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#can i be the blue coded character from my rhythm game
cinemautistic · 4 months
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are you a "maybe i got all of this trauma because I'm going to be the charismatic and funny character of a found family sitcom once i'm in my 20s and people will do edits of me with the songs american boy or lovefool" neurodivergent teenager or a "maybe i got all this trauma because i'm going to be the silly character from a rhythm idol game who will have the best events and songs and cards and people will use me as their twitter pfps" neurodivergent teenager
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utaicon · 7 months
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100 Followers Event!
Hi everyone! This is a little bit late- I thought I might notice that I hit 100 followers, but I guess I didn't!
Since I happen to be making this in October, I thought I'd make it a Halloween themed editing contest! If the creepy themes of Halloween aren't your thing, though, you're welcome to go with general autumn themes. I want everyone to be able to participate in this if they so desire :3
More details under cut!
The prompts are more or less made with idol-rhythm games in mind, but if you want to use something else, that's 100% allowed! I believe in your creative abilities!
To make up for my lateness, this event will extend for exactly a month, so the submission period is October 5th - November 5th! You are welcome to complete as many or as few prompts as you want, in any order you want, and be as technical and creative about them as you want! The most important part is to have fun with it!
There will be 5 winners, selected semi-randomly with a wheel. Your name will be entered once per edit you make, and if you edit something on my whitelist, I will enter your name twice! In a similar vein, if you enter anything on my blacklist, you will be disqualified.
Prizes:
5th place: 1 edit of choice
4th place: 2 edits of choice
3rd place: 3 edits of choice
2nd place: 4 edits of choice
1st place: 5 edits of choice + I'll reblog a boatload of your other edits :3
rules: same as my regular rules, respect dni, do not submit anything from the blacklist, as stated above you are welcome to complete however many prompts you want in whatever order you want but please do not repeat prompts, have fun!
please tag me in your edits for this event so I can see them! You are welcome to use the tag #utaicon 100 followers contest, but I am more likely to see if when you tag me!
Prompt List:
note: some of these are vague on purpose! take as much creative liberty as you want!
#1 - edit a character with orange!
#2 - edit 2 characters that you think would swap Halloween candy!
#3 - edit 2 characters you think are angel/devil coded!
#4 - make an edit based on your favorite Halloween/autumn song! It can be a song specifically about Halloween or autumn or it can just be a song that gives you vibes!
#5 - edit a character with a skeleton theme!
#6 - edit a character with purple!
#7 - edit a character with a werewolf theme!
#8 - edit a card/scene from a Halloween event/episode!
#9 - edit two characters from the same Halloween card set!
#10 - edit a character with a ghost theme!
#11 - edit enough characters to create a Halloween themed unit!
#12 - edit a character with green!
#13 - edit a character with red eyes! You can pick a character that already has red eyes or give them red eyes with editing magic instead!
#14 - edit 2 characters that you think would have fun trick-or-treating or playing in leaves together!
#15 - incorporate pride into a Halloween/autumn themed edit!
#16 - edit a character with a bat theme!
#17 - edit a character with a night theme! (stars, moon, etc)
#18 - edit a character with blue!
#19 - edit a character that you think would find a horror movie entirely too scary!
#20 - edit a character you feel is vampire coded!
#21 - edit a card/scene from a non-halloween event/episode!
#22 - edit a character with fire/candles!
#23 - edit a character with leaves!
#24 - edit a character in monochrome/grayscale/B&W!
#25 - edit a character with a candy theme!
#26 - edit two characters from different Halloween card sets!
#27 - edit a character with a pumpkin theme!
#28 - edit a character that you think would find a horror movie entirely too humorous!
#29 - edit a character in red!
#30 - edit a character with a theme of a monster of your choosing!
#31 - free prompt! Do whatever you like!
Happy editing!
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tiffany-chan123 · 3 months
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Tiffany's Fancuries For Your Consideration
Hey there folks! This is actually the fourth Fancuries that I'll be participating in, and my second "For Your Consideration" post that I've made during my time as not just a pretty cure fanseries creator but as a pretty cure fan.
Over the past couple of years, my cures and by extension fanseries tend to change a LOT, I have been trying to experiment with Kisekae and my drawn art more and I am planning on getting back into writing fanfiction and my fanseries (In fact I'm currently writing episode one of the main fanseries I'll be talking about in this very post)
~~~
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Deep within the reaches of cyberspace, there is a secret world known simply as Arcadia, a place where all video game characters around can travel to their own games freely. However, the land of Arcadia was soon under attack by the villainous "Dark Network" and their army of monstrous glitches wanting to take over their world. However, a sneaky and speedy rabbit named Riki and a fairy named Aruna end up making their way to the human world and end up running into a girl named Mariko Asoda, but with Riki and Aruna on the run from the Baguras, Riki hands Mariko a Pixel Curesette and she then transforms into the heroine of exciting Action, Cure Action! Filled with determination to save the gaming world of Arcadia as well as her own, Cure Action's truly wild adventure is about to begin. Now! Pretty Cure Game Start!
The main themes of this series deal with stuff like technology, cyberspace, and reality and fiction, while motifs include stuff like video games, pixels, and 90's aesthetics. I plan on releasing this fanseries on a few fanfic sites (AO3, Quotev, even Wattpad) and I do have a wiki for it, if you are wondering about what I used to make the cures and other characters, it's Kisekae a pretty well-known dollmaker software (It can be pretty NSFW though just keep that in mind, though there is an SFW version if I remember correctly), though two characters have been made with picrew, but enough about that let's get into...
~~~
The Cures!
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From Left to Right: Nene Kanemitsu, Mariko Asoda, Kayla Coleman, Aruna Yushi
Mariko Asoda / Cure Action (Pink)
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A fourteen-year-old student council member with a soft spot for video games, a big daydreamer, and a selfless escapist who just wants to help people like the video game heroes she loves, but has a big sense of righteousness about her, loves to over indulge in her hobbies and always expects gratitude from others. Has a bit of a habit of saying "Level Up!". Becoming Cure Action, she is themed after action games and platformers and has fire powers.
Kayla Coleman / Cure Puzzle (Green)
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A fifteen-year-old foreign exchange student originally from Brooklyn, New York, and despite her quiet disposition she is very much a crafty inventor type who has a love for crafting new ideas, despite that confident mask she wears, she is a massive introvert with some slight confidence issues, with a love for sarcasm and darker topics and just wants to be accepted and loved by others for the games she creates and codes. When she becomes Cure Puzzle, she gains the powers of the earth via stones and tetrominoes, and is themed after puzzle games.
Nene Kanemitsu / Cure Song (Yellow)
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The daughter of the creator of the famous game mascot Riki the Rabbit, Nene is well-known as a passionate and competitive professional gamer who is a regular at the Skyblue arcade center, especially when it comes to rhythm games. Nene essentially acts as the mood maker of the group, going through life with a rather positive and takes life and everyday situations through good humor and optimism, but has a big obsession with idols and isn't afraid to talk about her hyper fixations for a long time, can be a bit careless, short-tempered, boisterous, and is not good with money at all. As Cure Song, she is themed after Rhythm Games and has the power of sound.
Aruna / Aru Yuushi / Cure Hero (Blue)
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Originally known as the fairy priestess Aruna, a character that originated from the video game RPG Valianta Quest X, she made her home in the Pixel Pocket (Basically the transformation items of the season) after she was saved by Riki, who always wanted to become a knight out of the want to truly help out her kingdom, she eventually transformed into a human via learning a spell. A very defensive girl with a hard shell and tries to convey a heroic and yet cool image, but is a way more sensitive person underneath it all. As Cure Hero, she is themed after Adventure games and RPG's, and wields the power of light via the Bravery Sword, instead of the Virtual Sticks the cures normally use.
Allies
Riki
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The protagonist of a popular platformer game series that Mariko is a big fan of. Riki can move at super fast speeds and pick things up with his ears, who is adventurous, lively, and a bit of an adrenaline junkie.
Princess Dahlia
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The fair and sweet ruler of the Bloomfield kingdom, and despite her dainty and cutesy appearance, she is actually the leader of the resistance fighting against the “Dark Network” in Arcadia, in which she comes from the popular puzzle game “Puzzle De Puyo”.
Fumio Kanemitsu
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Nene’s father and the man who created Riki the Rabbit, and currently works as a programmer for the video game company Kurotaki, moody, fickle, changeable, and obviously weirded out by the fact his creation is real, he ends up becoming a big ally to the team, mainly due to his knowledge about programming.
The Dark Network Fuguerror A mysterious glitchy being hidden within dark depths of cyberspace, he is a cruel, cunning, and yet oddly playful being, and is the one the Dark Network are trying to essentially complete, and summon him mainly via collecting Digi Data.
Belladonna
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Leader of the generals and the one who founded the Dark Network group in the first place after discovering Fuguerror, a rather seductive and devious enchantress who is known for her self centered-ness, her love of making her presence known, and getting a kick out of seeing people enraged and essentially teasing her enemies, she's also known for her love of making very odd smelling (And toxic!) "perfume". Belladonna comes from the medieval beat em up game "Radira Fight Knights"
Doctor Serpentine
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Riki the Rabbit's number one adversary and a rather dastardly mad scientist taking the form of a snake, he mostly tries to take down foes with the many robotic suits he builds, and he loves flaunting his intelligence skill in robotics, despite his aggressive way of speaking to others. Nikto
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A rather cunning if rather short wizard. Nikto acts as a mediator between the villainous group and tends to try and take Belladonna down the peg a little, he's also very skilled at magic, especially when it comes to illusions and trickery which he often tries to take advantage of to his own benefits, and really doesn't like it when people make fun of his height. He is the main villain of the famous RPG "Valianta Quest V". Adalram
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A Mysterious Swordsman with a wide set of tools, and a man who is a rather flirty soul who likes to use his wit and charm to recruit other villains to Dark Network's cause, but he is dedicated to protecting the other members, namely Miss Belladonna. He comes from the popular adventure game series "Secret Sword".
~~~ And do you think this is the only fanseries I have...No, I have another, a Ninja, family and Japanese mythology-based fanseries, that being... Doron! Kunoichi Precure!
I haven't made a logo for the fanseries yet and I don't have a lot of designs for it (Only the cures have been designed so far), so please bear with me.
For nineteen generations, the Kaminarimon school of ninjas have been protecting both Earth and the Celestial Plains from the Kagemashu Army of yokai, creatures who emerge from the shadowy depths of the underworld to cause fear and terror to those around them. But when it seemed that the nineteenth generation of ninja had finally sealed Nurarihyon and his army for good, one yokai ended up breaking the seal years later with the Kagemashu beginning their attacks again, with the current head of the Kaminarimon household Shosuke, and his daughter Tomoe beginning a plan to recruit some new legendary ninja to combat the new threat. And when a compassionate middle school girl named Shinobu Fuuno ends up stumbling upon a scroll hidden within the back of a shrine near the Kaminarimon household, and she ends up summoning five friendly spirits but ends up running into Nopperabo and the Kagemashu’s deadly monsters the Maganoke, however with the help of the Doron Commune she transforms into the legendary ninja of the wind, Cure Shippu! Protecting the Earth from evil, hiding deep within the shadows, now change! Precure let’s ninja GO!
Cures!
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From left to right: Tomoe Kaminarimon, Fujiko Takayama, Shinobu Fuuno, Hiyori Hinomiya, Kozue Kobayashi
Shinobu Fuuno / Cure Shippu (Pink)
An airy girl with a love for Japanese Traditions as well as Samurai and Ninja Dramas (with her father being an actor in these drama’s himself in the past), she prefers not standing out among her classmates though can't help but run her mouth when she feels like it, but wants to find out what happened to her mother. Has the habit of saying “Feel the wind!” and as Cure Shippu, she wields the power of the wind.
Kozue Kobayashi / Cure Shinrin (Green)
A sensible, tall, reliable, and yet traditional girl akin to a Yamato Nadeshiko, Kozue is good at giving advice to others and is a geisha in training aside from her pretty cure duties and has a love for familiarity and making wagashi…However, she is a massive party animal and is terrible with technology, and such her fellow piers at her geisha training look down upon her because of it, and as Cure Shinrin, she wields the power of wood.
Hiyori Hinomiya / Cure Rekka (Red)
A Shrine Maiden working at a local shrine with a bit of a hot-blooded and passionate flair, she is skilled at archery and is very action-oriented, and can be a bit prideful and impulsive despite her being a bit responsible and mature. Is a bit jealous of Shinobu being the leader and has a habit of setting high standards for herself, mainly due to the fact she was chosen because her sister (Who was going to become a cure) had fallen ill at the time, and as Cure Rekka, she wields the power of fire.
