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#also they finally made out in my playthrough yesterday
catcr4ft · 9 months
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Sometimes Shadowheart will briefly give you the saddest wettest puppy dog eyes mid conversation and then immediately move on
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moonstruckmoony · 3 months
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A Ravenclaw Lunch 🦅
Drew some of my favorite Ravenclaws on this platform. Although one isn't necessarily a Ravenclaw. (@traceyc-uk I genuinely thought he was a Ravenclaw when I first saw him lol but I saw your comment reply somewhere that your first playthrough was Ravenclaw so I think this counts… a bit? 😂)
This post is basically a peace offering (and a love letter) bcs I want to make more Ravenclaw friends 👀👉🏻👈🏻 definitely not because I'm obsessed with you guys' MCs
I swear it was supposed to be a silly doodle at first but idk how or when down the line but somehow it turned into this mega drawing. Took me weeks to finish it. I’m not happy with a few technical things especially lights and shadows… and some other things as well but I leave it be bcs I’m aware that I’m still learning 🥲 The rest I’m pretty satisfied with, I’m just happy that I got to finally finish this.
Front row (left to right):
Violet and Pearl Castellar by @vienguinn Omg HAPPY BELATED BELATED BIRTHDAY TO THESE BABIES! These 2 are some of my favorites and everytime you post I always open my phone real quick, your short comics are my comfort 🩵
Clora Clemons by @choccy-milky I cannot not draw Clora?!!?! I consider you a legend in this fandom tbh 👑 also I want to thank you bcs your fic and illustrations literally helped me go through my stressful period when I was at my lowest bcs of my new demanding job that I started half a year ago. I look forward to your post everytime and your Clora and Seb always heals my soul 😭🩵💚
Sally Salamander by @siboom777 Sally is just so wacky and unapologetically herself and I love her for it 🩵 Does she take commissions for toys tho?
Marvin Jerry by @runicxraven MY LOVELY SILLY ADORABLE LITTLE NERD 💗💗💗💗 I need more Marvin in my life honestly.
@najiang ‘s MC - I’m so so sorry I didn’t draw her full face😭, I tried my best to show her face as much as I can while still looking like she’s taking those sausages haha. But anyway please know that I love your art so so much and I kept going back to the curry one and the one where MC came across Amit with beard as adults (that one is hilarious). Idk if your MC has a name or you left it nameless? I assume it was the latter but if she has one I’d love to know!
Faustine Daemon by @faustinio27 Hey, a fellow INFJ! Winter is the same 🩵 I really love her story and especially her personality character sheet, you drew her expressions really well and I’m a fan!
Back row (left to right):
Oliver Lennox by @pixie-dustss Handsome boi 🥰 We’re friends already (I hope I’m not the only one who thinks that way 🫢) from TikTok and you made me a video for Secret Santa last year and I just found out recently that you’re on Tumblr too so I want to say thanks by drawing Oliver! 🩵🩵🩵
Aurélie Collins by @morelikeravenbore I loove this look for Aura, she just looks so chic with the hat and scarf 😭🩵 Sassy Ravenclaw bebe 🥰 My Winter has some French heritage (the lore is still rotting in my notebook bcs I haven’t had the chance to draw her family members 🥲) so I do hope they can be friends and Aura would teach her French bcs she can’t speak much of it 👉🏻👈🏻
Alistair Dusk by @speedysart Surprise! You commented on my last speedpaint on Tiktok yesterday and I want to spill this art so bad but I was almost done so I kept my mouth shut haha. I love the pretty boi’s hair and piercings, and the fact that you chose this blazer for him, I just love it he looks so dapper in that 😣🩵
Eleonora Russel by @zordanna I love sweet Eleonora and her fascination with the moon and stars 🩵🌌 Oh and I kept coming back to your “I feel like an orange” Tiktok bcs it’s so fluffy and it heals my stress… also I adore your art it’s super soft and painty and delicate 🥹💗
@traceyc-uk ‘s MC - YOUR MC. I SWEAR TO MERLIN HE’S ON MY MIND 24/7 LATELY. Not sure why, it’s probably bcs I kept re-reading your comics. Also bcs he’s an adorable little golden retriever (but also a fierce cat!😼) You’re super talented in drawing comics and facial expressions, I have a lot to learn especially in terms of layouting… last time I made a comic I hated the layout and the fact that it looks stiff to me, so your comics has been such an inspiration!
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sassy-stupid · 8 months
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Pairing: Halsin x f!reader
Angsty fluff
Word count: 1,3k
Content warnings: none as far as I'm aware, but feel free to correct me if I missed anything.
Summary: Halsin is going through it, and you're worried about him.
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Okay, so seeing the vid of all the companions as barbarians changed me. Not only do I now think Halsin would be perfect as barbarian in the 'nature's wrath' typa way, I also decided to make Gale a barbarian in my next playthrough. My boy had the most pathetic little shout, and i happen to think that's great.
Anyway, here's reader getting worried about sweet druid Halsin turning into raging barbarian Halsin. There will be a part two eventually. It will be smut. Sorry guys, but i can't keep the horny in check.
Also, this is rly more of a drabble than a fic, so I'm not naming it :)
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Ever since you'd been unable to save the grove, Halsin had been unable to change into an animal. This change hit the archdruid hard. Not only did this mean that Silvanus saw no chance of redemption in him, it meant the rest of his connection with nature was gone.
At least that's what he had convinced himself of. You were not so sure. You still saw the way nature seemed to respond to his presence, a spark of natural magic still present in the large elf. And yet, you also saw the rage, the new way of fighting he'd adapted to at least try to end the shadow curse alongside you.
The first time he fought by your side since the loss shook you to your core. It seemed for a second that the gentle giant had disappeared. The deep war cry that left him would have stunned you had you not also been fighting the claws of a shadow monster off.
It left an impression on you. You didn't necessarily dislike his new demeanor, but it did worry you. It simply didn't seem like him.
"Halsin!" You call out to the man as he stands next to lae'zel's tent, sharpening his newly acquired battle axe. "Come look!" You'd spotted the ducklings near the ruin in your camp before, but you'd never pointed them out to anyone before. Something about seeing Halsin with the axe made you want to take his attention off the blasted thing as soon as possible, though.
Your plan was working. He put down the axe, jogging to your side in a way that made your heart flutter. What can you say, the man was big in a way that was very attractive to you, and his normally gentle ways only endeared him to you more.
"And what is it I'm here to look at?" He asks, looking straight at you instead of looking around. The lack of his usual perception skills bothered you a bit, but at the same time, you didn't mind his attention being on you either.
"Look over there," you speak more quietly now that you're closer to the animals, not wanting to scare them off. You softly guide him closer to them when you notice he still hasn't spotted the ducklings. "Thought I saw them in the grass yesterday, but the mother finally had the courage to come out!"
The heat of his skin against yours is nice but you chastise yourself for focusing on that when your mission is distracting him, not yourself.
"Oh, younglings this late in the season? The mother has her work cut out for her if she is to keep all of them safe until adulthood." Halsin's voice seems to soften and you can almost physically feel the connection between him and nature. "Though maybe she should give up while she's ahead, protecting what is dear to you is sometimes...simply impossible."
The pain in his voice is clear to you, his eyes steeling. "There will always be new dangers to threaten it after all," Halsin speaks, a new edge entering his voice. "Always new ways to fail," anger. "Always injustice." Rage.
The increasing volume scares of the mother duck, sending the ducklings scattering across the lake. The seething man next to you seems to be too caught up in his anger to even realize. But you do, you realize maybe more than you should have.
A moments hesitation, maybe you shouldn't be getting this involved in Halsin's feelings and inner turmoil. After all you were part of the cause of it all, you'd failed to protect the Grove just as much as he had. What would you do if he turned this newfound rage to you?
You shake your head to clear your thoughts. This was no time to fear consequences to yourself. Halsin could use your help, so you have to try, even if that possibly leads to your favourite man in camp hating you.
"Halsin," you speak softly, almost like you're attempting to soothe him. "Look." The same words from before, spoken differently but accompanied with the same gentle guiding gesture.
It snaps him out of his inner spiral but the anger is clearly still there, barely even hidden beneath the surface. "I know nature has been rejecting you lately, that Silvanus has all but abandoned you." You subconsciously start stroking the man's back in an attempt to further soothe him as you try to make your point. "But this right now? It's you. You're scaring them off. I'm not sure if there's space in you for all this rage and the power of nature."
His eyes linger on your face for another while after the last words leave your lips before he diverts them back to the ducks. He doesn't speak, and for all your nerves, you're not as scared anymore. His posture became less tense and as he crouched down by the edge of the water, you see the old him again.
His hand reaches the water without disturbing it, and as the ducklings regroup near their mother, she swims up to him. You see the change in him the second she touches his hand. Like a world of weight fell off his shoulders, his burden still heavy, but bearable now.
A soft golden glow emanates from the water now, and before you can question anything, Halsin begins chuckling.
"By Silvanus, you were right! Nature never severed my ties, I was burning them with my own fury." he turns to you, still crouched by the ducks who've started nuzzling in his palm now. "You've returned an important piece of myself to me."
"I only pointed out some ducklings, Halsin. You did the rest." You send a wink his way before turning back to the rest of camp. "Oh! Does this mean I can give that sharpened axe to Karlach? She's been eyeing it," you ask, turning back to Halsin, barely noticing the blush creeping over his face. He merely nods in return, feeling his heart stir at the grin you give him.
You'd been right about the axe, Karlach's face when you handed it over to her could only be described with the same words one would use for an overjoyed child. She'd even vowed to you to keep the ribbon you'd put on the handle clean of blood so she could keep it on there.
Unbeknownst to you, as you were accepting the barbarian's expressions of gratitude, the druid that was admiring you form afar got cornered by the two other elves in camp.
"Say Halsin, if I didn't know any better, I'd almost say you're fawning over our dear little (y/n)." It was Astarion who spoke up first, but by her proximity, Halsin could tell Shadowheart had some words for him as well, most likely less sugar coated than Astarion's.
"She's not just our leader, Halsin," Shadowheart begins, "if you hurt her, we'll be forced to hurt you." The clear threat from the cleric was endearing to him. He liked knowing how much the others cared about you.
"Actually," Astarion continued. "I'm fairly certain if we really needed a druid on our travels, we wouldn't be too hard pressed to find one. Jaheira seems entertaining if nothing else." Astarion's thinly veiled threat was less endearing but the same thought process kept the smile on Halsin's face.
"Thank you both for stepping up like this. Though I assure you, I do not give my heart lightly, and I'm ready to offer her all of it." His eyes returned to you as he spoke, watching you fondly as Karlach lifted you into the air and swung you around.
"There is nothing in this world that could make me hurt her."
