Hi ! I have an RPGMaker project in the works... One of the most daunting things to me is planning out all the maps, locations, and making tiles for everything in the overworld... How did you approach doing that with slarpg? How much planning went into designing the locations, and spriting them?
Not to scare you off or anything, but making the world itself was definitely the most time-consuming part of making SLARPG.
Usually I'd start working on the basic tileset before anything else, to figure out the vibe of an area. This early experimentation is usually the most fun and invigorating part for me. Then I'd do very rough sketches in a drawing program to block out the overall layout and flow of an area, trying to envision how that will shape the pacing of the story. This is more about the big picture of every map than trying to make it look pretty. How does this area connect to other areas? Do I need some kind of diversion to make this section longer? Should it open up more over time as you find certain key items? Are there shortcuts for backtracking? Are the layouts varied enough from room to room to keep players from getting lost? And then from there it's just about building the maps one by one, tile by tile, rigging up any necessary event logic and going back to add the tiles for additional details as necessary. Which is the most time consuming part. But then you have a whole area you can run around in. Wow!
Granted, my tilesets can be fairly complex in their detail, and that added more time to the process for me. Many hours spent manually arranging grass and tree and cliff face tiles so everything lines up right. Using simpler tilesets and cramming in less detail on every screen would save you time. But there's always going to be some amount of tedium here. That's just game development for you. You get used to it with experience.
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printed a bunch of photos today! some from my instax evo, some from my canon selphy. I used to think I don't like taking pictures, but it turns out I just don't like posting them online lmao. I like them better in my hands. also, something about the process of posting digital photos doesn't really suit me. I don't like tagging, I don't like editing, I don't like putting faces on social media. whereas printed photos kinda allows me to just point and shoot, you know? something about physical photos makes non-professional very amateurish photos look charming
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Taika Waititi as Nelson in Snakeskin (2001)
this movie is something else but he is soooo pretty
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immediately when the episode opened i was planning to make a tumblr post that just said MY BITCHY EMO CRANKY DICKHEAD SON IS BACK but then the rest of the ep delivered so many successive worthwhile all-caps textpost sentiments that like. somehow hunter processing grief and stress and pain by being kind of a cunt ended up like. the LEAST important of my most important takeaways. THAT is how much this ep delivered. jesus christ. i was not prepared. i did not underknow
but.
also.
MY BITCHY EMO CRANKY DICKHEAD SON IS BACK
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Posts I've seen in just the last week:
AO3 is one of the most visited sites in the world
It's ok if your fanfic [that you're writing for free in your spare time] is unfinished! You do you!
How very dare these WGA writers not finish writing my stories for me [that they spend full work days every day working on] just because they don't get compensated fairly for their paid labor and decided to go on strike?
Respect unions! Unionize your workplace! Respect picket lines!
Posts I have not seen ever but maybe it's just me ¯\_(ツ)_/¯ :
AO3 would not exist without the paid writers who are currently striking. You would have no stories to write fanfic of. The entire world your fic exists in was created by someone else's labor.
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