A question for my fellow Alien fans:
Plantigrade or digitigrade feet?
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Summary: A day goes bad to worse for 14 year old Izuku Midoriya, as he wakes up trapped in a computer simulation with nine different Horror games. The only objective given by the madman who locked him in? Beat all nine games, or be deleted.
A year later, a very different Izuku shows up at the Gates of UA to take the entrance exam.
What horrors has he faced?
Author: @roguedruid
Note from submitter: It's listed as a multifandom fic, but that's because Izuku physically enters 9 different horror games as part of the premise and plays out the entirety of each game in the fic itself.
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So uh... listen closely:
You hear a certain, high-pitched, repeating sound?
You notice a certain driving rhythm?
You're damned right you do.
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I love the level of technology in Alien and Alien: Isolation. I love the old CRT monitors and terminal-style computing. I love that I can hear the whirring and clicking sounds of ’70s and ’80s style hardware performing computations. It feels real and lived-in, unlike hyper-stylized and ultra-sleek predictions of what technology will be like in 100 years from other sci-fi media. Absolutely atmospheric and marvelous.
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Accurate representation of the xenomorph in Alien: Isolation.
(i havent gotten very far in the game but MAN the vibes. The atmosphere. wonderful.)
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I booted up alien isolation to uh, find samuels not where I left him
SLKHDKSDHSKJDHSD HE GOT TELEPORTED A FEW FEET TO THE LEFT OF WHERE HE DIED
I re-saved and quit to menu to see if it’d fix but
i think he’s alright guys just give him like five more min
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Here they are - my top 4 favourite monster designs from the mainline Alien films.
I like the Sevastopol Xenomorph more than most other variations, since it's basically the original 'Big Chap' design stretched over the modern day Xeno's body plan.
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Watching another Alien: Isolation playthrough has given me an idea for another videogame, one that could work, and let's just keep it Alien for the sake of clarity:
Alien: Snap.
The premise is, you're locked on a spaceship/space station/colony with a Xenomorph. You are a photographer. The premise is that you need to take enough high-quality, consistent pictures to provide evidence to the Company/Authorities/Public that Something Is Wrong and We Need Help.
NOW HERE'S THE CATCH:
There are options and consequences.
You could make it through the whole game successfully and survive and such, but your photos aren't enough. So you live, but others die. That's an ending. You can turn the photos over to the Company. They make you bury it. You're rich. You win. You can turn them to authorities. They'll purge. Might mean killing everyone on the station. But maybe you photographed a ViP, so they have to be more surgical.
The number of people you keep alive also helps determine the results. If you escape just with yourself and your camera, plenty of people can call foul and forgery. A lower score. You get off there with five witnesses you've all won favor with? Yeah, no one doubts you. Especially because one of the survivors is the CEO's daughter. Or maybe she's in on it, and you left her to die--I mean, tried to save her.
There's a layered game.
Unfortunately, we're not in the era of "Two-hour game with fifty different endings, try to get a perfect and brag about it" anymore.
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Happy Alien Day to all who observe!
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[ID: a meme of SpongeBob yelling, now edited to say in all caps: "A Xenomorph is going to hunt you for sport / and you are going to like it!!!" End ID]
Playing Alien: Isolation
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watching someone who has never seen any Alien movie try to play through Alien: Isolation has simultaneously been one of the funniest and most wildly frustrating experiences of my life.
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