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grape-eating-vampire · 7 months
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alright, it's done. i finished it.
this is the third and final part of things that happened in my first bg3 playthrough ever that I found so funny that I put them in my notes (spoilers below)
let me start this by saying I have only cried twice in the 155 hours it took me to complete this shit. however, I have almost-screamed at the characters more times than I'd like to admit. but first here's stuff that happened since the last one of these posts I made:
after killing Orin I went around Baldur's Gate for a while and did odd sidequests, including
clearing out a haunted house and sidelining to kill a stinky man in a wardrobe (and drag his body to a guy two streets over)
entirely ignored Gale's quest to look at a book because I kept getting arrested there after having killed the boss mage guy
I also foolishly though this wouldn't have any consequences. oh boy was I wrong
went to see a underwater prison, got told off by Gortash, decided to explore it after killing him, and promptly forgot to do so
killed Gortash! fuck that guy the only good thing about him is his fancy robe
tried to recruit a dragon called Ansur, found out the emperor is Balduran (????????? honestly I was shocked)
killed said dragon and felt like I was playing skyrim all over again
found a letter ("Dear Ansur") by Balduran/the Emperor. this was the first time I cried. I could still cry.
patch 6 came out! that was yesterday and I spent about 10 minutes trying out new kisses and sitting on Shadowhearts stool in camp (she now says "I'm glad you decided to join me" or something like that when you do)
went pretty much straight to the underground pool thing where the brain was supposed to be
failed abysmally to Dominate The Brain™
got pulled out by the emperor and had to start beef with Lae'zel because I had also forgotten to care about Orpheus and the hammer from the House of Hope
admittedly, I didn't really forget, I just didn't want to spend any more time with Raphael than I absolutely had to
my +14 persuasion saved the day once more and Lae'zel was fine with the one hope in her life getting his brains sucked out
went off to fight the brain once more. my game crashed twice trying to load that cutscene.
met all my allies! I forgot how many there were actually, and I only called on two of the groups later on
fought a lot. like a LOT lot.
got to the Netherbrain and kicked it's ass*
*had to reload about 3 times and try again because Minsc at level 12 was stuck on 100 hp for some reason and kept fucking dying
finally managed to kill the fucker! had Lae'zel deal the killing blow which seemed very fitting
more cutscenes, but this one actually didn't crash the game, I got to look at some beautiful unloaded walls and stuff instead
Lae'zel left right after we got to the haven. understandably so
remember how I ignored Gale's quest? well he didn't blow himself up like he inteded earlier, but he left to becOME A GOD????? I cannot fucking deal with this man
Karlach on the pier. this was the second time I cried, but unproportionally much so
Wyll left with her for Avernus, the little cutscene of them arriving there made me feel a bit better
Astarion had to leg it because of the sun (sorry)
Shadowheart didn't do much of anything during all of this, neither did Minsc, Halsin or Jaheira
decided to go help kids with Halsin, seems to fit my character (eventhough I really didn't roleplay so much)
we got an epilogue! yippie!
caught up there with everyone, except Lae'zel (who was there via the fantasy version of zoom) and Gale (who was there via the fantasy equivalent of a voicemail)
tried to hug Gale, couldn't, almost cried again but managed
also met a tressym who I recognized from fanart as Tara. I don't know why she was there, we never met her before and Gale hadn't mentioned her either
read a LOT of letters the party had received. barely kept my composure at the Gur's letter to Astarion
Withers did a cool speech and the game ended
after all of this and so much more that I didn't take notes about, I can confidentially say that Baldur's Gate 3 is the best video game I have ever played, and within it's genre my favourite ever!
I'm also emotionally devestated, especially after these final parts (but in a good way)
that's all, thanks for reading!
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varantthedruid · 3 months
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So,
Yesterday evening I went back to my very first Tav. A high elf Paladin of Vengeance Oathbreaker. And I gave Shadowheart to Viconia (on accident). Anyway, my thoughts on why someone would choose that and a headcanon I made up in bed afterwards under the cut.
We were at the House of Grief and she romanced a Selunite!Shadowheart (I kind of hate that we always talk about Selunite Shadowheart because she states at several points in the game that she isn't ready to just jump on the new goddess bandwagon and she is understandably vary of it but I get where it's coming from and in a kill parents playthrough she does try to figure out her roots and all that anyways).
I accidentally gave her to Viconia. And it fucking broke my heart but I wanted to see how it plays out and when I came back and she stood there and couldn't remember me or anything about the journey she just had, it was horrible. I F8 so hard.
And then some of the companion (or lack thereof) reactions.
I truly think this is one of the most evil endings you can choose for Shadowheart besides maybe freeing the parents and then killing them in front of her.
My imagination went kinda wild here and just...imagine you take your lover, with whom you shared so much of the little you know and have of yourself, with you to finally resolve years of trauma and face the cult that lied to you, wiped your memory and hurt you in many many ways only for them to decide: You can have her. It's the ultimate betrayal.
And Shadowheart gets dragged away, towards the Mirror, PASSING her parents knowing they are her parents and are getting tortured in some capacity and then gets forced to give up her memories and then potentially (I mean I am pretty sure Viconia is not just wiping her memory, I do think she gets severely punished for everything) being abused for something she doesn't remember.
I can't for the life of me figure out why ANYONE would do that since you'd probably lose your healer for just a call upon some Sharrans in the fight against the Elder brain. BUT:
I just had to headcanon that Shadowheart was part of a Sharran raid on my Paladins monastery and my Paladin broke her oath freeing SH from the pod and she basically took some time to remember what SH did. SH of course does not remember but we all know SH was never fully into Shar and had to be disciplined a lot for not being obedient so she probably did not enjoy what she did.
But the Paladin lost family there. And when she realised this was a moment of vengeance for her she swore to restore her oath. And while she did fall in love with SH and understood the immense abuse that happened, she lost everything herself. But she is also pragmatic and needs every help she can get in the fight against the Elder Brain. So she took her vengeance in the worst way possible.
But when she saw SH after in the cloister, she fully realized what she did and decided to live with that pain.
My HC went so far that later on Lae'Zel would start seeking out SH (who is basically nothing more than an errant girl for the cloister at this point) when she comes to visit from the Astral Plane. Because at that start they had a little enemies with benefits going on and Bae'Zel hated that they gave SH away and she never got over that guilt for not stopping what was happening.
Anyway, I have no idea about D'n'D or how Paladins and their Oaths work but yeah....
I would love to put this into an elaborate fan fic but I suck at this.
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pikatrainer99 · 8 months
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So...I figured I should probably elaborate on Kieran after my last reblog so you all get where I'm coming from with my stance on him...
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(Basically the TLDR of this post is this: I like Kieran much better when he's like this, look how happy he is, it's adorable 🥺)
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(He legit terrifies me when he's like this though...😖)
My thoughts on him changed drastically throughout my playthrough of the DLC multiple times...and I'm gonna explain why.
First, when I first met him in the Teal Mask, I thought he was an adorkable socially awkward shy bean and I loved him because I'm very much the same way. Being (what seemed to me like) his first friend reminded me of how much of my childhood I spent friendless and the joy I felt at finally having one friend back in my last year of elementary school. As the Teal Mask story went on though, Kieran started to change...and I didn't know how to feel about the direction his character was headed...because it triggered traumatic memories in me...memories of that friend I had finally made...well...one day suddenly revealing that the friendship was never genuine and that they hated me the whole time, and they betrayed me...in a HARD-HITTING WAY...completely out of the blue, too...I had no idea what was happening with them or what I had done to deserve that awful treatment, but it didn't matter because I still got that treatment. I'm not going to go into the details because it's still terrifying to think about...but it was BAD...bad enough that I have severe PTSD because of this person. So, as you might expect from what I just told you, the way Kieran just suddenly turned on me in the Teal Mask story really made me have to make sure to use my coping skills and calming strategies in order to not have a PANIC ATTACK over a VIDEO GAME. And the ending of the Teal Mask where Kieran seemed to HATE me made me feel really scared for the Indigo Disk story and I tried my best to not think about it too much until it came out because I always felt nauseous if I thought about it. And even when it came out it took me a long time to be able to bring myself to finally play it... Kieran's new look reminded me even more of my real life friend turned bully I mentioned above, who also changed their look and even dyed their hair to a similar purple-ish color after the whole incident (yes I know Kieran didn't dye his hair, it's naturally purple-ish underneath, but my point still stands, it was similar enough to trigger me further), and I had a panic attack over it when I saw it in the trailer before the Indigo Disk came out. My thoughts were basically 'This is middle school all over again...' and I was not looking forward to facing the memories again, it was making me feel more and more anxious and sick as each day passed and it got closer to the release of the Indigo Disk. I also had more and more nightmares about that real life person which made me more and more tired and irritable, so that was not fun either. But...I knew I had to play it eventually, so to prepare myself for my own playthrough, I decided to prepare myself both physically and mentally by watching other people's playthroughs of the story first...multiple times. You have no idea how relieved I was when I found out that the story had a happy ending and Kieran was able to snap out of it, feel serious remorse, and resolve to change his ways and make everything right again. As you can probably guess from how visceral my reactions to this entire thing were, that did NOT happen with my real life friend turned bully...I'm pretty sure that individual still hates my guts to this day and I still to this day have absolutely NO CLUE what I did to make them turn on me so viciously like that. Anyway, I watched probably ten or twelve playthroughs on YouTube before I finally worked up the courage to play it myself. I finally finished it yesterday and I am glad that everything ended all well and good. I am so relieved and I am back to being a Kieran fan again now that he is back to his normal adorkable self. Now I only have the epilogue left to do in Violet and then I have to go through the entire DLC again in Scarlet...but I think I'll be fine for the DLC playthrough in Scarlet now that I've experienced everything in Violet.
So yeah, lots of complicated emotions and visceral reactions and stuff with my view of this fictional video game character...but I couldn't help it since he was a legit PTSD trigger for me during the last bit of the Teal Mask and the majority of the Indigo Disk...at least he's back to normal now though.
Anyway, what are you guys' thoughts on Kieran? How did you react throughout his arc? Which look do you like better on him, hair up or down? Feel free to let me know your thoughts on Kieran in the comments below!
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betweenlands · 5 months
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reblogged all the positivity from yesterday so i can Make My Own Post TM about the epidemic of "this should've been a miniseries" -- because pacing-wise, tone-wise, plot-wise, Ocean should never have been three hours long. it's one of Legs's longest non-compilation videos and it is also full of a lot of... not much happening besides the same core gameplay loop.
that'd be fine if i was looking for podcast/"second monitor" content that i could put on in the background while i do something else, but 100DMV is an ARG. there is no reason to make a video this long for a series that is, secretly or not, part of a running plotline. the two are at odds with each other. an ARG needs to be something you want to give your full attention to, make sure you aren't missing anything, pick apart and rewatch multiple times to analyze strange details. a three-hour video is directly hostile to that and a timesink for no reason.
i don't have a problem with longer videos -- there's a reason i cite hbomberguy as my usual exception to the Three Hour Balk Point -- but with Legundo's stuff, i'm increasingly finding it just doesn't have the same substance to hold together its own runtime. i mean, Ocean is longer than:
Sculk Apocalypse (kind of on the long side and could be shorter, but generally uses that runtime to keep a strong sense of tension and fighting to survive. has a very strong hook, multiple "time limits," and a clearly defined endgoal from the start.)
Undercover (a video with Legs actively trying to pretend he's not playing on the server he's playing on, consisting of secret community interaction, cool builds, the potential for a lot of lore drops, and a clearly defined time limit/endgoal from the start.)
