cons: Some stuff can be hard to figure out. Also, the latest version is expensive. Get it on sale! Some games to look at: Yume Nikki, Hylics, In Stars and Time (hehe. I made it)
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engine.lol: collage worlds! it is relatively new so I don't know much about it, but it seems fascinating. picture is from Garden! NOTE: There's a bunch of smaller engines to find out there. Just yesterday I found out there's an Idle Game Maker made by the Cookie Clicker creator. Isn't life wonderful?
✨more advice under the cut. this is Long ok✨
ENGINES I KNOW NOTHING ABOUT AND THEY SEEM HARD BUT ALSO GIVE IT A TRY I GUESS!!!! :
Unity and Unreal: I don't know anything about those! That looks hard to learn! But indie devs use them! It seems expensive! Follow your dreams though! Don't ask me how!
GameMaker: Wuh I just don't know anything about it either! I just know it's now free if your game is non-commercial (aka, you're not selling it), and Undertale was made on it! It seems good! You probably need some coding experience though!!!
Godot: Man I know even less about this one. Heard good things though!
BUNCHA RANDOM ADVICE!!!!
-Make something small first! Try making simple: a character is in a room, and exits the room. The character can look around, decide to take an item with them, can leave, and maybe the door is locked and you have to find the key. Figuring out how to code something like that, whether it is as a fully text-based game or as an RPGMaker map, should be a good start to figure out how your software of choice works!
-After that, if you have an idea, try first to make the simplest version of that idea. For my timeloop RPG, my simplest version was two rooms: first room you can walk in, second room with the King, where a cutscene automatically plays and the battle starts, you immediately die, and loop back to the first room, with the text from this point on reflecting this change. I think I also added a loop counter. This helped me figure out the most important thing: Can This Game Be Made? After that, the rest is just fun stuff. So if you want to make a dating sim, try and figure out how to add choices, and how to have affection points go up and down depending on your choices! If you want to make a platformer, figure out how to make your character move and jump and how to create a simple level! If you just want to make a kinetic visual novel with no choices, figure out how to add text, and how to add portraits! You'll be surprised at how powerful you'll feel after having figured even those simple things out.
-If you have a programming problem or just get confused, never underestimate the power of asking Google! You most likely won't be the only person asking this question, and you will learn some useful tips! If you are powerful enough, you can even… Ask people??? On forums??? Not me though.
-Yeah I know you probably want to make Your Big Idea RIGHT NOW but please. Make a smaller prototype first. You need to get that experience. Trust me.
-If you are not a womanthing of many skills like me, you might realize you need help. Maybe you need an artist, or a programmer. So! Game jams on itch.io are a great way to get to work and meet other game devs that have different strengths! Or ask around! Maybe your artist friend secretly always wanted to draw for a game. Ask! Collaborate! Have fun!!!
I hope that was useful! If it was. Maybe. You'd like to buy me a coffee. Or maybe you could check out my comics and games. Or just my new critically acclaimed game In Stars and Time. If you want. Ok bye
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bobacupcake · 5 months
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indie game releases may 9 2024
today is just an absolutely amazing day for indie game launches. like there is something here for just about everyone. i want to catalogue all the ones ive seen
animal well
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described by some as a "metroidvania thats similar to outer wilds in that you want to go into it knowing as little as possible" . which i assume if youre like me is all you need to know to be sold on this, so thats all i have to say
steam | switch | ps5
little kitty big city
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you play as a little kitty in a big city. incredibly cute. great for people who love cats and play games to just take it easy and have a nice time. you get to put the kitty in so many silly hats
steam | switch | xbox (also on gamepass)
rabbit & steel
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"what if you could do mmo raid progression but without having to invest hours into an mmo" here you go this is the game for you. get together with friends and learn mechanics and fights and get 5 different debuffs and try to parse what they mean before they make you explode in 5 seconds. i hope this sounds fun to you because to me this is what i live for
steam
crow county
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an incredibly stylish ps1-style survival horror game. solve mysteries!! shoot monsters!! pick up items!! you probably know if this is the game for you already!! from what ive seen its a great love letter to the genre
steam | ps5 | xbox
1000xresist
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i have heard /immense/ praise over this game from a narrative angle. scifi thriller. also the trailer starts with someone getting stabbed. cool. if you play games for their stories and a hyper-cinematic scifi adventure is up your alley check this one out
steam
cryptmaster
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a dungeon crawler where you do everything by typing words . i dont know how to properly describe this but it looks incredibly cool the trailer through the link does a much better job of showcasing it than i do. AND , if this game and 100xresist both look up your alley, you can actually get a bundle with both of them for 40% off
steam
anyways thanks for getting through my big wall of gifs i really wanted to showcase these games because like these are some Real amazing games all launching on the same day. and also the same week as hades2 . and im sure theres even more that i didnt even see!!! check the replies because im sure people are gonna add even more
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paper-mario-wiki · 10 months
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Shangri-La Frontier mid-season review
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This is by far the best fake video game I've ever seen written in fiction.
Most MMO-centric isekai stories have trouble with providing accurate and realistic depictions of the complexities and minutia that give MMOs the allure they have. I've seen so much handwavey bullshit tacked onto fake-games that introduce unrealistically overlooked mechanics for reasons like giving the protag immense power just because they're the protag and the story is about them. A good example of this is another MMO Isekai airing this season, "A Playthrough of a Certain Dude's VRMMO Life", wherein the main character becomes extremely rich, powerful, and famous by episode 2 because he stumbled into a stealth archer playstyle, a build which apparently no human in that universe had ever conceived of before, and then making a fortune by selling basic potions to everyone after NPCs stopped selling them (another thing he was uniquely able to do because not a single other player had the forethought to spec into alchemy). These lesser, dime-a-dozen isekai add up to be boring fantasy strories with gaming elements clumsily put in so that the author can demonstrate how powerful the world's inhabitants are by showing their stat allocation screen instead of, say, explaining anything about what they do that's so uniquely powerful and how they figured it out. Ya know, stuff you'd hope to hear about from any competent story.
Shangri-La Frontier is a breath of fresh air for anyone who, like me, is sick of authors ignoring the things that actually make video games compelling in service of creating a stock-standard narratives in fantasy worlds because it allows them to get away with bullshit. I've always found it very convenient that many isekai narratives indulge in things like chattel slavery, because it's societally normal enough for the protag to purchase a beautiful, vulnerable girl to add to his harem (dont worry, she is always inexplicably in love with him no matter what because he's SUCH a kind master). And it never really seems to go anywhere. Because the Video Game Isekai, while an interesting premise in theory, is more often than not used exclusively as a means to simplify the structure of a world's power scaling to abide by an arbitrary set of omnipresent universal rules (e.g. what people who have never cared to look into game development think of video games). This anime, by comparison, is VERY clearly authored by someone who plays a LOT of games.
Every piece of logic used to drive the plot forward, so far, is congruent to a real-world example of video game conventions, and I'm not just talking about levelling up and selling monster parts. Story elements that I've rarely (if ever) seen explored in other isekai are ever-present and genuinely clever and amusingly introduced. My favorite example of this so far has been the way the protagonist has been able to go head to head with so many overlevelled foes in the first 9 episodes. The story of course makes note of how good of a gamer Sanraku (our hero) is, but much like in real life games, being super duper good at dodging attacks doesn't really make up for a 70 level gap in items and learned skills. For that reason, he gets his ass whooped more often than he actually outsmarts others (so far he hasn't beaten a single player in pvp). So how is he getting out of these situations without dying so frequently? Simple: he got access to a later area too early relative to his level (sequence break) and got access to a high level follower NPC that's been carrying him. This is something he acknowledges directly several times, specifically using words like "Emul has been hard-carrying me for a while." This, to me, is extraordinarily meaningful. That's something you can exploit in Skyrim, man. That's REALISTIC CHEESE STRATS. The excitement and wonder I find in this show doesn't come from watching the protag do something unexpected, but by watching him do something that I would think to do.
This knowledge the author has demonstrated regarding modern gaming culture extends further into the actual realistic nature of game design and community. The story exists in a reality where full-dive VRMMOs are the be-all-end-all of gaming, and given the prohibitively expensive nature of developing and designing expansive, immersive worlds, most games are pretty shit. It's been hinted at so far that this is due to a monopolistic megacorp which is one of the only entities rich and powerful enough to make a good game (the game in question being the one that shares the title of the anime), but so far the strife of the characters have been pretty centralized to the happenings of the game world and its politics. By the way, lets talk about the game world's player base politics, which I'm also quite pleased with. It exists in the form of guilds and clans who struggle for power not by participating in seemingly random pvp with other powerful players to see who is the most epic and badass warrior (again, like many contemporary isekai typically opt for), but by gaining actual realistic support from a fictional playerbase with realistic desires and playstyles. Some guilds are interested in lore, some gather for alliance and boss raids, some for things like animal husbandry, and (naturally) at least one is dedicated to trolling and PKing. Each of these factions, through the very little that we've seen of them so far, communicate on forums and only know as much as is reasonable for them to know. The only reason they give a shit about the protagonist at all is because he gained access to a high-level unique scenario quest that they want information on how to access, and the only reason word of that got out in the first place was because someone posted a screenshot of him with a unique NPC onto a forum, asking about it as "where can i find this pet summon, its super cute!" That's real. That's video games, baby.
