them having you chill on the side is how they lure you in with a false sense of hope of "it's really not that bad!~" DON'T FALL FOR IT--
but deadass i remember it was like that the first day i was a carhop at sonic, thought it wasn't too bad. literally the next day i had over a 100 separate orders i took out. i worked there for 2 weeks then gave a 2 weeks cause i was too scared to just quite outright LMAO (was my first job at 17)
best of luck to you, and am sending all the good vibes that you get a better opportunity elsewhere!!! 💛🏵
EXACTLY and I fuckin KNOW they’re making it look easier. I’m not quick enough yet to handle a line of people and that’s fine but they haven’t trained me for it yet
The funniest thing is is that so many people quit ALL at he time there and people would keep saying those people who quit were just too lazy and the workload was too hard and blah blah blah
It’s NOT. The “workload” is running around in the same open room or to the kitchen unless you spend your time in the cooler. The main managers just an ass and I have the strongest feeling she’s run out people by being an asshole to them because the second I saw the way she handled me accidentally letting a dude walk out without paying, I knew there and then that I wasn’t gonna be working there long be it that she fired me for the stupidest gd reason or I quit
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I'm tired of Angel Dust being presented as the feminine, ditzy damsel in distress in fanfics. He's a grown ass man in hell with a mafia past. Like yes he is being abused but not because he is "cute and weak". I've read enough of the "Husk please save me" stories.
Angel is intense and violent and Husk seems to be the most impressed by him when he's covered in blood with a gun. Why isn’t there more of that? Husk being so incredibly drawn to Angel’s strength and masculinity. How he is simultaneously beauty and horror, packed into one.
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What did/do you like about Pharah?
Uh, gameplay-wise, I really love characters in shooters who rely on three-dimensional movement techs. Chaining together hover and jump to stay in the air for as long as possible and keep momentum is so satisfying, and picking enemies off from the sky made me feel like a bird of prey. I was a good Pharah main.
Story-wise, there unfortunately isn't much to canonically go off because Pharah is so underutilized and neglected. Her personality's pretty boilerplate "heroic hero" (she's literally inspired by Captain America).
But it's the crumbs/bits and pieces that I really latched onto. Pharah's a confirmed lesbian; her short story with Baptiste implies she harbors a crush on Mercy (fucking thank you.). She's biracial Egyptian/First Nations. She has major mommy issues, having grown up both admiring and resenting Ana. She's the bridge between Old Overwatch, inspired by the idealized heroes who surrounded her childhood, and New Overwatch. She's one of the only inter-generational characters in the cast; someone whose experiences span the gap, which is why I seriously believe Pharah would make a great main character.
There isn't much to go off of, though; she's a very uncomplicated character (she's a soldier for a private military corporation, lol.). But that just means she's a blank slate character, so I've seen fanfic writers run wild and create some really interesting takes on her. My favorite interpretation of her's a dense, herbo gym-bro type (a lot of her liens are about work outs, exercising, and playing sports) who's easily excitable under her seemingly self-serious, armored visage. We see how she tends to gloat and hype herself up when she's on a streak too, so Pharah definitely has a competitive and boastful side under her more professional and militant performance.
Now Mercy? Mercy is a real complex character.
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While Ganondorf definitely served as a symbol of resistance against empire in previous games, I can’t see any other way to read him in Tears of the Kingdom except as a symbol of militaristic fascism.
The story of Tears of the Kingdom has a lot of holes, but the information we’re given presents Ganondorf as a rogue military commander and self-identified king who attempted to wage a war of aggression and lost. In the name of peace - and partially out of arrogance - Rauru offered to allow Ganondorf’s faction to join a coalition of other regional leaders (who included the Gerudo sage) as a condition of his surrender and agreement to cease hostilities.
Ganondorf then stalked Zelda, murdered Sonia, and used a secret stone for the express purpose of waging war, including war on the Gerudo. In the present time, Ganondorf triggers climate disasters (once again hurting his own people) in order to create political instability, and he openly says that he sees the “monster” races of Hyrule as servants who exist only to fight for him.
As someone who’s written hundreds of thousands of words of fanfiction about Ganondorf, I obviously think it’s a worthwhile project to dismantle and resist simple narratives. “Fight fascism by killing bad people” is itself a form of propaganda, after all.
Sill, as much as I wish otherwise, my stories are just fanfiction. The game itself goes through great pains to communicate that Ganondorf represents the type of militaristic aggression that seeks to oppress cultures perceived as weaker in order to create an empire.