Nights (the S1 finale of 100DMV, containing a whole bunch of separate mods to tinker with that hadn't previously been seen before, a good deal of lore, uses its runtime to keep a strong sense of tension and fighting to survive)
the Zombie Apocalypse scenario (full of interpersonal tactics and tension, contained a lot of person-to-person interaction and discussion, had a clearly defined time limit/endgoal from the start)
Dimensional Doors (the video that got me into 100DMV! full of strong plot beats, had variety but began cutting stuff when the dungeon pockets got too repetitive, contained a good deal of lore. also had the bonus of namechecking a mod i knew, recognized, and enjoyed that then made up a good deal of the playthrough's runtime)
the entirety of Deceit Season One, including the wrap-up episode (I DON'T NEED TO TELL YOU HOW INSANE DECEIT MAKES ME. JUST. HUH???)
and then there's the one i suspect started it all, the Game of Thrones scenario.
the GoT scenario is long. it clocks in at a little under 3 hours. but the difference between GoT and a lot of the other long videos is that it uses every single second of its runtime. there is a clearly defined endgoal and a time limit for that endgoal. there are a lot of different mods that play off each other and are used in interesting ways for interesting tactics (as well as smart use of vanilla mechanics). it has clearly defined sections for people that don't want to binge-watch all at once (including one that is pointed out to the viewer in-video as a good time to take a breather). it has, and this is critical, multiple running subplots owing to the fact that there are somewhere in the neighborhood of 50+ players on the server, most of whom are working for one team or another.
GoT works because of interaction between other players. a singleplayer quest for the Iron Throne would not feel nearly as tense or engaging -- but because there's a great deal of interpersonal politics, planning, and battle tactics, it keeps up the variety and nicely flows between downtime, negotiations, and battles. and, because there are multiple players in the conflict, something is always happening offscreen. the world of GoT isn't static, and doesn't only change when Legundo Specifically does something. it is always changing, all the time, when even a single person is logged in, and it means that there is no possible way to get stuck in one gameplay loop for too long because someone is always going to either finish that loop or throw a curveball into it from completely offscreen.
i've made my peace with Haunted Winter being so long, even though it probably should've been a four-part miniseries with one episode per each season. it still has those clearly defined "season" segments, has multiple mods that are being used in different ways at different times, and contains both a known time-limit and interesting editing that keeps up a decently strong sense of tension. it's also the S2 finale of 100DMV, so i can understand how it'd run a little long.
but, and i cannot stress this enough, there is no good reason Ocean -- which consists almost exclusively of a core "loot ships, return to current base, build/mine, loot ships" gameplay loop with no real variation until the mod in the thumbnail really comes into play on day 74 -- should be three hours long. there's no good reason for it to be longer than GoT, than Sculk Apocalypse, than Deceit S1. in the time it takes to watch Ocean, i could rewatch most of Deceit S2. if i set the Ocean video to loop and walked away, i could go rewatch every single Dominion episode that Legundo has ever uploaded and come back in time to find the Ocean video only partway through its third loop.
i really hope this doesn't keep happening. 100DMV used to be something i could recommend without caveats, at the most go "it's got some slightly clickbaity intros, and it might start a little slow, but it picks up quickly and stays really good." now i'm in a situation where the second season runs incredibly long and i genuinely don't know if i'd tell people to get into it anymore -- because right now, at the pace the story is progressing, with the length of videos being put out, it just is not worth the time investment.
i like 100DMV. i like 100DMV a lot. i mean, i'm writing a multichapter fanfiction about it, of course i like it. but if i hadn't gotten into it when i did, with an hour-and-a-half long video about Dimensional Doors, i would be seeing 2-3 hour long videos in my recommended, shrug and go "nah," and then go watch something else.
and this frustrates me. i know 100DMV can be good. i know 100 Days videos can be tightly edited, engaging, interesting fiction with a lot of strong plot hooks despite having a fairly repetitive gameplay loop. i know there's got to be a way to fix this, but i can't do that. all i can do is point out how it comes across to a specific subsection of the audience and hope that it doesn't just come across as needless bashing on something kind of popular.
because it's not. i say all this because i love storytelling in MCYT videos -- it's why i've been here for so long. i say all this because i don't want it to become a lost art for more and more people because long videos do better in Youtube's algorithm.
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arendaes · 3 months
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This is the farthest I've made it into a DAO playthrough in years.
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Small essay on my OC's motivations below the cut
Jumping off of the post I made yesterday, Saskia's overconfidence is what leads to her downfall irt Jowan and being conscripted into the Grey Wardens. At first she asked Jowan and Lily to give her time to think about their request, and she tried to talk to Irving about it. Once she found out that they actually were planning on turning her friend Tranquil, Saskia got pretty angry but didn't tell Irving what she knew of Jowan's plan to escape. Unfortunately, I imagine the fact she brought it up at all tipped Irving off that something was going on.
For her part, Saskia was convinced she could get the three of them in and out of the repository without a hitch. She rolled with all the setbacks very well and thought they handled everything thrown at them brilliantly. Too bad it wasn't actually a test, and her only reward would be her friend's betrayal and all the hard work and goodwill she'd earned in the past twelve years being unraveled in minutes.
The conscription into the Grey Wardens wasn't what she expected, but also not an opportunity she would pass up. Her dream of being a Knight-Enchanter has just been shattered, in no small part due to her own hubris, and she was being offered a second change to prove herself. Not to mention it meant she would finally get to leave the tower.
Ultimately, this is why she fell so easily into the role of Grey Warden. She'd spent her entire life thinking that by doing things the "right" way and working in service of the Circle and Chantry would be the ticket to her freedom, if it can be called that. Since those avenues had forsaken her at the first mistake made, she was more than willing to throw her entire being into the cause that saved her from whatever fate would've befallen her otherwise.
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bosskie · 4 months
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Victory Spit
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Yesterday, I finished my Stranger's Wrath playthrough I started 3 years ago. It was pretty much all I did yesterday, played from that Packrat Palooka boss to the end. I actually started from Jo'Momma boss a few days ago but didn't play for long since well, those two bosses after it were tiring... I almost gave up with the game but I decided to go on and I'm glad that I did! Those outlaw bosses after Packrat were a lot easier... The difficulty wasn't really linear; even killing that huge Sleg was harder (it seemed quite broken, the model was quite warped; I played on PC)...
But frankly, that outlaw part wasn't really my thing but I started to like the game much more after that reveal part, getting into fighting Wolvarks. I play like never shooter games but I still liked playing the game. Though, I actually found out that the best weapon is actually punching or I at least used it quite often and then just bagged the dudes...
But yeah, just felt like drawing these dudes since I finally finished the game, after 3 years... I have been thinking about drawing Stranger for a while but just didn't have enough inspiration or something for it. The photo ate the lil details I did but well, you can see the main stuff. Not my first Sekto but I felt like drawing them together, and my previous Sekto has kinda bothered me since it looks bad in my opinion... So, a good reason to try again. I had no idea how to draw them together but then it just came to my mind to draw Stranger spitting into Sekto's face since well, Stranger does that spit thing after defeating the outlaws... Idk, I just like to draw stupid silly things. I dunno how to draw these odd dudes but I tried my best. It's just that I don't personally feel like I draw well... But I gotta say some more stuff about the game:
I started to like Sekto more after finishing the game. I just really liked the way he talked and it made me laugh when he did the announcement where he said: 'Attention staff; you are expected to die on your job. No whimpering wussies. Your loyalty is appreciated.' I also liked those brutal 'no fishing' warnings.
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I must say that I haven't really realized before how I enjoy stuff like this... Maybe it's the reason why I haven't really found Molluck evil... But I don't really tend to think if something is evil or not, just prefer to understand the reasons behind something since things are often complicated... Also, nothing is actually objective, not even algorithms. So yeah, there is no single truth.
Oh, and yes, I love those RuptureFarms barrels you can find in SW! It really made me feel happy to see them... I have joked that Abe's Oddysee's bad ending is actually the true ending in SW since there are Mudokon Pops in those barrels, so SW is actually from alternative timeline or whatever you call that stuff. What a great game. (Y) But yeah, still wouldn't really say that I become a fan of this game but I'll see if I feel like replaying this. Not saying that this was a bad game, no, I just enjoy those 'Abe games' more.
Oh, and I have been replaying some SoulStorm levels too this week, after like 2-3 years too... Yeah, haven't really touched the game for a few years but I did play thru it 3 times within a year, so yeah... I have played the bad and 'the true/good' ending but also finished the good ending on hard mode. That hard mode was more like just frustrating since the only difference I noticed was that the Sligs did like double damage... Getting the Muds alive thru bullet rain was kinda just about luck at that point (I'm pointing to that Slig Barracks level)... Oh, and one of those levels I replayed was of course the Blimp level! Man, it has made quite easy now, though it was never hard for me, could easily do that time trial door too, but I see the difference. I don't personally just get the hate the level has gotten... It's not a long ass level too, so I really like that thing. Some of those levels just take like 1½-2 hours to finish... It's not necessary a bad thing but well, it's at least a problem when you wish to replay them but don't feel like finishing them but would like to continue them later on since it won't save your progress like that, only if you are playing it for the first time... But I just wanted to say that maybe I also love that level because Molluck is kinda present there and yeah, I 'talk to him' while playing that level, doing my own commentary.
And talking about Molluck, I can say that on Wednesday (29th), I did do my Molluck sculpt! I have just have let him dry in peace since I did him from air-hardening clay I have had for many years... And yeah, I can confess that I didn't do a bust but a naked full body... My thirst for him just won, couldn't help myself. And I can say that it was the hardest Molluck thing I have done so far... I did it for about 12 hours without taking actual breaks, just ate as quickly as possible and so on. It was tough but I gave my everything to my baby boy! He is such a cutie and I love him a lot! I just need to add some clue to make him harder and paint him, and then I'll show him. Oh, and he did end up being bigger than I thought... He is lying on the ground and being about 35 cm long and 20 cm wide. So yeah, he ain't small but compared to the actual Molluck. But more about this after I show him!
Despite of this stuff, I have still kept feeling terrible, thinking that I should kms, but I'm still trying to go on, I even got this new sculpt to take care of; who else is gonna give him love if I'm gone... I kinda just wanted to make that sculpt seem affectionate, just to help myself feel loved. It's just so difficult for me to feel anything positive about myself... I feel so bad when I think about myself... I don't know how to get out of this feeling, I have had it for over a decade... I don't have much hope for myself but well, I'm trying.
Oh, and I wanna add that it's actually difficult for me to get into stories or get attached to any character... It feels like Molluck is even the first character whose story I have actually gotten into... So, he is actually something unique for me. When I play games, I tend to kinda ignore the story and just focus on the gameplay... I'm just bad at this stuff. I'm just saying that I have never been so attached to any character but to Molluck... So yeah, this is one of the reasons why he is so important to me. He is just my precious Gluk and I feel like giving my everything to him!❣️
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7grandmel · 6 months
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Todays rip: 23/03/2024
Balcony Cruise
Season 4 Episode 2 Featured on: SiIvaGunner's Highest Quality Rips: Volume D
Ripped by Helpful Salad
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Requested by an anonymous reader! (Request Form)
Hey, remember yesterday's post on Viva La LOWAS: the rip of a track quite prominently paying tribute to Cave Story? Well, the Cave Story love isn't ending quite yet, and if ripper Helpful Salad has anything to say about it, the game is going to continue showing up on the channel no matter what. Though today the focus is indeed specifically on Balcony Cruise, the guy's made a bevvy of Cave Story rips just as good as this one - 39 out of his 63 contributions, to be precise! - that I think are all well worth checking out.