Fujiko Takayama / Cure Gunzan (Blue)
A very emotional yet secretive and sensitive girl who is rather knowledgeable though with a bit of a hard shell, but can have her moments where she can get more than a bit dramatic, mainly because of her theater-loving background and has a soft spot for folklore, especially spirits, and yokai, and as Cure Gunzan she wields the power of the earth.
Tomoe Kaminarimon / Cure Raitei (Yellow)
The future head of the Kaminarimon household and a woman who acts as the mentor to the cures, and while she does have a rather cold and strict exterior, she actually has a rather adventurous and even unpredictable and spontaneous side to her, akin to that of lightning, which she wields as Cure Raitei.
Unfortunately, I only have basic ideas for the other characters currently. I'm planning on the mascots essentially being small spirit gods from the Celestial Plains which are ruled by the big good Amaterasu (Yes, the Shinto Sun Goddess herself). The villains I do have more ideas for, with them basically being a sort of criminal organization of Yokai with each general being based on one (The Nine-Tailed Fox, Tengu, Oni, etc.) with the big bad being Nurarihyon. But Aside from the cures I haven't designed em. ~~~ And that's all I have been mainly working on so far in terms of Fanseries, really hope you all have enjoyed reading this post, as much as I had fun making it.
See you later guys, gals, and enby pals alike!
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endless-sketching · 11 months
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Aha time to use my very obscure tumblr account to rant about making things
I kinda wanna make this entry public since I wanna air out my stinky thoughts about making things and stigmatism towards making certain things that are great but the fandom is horrid-
Yes it's about Friday Night Funkin Mods, scroll past now if you don't want to read it.
Ok now imma get into a niddygriddy. FNF mods used to be such a niche little thing to make that people can appreciate. And whenever I saw a new mod pop up in my youtube reccomendation feed, I would be curious and genuinely intrigued about the mod itself and what it offers.
Early years of the modding community kinda just uprooted the game's engines to make their own kind of thing. It was so cool that the vs Whitty mod was able to make an original story based on week 7's code, then vs Hex came out and that mod did a mid song sprite switch with zero lag!
Then later on uh hm I'm struggling with a specific mod to mention but later on there would be mid song animations that are probably based on BF's "YEAH" animation then later on shaders which not even I know how they did THAT
But then out of nowhere people started making their mods more gimmicky. A huge difficulty gap would just be the main reason why a mod is popular, when vs Whitty did it that mid at least had good music to pair with it that contextually makes sense. Combat Madness is a hardcore classic newgrounds series and Whitty is a crazy zombie clown so it only makes sense.
Then who the fuck thought Matt from WII SPORTS SHOULD HAVE UBER FAST SCROLL SPEED ON TOP OF A BUSY CHART BE A GOOD MOD TO MAKE??
I can't even say the music for that mod sounds good, it eventually just sounded like a Nokia phone ringtone.
Mind you later on bbpanzu made a neat little rhythm heaven inspired mod called Golf, and it's gimmick is like rhythm heaven. You press buttons to the cue. If the vs Matt mod had done something similar it would've been a delight to see people replicate Wii Sports mini games in FNF! Imagine tennis but you sing and swing to the beat. That would've been a better gimmick than horrid charting.
And now comes in the big thing FNF is now more imfamous for. A general toxic culture that's somehow worst than Twitter. Wait no IT IS Twitter.
Remember that bbpanzu guy I mentioned earlier? He's a talented creator, being able to make really amazing things like vs FL-Chan, helped with vs Miku, that Golf mod from earlier. He would then make vs Sky, a mod based on a kid's FNF OC that the mod takes the idea and makes it this whole vibe of 2010 YouTube animations with its music and everything.
I personally really liked this mod for its portrayal of a much more innocent time every content creator has, hell any 2000s kid would have. And it was really cool how she got annoyed mid song.
And then bam, porn. Some assholes bombarded the original creator's Discord server with porn of their character. Then talks about how old the Sky character and the creator cropped up questioning the morality of the concurring events. People were taking the very leverage of a kid's creation to justify a Discord porn raid, all because the original creator made a couple of edgy and suggestive lowbudget videos on their tiktok. What's worse was that bbpanzu saw all of this and blamed himself for the events and eventually took the mod down to divert the harassment towards the original creator of Sky.
But that was just the calm before the storm, then comes FNF's rushing popularity. Which said popularity comes with kids. Despite the fact that this very Friday Night Funkin isn't exactly for preteens. Hell the original game has blue balls pulsing on the game over screen how the fuck is this shit even for that young of an audience. But like how FNaF has its fair share of young audience and drama, so did FNF.
I want to at least preface that, this is the internet. People of many age range use it and post what they want. Which is a finnicky place for a growing mind to be at. Then here the script says things about bad things happening to young kids will always happen. I'm ranting, and I'm upset that FNF now just has this surface level impression of low respect. That people don't take it as seriously now.
And with that also comes with the usual content milking the internet will do and many people just get trample over just to get a quick buck by putting tits on a character and whatever click bait bs people use nowadays.
And then mods that were novel on top of a strong start ends up getting canceled because of internal issues and impossible demands.
FNF Modding is a nonprofit hobby.
And when people start demanding things, the enjoyment of that hobby will go away.
I'm just hoping FNF modding will still push on to making it more accessible for people like me that want to make mods for myself without much coding knowledge. In someways we are there but the instructions are still really confusing and people seem to have just stopped making tutorials on how to make FNF mods in certain engines.
Anyways rant over byeeeeeee
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indecisive-v · 3 years
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NINJAMUFFIN DOING ANOTHER AMA ON TWITTER, HERE'S MORE SHIT FOR YA! keep in mind i'm just sharing the funkin related stuff, though i am including WAAAAY more than what i shared before 👍 go check out ninja's twitter profile for questions about stuff like ritz! questions in blue, answers in orange. if yall don't wanna read everything i MIGHT make a version of this post where i replace the answers with my own summaries of em (and if the questions are long, those too)
and here's a link to the ama tweet itself! dunno if it's still goin
Q: I figure the answer will be yes but do you have more plans to implement more guest appearances from people in the newgrounds community into FNF? Or are you all gunna focus on OG lore and stuff going forward
A: for guest appearances, I think we have always seen it as getting a healthy mix of both. PERSONALLY I'd like to lean towards having more OG stuff than guest stuff, BUT it's all a matter of what other boys think of that as well. I'm not the sole person working on game!
Q: Are you gonna release the full FNF game or are you gonna be releasing week after week? Like, are you gonna release week 8 or are we gonna wait some years until The Full Ass Game comes out?
A: Release plan for FNF right now is a few more updates or whatev to the 'demo' we have out right now, and then a long silence of probably no updates whatsoever until the full game is done (which will likely be a few years). That's partly why we made kickstarter for game.
Q: Hey so like, how much will Fnf cost after it's finished? And when will you ask the supporters what they want the game on?
A: It's all subject to change, but right now it prob gonna be standard 15-25$ lil steam indie game.
We will ask Kickstarter pledgers and whatnot what they want the game on SUPER close to when its released, to keep options open if we get onto anything like a console people want.
Q: 1. how was your day
2. are you releasing a week 8 song early like week 7, or are you goin full lockdown
A: I am doing GOOD today, and I think recently I've been good in general.
up to the mood, but so far we doing good about not having anything leak or whatev, so I think it'd be fun to have update come out with people not knowing what to expect at all. Build dat intrigue
Q: Will fnf ever get official plushies?? Seems like an untapped market
A: FNF plushies will prob happen some point, we have a lot of current merch stuff on our plates already though! (Mostly kickstarter type stuff, shirts, pins, posters, and all the physical OST stuff) Its a lot to sort out, but in time more and more stuff will happen. We r jus 4 boys!
Q: did you ever expect your game to blow up as it did? what was your first reaction to seeing it become super popular
A: FNF never had a humble moment, literally day 1 before the prototype even came out, the vid on twitter had like 5K likes overnight. Then when ludum dare version came out, it got 5K likes again, like it wasnt just a fluke. Was crazy, and def felt like somethin was different wit FNF
Q: Do you plan on getting other people to come in to help with the music? That seems like a lot of work to dump on one person, what with the erect mode and whatnot.
I guess the question could apply to all aspects of development. Will you be bringing on more people to help?
A: We definitely are getting help from other people. We are always keeping an eye on people for various different things. In terms of programming, already I've gotten 2 people (MtH and Geokureli) to help with certain Week 7 stuff (charting/polish, and loading stuff). Shit like dat
Q: Oh, also, will the Steam version be Workshop compatible? That'd really help streamline the process of downloading mods.
A: Steam version of FNF will likely NOT be Steam workshop compatible, because we want all the mods to NOT be spread out through different places. There WILL be modding support that is as streamlined as Steam workshop though. Mainly for non-steam versions of the game!
Q: Are there any chances that the game will have a physical release? Also any updates on a switch port? I remember one of you guys talking/joking about it.
A: Not impossible for FNF to get a physical release. We would want to see how far we could go with it though. I think it'd be super easy to do something wit people like LimitedRun games or whatev, but I think stuff like that can only go so far. I wanna see Funkin in mf Walmart!!!!!!
not that LimitedRun isn't going to be an option! Just we consider and pursue many different things! FNF release is years away, so we have time to think about everything. Whole mindset can be different just a few months from now.
Q: Out of curiosity, how are you dealing with all the popularity? It blew up so fast id barely be able to handle it if I was in your shoes.
A: The only way I've been able to handle it is having the other boys on the crew and being able to talk to them about all the overwhelmingness.
Part of it feels very lonesome, feels like NO ONE can come close to comprehending exactly how I'm feeling, except them. also other PALS!!!
Q: Do you own any of the bootleg FNF merchandise? Like any bootleg plushies or anything?
A: i dont, i genuinely think they r a waste of money, and I know any bootleg shit that gets made, we can prob go about and make it, and make it 100x cooler because we actually put effort into shit. bootleg shit just in it for the coin, so they aint gettin that from me
Q: How did you go about getting in contact with sr pelo for skid and pumps vocals?
A: Pelo i think was familiar and pals wit PhantomArcade a bit thru various Newgrounds things and collabs and whatnot.
pelo retweeted the first OG FNF posts first ever, and brought a LOT of attention to it. to pay him back, we put skid and pump in game! ask dave for more info prob
Q: what's the plan for having the full ass game open source if it's gonna cost money? couldn't people just download the source and compile the game for free?
A: when FNF is fully released, the full source code will be released as well.
the game will be DRM free so it will be way easier for people to redistribute the released/offical .exe instead of compiling it, so that's not the issue anyways. people will pay for things if they like it
Q: What are the chances of it getting on consoles like switch or Playstation, ps5 would definitely be my preferred way to play
A: it'd be a matter of hiring someone to build out backend stuff for those specific consoles. someone who knows their way around all the wacky code stuff, AND knows console hardware stuff. Then its just a matter of hittin up those console manufacturers (Sony, Microsoft, or Nintendo)
the CLOSEST one is SWITCH. pretty much all of that backend is already made, so it just a matter of gettin all that access and shit.
i think in any case though, there's a lot of NDA stuff required, i dunno how much we'd be able to talk about it even IF we get that stuf sorted
Q: any ideas of releasing it on epic store or another platform?
A: Right now, the only thing that is 100% confirmed and WILL happen is a Steam version, itchio version, and mobile versions on respective app stores. Other storefronts aren't out of the picture though, but we don't want to spread ourselves too thin with it.
Q: Will you continue using HaxeFlixel to make the rest of FNF?
A: yes, because it is what I'm the most technically proficient in, and generally is VERY flexible. just a matter of ME becoming a better coder. It's ALL open source, so if I need something done a certain way, either I can do it, or we can hire someone to do it.
Q: have you seen game theory's videos on your game yet and if so, what do you think about them? (not talking about his predictions because i dont want spoilers. i like mystery)
A: it is always good silly fun to watch the Game Theory vids about Funkin with some pals, and see what matpat thinks of the game. i lov the vids, but wish he used my face less! Or at least used a cuter pic of me like this one!!
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Q: Ok so: What does the future of FNF look like to you?
A: future of FNF is a rhythm game that not only exceeds every expectation that people have of it, but subverts most expectations and conventions as well.
Q: Do you plan on retouching on older weeks once the game is fully out? Like reanimating sprites, redoing some charting, updating the background, etc
A: retouching and probably overhauling certain aspects is almost definitely gonna happen. Everything is fluid and can be changed (and should be changed when necessary). i dont think anything should be too attached to, especially this early on in development
Q: I honestly do not care if the answer to this is vague as hell to keep surprises and shit lol but… Since Week 7 was the closest we’ll get to a playable girlfriend (still bf controlling tho), do you have plans to make girlfriend playable in spin-off things or just freeplay?
