#blender light
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wistfulpoltergeist · 3 months ago
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How I do my lighting in EEVEE for Blender 4.0 (´。• ᵕ •。) ♡
Are you running your Blender on a toaster? Don't wanna spend much time on rendering in Cycles? Here's some EEVEE tips for you!
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1 - Let's put some HDR lighting on! Go to the Worlds, choose Use Notes and hit that little yellow dot next to the Color.
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2 - Pick 'Environment Textures'
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3 - You'll see everything in purple. But worry not! It's just bc you haven't applied any textures yet! Just go on and hit Open.
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4 - You can find plenty of free, high resolution HDRI textures on Poly Haven. I have almost all of them! Go get some for yourself too and navigate to their location. Pick any you like!
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Well... It doesn't look good yet :D
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5 - Lower the Strength of the light.
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6 - Now. Let's go to the Render Properties and check Ambient Occlusion and Bloom (you can play with it's parameters and see which fits you better). THEN... Go to Shadows and increase the resolution to the max. High Bit Depth and Soft Shadows must be checked too!
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7 - Let's Add our very first light (The Sun)! And go to the Camera Mode.
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8 - In the Sun Shadow settings: Soften the light by increasing the Angle; Lower Bias to the max.
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9 - Change the parameters of Cascade Shadow Map the way it looks better for you.
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10 - Also don't forget to fix the specular appearance of your model ;3
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Now. I don't hate it. But I don't like it much either... So I played and tried several Environment textures for better result.
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11 - Looks way better! Now let's go to the Render Properties once again and remove the background in the Film category (in case you don't want one)
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12 - It's time to add another light source!
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13 - Settings for the new light are quite similar. I made them softer, lowered Bias, changed color, etc.
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14 - Preparing for the shoot. ▓▒░(°◡°)░▒▓
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15 - You did it! (ノ◕ヮ◕)ノ:・゚✧
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000bun · 9 months ago
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artistbcgian · 9 months ago
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Blender how to use material preview HDRI to render 
3D lighting tutorial shows how to use material preview HDRI to render in Blender. In this tutorial, we will go through how we can set use Blender Default HDRI environment for realistic render. We will use blender default HDRI in Material Preview for setting up 3D render scene. We will show how to find blender default HDRI location, and put the environment map into shader editor in World setting.…
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everydaylouie · 8 months ago
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new star
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colinarmistead · 8 months ago
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those Madotsuki stickers I made a hot minute ago needed an updated follow up, I was planning on making just a few of these but I couldn't help myself, use these on messages, Snapchat, or Instagram stories, find them with the # “yumenikki”
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lupucs · 1 year ago
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[⚠️Warning: Flashing Lights⚠️]
Spamton's lies 🎙 Made another Spamton animation, hope you all enjoy! (Listen with audio or click "keep reading" for the transcript + more!)
II Voice Source II Music II On YouTube II
Transcript: I'm a pretty good liar. Done a lot of lying in my time. I've lied to men who wear belts, I've lied to men who wear suspenders. But I'd never be so stupid as to lie to a man who wears both belt and suspenders.
Free Downloadable Wallpapers (use them for whatever you want!):
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moonssnail · 2 months ago
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Piranesi concept art!
I hadn’t seen anyone really tackle the drowned halls yet (as far as I know) so I thought I’d take a crack at it to practice painting environments
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egg-on-a-legg · 4 months ago
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once i get my grubby hands on protoframe turnarounds its so joever
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ghosty-bees · 6 months ago
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dear god theyre evolving
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hannahp0calypse · 1 year ago
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Elster vs Mynah, aka "for my first time animating an action scene i think i did an alright job"! credits below~
Models & Background from SIGNALIS by rose-engine
Rigs courtesy of the SIGNALIS discord server
Music is The Only Thing I Know For Real (Crossing Blades Mix) by MonoChromiumLive, a remix of The Only Thing I Know For Real from Metal Gear Rising: Revengeance
Sound effects are courtesy of the BBC Sound Library, FilmCow SFX, Pepper's Sound Packs, The Cake Station discord, and SIGNALIS
Rendered using Goo Engine for Blender 4.0
Animated by me :>
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bunabi · 3 months ago
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when I lose confidence I do something drastic like learn Blender
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ageha-sds · 8 days ago
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Ryne & Gaia Week - Oracle of Light i don't think thancred's gonna like this fit, ryne
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ray-array · 15 days ago
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rgbjitter · 1 year ago
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BIG RONS!!!!
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IM FINALLY DONE WITH TEH BIG RONS MODEL :D
first time using the line art modifier on a model so have a lineless version:
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lupucs · 1 year ago
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Light World class pic ☀️
Wireframe:
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Solid View:
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Raw Render (without comp):
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Wooo its finally done peeps! At last, here's the Deltarune Light World group render featuring Alphys's whole class! It's sort of a counterpart to my Dark World group render from a couple days ago. I also added some comp to improve the lighting and reused an old bg (some of you might remember which anim that's from hehe).
From left to right: Susie, Kris, Berdly, Noelle, Alphys, Jockington, Temmie, Catti, Monster Kid and Snowy!
These models were a ton of work to make but overall I'm really happy with how this turned out. The only light world model missing here is Rudy... I didn't know how to add him here since this was supposed to be a class pic of sorts, but maybe I'll make a designated render for him one day, since I really like his character even though he doesn't get a lot of screentime in-game. Oh, also first look at Deltarune Alphys!! Since I already made her rig for my Undertale animation, I just had to model her Deltarune clothes and bind em to the rig with an extra switch.
Anyways, feel free to use this as a wallpaper if you want!
Here's a link to the full resolution should the resolution be crushed by Tumblr.
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kcamberart · 1 year ago
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Scream Tail | GIDORA
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