Funny enough, there's unintentionally been a sort of running theme with the posts as of late starting with Poké Village. That theme being that, these are all rips I love despite them paying tribute to sources that I'm far too unfamiliar with, be that Monster Hunter, Homestuck, or in this case - FTL: Faster Than Light. And I'm able to love these rips because, as I've said many a time before, SiIvaGunner is as much about appreciating the things you already love as it is about being introduced to media that someone else loves far more. I know myself already that Cave Story's music is incredible, yet despite my endless playthroughs of the game I'm never going to grow tired of hearing all the many ways SiIvaGunner's rippers share their own affection for the soundtrack, not just in the Balcony Fusion Collab, but in the continued amount of rips the game receives to this day. There's emotion packed into efforts like Balcony Cruise, emotion that shows how Helpful Salad truly understands the Cave Story sound, that makes me thoroughly enjoy his rips with or without the needed context for whatever joke he's attaching to it.
And well, after hearing Balcony Cruise, I did feel the need to go listen to FTL's music as well - and indeed, it's just as incredible as I'd suspected! The solemn yet beautiful atmosphere of Balcony can be felt in much of FTL's whole soundtrack, befitting a game about surviving a cruise through space, and so Balcony Cruise being a melodyswap to the game's main theme feels like a natural fit. Yet...I can't shake the feeling that there's also more theming relevant to the rip beyond the shared atmosphere of the two games. Though FTL isn't exactly an "old" indie game in the same vein that Cave Story is, 2012 was still only two years removed from the release of Super Meat Boy, it was still quite early on in the indie game resurgence of Xbox Live. Cave Story is a landmark game for the indie world as a fully self-made release all the way back in 2004, made by one Daisuke Amaya in his free time out of a desire to express his love for games like Metroid and Castlevania into something playable. Eight years later, the spirit of indie gaming in the Independent Games Festival, the legacy shaped in large part by Amaya, was what directly inspired Matthew Davis and Justin Ma to pursue independent development full-on to create FTL.
What I'm saying is - mixing the two games together as Balcony Cruise does, two games that are on the surface completely disconnected, yet feel ever so connected at the same time...feels all too right. And if we REALLY want to go the extra mile: a rip as solemn and atmospheric as this, feels truly befitting of Quote's journey in the King for Another Day tournament from the year prior. Losing before truly getting to do anything, outdone by the big dogs, yet providing an unforgettable experience and giving us incredible arrangements like Lifelike Waterway. Months after the tournament finally ended, after so many SiIvaGunner viewers had grown yet more attached to Quote, and many were reminded of just how impactful Cave Story in general was...Balcony Cruise feels like the perfect tribute to the game. And more Cave Story is never something I'm going to turn down.
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commentaryvorg · 10 months
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The Great Ace Attorney Final Trial Commentary: Day 2, Part 1
This is an ongoing mini-commentary covering the final trial of The Great Ace Attorney (Resolve) in line-by-line detail. It’s written from a perspective of already knowing the full truth of things, so there will be spoilers for facts that only get revealed later on in the trial. This is not a commentary to read along with one’s first playthrough!
(The commentary will update on Tuesdays and Saturdays. Check this blog to find any other parts currently posted, and if it’s not yet finished, follow to catch future updates!)
Now that we’re below the readmore, I can add that this isn’t quite a commentary for everything going on in the final trial. It’s focused specifically on Kazuma and what’s going on in his head, only covering things which are relevant to him in some way (for the most part). I already had a lot to say about him in a big analysis post over on my main blog – but I have even more to say about him during the trial in even more detail, so here we are!
We’re starting day 2 here, aka the first trial day of case 2-5.
Writing the commentary for this day of the trial is going to feel a little odd for me, because I’ve essentially already done it before – just in character as Ryunosuke, instead of as myself. This was a chapter in my AU fic in which this trial day goes off the rails towards the end and Kazuma gets arrested for Gregson’s murder, because he should have been and I am forever salty that it didn’t happen in canon. The purpose of the chapter in the fic, even though it was 90% retreading canon events, was to utilise all the existing buildup the game had that made it seem like things were headed in that direction, so that my AU could actually deliver the payoff it deserved to have. There are so many really good bits that would be so delightful if they were foreshadowing what was going to happen to Kazuma, except for the fact that they aren’t. I am going to be compelled to point all of these out and grumble about them here.
Here's one to get us started, just as Ryunosuke heads into the courtroom.
Ryunosuke:  (Today I battle with another in pursuit of the truth. My best friend, Kazuma Asogi, who I trust more than anyone else in the world.)
Like, yes, this is adorable in and of itself, that Ryunosuke still trusts Kazuma that much even after the way he’s been acting since he came back. But! Imagine how much juicier this line would be if it was followed by Ryunosuke getting Kazuma arrested for murder! That is absolutely what I thought it existed to foreshadow on my first playthrough and asghjkghjdghjdfs.
Stronghart:  “Yesterday’s proceedings brought to light a shocking and disturbing fact: There was a side to the victim, Inspector Tobias Gregson, that was unknown to his superiors at Scotland Yard.” Kazuma:  “Yes, he was carrying out operations in secret, which Scotland Yard knew nothing about.” Stronghart:  “And in those clandestine operations, he had an accomplice.” Kazuma:  “Mr Daley Vigil, who would be given the inspector’s identification…”
During what is supposed to be Kazuma’s opening statement, Stronghart is having just as much if not more of a part in it, and they’re both practically finishing each other’s sentences. (Here is just one example of their tandem speech extremely coming across this way.) Clearly Stronghart, who is determined to keep Kazuma in line after his shenanigans with Vigil yesterday, firmly instructed him on what he was supposed to talk about, and apparently they may have even spent a while rehearsing this speech together. No wonder Kazuma wasn’t surprised to see Stronghart here at the judge’s bench today.
Stronghart:  “Which brings us to the crucial issue of the victim’s time of death. The defence yesterday proposed a suggestion that the victim may have been killed one day earlier. This was based largely on the discovery that the victim’s pocket watch had not been wound.”
Not really! It was also based equally if not more so on the scorch marks on the candle, which have still not been explained as anything other than evidence that a gun was never fired there at all. But nah, Stronghart is just as happy to draw attention away from that as Kazuma is.
(Since he knows the full truth of the murder, Stronghart is also the only person who may be aware of the even more damning evidence that proves a gun could not possibly have been fired in the Fresno Street room. But he’s especially not going to draw any attention to that.)
Kazuma:  “The prosecution has something to report on that subject, My Lord.” Stronghart:  “Really? Go ahead, Prosecutor Asogi.”
Geez, look at him acting like he wasn’t expecting Kazuma to bring this (the autopsy report) up at all and this definitely wasn’t all rehearsed and planned out.
Stronghart:  “But the official opinion of the investigation team was made clear yesterday. That the time of death was 5 p.m. on 1st November.” Kazuma:  “There are indications of an attempt to disguise the real time of death, however. It seems that the natural decaying process of the victim’s body may have been slowed by keeping it chilled.” Stronghart:  “That’s out of the question.”
Stronghart apparently also elected to put himself on the “nope it’s definitely impossible” side of this little scripted exchange. In reality, the entire first testimony we’re about to have is to examine the possibility that Gregson was killed the day before, and that testimony was very obviously Stronghart’s idea, so he was perfectly okay with this avenue being explored! (because he intends it to end either with nothing substantial or with apparent proof that van Zieks did it anyway.)
Kazuma:  “It’s conceivable that he was killed in the course of his secret activities.” Stronghart:  “Do I sense that the prosecution has some information regarding those activities?”
Gasp, look at Stronghart’s amazing sixth sense to pick up on this, and not at all that he blatantly knew Kazuma was about to bring this up because he told him to, nope, nothing suspicious here.
Honestly, this is all remarkably brazen, but I guess since Stronghart has a licence to do whatever the heck he wants, he doesn’t care how obvious it looks because nobody’s going to call him out for it anyway.
(Also, look at Kazuma acting like he’s entertaining the idea that Gregson was killed during his secret outing on the 31st, when really he hasn’t entertained that at all because it was definitely van Zieks, okay.)
Kazuma:  “Scotland Yard put an enormous effort into investigating that precise matter yesterday. I think we should begin by presenting the results of that investigation work.”
Once again, note Kazuma’s avoidance of giving a direct answer to Stronghart’s question. He sure does have some first-hand information about Gregson’s real secret activities that day, but he phrases his response in a way that shifts the focus onto something he knows full well is a red herring. Again, he is so good at doing this without actively lying.
--- Testimony 1 ---
Ryunosuke:  “Smuggled goods?!”
Ryunosuke is quite surprised to hear this brought up out of nowhere – as he should be. It seems he can already tell on some level that this is a complete wild goose chase that has nothing to do with the actual case.
Spare a thought for Kazuma, who gives us a summary of the smuggling case and must have spent some time researching this information to recite it in court, while knowing this is irrelevant and fully intending to throw it all out the first chance he gets.
Kazuma:  “There’s no question: the accused, Barok van Zieks, was present.” […] Kazuma:  “In short, Lord van Zieks had ample opportunity to murder the victim.”
Kazuma looks very smug about suggesting that van Zieks could easily have murdered Gregson at the gentleman’s club… even though he knows for a fact that couldn’t have happened. Granted, he’s intending to throw all this out by revealing what Gregson was really doing that day, but the fact that he’s looking so smug about the idea that this irrelevant point throws even more suspicion onto van Zieks is a bit much. Kazuma, please.
(This is one of the very rare instances of Kazuma referring to him as “Lord van Zieks”, incidentally! I… can’t think of any specific reason why this one might be an exception, alas. Guess he just ever-so-occasionally slips up and falls back into habits from his amnesiac days.)
Ryunosuke:  “But I was hoping to find out the name of the club.” Kazuma:  “That won’t be necessary.” Ryunosuke:  “What?” Kazuma:  “It’s conceivable that the club might be used again by the smugglers in future. Therefore… the prosecution has been asked not to reveal the name in these proceedings.”
Note Kazuma’s wording here – he has been asked not to reveal the name of the club. It’s not actually his decision, and he doesn’t actually want to hide that information. He’s just putting up a token amount of resistance here, presumably because Stronghart instructed him to, but he’s bound to be trusting that Ryunosuke will keep pushing. And when he does…
Stronghart:  “The prosecution is rightfully exercising caution, I imagine.” Kazuma:  “……… No, My Lord. The prosecution has no objection.” Stronghart:  “…!” Ryunosuke:  “Kazuma?”
Too bad, Stronghart – turns out, as the lead prosecutor on the case, Kazuma gets the final say whether you like it or not.
Ryunosuke also has an interesting little reaction there, like he’s surprised at Kazuma suddenly changing his tune, or perhaps relieved to see an indication of his friend acting on his own terms and not what he’s been ordered to do.
Kazuma:  “There’s no question that Inspector Gregson was looking into these black market dealings. However… it’s not yet been established that he was on that particular trail on the day in question.”
And here he goes, opening up the possibility that Gregson wasn’t there that day at all, to allow Ryunosuke room to prove it, despite what Stronghart wants.
One incidental thing to note here is that Ryunosuke is now addressing Kazuma with his given name in court, and will continue to do so for the rest of the trial, even though he was calling him “Prosecutor Asogi” in the trial yesterday. Perhaps it’s got something to do with the conversation they had in Kazuma’s office yesterday afternoon, the first thing even vaguely close to a proper conversation between friends that they’ve had since Kazuma’s return. It seems like that closed the distance between them just slightly, enough for Ryunosuke to internalise that this is still Kazuma, albeit a Kazuma with a lot of unexpected emotional baggage, and start instinctively defaulting to calling him by the more familiar name again even in court. (Although this must be on a pretty subconscious level, since we still had Ryunosuke in that scene outwardly telling Kazuma that he’s changed.)
