disclaimer: written pre-release
i've had this sitting in my drafts for a bit since i started playing BG3, I kept seeing a particular kind of post regarding Astarion and it really started to frustrate me soooooo. here's a vaguely coherent rant nobody asked for pff
As I got into the game, following Astarion's romance subplot, doing research on the game and characters thus far, I encountered the schism between those who love Astarion and by extension, characters like him, and those that consider said characters as little more than toxic creatures, narcissists best dealt with swiftly and harshly. The latter tends, in the posts I've found at least, to view the former as poor unfortunate souls with the dreaded "i can fix him" mentality.
Now, I'm not here to say either is entirely wrong. I think to take a side here is to do the exploration a disservice and to forget the depth of nuance in art and media interpretation.
And that's just it. Because at the end of the day, interpretation is one of the key elements involved in this discourse. In the case of Astarion, especially with the game having been in early access for so long and no complete, guaranteed details of his past or arc made public yet, with so much up in the air as the full release drops, there are worlds of interpretations that can be made regarding our infamous vampire rogue.
Is one of those interpretations that he's both emotional and literal vampire who's every action is a trap for the protagonist in order to use them, and that he's irredeemable? Yes. Is another that he's simply trying to survive in a situation he's never been in after spending two centuries living like an animal? Also yes.
The error here, I think, is to treat one interpretation like it's more "right" than another. Which is what I've seen a lot of online threads do... Insisting one perspective is superior to the other. Which is bad faith even on a good day when either perspective is based in concrete, unchangeable fact. Even moreso in this case, until there's complete canon material to bank on, and even then that will have so much variety to it since most of it will depend on the actions of the player. It's a choice-based game. There is so much space for varied experiences, and none of them will be "right" or "wrong."
I feel like in modern media discussion, when considering whether a character is actively harmful or just flawed, it can be easy to forget that some of our most popular stories are ones in which someone is deemed beyond hope or redemption, a danger to all they encountered, only for their arc to raise them from their Pit of Dickishness and set them on pedestals as some of the most memorable, inspiring characters we know.
The timeless story of the Christmas Carol gives us an absolutely despicable old geezer who literally spells out the horror he'd inflict upon the poor if he could, simply for the sin of poverty. But in an effort to fixate only on how problematic he (very much intentionally) is, we might lose sight of how the whole point of the story is to watch him be forced to confront his ways, unpack all his crap, and become better for it in the end.
Characters like Prince Zuko, Edmund Pevensie, Greedling, Steve Harrington, Boromir, James Ford, friggin Darth Vader, we wouldn't have any of them if we only read them at surface level as toxic assholes and then left it at that. But through learning the nuances of these characters and watching them confront their actions and consequences and learn from them, they not only grow and change into better people, but we love them because they hold pieces of ourselves in them, despite their sharp edges. We can understand why they are the way they are, and maybe, if we're honest with ourselves, we can acknowledge that we might have done similarly awful things under their circumstances. It makes them relatable, admirable, and cautionary all at once. It makes them human.
None of that is to say that there are never characters built purely and solely to fear and loath, not at all. True scumbags can and do exist, both in fiction and reality. To try to enforce the idea of finding empathy for a true monster is often a tactic used in reality to gaslight people into excusing said monsters' behavior.
Which leads into the "i can fix him" argument. When applied to situations dealing with real dangerous and horrid people who can't or won't change? Absolutely Not Great (though that's not to say it can't be included in a story, there are valuable themes in that on its own). Condoning this dynamic as something good is what leads to abusive relationships and innocent people staying in unhealthy situations for far too long. I'm among those who can attest to that personally.
That said, when it comes to Astarion, no one can rightly say going through his romance arc or not is condoning anything. Because it once more comes down almost entirely to perspective and interpretation, because he's a video game character comprised of pixels and a well-written script and there are limitless ways he can be interpreted and interacted with.
Like, personally, yes, there are some dynamics I'd feel uncomfy pairing him with, even with the empathy I feel for his character. Platonic or romantic, doesn't matter. Does that mean I'm going to apply my interpretation and personal boundaries to the next person playing the Astarion romance? No. That would be assuming I've somehow discovered the "correct" way to interpret the game, which I have not and can never do because RPGs like Baldur's Gate 3 are such personalized experiences. People are 100% free to play a fictional game however the hell they so please, because stories are not inherently 1-to-1 reflections of reality.
