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#barcus’s dog
owlhousetarot · 10 months
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Page of Wands: Luz and the Detention Kids Choosing Their Magic Tracks
Upright: Curiosity, finding your passion, adventure, inspiration, possibility, potential, free spirit
Reversed: Indecision, haste, lack of motivation, lack of passion, limited progress
The Pages of each suit represent the beginning of one's journey in relation to the elements the suit represents. The Wands represent the element of fire; they're all about your energy, motivations, creativity, ambitions, and passions. So, the Page of Wands can be understood to represent the first step in pursuing one's passions. The Page is curious, adventurous, ambitious, and energetic, though often inexperienced and naive. The Page is tasked with exploring the limitless possibilities in front of them, finding out what ignites their soul, and taking the first step toward realizing their goals. Reversed, the Page of Wands can indicate a lack of internal drive, stifled ambitions, and being overwhelmed by too many possibilities.
Viney, Jerbo, Barcus, and Luz all share their desire to explore more than just one magic track in school, but are all hindered by the "one-witch-one-coven" rule. In fact, they are punished for their enthusiasm for learning by being relegated to the detention track, unable to study anything at all, let alone multiple types of magic. They don't let this stop them, though; they sate their curiosity by using Eda's old secret hideout to take their desired classes anyway. They are finally allowed to pursue multiple tracks when they prove there's no inherent problem with doing so—that in fact, witches are stronger when they're not limited to just one type of magic. Tying into the Page's themes of beginnings, this episode marks the true beginning of Luz's education at Hexside, and plants the seed for the eventual dissolution of the coven system.
Deck Order:
< Previous: Ten of Wands | Next: Knight of Wands >
Show Chronology:
< Previous: Knight of Wands | Next: Six of Swords  >
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omgkalyppso · 1 year
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BG3 Act 1 asks
I am intentionally putting the number of the inquiry at the end of each question also because I have a pet peeve that when you copy paste questions into an ask that the number doesn't carry over.
Tell us about your Tav! Name, class and subclass, race, pronouns. Do you have a headcanon for where they're from? Their family? Are they a Dark Urge? Or did you choose an Origin Character? Was it an easy decision? (1)
Was there something about the character creator that just couldn't capture your Character? Please tell us about their hair, facial hair, tattoos, piercings, disabilities, their trans or intersex body, or anything else you're comfortable sharing. (2)
Has your Character been using their illithid powers? (3)
Do you remember in which order you recruited your companions? Which companion introduction would have felt the most familiar / like home to your Tav / Character? (4)
Do you remember the first humanoid enemy your Character killed? Was it the first person they've ever killed, in your opinion? Would they have been bothered by it? (5)
Were you able to save everyone when the goblins stormed the gates at the Grove? (6)
Did you enter the Grove? (7)
Do you have a favorite member of the Druid Circle? Is it the same as your Character's? (8)
Do you have a favorite member of the Tiefling Refugees? Is it the same as your Character's? (9)
Do you have a favorite member of the Goblin Camp? Is it the same as your Character's? (10)
Do you have a favorite member of the Act 1 Githyanki? Is it the same as your Character's? (11)
Do you have a favorite member of the Zhentarim? Is it the same as your Character's? (12)
Do you have a favorite character from the Underdark? Is it the same as your Character's? (13)
Do you have another NPC you loved from a faction not mentioned above? What about your Character? (14)
How did the situation with the Grove, the Tieflings and the Goblins turn out for your Character? (15)
Did you save Halsin? (16)
What does your Character think of Withers? (17)
How did your Character deal with Wyll, Karlach and Mizora? (18)
Did your Character spend a night with a companion either the night of the party or earlier? Is it someone they have a continued interest in? (19)
How did you deal with The Artist - Oskar Fevras? Did you even encounter him? (20)
What are your Character's thoughts on the strange artifact that was in Shadowheart's possession? Did it jump to your pack because you changed her out of your party? (21)