I like this show a lot so far. I like that it cares about video games, but I also like its writing. I like the main character and how hes less of an ultra badass super cool guy, and more of an earnest challenge-run lets player. Like, a lot of his dialogue straight up sounds strikingly similar to Japanese youtubers. And he's naturally always quick to point out inconsistencies in the game world's logic. I ALSO really like his community of pals from a janky old fighting game, and I ADORE the girl from his school who has a crush on him and also just so happens to be an exceptionally high level player from a top clan, and how she had to spend 9 episodes working up the courage to send him a friend request. I love that so, so much, dude.
I highly recommend this show if you're into a single thing I've mentioned. The animation is great. The world is beautiful. The character design is immaculate. And I'm looking forward to watching it continue.
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chaostroberry1 · 3 months
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Haii can you do a hcs of the Greek brothers (Zeus included but it's fine if you don't want to) to their S/O who is a mortal from the modern era?? I rllyy like your writing especially the Apollo's one ^^
Ofc! I'm sorry for the long wait 🙇‍♀️ I've been eating and rotting in my bed for a while. I dont really know about what you are requesting, there's only very little description. So I'll try my best ^^
RoR Greek bros with modern mortal s/o
Zues
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- Mf is old as hell, literally. He'd be asking you all sorts of crap and wonder about the technology you have. He already knows about it, but he does like to stare and wonder what you do all day in that little rectangular piece of technology.
- He also tries to find ways to make you immortal, cus duh, he really likes you. But I think he'd be interested in cute little farm games online when you show him the stuff that you can do on your phone.
- he asks you to buy him a gadget, which you do so. but man, he sucks ass at it. You find him trying to figure out how to use it. Holding it upside down, pressing on all sorts of buttons until you have to lend me some help.
- he's also fond of the slangs and way you talk. He often uses your words too. Like "Lmfao!" Or "LOL!!"
- he wants to learn more about modern society, and everything there is to learn about. Until he found out about google. Mf now keeps on asking the stupidest questions, and even calls his brother's on facetime, just to talk to them about the stupidest shit.
- he'd laugh so loud when it comes to you telling him jokes from your TikTok brainrots and all.
- you talk to him about all the newest things happening, and all. And drama. But I think he's more interested in learning new words.
Adamas
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- yes he does use the slangs too. I bet he'd randomly gangsta talk outta nowhere and make the most out of pocket statements.
- give him some love, he's just having fun especially after all the stuff he went through.
- I know damn well he makes yo mama jokes, no matter how old that stuff be. He's older than you bro, he's been alive for a very long time. So you better teach him more to mama jokes.
- your fashion sense was interesting, he wanna dress cool too. So he's gonna force you to show him clothes that he'd like to wear, and he'd pick the edgiest ones. 😭
- he often gets annoyed at how you're always on your phone and not paying attention to him, which makes him wonder what's so good about it.
- you gave him a gadget, which he now likes to watch anime in, or sports probably. Basically anything interesting.
Hades
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- he finds you very endearing, and loves you very much. He'd find a way to turn you immortal so that he can care for you forever.
- yes he installed wifi in his place so that you could stay happy, and do whatever the hell you do on your gadgets.
- Bet you bought a TV and watched anime there with him, or maybe TV series or shows. Could even be horror movies. He loves to cuddle up with you whenever you guys watch a horror movie, cus he knows that he'll be the one to protect you when you get scared or tired.
- when you gave him a gadget, he didn't know what to use it for, but you said that he could chat with other people no matter where they at. And even store photos of whatever he wanted.
- it truly amazed him how far humanity had evolved. Now he can just search up anything he had questions about, or facetime his brother's, or buy something for you.
- he likes to listen to songs he finds, and now he's never really bored like he used to be. Maybe gadgets weren't so bad. He knows how to limit himself, and that's why he tries to limit it fro you too. He doesn't want your eyes to hurt, and wants you to get rest.
- there's so many things he wants to learn from you. And how humans do their daily thing. It's amusing to watch.
Poseidon
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- Bro he really loves you a lot, he just doesn't show it. But it definitely caught his attention seeing the odd way you talked or acted.
- when you introduced him to a gadget, he just shook it off, not wanting to get into pathetic little things like that, but you insisted. So now there he was.
- he really thought that humans were babied. The fact that they all gotten so lazy over the centuries gave him the ick.
- but he did find some helpful words to use whenever it came to describing stuff. But that's till doesn't help with anything. Like y'all have google, you don't need to waste your time studying when you can just do a quick search and boom, all the answers are there.
- you guys had online shopping, you didn't need to use your legs to do some work when you could just order online. And so much more. Humanity was babied. Everyone was pathetic in his eyes.
- but, you were an exception. Cus he liked you lots.
- I believe that over time, he'd catch himself talking like you, like "it gives me the ick." 💀
- he's such a bitch, but it's ok. Cus it's Poseidon.
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ganondoodle · 6 months
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you know, i had a totk thought (uh oh)
soemthign thats really bothering me about the whole "actually, ganondorf didnt like the guy appearing out of nowhere marrying a hylian and just saying yep das our kingdom now and we can mine it barren under your nose and also i got laserbeam pebbles that i totally wont ever use on anyone come join me or die just bc of all of that but mainly bc the guy brought some weird tech with him that he dont like" - thing is that ......... we see almost not a single tech thing in the past (and for that matter see nothing of the oh so perfect and peaceful paradise hyrule was before big evil desert man didnt want to join our paradise- like what is the point about making the whole point of the game be -we need to restore hyrule to this paradise it once was- when you dont even see it or get to care about anything of it)
it might sound like a weird hangup but no really, the most we see is like two servant constructs, thats it, when they 'prepare for war' im pretty sure all you see is some lightly dressed ( ... is it just me or does their whole get up look alot like native american/other indingenous people too ... i still dont know how to feel about that- kinda adjacent to some of the sonau armor, the battery one i think??, also having that look...) hylians with spears, where the heck is all that tech?? is it implied to be all down in the mines hollowing out the underground (for no real reason either bc .... theres only two sonau left and no one else seems to want use nor need the tech otherwise there should have been more traces or soemthing left of it -unless it all just magically appeared out of nowhere in mostly prime condition while all shiekah tech jsut vaporized for bs non reasons just for it to be in tha game but oh dont you see its always been there lmao- so whats the point really????)
or up in the sky as most battle constructs are and they cant get them down in time bc *gestures vaguely*
or is it intentionally kept out of view bc idk seeing an army of robots on raurus side he can send out on a whim might not make him look as oh so good and perfect as they want him to look when he already got laserbeam pebbles (most of which hes been hoarding until ONE falls into hands not under his control) ?? like it just ... feels weird?? so many battle constructs that can even be a threat to link are jsut fully functioning strolling around in the present still, why wouldnt you want to use any of them to battle gan and if they DID why wouldnt you show that (no the 3 second unicorn cutscene doesnt count bc its just .. gan and his monsters isnt it) ?? (also ... why isnt there a big like battle ground , like fine you dont have to animate an army of monsters and robots clashing but... wouldnt it be cool to have you discover a giant flat plain in the underground (that magically got put under ground like gan just decided to stroll down there to get sealed lol) and its the only mostly empty field in the game littered with thousands of monster bones and dead constructs intermingled?? just to give it all a bit of weight?? evidence that it happened?? cool ass discovery????)
(also also i cannot let go of ganondorf apparently being sooooo anti tech but then clamgan uses the shiekah stuff??? shouldnt he also be against that then or is that suddendly fine bc- oh woops sorry, forgot clamgan is actually just something, not connected to gan at all actually, i mean why else would miasma turn into malice only to turn into miasma again haha none of that is connected actually what is a calamity anyway? also im sorry to bring this up again but i just cannot let go of the ppl in the present being so obsessed with using sonau tech in every part of their life now- they just lived through an apocalypse of a barely understood strange tech but CLEARLY this other even less understood strang tech is not dangerous at all lets make CARS OUT OF IT and what theres no danger in miasma and that tech existing at the same time LIKE SOMETHING ELSE BEFORE THAT IDK SEEMS LIKE A BAD COMBO--- oh sorry forgot that ceased to exist in both the world and peoples minds for *gestures vaguely* plot reasons- why why why are monsters mining the sonanium?? they dont even work with the yiga no that is also completely disconnected we dont wanna draw and interesting connections after all- whats the point if it means nothing but to be a loot box for the player-- actually, so much of totk is just a so built around throwing you into a box of toys with no substance to it- listen i know games are kinda like toys but if it doesnt make sense and offers you nothing interesting to think about even slightly whAT IS THE POINT)
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sockysucks · 4 months
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HI TUMBLR!!
ive come to create a incredibly lengthy post about the new mascot horror game called Indigo Park
I need to ramble ( haha rambley ) about it as i have just quit twitter for an indefinite time for my own mental health as an autistic cannot last on there at all
anyway, im going to talk about all the reason why indigo park is so good and what i hope from it!! and any criticisms i have for it, i honestly dont have many even though its so early to talk about.
how i found out about indigo park:
UNIQUEGEESE!! naturally, i was watching one of masons past streams on his youtube playing FNF after having rejoined the FNF community after its update and finding out about the mod HIT SINGLE; the mod masons was playing( people know it mostly for the silly billy song ) and he had mentioned about him making a mascot horror game which i shrugged off naturally because i am not a fan of modern mascot horror as most of it seems to be low effort and genuinely unappealing, i knew he had made something that was definitely made with love but i didnt have the will to check it out until a announcement trailer dropped which i then saw snippets of the game and the characters and environment, which i was definitely intrigued so I played the game myself.
