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#also i do believe the other main characters play into this as well
amorisastrum · 3 days
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What if the Knox and Chris sub-plot had meaning?
WAIT NO GUYS IM SORRY PLEASE HEAR ME OUT I BEG PLE-
Okay I'm starting this post off by restating my downright hatred for Knox. I do not like his character, what he did was wrong, it's creepy and fucking disgusting. I will however like to talk about how his relationship with Chris could have potentially added to the story.
We all know (at least I hope) that practically everything in this film has meaning. I had spent ages wondering why they thought it was a good idea to include this frankly ridiculous sub plot to the story. And then I thought about it. Like really thought about it. I don't exactly remember what I was doing when I thought about it, but I do know that I had DPS playing in the background. (I initially thought about this on April 7th. It is May 29th when I am typing this up.)
So, here are all my reasons as to why I think they added the Knox and Chris sub-plot!
My first point is about this scene:
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I believe that this line could be a form of foreshadowing. Yes, it is Knox being a dramatic and insufferable prick but it also feels like it could be more. Obviously it isn't Knox who dies in the end, but the idea of not being able to have something leading to suicide feels very important to the story.
Neil is unable to achieve a career in acting because of his father. As well as this, he is being taken away from his family. His real family. By not being able to have this thing that he so desperately wants, he feels like there is no other solution than death.
Knox says that if he can't have Chris he will kill himself, Neil has practically everything he loves stripped away from him- he cannot have it. So... He kills himself. There is a lot of foreshadowing in this film that hints to Neil's death at the end of the film and I do truly believe that this is a part of that foreshadowing.
My next point is that it is used as a form of contrast.
We see that Knox is extremely open about his attraction to Chris... In a multitude of ways, repeatedly throughout the film. Whether his actions that show his attraction are good or not is a different matter (Knox... God how I hate you.)
Arguably this is used as a juxtaposition. Knox (and Chris?) are relatively open about their attraction to one another- while Neil and Todd are very closed off about it. It is never explicitly stated that Neil and Todd like each other in that way, but through subtext it is heavily implied.
Why might this be? Well, considering the film is set in 1959, it could be because homosexuality simply wasn't legal at this point in time. Neil and Todd weren't allowed to be open about liking each other. Being open about it could put them in danger, they had no choice but to stay quiet.
However, as well as a contrast, it poses similarities between Knox and Chris and Neil and Todd. By setting up this contrast, it only brings to the surface some quite significant similarities.
Because let's be real.
How can THIS be a look of true love...
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And THIS not be?
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Or falling in love or admiring one's beauty or WHATEVER you want to call it. That's not the point. The point is, they're not that different.
You can see similarities between Knox's behaviour towards Chris and Todd's behaviour towards Neil (and vice versa). One of the main similarities is, well, how they look at one another. I personally don't see how the way Knox and Chris look at each other is true love but the way Todd and Neil look at one another is just... Them being roommates.
The juxtaposition between the two sets of people (I didn't know how else to say this) just doesn't seem accidental. The constant mention of Knox's feelings and love towards Chris just makes the way Neil and Todd interact more obviously... Romantic? Loving?
Their love is stated to allow the audience to see how similar they are to Todd and Neil, while still sticking to one of the key concepts of the film - conformity. Neil and Todd having to conform to societal standards, not being able to share their love for one another.
Knox's feelings for Chris are explicitly stated, repeatedly, because Todd's and Neil's can't. It makes it more noticeable. Neil and Todd's feelings can't really be stated due to the law. So they do it with Knox instead. The similarities can be seen throughout the film in how Knox treats Chris and how Neil and Todd treat one another.
Because again, how can Knox look at Chris like that and that show that he is in love, but Neil look at Todd like that and that just be... Them being friends?
The answer is, it can't. Not really.
Although Knox is a lot more explicit with his feelings towards Chris than the other two are with one another, the feelings they have are the same. Whether it is portrayed in the same way or not, it's love.
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goldensunset · 1 year
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tbh i think the overall theme of scarlet and violet is about simply living in the moment and making the most of it, treasuring that which you have in the present as opposed to endlessly dwelling on the past or anxiously staring towards the future
you’ve got sada obsessed with the past and turo obsessed with the future both of whom are trying to do insane things to create their ideal world, then there’s arven their son who can actually live in the present. he’s capable of interacting with the world around him and enjoying simple things like sandwiches and nice big doggy and friends. at the end even though he understandably feels gutted by it all he resolves to look at what’s good and present in his life as opposed to what’s missing
if sada and turo had just chilled out and tried to spend time with their son in the present, if they hadn’t taken their family and own lives for granted, if they hadn’t gone insane with obsession, maybe things could’ve turned out so much better for them. maybe if that which they treasured most was something a little more wholesome…
it’s often emphasized in this game how you ought to chase your dreams and find your own greatest treasure, but then at the end they take that uplifting bit of encouragement and turn it on its head. sada and turo chased their dreams and it led them to their deaths. they almost destroyed the world to bring about that which they desired and treasured most. the message here is that there are some things that you just can’t change, some things that you just can’t do. not every dream can come true.
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As far as JPs decisions go, splitting the flock in book 3 for a time was honestly one of the choices that I could have easily agreed with. Max shows a general inability to cope with changes in the structure of her siblings, so having Fang not only decide to leave, but to take people with him, had a lot of potential to be an excellent plot choice.
But why.
Why.
Did it have to be shown as anger?
By book 3, Max and Fang were both getting perspective chapters, and Fang’s decision to leave was shown to be because they were angry at Max for letting Ari live (combined with jealousy???? Maybe???? I think???? It might be bleedover from the Book 2 Stalker-Ari nonsense but that’s another can of worms) when the much more interesting option of fear was right there.
Think about it: Max and Fang keep arguing over what they’re going to do with Ari. Fang, from Max’s perspective, is acting angry and irrational, saying that their two options are to ditch him in the woods or give him a clean death when the younger kids aren’t looking. Max is against this because Ari is seven and probably only a few days away from dying, anyway, so she gets angry as well. Their fight gets more personal, several personal insults are thrown at each other, and Fang— in all of their conflict resolution skills— decides to stalk off to clear their head. From the audience’s perspective, Fang is furious.
And then, when the perspective finally switches, either before or after Fang takes Iggy and Gazzy and fucks off, they are terrified. Because what the canon narrative glossed over (briefly mentioned but not nearly enough) is that Ari sent Fang to the hospital when Fang likely had both nosocomephobia and trypanophobia. Being in the same room as Ari was giving them flashbacks to when their stomach was torn open. They couldn’t sleep because they were certain that either they would die in the night or they’d wake up to someone else murdered. Even after they leave, they keep having intrusive thoughts of Max and co. being killed.
When Max finally contacts them again, their first thoughts aren’t derisive, aren’t of Max finally coming around and asking them to come back, but a cold, heavy dread at the possibility of seeing Ari again. They go to help Max because Max is family, but those fears are still relentless and intruding into their mind. (This could also give Iggy the opportunity to take a bit more charge because he knows full well that Fang isn’t at their best at the moment, so that means it’s his job to step up and make sure his family comes out in one piece.)
I don’t know exactly how this would be resolved perfectly, because Ari dies not long after, but I imagine that dynamics would more permanently shift in the flock and in the Fax relationship, because their initial fight wasn’t a pleasant one by any means, and it’s not easy for Fang to confront the fact that they were scared by someone who had nearly killed them and Max completely wrote it off. But it would be interesting to work from an angle of fear rather than anger/jealousy (????), and turn a plot point that (in my opinion) kind of flopped into a really interesting conflict between Fang and Max.
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daisyachain · 1 year
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Reading KAITO’s note in vol. 8 that he’d intended the story’s conclusion from the very first pitch a) makes all the bitching about ‘rushed endings’ funny b) makes Touma’s fourth-wall-transcending chad nature also funny.
Outside of Disco Elysium I don’t think I’ve encountered another character with a 100% approval rating. All 50 people who read Ao no Flag love him to death. Every clueless 700-view YouTuber complaining about the end loves him. Every savvy large-brained person in my real life who read it loves him. He’s a grounded character whose in-story charisma bleeds through to the real world, while his flaws and contradictions are so well fleshed-out that there’s never any sense of Stu-ness or Woobie to him. KAITO had a vision and he said ‘I need every reader to Understand’ and then he did make every reader Understand whether they know it or not.
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theghostofashton · 2 years
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#one of the things i have loved so much about falling headfirst into this lone star obsession is just.... this show is full of poc#full of it#most of the main cast is people of color like i don't even know how to articulate what that means to me#none of the other shows i've watched in so long can say that#and it's just like#every time grace and tommy have a scene or marjan gets a storyline or nancy is on my fucking screen i'm emotional#especially grace and tommy like seeing how much time the writers have dedicated to their friendship it's just like#usually shows will have like one woc and she'll mostly be treated like shit#this show has four amazing beautiful spectacular women that are just like. everything to me#and paul carlos and mateo also just#believe me i do wish screentime was more balanced between all of the characters but even this is so much#because it's really truly rare#something i've wanted for a very long time is shows w poc in the main cast where the storylines aren't just about racism or racial trauma#i fully understand the need for those stories but sometimes it gets exhausting and painful bc we are so much more than that#so these characters playing first responders just getting to see them excel at their jobs and bring good into the world is just like#idk it's a lot lol#basically i am just very happy with it#i have three more eps to watch and i'm trying to stretch them out to make it till january bc i know i'll miss this show sm#it may also just be hitting me harder bc i've spent the past couple years watching glee and. well. woc are treated like shit there lmfao#so this is the biggest breath of fresh air and i think i really needed it lol#neha rambles
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usersanon · 4 months
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Please be aware of the user @/saintsugu also known as Ezra.
Past pseudonyms include (but are not limited to: @/aces_high
I never thought that I would have to create a post like this. In my near 12 years on the internet, I never thought I would have to write down the words I am about to type, especially about a fellow fanfic creator, one I used to enjoy before I found out about the type of person he really is. I apologise for the long post, however I want to make sure I am as thorough as possible so I can bring this person to justice.
Before opening the read more/ continuing with this post, please read the trigger warnings. This will deal with heavy topics, ones that make me sick to my stomach. I apologise for all of the censoring in this post as well.
TW: P*DOPHILIA, UNDER*GE, SEXUALIZATION OF EDS AND SH
I would just like to start off by saying how difficult this post is for me to write. I have had to take multiple breaks while typing this out. I have felt disgusted since I first saw the posts on his twitter. Like I need to take a shower and scrub myself clean, however, at the same time I feel like I cannot sit idly by while Ezra still has a platform.
The posts I have seen on his twitter, what he actively endorses is just disgusting and predatory in nature. I have done my best to censor them so as to not continue the spread of such material. As of the time of this post, his twitter is still public.
HIS TWITTER (X) IS CURRENTLY UNDER THE NAME @/ezr_ace
First, I’ll give evidence I have to prove that the twitter account stated above is in fact his. I was wary at first as well, however, I believe this evidence in fact proves that beyond reasonable doubt that the account is his.
The obvious reasoning is as follows: Ezra goes by the pseudonym Ezra currently, and has gone by the pseudonym Ace in the past. Both the twitter account and his tumblr state that he is 21. Both twitter and tumblr themes are the same in nature, featuring manga panels of Suguru edited in the same way.
If you’re familiar with Ezra at all, you would know that they are very close with another user, Flora, also known as @/fyogasm. Previously known as @/pussydrunkfyodor on tumblr. When going through the followers of this twitter account, I noticed someone by the name of Flora following him (one of about 34 followers), with the user @/floratumblr. This account had their tumblr linked in the bio of the profile, and it led straight to Flora’s tumblr. Screen recording is posted below:
UPDATE: since Ezra has been called out, Flora has unfollowed Ezra’s Twitter as well as deleted her account. I can only assume it is to try and dodge the backlash of being associated with him. Here are screenshots proving they are moots/ interacting with each other.
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Note: I do not know what this means for the content of Flora’s character. All I can say for certain is that she is close friends with him (to the point they have each others numbers), and that she follows his Twitter. I did not dive deep into her Twitter before she deleted it. But I can say that I do believe she knew the content he was posting about, otherwise she wouldn’t have deleted her Twitter the second he was called out while remaining mutuals with him on tumblr.
UPDATE 1/19/24 1:50 pm: Since creating this post, Flora has reached out and stated that they have broken all contact with Ezra. They state that they are not frequently on twitter, and was completely unaware of the type of content he was posting on the account. They state that the content found on the account has made them feel sick and that they are no longer friends anymore.
Back to the main point, this only adds to the similarities listed above. A close mutual that he has been seen actively talking to on his tumblr also follows him on twitter, endorsing his behavior. This alone was too much for me to ignore. However, one final factor came into play that solidifies that user ezr_ace and user saintsugu are the same Ezra.
He not only posted to his tumblr about hateful anon messages, but also his twitter at the same time. Right after the messages were sent, he tweeted the following, as well as posted the following messages on his tumblr. Screenshots with time stamps posted below:
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This for me, confirms that the two accounts are the same. There are simply too many coincidences for me to ignore. I feel that there is no argument about the validity of the accounts, as there are just too many similarities to ignore. Now, I can delve into what the post is really about. The content of the Twitter account.
P*DOPHILLIC ACTIONS AND UNDRE*GE CONTENT.
To put it simply, I was horrified when I first opened the profile to be greeted with Shotacon artwork. Full on artwork of an adult Toji a*saulting a child Gojo. In this artwork, Gojo looks as if he can be no older than 10. Most of the image is censored for obvious reasons, however, part of the screenshot appears in the video above as well. Proving that it cannot have been doctored in any way.
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As you can see, the post is tagged with tw sh*ta. For anyone unaware, the definition of Sh*ta is as follows: “Sh*ta is a term used in manga and anime fandoms to indicate sex involving an under*ge boy.” (Fanlore.org) Aka, CP.
It is disgusting to see someone who I once enjoyed, once trusted, interact with literal cp. Drawing or not, the effect of it is still massive. Viewing children (ANYONE UNDER*GE) in a sexual nature is harmful to everyone. It breaches past dark content into something horrible. Something dangerous.
I felt sick seeing someone be as brazen as to repost a picture of a child being a*saulted. To get off on it. It is p*dophilic. That is the only way it can be put.
Further on this, he has written smut of, in his words, “not necessarily under*ge” Suguru in highschool. There is a whole thread on it on his profile, however, I will not be showing it here. The screenshot below describes the nature of the whole post from his own words.
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When I first read “not necessarily under*ge”, my first and only question was literally, what the fuck does that mean? Either he is under*ge or not. There is not some fuzzy grey area coating the world between adults and children.
But sure, give him the benefit of the doubt. That does not excuse him liking multiple posts tagged with under*ge content. The most recent being less than an hour ago. Posts censored to the best of my ability below.
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These posts all point to the same thing. The disgusting, undeniable truth that this man is attracted to under*ge content. Content depicting minors in sexual scenarios. Content that no member of society should ever consume. He is a p*dophile. For viewing this content of his own accord. For liking it, for reblogging it. For creating it on his own. He is a disgusting person.
FOLLOWING MINORS.
Him interacting with content like that above, consuming it in any capacity at all makes him unsafe to be around. For anyone. Especially minors.
Even though his blog is 18+, even though he preaches that minors should stay away from his blog. He still found himself following a 16 year old. Becoming mutuals with them. The fact this person is 16 is clearly displayed on their blog as well (in their pinned post).
Screenshots shown below. The individual’s user is censored out as, once again, they are a minor and I don’t feel they should have to be wrapped up in this mess.
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Once again, Ezra is someone who preaches about minors staying out of adult spaces. Multiple times he has complained on his blog about minors following him and having to block them. You would think he does the same and would be more careful about curating his online spaces, however it he fails to do that.
I don’t believe this can be boiled down to a simple case of missing the age in their bio— this user has their age in their pinned post, as well as their about me. Along with the sexualisation of minors prevalent on his Twitter, it makes me extremely uncomfortable to know that he is following a minor in any capacity. I’m sure it would make anyone.
SEXUALIZING EDS AND SH.
To end the laundry list of posts on his twitter, we have him writing smut glorifying eds, as well as liking posts depicting sh in a sexual light. As always, screenshots are shown below, censored to the best of my ability.
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In the post listed above, Suguru is described in a way that is hard to stomach. While it is not nearly as bad as everything else stated above, I feel it is still necessary to include, especially because in this pairing he has often described and implied Suguru to be a minor. There is a line and he has crossed it several times, this is just another example of such. Serving as the cherry on top to further demonstrate his mindset.