A: wouldnt be out of the picture for a playable GF, i don't think we've had some hard thing AGAINST it. just a matter of what we want out of the game, and what sort of story or whatev we could do with that concept
Q: How do BF and GF manage to meet famous newgrounds characters (such as pico, tankman and the others to come) like is this all in one universe/ timeline or are they being brought in?
A: i think they are all just there existing. i think there's a lot of wacky things in other media that try to justify crossovers, like MULTIVERSE bullshit or TIMELINE shit, but i dunno, its like subspace emissary. Captain Falcon and Olimar from Pikmin just hang out. Shit like dat
disclaimer that all lore shit is in phantomarcade head pretty much and maybe there is wacky dimensions or somethin
Q: Will the game have dlc?
A: its not too unlikely that we'd have expansions of some sort, but i mean right now we plan on packing in as much as we can into base game, and trying to make that as pure as possible.
if there is ANY dlc, i would personally want it to be 100% free updates
Q: How did you meet Phantom Arcade, Kawai Sprite, and EvilSker? And what do you think about the community and its controversies?
A: me and phantomarcade been fukin around NG for years so years and years ago we naturally crossed paths and became pals
about 2 years ago i found kawaisprites music on NG, and started talkin wit him, made Ritz wit him and we fell in lov
and evilsk8r i met cuz of FNF!!!
quik elaborate on evilsk8r, wanted artist for gamejam FNF was for (ludum dare), and OG person i asked wasnt available, so he referred me to evilsk8r, who I have never met or talked to before ever.
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laughingpinecone · 4 years
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1140w, Teen And Up Audiences, No Archive Warnings Apply Relationships: Cabanela/Jowd Characters: Jowd, Cabanela Additional Tags: mid-chapter 9, Suicidal Thoughts, mentions of past death, brooding like a chicken
@fyeahghosttrick Ghost Swap treat for dearest @siverwrites 💖💖💖
The city has changed. Under the harsh light of the full moon, death row inmate Jowd follows his captor’s lead through a maze of foreign streets. This is not his home. It does not interest him. Instead he nurses a little fantasy to keep himself busy as they walk: in his mind, he pictures Cabanela getting shot, or run over, not that there’s much traffic at this hour of the night, so that that strange ghost who wears Yomiel’s face could save him (ironically enough, all things considered). Then, and this is the important part, they could talk. Soul to soul. Imagine that. The prospect of intimacy – strange and forced, for old friends who betrayed each other and cannot talk – sends a thrill down his spine. It is a good thought to entertain, over and over.
Of course life is not that charitable. Jowd is not stupid: this little fantasy is unattainable. When the strange rules of ghosts forced him to open his heart and be honest, he was quick to see how half-truths, honest questions and untold truths could build adequate walls. Cabanela is not stupid either and would only find new ways to lie.
It would still be nice to die together, even if just for a handful of minutes.
The high rises cover the moon. Just neon and ads dotting the sky now. A man in a black suit walks to meet them across the expanse of the empty boulevard. The artificial light that falls over his pale hair paints it an unnatural white; as their gazes meet, Jowd knows at once that there is copious blood on his blue hands, and he’s out for more.
Murderer intuition: roughly the same as detective intuition, it turns out. Also, in a way, like riding a bicycle and easy to pick back up after five years of stasis.
The man’s firm polite smile widens into something unintelligible. He has a gun trained on them, hidden under his jacket in a display of modesty that does not suit the rest of him. He makes a wide gesture toward them. Cabanela rolls his eyes, lets his own gun drop to the ground and raises his hands. Jowd sees the first beats of his fantasy play out in front of his eyes and wonders whether he should feel guilty about it, for having conjured this scenario out of thin air as well as for the anticipation that’s settling in his bones.
For about five seconds, he tries to conjure a chicken, too, but reality doesn’t seem to be interested in catering to that specific desire of his and so he drops that line of thought.
It’s Cabanela who first breaks the silence. “You wound my heart, baby,” he says, with the tone of voice one usually reserves for declaring opening moves in chess.
“Everything I said was true,” replies the foreigner with the same detached fascination, more interested in what will happen six moves ahead than in the immediate aftermath.
“You said, two desseeerts.”
“Long spoons don’t fall in the bowl.”
Jowd ponders the connections that allow the sharing of a code. People making new connections while he wasn’t looking. His erstwhile best friend first and foremost.
Cabanela nods, pondering that bit of ciphered wisdom meant for him and the assassin alone. “But even they fall from the table,” he says eventually, “like thiiis.” He lets his left arm drop, snapping his fingers, and a bullet is fired.
Again: detective’s instincts, murderer’s instincts, rusty either way, but still sharp enough for Jowd to feel the change in the air before he hears the shot, which rings in his ears when he’s already jumped, already hit the ground, shielding Cabanela’s twiggy body with his own. Turns out that Jowd’s imagination can paint that white coat bloodied in painstaking detail, but when push comes to shove, his instincts disagree, or maybe his goal was to claim that bullet for himself and get his sentence now that that meddling ghost is far away. So he’s curled around Cabanela, pressing his body against the ground as the gunshot echoes and fades across the street, and he expects the pain to hit at any moment now. It’s a comforting thought. All the times he tried to climb to his freedom during the blackout and a guard put him in his place, there was an element of relief to the pain blooming in his wound. It felt like a chunk of his guilt had been shot away, as if his body had finally caught up with what the rest of him deserved, again and again, botched attempt after botched attempt.
He can still feel those deaths. But only in his memories. Seconds pass in silence and nothing changes. He breathes. His heart beats. This satisfaction is denied to him. Eventually, he raises his head.
Half a dozen feet away from them, the assassin is lying on the ground in a pool of blood. Jowd squints. He’s pictured several outcomes of this little confrontation and this doesn’t even come close to any of them.
“My coat,” grunts Cabanela from underneath him.
“That’s your first concern?”
“What eeelse?”
“No, you’re right. Can’t think of a single thing.”
“Pah. If I had to worry for every business end of a gun I’ve seen of late… please catch on, baby. Tonight is a baaattleground. I had snipers in place. Obviously. Now if you’d pleeease let me lift an arm, I’d like to signal to the boys that we’re fine here. Unless you have other plans?”
Funny thing is, for all of Cabanela’s grumbling, Jowd can’t help but notice how the man hasn’t moved a muscle to try and sneak out of his predicament. As a matter of fact, he is staying so still that he isn’t even tapping the ground to some rhythm in his head, and Jowd could swear he has never been this quiet even when (if) he falls asleep – motionless except for the slow, deep breaths he is taking against Jowd’s collarbone, through the thick fabric of the smock.
Even then, his muscles are tense and he is so very alive. Cabanela burns with a fire of his own and in the end it is Jowd who pulls back and leaves him to his official Inspector business, signal the squad, examine the body, whatever else a detective may have to do in this faraway future he’s been thrown into all of a sudden.
Sitting on the sidewalk as he waits for their little tour to resume, he can still feel his heartbeat, his warmth, that fire that feels contagious. Jowd can’t afford that. Jowd doesn’t deserve that, either.
He stares at him from afar; Cabanela turns around for an instant and notices. Jowd notices that he’s noticed. It is a strange connection. For now, it will have to do.
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eddsworld-late · 4 years
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The Box Part 2
Or maybe it’s how all of those Amazon and Fed-Ex packages keep getting messed up.
1132 words, 6507 characters.
     Meanwhile, back at the Red Army base, Red Leader shot at a target a few times at the shooting range. “What do you want me to tell you?” his A.I assistant, Cindy, retorted, “Your aim is perfect.” “I’m bored,” he sighed, “I just want something to do!” “You could go help retrieve your box,” she suggested, “That could be fun.” He reloaded several of the guns and sighed. “You’re right. Let’s go to Bosnia and hopefully not get shot out of the sky!”      He ran out to the other plane, punched in the coordinates and set it to autopilot. He reclined the seat and kicked his feet up on the control panel with a yawn. “Wake me up when we get there or if I need to take control, Cindy,” he said, closing his eyes. When Cindy finally did wake him up, it was because they were headed directly towards a mountain. Tord yelped and quickly took control of the plane so he could avoid the mountain, looking down in time to see the Blue Army base… And a zombie tyrannosaurus rex. He grinned in anticipation as he landed near it. He watched it for a few minutes as it attacked the outside of the base. “So that’s where all of those zombie dinosaurs from that island went...” he mumbled to himself as he began sneaking towards it.      Soon enough, he was on it and riding it inside the building and into the chamber with the other zombie tyrannosaurus rex. He felt like James Bond. Suave, intelligent, breaking all the typical codes of conduct, storming enemy lines on a sweet ride... “HEY!” he yelled, “OVER HERE, BIG ROTTING UGLY!” The other dinosaur whipped around to look at him, its massive tail throwing Patryck against the far wall. Tord smirked. “YOU!” Blue Leader yelled, pointing at him from behind the glass. “You bet!” he replied, “Don’t tell me you seriously didn’t think I wouldn’t show up! And in the flesh, which is more than can be said for you and your robot selves!” She scowled and ran off. Tord turned back to the problem in front of him – that is to say, the zombie T-Rex that he wasn’t riding – with a smirk across his face. “Why don’t you pick on someone your own size?” he said, charging his own massive dinosaur at it. Of course, zombies don’t mess with other zombies. It was a flaw that became more evident after he realized that the dinosaur he was on was actually going for his men. He quickly slid down its back and ran to the now wide open giant door. “Guys!” he called, “This way!” And once he was sure his men were following, he ran off.      “Where’s the plane?” he asked. “It’s just down there!” Yuu said, pointing at the landing strip ahead of them. Patryck looked back. “I didn’t know this before,” he began, “But as it turns out, Tyrannosaurs can really haul a-” He was cut off by gunfire from ahead. “Oh come ON!” Yanov cried, sliding under the hail of bullets and firing back at the previously hidden guards with his own two pistols, “Can’t you give us a break?!” Paul pulled out some throwing knives and threw them at the opposing forces as he ran for the plane while Patryck and Yuu ran in different directions to cause a distraction.      Tord stopped midstep and just grinned at a thought that occurred to him, that clearly hadn’t occurred to anyone in the Blue Army. There were more zombie dinosaurs. Zombies are never sufficiently contained either. He turned back around and calmly walked between the legs of the enormous undead T-Rexes and followed the trail of blaring red hazard lights down to the rest of the zombies. With a grin, he slammed his hand on the button to let them all out. Then, much like the Tyrannosaurs, he hauled a-      When Paul got to the cockpit, he glared ahead at Blue Leader, who was calmly sitting on the control panel with a devious smirk. Yanov quickly joined him. “Can we just call it a day?” Paul asked, “This is encroaching on my smoke break.” Yanov stared at him. “THAT’S what you’re worried about?!” he exclaimed. “So says the guy who took a flamethrower to some guards over the fate of his portable gaming console,” Paul replied dryly. Blue Leader rolled her eyes. “Here you two are arguing when I’m the one holding all the cards,” she said, “And by “cards,” I mean-” “ZOMBIE DINOSAUR STAMPEDE!” Tord laughed from outside the plane, “GET THE PLANE GOING GUYS! I DON’T WANT US TO DIE HERE!”      Yuu and Patryck quickly ran into the cockpit. “Four against one,” Yuu said, “I think I like our odds.” “You four just lost against me less than an hour ago,” Blue Leader said. “You had guards!” Patryck said. “And you can make it five!” Tord grinned, carrying in the gunblade, “Now you can either get out of here and deal with the problem in your base, or I can figure out how to use this thing.” “My guards here are expendable,” she said, “I don’t care about them. I don’t care about this base. I don’t even care about Bosnia. I’d rather see you go down.” “I guess it’s time for an epic gunblade fight!” Tord grinned, “Cindy! Play my boss fight theme for me!” On cue, a sick beat and thumping rhythm took over the speakers as the weapon charged up a blast.      Paul, Patryck, Yuu and Yanov watched as the robotic body for Blue Leader exploded into smithereens from one blast of the gunblade. “Really?” Tord said, half disappointed and half intrigued, “I was hoping for more of a fight. But I really do appreciate decent firepower.” Patryck took off, shooting the plane into the sky. Once they were safe, he punched the coordinates for the Red Army base and sighed, flopping into one of the seats and promptly sliding out of it. “So what’s in the box anyway?” Yanov asked curiously. “Oh, you know...” Tord said. Unfortunately, Cindy turned his epic boss theme up too loud, effectively covering up his explanation of what was in the box. Everyone was more or less annoyed about that, but they gave in, exhausted from everything that just happened. “I’m glad all of that is over,” Patryck groaned. “Me too,” Yuu agreed.      When the five returned to the base, they made a group effort to carry the precious cargo to Tord’s quarters. Tord pried the lid off and they all peered inside. A grin spread across Tord’s face. “At last!” he said reaching in, “It’s finally here!” “That’s what we went through all of that for?” Paul grumbled. “I think it was worth it!” Yanov grinned, “It’s amazing!” “Definitely,” Yuu replied. Patryck just laid on the floor, asleep at this point. “Let’s go try it out!” Tord said. “Let’s not,” Paul replied, “It’s been a long day.” “Whatever, Paul!” Yanov said, opening the door, “I’m off to the training area with Tord!” “Me too!” Yuu agreed.