Ryunosuke:  “The Grouse? What sort of a club is that?” […] Kazuma:  “They’re not places where a foreign student like you would be readily admitted.” Ryunosuke:  “Have you looked into the mirror recently?”
I love the way Kazuma tries to project his foreign student status onto Ryunosuke alone. Kazuma is above that, right? He’ll definitely be taken more seriously by the British judiciary and not be written off because he’s “just a foreign student”, won’t he…?
Ryunosuke:  “As I understand it, they’re places where well-to-do gentlemen socialise with friends and colleagues.” Kazuma:  “Don’t imagine for a second that a foreign student like you would be admitted.” Ryunosuke:  (Seriously, is your mirror cracked or something?)
And he does it again, just a few lines later. His particular hypocritical insistence on this just really delights me, which led to me figuring out what it’s implying about his feelings on his own foreign-student status.
Stronghart:  “If it wasn’t a gentleman’s club… then what was it?” Ryunosuke:  “…A steamship.” Kazuma:  “You think… it’s a ship…?”
There’s a subtle screen-shake on Kazuma’s line there, which I like, as it implies an undercurrent of something more going on in his head. He knows it was a ship, and on the one hand he must be glad and proud that Ryunosuke’s zeroing in on the real truth… and yet also perhaps a little worried what that might end up revealing about him.
(After all, Kazuma may well not have been expecting Ryunosuke to prove this much, since this isn’t just proving it wasn’t at the club, but also proving where it really was. He can’t have imagined Ryunosuke would randomly have Mikotoba’s steamship ticket on him in order to cross-reference the ship’s name.)
Kazuma goes on to argue that it couldn’t have been the SS Grouse because it hadn’t docked in Britain yet on the day in question. He has to feel kind of torn about putting up resistance to this, too – on the one hand he wants Ryunosuke to prove the smuggling irrelevant so that he can reveal what Gregson was really up to and is just saying this to make Ryunosuke’s argument stronger, but on the other hand, perhaps a part of him doesn’t want Ryunosuke to prove how Gregson got onto that ship in Dunkirk (and that he brought someone else with him…)
Kazuma:  “Then show your evidence for that assertion!” Ryunosuke:  “…Very well.” Kazuma:  “…!”
Kazuma has an interesting little reaction here as Ryunosuke unflinchingly announces he’ll present his evidence. He’s got to have been expecting Ryunosuke to have something and not just be making things up, but perhaps he’s a little worried about exactly what he has and how damning for him it might end up being.
If you’re playing this part of the trial from chapter-select mode (like I’m doing right now for this commentary), the Court Record will assume you haven’t yet examined Gregson’s trunk to find the passport inside it. Which then makes the fact that I have to do so right now to be able to present the passport kind of awkward, because it will be a vital plot point very soon that Kazuma shouldn’t know that the passport was inside the trunk. So uh. Let’s just have Ryunosuke hide behind his bench to sneakily look at the trunk and take the passport out, Kazuma totally won’t see that, it’s fine.
(Of course, we can assume that canonically Ryunosuke took the passport out of the trunk at some point yesterday so that this isn’t an issue.)
Stronghart:  “What’s this? A passport for travel issued to the victim?” Kazuma:  “………”
Kazuma keeps himself poker-faced as the passport is presented. But as Ryunosuke shows that he’s very much figured out what it means…
Ryunosuke:  “…there’s a distinct possibility he wasn’t even in the country!” Kazuma:  “…!”
…he flinches back in shock. It’s a little bit of an odd delayed reaction, but I do think he’s realising here that Ryunosuke having seen that passport is a Bad Sign for him being able to keep his own dodgy actions hidden.
(And maybe he also remembers where Gregson was keeping the passport, so the fact that Ryunosuke has seen it means he’s also found a certain metal trunk that a very damning piece of evidence was left in…)
Kazuma:  “……… Ha ha ha ha ha hah! I’m impressed, Ryunosuke Naruhodo! I certainly didn’t expect you to get your hands on that passport.”
But Kazuma regains his composure pretty quickly, of course. He’s fine! He’s definitely fine and proud of his friend for figuring things out and just wasn’t expecting him to have seen the passport, hmmmm, nope, nothing suspicious about that specific point.
Ryunosuke:  “What? You mean… you knew about this?”
Meanwhile Ryunosuke is several steps behind those of us in the commentary who know everything Kazuma knows, and is only just catching onto the fact that Kazuma was aware of at least some of this all along. He seems pretty shocked here, presumably at realising that his friend was hiding information from him. He never openly picked up on any of the earlier hints at this – of which there were a lot – perhaps because he doesn’t want to think about how underhanded Kazuma’s capable of being.
Kazuma:  “The prosecution’s strategy for this trial has been laid down by the Crown prosecution office:”
Instead of directly answering this question, and also diverting the conversation entirely away from the matter of the passport before he gives too much away, Kazuma goes on to explain that this whole angle about smuggling was something he was ordered to do. He says it was from the Prosecutor’s Office, and I guess on a technical level it was, but let’s be real – it was Stronghart. Kazuma probably even knows this, given their blatantly rehearsed opening statement… but it seems like directly calling out Stronghart for this is not a risk he’s willing to take when there isn’t much reward for it.
Kazuma:  “I think the Prosecutor’s Office is trying to hide something.” Ryunosuke:  “What?!” Kazuma:  “And now that you’ve expertly disproven their assertion… I intend to reveal what I believe that something to be.” Stronghart:  “What are you playing at, Prosecutor Asogi?”
Stronghart is glaring at Kazuma, clearly Not Happy at him going against orders like this. Again: those orders were so obviously from him, especially since it was all to hide Gregson’s role as the Reaper’s tactician, which Stronghart in particular would quite like to keep hidden, thanks.
Kazuma:  “A courtroom is a forum for the truth, My Lord. Which is why it’s my duty to present all the facts, without exception.”
Kazuma’s entire speech here, and particularly these lines, really give the sense that he cares a lot about doing things honourably and without corruption in order to uncover the whole truth. Which, in principle, he does!
And yet. All the facts, without exception? He hasn’t exactly been keeping to the word of that, now, has he – and he still isn’t planning to.
Stronghart:  “Let me guess… This was your intention from the outset, wasn’t it?”
Of course it was; of course Kazuma wanted to reveal Gregson working for the Reaper, just to paint an even bigger picture of how completely terrible van Zieks is. It doesn’t take much for Stronghart to figure that Kazuma planned this all along, either. There was a bit in Stronghart’s office during yesterday’s investigation, in which Kazuma was being told off for going off the rails with Vigil in that day’s trial. Stronghart ordered him to stay in line next time, and he mentioned to Ryunosuke that if Kazuma continued not to, “I will be forced to take steps”. Apparently those steps amounted to “script his approach to the trial and oversee it as the judge to make sure he stays in line”. And of course he still didn’t, because Kazuma is stubborn and doesn’t bow to authority for the heck of it.
But like… surely Stronghart would have known there’d be a good chance Kazuma wasn’t going to behave, even being directly overseen like this? What further steps was he planning to take if (when) Kazuma inevitably didn’t?
…Apparently, the answer to this is “nothing at all (other than some displeased glares)”. So that whole mini plotline about this amounted to barely anything. I guess it gives Stronghart an excuse to be the judge for the final trial days, but honestly I wouldn’t have batted an eye at him doing that anyway, minor powerplay with Kazuma or no.
I’d thought, on my first playthrough, that Kazuma’s defiance here was going to lead to Stronghart realising he can’t control Kazuma and that he needs to get rid of him, therefore causing Stronghart to deliberately nudge things towards getting Kazuma arrested once the assassin thing is revealed a little later in the trial. It would have made perfect sense! Kazuma ought to be just as much if not more of a threat that Stronghart would want to get rid of than van Zieks is, given that he’s just proven himself uncontrollable and has a lot more reason to seek the truth about the Professor case than van Zieks does. But somehow, canonically, Stronghart just shrugs and decides, nah, getting rid of van Zieks is totally still the greater priority, for some reason, let’s just let things continue like this.
Grumble grumble Kazuma should have been arrested, look at how much sense it would have made.
(It isn’t even made at all clear why Stronghart is so determined to get rid of van Zieks in the first place. I’ve seen it suggested elsewhere that it’s because, what with him vying for promotion, he wants to put an end to the Reaper at last and pin it all on the poor convenient scapegoat so that none of it can be traced back to him. I guess that’s the most reasonable explanation, but it'd be nice if there was some proper indication of it somewhere in-story.)
Anyway yes, Kazuma dramatically announces that Gregson was on a mission for the Reaper that day.
Kazuma:  “The prosecution made an assertion in court yesterday:” Kazuma: [yesterday] “Inspector Gregson was investigating the identity of the Reaper. When he discovered the location of the man’s secret hideout… he was killed. As I’m sure everyone can imagine… by the Reaper’s hand!” Kazuma:  “But in reality… the truth is the opposite of that.”
He makes sure to clear up any confusion caused by his previous argument by citing it and pointing out it was incorrect. But conveniently, he doesn’t mention the fact that he already knew it was incorrect when he made it yesterday, because unlike the rest of the police force, he did not learn about Gregson working for the Reaper only yesterday afternoon.
Kazuma:  “Barok van Zieks never carried out any of the actual killings. Whenever the Reaper’s victims lost their lives, he always had a cast-iron alibi. Which tells us… that he must have had an accomplice.”
Sure, Kazuma, it definitely tells us that, because Barok van Zieks must definitely be the Reaper, no other possibility. This couldn’t possibly tell us that maybe van Zieks just isn’t actually the Reaper at all.
(Granted, he is thinking along the right lines, since the real Reaper mastermind also does not carry out the killings himself. He also just knows that to be a fact, since he’s had Gregson approach him as merely the Reaper’s tactician. But his logic for arguing this here is based entirely on his tunnel-visioned “van Zieks is definitely the Reaper” premise and not anything rational.)
Susato:  “We also arrived at the same conclusion, didn’t we? That Inspector Gregson was operating as the Reaper.”
You and Ryunosuke didn’t exactly “arrive at that conclusion”, though, Susato. Van Zieks told you that he’d figured it out during his investigations, and you believed his judgement, that’s all.
Ryunosuke:  “Barok van Zieks is not the Reaper!” Kazuma:  “A predictable response… from someone who’s advocating for the man.”
Nice mental deflection there, Kazuma. Ryunosuke’s totally only insisting this because it’s his job to as a lawyer, definitely not at all because he genuinely believes in van Zieks and he might be right to or anything, nope, no need to think about that possibility.
Ryunosuke argues that Gregson couldn’t have been acting as the Reaper on the Grouse because nobody was killed there.
Kazuma:  “…Pfft!” Ryunosuke:  “What’s so funny?” Kazuma:  “You’re right, of course. No suspicious deaths were reported on board that ship. But I think perhaps you’ve missed the point. That’s precisely why Inspector Gregson lost his life!”
It’s kind of painful how Kazuma seems to think this is amusing. Van Zieks murdering Gregson for the oh-so-terrible slight of not killing his target this one time is so obvious in Kazuma’s head that he snickers at the thought that Ryunosuke stumbled into helping him argue that.