Dark content and discussion of these subjects in fiction are not the problem. The disturbing part of this is that Ezra often uses these tropes within his min*r/adult sexual fantasies, and when paired with the sh*ta and under*ge content, leaves a very poor taste in the mouth. It comes across as not only a gross f*tishization, but a gross f*tishization of taking advantage of a minor that way.
A DISCUSSION ON THE LIMITS OF DARK CONTENT.
In this section, I feel that it is important to touch on how dark content plays into all of this. I’d like to expressly state that this is NOT a condemnation of dark content or its consumption.
Dark fiction and dark content are a fine line. It’s a fantastic tool for exploring taboos and emotions or experiences that aren’t often talked about openly. DC creates what is essentially a safe space for exploring things that are not typically done or seen in the real world, with the knowledge that writing or engaging with it does not necessarily mean condoning it. That being said, this callout post is NOT about being anti-dc. Dark content is a literary or artistic tool. Keeping all of this in mind, to actively engage with sh*ta content in which a character is depicted sexually not only as a minor, but as a child, and to be sexually aroused by that image is the definition of p*dophilia. Writing or drawing children and engaging with that content in a sexual capacity is p*dophilia and at the very least, has p*dophilic tendencies. This is not dark content, this is p*dophilia.
It is one thing to write or create dark fiction between adults for the purpose of gratification or exploration of social dynamics and it is entirely another to engage with art of a child engaging in sexual acts with an adult for (seemingly) the intent purpose of sexual gratification. Everyone draws their own line, but it is also important to acknowledge that there are some depictions of taboo subjects that border (if not fully step-into) harmful, p*dophilic content that perpetuates behavior and mental tendencies that truly are dangerous.
To engage with a drawing of a child and a full grown adult in sexual acts for the purpose of sexual gratification is incredibly fucked up. And the fact that minor and adult p*rnography are not just common, but dominating Ezra's twitter page, should be an absolute red flag. It’s okay to acknowledge that dark content is a medium for fiction while also acknowledging that there are some ways of engaging with it that are harmful, especially when it is so glaringly obvious that the content is between a child and an adult (the art I am talking about specifically really is a child. I don’t urge anyone to look at it, but it is gojo depicted as a child of maybe 8 - 10 years old. I’m not using the term child as an umbrella term for minors here).
The problem, stated very plainly, is that the post/s he is engaging with are sexual depictions of a child with the purpose of sexual gratification. That’s the point here. It’s not the dark content, but rather that he is retweeting posts depicting a child of about 8-10 engaged in sexual acts and created for the purpose of sexual gratification.
Once again, this is not a condemnation of dark content. Dark content can be used in so many valuable ways— facing trauma, dealing with taboo subjects, exploring the literary world in a safe and healthy way. As someone who actively consumes dark content, I will be the first to tell you this. However there should always be limits to the types of content produced. Gaining any kind of gratification from looking at a child being a*saulted is disgusting. It is p*dophillic. Especially when he actively engages with minors on his platform.
This is not a conversation of morals— which side is right and wrong. But rather a conversation about the safety of children. This is not a conversation about ageing up as that is not what he is doing. The characters being depicted here are not being aged up, rather are being depicted as minors, or literal children being used for the sexual gratification of adults.
The issue here is a p*dophile. Not dark content. Not anything else.
CONCLUSION.
I’ll be honest, post was extremely hard for me to create. Discovering that someone I once thought was close to me is this kind of person feels disgusting and abhorrent. I honestly wish I never had the displeasure of meeting them in the first place.
Hopefully, by the end of this post you are able to see the kind of person Ezra really is. I could not be silent about this. I knew that the moment all I found all of this out. This post has been very difficult for me to write, but I hope by the end of it some good will come. Some people will be able to avoid interacting with this man.
I believe Ezra needs professional help, and truly hope that he is able to get it some day soon.
Please be careful with who you interact with on the Internet. Adults and minors alike, there are predators everywhere. Please try your best to stay safe in your own online spaces. All of the love in my heart goes out to anyone who has survived child expl*itation. I hope for nothing but the best for you in the future.
Thank you all for taking the time to read this post. I know it is long and triggering for most people. I hope you all have wonderful days and try your best to take care of yourself.
Listed below are some important numbers I would like to bring awareness to before this post is over.
National Child Ab*se Hotline (USA): 1-800-422-4453
National Center for Missing and Exploited Children (USA): 1-800-843-5678
The National Sexual A*sault Hotline (USA): 1-800-656-4673
Childline (UK): 0800-1111
International Child Helpline: 116-111
TLDR: Ezra has a Twitter account where he retweeted artwork of a child gojo being a*saulted by an adult toji. He liked as well as created posts depicting under*ge characters (literally tagged with ‘under*ge’). All while being mutuals with a 16 year old on tumblr.
Tags used to try and spread awareness. I tried to mostly include fandoms that he is in.
UPDATE: lmfao, he has since deleted the retweet of sh*ta gojo after he was called out. Literally proving that it was him.
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hazelfoureyes · 1 month
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⟢Alastor x Cupid FemReader Tasked with making a demon believe in true love or you can’t return to heaven, things immediately go off the rails when you hurt yourself and Alastor catches one of your most troubling arrows; Mania
˚₊ · »-♡→ Week 1 and Week 2 ˚₊ · »-♡→Week 3 and Week 4 smut💦 ˚₊ · »-♡→Week 5, Week 6, Week 7, and Epilogue smut💦
Alastor demands you tell him what you’d consider a nice date, which makes a surprisingly lovely time in the library. Dancing leads to… not dancing and a minor rearranging of your guts. And finally, you try to shame Alastor out of Mania and Alastor finds himself having to explain, well, Alastor.
「warnings/promises: Smut, guts➡️rearranged, kinda dub➡️con cuz Alastor still doesn’t listen, but funnily enough neither do you?, lots of interrupting each other, Luci’s hat, you’re down so fucking bad lmao」
🎶 minors DNI 🎵
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Angel was live blogging everything you said when you recounted what happened to you after returning to the hotel.
“Wait there’s a character limit, I gotta make a new post.” He was wiping actual tears from his eyes, “Fuck this is funny.”
“Hmmph,” Alastor offered a small noise from his end of the sofa. Neither of you had mentioned or even referenced the sex. There was a strange feeling between you that it didn’t happen so it didn’t need a discussion. But also that it had absolutely happened, as Alastor’s hands found renewed vigor in their search for you when in public and private and your body seemed to respond in kind. You’d still occasionally move his hand off of you, but there was a pulse of electricity every time. When his hand would come to rest on your upper thigh while seated beside each other in the common areas, you let it linger. What harm was it? Heaven wasn’t fucking watching.
Everything aside, the sex had done nothing to dispel his interest. Perhaps you’d only made it worse, for both of you. 
By midweek you found the sling useless, happily tossing it aside and beginning gentle stretches. That was more progress than you'd made in your main task. 
Every morning you woke up beside Alastor, every day you had him in your orbit, every night you fell asleep feet from him.
Had Mania not taken him he would be a prime candidate for showing the virtue of true love. He was already fucking there, a captive audience. But that wasn’t how it worked. Cupid-induced manic love could never be true. Nothing you created was true, really. But atleast with Eros or Agape you could still have added the notion of  true love to the mix. His heart would still be receptive and open to the idea. The way he was now, you could proselytize until you were blue in the face and he’d still think manic love was true love. 
An unintended consequence of living with Alastor was discovering you both had quite a bit in common, as much as that information irked you. He enjoyed horror movies such as ‘Dracula’, you enjoyed horror movies as well, just newer ones. Ones in color. He could cook quite well, something you enjoyed to do. And his taste in music was actually lovely. You had assumed he listened to screams on a 7 hour loop.
Actually, upon closer inspection, Alastor was nothing like you had initially assumed. While he had shown you he was capable of terrifying feats of strength and power, he was also remarkably gentle. Every time you descended the stairs his hand was barely felt as it hovered at your elbow ready to save you. 
Early in the week you fell asleep watching the group play a board game, somehow redemption related, and awoke with his coat laid over your body. When you thanked him, he just smiled and continued enjoying watching Niffty hide the play money.
You were finding yourself more and more wishing the arrow had never fallen. If you’d just met him as you fell, perhaps you would be staring into that portal home. There were definitely worse options around. Even his imposing height had begun to…not bother you, perhaps was the best way to say it.
Or his large hands. There was a safety in the way they rested on your back. Speaking of…
Your throat ran dry when he leaned into you, one of those hands sliding across your thigh,  and asked against your ear, “Ready to go?”
He had to have seen you licking your lips to unstick your teeth. With a nod, he stood and offered a hand to you. 
You both were already out of the elevator and walking to your room when he slowed, coming to stop just in front of you. 
His room, fucking hell. 
“You know, I was thinking,” he wasn’t looking as he spoke to you, which was odd given how often he stared at you. “If you’re going to be here with me from now on-“
You opened your mouth to argue but he put his hand up, “I’d like to know the things you enjoy doing with your romantic interests.” His smile was almost pure, you could tell he was genuinely asking.
“Well I don’t have any so, why would you care?”
“No things you enjoy?”
“No romantic interests.”
His head lolled to the side, “Sometimes I think you say things just to bother me.”
You did.
“I do.”
You thought if you kept being rude maybe you could keep him at an arm’s length. Not get too attached. You’d been kind to people you didn’t like before and eventually you started to like them. This was that. But opposite.
He stared down at you, taking a step closer. You took one back. That smile shifted from pure to sinister, his eyes half lidded. You could almost see the thoughts playing on his face.
“Alastor-,” your back hit the elevator doors. The pounding of your heart when he brought his face to yours drowned out the sounds of the button being pressed. When the doors opened you fell backward with a yelp, but a strong arm caught you by the waist.
“You have twelve floors.” His hand hit the first floor button, “You can share with me your idea of a quality date. Or I can show everyone,” that clawed hand came to your neck, sliding down the evidence of your pounding heart, “how pretty you scream.”
As soon as the doors closed you were pressed against the elevator wall, right leg pulled up and around his waist. “You wouldn’t dare.” You had meant it to sound strong but instead it was half whispered with a shaky voice.
He popped a button off your blouse, “Maybe!” Warm mouth now on your neck, his tongue ran over your pulse, “I wonder if everyone is still in the lobby.”
Over his shoulder you watched the numbers counting down. The hand that cut off the button slid down to your bottoms, slipping under the waistband.
On the 3rd floor the elevator stopped. When the doors opened a demon you didn’t recognize was standing there, eyes wide and mouth open. He didn’t make a move to enter, Alastor looking over his shoulder and sharing what you could only assume was a death glare. The flickering lights were a giveaway to his anger.
His fingers dipped down and cupped your sex, hot palm pressing into your folds. 
The doors closed again and you watched the second floor light up. A finger bent and pressed into you.
A nibble at your ear, “You know I’ll win, regardless.”
He was right. Which was the smaller defeat? Humiliation or just telling the bastard your idea of a nice time?
“Books. Drinks.” You squeaked, the first floor lamp now aglow. His hand pulled away just as the doors opened. 
Expecting him to gloat you were surprised he just hit the 10th floor button. The library. 
He opened the door for you. The library’s main area had two reading chairs bookending a long antique sofa. You took the chair furthest from the door, hearing the door lock.
With a snap, the entire bar with Husk included seemed to fall three inches out of thin air.
“Oh for fucks sake.” Husk looked around, already annoyed, “You coulda just fucking asked for drinks to bring with you. You know cups are portable, right?”
It was nice, actually. Husk poured, you both read. There was an unnecessary fireplace crackling behind you. Cozy. And it got cozier and warmer the more you drank. Your shields softened as the glasses emptied. 
Your book was good, but as you felt the alcohol hit you were reminded of the last time you’d gotten a little past tipsy. Sneakily, but not at all, your eyes wandered over to Alastor.
His legs were crossed, but you could remember looking down and seeing them spread open beneath you. Open. Did many people see him like you had? Had his talk about a disinterest in sex actually been a trick to intrigue you? It hadn’t worked, you genuinely didn’t care what his preferences were. If anything it made you less likely to make a pass.
Your eyes wandered down his slender neck to his wide shoulders. Less than a week ago your arms were resting there. Further down, you remembered that soft bit of fur at the base of his cock, a small trail from his belly button. 
Husk watched your face turn pink, “You good?” Your head whipped around, looking confused. “You’re getting red.”
Oh. I was just thinking about my pussy drowning in Alastor’s cum.
No, obviously not!
Alastor’s eyes left his book and found yours. They were so red; his eyes, not your cheeks. No one in heaven had such wicked an appearance. When you didn’t reply, busy staring back at Alastor, Husk groaned, “Aah fuck.”
“What are you reading?” You asked, clearly able to see the book title from where you sat. 
Alastor held it up, “Oliver Twist.”
“Never read it.”
You had read it.
Setting your book down, you tried to walk as straight as a line as you could to him. You took the book from his hands and sat down on his lap, back against his chest, before picking it up again. “What page are we on?”
“You can leave, Husker.” Alastor didn’t even look at Husk when he said it, eyes still on your face.
When the door closed and Alastor could lock it with a snap, he uncrossed his legs. “Would you like to start over dear? From the beginning.”
Maybe that wouldn’t be such a bad idea.
“Can we?” You leaned your head onto his shoulder. When had he become so comfortable…?
“We can.” The book was set aside, his left hand pulling your chin up, “I think we skipped a few chapters before.”
You opened your mouth, “I don’t like kissing.” 
“You will.” 
The front part of your brain dissolved, you were sure of it. Your decision making abilities were entirely eradicated as his lips pressed into yours. Fuck, maybe even your basic motor skills had been fried, his tongue swiping across your mouth before you just—opened. Your hips ground down into his lap, and you felt his smile widen against your lips.
“Stop smiling. I just like warm bodies.” You reached for the book and opened it to the first page, “and you’re so fucking warm.”
He began to read, but between the rumble of his chest, his voice in your ear, and the heat of his body, you fell asleep.
No matter. Alastor just hummed. With a summoning of his shadow you both sank into your shared bed, where he continued reading with you against his chest.
You dreamt about home. About red eyes and warmth.
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Was it so bad, being in hell? Sure you had a fucking deer demon as guard dog but it seemed his mania was … not so terrible. Honestly he seemed relatively normal now. He would wander off for significant lengths of time, even leaving in the mornings while you were still lazing about. A kiss to your hand was the indicator he would be popping off somewhere.
Alastor still wouldn’t let Lucifer alone with you, but otherwise everything was okay. You’d even come to enjoy certain aspects of his possessiveness. That ever present hand, for example. Even when it wasn’t on you, you could still almost feel it. It had become second nature now.
The week was actually peaceful. Your pain was entirely gone, you could move about freely. Despite that Alastor still would press up behind you and offer to help dress you. An offer you declined, but every time he asked you paused longer and longer before saying no.
Alastor was happy to find you in the library toward the end of the week, you having wandered off when he was called away. He summoned a confused but pissed off Husk again, who was midway through making someone else’s drink. He set it aside, pouring Alastor his whiskey. You decided against drinking, you knew you always made poor decisions. Like sleeping. 
Delighted by the impressive collection you found a non-fiction and settled into the same large chair.
“Reading is a virtue.” He said to himself yet out-loud, taking a seat and setting the radio on from across the room. Etta James. ‘Somethings got a hold of me.’
“A little past your time, isn’t it?” You smiled, you liked songs about love. Not because of who you were, you just liked the idea of someone so enamored they have to make art.
He laughed, “Nosey little bird, have you been asking about me?”
Well shit. You had forgotten to play dumb. The past couple weeks you had casually inquired about Alastor from the other staff members. A modest collection of facts to help you better understand the man. A quick recovery. “Know your enemy!” 
He cackled, “Sun Tzu! What does Cupid need ‘The Art of War’ for?!”
What, did he expect you to only read romance novels and Roman mythos? “You can’t make a shadow without light. In fact,” you put the book down, “The Greeks thought Cupid was a child of War and Beauty.”
Okay well, Greek mythos is a little different than their Roman counterpart’s. So. There.
Alastor watched you leaning over the arm of the chair, no sign of pain as you did so. Your injury must have mended well. “Do you have parents?” He asked, genuinely wondering how your kind were created. 
“No, we're just… made. And then sent off on assignments.”