My thoughts playing the game:
and found it surpisingly good compared to any other mascot horror game, it was unique, genuinely had awesome character designs and very high quality’s graphics and beautiful models and lighting were stunning, again really surprised having endured the hideousness of other low quality mascot horror games, to then find a game with fucking great models ( unlike banban, 2 billion polygon remote or whatever lmfao ).
I started the game and to be real as a extremely gay furry who loves little silly furry boys i felt like i was gonna explode during every single rambley voice line and animation played and fell so in love with him, now a massive comfort character and ive draw. him like 12 times prior to the games first chapter being released like 2 days ago lol, ive never gotten so attached so quicky in my life which definitely makes rambley and indigo park a really special game.
I really love this game, the pacing is really well done, the horror isnt low quality, the like actual character models for lloyd and molly are really gorgeous, i just think the hair and some of the texturing is over done slightly, but definitely made me shit myself multiple times despite this, all while i was laughing with my new silly raccoon boyfriend 💜💜💜💜
hugeeeeww shoutout to team neutron for the the absolute gorgeous expressive rambley screen animations and the credits theme that left me almost tbe same way portal 2’s credits effected me the first time i ever played and definitely huge huge props to otterboyva for the super adorable voice of rambley.
what do I hope for the future of Indigo Park
I hope for the future of this game that content farms and bootleggers disregard it, but this doesnt give me hope seeing that one rambley plush that a company made before the first chapter even released that was completely unlicensed. I will be avoiding social media in efforts to not see people start shitting on this game if it becomes on the same level and milked by content farms like what happened to the amazing digital circus ( i watched this on the day the pilot released, and was equally devastated as many others to see it being used as low effort bait in shitty kids cartoons on youtube shorts )
in case you didnt see i did a little animation at the top of this!! very rough but yeah
I love tgis game PLEASEEEE i cannot wait to see more high quality content from this really passionate creative team uniquegeese/mason has formed
in case you wanted to play it for yourself, heres a link to the steam page!! the first chapter is free and a kickstarter started a couple days ago has been completed funded so…. CHAPTER 2 IS CONFIRMED!!
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lovebvni · 3 months
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Pink Pick-A-Pile (from 08.28.2022)
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LMFAOOA IDK WHY I USED THIS PICTURE!!
but before reading, please realize when i made this, i was in a My Hero Academia reality shifting community. Currently, I am no active there, so if you find these posts,,, yes they were me. LMFAOOAOAO and some of this blog has been edited for my sanity.
│ᵒᵖᵉⁿⁱⁿᵍ ᵐᵉˢˢᵃᵍᵉ...
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[ 🖊 ] created ⋮ 27.8.22
[  ] published ⋮  27.8.22
˚₊·͟͟͟͟͟͟͞͞͞͞͞͞➳❥ ꒰ ⌨ ✰ Arsyn   ⋆  ⁱˢ ᵗʸᵖⁱⁿᵍ··· ꒱ | ೃ࿔₊•
┊       ⋆     welcome to my blog !
┊     °
hi lovelies!! changing what i did last time for a pick a pile, im going to be doing a more motivational one!
by no means does it mean im going to be all nice, im just going to praise you and all that you and all you’re doing. its just gonna be less about WHAT and more about HOW you can change it and also motivating you to do more/what other things you can do to help you shift faster (if you’re still working to your first attempt) or how you can positively change your shifting journey. also you guys know i can be kind of blunt and then the alice in wonderland tarot is BRUTAL but im using the White Numen deck this time (which honestly is my nsfw deck LFMAJSUHNTE BUT I WANT AN EXCUSE TO USE THEM FOR A PICK A PILE!!!)
breathe in...
and out...
now please, pick a pile or two
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Pile 1
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Hello pile 1 and welcome to your reading!!
confirmation for this pile: 1111, angel numbers, reunions, supernatural dr, stability, not changing ‘im not seeing results’, pisces, water signs, christmas/yule, holidays, “its just out my reach”, unstable perspectives, cows, animals, outdoors
cards: the hanged man, knight of cups (r), six of wands, ace of swords
not even gonna lie, at first i got 11 cards.., i shuffled the 11 i got to make this pile smaller so i dont drain myself during the first pile jaoishtioeh
this pile is in either a state of waiting or a state of wanting change. you’re waiting for it and you’re working on it but its almost tiring? maybe you’re loosing the hope, motivation, the fire under your ass because of this waiting. i just remember that one blog that said that sometimes shifting is like a waiting game, i feel like thats the place you guys are right now.
in the kindest way possible, your emotions are out of wack. i feel a lot of stress, anger, hurt and just instability in emotions. maybe doing shadow work, vent art, sharing your feelings, poetry, etc. dont avoid these feelings because once you confront them and move on with life, it will be much easier.
again with being creative and venting in a not natural (?) way, ace of swords and six of wands is kinda like a ‘yeah do this.’ a nod in the right direction. being creative and changing the way you develop and think about things will help you a lot. you got this babes! you’ll get the big change you want when you start thinking outside the box. dont do the things you always used to do, but change the way you approach them and how you look at things. glass half full not half empty.
thank you pile one! i hope this resonates!! 
Pile 2
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hello pile 2! and welcome to your pile
heres confirmation:  burning bridges, coming to an end, breaking negative cycles, “i know how it is”, not trustworthy, being pissed off and arrogant, 555, spiritual connection (soulmates, twin flames, etc), 888,666, snakes
cards: Temperance, the hierophant (r), 10 of wands (r), the lovers
okay wow the first thing i have to say is so many major arcana cards - literally i thought the would ALL be major
this pile seems burnt out in a way (no pun intended based on the pile image) and you need to find a way to light your flame again. dont give up, and dont be scared to ask for help. if you’re struggling with spiritual beliefs/shifting/your journey PLEASE ask for help. dont cry in silence. break free from any cycle you’ve been in. cleanse your energy and the energies around you. break ties with people who aren’t helping you in any way. who are negative in your life. hold your ground and speak what you think and know is right. dont let someone else control and manipulate you in any way. be powerful, because you are. you’re in control.
with temperance and the lovers coming out i feel like this is almost why you’re shifting/what keeps moving you to shift. its moving into your god/goddess energy. being that powerful being you are. being assertive and knowing what is right for you. when you’re shifting/thinking about shifting/making an attempt remember why you started. remember your past self and who you want to be in the future, and who you want to surround yourself with. the people? are they different? know how to control and change the situation if you need it. you got this okay? you’ll see who you want to see and be who you want to be.
thank you pile 2! i hope this resonated
Pile 3
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hi pile 3!! literally accidently typed 333 so anyways
confirmation: 333, childhood, hello kitty, red, actions speak louder than words but its more about the effect on you life rather than what they did, water, ocean, 555, penguins
cards: five of wands (r), three of pentacles (r), death (r), the chariot, five of wands
okay first things first we have 3 reversed cards and thats like kinda?? because pile 3, accidently typing 333 and three of pentacles?? but lets move on
you’re moving away from hardships and being stuck in your own head and coming to terms and being at peace with your cr/or. you’re letting go of the things that made it bad and accepting them as memories and just things to hold on to and never let go of. more about the people than what they did.
are your goals not written out pile 3 and your true intentions behind them? or are you just not working to them? you may know your goals and not work to them, are you burnt out? take a break then! take care of yourself. you guys are the stubborn time but you need to listen to me when i say TAKE A BREAK ITS FOR THE BETTER! you may even shift on your break. you need to take a moment and be still because it will actually boost you forwards in the long run. sometime taking breaks helps you move forward. being able to take time and relight your candle. this will lead you to a peaceful and good ending. you can see the shore and you’re about to pull up.
honestly five of wands seems out of place to me, i ask spirit to give me cards in a way thats comprehensive and makes sense with the cards near/around it. it represents rivalry, conflict in a way. maybe spirit is saying on this break fix your relationship with someone, stop fighting and going back and forth. hold your ground, agree to disagree, and let go. also shifting isnt a race or competition, so dont rush it or you can get thrown off course.
thank you pile 3! i hope this resonated
Pile 4
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confirmation: water, water signs, oceans, harmony, boobies , feet?? IN WATER??, “the universe must have divined this” - dove cameron’s ‘boyfriend’, bo burnham, “i gotta get out of here”, deities, blue, white, red, AMERICA
cards: two of wands, four of cups, six of swords, three of cups
okay so something i noticed right off the bat is there is a LOT of water i mean even in a card that supposedly represents air signs, shes in a boat in the water. anyways you guys are PLANNING unlike the last pile, you guys have a set out plan, goals, and reasoning. now you have a decision to make, are you going to look to external sources or work with yourself? i was called to get an oracle card bc you guys are different.