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beeblackburn · 4 years
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Pretender Reads A Little Hatred, Part I, Chapter Three
Guilt really is a luxury for the living, isn’t it. Goes without saying spoilers ahead for the entirety of The First Law works beyond the keep reading. Read at your own risk.
Chapter Title: Guilt Is a Luxury Point-of-View: Rikke
The snow had all melted and left the world cold and comfortless. The icy slop that stood for ground seeped into Rikke’s boots and spattered up her sodden trousers. Cold dew dripped endlessly from the black branches, through her sopping hair, onto her soggy cloak and down her chafed back. The wet from above met the wet from below around her belt, which she’d been obliged to tighten on account of having hardly eaten anything in the three days since she killed a boy and watched her home burn.
At least it couldn’t get any worse. Or so she told herself. 
In short, it’s really goddamn cold. As an opening, it serves as a microcosm of the lack of small comforts that Rikke’s endured since watching Uffrith burn, a relentless litany of the miserable chill upon her person, but as a contrast to the Original Trilogy, it’s a difference in prose craft and characterization between our two Northern voices, from Logen’s more stripped-down viewpoint to Rikke’s longer ruminations on the comfortless environment. Just compare here:
The sky was a brilliant blue, the sun was blazing overhead. He turned his face towards it, closed his stinging eyes and let the light wash over him. The air was painful cold in his throat. Cutting cold. His mouth was dry as dust, his tongue a piece of wood, badly carved. He scooped up snow and shoved it into his mouth. It melted, he swallowed. Cold, it made his head hurt.
Whereas Abercrombie went for a more bare-bones description of how cold it is, note the repetition of cold and how the descriptions don’t quite connect as neatly here, Rikke’s descriptions have a greater sense of continuity, going more directional as she notes the dew above dripping down her hair, soaking through her cloak, then her back, then from above to down below. There’s a sense of seamless rhythm here that Abercrombie’s earlier word craft doesn’t quite have, in terms of being refined by the later books. I definitely think Logen’s more bare-bones voice in reaction to his condition is intentional, but I also think the comparison shows concretely how much he’s improved since then. 
And, character-wise, you can see the difference between the two: Logen acknowledges that things can always get worse. He’s a survivor, a hardened man who’s been through tougher and been through far blacker conditions than the cold. Rikke, though? She’s not there yet. An inexperienced naif who thinks it can’t get worse, even though past books in the Circle of the World make a point that things can always get worse, and the difference between the winners and the losers being how clear-eyed you are about taking reality as it is.
One can argue that makes Rikke less compelling compared to the savage experience Logen had, but she’s still learning, and everyone in this world learns about how this world works in full.
“Aye, and his uncle Scale Ironhand’s, and his father Black Calder’s. The thorns may scratch your downy-soft skin, but a lot shallower than their swords would.”
WOOOOOOOOOOOOOOOOOOOO!!! CALLED IT!!! 
CAN’T WAIT TO MEET STOUR!
On a more serious note, yeah, this makes sense on how Stour’s taking back Angland plan would have the traction it got. If Black Calder wasn’t involved, he’d plot to assassinate Stour Nightfall in a heartbeat. That being said, I wonder what made him decide to cut Bayaz’s strings now? Did he meet with King Casamir Shenkt already? If not, then Calder’s playing a hugely dangerous game, given Bayaz’s history with the North and their talk in The Heroes. 
I hope you can slither your way out of Bayaz’s wrath, Calder.
“It’s almost like an unfriendly army swarming over your land is an inconvenience in all kinds o’ ways. You’re used to reckoning the world your playground. Beset by dangers now, girl. Time to act like it.” Isern slipped on through the thicket as quick and silent as a snake, leaving Rikke to struggle after, pointlessly cursing.
She liked to think of herself as quite the rugged outdoorswoman, but in this company she was a towny oaf. Isern-i-Phail knew all the ways, that was the rumour. Even better’n her daddy had. Rikke had learned more from watching her the last couple of weeks than she had from that fool Union tutor in Ostenhorm in a year. How to build a shelter from ferns. How to set rabbit traps, even if they hadn’t worked. How to reckon your course from the way the moss grew on the tree trunks. How to tell a man from an animal in the forest just by their footfalls.
Aw, Rikke calling the Dogman daddy instead of da’ or father’s a cute detail.
This chapter really digs into how lacking Rikke’s been in real experience, giving this picture of a coddled Northern girl. And, on the one hand, that’s honestly kind of sweet: Dogman getting out of a life of relentless violence to try and give his girl the peaceful sort of upbringing he didn’t get to have, drenched in blood and the violence that comes with being the following dog to the Bloody-Nine. 
But, at the same time, life in the Circle of the World is pretty pitiless to those with illusions. As someone who’s lived through the old trilogy, but isn’t in a familial capacity like the Dogman, Isern is an old hand at how this world works, and she’s giving Rikke a crash course on how to survive it.
Union tutor, eh? I wonder if that better life for the Dogman’s daughter also included giving her an education. Though, Rikke certainly isn’t appreciating it now.
Some folk said Isern was a witch, and no doubt she’d a witchy look and a witch’s temper, but even she couldn’t magic food out of rocks and bogwater at the arse-end of winter. Sadly.
Snrrrk. I’m noticing a patterns with how much Abercrombie shades magic and magicians from other series in Rikke’s chapters. Which, you know, makes sense, given how much the Long Eye pervaded her first chapter, and I imagine that not stopping in later ones. Magic isn’t a cheat code in this world, no substitute for lived experience and knowing how to survive.
Rikke knew what folk said about her, and maybe her head didn’t have the right parts in the right places, but she’d always had a sharp eye for things. So in spite of the gloom and Isern’s nimble fingers, Rikke saw the hillwoman only ate half as much as she handed over. She saw it, and was thankful for it, and wished she had the bones to insist on fair shares, but she was just so damn hungry. She stuffed her shred of dry meat down so quickly she swallowed her chagga pellet too without even noticing.
1. That first bit makes me think of a growing thought about how Rikke could be read as neurodivergent, given the whispers and the consideration that her brain isn’t wired “right.” In some ways, I’m not entirely sure how to feel about this, considering the magic = disability trope is a thing, but I think Abercrombie’s earned enough credit in the bank, and the writing with her mundane difficulties with the Long Eye makes me feel that Rikke isn’t really written as a figure of pity as some poorly-written disability-coded characters can be, so much as someone who has to deal with the inconveniences of a mental condition, but is still their own person beyond that. 2. Awww, Isern! That’s really nice of you. Though, I will admit, what’s Isern’s skin in this game? She says it’s the Long Eye, but why not just knock Rikke out and give her to Stour’s men? Would be the selfish thing. Would be the easy thing. 3. Rikke really isn’t a bad person at heart, but, when the practicalities of hunger push us, we find it easier to lean on our self-interest to make our choices. Selfless choices are rare in this world and a good way to determine the choices of characters in this world is “how does this benefit me?” Not always, but you’ll rarely be disappointed.
While she licked the wondrous taste of stale bread from her teeth, she found she was thinking of that lad she shot. That bit of dyed cloth around his scrawny neck, like mothers give sons to keep the cold off. That hurt, confused look he’d had. The same look she used to have, maybe, when the other children laughed at her twitching.
Man, Rikke really is a soft person and it’s such a tonal contrast from Logen’s “welp, I didn’t really have a choice, best not think on those I killed” attitude towards killing. The difference between lived experience is a chasm between them. An evil older man in a harsh world, and a decent younger woman in it.
Also, I know a friend similar to Rikke, who’s got a mental condition. It inconveniences her more often than not, and she’s not particularly happy about it, but, at the same time, she was born with it and she appreciates all the people in her life that don’t define her by her disability.
And when I read that last part, my heart hurts for Rikke. And my mouth tells those children to fuck off.
“I killed that lad.” And she sniffed up a noseful of cold snot and spat it away.
“Aye.” Isern trimmed off a chagga pellet and stuck it behind her lip. “You killed him all to bits, and robbed everyone who knew him, and cut all the good he might ever do out of the world.”
Rikke blinked. “Well, you’re the one split his skull!”
“That was a mercy. He’d have drowned on your arrow for sure.”
Oh, Rikke. I get the defensiveness, I do, but Isern’s right in that you effectively killed him first, so don’t deflect the blame there. Sure, it might’ve been an accident, but sometimes, intentions don’t mean anything to the reality of actions. Just ask Khalul.
“Deserving won’t make much difference to an arrow. The best defence against arrows is not a life nobly lived but to be the one who shoots them, d’you see?” Isern sat back against her, smelling of sweat and earth and chewed chagga. “They were your father’s enemies. Our enemies. Wasn’t as if there was any other choice.”
The difference between the killer and the killed, the hunter and the hunted, the living and the dead in this world.
Rikke hunched into her cold cloak and her bleak mood. “No justice, is there? For him or for me. Just a world that looks the other way and doesn’t care a shit about either one of us.”
This chapter is basically The First Law 101, one of the fundamental truths of the Circle of the World: the world is full of shit, and the people living in it just have to make the best of it through the eyes of a naif who wishes she didn’t have to kill to preserve herself. Someone like Logen would’ve given up on the idea of existential justice or wishing things were better, he’s long past that point. 
Rikke still wishes for that, and it’s a heavy feeling borne from her youth.
She felt Isern’s hand firm on her shoulder, and was grateful for it. “If killing folk ever starts to feel right, you’ve a worse kind of problem. Guilt can sting, but you should be thankful for it.”
“Thankful?”
“Guilt is a luxury reserved for those still breathing and with no unbearable pain, cold or hunger demanding all their fickle attention. Long as guilt’s your big problem, girl …” Rikke saw the faint gleam of Isern’s teeth in the gathering darkness. “Things can’t be that bad.”
In short, “I am still alive.” When you’re alive, you can feel all these emotions, you have the luxury of guilt. Because once you go through the Last Door, meet the Great Leveller, guilt’s your last worry. So, at the very least, be grateful to be alive. Because there are some who don’t get to be grateful, especially the corpses you made to keep yourself breathing.
She slapped Rikke’s thigh and gave a witchy cackle, and maybe there was some magic in it after all because Rikke cracked her first smile in a day or two, and that made her feel just a bit better. Your best shield is a smile, her father always said.
Awww! This is so much more emotionally warm than Logen’s first few chapters, trying to survive in the bitter cold. And I love how, after a dig against fantasy’s penchant for easy magic, Abercrombie flips it, giving a sort of magic to just these mundane gestures. Abercrombie’s gotten more optimistic as the series went on, and I just smile at how much it’s carried over to the official start of the new trilogy. There’s a sweetness to this I adore after the first trilogy’s more cynical touch.
“Why haven’t you just left me behind?” she asked.
“I gave my word to your da.”
“Aye, but everyone says you’re the most untrustworthy bitch in the whole North.”
“No one should know better than you what the things everyone says are worth. Truth is, I only care about keeping my word to folk I like. I seem untrustworthy because there are only seven of those outside the hills.” She made a fist of her tattooed hand, trembling tight. “To those seven, I am a rock.”
Rikke swallowed. “You like me, then?”
“Meh.” Isern opened her blue fist and shook out the fingers with a clicking of knuckles. “About you, I remain to be convinced, but I like your father and I gave him my word. That I’d try to put an end to your fits and coax your Long Eye open and bring you back to him still breathing. The small matter of an invasion may have nudged him out of Uffrith, but the commitment still stands, far as I’m concerned, wherever Stour Nightfall’s bastards might’ve driven him off to.” Her eyes flickered to Rikke, cunning as a fox that sees the coop unguarded. “But I’ll admit I’ve a selfish reason, too, which is a good thing for you, since selfish reasons are the only reasons you should trust.”
“What reason?”
