Just two siblings back from the dead, hanging out, totally not using this opportunity to torment one another for the rest of time! <3
Chara Week Day 4: Flowers
[Image Description: A digital drawing of Chara and Flowey from Undertale. They're on the Surface, with grass and trees and mountains stretching out behind them. Chara has golden flowers clustered around their left eye and speckled in their hair and on their hands. They're kneeling on the ground and smiling wide, holding Flowey's flower pot in one arm. Their other hand is outstretched in front of them and holding a camera. Flowey has a red bow wrapped around his stem and stickers in the shape of hearts, stars, and smiley faces decorating his pot. He looks annoyed as Chara leans their face in close to his to take a photo. /End ID]
I painted this a long while ago when the party first split cause I knew I wouldn’t have to time paint anything when the Hells finally reunited cause of my current job. I obviously thought it’d probably be Imogen in a really dark place and Laudna being full of joy etc, when they reunited, but based on last week's episode, it’s definitely going to be the opposite. Makes me want to redo this now and switch them around. Someday when I have time, maybe.
Here have some close-ups too.
Also it’s based on this still from “Portrait of a Lady on Fire”
VOLUME WARNING: THE MUSIC IS VERY LOUD AND GRATING
MEATGRINDER MEME ORIGINAL: arophax
MUSIC: japanesecoffee
NOW MAY I PRESENT TO U: A LABOR OF 💖✨LOVE✨💖
a VERY (by now) BELATED HAPPY BIRTHDAY TO @georgiespapers !!!! I LOVE U AND I LOVE OSCAR SO MUCHHH THIS WAS SUCH AN INCREDIBLE EXPERIENCE!!
MASSIVE thanks to @mutodaes for taking the time to help me figure out and understand the coat sway, i VERY MUCH appreciate your professional eye and assistance!!! (everyone PLSSS check his work out, he does some EXTREMELY COOL work!!!)
MASSIVE thanks as well to @yew--berries for offering TIPS N' TRICKS as i was starting work on the walk cycle, too!! she is an animation student and her insight was VERY HELPFUL (AND she does AWESOME art too, so check her out!!)
THANK YOU AS WELL to everyone who had to hear my whining and rolling around and GROANING while i worked on this LOL, you guys are da best :3!!
PLS ENJOY!! i've been working on this like ALL MONTH lmaaaaoooo and a lot of Firsts™️ in terms of my own animation milestones were made in this animation, including full color, WALK CYCLE(!!!), SOUND(!!!), and even more exciting: LIP SYNCING(!!!!!!!) i've never done ANY of these before so it was an EXTREMELY educational and interesting and wonderful process, and i'm just SO GLAD and honestly HONORED to have been able to do this first with Georgie's beloved Silent Hill OC, Oscar Sunderland. :3!!!
LOVE U SO MUCH GEORGIE, HAPPIEST OF (belated) BIRTHDAYS AND BIIIG HUGS AND KISSESSSS UR A GOOD EGG!!!!! 🥺🥺🥺🙏🙏🙏💖💖💖🥚🥚🥚🥚💖🥚💖💖💖 MMMMMWAAH!
Sort of a distant tangent off my post about Ashton, but I'm growing more and more suspicious of the fandom claim that there's no time for small RP moments in Campaign 3. I do think that it's been challenging to get deeper party bonding or serious conversations that aren't about the big philosophical questions they're facing, since those do take much more time; but then I think about Calamity, or Candela Obscura. I can genuinely give you at least a couple paragraphs about pretty much every relationship in the two Circles, or in the Ring of Brass. I can also point to no shortage of small moments between characters in the Mighty Nein Aeor or Vox Machina Vecna endgame episodes, which were all extremely plot-heavy and fast-paced, and D20 consistently nails character relationships in a fraction of the time.
I think it really does come down to, as Brennan Lee Mulligan always says, the character creation phase. Laying down a solid groundwork in which everyone has a detailed, rich backstory and sense of personality and relationship history (in the case of characters who knew each other prior to the start of the series) is absolutely crucial, and even in the case of characters who don't know each other before going in, a good amount of time spent in character creation ensures that it's easier for them to develop those interpersonal relationships on the fly. I know in actual play there's some degree of finding the character as you play, but there are games for which there is a very short runway, and I don't think it ever hurts to do more extensive character prep than the bare minimum. And if there are gaps, I think it also helps to go back and fill those in mid-way, away from the table - Travis clarifying Chetney's backstory being a great example that allowed the history of Chetney and Deanna to feel realized and full, despite only a few episodes.
I'll also be blunt: most of the time when people complain that there aren't moments because the plot keeps moving...they're mad about shipping. Which has always rung hollow to me. It was a common complaint in C2, that no time was taken for character relationships, despite them taking an entire half of an episode for the Beauyasha date and despite no shortage of moments for all three of the other couples (and plenty of platonic moments between friends). The issue was never a lack of time; it was that the characters they wanted to talk to each other didn't actually have the relationship in canon that the fans had dreamed up, and so, when the chips were down, they went to other people.
It takes two seconds to say something like "I hold their hand", even in the middle of plot-heavy adventuring. If someone doesn't say it, it's rarely the GM rushing them; it's the player either choosing not to do so, or not remembering to do so, and either of those is quite revealing regarding how the player feels about that relationship and where it stands in their priorities.
I've encountered two opposite critiques/requests* for AO3 tagging of background or future relationships, and I don't think a single perfect solution exists. But I'm curious to see if there are strong preferences.
Scenario (see my tags for why I'm basing this on a specific situation instead of making it more generic): I'm posting a one-shot story to AO3 that is about A/B hooking up for the first time. But also, both A & B used to date C, and A is trying to help B/C to get back together, which seems likely to lead to A/B/C.
*If you're less familiar with tagging dilemmas AO3, here are the two different issues I've seen:
When I've tagged offscreen/potential poly relationships like A/B/C as relationships, I've gotten some complaints because that those relationships weren't onscreen, which disappointed people who were actively seeking out A/B/C.
When I've tagged only A/B, people who only want A/B and were trying to filter out A/B/C were unhappy, because A/B/C is discussed a bunch onscreen.
My opinion about the best thing to do here has wavered back and forth, as both of the above raise valid points. Very curious to see what others think is the best tagging practice!