I got two cards actually, a time to give rather than take, new moon in virgo and a time for healing balsmic moon. so these cards, surprisingly, are saying the same thing. a change is coming, it may seem like its slow but its coming. i promise, and it will be surprising when it happens.
back again to tarot, because i actually only got to one card(!!) you guys are reevaluating and reflecting, i feel like you have been for a while, thinking and dwelling on the things you can change, have changed, and how far you’ve come (NOT GOODBYE BY BO BURNHAM COMING ON IM DONE walks out door ok im back.. but anyways) stop romanizing everything and look at it in worse case scenario vs best case. the best case was already stated, now look at it as the worst thing that can happen. make that like the fuel for your flame and dont let it hold you back, let it drive you forward. this is where six of swords comes in, you ARE moving forward and you will keep moving forward the more you do. you will heal (ORACLE!!) and you are healing. six of swords can also be interpreted as an escape. maybe shifting is an escape for you?
for the last card, 3 of cups is all about harmony, friendships and community.
i know a lot of people (AND I MEAN A LOT OF PEOPLE) have left the MHA shifting community recently, but keep close to the ones you need/have made an impact on you. maybe they’re leaving/have left but yk what you do? ask around. search and find. it reminds me of a bible verse “ask and you shall gain” or something like that. keep close to those who help you, keep the positive in your life not the negative. keep friends close okay? and talk to them, dont let go.
okay pile 4!! thats it, hope this resonated and you have a great day! also little side note, throughout writing this pick a pile i saw the lovers. so that may be important to some of you. im not putting it in confirmation because if you get this far down that means something for you.
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99tech99 · 5 months
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i only found tumblr about a year ago
i was absolutely devastated in the wake of plan 99. tech was my favorite. tech still is my favorite. i was dejected for longer than i probably should have been. i was googling fan theories about what happened to tech and seeing if people thought he was really dead
in my searching, found a piece of bad batch fan art. i scrolled through the page, until i got a popup that told me to log into tumblr for more. and here i am.
and i found this AMAZING fandom. so MANY fandoms! tumblr is our little corner of the internet. i really wish i had some talent to share, but i am mostly a consumer here, appreciating the unbridled talent of all you artists
i love so much that i have found "my people" here. those of you who are like me, silly and dorky and obsessive and wild and passionate about the clones (or star wars in general, or harry potter, or marvel, or anime or games or anything!)
thank you to anyone and everyone who has been brave enough to put themselves out here for us to enjoy your work!
as we approach the end of the line, just a few shout outs to bloggers who particularly stand out to me when im thinking of the bad batch fandom.
@shyranno it was your art that led me to tumblr!
@zoeykallus you wrote one of the first spicy clone head cannons i ever came across (pretty sure it was where tbb likes to finish haha) but all your fan fics are amazing!
@ventresses your memes make me scream laugh every time. i dont know how you do it
@alligatorpie1945 i love your tbb au drawings, esp the one where they are on a roadtrip and the car has broken down
@ladykagewaki your art is so heartwarming. i adore your artistic style. ms fangirl is so relatable and the baby batch is too adorable to be allowed.
@isthereanechoinhere96 thanks for not getting annoyed when i tag you in posts you have already reblogged 🤣 i love your lego comics! soo cute!
i know im forgetting people but i love you all! just because our show is ending doesnt mean this fandom will! ❤️
two more hours....
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jamethinks · 1 month
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i really do wonder if endo is satisfied with the sxf. it truly seems like one of those cases of making more serious works and then that one goofy side piece takes off and becomes your legacy even though it vaguely resembles your true artistic identity.
Sxf is obviously a very successful and recognizable franchise, it's iconography goes way past the original manga. but most of the stuff made for the franchise (outside of the manga) are rather generic and uninspired, seems to me more like mass produced merch to try and make the most off of the series. While there is nothing wrong with that I do wonder how he feels about seeing sxf eclipse all his previous works.
I have seen two conflicting narratives on why he created the series in the first place: one being that he wanted to make something that would be successful and public friendly and another claiming he did it because he was depressed and wanted to create something more fun and lighthearted. both of these were secondary sources so i cannot confidently say if either are valid or accurate but they are what i know.
I am personally a huge fan of the manga and i dont really interact with the story outside of that. i really do find the anime far too polished and high definition, genuinely feels like something factor made to be enjoyed by the masses. the manga feels more grounded and earnest. the movie of course, i refuse to finish because it just feels like a cash grab, pretty but pointless. then there's things like the game and alphabet book which feel so childish compared to the very gritty story found in the manga
Of course, there is also Anya who, as much I personally love her, takes up such a strange place. She's a very popular character but mostly as a meme or just a cute thing like hello kitty. it all feels so disjointed from the manga anya, sometimes i feel like it's a whole other version of her. so many people were shocked to find out Twilight was the protagonist and not Anya and it's like yeah... how could you have made that mistake.
there's also the reactions to the most recent arc where it really felt like endo was trying to say something but everyone was just made. the recent chapter felt like a fuck it have your forgers and go. it was cute but again felt disjointed from the rest of the story, not in a filler way but a half assed way.
so i do wonder what endo thinks about the reputation and legacy being created by sxf and if it really is what he wanted.
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Hello, can I request hcs for Faust, Auron, Jack, and Finn with a baddie reader who's secretly an anime nerd
Baddie's love anime.
You know what I dont remember if Jack lives in a city or something. *looks at wall* why am I now just wondering this.
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Auron
I feel like he'd watched like a few old animes. But like the same 3 bc he likes certain tropes and is use to what he likes (projecting)
Auron was a bit surprised when you both went shopping and you spotted merch from your favorite anime.
Auron smiled as you explain the anime to him in the checkout line. Saying how the merch was something you tried finding for SO long.
He def if he can't come up with an idea to get anything for you he looks for merch the anime has. Maybe even cashing in favors if someone he knows has merch of the anime.
Faust
Knows too many animes so when he figured out you liked them he nodded. Knowing the hottest people love animes I mean look at him.
Faust is more of a otome game person but will watch anime in the background and accidentally get enthralled in it.
Loves listening to you belt out the lyrics to the anime intro. He also knows you use it for your streaming intro, Faust sometimes sings it to himself.
Has asked chat what websites he should use to get merch or anything you want from the anime. Faust wants to make you happy by getting these for you!!
Jack
Knows a couple animes! Honestly he cant keep still and watch it all bc he needs to overstimulated his brain w screens or he cant do one thing or the other.
Jack one time saw you in a anime tshirt and asked you about it. He smiled as you ranted about the anime so passionately!
Now when he sees any edits on his tiktok fyp or anything else he sends it to you. He also gets into the anime so he can talk to you about it!!
Bc being a broke college student u might not he able to get lots of merch. There is a few shops around the city he has worked at and was able to snag some merch for you.
Finn
Doesnt know a lot bc he only had a old tv that his grandma had. So he didnt get to watch a lot of anime when younger.
When you invited him over to watch something together you put up your favorite anime. Finn nodded along as you explained the plot line.
He actually just watches anime at your house bc he feels like if he bought the streaming services he won't watch them </3 it's fun watching w you.
Finn does try to get merch every so often! But sometimes just tries and make some himself as a gift bc he loves making gifts for you.
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the-roadtrip-system · 29 days
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OH WAIT HEY YOU'RE INTO PRESSURE. What is Pressure? Who is Sebastian Solace? All I know is that he's a fish.
its a roblox horror game inspired by doors (another roblox game), iron lung, ultrakill (apparently?) and scp: containment breach!!
from a gameplay standpoint, its got a similar premise to spooky's jumpscare mansion. you go through a certian amount of rooms while trying to survive monsters! except instead of 1000 rooms, its only about 100-something.
from a lore standpoint this is where it gets fun. you are a prisoner, sentanced to death. a company called urbanshade shows up to the prison you're at, promising a chance at a new life. but its not easy. you're not expected to return from this expedition at all. you are expendable. nothing more.
you have to go into the hadal blacksite, a facility at the depths of the ocean, and retrive the crystal that powers the whole place. the blacksite is on lockdown due to the actions of Z-13, one of the experiments. everything previously contained is now loose, and the building is practically caving in on itself. if you survive and retrieve the crystal, your criminal record is wiped clean, and you are given financial compensation to start your life anew.
oh also your prisoner diving gear has a shotgun shell pointed directly at your neck at all times and it can be remotely set off killing you instantly. attempting to leave the blacksite or remove your diving gear will result in your head getting exploded. so thats fun!
also also, you know how the deeper you go in the ocean the higher the pressure (haha) gets? well in the lore, if you go even deeper, you enter whats called the let-vand zone. where the pressure restabilizes to a level that is safe for humans to swim in! the dramatic pressure change keeps everything in the let-vand zone in, and everything else out. urbanshade has special submarines that can go through in and out without it and its passengers imploding :)
sebastian solace, voiced by gianni matragrano, is your only friend in the blacksite. when you get to roughly door 50 (its been anywhere from 47 to 53 in my experience), you find him and his shop! (its his tail. the shop is his tail.) throughout the game you can collect usb drives, classified files, and dna viles, all adding up to a point score visible in the top right of the screen, and you can use these points to buy items for yourself! light sources, medkits, code breachers (basically a keycard for the keycard doors when you cant find the keycard), and batteries for whatever you already have! just dont let your guard down too much around him. he very easily can kill you if you mess with him too much (ie: flash him with the really bright flash beacon)
(also side note: theres so many light sources in this game. theres flashlights, lanterns, flash beacons, hand crank flashlights, blacklights and gummy flashlights, and you can find multiple of the same one in the same room its ridiculous.)