Ryunosuke:  “What?!”
Understandably, Ryunosuke has no idea why Kazuma seems to think that makes sense, because it doesn’t.
Kazuma:  “There’s no question that Tobias Gregson was heavily involved in the Reaper’s activities. You may just be an apprentice, but if you’ve spent any time at Scotland Yard, you must have heard rumours…”
Rumours aren’t evidence, Kazuma! Granted, he also cited just a moment ago that Gregson’s secret notebook contains details of the assassination plots, which is actually evidence, but it is something that he tries to bring the rumours into it too. Perhaps it’s that he knows for a fact Gregson was part of the Reaper for reasons he can’t reveal without incriminating himself, so it’s frustrating him that he still can’t quite treat it as fact in court, leading to him trying to back it up in flimsy ways as well as solid ones. Alas, how much easier Kazuma’s job in this trial would be if he was just willing to incriminate himself.
--- Testimony 2 ---
Ryunosuke:  “I know Judge Jigoku! And I saw him the day before yesterday! Here in London! So I know for a fact that the man hasn’t been assassinated!” Kazuma:  “As I said… the Reaper failed.” Ryunosuke:  “Oh…” Kazuma:  “Gregson missed his chance to kill his mark and returned to British shores.”
One thing the narrative never properly discusses about Gregson’s mission here is… was he even supposed to kill his mark in the first place? Gregson was the tactician, not the actual assassin. It’s his job to investigate the marks and figure out the best opportunities to kill them, and then to pass that information onto the assassin who will do the actual deed. If Gregson goes on a trip to investigate a mark with an assassin in tow, surely that’s just an information-gathering mission? Surely Gregson himself would usually try not to be present during the actual killings?
Granted, that’s all moot in this instance since this was never a real Reaper mission, and actually Kazuma was sent along so that he would, in theory, kill Gregson, but still. I guess the narrative just never discusses this because it would unnecessarily complicate things. And clearly we cannot be bringing up any possible flaws in Kazuma’s very sensible logic here, right.
Kazuma:  “But the Reaper wouldn’t tolerate the mistake. So he killed the inspector… personally. The Reaper of course being the accused… Barok van Zieks!” Stronghart:  “It’s… an undeniably logical argument.”
It really isn’t!!!!! There are so many things wrong with this argument that it’s honestly kind of hilarious.
It’s ridiculous that the Reaper would get so mad at Gregson failing to kill the mark when he’s not even supposed to be the assassin – as I said, this was surely just an information-gathering mission if Gregson was there. Even if it wasn’t, the killing itself is still not Gregson’s job. The Reaper should be getting mad at Kazuma for failing, if anyone.
It’s also just ridiculous that the Reaper would go so far as to kill any henchman of his for one small mistake that didn’t actually have any negative consequences. Gregson can still try again, surely? Sometimes unexpected things come up that make assassinations not safe to go for without getting caught! If he killed his men for every tiny thing like this, he’d run out of men very quickly.
It's also ridiculous that the Reaper, a very careful serial killer who has kept himself hidden for ten whole years, would apparently carry out this retribution by shooting Gregson in a house in a populated street, thus immediately getting himself caught red-handed like the most bumbling criminal imaginable.
And of course, this entire argument hinges on the assumed premise that Barok van Zieks is the Reaper, something Kazuma has still not shown any proof for whatsoever.
And, even if we somehow take everything about this argument as solid, it still only “proves” a potential motive for van Zieks committing the crime! It does not prove that he did it!
But Kazuma realises none of this ridiculousness. No, of course van Zieks is so petty and vindictive as to murder his henchmen for one tiny mistake that isn’t really even part of their job, and of course he’s stupid and bumbling enough to get himself caught for it, and of course he is definitely the Reaper, because he is The Worst Person Ever.
Stronghart agreeing that this argument is logical is laughable – but then, Stronghart is apparently (for some unclear reason) still on the Let’s Get Van Zieks Convicted train, so he’s happy to agree with anything that’ll let him do that so long as nobody questions it.
Ryunosuke:  (Kazuma… You planned for the trial to go this way all along, didn’t you?)
Which even Ryunosuke isn’t doing! He’s only marvelling at Kazuma having planned this – if anything, the way he’s thinking this reads as if he feels cornered. He’s not at all considering that this is a terrible argument actually. I would side-eye his response to this the most, since he doesn’t have such a good excuse for being wrong as Kazuma or Stronghart, but… I suppose this just speaks to how much Ryunosuke idolises his best friend. It doesn’t occur to him to ever expect Kazuma’s arguments to be flawed, because Kazuma’s the best at what he does, right?
I love the sheer audacity of van Zieks striding up to the witness stand during his own trial and slamming his leg on it to express his displeasure at the bullshit going on. It’s so very him. And I really can’t blame him right now.
Kazuma:  “The accused has no right to speak uninvited in court. You will return to the dock.”
Kazuma is Not Happy. He may have been fine with calling van Zieks to testify unnecessarily yesterday, but in that instance, he was in control and was doing so to prove van Zieks to be a terrible liar. Can’t have van Zieks speaking out of turn and saying things that might make people think he’s not a horrible person.
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Also, one little detail I enjoy during this bit is that the angle of Kazuma’s eyeline in his poses while he’s addressing van Zieks is just slightly lower than normal. It gives the subtle sense that he’s not looking van Zieks in the eye. Of course he wouldn’t want to do that.
Van Zieks:  “That girl is no detective.” […] Van Zieks:  “Repeating rumours heard around the Yard… Reading entries from a notebook of unconfirmed origin… That’s not testimony. It’s practically a script. No doubt the rest of this trial will go exactly as you’ve clearly planned.”
Van Zieks is essentially accusing Kazuma of being corrupt, of having rigged the entire trial to get him convicted unfairly. And it’s not that Kazuma isn’t being kind of corrupt right now, what with his very terrible argument that Stronghart is conveniently choosing to agree with… but it’s not really in the way that van Zieks is suggesting here.
The first testimony we had today, about the smuggling, really was practically a script. That whole line of argument was bullshitted by the Prosecutor’s Office (aka: Stronghart) to come up with something to hide the truth about Gregson acting for the Reaper. And Gina, a very inexperienced detective who doesn’t know much of what’s going on and is the most willing to accept anything that doesn’t involve Gregson working for the Reaper, was called to give the testimony, even though all she was really doing was reciting what she’d been told to say about the smuggling. And Kazuma didn’t like that he had to script that part of the trial, and was happy when Ryunosuke managed to disprove it for him!
This second testimony of Gina’s is a lot less scripted, though. She’s stating actual facts about what’s written in Gregson’s secret notebook (the notebook she found, so she’s a relevant person to testify about it), and the purpose of the testimony is to prove that Gregson was indeed working for the Reaper. This is something that van Zieks knows to be true thanks to his own investigations, some of which involved that very notebook! And Gina is the one person who’s actually trying to argue against this angle on Gregson in her testimony, by adding an unwarranted personal-opinion line at the end about how surely he was really just investigating the Reaper. So she’s hardly a witness who’s biased towards Kazuma’s case.
The actual problem here is that Kazuma is taking the true and backed-up facts that Gregson was working for the Reaper and went on a Reaper mission that day, and using those to spin a thoroughly flawed argument about how this means that van Zieks, who is totally the Reaper, totally killed him. Van Zieks… doesn’t quite seem able to see that. His own hatred of Kazuma is twisting his judgement just a little out of whack on this matter, too.
(It’s pretty amusing that van Zieks’s mistake here is that he’s assuming Kazuma is being corrupt in a more competent way than how he is actually being corrupt. Everybody is overestimating Kazuma’s ability to form a coherent argument here. Which is fair, because Kazuma really is so much better than this the rest of the time!)
Kazuma:  “………”
Kazuma’s response to van Zieks insinuating that he’s rigged this testimony is nothing but a silent glare. Maybe he feels somewhat secure here, because at least he knows that he hasn’t really rigged the testimony at all.
(He was trying to bring the rumours into it, though. Van Zieks isn’t wrong to call him out on that bit.)
Van Zieks:  “In your mind, I’m sure I am the Reaper… who sent your father to the gallows all those years ago.” Kazuma:  “…!”
Kazuma remains in the same pose, but his text box implies a slightly more intense reaction to van Zieks bringing up his father, because of course. I really like how van Zieks is able to empathise with Kazuma to some extent and understand how he must feel about the death of his father, even though van Zieks believes that Genshin deserved it!
Van Zieks:  “But you’re in danger of becoming a far more sinister Reaper yourself… by attempting to have me condemned with this feeble excuse for testimony.” Kazuma:  “What did you say?”
This is the only part of van Zieks’s words that gets a verbal rise out of Kazuma. Of course he’s especially not pleased at the insinuation that he’s being worse than van Zieks himself in the way he’s approaching this. And, hey, while van Zieks is off about the precise ways in which Kazuma’s being corrupt right now, he’s not wrong to suggest that at all! Kazuma, please take a step back and look at yourself before you become the very kind of demon that you’re trying to fight.
This delightful little exchange gets interrupted by Susato and Ryunosuke, as the latter appeals for van Zieks to remain in the stand for the cross-examination, since he might know important information. It’s almost like he’s the one who actually has proper information on the testimony’s topic of Gregson being part of the Reaper, because he literally agrees with what the testimony’s arguing! Not such a corrupt testimony, really, is it, van Zieks?
(This trial day is short enough that it isn’t split apart with a save point, but I have so much to say about it that I’m splitting it into two anyway! So I’m stopping here, just before we start the actual cross-examination.)
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elvenbeard · 1 year
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Q&A with Mikolaj Szwed and Björn Schalla at Phantom Liberty Tour Cologne
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(Björn (male V's German VA) left, and Mikolaj (CDPR localization director) right)
I cannot believe my luck still about having been able to attend the Phantom Liberty Tour in Cologne yesterday (Aug 25th 2023)! I'll make a separate post just about the event as such once I've emotionally recovered xD But I wanted to make a separate post for this topic for reasons!
Around two months ago I made this post. I'm currently on my second playthrough of Cyberpunk 2077, playing with the German dub and English subtitles. That's because I'm streaming the game for some international friends via Discord as I go, for fic-writing purposes, and finally just out of general interest for the difference between dubs and translations and such. In short, it has been a super interesting experience noting all the differences in tone, word choice, and more, between the English and German translation. It stood out to me for example that in English Goro adresses Wakako as "Okada-san", but in German as "Okada-sama".
Now, imagine my face yesterday (something like this probably: 🤩) when it was announced there would be a Q&A with Mikolaj Szwed, Localization Director of Cyberpunk 2077, and Björn Schalla, who voiced male V in the German dub.
I took some notes on the whole Q&A, since this is a super special interest of mine, and I think it might definitely be interesting to some of you too! Therefore though this is gonna be long, so I'll put some more tidbits and details they spoke about below the cut (such as what it's like playing a game with a character that has your own voice, and how CDPR views and uses AI voices - excellent questions asked by some of the other attendees).