How did your Character resolve the situation with Sovereign Glut, if you met them? (22)
What are your Character's thoughts on the dream visitor? (23)
Was your illithid tadpole empowered by anything in Act 1? If so, how does your Character feel about that? (24)
Did your Character take the mountain pass? (25)
What was your favorite enemy? Did your Character have any memorable fights or moments in combat that were ripe for headcanons and interpretation? (26)
Who ended up in your Character's most used party? (27)
Did you recruit Scratch the dog? Did you encounter him at all? (28)
Did you adopt an owlbear? Do you have a name for your child? (29)
Do you have other pets as a ranger or in headcanon? (30)
Does your Character have new or old phobias or superstitions that affect their story? (31)
What's your Character's experience with and opinion of Volo? (32)
Has your Character allied with the cult of the Absolute? (33)
How did your Character resolve the situation with Nere and the gnomes? (34)
Has your Character done anything that they regret in Act 1? (35)
Did your Character find the Adamantine Forge? Did they use it? What did they make? (36)
Did your Character find the Necromancy of Thay? How are they handling it / planning to handle it? (37)
Did your Character meet Barcus Wroot? How's he doing? (38)
What does your Character think of Raphael? (39)
Is your Character used to strange dreams from before the events of the adventure? (40)
Is your Character accustomed to being on the road from before the events of the adventure? (41)
Has your Character been to the Underdark from before the events of the adventure? (42)
Asker has a question not from the list. (43)
Asker wants Blogger to choose a question from the list. (44)
I love your oc's! I hope you're enjoying the game as much as I am!
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jamieisnotrich · 2 years
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no but the fact that Barcus is the ONLY character that got stuck in the demon realm that was confirmed alive in the promo is SO funny to me. 
like yes!! the dog is alive!! and he’s got style!!
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charm-u-laterarchive · 8 months
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MY SILLIES ɞ˚‧。⋆𓍢ִ໋🎀
Take A Look At My Carrd For More Info About Me!! Find It In My Pinned ♡
(A ton OC info under the cut)
HERE'S INFO ABOUT EVERYONE!!! Going In Order From Left To Right 😋 Also Pricilla Isnt Mine Shes My Girlfriend's!!! @puppistars
Elsie Swanson
☆Daughter of the girl (unnamed sister) in 'The Six Swans'
☆Pansexual + Trans (She/her) // Royal w/ Rebel ideals (ex. Briar)
☆Pet muntjac deer, named Mirabella
☆Cursed to be mute until her story is complete, she uses an AAC tablet to communicate
☆Ever is her ex, but they still get along
☆She's Student Crowncil treasurer
☆Her BFFAs are Cedar, Fiore, Pricilla, and Ever
☆She's friends with Rosabella, Darling, Lizzie, and Cerise
☆She loves history and art!! In her free time she weaves her own lace, crochets, and sews
She often makes lace for Lizzies designs, so she can get exactly what she's looking for
☆She was my first OC!! Her main references were from Ashlynn so they look pretty similar- She's still in the redesign process to move more away from that but for now shes cute :D
Ever Charming
☆A Charming destined to be the prince in 'Fairer than a Fairy'
☆Bisexual (He/him) // Rebel
☆Pet otter, named Storm
☆His magic touch is looking through relective surfaces to see the other side, whoever is on the other end cannot see or hear him
☆Elsie is his ex, but they still get along
Has never been with Fiore and has no interest in her outside of friendship
☆He doesn't like extracurriculars, but he'll occasionally be found helping Student Crowncil for Elsie
☆His BFFAs are Elsie, Sparrow, and Melody
☆He's friends with Pricilla, Fiore, Raven, and Cerise
☆He's like. Kind of insufferable
"Thats not even REAL music" "Can you even name 5 songs????"
Do NOT engage with him in a record shop
☆My most recent OC!!! I Hate Him!!!!! /pos Hes a gross little emo boy and I wanna shake him around violently (lovingly) I referenced Dexter as well as a lotttt of Pinterest photos of random emo and hipster boys
Pricilla Paonne
☆Daughter of Princess Rosette from 'Princess Rosette'
☆Sapphic (She/her) // Rebel
☆Pet toy poodle, named Princeton
She dresses him up with little bows
☆Allergic to Peacocks, she only likes them for the aesthetics
☆Her younger sister will be taking over her destiny in her place
☆Dating Fiore
☆She's a cheerleader on Feybelle's team
☆Lana Del Fey's #1 fan on Spotify (Spotifairy?)