Isern opened her eyes very wide so they bulged from her filthy face. “Because I know there’s a better North waiting. A North free of the grip of Scale Ironhand, and the one who pulls his strings, Black Calder, and the one who pulls his strings even. A North free for everyone to choose their own way.” Isern leaned close in the darkness. “And your Long Eye will pick out our path to it.”
Hah! Setting up the joke, only to deliver that “Meh” punchline. Perfect.
Well! That explains why Isern hasn’t abandoned Rikke yet. Though, frankly, that’s pretty non-selfish as far as motives go, Isern. You’re a nicer person than you give yourself credit for. Few of the characters in the first trilogy gave a shit about their countries in terms of better. I think only Jezal did, by the end, and... well. We all know that sad story in the end.
Though, whoa, does Isern know about Bayaz? Or is she just smart enough to realize Calder’s got strings around him, just like everyone else? Intriguing...
And I have to laugh a little about this ending. Isern’s sentiment’s in earnest, don’t get me wrong, but at the same, this feels like the typical “protagonist with magical gifts is set-up for a huge destiny” and... well, we all know Abercrombie doesn’t entirely roll that way. His character and genre deconstruction work is way too notable for him to play that sort of trope entirely straight and I relish that expectation coming true.
In short, this chapter is definitely a bit more light-weight than the others I’ve read, but it definitely serves a crucial purpose: The First Law 101, the Lesson. Imparting to a new reader, unfamiliar with this world, that this is how the Circle of the World works, but also, for old readers, pointing out that we’re getting different blood fore-running our stories, a huge difference from Logen’s world-weary mindset. 
And, I got to say, it’s a lovely contrast so far! It only makes me like Rikke all the more, as she wrestles with her guilt and the reality that the world doesn’t care for her guilt. Her first steps in being a survivor. And Isern really helps bring out the naivete in her, but there’s also a splash of character, both wild and warm, in her that makes it a more winning combination than the first trilogy’s Logen-Quai roadtrip duo.
PART I
Chapter One: Blessings and Curses Chapter Two: Where the Fight’s Hottest Chapter Three: Guilt Is a Luxury Chapter Four: Keeping Score Chapter Five:  A Little Public Hanging Chapter Six: The Breakers Chapter Seven: The Answer to Your Tears Chapter Eight: Young Heroes Chapter Nine: The Moment
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leowyattv · 4 years
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Steep Grade Fadeaway
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space-unicorn-dot · 6 years
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Dressage in SSO, From a Person that has Played Horse Games a Lot
A while ago a few of us mentioned that we were going to make a dressage tips masterpost for SSO to use where I mumbled about different mechanics of dressage a la PC horse games for other people to build off of and for people who actually ride dressage to build on with actual dressage riding things. Because I’m just a person who likes to ride horses, but has never done dressage, and used to think jumping was cool until I realized anything over two feet in height is terrifying. But I have played, a, all of the Starshine Legacy and Star Stable Seasons games at one point or another, and, b, played a few other horse games with dressage incorporated.
No, this isn’t saying these ideas haven’t shown up in YouTube ideas videos. There’s several good examples where some of these elements have appeared in peoples’ hot takes on how SSO could incorporate a dressage “race.”
Regardless of how, I think they should endeavor to include it when they are ready. As a pretty big feature so many have been asking for for so long, I can imagine where it might be a bit daunting, so I’d like to start out by telling the team that the attempt is appreciated, and the building blocks already presented in the PC games aren’t actually bad, at least in my opinion.
I’d also like to amend something I’ve probably said before, and I’m sure other people have said, and probably will say even with this in mind: we joke about “how horrific” it would be for the team to make dressage movements available for all horses instead of having them exclusive to certain “dressage” typical breeds, but the vast majority of the horses in this game move differently from one another, or have a different body type. The Lusitano’s piaffe isn’t likely to look wonderful on a chunky updated North Swedish Horse, and it’d be almost impossible for our little stick-legged, blocky friends, the OG North Swedish. The team is in a place where it’s starting to focus on defining its style, and that’s very good, but it’s also going through the growing pains of trying to make the game look coherent in that style without fully abandoning its history because it’d upset a portion of the player base, hence the continuing presence of the horse market.
So, I would like to steer this discussion away from advanced dressage moves and focus on the first step forward: getting a basic course in. Walk, trot, canter, maybe even hand gallop to accommodate the fact that this game has been built on a speed-focused and travelling mechanic where travelling for long distances in anything slower than a hand gallop is basically torture unless you’ve willingly chosen to do so. Most of the time, though, we’re all running around like Sonic the Hedgehog.
So, I’m going to talk about three games. The Star Stable PC & Starshine Legacy games, Championship Riding Star (3, in particular, if I’m not mistaken? Let’s Ride Riding Star, with Cross Country, Dressage, and Show Jumping, with a blue icon and a red star with a pon in it), and Petz Horsez 2 (or Secrets of the Ranch, again, if I’m not mistaken). I’ve also broken this up by segment to hopefully find what you’re most interested in a bit easier.
THE PATH OR “TRACK”
All of these have one element in common: a path to follow on the ground. Star Stable uses blue arrows - gets the job done, but not exactly the prettiest thing around. Riding Star uses white block things that kind of look like a collapsible travel pet dish, which fit its light display aesthetic. Petz Horsez 2 uses dots color coded to the gait it is requesting. All of these I like for their purpose: stay on the path, and you will score better. Stray from the path, and you will score worse. They are meant to show the pattern you are to ride in, which, no, you wouldn’t technically have IRL, but the game’s also not asking you to memorize the Riding Hall Jumping Course before you ride it the first time. So as a game mechanic, this is perfect and necessary.
Personal taste? I like the rounded shapes of Riding Star and Petz Horsez. Horsez’s mechanic gives an additional cue for what gait to follow, which can be helpful. They were also stationary, which might prove less distracting than the moving arrows of Star Stable for some players.
ELEMENTS OR FIGURES AND A COHERENT RIDE
So, let’s talk about how they handled transitions between movements. Each of these games tended to show at least one “element” at a time. Star Stable showed one figure or element at a time, and, while the system is good, I don’t necessarily think these same figures should be used. The path should be coherent and constantly connected, instead of allowing the player to zig zag across the arena at any gait they want between figures, as that isn’t very dressage like at all.
Riding Star and Petz Horsez had figures and movements that constantly connected to one another. Riding Star used white columns of light to denote a “checkpoint” of sorts where you were going to change gaits, instead of denoting the end of a certain figure. For example, if you had been trotting on the rail, but it wanted you to canter along the rest of it and proceed to X, you would pass through a checkpoint, at which you should transition from a trot to a canter to complete the path between that checkpoint and the next at X at a canter.
Petz Horsez 2 also broke movements apart mostly by gait. The dots showed you what path to ride, and their color showed you at what gait to do so, but a gait change (or a transition to a special figure or movement, which I’ll talk more about in a moment) was typically indicated by the path ending. When you reached that point, the next series of dots appeared in whatever color corresponded to the new gait, and you would transition to that gait, and proceed.
This creates a more coherent, connected ride where you are performing a set movement across the arena at a set gait, as you would in a dressage ring. This is the kind of pattern creation a dressage system should follow.
PATTERNS, FIGURES, AND WHY SPECIAL MOVES MIGHT NOT WORK
So, what kind of patterns? Well, pretty basic stuff is all I’d need to be happy, quite honestly. Petz Horsez 2 and Riding Star have complex movements involved in them (special movements like the piaffe, for example), but have different control schemes/key mappings that would be difficult for SSO, and their horses all used the same body type, so animating those wasn’t such a problem.
So, let’s ignore the special dressage moves of Riding Star. They’re fun, but even that control scheme was a pain in the ass since it used the mouse to control your rider’s balance, rhythm, horse direction, etc., and instead focus on things in Petz Horsez 2. Some special moves of this nature were included as gait specific functions. For example, a half-pass was possible at the canter by pressing and holding 3 while in a canter. Mapping-wise, technically possible, but, again, remember the hell that’d probably be in the animation department. An American Quarter Horse and a Jorvik Starter Pony would look very different doing the same thing, and that’s a lot of models to add animations to that still fit their current animations.
So forget even that. Let’s just focus on Petz Horsez 2′s figure feature. In the game, the camera will pan across the arena to reveal a pattern you must memorize and then ride as close as possible. There’s also a feature called champion vision that you can use to see the pattern again to ride more accurately that you must build by participating in competitions, but that’s not the relevant part. I want figures like them, but not necessarily with the memorization part. I just want figures like crossing the arena through the center line, diagonally crossing the arena, circles, etc. Those kind of figures. Not a weird little reverse-looking symbol that only covers half of the arena in the Star Stable PC games. Whatever we’re doing, we should be utilizing a lot of the space available. No, I’m not calling for every circle to be the entire arena’s width, but you get what I mean.
Petz Horsez 2 also has collection and extension of gaits, but, again, that would require slightly tweaked animations, which might not be as big as creating completely new ones for completely new moves, but it’s still something I don’t find necessary for immediate inclusion. Start our character and us as players with something simple like the training and tutorial courses of Riding Star, where we just have to ride around the arena following the path at the correct gait.
INTERFACE/HEADS UP DISPLAY
So, about that. Let’s talk about the interface. What I like about Riding Star’s is that it shows the gait you should currently be performing, and what the next gait is, so you can better prepare to transition at the correct time. If you were in the correct gait, I think the display remained normal, if you weren’t, the bar would turn red, or something would, it’s been a while since I’ve played. Something like that would be beautiful, and it didn’t utilize a lot of space in the top center of the screen, so it could fit where the timer bar is, roughly, in our normal race displays. Petz Horsez 2 simply displayed the requested gait and what gait you were performing, but it had color coded path markers, so it did the same in its own way, sort of. Overall, I think the interface could easily take more so after Riding Star’s because its clean and easily organizes the information you need to perform the right gait.
I believe in one video I watched, they used the color coded path indicators of Petz Horsez 2′s style, and a flashing circle gait indicator similar to that of the Icelandic race. This could be a nice way to give another visual cue, or a different style of visual cue that still fits into the current UI style. But a constant display of current requested gait and next requested gait, I think, would be very nice, if there’s a layout the team finds that they like and doesn’t find too crowding on the screen.
SUMMARY
Start small, and start basic. Let’s start by getting a system incorporated that uses the space of the arena properly and utilizes the gaits all horses, regardless of model age, etc., have. While I’m sure the community would love to see even more including things like “special figures” and the likes, I think it’s a bit too big of a project to ask the team to take on immediately when figuring out this system, and they’re in an age where they’re just kinda coming into their own; they’ve still got a lot of areas to update to make their style match now that they’ve determined that’s the direction they want to go in, and, currently, there’s not much of an area to include a big project like this. Some basic dressage at the riding hall I think would work fine, but (and this is banking on a lot, IE Northern Jorvik, which, if you’re interested, I’ve made a whole shitpost theory about here (x)) since they’re also namedropping places like Beauvista (TLDR version of shitpost: an area in Northern Jorvik famous for dressage, one of the main areas of SS Spring Riders, a dressage based game, and namedropped by none other than Loretta at the Midsummer Festival 2018), this is something that could be introduced more widely in an area like that, or expanded upon, if they wanted to introduce something in the nearer future.
This is a system that I don’t doubt will take a lot of work and tweaking, regardless of what they decide to go with and what they feel comfortable starting on. Therefore, I don’t expect to see it anytime in the relatively near future - certainly not within the year, and maybe not even next year. Right now, the game is honestly doing a lot of other good things, and while I don’t think the Tumblr community needs that reminder as much as some other social media communities do, I think it’s still good to stop and appreciate that. We’re in a very exciting place for the game where the game is starting to come back together and to itself, getting the updating attention it deserves to really solidify its place, and come back to the story and spirit that attracted many of us to it.
Thank you for coming to my TED talk.
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claudias-game-blog · 5 years
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Coding For Artists and Designers _Final
Final 1 - Mini Game
For this final piece, I wanted to create a side scroller mini-game where the goal is to collect as many coins as you can within a time limit while dodging bombs. I have downloaded some free assets from itch.io and used them in the game. The player character has four different animations. These are idle, run(LEFT/RIGHT), jump(UP) and slide(DOWN) which can be triggered using the arrow keys on the keyboard. To collect coins the player must touch the coin, some of which are on the ground some in the sky, this can be done by jumping. To dodge bombs, the player must slide under them. Taking the ‘Wild Boar’ game as a reference, I implemented a forest mid-ground scene that slides along the screen at a set speed depending on which state the player character is in, for example, the run speed is slightly slower than the slide speed. I also added on-screen timers and stats(time left and points) so that the player can see their progress in real-time.