But, the thing that confirmed to me what I had been wondering about in my above post, is this:
The VAs of the various different localizations were somewhat free in what they said and how they said it, therefore 100% bringing something of themselves into the characters they played. Mikolaj told them precisely "this is what your character is doing/feeling right now, they're facing this or that guy, so-and-so is with them" along with their translated lines, but there was always wiggle room. The translations are not blindly following a "canon" script, for lack of a better word (as CDPR games are written in Polish first, then translated to English, even though English is the primary dub everything's recorded in "first"). Also, unlike in dubbing movies/TV shows, the VAs are not bound to characters' lip movements (the talking animations are made to fit the respective dub, which is so, so neat). They only have to fit a similar timespan as the "original" line and scene. Therefore, each dub is unique to its language to a degree, and not a mere translation of some original source text (resulting in me sometimes laughing about some chars being a lot more crude or making a completely different joke in one or another scene). An example I remember at the top of my head: in the English dub, when talking to Dennis at Afterlife, V will call his lack of details on the "very simple, easy money" Big in Japan Gig "duty-free and detail-free". This just doesn't work as a funny alliteration and play on words in German. They settled on something else there that also kept Vs comment humorous, and that's common in "regular" TV show/movie dubs too. The other way around, during the interrogation of Hellman, English Johnny will say something like "well, fuck me sideways, (...)" on one of Hellman's comments, while in German he's like "well, fuck me and call me animal names" in a slightly more crass way expressing how pissed off he is at the corpo just admitting he's kind of useless to V. No direct translation, but same vibes fitting the mood, and making each dub and each interpretation of every single character unique to their respective VA and language in a way. And I love that so much!!
Back to my post above. While I didn't get to ask Mikolaj directly myself, cause there just was not enough time really to answer all burning questions, I think with what they spoke about it seems realistic to me that Takemura's German VA definitely added that "-sama" to Wakako's last name as a bit of flavour he deemed fitting for his character in that scene. Which, in my eyes, is making German!Takemura just a tad more sly than other incarnations of him I know of. Björn also said he was able to use his own sadness or not feeling well on some days to really sell V's sadness or pissed-off-ness at his shitshow of a life, and put something of himself into the performance. He definitely shed a tear here or there, and it really really shows that he gave 110% doing this character and his story justice. I'm totally not biased here because my V is male and I love the German dub so much, obviously xD. But no, for real, not just him, I think every single person working on this game put their blood sweat and tears into it, it's a huge labour of love and filled to the brim with creative passion on all ends, on every level.
But yes, so much to VAs influencing their characters, confirmed! More of what they talked about in the Q&A under the cut while my memory's still fresh! Thanks for reading this far, like with my above post, I'd love to hear your thoughts and experiences as well, especially if you played the game with different dubs yourself!
For this part I'm gonna vaguely paraphrase the questions that were asked by other attendees as I remember them, followed by what Mikolaj and/or Björn replied, respectively!
Q: How did the casting process for the German dub go?
Mikolaj was presented with 8 different VAs that could fit the part of V originally (for both masc and fem V respectively iirc, but could also be it was 8 altogether). Four of them were invited to an in-person casting, respectively. Björn recalled having to say some lines and only understanding half of what he was saying really, not really knowing the context much yet xD But he had voiced characters in games before and had had a lot of fun with that, so when he was presented with this opportunity he happily jumped at it. A little while after the casting he then received a call going "Glückwunsch, du bist V!" ("Congrats, you're V!") to which his initial, surprised response was "Ja, wie?!" ("Wait, what?", more literally "Yes? What?" Note: "wie" is basically pronounced like "V" xD).
Also, Mikolaj has people for all languages the game is dubbed in on his team and the process is the same for each dub, more or less.
Q: At Björn: did you have someone to "act with" or off of in the recording booth?
V was actually one of the first, if not the first to be recorded so other VAs had lines to use as base to respond to with their acting. Björn was solely in there with Mikolaj who directed him and responded with dialogue where conversations happened, if need be. That kinda ties into what I said above the cut, that Vs VA really could shape the tone (together with Mikolaj) based on but not copied off of the English script.
I don't recall how long the overall recording of all the dialogue took, but it was 8+ hour long sessions, not every day, but over the course of weeks.
Q: At Björn: Is it weird to play a game as a character that has your own voice?
He mentioned he is only now having the time to play Cyberpunk himself for the first time and already incredibly addicted (what a mood). He doesn't find it weird hearing himself constantly, because through his job alone he is used to hearing his own voice (even though he could just play femV, too, he prefers playing male, "his" V xD). Also, he's usually so immersed in the world anyway that he doesn't think about it much, can distance himself and his voice from the character. He did note being a little self-critical about his work though (also such a mood xD), especially about lines that ended up with a slightly off intonation that he'd fumbled. That simply happens though, in dubbing in general, and in video games moreso because you're usually just using your imagination for picturing a scene instead of talking over an already filmed sequence. BUT actually, when they went back into the studio to record for PL, they re-recorded some of those messed up lines with mispronounced names or off intonation, which is making me look forward to my 3rd playthrough even more now! Gonna come with patch 2.0 I assume :D
Q: At Björn: What kind of character is your V?
A very nice and friendly one! He likes playing a goodie two-shoes. He also noted he's not far into the story yet, just finished Automatic Love, and it may have awoken something in him xDD He said when he had to pick a doll at the start of the quest he got distracted by his cat pissing on the carpet. So he didn't pay attention, just picked any, and ended up in Angel's booth, whom he didnt mind but also wouldn't have chosen otherwise. But then he wound up weirdly enticed by the scene and quite enjoyed it xD And honestly who wouldn't be, Angel is lovely 💜
Q: How do you both feel about the rise of AIs and AIs potentially replacing VAs in the future?
Björn said this is a concern to a degree, but will likely not affect him much anymore in his career (he's been in this line of work for 40 years, started as a kid, and is not doing only voice acting). It is a thing though that is discussed and unions and such are looking into means and ways to protect VAs rights to their own voices through contracts, for example, if VAs wish so. He also briefly touched upon the fact that some iconic German VAs are simply getting old and dying without enough new people following and able to take over their iconic roles for example, or even finding VAs that fit certain parts AND get them accepted by audiences (there was a huge shitshow around the German The Simpsons dub a couple of years back when Homer's German VA died of old age and his predecessors were not well-liked by a very entitled audience).
Mikolaj said he is generally not opposed to AIs as tools that should be used, in fact, they should be used but not abused for more than what they're good for. An AI can never convey the human range of emotion necessary to really "sell" a line, that is something you just need VAs made of flesh and blood for that are capable of understanding complex emotion (which AIs, who are not intelligent in the way humans are, cannot). Then again, in certain, highly specific cases, there could be exceptions made. He said that Viktor Vektor's Polish VA died after being sick for a long time. Before his death he'd heard about what AIs could do though and gave his okay to have his voice "live on" in a way after he is gone. CDPR also discussed this with his family before doing anything, but to have him remain a part of Cyberpunk they cloned his voice and artificially created some voice lines for him based of the material they already had. To Mikolaj, the decision on whether or not to use AIs and in which context always needs to be an ethical one done on a case by case basis.
Q: Some Hollywood stars like Johnny Depp never watch movies they acted in - how do Mikolaj and Björn feel about this sentiment?
Both of them agreed that they actually really like looking back at their old works. Mikolaj started at CDPR with the localization for The Witcher 2, and sometimes he cringes at some of the decisions he made there when going back. But it also shows him how he's grown as he realises "I'd do that differently now".
Björn is similar (he is not just a VA, writes screenplays as well and does voice directing iirc). He likes looking back at older stuff and, as mentioned in an answer above, both he and Mikolaj are a bit self-critical sometimes and see things they could improve when revisiting old ideas. It's a good thing to do to live through the awkwardness of looking at your old art xD
Q: What were your favourite lines/scenes to record?
Since Phantom Liberty is fresh in their minds (and Björn noted how nice it was to be back in the studio with everyone again), they kinda had to omit answering this for spoiler reasons xD There is supposedly an extremely emotional scene to come though that had everyone go absolutely quiet and sad in the booth, when usually there was always joking and laughing to a degree. You could've heard a pin drop (what are we gonna bet it's the new ending? 👀).
On that note, Mikolaj also mentioned how he loved seeing everyone come back to reprise their characters with new confidence, knowing them and how they wanted to play them now already, and they had a blast during the recording of the Phantom Liberty dub.
Out of the main game Mikolaj said though, the lines that hit him the hardest, that make him super emotional still, are the voice messages left to V in the suicide ending epilogue. He especially mentioned Judy and Panam (his faves 💜), who gave their all and poured all the despair and sadness into those, it was and still is hard for him to watch.
And on that super happy note the Q&A ended xDD I definitely didnt include everything that was said, I think I missed a smaller question or two as well, I'm just really going off of my memory mostly and a handful of notes I took during the talk xD
But yeah, I think this was definitely one of, if not the highlight of the night for me, at least looking at the schedule and what the local team had prepared for the Cologne stop of the Phantom Liberty tour :D
I still feel super privileged to have been there, given how new I'm to the game and fandom still, but yeah. I'm still so pumped and hhhhhhhh about everything, hope I can share some of my joy and excitement through this post with you all as well!!
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\o/
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nikatyler · 15 days
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Zeph 1.0
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can't believe that yesterday i was like eh i'm not sure about that armor, it looks so good on them
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oooh a pretty evil lady!
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same girl, same, about everything that has ever happened to me
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it's been 84 years (more like 16 hours) but i'm finally opening bg3 again ✨
i think i'll do some more goblin camp shenanigans today if possible 👀
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ohhh right. essentially i've already murdered like half the goblin camp so now the other half of the camp is trying to murder me, huh?
Me: "ah yes I'm far enough" *the explosion hits Zeph and Zeph dies* *reloads* "ah yes now I'm definitely far enough" *the explosion hits Zeph again and Zeph dies again*
"yeah we've got this" *the entire party dies*
Fucking gnolls man
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yeah it's been a long bloody day
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HELLO SAY THAT AGAIN
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hUH
jesus christ this man is h🫣rny
Okay so I'll go watch a baking show with my mum in a bit and then we're going back and doing da thing 😏
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Sorry for not giving updates if you were looking forward to them, anyway a little thing I love is how everyone sleeps on their back. I do that and apparently that's weird to everyone around me? 😂🤨
I will literally be in my bed like 🧍‍♂️
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newest development in my bg3-rotten brain
did i mention this game is doing things to me because it is doing things to me
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Anywayyyy you know what time it is 😌
I may have just spent an hour organizing everyone's inventories and figuring out who gets what armor and all but we're good to go now I think
Explosive shrooms, yay 🤩
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I'm 💀💀💀 I need to go to bed lmao
Okay so basically what happened um. I don't know how but it did. So I wanted to help Astarion. But I clicked the wrong thing. And I pushed him off the boat. And he died.
I RELOADED BUT HOW DID I EVEN DO THAT 😭😭
If there's one thing about me it's that I'll accidentally murder my favourite vampires
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I love Zeph so much they're so prettyyyyyy
Kinda wanna make a modern day version of them in ts4 and have them interact with my other characters. They'd fit right in
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hole hehe. hole
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my bi ass is having a bit of a dilemma rn
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gay gay gay they're in love your honor
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HELL YEAH KISS
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Raw footage of me during my latest combat
I was actually so stressed dude 😭 thankfully we made it through but ahhhhh
Does anyone else apologize to the characters when they get hurt? Like sorry lil guy in my computer I'm sorry I'm putting you through this I promise you'll make it out I PROMISE ah fuck you're getting hit again oh no sorry sorry ahhhh
So uh. The adamantine forge fight huh. 🙂
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Granted it doesn't count ts4 correctly rn probably because I haven't updated yet but…yeah 😅😅
(also I have way more hours on ts4 actually, this is just since Jan 2023, I played through Origin/EA app before and then switched to Steam for reasons)
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my fucking thoughts exactly, i hate this battle 😭😭 on a real note i relate to him so much when he's whining DUDE WE LIVE
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i should've known he wouldn't take that as a good thing lmaoooooo dude creases when you smile is the biggest compliment smh
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FREN!!!