“You must be terribly busy, just one person for all of earth.” If Alastor could pull some limbs and find out more from anyone but you, he would, but unfortunately no one but Vaggie would know anything about you and he had a feeling her time in heaven was never spent thinking about love. 
“Oh, actually not so much! When I’m with humans I can travel around without worrying about the concept of time at all. But it takes a toll.” Or so you were told. There were never two Cupids at one time so you couldn’t really ask your predecessors. Alastor’s brows rose, unsure how exactly a Cupid could be taxed if they didn’t feel pain and couldn’t be hurt. “Every trip to Earth weakens us. Until our bodies just, I guess, give out.” A smile crept across your face, unsure what expression you were supposed to be making.
“Is it just Earth? Or,” he lowered the radio volume with just a glance, “Every time you leave heaven?” It would take a great effort to not notice the weight suddenly blanketing the library. Silence was heavy with what he was really asking you. Would remaining here kill you?
It was a great question. Wow he’s really good at this. It almost seemed like he gave a shit. No one had ever asked you about your creation, about your work. It was nice. Even from him. Maybe especially from him.
You had never been to hell, so you couldn’t be sure, but, “I think it’s a human-world time-thing. But I guess we’ll find out!” Another misplaced smile before you awkwardly leaned back and picked up the book.
While you hadn’t noticed the slip up you had made, Alastor had. “I suppose we will.” 
You would find out, because you wouldn’t be returning to heaven. He was glad you, even if unconsciously, understood that. And perhaps you could live forever if you never returned to earth.
When the song ended, you offered one of your own. 
Alastor was pleasantly surprised to hear you request Nat King Cole’s ‘It’s almost like being in love’.
Standing, he offered you his hand for a dance. “Ugh I hate this cheesy shit.” You said it but stood anyway, putting your hands in his.
Alastor laughed, swaying side to side, “Not a fan of romance? Has Cupid never been in love?”
Those were two seperate things. How could you explain? “Drug dealers number one rule. Never get high off your own supply. That would be—.”
Lonely. Pathetic.
“A bad idea.” His cheek rested on your head. It was a shockingly tender act. “Can you understand? Why would I want something I made. What’s special about that?” 
“And what of true love? It isn’t made by you, yes?” Asked into your hair.
“Yeah but when will I ever find the time to make a connection worthwhile. Winners and Angels are gluttons for choice, I am obviously built for a fun time not a long time.” Which you were…fine with. Yeah. I mean, what choice did you have? “And I don’t want to force it…so…” you trailed off. The rest didn’t matter.
He nodded, suppressing another laugh.  “I see. Well, allow me to give you something you inspired, how about that? Not made. Would you say no, my muse?”
Inspired? Like a song? “Ha, what have I inspired in you, heathen.”
Alastor stopped dancing, his hand pulling your face up for a kiss which took you by surprise.
“Seriousl-,” Husk mercifully disappeared in a flash of neon green.
You couldn’t remember exactly how it happened, much like many of the moments you surrendered to Alastor. It was so fast and he was so strong, his hands large and confident in how they moved you. Before you knew it you were bent over the sofa’s arm getting fucked so hard your leg was shaking and your stomach nauseous.
This was much better than songs or art or whatever you inspired in others. You were gasping with every breath, the action somehow heightening the sensations. The little huffs and groans your body was pulling from him had your heart racing.
His cock was smashing your womb into your guts, the entire organ suddenly feeling like a new pleasure spot. Every jolt to your cervix made a novel kind of bliss pool in your stomach. 
You cried, head empty as he completely left your heat before bottoming out again, “Stop, Alastor. Stop.” A strained moan, hands gripping the wooden sofa arm, “stop, stop, fuuuuck.”
He was pulling out too far and too fast, hitting back too hard and too deep. Your cunt felt swollen around him, your entrance so soft and wet he didn’t need precision to sink back in.
“Does it hurt?” He said quickly on the down beat of his thrust.
“Nngh no.”
“Theeen, no.”
Alastor pulled you up by your chin, back bending as he titled your mouth to his. Despite your mouth hanging open with your tongue out as salacious as you’d ever been,  you told him, “I really don’t kiss during sex.” 
The look in his downcast eyes sent a shiver along your spine, a power there you couldn’t push against, “You do now, my dear.”
When in hell, you supposed. You didn’t even try to argue, accepting his tongue wrapping around yours and exploring your mouth while his dick churned up your insides. Full from top to bottom. Full of Alastor. Safe. Wanted. Needed. 
You pulled away when there was an overwhelming bone-deep sensation spilling through your hips and down your thighs. The muscles felt weak there, and you had an urge to runaway from it but Alastor held you still. 
A scream of ecstasy as both legs shook violently, you finally got your hands free orgasm but to your shock it didn’t stop. As it appeared to wane, it just started mounting again. By the third roll, Alastor came with a push so deep your chest fell over the arm of the sofa. If not for the hands bruising your hips, you would have fallen off entirely.
The ache in your stomach began immediately, you’d have thought someone had been punching you in the gut. Well, more literally than they had been. When you groaned and complained to Alastor about what he had done, he pulled you up by your waist.
You were drawn into him, back to his chest again with your body between those long legs. His hands came to your stomach. Alastor massaged deep circles into your abdomen. 
“Does that help?” His high voice lowered, husky and kind into your ear. You nodded, the pressure relieved the discomfort. 
You wondered if he was used to taller demons than your shorter heavenly form, or perhaps he wasn’t used to anyone at all. Maybe sinners had more room than you did. 
“I didn’t mean to hurt you. Believe it or not,” probably not, “I’m never trying to hurt you.”
Was it terrible you actually did believe him? Yes he was a serial killer, and considered one of the most cruel overlords in recent memory. But he was always gentle when his hands were on you. Flits of memories of him washing your feet came back to you. 
“I know perhaps,” his hands kept moving, your back already stuck to his with well earned sweat, “I have at times been easily incensed.”
You nodded quickly.
“But, It’s just,” you heard him swallow hard, “ah I absolutely hate this,” He whispered it to himself. “I’m just scared you’ll leave before I’ve managed to convince you how much happier I can make you here.”
It’s not that it was funny, necessarily, but the very idea hell could be happier than Heaven was laughable. It was Heaven. It was made to be happy.  It existed purely to please. 
The smile faded from your face. Well, for the winners. It was made to please the winners. It wasn’t made for you, but you still got much enjoyment. You had…sex. Great sex. Not held aloft in a radio tower great, but…You always came. Everyone did. Wasn’t that the point of it?
Wasn’t that the point?
What was the point?
 A warm and lonely bed is better than an empty one alone. So.
Well, your bed was always warm and never lonely in hell now that you’d been “moved”.
You had… Hobbies. You liked swimming. 
Okay well the hotel had a pool. And yes, if you weren’t running off to earth on command you’d have more energy for hobbies.
What were you thinking about this for again?
You gathered the scraps of your relevant thoughts, “Happiness isn’t being confined to a hotel, Alastor.”
“As soon as you show me you won’t leave me, I won’t care where you go. As long as you’re safe.” One of his hands left your stomach to stroke your cheek, “I’m just waiting for you to realize what I already know.”
If Alastor were to ease his grip on you, could you enjoy yourself? Well, more than you did. But it was more than that, you had to admit you hated the idea of losing, of just running away. “I don’t like giving up.” 
His laugh was quiet but it rocked you as his chest moved. “Darling they threw you to hell and told you you’re not allowed to leave unless you do homework. Giving up what? Being a servant to heaven?”
If he had said it a couple weeks prior, you would have left the room indignant. But now, settled against his hot skin and being so softly touched, it sounded like tough love.
“I don’t belong here though.” You were talking to yourself. So many excuses.
His arms wrapped around your chest to hug you into him, “You belong wherever I am.” His cheek pressed against yours, “I won’t let you go.”
A threat. A threat you leaned into and warmed yourself with. A threat a quiet part of you hoped he kept his word on.
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You were getting too comfortable. Every morning you woke up to Alastor curled into your body, holding you tightly to him and you found yourself smiling before your consciousness clicked on. At some point in the last week he grabbed your chin and kissed you good night and suddenly every time he left your side you allowed a kiss to your cheek before he parted. What was worse was how you’d talk in bed about your recent reads and what happened the few hours you weren’t with each other. 
The thing that made you realize you were getting honestly too deep was when you went to go to bed early and actually took the elevator past your floor, walked all the way to his station and told him good night. You’d made it to his chair and were leaning down for your kiss when your face fell flat. 
He asked what was wrong but you shook your head. A poorly faked smile offered to him.
You sat in your bed. His bed. Your bed?
You sat in bed and wondered how to press forward. Two months, nearly, you’d been in hell. At this rate surely heaven had made a replacement. If you could make it back quickly you could still keep your place.
A decision was made, you’d never confronted Alastor head on. You had misunderstood his illusion of you. But maybe if you just forced it into his thick skull he’d been controlled and puppeted by an arrow, not his free will, he would abandon it to save his pride. 
Knees to your chest, why were you crying again? Did you want to go home?
No, you wanted to curl into his stupid fucking lap and listen to him hum his stupid old, forgotten songs. You wanted to dance while Husk groaned and rolled his eyes. You wanted to feel loved.
But you weren’t made to want things. And Alastor didn’t love you.
Okay, one more night to enjoy yourself before you pissed him off so much he kicked you out of his bed. Or took such a turn into obsession he never let you leave the room again, allowing you to shirk responsibility for not returning to heaven.
When you turned the handle there was resistance, the door pushing in. 
“Alastor? Done already?” He’d seemed busy earlier.
He closed the door and locked it. Oh. A blush. The sound of a locking door had come to mean certain things to you.
“You seemed bothered.” His thumb wiped where your tears had already dried, “What ever is the problem? Did someone upset you? Some neck I should wring?” You shook your head no. His other hand came to join in  holding your face, those goddamned red eyes melting you to nothing, “Some limbs I should snap?” He took a step toward you and you took two back, hands holding his wrists. Another no. “Or some cheeks I should kiss?”
Stop crying.
An eager nod. “Don’t cry, my love.” Soft lips catching your tears, thin fingers wiping them away. He kept walking forward and you kept walking back until your legs hit the bed. 
One more night, just in case. In case he forfeits the mania.
You kissed his neck, startling him. “Rare form. Did you need some more intimate attention, darling?” You tried to avoid initiating, never knowing what he wanted or when, never wanting to enjoy his touch too much. “I could indulge you.”
What you wanted was to be reduced so thoroughly to just a physical creature by way of pleasure that your mind disconnected from your brain. Fucked dumb, as people said. Alastor wouldn’t know what that meant but you were confident he’d enjoy sussing out the finer details of the meaning if it meant your full surrender.
You bit down on his neck, getting you pushed onto the bed in return. “I need overindulgence. I don’t wanna feel anything tonight but you.” You should practice your manners, for heaven's sake. “Please.”
There it was again. That look that turned your bones to jelly and your brain to cotton; that downcast half lidded stare as he towered over you that promised to devour you whole. His hand pulled at his bow tie and loosened his collar, knees on the bed as his legs spread you open at the thighs.
 “Good girl.”
No punishment or inspiration, just that mental numbness that turned off all your worries. We’re you making stupid faces? We’re your sounds embarrassing? Didn’t matter. You didn’t care. You clung to his body like you’d fall apart without his skin on yours. Because you would, in some fashion. 
Every gap between your bodies felt like room for doubt. So you filled them with flesh and sighs and moans. 
With his height difference you were smothered by him when in traditional heaven-approved missionary, but you liked lying on top. Your head only made it to his chest when your hips were positioned above his cock. You could go slack and let him move you on and off himself. You had been lying when you said you preferred to not move or make noise, but you’d learned he got harder and more feral when you let him manipulate your body any way he pleased. 
He smelled like sweat and leather, probably from the chairs in the lobby. No one sweats in heaven, this seemed like a mistake now. You’d have to be sure to not wash your clothes after you left hell, or else you’d forget his scent.
After finishing, he was surprised to find you still clinging to his torso, arms under his armpits and hooked onto his shoulders. He offered to pull out and let you lie down but you just held on tighter in response. He glanced around the room, soft light and softer music on the radio. Your quiver and bow rested against the armoire, practically dusty. He asked if you were alright, a hand coming to your back with large claws gently scratching.
“Yeah I will be.” you lifted your head, waiting.
Both of his eyebrows rose, unsure what you were waiting on.
Complete surrender. “Good night kiss.” You had to stretch to meet his lips before settling back into his chest, “okay bore me to sleep with your day, sinner.” He gladly did, you falling asleep yet again to the sound of his slow heartbeat and the rumble of his words.
You awoke nauseous, already knowing your day was going to fucking suck and it’d be your own fault. The idea of approaching Alastor and initiating the conversation felt impossible, your feet became stone when you thought of it.
The coward’s option. Wait for time alone and then pace the library until he came to find you.
After an hour or so he did, smile brightening as he entered. “Should I summon the bar?”
You shook your head no, struggling to speak. He sat in his chair, book still on the small side table.
Heart pounding, you considered doing this another day or week or maybe year but knew you’d already lost so much time. “Alastor, I need to talk to you about my task.”
He snapped the book shut, eyes not leaving his hands. “Oh?”
“I need to leave the hotel or at least need serious time alone with someone. I need to change someone’s heart on true love. I can’t go home—,” you were cut off, Alastor standing quickly.
“Home?”
“Alastor.” You stood your ground even as his spine stretched and antlers widened.
“Your home is wherever I am.” A pained smile now, something akin to hurt in his eyes that did damage to you too. “Ah. So last night— and people say I’m cruel.”
“I’m not supposed to be here!”
A snap, his anger and desperation eclipsing his pain, “Why don’t you ever listen-,”
Your turn to cut him off, “Because you’re under a spell! You act so fucking tough like you’re in control all the time. But you’re not! It’s just the effect of the arrow.”
He laughed, but you kept going, “Don’t act like you’re sooo strong you can fight the effects of my shot. You don’t fucking love me. Not really, not naturally. It was an accident. You’re just— it’s been made by me. I don’t want it. I want something real and true.”
“My feelings are true, just let me speak. I can make you understand if you’d just listen to me.” Pupils like pins, teeth somehow sharper.
“Alastor you can’t have true love. Nothing triggered by my arrows can ever be true.”
Another ring of laughter, “Tell me then how your true love is different than mine, Oh Wise Cupid.”
You huffed, “Don’t talk down to me, radio demon. True love means caring deeply for someone else that occupies your heart and mind-,” he opened his mouth, looking around the room for where you found the audacity but you snapped twice to get his attention back, “not just that! You put them first without fear because if they truly love you they would never take advantage of that. It’s trusting them with the most fragile parts of yourself. It's a best friend. Someone who makes you feel like a better version of you, makes you want to always be improving yourself.”
Alastor was still smug, staring at you from his unnervingly demonic height, “Lovely! Last question, expert, is true love ever one sided?”
You thought for a beat, “It can be.”
He hummed, body swiftly resuming his smaller but, again, still too tall scale, antlers remaining fierce as his sinister smile dropped to just a small upward turn of his lips. “I see. You’ve truly enlightened me. I believe you.” The sarcasm wasn’t lost on you.
You rolled your eyes and licked your lips to go off when a portal opened beside you.
Heaven was just beyond the shining circle.
You looked from Alastor to the circular doorway, taking small steps towards it. Your hand pressed through, confusion wiping your own smugness off your face.
Alastor began a mocking slow clap. “I’ve been convinced. Happy now? Task complete.”
“But- the love Mania causes…It clouds the mind, you can’t even process the idea of true love properly.” You searched the floor for some clarity.
His hands stopped, eyebrows meeting his bangs as a laugh that started typically but quickly morphed into maniacal filled the room. You just kept pushing your hand in and out of the portal. Alastor finally quieted, antlers fully drawn back into little prongs. He stared at you. A shiver as his smile reached his ears. That look again. You took a deep breath, ready to be eaten.
“Your little arrow didn’t pierce me, you glorious fool. It literally fell into my pocket. I was never under the effects of your magic. I said that many times.” He straightened out his suit jacket,  “Very plainly, might I add. You just never listened to me. So sure you knew better than I did.”
You sputtered, too many thoughts trying to express themselves, “Why did you act like that then?!”
“Because I wanted you. Something something first sight, as I recall the adage goes.” He crossed his arms and looked at his claws, “Perhaps my love happens to be manic by default. I am a murderous overlord, darling.”