Especially when it comes to the narcissism accusation, it sparks an extra layer of discomfort for me when it seems like characters who act selfishly or spin lies get called "narcissistic" when that's kinda severely over-generalizing what narcissism actually is??
Narcissism is inherently selfish, but not all selfishness is narcissism. Gaslighting is built on lies, but not all lies are gaslighting. This separation was literally bugging me so much, I talked with my therapist about it last week. And she agreed.
Some folks seem to forget is actual NPD isn't just about selfishness and manipulating. It's fragile ego and delusions of grandeur and the mind games, dysregulating highs and humiliating lows that they will weave in a web around you so that you, as a victim, can never get your mental and emotional footing. Usually for the purposes of then swooping in to offer themselves as your only source of stability. The whole "rely on me because your judgment is clearly faulty and you need to be protected from yourself" shtick.
You know. Kinda like Cazador.
The way I see Astarion, by contrast, is that he has an honesty to him that lacks such delusions. As much as he desperately tries to maintain this veneer of poise and sass and devil-may-care out of self-preservation, it's paper thin and crumples under the barest pressure. Like, the equivalent of a thematic sneeze and down he goes. Then you see him as he is. Which is just... frightened. Sad. Kinda pathetic, really. And absolutely, positively lost. All things he knows, but he legit believes he will be killed if he lets any of it show.
Comparing that to, say, Wyll, who's blissfully ignorant bluster reminds me painfully of self-aggrandizing family members that I love but can't interact with honestly because of the forest of self-delusion around them... well, it's not much of a contest.
If somebody interprets Astarion as a slimy, manipulating power-monger and gets rid of him the first chance they have, that's their story to tell and power to them for it. But the same must be said for the opposite. I don't appreciate the thought that there's a whole sect of the BG3 fandom that probably genuinely considers me "less than" or "unhealthy" or "problematic" in some way for being among those who like this character or others like him and their potential thematically and narratively. But if my interpretation is that he’s a frightened man who just wants to feel safe and free, that is also its own story and it's mine to tell if I wish. And both can be good or even powerful stories!
Is all of this based on my own personal nuances, biases, and priorities? Absolutely. And that's kinda the whole point... There's not a wrong answer with this, really. I experience these games and these characters through a lens that is mine and mine only, and I give meaning to the worlds I enter based on what makes the story feel most interesting and satisfying for me. And at the end of the day, what else is art for but to help us explore ourselves and learn a little bit more about what it means to be human. In all its glory and ugliness.
And that's a wholly personal journey nobody deserves to have micromanaged or belittled. I'm certainly not gonna go around looking down on anyone for having a different reading than mine. You do you, boo. But let me do me too.
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trying to decide if in a muggle ghost!au if I would want Percy to be the ghost or whoever i'm shipping him with in that moment
on one hand dead!Percy who died from like a sickness a hell of a long time ago like im talking 50-60 years not like a year ago ok cool fun interesting
especially when its like those situations where ghosts don't "wake up" (so to speak) immediately and so he's just is very confused why everything's so different and his family is gone and that there's some random person in his house, in his room. Ghosts have to work to be able to bee seen though so it takes a few weeks of Percy trying to do stuff to get them to notice him you know normal ghost shenanigans slamming cabinets, leaving notes on like mirrors, turning things on or off that kind of deal. anyway point is it doesn't work for a while because he has to figure out how to be corporeal.
so he ends up learning more about the person in the house with him and realizes that they seem really lonely. Percy never sees anyone else enter the house with them and they don't leave the house too often.
some character specific thoughts I have for potential non ghosty's
Oliver
played a sport professionally idk I've seen both rugby and soccer being like the replacement sport for quidditch regardless of which one i think he like broke a leg or something and cant play anymore so is now in strong depression
breaking a leg was very recent
doesn't react to Percy slamming things around because i think he's just kinda numb and doesn't really notice most of the time
but when Percy is finally able to show himself Oliver accepts fairly well because he thinks he's kinda just finally lost it
needs new special interest stat before he does something drastic
Marcus
Has an online job so legit just does not leave the house
moved as far from his family as he could after his Mother's death
jokes about there being a ghost before Percy figures out a corporeal form which causes Percy hope at first but is quickly dashed when Marcus just uses some random name
but because of him joking about it Marcus is more freaked out then Oliver would be when it becomes clear that there is indeed a ghost
i also really like the idea of someone slowly dying from something chronic that cant be fixed because then the problem of them being unable to be together gets fixed and then the other dies and they get to be reborn together or live out eternity as ghosties
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