☆She has a secret Lana Del Fey tumblr
☆Will get into heated arguments with Ever about "real music"
☆My girlfriend's OC :) I dragged her in,,, (Hi Keiran :D)
Fiore Fairest
☆Daughter of Fairer than a Fairy (the princess) from 'Fairer than a Fairy'
☆Lesbian (She/her) // Royal w/ Rebel ideals (ex. Maddie or Cedar)
☆Pet dog named Barcus, and pet cat named Keanu (pets given for her story)
☆Her magic touch is sending messages through reflective surfaces, although she can't see what's on the other side
☆Dating Pricilla
☆She's one of the Dragon Games players
☆Her BFFAs are Elsie, Darling, and Rosabella
☆She's friends with Ever, Raven, and Cerise
☆She loves her hero classes, training is one of her favorite activities and she spends a lot of free time working out
☆She's a good leader and very confident, but she can also be bossy and judgemental
☆My 2nd OC!! She's based mostly on the Dragon Games line, as well as tiny references to Darling and Holly
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rfswitchart · 8 months
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Can your fav handle spicy food? TOH edition. It's always TOH edition. (Stolen lovingly from my partner, @unniebeans.)
-
YES: Luz (her papi's blood kicking in,) Vee, Gus, Willow, Eda, Viney, Alador, Katya, Steve
NO: Camila (Dominican cooking is usually not spicy,) Edric, Skara, Masha, Lilith, Barcus (don't give your dog spicy foods,) Amber, Eberwolf
Mild queso would kill them: Amity, Odalia, Emira, Collector, Boscha (And Luz would give her a hot pepper out of spite,) Raine, Belos, Jerbo, Derwin, Darius
Deadliest ghost pepper is weak shit: Hunter (scared Camila and Luz by eating a Carolina Reaper raw... completely unphased,) King, Kikimora, Bat Queen, Del, Wrath, Braxas
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blackjackkent · 4 months
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Barcus, as we've established, is one of the very small number of people outside of Rakha's companion group that she actually likes. So she has been (mildly) invested in Wulbren's well-being and makes a point of seeking him out at the inn.
Wulbren, however, is brusque and dismissive when she approaches.
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"Ketheric's lackeys found me already - blast it all. You need to deal with him."
(A/N: Interestingly, Hector got a different dialogue here when reuniting with Wulbren at Last Light - a more elaborate one, albeit basically the same because Wulbren was still brusque and disinterested in him. This shorter conversation is apparently dependent on the state HAV_Mood_State_Alert ("State after repelling the attack of the Flaming Fist traitor. NPCs are afraid of other possible attacks.") Given we are no longer in that state, it seems like maybe the more extended conversation is bugged out.)
Rakha's not overly pleased with this reception, but seeing he's not interested in conversation with her, she goes over to Barcus instead.
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"Ah. There you are. Everyone seems to be quite a-flutter. Do you know why?"
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"Haven't you heard?" She's mildly surprised no one told him; Barcus hasn't exactly been subtle about his goal of finding Wulbren. "I freed the people being held in Moonrise Towers."
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Barcus's eyes light up at once. "You-- you did? But that means... Wulbren!"
Without waiting for a response, he dashes past her into the main room of the inn as fast as his short legs can carry him. Wulbren and the other rescued gnomes are sitting around a table, and Barcus halts just behind him.
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"There must be another way into the city," Wulbren is saying thoughtfully.
"Perhaps I could be of assistance?" Barcus pipes up eagerly.
Wulbren doesn't even look up, still busily thumbing through a bag of his supplies. "I have little time for eavesdroppers," he says brusquely.
Rakha comes up next to Barcus in time to see his smile fade into sharp dismay. "I'm no eavesdropper! Wulbren, please."