All the energy left your body, shoulders relaxing. “Oh.” 
“So, here I am,” he opened his arms, “trusting you to not hurt me any further today. Does that fall into your narrow view of true love?”
A good question. You shifted your weight onto your other foot, looking back at heaven. You could see the shining gates.
He sighed and brought his arms down, “I can’t promise how long I’ll let you stand there and look at anything other than me.”
A warning.
A deep breath, another shift onto your other foot again as you shook the anxiety out of your hands before finally making eye contact with him, “Well, eldritch horror, prove it.”
You heard the door lock from across the room. 
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You decided heaven could wait. It took about two days before they seemed to notice you hadn’t entered the portal, which closed on its own some time between Alastor pushing you onto the floor and you begging him for more. Luckily St. Peter wasn’t privy to your escapades.
It was a fact Sera was aware you had completed your task, because a knock came to the library door on that second day after you did so. Entering without waiting for a reply, which was brave, Lucifer and his hat popped into the room.
“Heeeey giiiirl. I got a message from heaven asking what’s the hold up, worried you were incapacitated.”
From your seat in Alastor’s lap you lowered your book, “How nice of them to suddenly care about my well-being.” You brought the book back up, “Little late.”
He nodded, “Uh huh, uh huh. Yeah I can understand that. Sooo,” his fingers tapped the door, “What should I reply with?”
Alastor turned the page and hummed a reply, “Finders Keepers.”
ᡣ𐭩ˋ°•*⁀➷ masterlist
∰ Summoning the Horny Little Deer Cult (general tag list):
@cxrsedwxrlds , @nonetheartist , @tsunaki , @janchei , @wettiny-in-smutland , @moonmark98 , @hoebihoeshi , @pansexual-opera-house , @polytheatrix , @lorddiabigmommymilkers , @backinthefkingbuildingagain , @harley2223-blog , @coffee-colored-hopeless-romantic , @poinappel , @midnightnoiserose , @spookieroz , @missmidorima , @ivebeenthearchersstuff , @downbadforfictionalppl , @xx-all-purpose-nerd-xx , @sleepylittledemon , @aether-th3-enby , @dontfuckbutimfab , @breathlessaura , @aperfectidiot , @certainlygay , @jth12 , @star-kujo-platinum ,
@ivebeenthearchersstuffn, @rubyninja1 , @simphornies , @alleystore , @readergirlstuff , @berry-demon , @chirimeimei , @fairyv-ice , @olive-frog , @thonethatflies620 , @tiredkiwiii , @ilikemyteawithmilk , @whateverlololo , @psipies , @howabouticallyou , @roxxie-wolf , @ive-no-idea-what-to-call-this , @fizzled-phoenix , @fjorjestertealeaf , @phobophobular , @surusurusuru , @mariaclarade-la-cruz1 , @whateverlololo , @simplyonehellofanotaku , @xixflower , @i-am-nonbinary-bean-deal-with-it , @roxxie-wolf , @a-case-of-attachment , @multifandomfanatic02 , @watereddownmilk , @raynerrold , @crazii-saber-wolf , @valkyrie-expeditions , @bontensbabygirl , @sillyb0nez , @oo0lady-mad0oo , @jazzmasternot , @pseudobun , @fraugwinska✨, @alitaar , @straows , @alastorssimp , @angelicwillows , @b-o-n-e-daddy , @one-and-only-tay , @asleeponelmstreet , @tremendoushearttaco , @mutifandomkid , @sapphirecaelis , @itzzzkiramylove  @saccharine-nectarine , @viannasthings , @looking1016 , @ultimate-duck-king-lucifer , @blakeaha , @astraechos , @reath-solia ,
🏹Alastor stalkers: @celestial-vomit , @amurtan
@faeoffaith , sailorsmouth , @jeannyjaykaydeh , @jyoongim , @cosmic-lavender , @saturn-alone , @lustylita , @radio-darling , @kaylopolis , @dickmastersworld , @leviskittywh0re
@asianfrustration13 @alittletiredcry @sirens-and-moonflowers @alastorssimp
@sugurubabe , @zzzykiek , @phamtasic
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felikatze · 6 months
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ISAT and Ludonarrative Harmony: Combat is a Storytelling Tool
Or: How Siffrin is stuck in the endgame grind, forever
Please Note: This is primarily aimed at an audience that already played In Stars and Time, because I am bad at explaining things, and it's good to already know what the fuck I'm talking about. I tend to only bring up game elements as I want to talk about them.
Spoilers for.... all of ISAT! Especially Act 5!
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(image to show how i feel posting this and as an attention grabber over my wall of text)
To pull a definition of ludonarrative harmony out of a hat, game writer Lauryn Ash defines it as follows:
Ludonarrative harmony is when gameplay and story work together to create a meaningful and immersive experience. From a design implementation perspective, it is the synchronized interactions between in-game actions (mechanics) and in-world context (story).
It is, generally speaking, how well game mechanics work hand in hand with the story. I, personally, think ISAT is an absolute masterclass of it, so I want to take a look at how ISAT specifically uses its battle system to emphasize Siffrin's character arc and create organic story moments. I want you to keep this in mind when I talk here.
So, skills, right? If you've played any turn-based RPG, you know your Fire spells, your "BACKSLASH! AIRSLASH! BACKSLASH!" and the many ways to style those.
Well, what does casting "Fire" say about your character? Not all that much, does it? Perhaps you'll have typical divisions. The smart one is the mage, the big brawny one is your tank, the petite one's the healer. And that's the barebones of ISAT's main party, but it's much more than that.
Every character's style of combat tells you something about them. Odile, the Researcher, is the most well-travelled and knowledgable of the bunch. She's the one with the expertise to keep a cool head and analyze the enemy, yet also able to use all three of the Rock-Paper-Scissors craft types.
To reflect her analytical view of things, all her skill names are just descriptive, the closest to your most bog-standard RPG. "Slow IV" or "Paper III" serve well to describe their purpose. The high number of the skills gives the impression there were three other Slow skills beforehand - fitting, considering the party starts at level 45, about to head into the final dungeon. She's also the oldest, so she's the slowest of the bunch.
Isabea, the Fighter, has all his skills in exclamation points. "YOUR TURN!!!" "SO WEAK!!!" "SMASH!!!" they're straightforward, but excited. He's a purposefully cheerfull guy, so his skills revolve around cheering on his allies. He's absolutely pumped to be here, and you see that from his skill names alone.
Mirabelle, the Housemaiden, is an interesting case. She's by all means the true protagonist of this tale - She's the one "Chosen by the Change God," the only one who survived the King's first attack, the only one immune to his ability to freeze time, the only dual-craft type of the game - just a lot of things. And her skill names reflect that facade she puts on herself - she can do this, she can win! She has to believe it, or else she starts doubting. This is how you get "Jolly Round Rondo" and "Mega Sparkle Heal" or "Adorable Moving Cure." She's styled every bit a sailor scout shojo heroine, and her moveset replicates the naming conventions of "In the name of the moon, I'll punish you!"
Even Bonnie, the Kid, who can't be controlled in combat, has named craft skills. And they very much reflect that Bonnie is, well, a kid. "Wolf Speed Technique" or "Thousand Blows Technique" are very much the phrasings of a child who learned one complicated word and now wants to use it in everything to seem cooler than they are, which is none, because they're twelve.
Siffrin's skills are all puns.
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You have an IMMEDIATE feel for personality here. Between "Knife to Meet You!" and "Too Cleaver by Half," you know Siffrin's the type to always crack a joke no matter the situation, slinging witticisms around to put Sonic the Hedgehog to shame. It's just such a clever way to establish character using a game mechanic as old as the entire history of RPGs.
This is only the baseline of the way the combat system feeds into the story, though.
The timeloop, of course, feeds into it. Siffrin is the only character who retains experience upon looping, whereas all other characters are reset to their base level and skills. And it sucks (affectionate).
You're extremely likely to battle more often the earlier in the game you are - after all, you need the experience (for now.) Every party member contributes, and Siffrin isn't all that strong on their own, since they focus on raw scissor type damage with the addition of one speed buff. (Of course it's a speed buff. They're a speedy fucker. Just look at him).
At first, the difference in level between Siffrin and the rest of the group is rather negligible. Just a level or two. Just a bit more speed and attack. And then Siffrin grows further and further apart. Siffrin keeps learning new skills. He gets a healing skill that doubles as an attack boost, taking away from both Mirabelle's and Isabeau's usefullness. He gets Craft skills of every type that even give you two jackpot points instead of one - thus obliterating Odile's niche. Siffrin turns into a one-person army capable of clearing most encounters all on their own.
Siffrin's combat progression is an exact mirror of story progression - as their experience inside the loops grows, they also grow further and further away from their party. The party seems... weaker, slower, clumsier. Always back at their starting point, just as all of their character arcs are reset each loop. Never advancing, always stagnant. And you have Siffrin as the comparison post right next to them.
I also want to point out here a change from Act 2 to Act 3 - Siffrin's battle portrait. He stops smiling.
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Battles keep getting easier. This is true both for the reason that Siffrin keeps growing stronger even when all enemies stay the same, but also for the reason that you, the player, learn more about the battle system and the various encounters, until you've learned perfect boss clear strategies just from repetition. Have you ever watched a speedrunner play Pokemon? They've played this game so many times, they could do it blindfolded and sleeping. Your own knowledge and Siffrin's new strength work in tandem to trivialize the game's entire combat system as the game progresses.
(Is it still fun? Playing it over, and over, and over again? Is it?)
You and Siffrin are in sync, your experience making everything trivial.
As time goes on, Siffrin grows to care less and less about performing right for their party and more and more about going fast. A huge moment in his character is marked by the end of Act 3; because of story events I won't delve too deeply into, Siffrin has grown afraid of trying something new. And his options of escape are closing in. They need an answer, and they need it fast. He doesn't have the time or patience to dumb himself down, so you unlock one new skill.
It doesn't occur with level up, or with a quest, or anything at all. At the start of Act 4, it simply appears in Siffrin's Craft skills.
(Just attack.)
No pun. No joke. Just attack. Once you notice, the effect is immediate - here you have it, a clear sign of how jaded Siffrin has become, right at every encounter. And it's a damn good attack, too! The only available attack in the game that deals "massive" damage against all enemies. Because it doesn't add any jackpot points (at least, it's not supposed to), you set up a combo with everybody else, but Siffrin simply tears away at the enemy with wild abandon. Seperated from the rest of the party by the virtue of no longer needing to contribute to team attacks (most of the time. It's still useful if they do, though).
Once again, an aspect of the battle system enhances the degree of separation between Siffrin and the static characters of his play. You're incentivized to separate him, even.
Additionally, there are two more skills to learn. They're the only skills that replace previous skills. You only get them at extremely high levels, the latter of which I didn't even reach on both of my playthroughs.
The first, somewhere in the level 70 range, Rose Printed Glasses, a paper type craft skill, is replaced by Tear You Apart. It's still a pun about paper, but remarkedly more vicious.
The second is even more on the nose. At level 80, In A While, Rockodile!, a rock type craft skill, is replaced by the more powerful Rock Bottom.
I didn't get to level 80. If you do, you pretty much have to do it on purpose. You have to keep going much longer than necessary, as Siffrin is just done. And the last skill he learns is literally called Rock Bottom.
What do I even need to say, really.
Your party doesn't stay static forever, though.
By doing their hangout quests, side quests throughout the loops that result in Siffrin and the character having a heart to heart, all of them unlock what I'd call an "ultimate" skill. You know the type - the character achieved self-fulfillment, hit rank 10 on their confidant, maxed out their skill tree, and received a reward for their trouble.
These skills are massively useful. My favorite is Odile's - it makes one enemy weak to all Craft types for several turns, which basically allows you to invalidate the first and third boss, as well as just clown on the King, especially once Siffrin starts racking up damage.
But the thing is. In Act 3, when you first get them, yeah, they're useful. But... do you need them? After all, they're such a hassle to get. You need to do the whole character quest again, you can't loop forward in the House or you'll lose them. If you want to take these skills to the King, you need to commit. Go the full nine-yards and be nice to your friends and not die and not skip forward or skip back. Which is annoying, right?
Well, I sure did think so during Act 4. After all, a base level party can still defeat the King, just with a few more tricky pieces involved. Siffrin can oneshot almost all basic enemies by the time of Act 4. It's this exact evalutation that you, the player, go through everytime you return to Dormont. Do I want this skill, still? Would it not be faster to go on without it? I'm repeating myself, but that's the thing! That's what Siffrin is thinking, too!
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I also want to take a quick moment to note, here - all skills gained from hangouts have art associated with them, which no other skills do. This feature, the nifty art, hammers home these as "special" skills, besides just how they're unlocked.
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Siffrin also has one skill with associated art.
Yeah, you guessed it, it's (Just attack.)
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At first, helping the characters is tied to a hefty in-game reward, but that reward loses its value, and in return devalues helping Siffrin's friends every loop. It's too tedious for a skill that'll make a boss go by one turn faster. You, the player, grow jaded with the battle system. Grinding experience isn't worth it, everybody's highest levels are already recorded. Fighting bosses isn't worth it, it's much faster to loop forward.
Isn't this what all endgame in video games looks like? You already beat the final boss, and now... what challenge is left? Is there a point to keep playing? Most games will have some post-game content. A superboss to test your skills against, but ISAT doesn't have any of that. You're forever left chasing to the post-game. That's the whole point - to escape the game.
As most games get more difficult as time passes, ISAT only gets easier. The game becomes disinterested in expanding its own mechanics just as I ran out of new things to fight after 100%-ing Kingdom Hearts 3. Every encounter becomes a simple game of "press button to win."
The final boss just takes that one up a notch.
Spoilers for Act 5 ahead boys!
In Act 5, Siffrin utterly loses it. His last possible hope for escape failed him, told him there's nothing she can do, and Siffrin is trapped for eternity. So of course, they go insane and run up the entire House without their party.
This just proves what you already knew - you dont need the party to proceed. Siffrin alone is strong enough. And here, Siffrin has entirely shed the facade of the jokester they used to be. Every single skill now follows the (Just attack.) naming conventions. Your skills are: (Paper.) (Rock.) (Scissors.) (Breathe.)
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To the point. Not a moment wasted, because Siffrin can't take a moment longer of any of this. Additionally, his level is set to 99 and his equipment becomes fixed. You can't even pick up items anymore! Not that you needed them at this point anyway, right? Honestly, I never used any items besides the Salty Broth since Act 2, so I stopped picking items up a long time ago. Now you just literally can't.
Something I've not talked about until now - one of the main equipment types in this game are Memories, gained for completing subquests or specific interactions and events. They all by and large have little effects - make Odile's tonics heal more, or have Mirabelle cast a shield at the start of combat. For the hangout events, you also gain an associated memory that boosts the characters' stats by 30. It lets them keep up with Siffrin again! A fresh wind! Finally, your party members feel on par with you again!
...For a time. And just like that, they're irrelevant again, just as helping them gave Siffrin a brief moment of hope that the power of friendship could fix everything.
In Act 5, your memory is set to "Memory of Emptiness." It allows you to loop back in the middle of combat. You literally can't die anymore. Not that Siffrin could've died by this point in the first place, unless you forgot about the King's instant-kill attack. This one memory takes away the false pretense that combat ever had any stakes. Siffrin's level being set to 99 means even the scant exp you get is completely wasted on them. All stakes and benefits from combat have been removed. It has become utterly pointless.
Frustrating, right? It's an artistic frustration, though. It traps you right here in Siffrin's shoes, because he hates that all these blinding Sadnesses are still walking around just as much. It all inspires just a tiny fraction of that deep rolling anger Siffrin experiences here in the player.
And listen, it was cathartic, that one time Siffrin snapped and stabbed the tutorial Sadness, wasn't it? Because who enjoys sitting through the tutorial that often? Siffrin doesn't. I don't, either.
So, since combat is an useless obstacle now meant to inspire frustration, what do you do for a boss? You can't well make it a gameplay challenge now, no. The bosses of Act 5 are an emotional challenge: a painful wait.
First, Siffrin fights the King, alone. This is already nervewracking because of one factor - in every other run, you need Mirabelle's shield skill, or else you're scripted to die. You're actually forced to fight the King multiple times in Act 3, and have to do it at least once in Act 4, though you'll likely do it more. Point is: you know how this fight works.