OH I ALMOST FORGOT every time you die to something you get shown the classified file that urbanshade has about it! but most of the words are redacted. the more times you die to something, the more gets revealed! (i have everything unlocked for all hazards atm except for one thing ive only ever gotten once and survived so idek what that ones called)
so yeah thats pressure :) i think its fun :) i have 99 deaths and 7 wins :)
(theres more about sebastians lore i want to say but thats technically spoilers so im putting it under the cut)
the experiment Z-13 that caused the lockdown and made everything go to shit? thats sebastian! he was falsely accused of murdering 9 people back in 2012 and was sentenced to the death penalty (electric chair specifically iirc) but he got swooped up by urbanshade instead. they made a fake report that he did die so legally he is deceased. in 2015, he was the first subject for an experiment to give humans gills to allow them to breath underwater, so they gave him a shit load of aquatic animal dna to basically see what worked and what didnt. (blue whale, something redacted, great white shark, sea snake, female anglerfish (since males are basically nothing more than a parasitic ballsack), silver spinyfin, and mantis shrimp) [you're wrong when you say he's a fish. he's several fish. /silly] the glaring physical aspects of the experiment were ironed out in future versions of testing. he faked the affects of anesthetic and killed a high ranking guard, took his keycard, and let as many things loose at he possibly could. the reason he wants the data you find around the place is because he's trying to get as much information on urbanshade as he can, to give to a rival corporation in hopes of getting out of the blacksite.
oh and fun fact! this game takes place in 2025. sebastian has been a mutant fish man stuck in a facility at the bottom of the ocean for around 10 years! :D
all of this is found in his file that you can buy in his shop for 1000 points :)
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animentality · 8 months
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I feel the reason why we don’t see a lot of people in the fandom who loudly hate durgetash or durgetash shippers (compared to the very loud backlash against people who, for example, headcanon Asterian as a doting father family man or etc) is that I think the Durgetash delusion is just kind of. Easy to understand? In general. Even for people who dont like or ship it. Like even though it’s very much a delusion built out of random scraps of game lore and notes and character animations, I feel like those scraps are so generically Compelling that it’s easy can see how people actually got here, way more than other obviously delusional ships in other fandoms. Or even in this one. Like you can’t really explain from anything in game why you think Asterian would make a good father (no offense to anyone on that grind 😭). But you can point to the prayer for forgiveness and Gortash’s unique animations when talking to Durge specifically, and recognise at LEAST what got people started, if not the fanon that followed.
Ironically this could ALSO be delusional on my part lol like maybe I’m just not seeing it somehow, but genuinely I have not noticed anywhere near the amount of discourse over Durgetash as I would expect from a similar ship in literally any other fandom. So I have just been trying to think about why! Is the delusion ultimately that sympathetic or are we just so in our own bubble that people don’t even know?
(Especially when Gortash himself is so very hated by most normal players for VERY correct reasons. Like he is SO hate-able. And I do see tons of posts of people saying they don’t get why people like him, but never to the level of what I would consider discourse. My Karlach-loving ass sure hated him until I played Durge and paid more attention to him and learned to enjoy him more from that funny gay villain angle, while still maintaining that Karlach and the Gondians and every refugee in the outer city deserve to beat him into a pulp ultimately - but I feel thats a common origin story for durgetashers lol)
You missed the outcry over the Franc letter being edited, huh?
We had a good couple of days of "Gortash isn't bisexual" discourse.
It's the most rowdy I've ever seen the fandom.
But you're correct in that Astarion fans will always be louder.
Gortash is evil and he's harder to woobify.
Doesn't mean we won't do it, though.
As for the general reason for Durgetash not being as intense as other ships, well.
How many people really play the Dark Urge?
Not many, I'd warrant. How many people care about Gortash at all?
Not many.
Now how many ship those two together....a good number, but it's still a small population, compared to the Astarion, Gale, Lae'zel, Shadowheart, Karlach fans out there.
So it's just smaller, is all.
We try not to elbow each other too much, or we'll crowd crush in the broom closet of the hospital we're all crammed in, as Astarion fans are brought into Emergency Care after a night down in the discourse mines.
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measure-for-measure · 8 months
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Maybe this is a really hot take, but if you write? Guess what? Youre a writer! You may not yet be a published best selling writer yet, or a critically acclaimed writer yet, but you write! Youre a writer!
It just means that, maybe, what you write isnt what people want to read right now, or know about yet, but some stuff i wrote years ago has suddenly skyrocketed in kudos and comments, when i barely had any hits then. Sure, many still barely have any hits, but the hits and kudos do grow, slowly, and youll never know when a renaissance will come to the genre, the au, the movie, the series, game, characters.
Maybe you wrote fanfiction for a little-known movie, maybe its a niche fantasy au you write, maybe you write poems about war, or lost lovers, and the want for it just hasnt come yet. Maybe you just posted at a bad time.
The movie could suddenly find a following online after 15 years, twenty years, thirty, or more, but you were there, and before anyone else writes any more, guess what people will be reading? Your work! A streamer might decide to play the game that inspired your fantasy au, and you will be there, waiting. Maybe a new video game could come out, about animals in war, and your poems would already be there!
Keep writing, practice, learn what you do well, improve on what you arent yet, hone your interests, or broaden your reach. Experiment. Try new things. But keep writing. Practice, and i promise you, you will get better. It gets better. Even if what you write is good, and youre losing hope, i promise, it does get better. I thought some of the stuff i wrote was so wonderful, but its mediocre compared to what i know i could do, if i hadnt given up, if i had kept working at it.
You dont have to write for hours every day. Not everyone can be a stephen king, can pump out a half dozen novels a year, a book in a week. Even if its just an hour a week, keep practicing.
Keep writing, just for fun. And i swear, keep what you produce, even if you dont like how it turns out. You could rewrite in in a couple years time, using the ideas, or just look back, and marvel at how far youve come.
But more than that, you write, you wrote. You are a writer.
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juni-ravenhall · 3 months
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If you take over SSE, what would be your first changes that you make? Like immediate things you want to do?
And what’d be your long term goal, how would you achieve it?
- ro-sso
this is the best ask ever thank u but u might not be prepared for this essay........ sorry :3
first off id need to find out exactly who are the current ppl for game director, art director, etc direction positions, and who of them are making the crazy decisions. is it directors and managers, is it the CEO, etc. ofc there might be many parts in this chain from an uncaring CEO down to a confused director down to a struggling game designer down to a coder/writer/artist that doesnt get enough time and resources, like, i understand its a complex chain but that doesnt change the fact that someone (or several) have been fucking shit up for all of sse's history. so i would do a lot of talking to staff respectfully and finding out whats really been going on in the chain, and who is not working in the best interest of the game's quality and the company's stability. map out where in the company theres the most and least problems.
(this to me is easy, im analytical and resistant to lies and manipulation as a person. i see through shit very easily and i have a long history of self-studying and analysing stuff related to running companies and making games, since thats my life goal... so to some ppl it might sound like "thats harder than you think" bc theyre just not me. some ppl arent passionate about running good healthy ethical game companies - i am!)
sse clearly has basically never had good directors with good direction, or if they did, those werent given enough power and resources. they shouldnt have been changing artstyle several times, they shouldnt have been abandoning storylines and areas, they shouldnt have been ignoring bugs in general, they shouldnt have been ignoring bugs and cheats in racing and champs, etc. so, its very important to get a good game director, art director, and so on, in place, whether its an existing staff member who just needs more power and resources, or its someone new who is a good fit.
then ofc take a look at all staff hired and see what everyone is there for. after the layoffs im not sure if they have many passive workers left but id get an overview and do some interviews w staff to find out how the efficiency situation is and if more/less ppl are needed in diff areas to actually pay ppl to work on the game itself. (as an example mb u need one less social media person and one more programmer, one less team manager consultant or other middleclass word salad jobs... etc.)
then overview of salary differences. this is a huge point to me. was the CEO that im assumably taking the job from, earning a lot more than everyone else a month? then thats not happening anymore. all salaries within the company would become more balanced, setting in place a system where the minimum salary and max salary at the company are tied together in a ratio so that to raise the top u must also raise the bottom. this will instantly lower much of the top and assumably raise some at the bottom (how much, i dont know from the outside). this ratio system would be clearly outlined and from now on a pillar of the company's structure. also, check that skilled senior staff has appropriate pay for their experience, etc, make sure salaries seem fair.
along with this ofc a good overview of costs, loans, earnings, the current office and all of this to know the situation. i think thats obvious but ill say it anyway to be clear. have a complete grasp of the economic situation, talk to the economics staff.
with staff interviews and salary checkups it would also be relevant to see if theres any gold star workers who should shift up in positions, for example a very good animator could become lead animator, stuff like this. sse has already done things like this fairly often (sometimes maybe not with the right people) so im not too worried about it but i would do another check. also just general talk w staff to find out who has hidden potential that might not be getting used. (i want to know my workers and be able to help them shine, this is good both for the workers, the work environment, and the company results.)