Wulbren shrugs absently. "Yet I don't recall asking for a stranger's opinion. Be on your way."
"I'm no stranger!" Barcus yelps, visibly agitated now.
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"Wulbren!" He waves his arms, trying to get the other man's attention.
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Wulbren finally looks up - and shoots Barcus a rather bored look, quirking an eyebrow. "Ah," he says vaguely. "I'd heard you might be about. How the devil did you get stuck here, Barcus?"
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Barcus shifts awkwardly from foot to foot. His wide smile is plastered back on his face but there is a hint of unease to it now. "I'm not stuck!" he says brightly. "I came to find you, of course!"
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Wulbren raises his eyebrows - then lets out a dramatic sigh and rolls his eyes. "Why would you do a foolish thing like that?" he asks. "Really, Barcus..."
He has the tone Rakha has sometimes heard Astarion use to chastise Scratch, when the dog has picked a poor place to relieve himself. Rakha feels a flicker of irritation. She has barely any memory and little more social skill, and even she knows this is a cold way to greet a supposed friend.
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And indeed, Barcus is really struggling to keep up the smile now. "Unfortunately for me," he says, a hint of bitterness beneath the earnest tone, "you're my friend. Rescuing you from mortal peril is my right!"
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Wulbren rolls his eyes again and scoffs. "But you didn't rescue me, did you?" he says derisively. "I rescued myself." Belatedly, he registers Rakha's presence - and the several feet of height she has on him. "With the aid of this... helper..." he adds grudgingly.
Rakha's eyes narrow to slits.
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"Yes, of course,"(*) Barcus adds hastily. "Thank you very much for your help finding Wulbren." His gratitude is painfully sincere, a sharp contrast to Wulbren's cool disdain.
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"You don't belong here, Barcus," Wulbren snaps in irritation. "Soon as the way is clear, pack up and head to Baldur's Gate."
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Barcus's eyes widen in hurt - and alarm. "But - Wulbren - the runepowder! We need to discuss what you're going to--"
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"I SAID GO HOME!" Wulbren roars, with more volume than his small frame seems like it should be capable of. Several of the Harpers look over in mild concern - and some with amusement.
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Rakha, however, is not laughing. Her eyes have gone cold with irritation. All the strain she was already feeling at being back at Last Light, at being able to almost smell Isobel upstairs, has come to focus on this man instead.
He has offered no gratitude for her help. He is insulting and minimizing her. He is (to judge by what Barcus said back in Grymforge) planning something very dangerous. And he is disdainful of and shouted at Barcus, one of the few people to whom she is worth something, and who is worth something to her.
A wordless, angry noise sounds in the back of her throat and for a moment her head aches fit to burst.
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"Rakha," Wyll says behind her, low enough for only her ears. "Stay with me."
A long, strained pause. Her vision clears. Her fists are still clenched at her sides and she glares at Wulbren with undisguised dislike... but she does not strike.
"Prick," she mutters hoarsely.
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(A/N: LOL. I love that Wyll approves of this. And I love it even more here because the way I wrote this, it reads as Wyll also approving of her keeping control of herself. c: )
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Wulbren stiffens. His eyes narrow and his head drops forward into a fighting stance. "Say that again," he growls.
Rakha grins savagely. Yes. Fight me. Strike the first blow, I dare you. I will be strong enough not to open the fight - but I will finish it.
But before the moment can explode into violence, Barcus steps between them, waving his hands urgently, placating.
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"Let's not be uncivilized!" he stammers. "Wulbren, perhaps we can talk more later, when you've had a moment to settle in."
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Wulbren stares at Rakha, unmoving, for a few endless moments. Then he relaxes and gives a deliberately uncaring shrug, turning away. "Sure. Now, I've got business to attend to. Good day to you both," he says curtly.
-----
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"Well. There we have it," Barcus says afterwards. "Wulbren is safe and sound, thanks to you. I owe you a great deal." He's still trying to smile but it has lost all of its energy. He looks like a kicked dog.
(Rakha has never seen a kicked dog, that she can remember. But she knows this. She knows it with certainty.)