You know Siffrin's fight is doomed from the outset, but all you can do is keep slinging attacks. Siffrin is enough of a powerhouse to take the King's HP down, what with the healing and buff skills they have now, not to even mention you can just go all in on damage and then loop back.
(And no matter which way you play it, whether you just loop or use strategically, it reflects on Siffrin, too. Has he grown callous enough not even death will stop their mission? Or does he still avoid pain, as much as he can?)
This fight still allows you the artifice of even that much choice, not that it matters. The other shoe drops eventually - Siffrin becomes slower, and slower. Unsettling, considering this game works on an Action Gauge system. You barely get turns anymore. The screen gets darker, and darker. Until Siffrin is frozen in time, just as you knew he had to be, because you know how this encounter works, know it can't be cleared without Mirabelle.
And, then, a void.
Siffrin awakens to nothingness. The only way to tell you've hit a wall is if Siffrin has no walking animation to match your button inputs. You walk, and walk, until you're approached by.... you. The next enemy encounter of the game, and Siffrin's absolute lowest point: Mal Du Pays.
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Or, "Homesickness," in english. If you know the game, you know why it's named this, but that's not the point at the moment.
Thing is, where you could damage the King and are damaged in turn, giving you at least a proper combat experience, even if its doomed to fail, Mal Du Pays has no such thing.
You can attack. You can defend. But it is immune to all attacks. And in return, it does nothing. It's common, at least, for undefeatable enemies to be a "survive" challenge, but nope. The entire fight is "press button and wait." Except, remember the previous fight against the King? The entire time, you were waiting for the big instant death attack to drop. That feeling, at least for me, carried forward. I was incredibly on edge just waiting for the other shoe to drop. And, as is a pattern, Siffrin is, too. As Siffrin's attacks fail to connect, they start talking to Mal Du Pays.
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But he gets no response, as you get no attacks to strategize around. The wait for anything to happen is utterly agonizing. You and Siffrin are both waiting for something to happen. This isn't a fight. It just pretends to be. It's an utter rugpull, because Siffrin was so undefeatable for most of Act 4 and all of Act 5 so far. It's kind of terrifying!
and it does. It finally does something. Ma Du Pays speaks, in the voice of Siffrin's friends, listing out their deepest fears. I think it's honestly fantastic. You're forced to just sit here and listen to Siffrin's deepest doubts, things you know the characters could not say because it references the timeloops they're all utterly unaware of. This is all Siffrin, talking to himself. And all you, all Siffrin, can do, is keep wailing away on the enemy to no effect whatsoever.
So of course this ends with Siffrin giving up. What else can you do?
And then Siffrin's friends show up and unfreeze them and it's all very cool yay. The pure narrative scenes aren't really the main focus but I want to point out here:
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A) Mirabelle is in the first party slot here, referencing how she's the de facto protagonist, and Bonnie fills in the fourth slot left empty, which shows all characters uniting to save Siffrin
B) this is the only instance of the other party members having act specific battle icons: they're all smiling brightly, further pushed by the upbeat music
C) the reflecting shield Mirabelle uses to freeze the King uses a variation of her hangout skill cut in, marking it as her true "final" skill and giving the whole fight a more climatic feeling.
It's also a short gameplay sequence with Siffrin utterly uninvolved in the battle. You can't even see them onscreen. But... it feels warm, doesn't it? Everybody coming together. Siffrin doesn't have to fight anymore.
At last, the King is defeated. Siffrin and co. make for the Head Housemaiden, to have her look at Siffrin's sudden illness. Siffrin is utterly exhausted, famished, running a fever. And this isn't unexpected - after all, their skills in Act 5 had no cooldown. For context, instead of featuring any sort of MP system, all skills work on a cooldown basis, where a character can't use it for a certain number of turns. The lowest cooldown is actually Siffrin's Knife to Meet You, which has a cooldown of 1. In universe, this is reasoned as the characters needing a break from spamming craft in order to not exhaust themselves.
Siffrin's skills in Act 5 having no cooldown/being infinitely spammable isn't a sign of their strength - it's a sign that he refuses to let himself rest in order to rush through as fast as possible.
Moving on, Siffrin panics when seeing the Head Housemaiden, because seeing her means one thing: the end. Prior to this in the game, every single time you beat the King, the loop ends when you talk to the Head Housemaiden.
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Reality breaks down, the whole shebang. It's here that Siffrin realizes - they don't want the loops to end, because the end of their journey means their family will leave, and he'll be alone again. The happiest time of his life will be over.
Siffrin goes totally ballistic, to say the least.
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As it turns out (and was heavily foreshadowed narratively), Siffrin has been using Wish Craft to subconciously cause the timeloop because of their abandonment issues. It's rather predictable if you paid attention to literally anything, but it's extremely notable how heavily Siffrin is paralleled to the King, the antagonist they swore to kill by themself at the start of Act 5. The King wants to freeze Vaugarde in time because it is, in his mind, "perfect," for accepting him after he lost his home - a backstory he shares with Siffrin.
Siffrin has become the exact antagonist he swore to kill, and it's shown by how the next fight utterly flips everything on its head.
Siffrin is the final boss.
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In a towering form made of stars, Siffrin looks down at their friends. His face is terrified, because of his internal conflict; he can't hurt his friends, but he can't let them go, either. The combat prompt is simply changed to "END IT!"
This fight is similar to the previous, in that you just need to wait a certain number of turns until its over. However, this time, it's not dreadful suspense. It's... confusion, and hesitance.
You have two options for combat: Attack your friends, or attack yourself.
And... you don't really want to do either, I think. I certainly don't. But what else can you do? It's Siffrin's desires clashing in full force. Attack your friends, and force them to stay? Or attack yourself, and let them go safely without you?
Worth noting, here - when you attack Siffrin's friends, you can't harm them. Isabeau will shield all attacks. And when you attack yourself, Mirabelle will heal you back to full. And the friends don't... do anything, either. How could they? Occasionally, Mirabelle heals you and Isabeau shouts words of motivation, but the main thing is...
(Your friends don't know what to do.)
None of them want to harm Siffrin. Both sides simply stare at each other, resolute in their conviction but unwilling to end it with violence. It's of note that this loop, the last one, is the only loop where the King isn't killed. Just frozen. And now here is Siffrin, clamoring for the same eternity the King was. Of course everything ends in a tearfilled conversation as Siffrin sees their friends won't leave him, even after the journey ends, but I still have to appreciate this moment.
Siffrin is directly put in the position with their friends as his enemies, forced to physically reckon that keeping them in this loop is an act of violence, against both their friends, and against himself.
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It's a happy ending. But... what does it mean?
Of course, ISAT is obviously about the fear of change. Siffrin is afraid of the journey ending, and of being alone. However, ISAT is also a game about games. Siffrin is playing the same game, over and over, because it's comforting. It's familiar. It's nice, to know exactly what happens next. These characters might just be predictable lines of dialogue, but... they feel like friends. Have you ever played a game, loved it, put countless hours into it, but you never finished it? Because you just couldn't bear to see it end? For the characters to leave your life, for there to be a void in your heart where the game used to be?
After all, maybe it became part of your routine! You play the game every day, slowly chipping away at it for weeks at a time. For me, I beat ISAT in four days. It utterly consumed me during this time. I had 36 hours of playtime by the end. Yeah, in that week, I did not do much more than play ISAT.
And once i beat it, i beat it, again. I restarted the game to see the few scenes I missed, most specifically the secret boss I won't talk about here. I... couldn't let go of the game yet. I wanted to see every scrap I could. I still do. I'm writing this, in part because I still do. It's scary to let go.
Ever heard the joke term of "Postgame Depression?" It's when you just beat a game, and you're suddenly sad. Maybe because the ending affected you emotionally and you need to process the feelings it invoked, or you search for something that can now fill your time with it gone.
The game ends, for real this time, the last time you talk to the Head Housemaiden. But Siffrin gets... scared. What if everything loops back again? And so, his family offers to hold his hand. They face the end, together.
For all loops, including the ending, you never see what happens after. After they leave the loop for good. Because the loop is the game itself. It's asking you to trust that life goes on for these characters, and it holds your hand as it asks you to let go. There's a reason for Siffrin's theater metaphors. He is the actor, and the director, asking everyone to do it over one more time. He's a character within the game, and its player.
There's a reason I talked about endgame content. This, the way it all repeats, there's nothing new, difficulty and stakes bleed away as you snap the game over your knee - it's my copy of White 2 with two hundred hours in it. It's me playing Fire Emblem Awakening in under 3 hours while skipping every cutscene. Are you playing for the sake of play, for the sake of indulging in your memories, because you're afraid of the hole it'll leave when you stop?
Of note: the narrative never condemns Siffrin for unwittingly causing their own suffering. He's a victim of circumstance. It's seen as endearing, even, that Siffrin loves their friends to the point of rather seeing the world destroyed than them gone. But Siffrin is also told: we'll stay with you for now, but we'll part ways eventually. And one day, you'll have to be okay with it.
Stop draining the things you love of every ounce of enjoyment just because you're afraid of what happens next. I'm not saying to never play your favorite games again. Playing ISAT a second time, I still had a lot of fun! I saw so many new things I didn't before, and I enjoyed myself immensely, reading the same dialogue over and over. But... it makes me look at other games I love and still play, and makes me ask... is this still fun? Do I still need to play this game to enjoy it? Even writing this is an afterimage of my enjoyment, but it's a new way to interact with the game, to analyze it through this lens. Fuck, man, I write fanfiction. Look at me.
All of this, fanart, fanfic, analysis, is a way to prolong that enjoyment without making yourself suffer for it. Without just going through the motions of enjoyment without actually experiencing any. But one day, the thing you love won't be fun to talk and write and draw about. And it's okay. You'll have new things to love. I promise.
In the end.... I'm certain I'll replay ISAT one day. Between great writing, art, puzzles and unresolved mysteries, it's my shoe-in for game of the year.
But I won't replay it for quite some time. I've had enough, for now, so I let my love take other forms.
Siffrin is never condemned, because love is no evil. Be it love for another person, or for a game. And please, if you're overempathetic - it's still a game, at the end of the day. The great thing about games is that you can always boot them up again, no matter how long its been.
A circle within a circle indeed.
To summarize:
The repetitiveness of ISAT's combat, lack of new enemies, and Siffrin's ever increasing strength eventually allows you to snap the combat over your knee, rendering it irrelevant and boring. Though this may seem counterproductive at first, it perfectly mirrors how Siffrin has also grown bored with these repeated encounters and views them only as an obstacle to get past. The reflection of Siffrin's own tiredness with the player's annoyance increases the compassion the player has for Siffrin as a character.
Additionally, the endgame state of the combat system serves as commentary on the state of a favorite game played too often, much like how Siffrin has unwittingly trapped themself in the loop. Despite the game having no more challenge or content left to over, a player might return to their favorite game anyway, solely to try and recreate the early experience of actually having fun with it. This ties into ISAT's metanarrative about the fear of change and refusal to let go of comfort even when the object (here, your favorite video game) offering that comfort has become utterly bereft of any substance to actually engage with. Playing for the sake of playing, with no actual investment to keep going besides your own memories.
Later on, stripping away even the pretense of strategy for a "press button and wait" format of final bosses highlights the lack of options at Siffrin's disposal and truly forces the player into their shoes. Truly, the only way to win is to stop playing.
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drchucktingle · 2 months
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Hello Dr Tingle! I wanted to ask you about that re: your post about how all your books are serious literature (hell yeah Love is real). How do you personally deal with the whole traditional publishing institution? It attracts a whole different level of coverage and it seems that they're very quick to try and box you and like turn you into a brand. Is it stiffling? Is it freeing? Does the attention help more people understand your trot? I don't know I've never been published but since you have experience in both traditional and self publishing I'm interested in knowing how that's feeling for you
well this is a pretty complex question with lots of different trots but i will try my best to answer. lets start with WHO I AM as buckaroo name of chuck
what i create has a very strong voice and my way is pretty recognizable. while buckaroos do not know what most authors look like, i REALLY stand out in a dang crowd with a big pink bag on my head. if you see 50 random author photos and mine is mixed in and then you ask 'which photo do you remember the most?' it is probably gonna be chuck. i also have a VERY UNIQUE STORY with what i create and my artistic sensibilities, not a lot of buds are out there making trans mothman erotica along with their big five traditional publishing bestsellers (SIDENOTE preorder BURY YOUR GAYS)
now if you were going to take 'CHUCK TINGLE' to a marketing department they would FALL OVER BACKWARDS IN THEIR DANG CHAIR with excitement. it is hard to think of an author with a stronger BRAND than i already have in the sense of 'instantly recognizable trot and specific unique style'. even in answering this you can tell that i dont even TALK like other dang authors.
what i am getting at is this: i am VERY VERY LUCKY because my existence just so happens to equate to what a company would see as GOOD BRANDING. it is not intentional on my part, it is just the hand of fate i guess. im out here expressing myself in a FULL ON WAY that is PRETTY DANG STRANGE TO SOME and it just so happens to work as mainstream branding too
on paper you might think 'what the heck no way chuck tingle will fly as a mainstream trot' but honestly the main thread of this timeline can be surprising sometimes. ive been saying the key ingredient for years and i will say it again: LOVE AND SINCERITY RESONATE. when you make art with this fuel, the timeline will feel it. when you stand up tall and shout with your whole chest THIS IS MY WAY AND I LOVE MYSELF. I AM THE WORLDS GREATEST AUTHOR TAKE IT OR LEAVE IT, the timeline will listen
so all that said, i do not mind the idea of myself as 'brand' because i am not CHANGING myself to create this effect. what some might see as 'brand' i just see as another part of my art. i have always believed that art is THE WHOLE EXPERIENCE not just the painting but what is outside of the frame. WHO I AM is just as important as the books i write, and interacting with my way is a whole MULTIMEDIA experience that INCLUDES YOU TOO. it is the feeling when your friend shows you your first tingler cover, or the feeling when you realize that i am not playing a character. this is ALL a part of the tingleverse and it is all a part of my honest raw expression as a queer and neurodivergent buckaroo.
YOU ARE PART OF THIS ART TOO
it is my nature of have a PUNK ROCK trot. always has been. but to me that does not mean just angrily going against everything for the sake of going against everything. for me, this punk rock trot means fighting to EXPRESS MYSELF IN THE MOST HONEST AND PURE FORM POSSIBLE and to create the art that i want to make without any boundaries
somehow i have threaded the needle in this really interesting once-in-a-dang-lifetime kind of way. my pure punk rock self as an OUTERSIDER ARTIST just so happens to resonate with this larger system of brand and traditional publishing and popular culture. i COULD reject this, but rejecting it would be LESS HONEST.
this is just who i am. i LIKE pop culture. i LIKE joy. i LIKE dressing in all pink and wearing my custom suits. I LIKE PROVING LOVE IS REAL WHAT THE HECK ELSE EVEN IS THERE? i love being a queer outsider artist and using my small voice to shout at the big bad devils and i like that every time i shout a few more of you buckaroos join the chorus and together we are just getting louder and louder and louder and WHO KNOWS what comes next for us all trotting together.
when i post something like 'WHAT A GREAT DAY TO PROVE LOVE' it is not me sitting here in a bad mood thinkin 'well i gotta make todays post to keep up with my brand'. i am ACTUALLY FEELING THAT FEELING and i actually believe it with every fiber of my being. honestly, half the time i post about the beauty of this timeline i am probably over here literally crying tears of joy (chuck is an emotional bud i get riled over the joy of existence A LOT)
and heres the best part of this trot: because i really have this punk rock way it makes me very powerful. others can pretend not to care about success and brand and all that but I REALLY DO NO CARE. i would write tinglers whether buds were reading them or not, this is just my natural state, and that makes me incredibly strong. if some big corporation says 'YOU MUST DO THIS' and i dont want to do it i just say 'no thanks'. it is not some big debate about my career or anything like that because I REALLY DO NOT CARE IN THE SLIGHTEST. i care about the art
because of this, my relationship with my GIANT TRADITIONAL PUBLISHING MACHINE is great. we trot like equals and we get along really well. i tell them exactly what i want to do and they let me do it. i really do not have to answer to anyone and they deserve a huge amount of credit for respecting me in this way.
and heres the thing, THEY ALSO HAVE SOME GREAT IDEAS
SPECIFICALLY my imprint of NIGHTFIRE is very dang cool. yes, they are the head of a giant hydra of a BIG FIVE PUBLISHER, but nightfire is SO DANG ART-FOCUSED
there is no right or wrong way to be an artist, and my path is not the only one, but i can tell you what WORKS FOR ME. this is the advice i would give myself, and buckaroos can take it or leave it
here it is: never beg the big book publisher, or record label, or movie studio to pay attention to you
do not let it become a lotto ticket in your brain. do not think that you are some weak little creature and maybe if you trot just right they will scoop you up and take care of you. do not go to their door begging to be let in
LET THEM COME TO YOUR DOOR
create something so incredible and beautiful and honest and powerful and unique and important that they would be foolish to miss out. create a community or a system or a timeline or a world of imagination that thrives on its own and THEY SHOULD BE SO LUCKY TO BE A PART OF IT
then when you sit down at that board meeting it is not 'please brand me, ill do whatever you want'. instead, it is 'lets make a deal and see how much love we can prove together.'
now lets trot buckaroos
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somerandomdudelmao · 27 days
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Ok, so, some marble sky thoughts? Character analysis? Whatever this is! 