at this point, we should have balanced out some of the leaking money at the top (and hopefully made a few leeches jump ship while at it), boosted the happiness within the company (balanced salaries etc), and have a great overview of whats going on from the more economic and hierarchy standpoint. we should have gotten rid of some potential leeching staff that didnt actually help create a good product and run a healthy, ethical company, and we might have gotten new people in positions where we needed more skills (direction, programming, whatnot). compared to sse's 10+ years of being a chaotic mess, the company structure should look pretty good now, even if not perfect.
i would have a lot of talk with the directors and team leaders and senior staff to make sure everyone is on the same page from now on: we are making a good quality game, we are being consistent, we are not adding new random shit just bc ooh shiny or cashgrabs, we are going to impress the players and make them feel "oh god, finally sso is consistent and living up to its potential". everyone at the company needs to understand this goal and why the loyal players are disappointed with the game. there will still be new horses and item recolors etc ofc, we do need a certain degree of "ooh shiny" from the player side of things (hopefully good gameplay and good stories would also be ooh shiny though), but there needs to be a new focus on the Actual core and Actual pillars of the game, which sse failed to do bc they have bad direction.
most likely, we would change the weekly update into bi-weekly or monthly, maybe starting with bi-weekly to test the waters. in order to deliver a good quality main storyline and also good quality stories and updates to tie up loose ends, there needs to be enough time to do that. there would be very solid goals on the cadence at which major updates are released and no long stretches of time without main story, and no long stretches without other significant updates.
an important part of that is also the seasonal events - i think the 4 seasons of events is a good thing, but they need to be properly bug fixed and have some design and writing improvements, one new fun (more challenging) race for each of them, etc. so hopefully we can afford enough staff that we have a few ppl working on updating and finalising the 4 seasonal events to their more or less final form.
each seasonal event needs to have a cool and challenging race (similar to cloud kingdom rainbow race or some other recent races) that HAS A HIGHSCORE BOARD. this is a key thing to me. all event races should have highscore boards (and some crappy event races may be removed, or combined into a better version of all of them together). *everyone* playing would be able to just better their own score for a generic gold/silver/bronze score, which gives specific rewards for reaching the medal score on the event race(s), and those who are at the top of the leaderboard among everyone, would get a non-exclusive prize, like 1000js. its not a huge win - not to encourage cheating to get to the top - and mostly based in the existing "daily best" system. it would still encourage players to actually try their best at the event races and feel like there's some stakes in it. (active human moderation of suspicious race results is also necessary - we should be able to afford that now.) i also think, if someone has won the daily best, they should then not be able to get the daily best for at least another week, leaving place for other people... but this becomes a problem with alt accounts, so it needs more consideration, i dont have the full answer to that yet.
also, all the tack and clothes need a stats overhaul. the random top stats we currently have are stupid and they seem like they just didnt think about this at all. this is partially a dress up game, so you need to be able to dress up cute and still have top stats and be able to win champs. if possible, i would set staff to work on letting you upgrade any piece of equipment to max stats (which would be something like 5-10 in each stat i guess). this system might require starcoins to upgrade - a way for the company to earn money from cosmetic changes, that seems fair enough to me. (maybe there would be a way to pay with shillings and collectables, but just an easier way to pay with sc, it would be considered.)
we'd also need to sit down and take a good look at what all horses stats are, which horses seem to be boosted or nerfed in races for no reason, and make sure all horses at least function fairly and as intended. after that, to consider whether you should be able to train all horses to have the same max stats, or if we want to keep breeds unique and different, then those differences should also be well thought out and actually matter. right now, and for a long time, some horses are just better at races than others (pintabian, etc), and some (ardennes) seem to be shit for no real reason (other draft horses dont necessarily have the same problem). so it needs to be properly looked at and fixed so all horses at least have good reasons to be different, if they are different at all, and no bugs or unintended boosts and nerfs. horse stats should make sense for gameplay.
all the champs need to get their updated forms, so i also hope we could afford enough staff to have a few ppl working on updating the champs consistently until thats done. i do think a lot of sso's races also should be overhauled, because racing is the main gameplay we actually have (collecting light in hollow woods is not challenging and not really gameplay) and it should be satisfying, fun, and challenging, like playing a mariokart race (that doesnt mean it should play *like* a mariokart race, just that it needs to be fun). the highscore boards and the gold/silver/bronze medal systems are really, really neglected assets of sso's player motivation. if getting a gold medal score on a race was consistently actually difficult and required practice, and getting that gold medal also gave you a good reward (shillings, items) that motivated you to aim for it, then players might actually have fun challenging themselves for higher scores! the same goes for daily best / etc scores that should be looked into, what rewards they give, etc.
also, there should be a ban on adding any new npcs to the game if theyre not extremely necessary. sse has been adding new npcs left and right all the time, and it just clogs the game with random irrelevant characters that dont add anything to the game, it takes time and resources to make their model, give them a name, write their dialogue, and so on. instead, focus all that energy on actual relevant npcs and ones that players want to talk to and find out more about, hear their storylines, etc, and let races be handled with either existing npcs or with new and improved highscore board objects (make it obvious you click them to start the race).
of course, the art style of sso should never again change. art direction from now on is consistent and solid with an art director who understands their job, lead artists and lead animators who 100% understand what the goals are. directors who make sure that the quality of art, design, animation are up to the standards of the style we are using, that things fit together in the game. new models should not actually be "better" than the old ones - you end up in a destructive cycle where the art keeps changing. the style should be consistent with only relatively minor refinements over time. so, the art directors and leads need to make sure the style continues to be consistent, and update things that need to be. (im not sure how many areas of sso should really get the complete overhauls like silverglade village anymore - at some point you're also wasting resources on something less important than the gameplay and story, but some areas also look really outdated, so careful consideration needs to go into which areas to update and *how* to update them. maybe jarlaheim doesnt need a complete overhaul but a partial one. etc.)
the gen 4 horse needs to have very solid planning before release, which seems to have been the case so far from the little ive heard about it. if players can finally get a more custom horse with custom markings, mane and tail styles (preferrably available across breeds), and ability to pick coat, mane and tail colours separately, i think this would be great. it also relates to the whole thing with horse stats and just making sure that horses function properly and have reasons to actually have different stats and such, if theyre going to have that.
there also needs to be a decision made about sso's future - specifically, should we keep developing this game on this crappy messy engine for another decade, or should we eventually say, "this is sso 1, and we're finished with it (the story is finished, game isnt buggy, etc)" - and then go on to create a new game (while still keeping sso 1 running!) on a new, modern engine, where there is good direction and good planning from the very beginning? i dont know how far they got with project curie before cancelling it, whether theres much work to salvage, but i think that creating a new horse mmo set in jorvik (curie was supposedly not a horse game) as a more or less "sso 2" is a fair idea. the potential of customisable gen 4 horses might not really be that relevant for sso 1, or customisable player character faces and bodies like the sims. maybe this is stuff that should be in sso 2 from the very beginning, rather than patches trying to fix the mess that is the current sso? i think a lot of players wouldve been happier to see the old avatars and stuff remain in sso 1 and see the new, current artstyle we have be a separate game as sso 2 instead. (runescape classic etc.)
so, i would want to very carefully consider what really should be in sso 1 versus if we should be making sso 2. its possible to decide, actually we do want to just keep updating sso 1 and make it the best it can be, to basically keep adding expansions to it. but even if we decide that, the thing is, its hard to save the original story at this point due to the careless updates that have already been made for years. my question is, is it possible to give the loyal, old players a satisfying ending to this story and these characters' stories and this world's lore, within the current state of sso? or is it just too far gone off the track? so this needs to be carefully considered. maybe sso 2 could be a sort of remake of the story, starting with elements based on SSL, rather than the haphazard "uh these girls saved the world a while ago and now youre here i guess" that sso did start with. maybe its not too late to give the loyal long term players a satisfying end to the story. but its a complex issue that needs a lot of thought. (which should never have happened! the story shouldnt have changed the way it did, things shouldnt have been abandoned randomly, added randomly, changed randomly, all of this is just bad shitty direction and management without respect to the players, which is especially frustrating bc it goes right into "girl gamers dont matter, girl games dont matter,".)
there are more things, like a weather system, that i would have loved to see in sso but ultimately might be better to save for sso 2. or maybe sso keeps going with major updates and major expansions and then it would be relevant to consider for sso. the same thing for customising our home stable, getting a player home to customise, there are lots of fun ideas like this that i could talk about but that ultimately im not sure how much time and resources should be sunk into when sse have chosen to fuck themselves over for this long and caused this many problems with the game that need immediate attention to make it playable and enjoyable. so in this... essay... i focused mostly on solving problems and making the game a solid and fun experience, and what to prioritise to keep it that way, while these bonus new content like weather or customisable horses or customisable player faces/bodies and all that, would be great updates (or sso 2) but have to come as a bonus when everything else is under control.
so yeah thats covering both a lot of immediate stuff and long term considerations. this is like, a fraction of the stuff i've thought about. i have a lot more to say about a lot of things to fix in sso and other things that have to do with running companies too. and ofc theres a lot of things i just cant know from the outside, and so on, im not a perfect person who knows everything and never pretend to be (i have to say this bc ppl like projecting things on me just for being confident in my skills). getting to take over sse would still be a learning curve with finding out exactly where the problems are and how to solve them. i view this realistically. there are always unknown variables and things i'll have to figure out when i get to it, but you can do that if you have a strong core and strong direction that wont be swayed by capitalism or ooh shiny. i just know a lot about prioritising and directing and about ways to run healthier, better companies, and ways to be ethical and create good products instead of cash grabs - and i also value the skills and knowledge of others, which matters in finding the right people to work in the right positions. these are specific interests i have and spend a lot of time thinking about, analysing, studying, practising, etc.
if you or anyone else actually read all of this (im shocked) and want to discuss more about it or have questions about it, im all ears :D
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glux2 · 10 months
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Musing: Emotional connection
Recently a very close person to me suggested i binge watch "Angel Hare", before that day my only exposure to that project was a fan game that had a very funny punchline in lampooning the "cursed videogame" genre.
