Day 7: animated
Here take this, it'll be important on your journey
not perfect not flawless but a secret third thing (I had fun making it)
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If you’re still doing the Kick in the Pants game…
It’s a Rich Man’s World! (You know Teenage Rebellion au is my fave! 😁)
Awww, thank you!! 😊
He abruptly recalled the time that First Sister had warned him that the worst possible thing to do to an angry girl was to tell her to calm down, because that would just make the girl want to throttle him. At the time, the girl in question was Youngest Sister, and she had just been prevented from throttling him, so there was no room for argument there.
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Before I post any art, I gotta say a thing. And I've told a few people already but I am gonna share it here, too.
TW; Anxiety (but like positive?)
At work I am quite well-known as "that person with anxiety". I think at most points, despite turnover rates of employees, at minimum 65% of all employees have seen me cry at work before. If they haven't, it's probably someone on night crew. The thing is though, it has it's really weird benefits? I'm absolutely not here to wish anxiety on anyone but when someone that isn't me has anxiety? A lot of coworkers will ask me to talk to the person in the middle of an attack because "hey you can relate".
And today all I had to do was listen to someone vent their work stress as she cried out back and vaped a little to calm down. Like, she didn't ask me to join her out back. A guy told me to go check on her so I did. And she just... let it all out. And as she calmed down and was about to go back in I told her "hey it's fine to feel better but if you go right back to where you were it's not gonna help anything. Go into the walk in cooler for a minute to literally cool off" and she paused and was like. Stunned. That it could be that easy. (note, the back? no AC. her station? the pizza station? ovens AND multiple people for body heat. outside where she vented? also hot!)
I just enjoy the fact that while it sucks to have anxiety, I've been there long enough to help multiple people through an attack because I'm just a small and little fella. The least intimidating person in the restaurant who has been seen crying more than any other worker.
I remember having my own anxiety attack and my GM at the time just walked over to me and stood at a slight distance and started to talk to me about a video game he'd been playing lately and when he left to get back to work, I felt better. He just ... rambled about something to distract me and it worked. I remember a manager who had real bad anxiety prior to working and had it under control who told me it was fine to feel anxious because your brain's stupid. And, as a restaurant, he's like "to your brain under an anxiety attack, you could have a line out the door or a lion at the door and it's the exact same sense of fear."
Basically, I haven't had super huge attacks at work lately but I'm still known for having them and for some reason, that gets spread around and no one ever acts like it's a defect. In fact, plenty find it relatable! And when I can help someone with advice I've gotten before or just distracting them with a silly story about the one time I walked in the back door and walked into the cooler and started to cry and shake and a manager found me and goes "did you even clock in yet?" and I shook my head and he told me to go home but after I sat in my car for a bit to calm down. It's nice to hear someone laugh when I tell them "so hey, at least YOU got to clocking in so you're getting paid to cry".
It's just wild how a little understanding goes a long way? How it doesn't fix anything but dang it really does help to just co-exist as "ah yeah I get that - do you want some water?"
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Hey dude u ok? You didn't post anything for a while. Hope you're doing well :)
Hi! Thank you, I'm doing alright and am here to explain my absence
Basically, I've been gone for about 2 months and the first month was mostly a break cause I went on vacation for a good portion of it out of state
This second month I have really been buckling down on a very big project for this blog that I have been working on, on and off, for about 6 months! It's definitely the biggest thing I've ever done and, right now, my tentative deadline is sometime before August 21st (cause that's when my classes start again). Based on the way things are going, I think that's very possible to meet! So it's definitely something to look forward to!
I won't be giving any information away right now, but I will say that I'm super proud of it already and really excited to put it out there when it is done. It was originally supposed to be a 1000 follower milestone project that got put on hiatus for a few months due to uni stuff, so I've really just been dedicating this summer to completing it. It's something that I've been wanting to do for a long time but couldn't nail down how I wanted to format the idea, and I've only recently really had the time to put in the effort necessary into making it a real thing!
I definitely meant to get around to answering more asks and doing more overall writing, but like I said, this has been taking a good portion of my energy and time, so all of that is on the back burner right now and will be a more consistent thing when this is out
I'll try to be a tad bit more active and not just disappear off the face of the planet for months at a time too, but in, general, I'm going to be mostly away until I get this done and released
So I definitely apologize for my absence and ask everyone to be patient with me for awhile longer, and also a big thank you for everyone who's still around and I hope you'll continue to stick around!
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Hrmm... Revising my game and I feel like there's still sooo much writing left to do, for something that probably won't even amount to much, so.. I do want to narrow my focus more (especially given my health problems seeming to get worse/less energy the past few years), but I'm not sure how would be best to...
I currently have 5 characters as the Main ones with full planned questlines and such, with each character having 6 quests you can do for them. But I haven't really started the writing for the 5th main character.
So then I was thinking, if I were going to write 6 full quests worth of content anyway... is it better to allocate that time on just doing a Complete 6 Quests for ONE single character, OR would it be better to do something like.. choose THREE side characters and do 2 quests for each of them? So that people have a wider variety to interact with and sort of sample around (of course with the idea that, once the first version of the game is released, IF people actually care about it enough to make it worth the effort, I would then add additional content to complete those 3 characters stories as well)
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SO... If you were playing an interactive fiction sort of game centered around talking to & doing quests for a cast of characters (like there's no larger plot, more it's just about interacting with people, every character kind of has a self contained story, the focus is just learning about them and the world and exploring the area) --- Which would you rather have?
(and of course it would be stated up front which characters have only partial questlines, so people don't expect them to have full quests like the others and then get disappointed, or etc. etc.)
Basically, is it better to just focus in specifically on having one fully complete questline? Or for there to be a few stories that are not complete yet, but have more initial options available?
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