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Final 2 - Waves Extended Edition
For this piece, I have extended on a previous version created for the shape and colour assignment. This work is made of many vector points in a grid that is then manipulated to look like waves. I took the song ‘Waves by Mr Probs’ as it is what inspired this extension of the work. The artist talks about “Wave after wave” which I took quite literally. Using some work from my other pieces I took the beat detector and put it in this sketch so that each time there was a new kick or hat is detected, the height and width of the wave would adjust making a new wave formation. I also used the snare trigger to change the blue tone of the wave respectively. This creates the effect of many different waves that change according to song flow and rhythm. It also has an interactive element where the user can switch view type using mouse height.
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Final 3 - Fireflies
This piece is an extension on my lava lamp sketch. The original sketch was very plain and lacked any character, as I had made it just to see how particle systems worked. After looking at how these particles actually worked I seen that they were pretty similar to the of a swarm would fly. From this idea, I then went on to change the visuals of the particles and made them look like little glowing balls - fireflies. This looked nice, but I wanted to add something for the user to play and interact with, to add this I used the mouse position and adapted the code so that the swarm of fireflies followed the mouse pointer. I then added layers of background images and spawned a swarm between each layer. This makes the whole scene look more three-dimensional as the fireflies are between the layers of trees and are smaller and slower so they appear further away.
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archived--hell · 6 years
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1, 2, 17, honestly all of them if you’re up to it
1 - already answered 
2. Do you have a personal favourite among your OCs?
L O R D T jupiter fuck man got damn id die for jupiter 
3. Have you ever adopted a character or gotten a character from someone else?
i have adopted characters before, but ive never done anything with them, and i have received characters Back from people but besides that nah
4. A character you rarely talk about?
HI PLEASE I BEG OF YOU ASK ABOUT THE GODS PLE AS E IM DYING
5. If you could make only one of your OCs popular/known, who would it be?
fuck uh.. honestly if its only semi popular would i do this bc being Well Known would be nice, yeah, but.. it scares me? idk but uh probably leo or aero, theyre two boys i hold close to my heart
6. Two OCs of yours that look alike despite not being related?
:) eldur and leo kinda? idk i try not to make any of them look alike rip
7. Are your OCs part of any story or stories?
YES! theyre actually all part of one universe called cooking with demons! i have a whole game planned out for the man cast kinda? but all in all its all set within one universe, with multiple different stories occurring within it jhfdksg
8 - already answered
9. Would you ever be willing to give any of your OCs to someone else?
unless specfifically made for them upon request, no. ive already tried that once and it lead to me losing any and all control i had over my characters. At this moment, i only “share” a few ocs with my boyfriend @coffee-burglar and even then, its taken almost a year to even be able to do that
10. Introduce an OC with a complicated design?
uh, all of them are kinda complicated for me, but as of right now, that would go to leos full form. (if u want a ref hmu and ill post it, but it wont be my art)
11. Is there any OC of yours you could describe as a “sunshine”?
like a ray of sunshine? yeah! angel and stitch would fit perfectly for that!
12. Name an OC that isn’t yours but who you like a lot
@coffee-burglar their oc chrome n koh,  or derek but thats bc im a hoe
13. Do you have any troublemaker OCs?
aero, jhor, innis, leo are all trouble makers to some degree, leo being the most trouble some
14. Introduce an OC with a tragic backstory
uhhhh fuck what counts as tragic?
i guess id have to say leo or jupiter mostly, but eldur fits too
15. Do you like to talk about your OCs with other people?
if youd let me i would yell about these fucks for hours on end, ive done it
16. Which one of your OCs would be the best at biology (school subject)?
the best but wouldnt enjoy it: Jupiterthe best and would absolutely enjoy it: colby
17. Any OC OTPs?
stitch/lavaaero/kohcolby/derek/inniswill/happiness aeyr/Eberictderek/Xhaztolleo/eldur
18. Any OC crackships?
jhfkdfsjghdfkjhgdkfjsgl i never talk abt it but will/aero is fucking A+
19. Introduce an OC that means a lot to you (and explain why)
ah,, leo. i originally made him to project the worst in myself onto, and because of that ive made his life a living shit hole. but,, recently ive been hell bent on giving him a good ending, one where he heals, and lives his life ok, where he finally, finally has a chance to be happy and get help. its,, kind of been a tiny growing point for me? he just, means a lot to me because of that haha
20. Do any of your OCs sing? If they sing, care to share more details (headcanon voice, what kind of songs they like etc)?
uhhh all of their voice claims are songs n such but only a few of them actually sing in canon! heres the voice claims of the ones who do sing:
Aero - thats his voice, but hed probably more likely to sing Something Like ThisAngelStitch - this is her voice! but shed be much more likely to sing something a lot more upbeat, kind of like thisColby (its jeremy from bmc jghfdkg)
and one i dont have a voice claim for yet that does sing canonically is Sycamore! 
21. Your most artistic OC
!!!! oh thatd easily be will! hes nothing professional at all, but he does enjoy drawing and making diy type projects :0c hazels also artistic but with food :0c but what would you expect from a kitchen witch
22. Is there any OC of yours people tend to mischaracterize? If yes, how?
Hi My Names Skinny Penis And No One Has Ever Even Looked At My Ocs For More Than Two Seconds
23. Introduce OC that has changed from your first idea concerning what the character would be like?
lordt all of them would fit that, but the one thats changed the most? lordy thatd probably be will! he used to be a persona that was mostly only interested in dying and getting fucked, but now hes? evolved into a fully fledged character, and has even changed from being human lmao
24. If you could meet one OC of yours, who would it be and why?
jupiter, simply because he is The Biggest Comfort i have. hes,,, really important to me and i love him a lot
25. The OC that resembles you the most (same hobby, height, shared like/dislike for something etc?)
:) its bold of you to assume they dont all resemble me in some way. the most though? damian. lazy motherfucker with 200 emotional issues and no motivation to fix any of them
26. Have you ever had to change your OC’s design or something else about them against your will?
…yeah.
27. Any OCs that were inspired by a certain song?
Nope, most tend to be born from ideas spawned by me n my bf concepting about my ocs, and what would happen if this thing happened? yknow?
28. Your most dangerous OC?
He has yet to be revealed >:)c his names icarus
29. Which one of your OCs would go investigate an abandoned house at night without telling anyone they’re going?
INNIS, GOD INNIS WOULD AND HED PROBABLY DIE
30. Which one of your OCs would most likely have a secret stuffed animal collection?
secret: damiannot so secret: colby
31. Pick one OC of yours and explain what their tumblr blog would be like (what they reblog, layout, anything really)
uHHhhHh 
damian would probably have a very shitty coded blog theme (or default) and would genuinely only reblog shitty, abstract memes, and nice food recipes for hazel to make him
32. Which one of your OCs would be the most suitable horror game protagonist and why?
protagonist? if youre going for the scared baby, colby. if ur going for the stoic “thats weird but ok” one, innis or aero.antagonist tho???? Leo and angelica :)
33. Your shyest OC?
uh, a oc thats genuinely shy and not just anxiety filled? angel :0c shes had a very limited interaction pool with anything thats not other angels so she tends to shy away from others bc she really, really doesnt want to get into awkward situations
34. Do you have any twin characters?
Jupiter and leo!
35. Any sibling characters?
Jupiter, leo, angelica, damian, eldur
jupiter, leo, damian, and angelica are all related via their dad, while eldur is related to damian via their mom
36. Do you have OC pairs where the other part belongs to someone else (siblings, lovers, friends etc)?
uhh if im understanding this question right yeah i do! derek, koh, n a lot of others belong to @coffee-burglar ! ive just roped them into my universe dkjfhkdjgh
37. Introduce an OC who is not quite human
Op All Of My Characters Are Inhuman
38. Which one of your OCs would be the best dancer?
surprisingly? aero! hes got really good rhythm and can actually dance really well, its kinda scary
39. Introduce any character you want
:)))))))))))))))))))))))))))))))))))))))))) Ill let yall have a choice, pick one
1.) Lust2.) Greed
40. Any fond memories linked to your characters? Feel free to share!
fond?? uh,, not really. but damian does have a very important memory attached to him.
tw for suicide ment hjgkdfs
with damian, i created him after i tried to kill myself and was stuck in a mental hospital. i had just finished reaing the first shadowhunters book, and decided to try and draw the first demon(???? was that what he was?? im a dumbass and its been over 2 years) you met, which had bright blue hair and if i remember correctly, electric green eyes? but yeah. i made him to cope with all the mental stress i had while being forced to be in that hospital, and hes become very close to my heart because of that
41. Has anyone drawn fanart of your OCs? If yes, maybe show a picture or two here (remember sources & permissions!)
!!!!!!!!! yeah!!! my boyfriends drawn damian and most of my characters bgjkfdhgkfdsgl but one i do hold close to my heart (bc at the time, i barely knew them) was when @stuck-in-the-ghost-zone drew aeyr! it made me really happy tbh. i still have it saved to my phone actually!!!
42. Which one of your OCs would be the most interested in Greek gods?
uhhhh,,, provided that they found a way to get anything involving earth and their beliefs itd probably be either angel or colby. angel enjoys learning anything and everything she can, while colby enjoys hearing about the Tea™ that comes with greek shit
43. Do you have any certain type when you create your OCs? Do you tend to favour some certain traits or looks? It’s time to confess
lordt ok
i really just? enjoy making demons really, or anything that doesnt quite fit “conveniently attractive” in at least one form they have. (i also favor making guys bc im Gay)
44. Something you like about your OCs in general
how well theyre coming together, for so long, their stories have been little fractures and pieces that never fit together. Fragments. but now, theyre almost fully put together and its… wonderful to see
45. A character you no longer use?
a hi have.. one. their name was angel aura, a steven universe oc. i got rid of them because of too many.. bad things.
46. Has anyone ever told you that you treat your OCs badly?
not directly, but yes. it.. actually helped me give a lot of them a ok life, or at least a good ending
47. Has anyone ever (friendly) claimed any of your OCs as their child?
@coffee-burglar eldur, colby, will n a few others lmao
48. OC who is a perfect cinnamon roll, too good for this world, too pure
ELDUR GOD ELDUR PLEASE SOMEONE GIVE THIS KID BACK TO HIS MOM
49. Which one of your OCs would most likely enjoy memes
damian
50. Give me the good ol’ OC talk here. Talk about anything you want
ghjkfgkfdhgklfjhglkjdfhgslfjdgh give me a actual thing to talk about bc im dying op
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mochi-marie · 3 years
Note
hi hi can i have a bnha matchup?? i go by she/her and i'm pansexual with a leaning towards guys!! i'm 5'3.5 with long dark hair and glasses. most of my fashion is inspired by east asian streetwear! something "signature" about me are my earrings!! i have a lot of cool ones (noodle packets, candy bars, goldfish in a bag, tanjiro's hanafuda ones). / i'm a sagittarius, an infp/intp, and my enneagram's 5w4. i love to write, draw, and paint!! i'm also pretty good at rhythm games. i like kpop as well. i love love love bubble tea, takoyaki, sushi, nd anything matcha!! i'm also really into french impressionism (an art style), psychology, and coding!! there's not much that i specifically don't like tbh.
i'm pretty sure my love language is touch or words of affirmation. i'm usually shy in a relationship at first, depending on the dynamic. i definitely do not confess first unless i can solidly know they like me back. i'm bold in the sense that i like teasing relationships? like a bit of banter hehe. my ideal type is LITERALLY takumi usui from kaichou wa maid-sama (i'm very similar to ayuzawa, too ><) but realistically? my ideal type is a guy that i can have an intelligent conversation with, someone i can trust & be emotionally vulnerable with. i'm pretty much a hopeless romantic & fall in "love" easily but it's not something people would expect LOLOL i'm pretty tsundere irl
i'm a night owl! but i can wake up and function in the morning if necessary. i can't live without love bubble tea!! my favorite song is the last by agust d, magic shop by bts, orrr clementine by halsey. tbh, it's really hard to choose >< my ideal first date is either a cute cafe (preferably, with bubble tea JSHDJDJ) or art museum date! so i can ramble about the art KSNDJDJ
tysm for doing this bub!! i meant to do this weeks ago, but it kept slipping my mind 😅😅 i understand your struggle on interaction, just keep it up & i believe you'll get there!!
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𝗻𝗼𝘁𝗲𝘀: you sound so adorable oml!! i also studied french impressionism for awhile in my art history class, so that's really cool to see someone else who's interested in that kind of stuff! i am also really into psychology, what a coincidence pff! also, i just realized, but if this made you uncomfortable ( being paired with him; i know that some people might not appreciate being paired with him! ), i do apologize! there wasn't anything that specified characters you'd rather not receive ( unless i missed it and in that case i do apologize!!! ) !
