I'm think so hard about Stanley Pines I'm gonna fucking cry. Have you guys ever noticed how he talks to Ford even before he got him back. In Carpet Diem he scolds Ford and says his carpet is ugly. He asks the wax lookalike if he wants anything from the kitchen. He tells Ford to shut up when he's reading his journal. He tells the kids he talked to his reflection while fishing alone. He needed his brother so fucking much and I'm
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logan on that plane when the divorcees started arguing had to have been AT LEAST one of his top 20 worst moments in life if not at least one of the most awkward like imagine not liking flying in the first place and then the plane starts being crumpled like tin foil once the metallokinetic gets frustrated and now we're all nosediving towards the middle of the ocean
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I binge read @ruensroad’s glorious fic A Voice You Hear With Your Heart (belated congrats on surviving NaNoWriMo hon!) and because I am currently incapable of forming coherent thoughts for a review, have a rough approximation of the fic cover I had stuck in my head :D
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sometimes people who struggle like to make jokes or find positives about their condition that causes them to struggle so they can escape the constant negative and struggle. sometimes autistic people will say things like "the 'tism" or use the "autism creature" or say their autism helped them have a *positive trait* to feel better about their struggles. because living your life only focusing on the struggles and negatives is depressing and makes it hard to want to live, even if those struggle take up 100% of your life and you can't actually escape them. sometimes any little seemingly positive thing can help a lot.
but there's so many other autistic people that hate when we do that and call it "reducing autism to a cute trendy thing" and say it takes away from *their* struggles and is bad and shouldn't be used. maybe *you* want to only focus on your struggles, but some people can't live in constant negative and need some positive or to find ways to make their condition more positive so they can feel better about living with their struggles. life is hard. I take anything I can get.
I cant get jobs. I can't make and keep friends. I can't get help and support for doing "normal" things so sometimes I go weeks without being able to shower and without eating more than a bowl of cereal a day. most times can't even do things I like. struggle to communicate. have meltdowns. i'll never be able to live independently. I struggle a lot. but instead of sitting here always depressed and having no motivation to live, i'd rather try to joke about "my 'tism is acting up again" when i'm struggling (just an example. don't think I ever actually used the 'tism thing but i saw others use it) or say "i'm just being a creature" when I need to stay in my dark room because everything is too much and I personally find it cute to be a little creature meant in a positive way. i'm not actually downplaying mine or anyone else's struggles. I still acknowledge them and that silly jokes dont make them go away. i'm not trying to be trendy. i'm not doing any of the things people say we do by making silly little jokes. i'm using the silly little jokes to convince myself life can be a little more than pointless, painful garbage all the time.
(continue in tags)
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i think that while micro labels can seem useful and affirming ultimately they're isolating and kind of an obstacle to your understanding of self. that's because you can never find a word specific enough. there will never be a label or two labels or even ten, twenty of them to perfectly capture and describe all of your thoughts, feelings, experiences, preferences, needs, interests, identities, etc. because you learn more and more about yourself every day and then you change and your wants and needs change with you. having to hop between labels, fearing that you don't 'fit' into a label anymore (both in your own and others eyes), worrying how soon your current label will wear out, questioning if you'll ever fully fit a single one. all that causes a lot of uncertainty and anxiety which could be avoided by just picking a more general thing and molding it according to what it means to YOU. because words will always mean different things to different people, you will never be understood immediately and maybe never completely by anyone but yourself and that's fine
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Look initially I was not excited to hear that there would be “an area that changes with every dive.” Like one of the favorites parts about the game was exploring the areas, completing the maps (pushing myself in going to “scary” areas to do so), and revisiting beautiful areas. But something else this would likely impede on is there being a story! You go to different spots, explore different areas! It’s just not possible without specific locations.
And the trailer we got for the game did not even touch upon the story. I think perhaps the trailer is more meant to draw in new people unfamiliar with it.
It mentions this generated ever-changing area called the Veiled Sea, then immediately shows multiplayer.
The Veiled Sea is a fantasy place they can implement generated areas in. And multiplayer is through the Online Play (maybe locally it’d work too) ….I think it’d be very dumb of them to bank on this being an exclusively multiplayer game. (If that was the case why not just make a diving game with a separate title?)
The trailer shows the atmosphere of the dives. The story likely isn’t going to be as enticing for a trailer showing a few quick snippets… the story in Endless Ocean 2 was very low-key from what I remember. (Not many flashy action shots for a trailer lol.) It’s a low-key game (with some little scary moments haha.) So marketing it with the story might not work as well…. Maybe showing off multiplayer and endless dives is what they prioritized, bc multiplayer games are kinda a big thing right now.
I’m like 98% sure the multiplayer and generating sea is just a feature they wanted to entice with. That remaining 2% of doubt is bc sometimes ppl do dumb things. And it would be very dumb of them to abandon the story and land exploration aspects that the previous game had in a new installment.
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Just finished Sea of Stars! Wow, what a phenomenal game. Everything was so well crafted and I can tell a huge amount of love went into it.
I got the standard ending, which did feel somewhat anticlimactic but not enough for me to find whatever the glowing pillars it showed me are right now. The internet already spoiled for me what happens in the game's secret ("true") ending, so there's no reason to go further into that for now.
I felt like the ending I got made a lot of sense for the world and characters, and I loved seeing Elder Teaks show up in the post credits scene.
Maybe when the DLC comes out I'll come back to this world -- and maybe then I'll decide that I want to find the glowing ritual site in the Moorlands and 4 house plans that I've never even seen one of and 20 seashells or however many I don't have yet but none of those tasks sound interesting to me at all. The necromancer quest line might be more interesting, but again, since DLC is confirmed, I think I'll wait for there to be a bunch more to do all at once. I can wait to (presumably) kill Aephoril for now -- defending the cosmos from Him seems good enough.
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