I think the only reason that both Oscar and Ward are still alive is because Oscar was left to his own devices with the marmors. 
There are several contributing factors to this thought, but I think it boils down to two main factors: friendliness (towards the marmors), and morality.
First point: as far as i can tell, Oscar genuinely cares about Ecliptica to some extent. My example is when he clubbed that teegardian–the look on his face, and how fast he reacted, suggest that he reacted on gut instinct because Ecliptica was in danger, not that he had a cunning plan to make himself look better. As well as the fact that he genuinely seems to enjoy being around her, and voluntarily spends time with her–I think that this has convinced (some) of the marmors that Oscar is trustworthy, or at the very least not a threat.
On the other hand, Ward has shown that so far at least, he does not like or trust any of the marmors. Now I certainly can’t blame him for that, but it doesn’t do much towards gaining him any favor in the marmor’s eyes (or, sensor things).
My next point is that Ward seems to have a very strong moral code, and acts according to that code regardless of consequences, which restricts him in a way that Oscar doesn’t seem to be restricted. With the teegardian situation, I think Ward would either have straight up refused to be a hunting dog, or tried to help the teegardians, resulting in getting himself killed. 
On the other hand, Oscar, by playing along with the marmors and siding against the teegardians, managed to get into good enough graces with Ecliptica to be able to help Ward (and Holly). Now, I don't think Oscar lacks a moral code, or is trying to be evil or anything–I think he is doing everything he can to protect the people he cares about, and to stay alive. So far, he’s been pretty darn effective too. I also can’t blame him for prioritizing his life, and the life of his friend, over those of complete strangers, especially in such a morally gray area of how intelligent of a species is it ok to eat, and how to define intelligence at all. 
Oscar seems to be doing whatever he feels he needs to in order to keep himself and the people he cares about alive, regardless of “right” and “wrong”. 
Ward also seems to want to keep them both alive, but in contrast he is very attached to his idea of morality, defending what he believes to be right, and fighting against what he believes is wrong.
Because of this, I think Ward and Oscar would have (and probably will in the future) come into conflict because of their different ways of doing things, potentially really messing up each other’s various plans and ideas, in ways that are not conducive towards staying alive and/or friends. 
Also, unrelated theory, Ward is absolutely about to polymorph into an alien cyborg bc of whatever it was that Sculptor did to him
OH THIS
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THIS IS SOME REALLY INTERESTING THOUGHTS RIGHT HERE >:D
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splonk-fox · 15 days
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The flaws of Jax and Ragatha, and why they matter to Pomni's character arc.
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Within the two episodes of The Amazing Digital Circus that have been released so far as of writing this post, there have been two characters who have been given the most attention and depth out of any of the cast (ignoring Pomni obviously), and those two characters are Ragatha and Jax.
The duo consisting of the kindhearted optimist and the meanspirited pessimist have without a doubt become some of the most interesting characters to analyze within this series so far thanks to how much meaningful screentime and character depth they have been given within the the two episodes that we viewers have been fortunate enough to witness with our very eyes.
But why is this? Why is it that these two have received special attention from the writers so far, and what role do they play in Pomni's character journey? Well I believe I may have found the answer, and it's unfortunately one that does not spell a good future for these characters. But to truly understand where I am coming from, we must first understand who these two characters are and how they relate to our main protagonist.
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To start off with the kindest of the duo, we have already learned quite a lot about Ragatha thanks to the two episodes she has been featured in so far.
Her most prominent character trait is without a doubt her kindness. She is the first person to really be genuinely nice to Pomni upon her entrance to the circus and spends the rest of the episode showing her around the place and trying her best to help her get settled in.
She's also someone who doesn't like to be overly blunt with her responses, such is shown when Pomni asks how they leave the circus, to which Ragatha, instead of just saying that she couldn't, phrases it in a way that makes it sound as if they simply haven't found a way to leave yet, this was obviously done in an attempt to not freak Pomni out too much, though this doesn't really go anywhere thanks to Jax.
Now that's great and all, Ragatha's a nice person, you can easily observe that through casual watches of the show, looking deeper however, you can see that there is a lot more going on with Ragatha than she would like to make you believe.
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Insecurity is another trait that Ragatha has that, while not shown off as prominently as her optimism, is still very important to Ragatha's character.
As we see in episode 2 of the series, one of Ragatha's biggest fears is not being liked. She vents to Kinger about how she feels like Pomni doesn't really like her that much, and that clearly scares her. And why wouldn't it? The end of episode 2 makes it clear that one of the most important things in this show when it comes to keeping the main cast mentally stable, is their sense of community.
They're all in this together, they have each other's backs and will do their best to be there for each other when it's needed. That is what is communicated to us within the second episode through Kaufmo's funeral.
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This segment of the episode, while somber in its tone, is also one that instills hope within Pomni and the viewer. Because it shows that despite everything, the circus members do care about each other. That abstraction is something that affects everyone and it isn't something that is just brushed off immediately, which if you recall, was the crux of Pomni's fears as seen at the beginning of the second episode, the fear of being forgotten, the fear of no one caring.
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"I don't even remember her name honestly" - Dream Jax.
So with how the importance of community has been firmly established within this show's messaging at this point, it should be no surprise that Ragatha's biggest fear is not having that community. Of people not liking you, of people hating you. So how does Ragatha solve this?
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Repression, that's how. Of all of Ragatha's personality traits her tendency to not display her true feelings towards things are without a doubt the most damaging.
The best example of this is how she reacts to Pomni abandoning her for the exit. The pilot would lead you to believe that she was mad at Pomni for doing this, that she didn't trust her anymore because of this selfish act.
And yet, that's all brushed to the side in the following episode. Ragatha is back to her optimistic self and is saying that everything is fine! That it was completely understandable and that there was no bad blood between them. Yet you can tell that isn't the whole truth, that Ragatha really didn't get over what Pomni had done to her that easily.
Now do I think Ragatha hates Pomni or secretly resents her? No, not really. I do think she's being honest when she says that she doesn't hold anything against her for doing this. But that doesn't mean she wasn't hurt by it. We can see clear as day from the pilot that this did affect her, so why does she act like she doesn't?
Because, from her perspective, her feelings do not matter. The only thing that does is to make sure Pomni is able to adjust, to make sure that everyone is happy, that everyone is still somewhat sane within the circus, and so she compromises her emotions in order to do this. Gooseworx has even said it herself that Ragatha often says things she doesn't necessarily mean in order to ease tensions. She doesn't want to cause conflict, she doesn't want people to fight with each other because she understands how important community is to the members of the circus persisting.
Yet in the midst of all of this, what Ragatha fails to realize is that with how she currently handles things, she is paving the way for her own mental break.
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Ragatha, in her attempts to be there for others, has walled herself off from others being there for her. By lying about how she really feels about things, by acting as if she is fine, she is not allowing herself the emotional vulnerability necessary for others to be there for her when she needs it.
The closest thing we have had to this so far is with Kinger, and while having someone she feels comfortable enough to lament her feelings around is a good thing, this is one person, one person who is... not exactly mentally stable, to put it lightly. Is not exactly an end all be all solution to her problems.
Kinger being the only person who Ragatha can rely on is only gonna work for a limited amount of time, the more she represses, the more she hides her true emotions and clear mental instability, the closer she is to meeting a cruel fate, one that no one would be able to save her from because no one even realized there was something wrong with her. For in her pursuit to make everyone else happy, she has sacrificed her own happiness, as a result.
And then there's Jax.
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Jax, in a lot of ways, is pretty much the polar opposite of Ragatha. While her leading trait is kindness, Jax's leading trait is being a complete and utter asshole. And while Ragatha is all about answering things in a roundabout way to ease stress, Jax is all about the blunt answers.
This is best shown to us in the pilot when, in the same scene where Ragatha tries to answer Pomni's question of "how do I leave?" in a way that wouldn't stress her out too heavily, Jax goes straight in with the "you can't". Jax is a pessimist, he has accepted that there is no way out, and is simply riding things as they go by.
Jax's leading character trait is all about causing as much chaos as he can for the sake of his own satisfaction. He doesn't care about how others feel, the only thing he cares about is causing as much chaos as possible simply because he can.
Yet that isn't all that's going on with Jax, there's something deeper here, something more complex.
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When it comes to the scenes everyone points to when saying that Jax has a lot more going on with him than meets the eye, the scene where he reacts to Kaufmo's funeral is the one everyone looks at with an analytical lens, and that's for a good reason.
For I think this little scene might just tell us a lot more about Jax than we think.
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One thing that I've come to notice about Jax's brand of chaos is that it's very reliant on others' reactions. All of the chaos he causes, all of the absurd and awful things he does are for the sake of seeing how others react. From throwing Pomni over the side of a truck and attempting to use her as a human bridge, or literally everything that he does to Gangle, it's all reaction-based, and that made me realize that, despite how selfish and uncaring he acts towards everyone else, community is still the one thing that truly matters most.
He needs the others so that they can react to his hijinx, as they are what give said actions meaning. If he had no crowd to watch as he acts like a shitty person, then he has no reason to do anything. But that is also where Jax's true character flaw comes in, his selfishness.
With how Jax is constantly pushing others around for the sake of his own amusement, Jax is very clearly a self-centered person. He is someone who is in it for himself and no one else. Who cares if others don't like him? Who cares if others despise him? As long as he gets to see funny things happen to people, he is gonna be okay.
But what happens when that method is no longer effective? What happens when the others don't give him the reaction he wants? What happens when he can no longer use chaos as a way to distract from the pointlessness of his reality?
Well, as scary as this may be to think about, Jax won't really have much of anything to fall back on. His cruel actions have wrote him into a corner. No one likes him, that much is obvious. And while Jax seems content with this now? What happens when he is put in the position of needing someone else's help?
Well, then he'll have no one, and it's ironically for the exact opposite reason to Ragatha. Ragatha's problem is that she is constantly repressing her emotions, despite the fact that she has people who care about her, she doesn't open up to them because in her eyes, her feelings are secondary to others'.
Yet Jax is the opposite, he's honest, he is self-centered, and that's also why he is one of the members who are in this most danger.
In a show that seems to be about how important community is and how important it is to stay together and be there for each other? To have a character who is the complete opposite of that. To have someone who doesn't care about others, who won't be there when someone else is hurting. To have someone who is actively making things harder for everyone... that just spells out demise.
Jax's true weakness is that he does not have a community who will be there for him when he needs it, he was never there for others so why should they be there for him? Meaning that when Jax is at the end of his rope, crying out for help, no one will listen, because as cruel as it sounds, most of the members would probably be happy that he's gone.
While this does admittedly rely a bit on speculation, I think what I've stated above might be the true reason for why Jax looked sad for a moment when the other characters were talking about the funerals held for those who have abstracted. Because in that small moment, he realizes he might not get a funeral of his own when he "dies", or if he did, no one would really have anything nice to say about him.
And that fear, that knowing of how the way you've built yourself up by putting others down has lead to everyone hating you, to everyone not having a single good thing to say about you... that is terrifying. And yet he hides it, he walks away, he refuses to attend the funeral because then he will have to be confronted with the uncomfortable reality of the fact that he won't die as someone who was remembered for doing good things.
The only thing he'll be remembered for, is how much everyone hated him. And all of that brings us right back, to Pomni.
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I said at the beginning of this post, as well as with the title itself, that Ragatha and Jax matter to Pomni's character arc, but why is this? Sure they're both main characters so obviously they're going to influence her journey going forward, but how exactly does any of this matter to Pomni? It's simple really.
Ragatha and Jax represent two extremes, they represent what happens when you lean too far in one direction. In one case, it is caring too much about others and not caring about yourself, and in the other, it's caring too much about yoursef and not caring about others.
Pomni has already shown traits of both Jax and Ragatha. She has shown an empathetic, kindhearted side as seen in her interactions with Gummigoo, and she has shown a selfish side, as seen when she abandoned Ragatha for the "exit" in the pilot.
Pomni has shown herself to be both selfish and selfless. But what part of her matters more? Simple answer, both. It is important to care about others while also taking time to take care of yourself. Ragatha and Jax show what happens when you forget to do one of these things.
By always taking care of others, you're forgetting to take care of yourself, and by always taking care of yourself, you fail to take care of others. To find a healthy balance is to do both. To be aware of your own mental health while also making sure that others are doing okay too. And this is something that Pomni will need to realize if she is going to make it in the circus.
And this is where Jax and Ragatha become important. I believe these two will show Pomni how important it is to keep a balance of things. To not lean too far in one direction, as if you do, it spells bad news for you either way. And how will this be communicated to her and the audience?
Abstraction.
Think about it. If Ragatha and Jax's harmful practices continue without change and they end up abstracing because of it, that will be a wakeup call to Pomni, it will show her the flaws of being too selfless, and too selfish. Is it an extreme way to communicate such message? Sure, but it's also one that can't be ignored.
We, the audience, and Pomni, would see first hand the consequences of leaning too far in either direction, that if you don't find a balance, you will end up like Jax and Ragatha did.
And that's why I think these two in particular have been given so much screentime and attention these past two episodes. Because they are meant to show us the most extreme versions of Pomni's most prominent character traits.
The ability to care about yourself, and the ability to care about others.
Of course, I might be wrong in this assessment. We are far too early in the show's runtime to truly predict any big events like this. But from a narrative standpoint, I believe this interpretation makes the most sense in the way of showing us the audience, and Pomni, what truly matters. It's not just about you, it's not just about others, it's about both.
Thank you for reading.
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aclockmaker · 1 year
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Part 2 now here
Okay to expand on this I just think: Steve who’s been in a couple of tv shows and is having a moment, famous offscreen for his hair and his charm and onscreen for his ability to find chemistry with anyone (and also, again, his hair).
And Eddie who is a complete unknown; he’s been in some stage productions and had the tiniest bit parts on TV but nobody’s ever, like, recognized him on the street.
Eddie auditions for a new HBO show. When his agent tells him that Steve Harrington is already attached Eddie is like cool, I’ll never get this part but the audition will be good practice so why not. They’re never gonna cast him. He’s sure he’s playing it too weird, and he hasn’t cut his hair (but he will when a part needs him to) but then he gets a callback. Twice.
And then he’s getting called in to do a chemistry test with some of the other actors. The show is like a modern Freaks and Geeks but with a slow burn murder mystery, and Eddie’s actually dead in the main timeline but about half the show is told in flashbacks so it’s a big part. When he meets Steve he doesn’t know what he’s expecting from the paparazzi darling but the guy is super genuine, makes Eddie feel way more comfortable than he has so far. They do their read together and Eddie is just thinking to himself like… damn, this guy really is good, because that felt crazy. He’s acted opposite some insanely talented people but it’s never been that easy. That must just be what it’s like working with Steve.
And now it’s dangerous because he really wants the part. He wants to stop bartending to make rent. He wants to be on this show, because the pages he’s seen are good, and he thinks he could really bring something to it. And because he wants to work with Steve. And even the rest of the cast, too, but—
The day Eddie gets the part he gets a text from a number he doesn't know. Hey man, really looking forward to working with you. And then, a few minutes later, It's Steve btw. He's smiling down at his phone so much that his agent, whose office he's in, is like "What, did you just score another life-changing opportunity I don't know about?" And Eddie is like "Nope, just the one, uh—it's just my uncle saying congrats. Anyway—"
They don't make him cut his hair. They don't tell him to stop playing it so weird. Everything goes so well that it feels fucking hard to believe, in fact, like he's just waiting for the other shoe to drop. There's one group of them playing seniors in high school, the main foursome of which is Eddie, Steve, and their two girl costars, Nancy and Robin. And then there's a younger group playing freshmen whose story intersects with theirs.