Speaking personally, I very much want to read Ganondorf against the grain of the narrative simply because I find the xenophobic elements of his design and characterization to be indications of real-world bias within the developers, who don’t have the same excuse for not being aware of certain types of problematic character coding that perhaps they did when Ocarina of Time came out in the 1990s.
Unfortunately, it’s difficult to work around the plot holes and lore gaps of Tears of the Kingdom, which I dearly wish hadn’t been written by outside contractors. Breath of the Wild presented so many interesting possibilities for what Ganondorf’s character could have been, and it’s a shame that Tears of the Kingdom defaulted to such a one-dimensional portrayal of Ganondorf’s actions and motivations.
In the end, while the story of Tears of the Kingdom has many strengths, I just don't think it can support a nuanced political reading.
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can i just word vomit for a min...
there was a point in late 2023 where i felt like i overstayed my welcome on simblr and i planned on just wrapping frozen pines up as quickly as possible and moving on. continuing to write when it's clear that the audience for it is dwindling felt so embarrassing that i almost didn't even want to put effort into it anymore, because i was afraid it just looked pathetic (obligatory disclaimer: no one made me feel this way, you're all so lovely, it's just the nature of seeing a community change over 7 years). writing already feels very personal to me and it's becoming increasingly harder for me to put my work out there (again, for reasons unrelated to simblr and entirely related to mental illness 🤙🏻). i know my story is so long that it deters new readers, and so sporadic that it makes old readers drop off with time. this has really been bothering me lately because i don't know what i can do to fix it. i don't think there IS anything i can do.
but. okay. don't make fun of me for saying this. dan and phil returning to youtube kinda changed my mindset? they may be pulling a fraction of the views they got in their peak, but they're happier than they've ever been and they're working on things they actually want to do, not things they think will be particularly popular. seeing that has made me realize that it is possible to keep finding joy in a community that has largely moved on without you. obviously my little blog is nowhere near the same scale, so this feels kind of silly, but i've been thinking about all the things i used to do on simblr that were never fun for me, i mainly did them because i knew they would get notes or because i felt like i had to do it. making cc, lookbooks, sim requests, reshade help (oh my god the reshade help), lot downloads, etc. they DID get notes, but i can't imagine spending my time doing any of that stuff ever again tbh.
on top of that, it makes me sad to scroll through my dash and realize that i don't recognize most of the people i see anymore. i still talk to some wonderful people here who i consider friends and that's invaluable to me (💖), but the broader community aspect is something i no longer feel a part of. and believe me, i know i'm at fault here because it's not like i'm going out of my way to talk to new people or participate in trends like i used to. i don't blame anyone except the passage of time!!
frozen pines, and simblr by extension, played such a gigantic part in my life when i needed it the most. and that's not to say that i don't still care about it, because i absolutely do, but it's a different kind of feeling. i've always promised that i would give frozen pines a satisfying conclusion rather than silently abandoning it someday, and though i do intend to keep that promise, i know it's possible that i might never get there. but i don't want to let my own insecurities get in the way of something i really enjoy doing. writing is an intrinsic piece of me that i'll never quit doing, but sharing my writing on tumblr is something that can't (and shouldn't) last forever. i know that. but i'm going to enjoy it to the fullest while we're all still here together 💞
to anyone who's still reading my silly story after all these years (especially those of you who still check in on my blog even though you're not on simblr anymore): thank you thank you thank you THANK YOUUU. you don't have to change a single thing about what you're doing. this is not me fishing for compliments or putting down an ultimatum, this is just me trying to make sense of my feelings.
but with all this being said, i've decided to quit simblr and start my own exclusive streaming service for $60 a year, i hope you'll all support me as i increase my production value 😌
(just kidding. ily. okay that's all)
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Okay I think that one thing we're really not talking about is how Telemachus adds something to the end of each song, the exact moment we think it's over.
"If I fight those monsters, is it you I'll find?
or
"Tell me Athena why you came to my aid"
He's setting up for the next song, telling us that there's still more to it. In the Wisdom Saga, he figuratively acts as a reprise to Odysseus, through his relationship with Athena and the riffs Jay pointed out in We'll Be Fine.
That's why I think it's especially important that in We'll Be Fine, Athena is the one adding to the end of the song.
"You're a good kid."
Though Telemachus technically has the last line there too, it's not one that provokes action. Instead Athena adds a line, which in theory didn't need to be there. In all technicality, the song had ended. The next song, she takes action.
She's giving herself a reprise. A second chance.
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