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"Wulbren seems like a real arsehole," Rakha says bluntly. She does not understand why Barcus came all this way for someone who acted like that towards him.
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Barcus shakes his head earnestly. "Don't judge him too harshly," he says. "He's been through a lot. When he's had some rest, he'll be back to his usual self."
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Rakha frowns. She doesn't understand this either. Why does Barcus not only not care but defend Wulbren?
"Your relationship seems one-sided,"(**) she says flatly.
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He flinches. "Nonsense! When you've known each other as long as we have, there aren't sides. Wulbren... can be a little sharp - but so can I," he says defiantly. "You should know that better than anyone."
She considers this. It is not how she would have described him. But then - she is sharper than most. Perhaps her perspective is poor.
He speaks of returning to Baldur's Gate as Wulbren demanded. She shuts that down at once. Mostly this is for practical reasons - it is too dangerous out in the shadow curse. But also she is still angry on his behalf, though she has gotten control of herself, and she doesn't want Wulbren to have the satisfaction of driving Barcus off.
"That'll have to wait," she says firmly. "It's lethal out there."
He smiles sadly. "Oh, that's all right," he murmurs. "I'm a patient fellow. I'm sure you'll clear a path for everyone soon enough."
----
(*) Adjusted dialogue slightly here. In-game Barcus acts as if he's only just finding out we helped, even though we just told him.
(**) Removed "rather" from "rather one-sided" in this line, to better fit Rakha's blunt style.
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heeheehoohoo i just saw the askbox post
i want some facts about jerbo please
Wow!! The first ask box post! And about a fairly minor character too!
OWL HOUSE FACT #27: Jerbo is canonically the only character known to understand Barcus. This is because he has that dog in him!
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gribbo · 8 months
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@sixteenstrikes and @sussurtree both tagged me to share a few fun facts about a character...going to do this with silk and vally both
name
silk
valiant ("vally") dell
nickname
"silk" itself is a stage name that he adopted for day-to-day use (it being common for gnomes to take descriptive bynames). karlach's nickname for him is "sangster"
vally's nickname is...vally! only her mother and siblings call her valiant, and only when they're upset. karlach calls her "soldier" (as in the game)
height
silk is 3'9"
vally is 3'6"
gender/orientation
silk: gay man
vally: lesbian
nationality/ethnicity
silk would look at you a little helplessly and say "baldurian." his maternal grandparents emigrated to baldur's gate from calimshan and dolblunde, respectively; his paternal grandparents were baldurian-born steinnebli. his alzhedo is almost nonexistent and his gnim is clipped in a distinctly "aboveground" way (though a bit of his grandmother's svirfish vocabulary occasionally creeps in)
vally's luiren-hin and hails from a little hamlet by the river reaching. one of her great-grandparents was a gnome, which is why her ears taper to points!
favorite fruit
vally likes a crisp apple (preferably filched from a neighbor's orchard; she says they taste sweeter that way)
silk would say wine (it's strawberries)
favorite season
vally's is harvest-time! or any time of year that it's warm enough to sleep in a hayrick under the stars
silk enjoys getting snowed in and thus escaping all obligations for the day
favorite flower
vally's nickname for shadowheart is "flower," so here's where she'd grin cheekily and say "mine." genuine answer is that she likes ramps
silk couldn't name a flower at swordpoint
favorite scent
vally: homely smells like frying bacon, pipe-smoke, hops and mown hay, freshly-laundered shirts, etc. also old fallen leaves
silk: scented soaps, barcus's aftershave, pie stalls in the wide
coffee, tea, or hot chocolate?
strong black tea for silk. brew this man some sludge
vally doesn't love any of these (but would kiss you for producing a mug of mulled cider)
average hours of sleep?
even before the crash, vally was used to roughing it and waking up periodically to take shifts on watch. she can get a healthy six to eight hours a day just by catnapping
silk sleeps like there's a rock in his mattress no matter what
dogs or cats?