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𝗧𝗢𝗞𝗢𝗬𝗔𝗠𝗜 𝗙𝗨𝗠𝗜𝗞𝗔𝗚𝗘
♡ . . . REASONINGS : reading over your entire ask you sent in, i've determined that, in my personal opinion, you are best matched with tokoyami fumikage!
if i'm being honest, everything i read from your ask made his name pop out to me in my mind! starting off with physical appearance : i realize that he does not really have a physical appearance that relates to different types of people, but what you described really popped out to me! he would find your glasses really adorable ( i personally think that he'd be quite attracted to people with glasses; he thinks they look so sophisticated and frame people's eyes really nicely ) ! from what i've seen online, east asian streetwear seems to consist with a fashionable, slightly edgy at times, casual style? your styles might match, is what i am getting at. and your signature earrings? i imagine he would find them endearing, and he most likely thought so well before your relationship as well!
personality wise, everything seems to check out. with some research on both of the personality types provided, your open-minded and thoughtful nature really pulls at his heartstrings. tokoyami would have to repress most powerful emotions to keep dark shadow at bay, so your ability to be understanding of who he is and open to even being a simple friend to him is enough to have him flustered and bashful. you both kind of give of a calming vibe, and i think your understanding about him and how reserved he may tend to be will really help with your relationship!
tokoyami doesn't strike me as someone who often partakes in sarcastic banter, but you can definitely expect good, intelligent conversations with him! if anything, he is probably the best character to have a deep conversation with, conversations that take place out of the blue or start out as a random question and then delve into a deep discussion about some topic or another. tokoyami is also one of the best conversations about emotions -- he seems to be one of the most emotionally intelligent, in my opinion.
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𝗥𝗘𝗟𝗔𝗧𝗜𝗢𝗡𝗦𝗛𝗜𝗣 𝗛𝗘𝗔𝗗-𝗖𝗔𝗡𝗢𝗡𝗦
♡ . . . because of your love for bubble tea, when you have time, you both go on small adventures to a nearby store to get said drink plus some of your other favorite snacks.
♡ . . . enjoying each other's company while doing two different activities is one of his favorite ways to bond, no matter if you're both busy or just have nothing to say at the moment. it's well deserved down-time that earns you some practice in writing or painting, and allows him to enjoy your presence while reading a book.
♡ . . . the dates!!! tokoyami and you would most certainly enjoy dates to an art museum. to be honest, he'd take you to the museum every day if it meant getting to see your eyes glow with knowledge and contentment, and to listen to you rant about the artwork.
♡ . . . whenever he sees fun looking earrings that he knew you'd most likely like, he'll get them for you and then leave them in your room, or on a counter somewhere for you to find. dark shadow insists they give it to you personally, so you don't think you've always had it, but tokoyami knows that you'll know they're from him; especially with the little note that rests underneath the new jewelry.
♡ . . . speaking of : i feel like tokoyami sometimes writes little poem blurbs, quick little one stanza poems, that express how he's feeling at that very moment. he likes to leave you little sticky notes of these small poems for you to read! they are sometimes about his appreciation, or his love for you! :')
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𝗥𝗘𝗟𝗔𝗧𝗜𝗢𝗡𝗦𝗛𝗜𝗣 𝗠𝗢𝗢𝗗𝗕𝗢𝗔𝗥𝗗
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𝗢𝗧𝗛𝗘𝗥 𝗣𝗢𝗦𝗦𝗜𝗕𝗟𝗘 𝗖𝗔𝗡𝗗𝗜𝗗𝗔𝗧𝗘𝗦
♡ . . . iida tenya, shinsou hitoshi, kaminari denki
0 notes
ghostportals · 6 years
Text
Rejet’s Star Revolution: Starting the game
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Uh yeah idk if there’s already a guide out but I haven’t seen one? so i figured i’d post a bit of one
keep in mind if you’re reading i can’t actually read japanese, a lot of this was done with google translate lol. but it can still be helpful to make things quicker till a proper guide comes out (if there. isn’t already one)
Menu stuff is at the very bottom of the post ! The stuff before the menu takes you through the tutorial and the basics that aren't covered in that.
edit before you click: warning that there’s currently irl blood on my desktop theme (won’t be soon tho)
Welcome to the Starevo tutorial! Lines with an * at the beginning aren’t in the tutorial, but are stuff I’m mentioning for the later gameplay.
1. Joining
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Enter your Player name. Last name, then first name, Japanese style.
2. Intro
The school’s stuco VP will talk to you for a while. I’d like to tell what he says, but I’m not quite confident enough in my jp listening skills to do so lol. He does call you “president-chan”, though. You’re given a dialogue option:
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It doesn’t matter what you say, but the top says “I’m not very confident” and the bottom basically says “I’ll try to do my best.” Both are not very confident sounding either way, which is understandable considering you’re suddenly being thrust into a position of power in a dang idol school, lol.
3. Lives - require LP
If you’re used to mobile rhythm games, the gameplay is pretty easy to get from just the images. There’s only one “button” and it doesn’t matter where you tap.
*Select a song, select a friend or guest as support, select a team, and click the pink button to begin (out of tutorial).
Small pink circle: Regular tap.
Blue circle with trail: Tap and hold.
Green circle with shine in the middle: Swipe.
Big pink gradient circle: Tap with two fingers (or double tap real fast, if you’re lazy.)
Star shaped: Tap A Lot Real Fast. You need to get a certain amount to get a perfect; continuing after the star fills gives you bonuses.
*After a live, you’ll see your results and get rewards. If your support was a guest, you’ll get a popup prompting you to send a friend request; you can send it (blue) or not (gray).
4. Lessons - require AP
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You can increase affection(?) degree in lessons. Select the lesson type by selecting one of the colored circles. Keep an eye on the characters condition-- how effective the lessons are is directly proportional to how in shape the character is! (Just like real life wow)
Tap twice on a lesson type (circle) to begin. You’ll need to tap through several lesson types to complete a whole session, and can give items to the characters to increase how much they gain in a certain attribute by tapping on the orange button with a coffee cup.
Sometimes characters will be too tired, or moody, to participate in a certain lesson. Keep an eye on their mood, especially if you’re thinking about using an item. Sometimes they’ll sleep, which means they don’t participate in that bit of the lessons. However, letting them get rest can up their FEVER gauge and their tone. When the FEVER gauge is filled, the effectiveness of the lessons increases greatly.
*You can give presents during the lesson to make something good happen. Try to give what the character likes! When a character participates in a lesson, their affection goes up! Let’s become good friends with everyone!
*Lessons are done by unit. Outside of the tutorial, when you click the lesson button, you’ll choose a unit to train.
5. Story
The tutorial will next take you to the story page. After the introduction (which you already read), the stories will no longer be fully voiced. *You need to spend star/story keys to read most chapters. The mechanics work like any mobile vn; if you don’t want to sit through it, you can expand the menu in the upper right and click the skip button to fast fwd through.
*If you’ve played Enstars, the stories are similar to that. They’re organized by unit.
6. Units
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Time to choose your boys! The screen shows you pura.net at first; switch between them by swiping, not by tapping the arrows. When a unit catches your fancy (or you find the one you’re already dedicated to), tap the pink button. It will then ask if you’re sure you want to start with this unit; click OK.
7. Gacha
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Time to scout. You’ll automatically be taken to the gacha page in the tutorial, where you’ll be given a card of one of the members of your chosen unit. This ends the tutorial.
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*Not in tutorial: the actual gacha function. If you’ve played other mobage, you know this. If not, it’s simple: The regular gacha (at the time of writing, only one, but there will probably be more) requires the little rainbow star stones. Spent 15 stars, get one card. Spend 150, get 10 cards. Getting 10 cards ups your chances of a better card! The point gacha (lower card rarities) requires 5000 points(?) for a 10 pull, and 500 for 1.
The tutorial ends after you get your card. The game will give you a couple messages and then prompt you to let it restart so it can complete more downloads (shouldn't take long). Upon starting the game again, you’ll receive login bonuses and be thrown into the fray.
8. Other stuff tutorial mentions
Cards can be strengthened using items. These are what you obtain from playing lives and completing lessons. You require a story key (blue star key) to read story chapters.
9. Cards
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The top button on the card menu is your team organization. There are 5 team slots. Clicking the rightmost button on the bar that shows the cards will show the active skills in the team.
You have two types of teams: live teams, and lesson teams. When you open it, you’re on live teams. Click the other button above the card images to switch. There’s a bunch more buttons on here, but at the time of writing this idk what they are, I’ll. fix this later.
Second button is to level up your cards. Select a card (I have to tap them twice? sometimes more lol) to level. I’d like to add more but I can’t do anything there yet so I’ll fix this later;
Third button is awakening. I assume this is like idolizing/changing/blooming/ect. It looks to require items rather than a second copy? Will update later as well.
The bottom button lets you view a card’s stats. Level, specific stats, and skills. Click the middle button under the card to see the character’s profile. The third button will bring you to the unit pages, where you can look at any character’s profile by tapping them.
10. Menu stuff!
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The main menu can be accessed from most pages by clicking the arrow in the bottom left. It’s shown across the bottom, and is showing by default on the home page. You can full screen your character/cg with the button in the left.
Left to right: Home, live, lesson, story, characters, gacha, friends, more menu menu.
10a. Friends
The rightmost button on the menu lets you view friends. It begins as a desolate and barren wasteland of loneliness. Right side buttons, top to bottom: Friends list, friend requests, pending approval from the other person, and search (find some friends!) The search page looks a bit glitchy atm but nothing gamebreaking. Click the button next to their name to view their profile, or the rightmost on their little bar to send them a request.
10b. More Menu Menu
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Left to right:
Profile, settings, storage/inventory (items) Shop, friends, Transfer data, help, contact us Opening movie, terms of service, back to title.
10c. Settings
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System options -> Live options -> Story options
System options top to bottom: music volume, sound effects volume, voice volume, lightweight mode (makes it run better).
Live options top to bottom: music volume, SE volume, voice volume, lightweight mode, timing calibration, movie (animations), cut-ins (the character popups when skills activate).
Story options is just text speed.
10d. Welcome menu
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...This should probably be first but whatever.
Tap the bottom left button to access. Left to right (to bottom): OP movie, takeover/transfer/”inheritance”, clear cache, contact us.
In all honesty I don’t understand the transfer stuff myself... It looks like you can put an account on for sure, but I don’t know how to assign an email and password to your current account.
And that’s all I’ve got! When I figure out how to assign transfer codes I’ll add that in.
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misaki-kurenai · 7 years
Text
One Night Stand?
Pairings: Noctis/Reader, Prompto/Reader, Gladio/Reader, Ignis/Reader Rating: T (despite prompt and title) Prompt: You are a geek who’s having an extraordinary birthday party at a male strip club. You meet a stripper/prostitute who your friends paid in advance to have sex with you. However, you spend the night with the man in an entirely different situation.
A/N: I’m a sucker for buttoned tops, so everyone wears it! O7O)/ also, a friendly reminder: sometimes you do crazy things when you’re drunk and I write like shite
Big thanks to @neko-otaku13 for helping me with what the boys' best body trait would be and I'm tagging @gudetamazing for the helluva it (。≖ˇ3ˇ≖。)
It’s your birthday.
The night when you can drink alcohol without worry and determine how much you could stomach before becoming fully drunk.
Your girlfriends decided to take you to the best underground male strip club in the city. This club’s most popular servicemen was young and perfectly toned. Their handsome and beautiful appearances won the hearts of many. Although you would never visit such lewd and disorienting places like these, you went along with your friends. It was your birthday. What better way to spend the night of your birthday with a handsome man ripping his shirt off in front of your face?
That was your birthday present.
Your girlfriends found the perfect spot of the stage with a singular pole connecting the ceiling to the floor. As you sat between your friends, you felt your heart thumping violently against your chest. First time experiences made you slightly nauseas and anxious.
This was no different.
A man who you’ve never met or seen will strut down the stage and perform sensual dance moves with a pole for you.
You swallowed the lump in your throat and prepared yourself as the neon lights of the club became brighter in luminosity. There from the other side of the stage, a male silhouette approaches you and your friends, combing his hair back with his hand, his fingers still in his luscious hair for that added seduction factor.
As the man’s figure became more transparent, you tightened your fists and inhaled one last time to brace yourself.
• Noctis •
Beautiful indeed.