So i watched the whole thing and it was great.
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This scene right here made me feel more feelings than most of the media i have watched/played/read in like the last 5 years or so.
So it made my mind wonder, like, "hold on, when was the last time i felt this strongly about a piece of entertainment?"
Sure, if you know me, i felt strongly about the ongoing plotline for Noelle on Deltarune, so one would think "2021 when chapter two came out", right? but no, i got very invested but it wasn't it.
The last time i felt so strongly about a piece of media was actually Deltarune's predecesor, Undertale in 2015.
I finished Undertale in tears, i got in a very bad funk when i found out about the genocide ending, it truly made me feel emotions.
So i began to ponder, just what really moves me?
Full disclosure: I don't cry at movies. This is not a "look at me i am a badass who is not beheld by feelings" statement, no, i kinda just dont connect emotionally with movies as easily as other people.
I have talked about this, many times actually, Toy Story 3 did not make me cry, it always bothers me how people at the time were like "if TS3 didn't make you cry, you have no soul" and shit like that, so let me repeat something i have said many times before:
Toy Story 3 was a movie i went to see the day doctors had informed me my mother had entered terminal phase of cancer.
My friends took me to see TS3 when i felt the greatest sadness i have ever felt in my entire life. And im glad TS3 was a pretty funny movie that managed to distract me from what i was going through. TS3 uplifted me when i had a very real reason to cry.
So what im getting at is, i rarely connect emotionally with what conventionally makes people emotionally connected, not that i havent felt strong emotions from movies, but as we'll get to later, it's just not the stuff you would expect, when we get back to movies you'll be thinking, "what the fuck, Toy story 3 did not make you emotional but THIS THING DID?!"
So, if traditional "emotional things" rarely have moved me i began to think to myself, "what are things that have made me feel this strongly?"
I realized it's the damn weirdest things.
I'll try to list things that i can remember making me feel this emotional.
Now i'll be upfront, im not a very cultured person, so you'll notice most of this is...not very high brow.
Also, obviously spoilers for all this stuff im about to talk about.
Before we begin: Honorable mention goes to me finding out i had repressed memories of being traumatized as a kid by being show an animated adaptation of "Pilgrim's progress" by an aunt, which disturbed me greatly towards the end as the main character dies and before it the souls of two people he met are condemned to eternal damnation from making MISTAKES, not sins, not evil, but THE FUCKING MISTAKE of exploring alternate routes before them.
-Yoshi's Island, 1994 When i was a wee one Yoshi was one of my fave videogame characters, so of course i was beyond hype when a game where you play as yoshi came out, the ending is one of the greatest moments in videogame history, the beautiful music, the journey of the stork, and finally the classic Mario fan fare playing as baby mario and baby luigi being held by their parents with the words "Heroes are born", it's such a powerful moment. To this day i still cannot listen to that credits music without tearing up.
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Sequel? Retcon?! I DON'T KNOW WHAT YOU ARE TALKING ABOUT, SHUT UP, THIS IS THE PERFECT ENDING AND NOTHING ELSE HAPPENED AFTER IT!
-The bicentennial man, 1999 The bicentennial man is one of the biggest examples of a movie being fucking mischaracterized in the marketing, this movie is based on Isaac Asimov's short story and later novel, it stars Robin Williams, so all marketing was presenting the movie as Robin Williams comedy movie, IT. IS. NOT. The bicentennial man is a scifi drama about the existential search for meaning and the nature of what truly is to be alive. You get invested on the quest of this robot trying to find humanity for 200 years, and the punchline to this movie is, in his quest for humanity he forgoes the immortality being a machine provides him as he had developed the way to turn himself biological, still artificial but biological, and he dies peacefully on his sleep before he can be told that humanity had declared him, legally, a human being. To me it was such a powerful moment, he found true meaning to his life, became human, yet died before knowing so.
-Courage the cowardly dog, "The Mask", 2002 This is a legendary episode of an already great show that has a lot of very good emotional moments, some may cite episodes like "the giving tree" or "the last star maker", but for me it's this one. For those who have never experienced this episode, it revolves around a cat girl named Kitty who one day shows up at Courage's farm and she's wearing an upsetting mask, she abuses courage because she believes all dogs are bad. The mask serves 2 purposes, one is metaphorical, "her inability to face reality", the second is to hide her identity as she believes she is in danger. The thing is, she is on the run because her lover best friend Bunny is trapped in an abusive relationship with a gangster dog who threatened to kill her if she was seen near Bunny ever again, the episode coats the whole situation with a ton of goofiness, but it's actually very fucking dark: A young lesbian is trapped against her will on an abusive relationship with a toxic, violent man who threatened to kill her girlfriend if she refused to date him. Courage, being a good little dog ventures to save Bunny and have her reunite with Kitty because, despite how bad Kitty was to him, he recognizes that Kitty is a victim and she and Bunny deserve better, leading to Courage letting them escape away together, to live happy and free. I don't think it's just me, but the final image of Kitty and Bunny hugging as the train takes them to freedom felt so powerful to me.
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-Twisted Metal Head-on, 2002 This is one of the weirdest things i have ever gotten emotionally invested, but honestly? i love when some shitposting franchise suddenly manages to pull this off, specially given the set up for this whole thing im going to describe starts in an early game as a fucking joke. So to contextualize this, the first two Twisted metal games were helmed by the og creators of the franchise, TM 3, 4 and small brawl were made by different developers when the creators lost the rights, but during the PS2 era when the og developers came back and created TM: Black, and TM: Head-on, Black was a reboot, Head-on was a retcon sequel to TM 2 that eliminated TM3 from the timeline, but not TM 4. Still with me? Okay so TM2 had this character, Krista Sparks, who was the revealed to be the daughter of the main antagonist of the game, Calypso, but hold on? wasn't Calypso's backstory that his family died in a tragic accident which lead him to become evil? So turns out, the FBI retrieved his daughter's corpse, turned it into a robot with a bomb with the intend to make her get close to Calypso and blow him up. The ending ends comically with a message reading "The FBI wishes to thank you for putting an end to Twisted metal". Stil Still with me?!?!?! ok! so Head on! In this game Krista is back, as a ghost, her ending consists on her confronting her dad, who has now brought up so much pain, misery and death to the world, Calypso tries to explain that the nature of his powers mean he has to do this otherwise he cannot use his powers, and his plan was for Krista to win so he could bring her back and her mom to life, but Krista is so horrified with what has happened that she refuses and blurts "I wish the accident that killed me and mom never happened" the intention being impeding Calypso from becoming this evil super natural villian, but as per all endings, it's always a monkey paw affair and Calypso knows it, looking saddened he grants the wish because he has no option, his powers force him to. Briefly Krista has a vision of her childhood with her dad before he became evil as they share a sweet moment playing on a swing set. HARD CUT TO A HOSPITAL, Krista is on a bed in coma, Calypso is there and whispers to her something along the lines of "Sleep tight my dear, may you finally find peace", as Calypso is leaving the hospital you can hear 2 doctors talking, mentioning that Krista had been in coma for more than a decade and apparently Calypso just had found out. Excuse me Twisted Metal, but WHAT THE FUCK? You are a dumb fucking edgy car combat game, how dare you make me feel these things?
-Mother 3, 2006 (translation on 2008) Mother 3 hopefully needs no introduction, or maybe it does, because many people have reduced it to a joke due to how nintendo stubbornly refuses to give us an official release, but also many of you must know this franchise is the spark that ignited the flame of the absolute Juggernaut Undertale would become, as well as many other games influenced by it. The Mother/Earthbound games were known for being quirky and deviating from the standard conventions of the game, notably for the modern day setting and unorthodox choices of how you deal with the villians, they were always billed as emotional, but i feel they did not live up to that...until 3. The general narrative to Mother 3 is about how greed is destroying the world, the main villian corrupting what we see of the world (a paradise little town where everybody is nice) by introducing luxury, money and status....and also stomping everything with his fascist army and cyborg mutants. Mother 3 is a game about how the worst traits of humanity are destroying the world and upsetting nature. Mother 3 is also the story of 2 twin brothers who suffer tragedy after tragedy after tragedy that ultimately pits them one against the other with the fate of the world at stake. Mother 3 punches you almost immediately by killing the mother character (which i might mention you're encouraged to name after your own mother) at the end of the first chapter and how this affects her surviving family. one of the Twins, Claus, is so disturbed that he decides to on on his own to try to kill the monster that took his mom, while the other, Lucas, was too afraid and weak to stop his brother, resulting on Claus dying as well...but the badguys take his corpse and reanimate it into a cold, emotionless cyborg who follow's the big bad's order and is using him to try to cause the end of the world. In the climax of the story Lucas is force to confront Claus, clause is a brain washed cyborg, his master is out of the picture and all he can do is fight, you can't reason with him...and then.... Lucas and Claus begin to hear a voice, a familiar voice, it's their mother, reaching for them from beyond the grave, pleading for them to stop fighting, suddenly Lucas and Claus both have a flash back to when they were babies, overhearing their parents talk about the hopes they have for them, the many things they will be able to achieve together, this makes Clause snap out of his brain washing, removing the helmet that had been hiding his face since he was resurrected, Lucas and him have a moment as they are finally reunited, Claus realizes all the bad things he has done while under control of the bad guy and realizes he must atone for his crimes, he prepares a lightning attack he knows cannot hurt Lucas and cause HIM to die. "Im sorry for all the problems i caused" he says as he is dying on his dad's arm, "I must go to where mom is now", as he passes away he can hear his mother calling for him, "You just be so tired" she says. Now i know it will sound insane for people to hear a videogame of all things can make one so emotional, but damn, just recollecting these scenes for this dumb post has made me start to cry, the emotional punch of this scene is very strong, it demolished me when i played the game back in the day, but now? After my own mother passed away? I have been scared of playing this game again. I mot sure if im emotionally prepare to go though that again, even 10+ years later. That's how powerful this scene was to me.