silk prefers cats. he especially likes the cat that he brought home from his adventure, which is not an intellect-devourer in disguise. haha. what makes you think that
vally has never met an animal she didn't love. she takes home both scratch and the owlbear
dream trip?
in the back of his mind, silk's always wanted to go back to waterdeep (one of the many cities where he performed at the height of his career); a visit to gale's tower postgame might be in order
vally's a born rambler and would be happy to rove almost anywhere
number of blankets?
silk: as many as possible
vally: doesn't mind sleeping without, unless it's cold
random fact?
vally learns to read (a bit haltingly) over the course of the story. by the time she gets back to her nephews with all the picture-books she's collected for them, she can read aloud to them
silk's a mellifluous baritone and acts like this is the great tragedy of his life. he can shred but he can't hit high notes
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welcometogrouchland · 2 years
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Post canon fic but it's presented through the incredibly niche framing device of Gus and Matt having a weekly school news/radio show at Hexside where they discuss the goings on of the school + their lives, get calls in from other students, give PSAs, etc. Jerbo is their political correspondent and Skara covers sports. Barcus does a Man (dog?) On The Street bit and also does a weekly fortune. Nobody on earth wants this except me but I want it so bad
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smokestarrules · 2 years
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Did Edric’s beast friend have glasses on him last time? Because there’s a shot of a dog in the preview and I think their reaction might’ve hinted that they found the twins
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Godddd I'd love it if this shot is hinting that they've found the twins. I think what's most likely is that Barcus is leading them towards some sort of army (which is a word I'm using very loosely here) that's probably made up of the Hexside kids, yeah -- the twins should be part of that!!! Let me see them reunite with their sister !!!
The glasses are new, so I’m guessing everyone’s going to have some edgy (affectionate) designs. 
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quart-of-hyenabeanz · 8 months
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Day 3 of @thepromptfoundry 's Fannish Fest February: underappreciated characters.
Was just going to do an in-style doodle of Barcus, but was talking with my SO, who didn't realize he's a boy-faced dog, and we touched on how unnerving he would actually look.
So here's some unnerving realistic-ish Barcus.
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mongoose-bite · 9 months
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This little smile means she's gonna move the planes to get your soulmate back, Barcus. A nice reminder that if you treat people well and do good, you can kindle the light and even someone who seems like an arsehole can be your friend. And some people refuse to improve regardless.
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WTF is this??? this raises so many questions. There are blood banks? Asterion steals from them (I can't imagine he pays?) Does he just carry around jars of blood like Starbucks cups?
Speaking of drinking gross things, Faye brought Omeluum the mushrooms and sensing the illithid thought she didn't have the stomach for it, took the potion and managed to keep it down. To no great use, sadly. When it offered her the ring her first thought was 'but don't you need it to hide from elder brains?' but that wasn't a conversation option available to me. Stay safe, my squiddy friend. Even illithid can manage not to be arseholes when they try.
Goodbye Underdark, and goodbye act one.
I was feeling a bit bad about leaving Wyll stuck at camp all the time, but I have a problem with warlocks. Conceptually they're amazing: mechanically I don't know what they're for. I know there are broken hexblade multiclass builds out there, but as a whole the class confuses me. So thanks to his transformation, Wyll has now come under the effects of chaotic magic, and I gave him a couple sorcerer levels. I do think I'll give him at least one more in warlock for multiattack, but I'm hoping he'll be a bit more use now. I also gave him a handful of thieves' tools. I was considering a rogue multi, but his dex isn't that great.
Time to see if the gith can help us; Faye actually thinks they're probably her best shot cause they're a people with actual experience dealing with mindflayers, unlike most people we've talked to. She is absolutely not going to steal a child, (even if the person asking is a silver fox - player not character talking here.) But asking politely is something she's prepared to do, if it looks like it will save a life.
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The look on her face. How the hell did a gith lay something this size?
What is this strange feeling; the entire party approving of my actions? All because I left a sour-faced spoilsport at camp. I expect there's probably some sad, spoilery reason why tumblr isn't flooded with art of Blurg and Omeluum raising a gith. Why can't a family be a hobgoblin dad, an illithid parent, and a gith baby? (Can you imagine presenting that to your DM as a character backstory? Although stranger things have happened; our OotA party permanently turned a beholder into a dwarf...long story.)