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oops
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I'm sorry what
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pwettyyyyy
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I'm sensing that I may have messed up real bad in Last Light Inn yesterday...ooops
I should've reloaded to see if things could turn out differently but I've done a lot afterwards, idk if I wanna go back now 😂 No spoilers pls, that's something for me to figure out in my next playthrough
"ooops" people DIED 💀 people i had previously saved died 💀
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You're never gonna believe who I murdered again
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I'm fucking crying I need you to resurrect him you moron stop shaming Zeph for having a sex life Update we are so back lads
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Funny how fast I went from "I think Zeph is mostly good, they just want to get rid of the parasite and help people along the way" to "actually fuck it darling you're so right some power would be nice"
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Crying laughing sending this to my sibling who's in art school. On point
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"eh we'll be fine i don't need bonuses" *rolls 1*
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daddy Ketheric omg💀💀
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uh anyway
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this is the best they are the best 🥹
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Don't be upset, I will reload, just don't be upset with me pleaseeee 😭
The "please a videogame vampire at all costs" disease is real I'm afraid
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Uh oh it's almost 3am, tomorrow will be an eepy day, well it's worth it
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I'm so close to having a funny number of hours played 🤭
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Killed the workout, now let's kill this guy that I struggled with for half an hour. Almost killed my whole party in the process so I quit and decided to kill my legs instead 😂
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ordinaryschmuck · 3 months
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Good things that happened today:
Watched Markiplier's playthrough of "A Little to the Left" and found the whole game fascinating. I also found it funny that the recommendations showed a Game Grumps video on the same game, only they didn't break 20K views while Markiplier's already has over a million. Just goes to show how far one group fell and how one continues to rise. And good for him, to be honest (PLEASE don't be a secret creep, Mark. I don't think most of YouTube will be able to take it...)
My poll for the best season of Red vs. Blue blew up a bit. It's a little irritating with people going "Where's Season Six" (Where was was that passion during the Recollection poll?), but it was still nice that it's FINALLY getting attention. I love seeing people's reactions and indecision of what to pick as it's always the best parts about these polls.
Made some common ground with one of the annoying turds that I work with. Explained why he makes me so frustrated all while apologizing for an outburst I had yesterday, which I do feel bad for. I genuinely hope things will be better in the future.
I got to pet TWO dogs today, my favorite being this floofy boi that licked me a little as I pet him. I unfortunately didn't get to pet two dogs that would not stop barking at me, but I did learn that one of them was named Max and looked like a blonde version of my dog named Max. The woman even called him "Maxie" like my mom used to. It was like the little booger got reincarnated into a blonde and it weirdly...felt nice. It' at least a nice thought to think. Because I miss him. I still miss my little buddy...
I powered through this exhaustion/fatigue I felt at work. Usually, when it feels like I'm about to pass out, I just tell my boss that I'm feeling sick and should head home only to have that energy immediately return the second I'm in the car with my mom. I just told myself it was all in my head like always and I got through it perfectly...Well, aside from two moments when I almost did pass out but I still got through.
At long last, I finished RvB Season 10. Still a great season and if it miraculously beats Season 8 in the polls, it'll be well-earned.
Got to read the X-Men fight the Fantastic Four. I always love seeing heroes fight each other, as it's really when you see unique powers on display, especially when it's one team against another and seeing who tackles who.
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edwarddominicemilio · 6 months
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"HESITATION IS DEFEAT": PERSEVERANCE, DISCIPLINE, AND THE ONE-ARMED WOLF
After almost three years since my initial playthrough of Sekiro: Shadows Die Twice, I finally beat Sword Saint Isshin. It took me that long because I had been uninstalling and re-installing the game many times, often out of frustration.
I first played Sekiro on the second half of 2021. Back then, I was still in law school so I just wanted to have fun with what I thought was a button-masher. Oh, how wrong I was.
I barely got past the first miniboss, General Naomori Kawarada. When I beat him, I jumped out of excitement and exhilaration.
However, I did not know how or why I beat him. I was mashing deflect like a madman, causing my character to flail his sword every which way. It was totally uncharacteristic of the graceful shinobi Wolf was supposed to be.
Unsurprisingly, my inability to learn why I succeeded (or failed) hindered me. I could not get past the Chained Ogre. I was angry. "This is not why I play video games," I told myself, "it's just stressing me out."
I quit playing Sekiro the first time.
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I tried Sekiro again after I graduated from law school. This was around early 2023. I just took the Bar Exams and I had been waiting for the results. The discipline I developed throughout the Bar Review season taught me to persevere. I treated the game like a personal challenge.
I also learned how to strategize and to "play the game the way it is meant to be played". This meant abiding by that humorous description of Sekiro: "Sekiro is not an action game, it is a rhythm game with swords." How witty!
So, I practiced timing my deflects properly. I treated each fight like a dance. The opponents swings and I deflect. Then, I listen to that glorious CLANG! that everyone who plays this game knows and loves. Once I hear it, I swing my own sword. CLING! CLANG! CLING! CLANG! Deathblow!
Heavenly.
But there is a final roadblock just before the end. Sword Saint Isshin Ashina, back from the dead upon necromancy of his grandson Genichiro Ashina, killed me more times than I can count.
In fact, I became so disheartened. Was I not playing the game correctly? That can't be. In fact, I can see my improvement! Genichiro was impossible to beat in the beginning, he was a challenge in the middle, and a pushover by the end. I was improving, was I not? Why don't deflects work?!
I quit playing Sekiro for the second time.
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After a year, I started playing Sekiro again on March 2024. It was a new save file. Unsurprisingly, everything before Sword Saint Isshin was a breeze. It was objective proof that I was improving.
But when I reached him, I was still at a loss. What was I doing wrong?
Then, I took to heart what he said every time he killed me, his ubiquitous boss dialogue: "Hesitation is defeat". This is not him mocking me, this is him genuinely trying to give me advice. "Remember Sekiro," he says, "hesitate and you lose."
So, I changed my ways. I stopped being a passive partner in this magnificent sword dance. I became aggressive, I chased him, I did not allow him any chance to breathe. He swings, I deflect. He prepares a big wind-up attack, I dodge. He thrusts, I Mikiri. But after each move, I swing back.
I made it a point to be the attacker and to stay as the attacker. Hell, when he hit me, I didn't heal. I just told myself, "Fuck it. He's not gonna hit me again. I can deflect the next ones. Retaining this offensive momentum is worth the risk."
Then, everything clicked.
See, the best thing about Sekiro is how much faith it has in the gamer's indomitable will. You had to beat the game straight up. No, you cannot summon other players or spirits to fight for you. No, you cannot find an exploitable grinding spot to level your character up. No, there is no easy cheese. You just had to "git gud".
And "git gud" I did.
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A year ago, landing a hit against Phase 1 Isshin was a miracle. Some days ago, I got Phase 1 Isshin to almost broken posture. Yesterday, I killed Phase 1 Isshin the first time. This morning, I beat Phase 1 Isshin effortlessly. This afternoon, I reached Phase 3 for the first time after spending an entire day learning how to beat his dreaded Phase 2.
In a sense, the strategy to beat his Phase 3 is almost metaphorical. Jumping to meet the lightning and throwing it back at him is symbolic of how you should meet his aggression head-on.
When I beat him, I did not jump for joy in the same way I did when I beat General Naomori Kawarada. Instead, I just whispered, "Fuck. I did it," to myself.
I trusted the process and applied the learnings. Beating him was inevitable. I was not surprised when I did.
That's the way life works too, isn't it? One has to stand up straight and meet life head on. One has to take action.
Thank you, Kensei, for teaching me not to hesitate.
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ranty-ramblestein · 1 year
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Pokemon Obscure V1.4 by Acegikmo Enterprises [C].gbc
That is the name of the Pokemon ROM hack I randomly started researching yesterday.  I remembered seeing a video of it as a kid and finding it funny before promptly going back to watching “vocaloid music”.
It took me a while to find the hack, and even longer once I found the actual name, since it was such an algorithm-unfriendly thing to search. “Obscure facts about [subject]” is a popular type of videos these days, after all.  Once I found the exact file name I found that it was repeated in a ton of ROM lists.
It’s a ROM hack of Pokemon Gold where you play as someone that was turned into a giant nose (with feet coming out of the nostrils), trying to become human again.  Or at least that’s the story according to a review on vizzed.com.
There’s a ton of wacky sprite and text edits.  It kind of reminds me of Pokemon Quartz, honestly.  Seeing the way that reviewer reacted to this hack having “custom Pokemon” (not fakemon) made me realize just how old this hack must be.
Sadly Nintendo already got to vizzed to have it taken down and I could only a download for the game by going to a different “shady” online emulation site.  Well, I did find two gameboy compilation downloads, but I wasn’t sure if my computer could handle downloading a ton of gameboy ROMs just so I could sift for one specific ROM, so I just downloaded from the first site.
I tried looking up this ‘acegikmo enterprises’ before I transferred the game to my computer that had an emulator, and only came up with a youtuber that did some weird math things that are WAY over my head. She pointed me to @acegiak​, who apparently also used to go by acegikmo, but while she did make an original gameboy game, I dont think she made a Pokemon ROM hack.
Later, when I finally managed to open the ROM hack on VBA I was met with a surprise...
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Who’s this HFD?  And what’s Meowth hacks?
That's especially weird because this French playthrough by MeetTheReaperXV, shows that the title screen didn’t originally show that:
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I tried looking up Meowth Hacks in the early 2010-2012 range, but haven’t come up with anything.  Was it a rom-hacking forum? Or a rom-hacking group?  No clue.  My search for context stops here, I suppose.
So, if you have any context for who Acegikmo Enterprises, HFD, or Meowth Hacks is: Please contact me!  I want to know if this nose-man and his pig-rival was some weird in-joke or something!
I’ll link the only other youtube playthroughs of the hack I managed to find below the cut, though.
mrfoxesisawesomes: https://www.youtube.com/watch?v=uSCdCB5vnD4&pp=ygUPcG9rZW1vbiBvYnNjdXJl
Landas Hughes: https://www.youtube.com/watch?v=p8iWumY6qW0&pp=ygUPcG9rZW1vbiBvYnNjdXJl
GreenGamerCo: https://www.youtube.com/watch?v=4LXOsbWdeS0&pp=ygUPcG9rZW1vbiBvYnNjdXJl
and a 2-part play through by InternetUpToDate:
https://www.youtube.com/watch?v=qcz4IbmZfQM&pp=ygUPcG9rZW1vbiBvYnNjdXJl
https://www.youtube.com/watch?v=_XsKfwu0TrI&pp=ygUPcG9rZW1vbiBvYnNjdXJl
And a Bonus:
An original-style Let’s Play from TV Tropes by Umbee: https://tvtropes.org/pmwiki/lb_i.php?lb_id=14016613360B03067500
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