-Elite Beat Agents, 2007 If you have played this game, you know were im going, for those who dont, EBA is a silly rhythm game about secret agent cheer leaders that are dispatched around the world to help people in need by raising their spirit and allow them to overcome adversity, the game is insanely wacky and have scenarios like helping a ninja car salesman prevent a company from stealing his company's secrets, helping a washed up baseball star fight a lava spitting golem rampaging on an amusement park and traveling back in time to help davinci paint the mona lisa. EBA is also the second game in the Ouendan series, and there is something you need to know about this series: They all include tearjerker levels to contrast with all the goofiness. "A christmas Wish" is a christmas themed level set to Chicago's "You are the inspiration" and the story to this level is positively DEVASTATING: A few months before christmas a business man tells his daughter and wife he has to go on a business trip but he promises he'll be back just in time for christmas, the girl asks him to bring back a "girlfriend" for her teddy bear. The father dies on a plane crash. When the mother breaks the news to the little girl she gets angry, crying to the skies that her dad promised he would be back for christmas. The backdrop of the stage is set the girl and the mom doing things to remember the dad, like looking through a photo album and baking a cake for his birthday, it's very sweet, but...this is EBA, if you're doing poorly you see the "bad" versions of these scenes, and in this one, one is very devastating, the little girl is having a dream where she's chasing the spirit of her dad, if you're doing well she calls for him and for a brief moment the dad stops and starts turning towards her, if you're doing bad the spirit fades away and the girl wakes up in tears. Dear goodness. But of course, if you beat the level you get this sequence of the ghost of the dad showing up on chrismas morning to fullfil his promise, giving the little girl the teddy bear he promised and having the chance to say good bye to his family.
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This punches you really fucking hard in the gut. I am incapable of doing this level without ending in tears. For a time i could not even listen to this song without tearing up until, i shit you now, the deadpool movie used it on a comedy scene.
-Punch out!!, 2009 This one is one i know got me because of personal nostalgia, when i was a wee one the og NES punch out was a big part of my childhood, Punch Out!! on the wii was a masterfully crafted tribute to the franchise. To not dwell too much time on this, this game has an interesting quirk, the ending is a downer ending and it's the only ending you can get. After you beat the last opponent there is a sequence where Mac and Doc seemingly are having a disagreement, where Mac seemingly has decided that if he loses 3 times, he'll retire from boxing completely. After this you face randomly opponents from the game, the first time you lose in this mode you lose your champion title, after three loses, it's game over and the story mode becomes locked for that save file. The final cutscene is Doc walking through what seems to be a gallery with boxing memorabilia, and untold number of years later, he is alone, he spots his old bike on this gallery and rings the bell, he looks up and speak to an absent Mac, "Good job son, good job", as he leaves the camera pans to reveal he was looking at a framed photo of him and Mac on one of their training sessions. The music on this sequence is so perfect, and it was aimed at people like me, people who grew up with the franchise, the idea was making it feel like Doc was reminiscing of YOUR time with punch out when you were a kid, and to make you think about how far YOU have come since the first time you played the games in an arcade, or your nes, or snes. It's actually pretty effective and it got me.
-Regular Show, "Trucker Hall of Fame", 2012 What makes this one different from others instances of me making me emotional, it's, much like the "Angel Hare" example at the top, this one is all about WARM HAPPY FEELINGS, so for those who did not watch this episode, let me summarize it for you: One day Muscleman gets word that his dad, who was his personal hero, has passed away, and he's tasked with carrying his final wish, spread his [hat's] ashes in a place called "Trucker hall of fame", you see, Muscleman was lead to believe his dad was a legendary trucker and that earned him his admiration, but during the episode Muscleman finds out he was lied to, his dad was a forklift driver that the truckers belittled, altho feeling cheated for having been lied to he carries on with his father's wishes. Now because this is regular show, when they arrive at the trucker's hall of fame they are immediately attacked by ghost trucker for "desecrating the hall of fame" as they spread the ashes something happens: The ghost of Muscleman's dad manifests himself and saves his son, taking the chance to apologize to his son and having the chance to say his final good bye personally. Despite the inherent silliness of the show's premise, i think this episode really did a good job on expressing that sense of catharsis of making peace with the passing of a love one.
-The Final Girls, 2015 A friend suggested we watched this movie, and much like Twisted metal up there, i absolutely did not expect for this incredibly stupid comedy horror movie to hit me with any sort of emotional connection, and yet... The Final Girls opens with the main character in a car with her mom, who is an struggling C-tier actress whose biggest achievement ever was appearing on a Friday the 13th knock off movie, during this sequence they get in an accident where the mom dies and even after it's been some time since the accident the main character has not properly moved on from the passing of her mom. Her friends and some people at the college she attends are preparing this horror movie festival where the main event is they are going to play the movies from the franchise her mom was on, and they suggest she should come. Then some bullshit happens and they all end up somehow trapped in the world of the movie. A quick rundown of the rules of horror movies is explained to them, the monster cannot be defeated by fighting it, it's only the final girl who can defeat the killer, and unfortunately for them they accidentally killed the character that, in the canon of the movie, is the final girl, so they believe one of them has to become the final girl and end the movie to hopefully get out of it. The problem is, the main character is experimenting shock from interacting with her mom's character, she is not taking well to seeing her mom on the flesh and she dedicates the entire movie to "save her mom", in the climax of the movie the mom character begins to understand that she is a fictional character and the nature of her attachment to the main character, understanding that they cannot be both the final girl and if then main character wants to make it back to the real world she has to learn "To let go", choosing to sacrifice herself so there is only one final girl. It's kinda weird, that of all possible premises, this managed to make a "You need to move on" message that somehow managed to resonate with me, you might have figured out by now a running theme here, but, i was really hard for me to deal with my mother's passing even if it's been years since it happened, so it's kinda funny for me to think these are the places i have found comfort from.
-Undertale, 2015 Okay this is tumblr, i already talked about Undertale on the prologue to, whatever the fuck im doing here, you know what undertale is, you know how effective it is, Undertale is really well designed for you to grow emotionally attached to these characters, so being able to see all these characters you know have grown attached to have their happy ending on the pacifist ending does fill one with a very satisfactory warm happy feeling that can move you to tears. ...Or you can be bummed out by being a little greedy gaming bitch and taking a look at the bad ending. Because you just couldn't help yourself, could you?
-Onward, 2020 This movie did not hit me as hard as the most emotional entries on this, but it still got me, because in the end of the day the main motivation of the characters on this movie is experiencing closure, catharsis over the death of their father, for Ian it's the fact that he died before he was born so he never met him and is driven by this desire to finally see the father who he shares such a connection with on the stories everybody who knew him in life have told him, and then there is Barley, the elder brother, who did know his dad in life, but is tortured by how, as a kid, he did not properly say good bye to him because he was terrified of death and avoided being there for him in his final days. The ending for this movie is very powerful, Ian choosing to sacrifice being able to meet his dad in the flesh, even for a few minutes, in order to give Barley the chance to being able to properly make peace with his dad and properly say good bye to him. Ian doesn't even get to SEE this, he does not get to see his dad even tho it was what he wanted most of all, but he understood bringing closure to Barley was more important than his selfish desire to see his dad, someone he never knew in life.
So what have i learned from whatever the hell this trainwreck of a post is...i guess that what really gets to me, what really moves me, is when a character, maybe not even someone i can realistically relate to, gets to experience closure, catharsis and be in peace with the people who are missing on their life. The majority of these things in here, even the Angel Hare example, relate to a character being able to experience catharsis by being able to properly make pace or otherwise contact someone they lost, or their ability to move on from this world, so to speak, knowing that their affairs and in order and that their loved ones will be okay.
Things can always look dark, the world may be trying to keep you down, maybe losing someone has been specially hard for you, but it's not the end of the world, you are loved and things can get better, it always hurts and we'll never stop missing what we have lost, but the memories of happier times are there to remind us, we can be happy again, and we can move on, use those memories as your motivation, you can lead yourself to a future filled with light.
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