His and Steve's characters are set up as opposites, almost rivals, and at least at first, you're presumably supposed to wonder if it's Steve's rich, popular guy who's killed Eddie's character. Nobody in the cast knows the truth yet; the scripts get revealed to them as they're shooting them and they've been told the murderer won't even be revealed in the first season (so here's hoping they get renewed, because Eddie would really like to know who killed him—and he'd also like to keep making HBO money).
Their scenes are some of Eddie's favorites to film (although he also has a soft spot for the kids—especially Dustin who plays a hilarious and awesome nerd who does D&D with Eddie's DM). Eddie hopes his and Steve's stuff is working on whatever level they ultimately need it to work on—sometimes they do get notes that tell them to pull back or dig into something, to emphasize something else, so he has to trust that they're doing the right things.
They often film out of order so when they eventually film the scene where Eddie and Steve's characters have their first run-in at school, it's far from the first time they've shot together. They get all up in each other's faces in the scene, and they've run the lines, done a table read, but acting it out at full intensity is. A lot. Steve's character is mad because he thinks Eddie's character is trying to steal his girlfriend (really she was just buying drugs from him). The way Steve plays it is all simmering intensity, the threat of violence just under the surface, and this is where Eddie doesn't know if he's reading something into it that isn't there. Because for him, there's also another kind of tension between them. And he doesn't know if it's his real life bleeding into the character; if it's just how Steve can't help being with everyone; or if it's a legitimate part of the scripts that they're supposed to be picking up on and exploring. He doesn't even know if anybody else sees what he does. But they do their takes; nobody tells him he's doing something wrong. And after the director calls cut the first time, Steve winks at him. Just to cut the tension, Eddie thinks, maybe to make him smile, which it does. It's fun watching Steve work, watching him slip into and out of character. He's really easy to work with.
Sometimes they get together to run lines or talk motivation or whatever. “It's crazy, you know," Eddie tells Steve in his trailer one night. Steve's is bigger so all of them usually hang out here. They've been making each other laugh, shooting the shit about increasingly funny backstories for their characters, and Eddie feels high with it. "I mean, you know this is my first real show. It's like—" he gestures between them, trying to encompass everything that happens on-camera and all the fun of working on that off-camera. "I didn't know it would be like this."
"Oh—yeah, man," Steve says and laughs a little self-deprecatingly, running a hand through his hair. "But, I mean, for me, I've done a couple and, with our stuff—it’s never been like this with anyone else, either.”
It's going to be so hard, Eddie thinks, looking back at him, to not read into that more than he should.
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yippee! apologies if my takes are horrendously bad
my personal take on the matter is that i definitely think the dark worlds can work as a metaphor for escapism without undermining the darkners' personhood. it can be more than one thing, yknow? the darkners are important, their lives matter. and the lightners do go to the dark world as an escape from the problems they face in their own life. but that's not the darkners' whole PURPOSE, yknow? i mean. according to the laws of the universe of deltarune yes darkners' "purpose" is to serve the lightners but like it's not their whole purpose in the STORY.
it's sort of like how, in UNDERTALE, LOVE represents how distant you've become, how easy it is for you to hurt people. but it also literally gives you the power to destroy the world.
i think the biggest reason i believe escapism is at least a part of deltarune's narrative is queen.
queen's whole speech in both of her fights is about how she intends to provide escapism for the lightners (so that they will worship her but also so that they will he happy). she wants to turn the whole world into a dark world, so that everyone can live in bliss and not have to worry about the woes of the light world. she mentions "Staring, Tapping, To Receive Joy. Staring, Tapping, To Avoid Pain." which is like pretty much the definition of escapism
she wants to help Noelle with the problems she faces in the light world ("Noelle. Who Will Be There To Help Her? Her Strange And Sad Searches" and "My One Idea To Help Noelle, Failed") by just... shoving it away for a blissful fantasy world ("Wake? No, She Has Already Awakened Too Much. Let Her Close Her Eyes And Sleep Away, Into A Darker, Darker Dream.")
...i forgot the rest of what i wanted to say!
well first off, thank you for your ask! I'm going to get extremely in depth in my answer, so bear with me here. sorry it took several weeks to write this. the escapism reading of deltarune is pretty deeply entrenched in fandom, and to refute it, I felt it required a full-length essay to completely explain my viewpoint.
yes, "the lightners desire escapism" does not automatically translate to that being the darkners' actual narrative purpose. escapism can be a theme without dehumanizing those who are used in order to escape - in fact, I've read a number of stories that use someone's desire to escape to HIGHLIGHT how they're hurting others in pursuit of that. I believe that toby fox is definitely capable of telling a story about kids having a valid desire to escape, and about them grappling with having inadvertently created a world of real, living people as a result.
(I'll reiterate again that this is not the story arc that generally shows up in fanon. the common consensus is that the game will end in an omori-esque "growing out of" the dark worlds. it's why I have a huge dislike of the fanon escapism reading, given that the darkners are shown as people whose lack of agency parallels kris' own. it would feel cheap if the resolution to that plot was that the darkners were actually never meant to be agents in their own fates. but this is a digression.)
the reason why i DON'T believe that this is a story that toby fox is telling is because of the way the world, themes, and characters are written. put simply, it just doesn't come across as congruent with the story being told.
deltarune's main themes are agency, fate, identity, and control. this is a conflict that shows up in nearly every major character, is baked into the worldbuilding, and is the central struggle involving us, the player. the protagonist of deltarune is literally possessed by us against their will. the darkners are objects that have no choice but to serve and be discarded. over and over again, there is emphasis on roles that characters play - and crucially, roles that are imposed on them.
what would escapism mean, in this thematic context? in real life, escapism can represent any number of things, but in a story, a major narrative theme generally has to dovetail with other major narrative themes in the work. I would argue that escapism in deltarune would likely mean going to a place where characters are able to choose for themselves what roles they embody, or even to discard the notion of roles altogether. a fantasy of control is the only way to escape a reality where you have no agency. and honestly, it's hard to imagine that something could count as an escapist fantasy if you don't even get to choose whether or not you participate in it.
let's talk about kris.
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I see a lot of discussions around kris that say that kris goes into the dark worlds to escape. the dark worlds are posited as kris' fantasy of heroism. it's a world where they can seem heroic and cool, a world where they can have friends. this theory makes a decent amount of sense on the surface level, but only until you consider that kris is being controlled in order to go into the dark worlds. and it is not a control that they appear to welcome.
if those worlds represent kris' fantasy, then why don't they get to choose what happens in those fantasies? why are they being controlled by an external force, one that they actively push back against? if it's really an escape, then why does everything about this world reflect their lack of agency? if they really think this world is just a pure fantasy, then why do they care if spamton falls when his strings are cut?
because they're being deliberately obscured to the player, it is hard to say how kris actually feels about many subjects... but I do seriously doubt that they view the dark worlds as an escape. they don't act in a way that is consistent with that. they resist their lack of agency, and what little we do see of their reactions to darkner characters doesn't suggest that they view those characters as part of a disposable fantasy, either. they seem to have complicated feelings on ralsei. and of course, one of their biggest emotional reactions in the game is to the spamton fight. I would argue that that suggests they have empathy for spamton, which is a hard emotional reaction to have if you believe he's just part of a fantasy. not impossible, mind you, but it seems unlikely that kris believes that all this is simply fantasy.
also, considering that snowgrave both actively discredits the idea that the dark worlds are mere fantasy and is actively traumatic for kris... I seriously doubt they'd open another dark world in chapter 3 on a snowgrave run if their motive was purely to escape. on that route, they've seen the damage we can cause in a dark world. they know that berdly has sustained lasting damage due to our actions, assuming he's not outright dead. why would they want to try and "escape" to a place like that again now that they know what can happen?
the only answer is that they have a motive that isn't escapist.
now, as for ralsei... what part does he have to play in all this?
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ralsei does play a lot to the fun, fantastical elements of the dark worlds. he delivers the prophecy that kickstarts the adventure. he flatters both kris and susie endlessly when they act appropriately heroic. he welcomes them into the castle and even makes nice rooms for them. he initially seems tailor-made to enable a fantastical experience where no real issues can ever complicate anything, and where the pain of reality can successfully be hidden from. but there's a lot of complications to the idea that he might represent an escapist fantasy.
the first, and what honestly seems the most important to me, is that he doesn't encourage kris and susie to remain in the dark worlds. he is welcoming and kind, but once the adventure is over, he prompts them to return to the light world. he wants them to deal with their more "real" problems like homework. that doesn't feel like he is trying to facilitate escapism in them. a real fantasy would encourage you to stay in it, wouldn't it?
and while ralsei is definitely invested in making sure the lightners are happy, there are always cracks that show. he isn't able to make kris ignore what happened in the spamton fight. he isn't able to convince susie to be peaceful and kind. and in his very essence, he represents a number of uncomfortable ideas. very importantly, he represents a number of uncomfortable ideas to kris.
this probably ain't your first fandom rodeo, so I'm not going to explain all the different ways that ralsei interacts with kris' personal issues. there's plenty of posts on it out there. what i will point out is, once again, it feels odd that a character who seems tailor made to bring up kris' most uncomfortable associations with their lack of agency and their outsider status in their own family would be part of a fantasy of escapism to them. you'd think that they'd prefer something that didn't have an inbuilt hierarchy, a prophecy that denied them autonomy, or especially a person that reminded them how little they fit into hometown.
that doesn't mean kris doesn't care about him at all - it seems very likely that they do. what I mean to say here is that he just seems ill-suited to an escapism reading, both behaviorally and on a conceptual level. it doesn't seem like that's at all part of his servitude towards the lightners.
of course, there is another non-lightner entity that ralsei seems diegetically engineered to serve. but I'll discuss that later.
now as for susie...
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yes, susie definitely views the dark worlds as more fun than the light world. and why wouldn't she? the light world sucks for her, and she doesn't seem very aware of the fact that the dark world can also suck. you could definitely make the argument that she views the dark worlds as a fantastical escape from reality... were it not for the fact that she treats her darkner friends with just as much importance as she does kris and noelle.
can someone treat components of an escapist fantasy as real and important? of course. but given deltarune's themes of agency and control, as well as the fact that darkners exist in servitude to the lightners, I feel like you'd have to make escapism tie into forcing others into a lack of agency if you wanted the theme to feel coherent with the rest of the work. this would require susie to be limiting the agency of the darkners around her. and obviously, she doesn't do that. her presence around them might be inherently limiting, just by simple virtue of being a lightner, but she isn't aware of it, and clearly is uncomfortable with the idea of limiting anyone's agency. she encourages ralsei to make choices. and she supports lancer in basically anything he wants to do. her treatment of lancer is integral to chapter 1's narrative, and it seems like that treatment of ralsei is integral to the ongoing narrative as well!
her preference for the dark world feels very rooted in her engagement with it as its own reality. rather than trying to avoid her real-life problems by engaging in a pretense, she seems to simply want to spend time with her friends in a place that isn't cruel to her. she isn't ignoring any of the dark world's problems in service of that, either. she notices when things don't line up. if she thought of it as a fantasy, wouldn't she be inclined to ignore issues that impede the fantasy?
and critically - like kris, she does not intentionally choose her imposed role in the prophecy at first. she steps into the role of bad guy to resist it, but that role is limiting too, and she eventually acquiesces to being a hero. it's never something she's completely on board with, though. she actively pushes back the limitations that the role places on her. I find this important to reiterate when we are discussing the notion of the characters viewing the dark worlds as fantasy.
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noelle has a complicated relationship to the dark worlds. susie tells her that it's a dream to make her accept the strange reality she finds herself in, which works well on her. she continues to think of it as a strange dream throughout the chapter. (though, like the others, it is not a 'dream' she entered of her own volition!)
it is also a markedly unpleasant 'dream' at times. she has her agency restricted, is kidnapped, has to evade a controlling monarch, and is even tied up in a weird evangelion cross thing on the hand of a giant robot. it's not purely fun. noelle does like scary things, and while it might be healthy for her to have an experience where she stands up to a controlling adult figure... again, the circumstances make it difficult for me to assume that this is a fantasy she would choose for herself. not impossible, mind you, but it's not the first reading of the situation that comes to mind.
and while she does say she wishes she could dream like this every day in the normal route, that does happen specifically because she was talking to the girl she likes. it makes sense she'd find that pleasant. I don't think that necessarily equates to her finding the dark worlds escapist.
and importantly, this isn't the sentiment that she expresses in every route.
again, there's a lot of analysis on snowgrave, so I won't bother regurgitating it much here. but it's nightmarish for both kris and noelle, and very likely fatal for berdly. noelle needs to believe that the event is a dream, for her own psychological safety, but one of the most important parts of snowgrave...
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...is that its events, and the world it took place in, are very, very real.
noelle wants to have the strength to face her problems, both in the regular route and in the snowgrave route. rather than escaping from them, she views the "dream" as a chance to practice dealing with her day-to-day issues. it's just that in the regular route she finds that strength authentically, and in the snowgrave route, that desire is manipulated and pushed until she is forced to kill berdly. she doesn't interpret snowgrave as an escape gone wrong. she views it as a dream that became a nightmare. and those are two extremely different things.
but i haven't even gotten to the biggest thing that undermines the concept that the dark worlds are a metaphor for escapism! which is: this fucking guy is dead wrong about everything.
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so full disclaimer - I really love berdly. I think he's slept on a lot in the fandom because he's annoying and weird. which is fair, I suppose, but I think ignoring him hinders a lot of people's understanding of deltarune's overall narrative. because berdly often illustrates a lot of concepts in the game, but his narrative framing as a joke (usually...) prevents the player from taking it completely seriously. he has things to say and ideas to show off, it's just that he's often very loud and kind of dumb in his expression of them. which is kind of the point!
ralsei brings up the idea that the darkners are meant to serve the lightners very seriously in chapter one. by extension, and by way of the literal mechanics involved in a dark world's creation, we can infer that this logic is probably something that also applies to the dark worlds themselves. they are allegedly worlds and characters that only are supposed to fulfill a dream of the lightners. but due to narrative framing and deltarune's themes, we know that that's not the full truth. however dark worlds and darkners are created, they deserve to have their own agency. they can't just exist to fulfill a higher being's wishes.
you know who else undermines that view of the dark worlds? berdly! berdly does!!!!
because berdly is the only lightner in the game so far who does take the dark worlds to be an escapist adventure! he wants to turn cyber world into smartopia. he views this as a chance to be a cool hero. he believes he's going to get the girl, he's going to shape this world to his own liking, and maybe also he's going to get queen to acknowledge him or something so he stops being a forgettable little bluebird. and not only does none of this happen, his steadfast belief that it will happen is continually a joke within the narrative!!
berdly's wishes for uncomplicated escapist fantasy are flat-out denied by the dark worlds themselves. as a lightner, those worlds should be serving him. he should have the power to do whatever he wants within the bounds of an escapist fantasy. these npcs should be singing his praises!
but he doesn't have the power. and this world doesn't sing his praise. because it just isn't an escapist fantasy. he isn't right to view it that way. his wishes for heroism are always going to be thwarted.
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so now that I've gotten all that out of the way, let's swing back over to the subject of your original ask. queen.
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because, like berdly, queen's entire character arc is about how she's completely wrong about what the lightners actually want.
queen would in fact like nothing more to place the lightners into an escapist fantasy. she believes that that's the best way to serve them and make them happy forever. as a darkner, queen has very much internalized the idea that a lack of control is what actually makes people happy. since darkners have no choice in their destinies and are supposed to be happy in it, and since she personally finds her role as a darkner fulfilling, she believes that that's true of all people everywhere. if you want to make people happy, you just have to remove that pesky personal agency!
so she spends the story trying to force the lightners and particularly noelle into situations where she controls them in order to make them ostensibly happier. she does genuinely believe that this is the right thing to do, but as she finds out eventually, she's just wrong. noelle doesn't want that. queen believes that escapism is why the lightners use the internet... but that's totally wrong too.