I had to burn all but one of my inspiration dice to get Laz'ael out of the machine, and Faye's actually pretty proud of her for sticking with them despite it all; gives her a bit of hope for Shadowheart, whom she hopes is paying close attention to this crisis of faith (she's probably busy learning the wrong lessons.)
So the creche overall was terrifying, and Faye is wondering just how many more impossibly powerful beings she's gonna piss off before this is over. She's still half-convinced the Samoan drow in the astral plane is an illithid trick, but that doesn't mean it's not telling the truth about the gith. She didn't deface the portrait in the creche, obviously, but oh boy Dyce has form should he ever come this way.
Faye doesn't follow any god. The hag tossed insults about her having one, but when she went toe to toe with the drow in the Underdark, she declared it her Oath against his god. To paraphrase Cromwell, it's not her faith in the gods that guides her, but her faith in herself. If Lethander turned out to be a liar, Faye's beliefs would not change.
Which means when you go back to camp after the second most terrifying and awful day of your life, there's no one to pray to to watch over and protect you. But you can pat your dog. My poor girl. She's not yet desperate enough to try Volo's needle, because she can't imagine it will work, but she's crossed an awful lot of other options off the list.
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bluebeetle · 1 year
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posting this to help me keep track
Aboard Nautiloid
Save the brain.
Free Shadowheart (Necessary to recruit her).
Defeat Commander Zhalk and obtain his sword--didnt do, will try for my durge
Nautiloid Crash
Free Lae’zel (recruit her as a companion).
Find Astarion (recruit him as a companion).
Wake up Shadowheart (recruit her as a companion).
Free Gale from the rift (recruit him as a companion).
Unlock Speak With Dead and Talk With Animal spells. You’ll constantly use these throughout the game.
Investigate Dank Crypt (to the East of your starting point) and find Withers - This will allow you to reclass at any time at camp for 100 Gold.
Emerald Grove
Near Or In Druid’s Grove
Go to Druid’s Grove and meet Wyll, who’s training children with swords. (Recruit him as a companion).
Speak to Volo, which will make him move to the Goblin Camp. Then speak to him at the Goblin Camp, save him, and he’ll move to your camp.
Talk to Khaga and Rath. Learn about Khaga’s plan for the ritual. Rath will ask you to save Halsin.
Talk to the Strange Ox at Druid’s Grove.
Talk to Alfira and learn how to play an instrument.
Talk to Dammon (he’s needed for Karlach’s companion quest after recruiting).
Save the Tiefling from the Bugbear Assassin--he killed her ):
Rescue the child from the Harpies. Found to the Northeast of the Grove’s heart, keep going until you hear singing.
Absolute Cultists ambush you near the Grove.
Blighted Village
Find the Masterwork Weapon blueprints at the blacksmith’s home, and then finish them--still need to finish them, may look up the tree location bc i failed the nature check
Find the book Necromancy of Thay.
Climb into the well and defeat the Astral Spider Queen and its children--started this but havent fought the actual queen yet.
Rescue Barcus the Gnome from the Goblins and Windmill.
Find Scratch the Dog, who’s roaming just outside the village, and lead him to your camp.
Vanquish or recruit the trio of Ogres.
In the barn on the North side of town, there’s an “interesting” scene between a Bugbear and Ogre.
A cave outside of the village has an Owlbear and its cub you can interact with.
The Risen Road
Find and recruit Karlach. She’s at the end of the river over a log.
Help Karlach destroy the Fake Paladins that are hunting her.
Waukeen’s Rest
Save the survivors from the burning building. Just follow the Flaming Fist knights and clear the blocked door--triggered this but didnt do it so they all died except a few, oop
Find the Zhentarim survivors fighting off enemies, save them, and get the Missing Shipment quest.
In Northwest Waukeen’s Rest find the entrance to the Zhentarim hideout.