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while there are other searches mixed in, noelle is trying to use the internet to find her sister. instead of trying to hide from whatever happened, noelle wants to figure it out. queen's thesis about noelle and the lightners is proven wrong even before she personally encounters noelle in the dark world. it's just that queen doesn't realize it due to her limited perspective.
the concept of escapism being brought up with both queen and berdly is not there to say that the dark world is escapist. rather, it's there to say that it isn't. despite the dark worlds being a fantastical place, they are extremely real. to view them as a means of escape is foolhardy at best. you cannot act as though you are above consequences within them.
themes and ideas exist within the story for a sake of an audience. so let's get into the final character I need to discuss here. hopefully this will tie my thesis of deltarune together neatly.
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that character is of course us. the player.
when creating a piece of fiction, an astute author will often identify and anticipate an audience's reactions to certain things in their work, and write things in such a way that they elicit the desired reactions. in essence, a writer is directing the "character" of the audience. how we feel and how we are anticipated to react to things is an integral part of nearly every fiction.
that effect is far more overt when dealing with metanarrative fiction that diegetically involves the audience. since the fiction is saying a lot of things about the general 'you,' the audience in aggregate, your reactions to certain things in the story have to be finely cued and anticipated by the author, so that the author can thus commentate on the reactions that you have to the story. the "character" you are assumed to inhabit is posited by the author to have certain traits.
to explain what I mean in plainer terms, I'll use the player of undertale's no mercy route as an example. because undertale is commenting on the way rpgs generally work. the player's behaviors in no mercy are attributed by characters in the story to be the result of us acting like a typical gamer. we kill the characters in the game because we want exp. and more than that, it's because we want to see everything the game has to offer. the role we inhabit in this role-playing game is that of a completionist. you could say that that's assumed to be our "character" in no mercy.
deltarune also posits that certain things are true of its audience. by being written to evoke certain cultural ideas, rpg tropes, and references to undertale, it guarantees that its audience will probably have certain traits, and spends a large amount of its conceptual focus commenting on those traits. one of those traits is nostalgia, which is probably an idea that I'll expound upon in a further essay because it's quite integral to my reading of deltarune. but the main one I mean to discuss here, and why I went off on this tangent about how audiences are dealt with in metafiction, is that we are posited as someone who believes in the logic of certain narratives.
deltarune's writing evokes a lot of portal fantasy narratives. alice in wonderland, narnia, pretty much every story where it's revealed at the end to be all a dream... the story of deltarune superficially resembles a lot of those. this, I think, is responsible for the popularity of the escapism theory. because those stories are often at their end about a child learning to put away fantasy and grow up, people tend to believe that deltarune must be about the same thing. but I truly don't think that deltarune is trying to do anything with that aspect of portal fantasy narratives, at least not directly. its main characters aren't involved in that exact type of coming-of-age arc.
instead, deltarune is very concerned with what happens to characters in fantasy, and specifically fantasy rpgs. if your world is deemed to not matter because it's a dream, what does that mean for you, who has no choice but to live in it? if you are an npc whose role has been predetermined for you via script, then can you ever decide for yourself what you want? what if you want to matter? what if you want to be your own person?
as the major controlling force of deltarune, we are initially cued to believe that deltarune is like a dream. it superficially fulfills so much of what we want from undertale fanon. hometown seems like it's a perfect idyllic town, at least until you start noticing the obvious cracks. and remember what I said about ralsei earlier? he is so reminiscent of asriel, and extremely eager to help us. it's not a stretch to say that making us specifically view deltarune as dreamlike and idyllic is probably part of his purpose in the game.
I would not say that we are posited as escapist. but the idea of escapism as brought up with queen and berdly is meant to strike at the heart of a much deeper idea that deltarune is trying to deconstruct. because if we view deltarune as a dream, escapist or otherwise, then we are inclined to write the internal realities of the characters inside off. the dark world can disappear without it mattering. we can control kris without it mattering. if it's all a dream, what does it matter? why should we care to let its characters go free? aren't we supposed to be in control?
if deltarune is an rpg... what is the significance of us interacting with it?
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Also, I would like to add that Malleus’s blatant disregard for the autonomy of others and fits of rage is DELIBERATE on his end. Being one of the top five mages in the entire world, I am sure that he KNOWS there is a large disparity between his power/social and the rest of the peers/subordinates etc. His sheer and utter confidence in his abilities to get what he wants and general disregard for others isn’t only an indicator of his awareness about this disparity, but is also a reflection of the abuses of his power AND social status as a whole.
In light of his age, imagine the amount of times he has repeated these mistakes despite others advice and criticisms against his choices. Only Ace has been able to overcome others general reverence and fear towards Malleus when it came to calling him out. He is not an innocent person who is ignorant about the ways of humanity verses faes, and is certainly not the innocent character the fandom (especially those who are infatuated by him) think he is.
[Referencing this post!]
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***Standard disclaimer: In sharing my thoughts, I do not mean to disparage Malleus fans. Furthermore, me disliking him should not detract from your own enjoyment of the character. If you do not feel comfortable reading about this topic (ie critique of Malleus’s character), then I encourage you to scroll on and to not engage with this post.***
My thoughts below the cut!
I do feel that, to some degree, the disregard for others and inappropriate fits of rage come from blatant ignorance (since Malleus did have a very isolated and sheltered upbringing). However, it's also hard for me to believe that in his 178 years of living that he was NOT told countless times by those around him (mostly Lilia and his grandmother, Maleficia) to wield his power and social status more tactfully than how he has. Did he take none of those lessons to heart??? What about the 2-3 years he spent living among the non-fae at NRC? Nothing from then too?? Regarding self-awareness of his strength and social status, Malleus has made it clear on more than one occasion that he stands above others. Right from his first appearance in the main story (in book 2), it's implied he's well aware of his position--so much so that he deliberately hides his identity from Yuu. He also cannot propose to Eliza in Ghost Marriage because he is the crown prince of a nation. Time and time again, Malleus's status is mentioned and it plays into his importance as the sole heir to Briar Valley. He must also know he is powerful, given that he is one of the top 5 strongest mages in the world and can perform incredible feats (like reassembling a stage and walking through Vil's poisonous miasma in book 5) like they're nothing. His grandmother and Lilia tell him the Draconias are powerful and shouldn’t use their magic to harm, but to help those they rule over. Yet he seems to have surprisingly few qualms when turning these powers against people who are only at a fraction of his power (Rook, his dorm mates, everyone in the Scalding Sands trip group, Ortho, etc.) or have no magic at all (remember when he attacked those civilians in Terror is Trending and the other Diasomnia students had to restrain him?). Malleus may be emotional in these moments, but the fact remains that he's making the deliberate, intentional choice to wield his magic in this way. He has the ability to hold himself back (as we see him refrain from fighting Rook in Malleus's PE Uniform vignette, only because he knows Rook is baiting him), but the vast majority of the time he fails to do this. For someone who is acutely aware of his power, you'd think he would... I don't know, keep a better leash on it? And what about his identity? So Malleus is concerned about Sebek insulting Leona (the prince of another country) but he ISN'T concerned about how his own fits of anger poorly reflect on himself, who is the CROWN PRINCE of a country??? Please make that make sense... Why is Malleus so selective 💀
I'm actually quite shocked at how little Malleus's pride and arrogance is pointed out; it's usually Leona who gets those labels even though Malleus is also just as arrogant, prideful, and confident in his own powers. Most of the time, I feel like I see Malleus being called "innocent". Maybe his negative traits on display get overlooked because TWST tries so hard to present Malleus to us as someone we are supposed to like (especially with how often they use his overpoweredness or loneliness is used as a punchline for jokes). Our interactions with Malleus are also so few and so short, particularly early in the main story, that fan project their own ideas about what he's like onto him and that forms a certain “image” of him that may not be the same as how he actually is. Him being lonely makes it easy for fans to perceive him as desperate for company and even easier for fans insert themselves as his “special” friend or S/O to fill the void.
It's... quite ironic, really? Malleus says in Riddle's Suitor Suit vignettes that he is familiar with the concept of "noblesse oblige", which is the implied duty of the privileged and nobility to act gracefully towards those less privileged. Yet... he is sometimes overstepping "fae playfulness" or "teenage childishness/immaturity" and continuously creating situations which put people around him in danger (all of Endless Halloween Night, not holding back his attacks against the Magicam Monsters, all the times he let his temper get out of control, book 7 OB, etc.) When defending the extremes he took in book 7 by citing his status and his UM, Malleus has this to say, which is very telling of his lucidity: "Monitoring? Meddling? Heh, how silly. It's a king's duty to govern, is it not? I'm watching over you. To ensure no nightmares befall you in the fairy tales you now reside in... To ensure you have happy dreams that last forever!" It's implied that Malleus's grandma has told him since childhood that their line has powerful magic to protect their people's smiles--and here he is, overextending those words to people that aren't even his subjects, and twisting the meaning to justify his own brutal rule.
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What I noticed is... Malleus is often so oriented on seeing the situation from his POV that he fails to consider those from any entity aside from himself. In Endless Halloween Night, he feels sorry for the ghosts who showed up late and were left out of the festivities because he can relate to them, so therefore he wants to make sure they are included. In book 7, Malleus fears his loved ones leaving and projects this fear onto everyone else so he feels right in being the one coming in to be their "hero" and grant them happy endings they never asked for. In his own Dorm Uniform vignettes, Malleus frames the circumstances as, "I wouldn't be mad if you did the same thing to me" instead of listening to his peers' complaints. He centers problems around himself (which admittedly is very frustrating to me), and this is how Malleus tries to understand and navigate the world. This gives me the impression that he has a very particular way of thinking and it's perhaps difficult for him to understand others, even with extensive pointers.
I truly believe Malleus is ignorant about humans and fae. That much matches up with what we know of his history. What I do NOT get is why he continues to remain ignorant when 1) he has spent a few years exposed to non-fae and their ways; even if this pales in comparison to the 175ish other years of his life, he should have some new basis for appropriate social interactions with other races, and 2) most of the major adult figures in his life are exposing to him he should consider others' perspectives and try to learn more about that which he is unfamiliar with. Malleus has so many opportunities to expand his horizons and get to know new people, but he seems to sit around and keep waiting for others take the initiative for him. But he could initiate too, so why doesn't he???? (He has shown he is capable of it, as he approaches Deuce to fix his virtual pet and chatting with Idia about the same pet in the main story; if not by himself, then Lilia can easily assist or invite him into activities such as the Silk City trip.) Even if Malleus fails to socialize in a way that's considered appropriate, at least that's something he can learn from and correct for next time... But why doesn’t he????????? If he did, it would sure help out with his inability to empathize with his peers and could even curb his temper (which would be seen as socially inappropriate). So why exactly does he seem to know so little and make so little effort to try and rectify this???? Why does he keep postulating that his word is above everyone else’s and then get upset when people don’t like him for this very alienating attitude? Aaaaah, it's a sad cycle to witness him devolve into again and again... 😭
P. S. Bless Ace for being the one character who still held it against Malleus for the fucked up “prank” he pulled in Endless Halloween Night (and then convincing everyone the misunderstanding was their faults for “attacking the ghosts first”).
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blossomthepinkbunny · 1 month
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Vivzepop will always be the biggest issue with her own show if she doesn't change. And i'm not saying that because I desperately want to shit on her but rather because it's so clear that her attitude is what made Hazbin Hotel be so dissapointing after the long wait. The pilot released four years ago and Viv had these characters for much longer than that. One could assume that with this much time on her hands she would have a concise plan for how a series of her story would play out (I can imagine that having an own show is a dream for lots of creative people out there). And I get that that plan might get screwed up by a shorter episode count then expected, but she should be the one who knows her story best and who should know what stuff could also be cut out. The first season of Hazbin Hotel is so incredibly overstuffed with characters and plot that it completely looses the main premise the show was originally pitched with (the idea of a hotel were sinners are redeemed. As it is now the hotel is really not important at all). People have talked endlessly about how Viv can't handle criticism and it really sucks because criticism is one of the best ways to improve your writing, drawings, music etc. Without criticism you won't refine the thing you're working on in a meaningful way. Of course it feels bad when you put something out there you wanted to share and then people critique it, but that's part of pretty much every creative journey, or atleast it should be and Vivzepop shouldn't get a pass from this just because she doesn't like it. And there are great shows, movies or books that are rarely or almost never criticised. But the artists behind these works probably went trough years of honing what they do by being criticised for the stuff they put out. And I don't want to say that Vivzepop didn't work hard to make Hazbin Hotel, but it is hard to claim that she improves in her craft, when everytime someone says they don't like her show she throws a hissy fit. She wants the same reactions that these other amazing pieces of media get without ever listening to criticism. Which she sees as a personal attack rather than a tool that could help her to achieve the same level of writing prowess the creators behind media like that have. She believes she is already on the same level as them, just because she basically shuts anyone out who disagrees with her. There's this clip at the end of a Drew Gooden Video which I think sums up the situation with Viv pretty good (the Video is called "Leaving the YouTube Bubble"). He is talking about Lily Singh and her talk show but I feel like a lot of the stuff he says about handling criticism applies to Vivzepop as well.
(you might have to turn up the audio).
Unprofessional behaviour like that might be excusable when the creator is pretty young or they are interacting with publicity for the first time really. But neither of that applies to Viv. And Hazbin Hotel isn't just an indie animation pilot on youtube anymore. It's now a fully realized show created with a pretty prominent studio on a major streaming network and it should be held to the same standards as other shows or movies alike (not saying indie animation or animation on youtube doesn't have a standard but with more budget and support, there's obviously going to be different expectations for the show now). There have been issues in Helluva Boss and the Hazbin Hotel pilot ever since their release which could've been handled with more time and the new show. But Vivzepop shows time and time again that she isn't willing to listen to people who criticise her, which could actually lead to her show getting better. I don't like Viv or her work a lot. I think she is incredibly unprofessional and she has done her fair share of questionable or problematic stuff, which often leads to issues in her shows. There have been some characters I like, some songs or scenes that were pretty well done, very cool animation and an actually interesting premise on paper in HH and HB. There are things that make me come back to these shows to watch the next episode. And i'm obviously passionate enough about these shows to make whole posts about what I think was done badly and what could be changed. But for the aspects of HH or HB I enjoy, there are soo many more problems I have with it. Problems that won't go away unless Viv stops seeing every criticism as a personal attack. Because if Vivzepop doesn't stop acting like her writing is some unreachable stuff that needs no changes I don't really see a point in assuming that these shows will ever get better.
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sorcerersandskillusers · 10 months
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Little rant about how amazing Dazai is as a character.
I am just so blown away by how much depth there is to him. He is probably the best version of a morally grey character I've ever seen, it not that he isn't too evil and isn't too good, but he has done SO many evil things and SO many good ones that he can't fit either side.
He is both the scariest and most heart-breaking, the most uncaring and the most desperate for help. Every characters perspective changes who he is completely and that's something ive never seen before in fiction
Thinking about Akutagawa makes Dazai seem like a heartless, abusive monster.
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Thinking about Ango makes him seem petty and cruel, as well as unable to let go of the past.
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Thinking of Atsushi make's he feel reassuring and comforting, a source of hope and kindness.
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BEAST made me want to hug Dazai for a thousand years, but also hate him for what he did to Atsushi
Stormbringer made him seem both terrifying and cruel to Chuuya, but also his ultimate protector and the person who most believed in his humanity
In 55 minutes he's a source of hope and reassurance, in Entrance Exam he's sinister and mysterious, as well as super funny and entertaining. In the Dark Era, Oda sees both sides of him and chooses to focus on the side that no one else ever saw, the lonely child who was so buried inside Dazai that even he didn't know it was still there.
We have seen more of Dazai then any other character in the series, he is the only character to appear in every single light novel (minus gaiden cause that's a different story). He plays a super important role in the main series, and we have seen so many sides of him throughout the story. Infact, we've seen way more of him then Atsushi, the literally main character.
But despite all of this, he is somehow STILL one of the biggest unknowns in the series. Despite everything we've seen of him, it still feels like we have just scratched the surface of his character. and the characters in the story feel the same way, the only person to get a glimpse of Dazai's true self is Odasaku, and maybe soon Atsushi.
The deeper you look into Dazai the more you can appreciate him, the light novels especially do the best job of capturing how complicated and interesting his character is, I think most of the Dazai haters out there, are just people who prefer more shallow characters (Not saying that's a bad thing, it doesn't mean those characters are any worse, just that you don't need to think about them to understand them). and if you look at Dazai like that, then of course he seems like a terrible person, you need to actually try to understand him to see how tragic he is, that's what Oda did and that's what a lot of people need to do.
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