Free the artist in the Zhentarim Hideout. He’ll pop up later in Baldur’s Gate.
Goblin Camp
Find Halsin and free him from prison. Head West to find the prison when you enter the Sanctum part of the camp.
Rescue Volo.
Talk to the priest of Loviatar, found on the East side of the Sanctum.
Halsin will ask you to take out the three Goblin Leaders, or “True Souls.”
Race the Owlbear and free it from the Goblins. It’ll appear in your camp later--didnt do this ): sorry lil guy... def gonna do it in my durge or origin playthru
Putrid Bog/Riverside Teahouse
Save Mayrina and fight Auntie Ethel--started it
Confront the Monster Hunter tracking Astarion.
Underdark
In the Underdark
Find the Selunite outpost.
Retrieve Phalar Aluve, the sword stuck in the stone.
Find the Arcane Tower and explore it.
In Arcane Tower, there’s a Stool of Mysterious Strength that you can destroy for a rare Club.
Find the dog’s grave near the Arcane Tower, and leave flowers on it.
Opposite the Arcane Tower, find the Festering Cove and the fish people worshipping a false god.
In Arcane Tower, interact with the Gith Disk, then show it to Lae’zel.
Find the petrified Drow and defeat the Spectator in combat.
Find the Myconid Colony, and choose to help the Myconic or the Duergar.
Help Gut defeat the Duergar, then either befriend or betray Gut.
Find the Gnome Thulla in the Myconid Colony, and cure her with an Antidote.
Find Baelan and save him from the explosive mushrooms.
Where you saved Baelan, you can also pick a rare mushroom and give it to Baelan to restore his memory, or give it to Shadowheart to unlock a special memory for her--i fucked up, will do as durge.
Meet Omellum in the Myconid Colony. He can give you a ring to protect your mind from the tadpole.
Find Sussur Bark for the Masterwork Weapon in the Blighted Village.
Find Icy Metal, Icy Heave, and Icy Crystal, then craft the Mourning Frost Staff.
Eliminate Nere and bring his head to the Myconid.
Grymforge
Obtain the Sergeant’s boots.
Save the Grymforge Gnomes, then report back to Thulla at the Myconic Colony.
Find the Runepowder Gnome, past the hidden kitchen area.
Find the Adamantine Forge and two pieces of Mithril Ore. Then defeat Grym in battle (use one character to aggro Grym onto the hammer platform, then another character to pull the lever and drop the hammer on him.)
Help the cursed monk
Mountain Pass
Find the Githyanki Creche and investigate it. It’s a lengthy section that ties into Lae’Zel’s companion quest.
Steal a Githyanki egg for the woman in the pass.
Find the Blood of Lathander mace.
Speak with Elminster at the entrance to the Shadow-Cursed Lands (part of Gale’s quest).
ok still a lot to do, imma take a break from the auntie ethel stuff for now and see if i can do anything else. i know where lae'zels stuff is but im gonna see if i can get to some of the other stuff i havent done yet. and if i miss something or fuck it up ill use my other runs to hopefully do them?? there's just so much jeez...and i dont wanna trigger act 2 yet by going to the moonrise towers.
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Note
For the prompt request: Encanto/Owl House Crossover. Bruno gets help with his gift from Barcus
Good old Barcus 🐾
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"Bark! Bark bark!"
"He says your anxiety is holding you back," Viney translated.
"Bark bark! Bark bark bark! Grrrrr woof!"
"You should embrace your Gift without shame. You have an incredible talent and those who judge you are simply narrow-minded and holding themselves back."
"Wow," Bruno breathed, eyes wide. "You're really wise for your age, kid."
"Bark!"
"He says, 'I know,'" Viney said with a smirk. Barcus, for all that he was a dog, was plainly smirking as well. Outright preening in fact.
"So, potions and oracle magic, huh?" Bruno asked.
"Oh yeah, he's great," Viney said proudly. "Really knows his stuff."
Barcus waved his paw modestly, but couldn't quite disguise his smile. He really was a smart kid. Bruno felt like he should be taking notes.
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