His unbuttoned dress shirt emphasized the light structure of his abdominal muscles. Although with one glance, you could barely make out his muscles. The loose tie hung around his neck, adorned like a long necklace. He looked as if he belonged on the cover of a fashion magazine.
He claps his hands as he scans you and your friends, ”So. Who’s the birthday girl?”
In no hesitation, your girlfriends pointed at you, making you red from embarrassment. You wanted to deny the attention. No amount of mental preparation could prepare you for this.
A hand gently grasps your chin, bringing your face towards your captor: the male stripper.
You found yourself lost in those sapphire gems of his, enchanted by his beauty and smug smile.
”Hey. My name’s Noctis. What’s yours?”
Your muscles tensed, ”_________…”
”_________, huh? That’s a pretty name.” he drops his hand on the back of your seat, gripping it as he moves his lips toward your ear, his hot breath sending tingling sensations down your spine as he whispers, ”Keep your eyes on me… That’s an order.”
Your muscles tensed at his sensual movements until he drew back, his hand remaining on your chair. Keeping his face close to yours, he rocks his body as he unbuttons his top, gradually revealing more of his porcelain skin and light muscles. The more you stared at his riveting movements, the more fascinated you became. You wanted to touch him. Lay a hand on that smooth skin. Let your fingers dance on those delicate lines and trace over his body.
When he undid the last button, he turned around and flashed his slightly sculptured back muscles at you, flexing as he throws his shirt to the ground. You could see the creases of his muscles deepen with each stretch of his back. You couldn’t resist the temptation and brushed your fingers across his well-rounded shoulder blades. As expected, his skin felt velvety and smooth like your legs on days when you decide to shave. He twirled back towards you, his body on your lap as he slowly thrusts his hips against your stomach for you to barely feel his junk. Then he undoes his pants, releasing any belts or buckles, throwing down his fly until your own body melted beneath his.
While you watched him steadily remove his bottoms, he brushes his nose with yours and sharply inhales, ”Ready for more?”
You couldn’t handle the tension much longer. You smiled with him, ”Of course.”
That was the last scene you could remember before your friends passed around the booze.
Coming back home to your apartment was no easy feat. Noctis held you around his shoulders but you would attempt to escape his grip, insisting that you could walk steadily on two feet. Once inside, he laid you onto your couch, to which you happily accepted and succumbed to the comfortable position. You closed your eyes, ready for the night to whisk you away. When you opened them, you hazily saw the so-called prince hovering over you, leaning his face closer towards you.
His moist lips pressed onto yours, a chaste kiss at first, then progressing into a hungrier and more sinful kiss. His tongue found its way into your mouth which tasted like alcohol, dancing with your wet muscle to the rhythms of your heartbeat. Those slender fingers of his made its way to your buttoned top, carefully unbuttoning each and every button, exposing your flesh and colorful bra to the open air. You moaned under his magical touch and embrace, your libido dangerously increasing by his every movements. Your own fingers combed through his silky tresses, maneuvering in clockwise rotations as you savor the arousal from his sensual kisses.
When he pushed aside your bra cup, you drew back and sharply inhaled.
”What’s wrong?” he asks.
”Shit…” you whispered. You released your hold of him and gradually sat up, separating the two of you from the previous excitement. Running your fingers through your disheveled hair, you throw your head back in disdain, ”I forgot about the daily login bonus!”
”Huh?”
Though tipsy, you hurriedly searched for your purse to find your phone, unlocked it, then opened the app. ”For King’s Knight… I forgot to login today and if I don’t do that, I’ll miss out the birthday specials and my 50 crystals!”
Speechless, the prince throws a quizzatic expression and purses his lips, ”Uh… okay…”
Your eyes fluttered and your face illuminated as an idea crossed your mind, ”Hey! You should play King’s Knight with me! I know you play it! Everyone plays it!” tugging his arm, you pleaded for him to play the game with you, ”Pleaaaaaase? Come ooon… I wanna do something fun! Will you be my friend?”
”What?”
”On the game! Gimme your friend code… or wait… I should give you my friend code… Come on. Let’s be friends!” you batted your eyelashes and pouted, trying your best to cutely beg.
Although hesitant, Noctis eventually joins you and adds your friend code in his game. You cheered and embraced him, thanking him for the help and told him to play the game with you. You were the first woman to allow him to receive payment not by sexual pleasures, but by playing his favorite game. He opened his mouth to argue but stopped at the sincere yet drunk smile you gave. You seemed happy while your characters went into battle, then you attempted to provoke him into battling you. There was no way that he would try to ruin that.
Bringing his phone towards him, he smiles genuinely for the first time of the night, ”You’re on!”
• Prompto •
At first, you never expected the man’s petite structure to woo you, until his face came to view.
Cute freckles dusted his cheeks and nose, fluffy blond hair that swept towards the side, and sky blue eyes that captured your gaze in all adjectives opposite of innocent. Beneath that buttoned top was a sinful body and no mental preparation would aid in your endeavor. He appeared with his boyish charm but fixated his gaze on you like a mature man.
”Oh, you’ve gotta be the birthday girl!” he points at you, ”You’re sitting in the middle with plenty of space beside you!”
You tried to push his attention elsewhere but your friends reassured him and made sure that you were to receive all of his treatment. His fingers delicately trails up your thigh to your neck as he hovers over your lap. Wrapping his arms around you, he lowers his face to your ear as he inches his body closer, swaying his hips forwards and back towards your chest. His hot breath tickles your ear as he breathes, causing your body to heat as his sensual touch.
”You rang?” he chuckles, ”I’ll give you a special birthday strip.”
Drawing back, he undoes his dress shirt, slowly, one-by-one, rocking his body and steadily revealing his milky skin. You could see his light muscles, the lighting inside of the club drawing your attention towards the creases of his anterior. The moment he flashed his torso at you, you felt your cheeks flush and more so at the sight of his biceps. Throwing his shirt on your lap, he flexes his arm then takes your hand to feel his upper arm from bottom to top.
They were real. Firm muscles and creamy skin. You wanted to feel more of those guns.
With a smirk, he grips the back of your seat with both hands, trapping you between his robust arms. Your eyes found his blue ones that held a lustful adventure behind the innocence, ”No more Mr. Nice Guy.”
Your memories afterwards became fuzzy due to the booze that your friends passed around.
Bringing you back home was an achievable feat. Prompto managed to carry you around his shoulders and gently lay you onto your couch. You comfortably sank in the cushions, a content smile across your lips but then tossed around thus falling to the ground. You rubbed your already aching head and sat up, your head resting on the cushions of the couch. Sleep was all that you desired for, but you couldn’t since your head hurt.
Despite this, the blond sat beside you, stroked your head, then lightly pressed his lips against yours. When you responded with a moan and a grip to his shirt’s collar, he pushed forward with a more aggressive and hungry kiss. His tongue maneuvered inside your alcohol flavored mouth, playing pushing games with your own wet muscle. Through the exchange, you feel your body react to his sensual touch again, your libido dangerously rising with every passing moment. You tangled your fingers in his soft hair, combing through his blond tresses and keeping his body against yours.
His hands trailed down your stomach to your bottoms, carefully unbuttoning and unzipping them when you sharply gasped as a thought dawned on you.
You drew back.
”You okay? What’s wrong?” he peers at you.
”I forgot about the daily login bonus…” you muttered.
”… huh…?”
You hurriedly separated yourself from him and the make out session to find your purse on the coffee table nearby. Through a hazy mind, you successfully pulled out your phone and immediately opened the app. With a yawn and a stretch, you turned to the blond, ”Hey! Do you play King’s Knight?”
Baffled, Prompto slowly nods, ”U-uh, y-yeah. What about it?”
”Will you be my friend?” you clung onto his arm, ”I need stronger friends to help me with the current events. Pleeeeease? I’m a strong player with some five star characters. I’ll give you my friend code.”
Hearing you beg and plead to him baffled him even further. In the midst of his job, you drastically deterred the subject and mood to something playful. For the first time in his entire dirty career, he’s receiving money not for pleasuring another, but for playing his favorite game with you. He smiles at your pouting and grabs his phone to open the game. Once he added your friend code, your face illuminated and you poked his stomach with your elbow, ”Hey! I challenge you to a battle!”
His smile synchronized yours in sincere euphoria, ”Oh yeah? You’re on!”
• Gladio •
Perfectly built and muscular.
Those broad shoulders could carry you and the world. The slightly unbuttoned dress shirt framed his washboard abs and the impressive tattoo covering his masterpiece body. His garnet eyes stared at you with the looks of a hungry predator, ready to strike for a feast. No amount of mental preparation could aid you in this.
Even his voice was gruff as you expected, ”So… which one of you lucky ladies is the birthday girl?”
Your girlfriends pointed their fingers at you, making your already red face burn even hotter. You wanted to back out of this club, but it was already too late. A large hand rested on your thigh, then another held onto your chin, forcing your gaze to fall onto your captor. His brilliant garnet orbs scanned you from top to bottom until he finally nods, ”Hmm, you’re pretty cute.”
In no hesitation, he picks you up from your seat and carries you onto the stage. Your legs wrapped around him as he lifted you in the air, uncertain of what he planned to do. On the stage was an intricate seat that hung from the ceiling. He placed you in the chair, where your legs were forced to stay in the air, leaving your private area exposed to him. Despite wearing pants, you felt vulnerable to him as he creeps closer to you, raking his hair back with a look of dominance.
When he stopped, he practically ripped off his shirt and threw it to your friends. The lights highlighted his bulky muscles, dancing on his tattoos as he ripples his body towards you. Thrusting his hips, he flexes his swollen biceps then drops to the ground to perform the worm dance move. His slow sensual movements made your friends squeal at his performance but you couldn’t see that perfectly sculptured body.
You bit your bottom lip, waiting to receive your birthday treatment when something gripped your butt and trailed upwards to your thighs. Swallowing the lump in your throat, you braced yourself again as his face came to view from between your legs. His hands massaged your thighs as he pivots his torso and thrusts his hips again in slow ripples for you to grasp every single curve of his abs.
That however, was the last thing you remembered before the alcohol came to you.
With the help of a certain bulky man, you made it back home safely. Gladio lays you on your bed, hovering over your drunkard self. You batted your eyelashes to find his garnet orbs staring back at you in a heat of lust before he crashes his lips onto yours. His coarse beard grazes your skin, prickling you as his hand cups your cheek, then he angles his head to deepen the kiss. Your legs naturally encircles his torso, binding the two of you together. He pushes his tongue into your mouth, ravishing the aftertaste of alcohol while tangoing with your wet muscle. Those skillful hands of his maneuvered to your chest, unbuttoning your top to flaunt your breasts to the air.
As his callous hands roughly massage your mounds, he plants kisses on your neck to your collarbone. In your half-conscious state of mind, a thought erupts your mind, causing you to draw back.
After one more kiss on your neck, Gladio halts and peers at you, ”What’s wrong?”
You slap your cheeks, ”I forgot about the daily login bonus!”
”Huh?”
Twisting your body, you crawled on your bed to reach for your purse then took out your phone. Once you opened the app, you turned back to the man, ”Hey… do you play King’s Knight?”
”Yeah, I do.”
”Be my friend!” you scurried towards him, gripping your phone as you gave him the best puppy dog eyes you could muster. You jutted your bottom lip, ”Pleeeeease? I need some strong friends to help me with the events.”
Your round eyes and reddening cheeks looked endearing to him. He couldn’t help but see you as adorable. Once he pulled out his phone, he added your friend code to which you celebrated with an embrace around him. Hooking your arm around his neck, you planted a kiss on his cheek and gasped as another idea crosses your mind.
”Let’s battle!” you smiled.
Your smile made you even more beautiful. To think, that he would receive payment for keeping someone company rather than his services. You weren’t like any other other women.
”All right. Count me in.”
• Ignis •
Strutting down the catwalk was a man too gorgeous for this world.
One look, and you knew how high class this man was from the way he held himself with a crisp clean dress shirt and pristine glasses on his face. His distant and calculating gaze captured you with sinful thoughts. Although his figure looked slim with clothes, your face burned at the thought beneath that fabric. You swallowed the lump forming in your throat, accepting the fact that you could never prepare yourself for this. You couldn’t help but gawk at the beauty of his face.
”Now then, which one of you lovely ladies is having a birthday today?”
His accent made you melt in your seat. In no time, your friends pointed at you as an answer and you froze at the spot. The alluring eyes behind those spectacles resembled a beast hiding behind the gorgeous disguise of a man. You gulped again and shrank as he gradually approached you, each step more intimidating than the last.
”You, are a lucky lady.” he strokes your cheek, seizing your breath and gaze.
In one moment, you were trapped between his arms and emerald orbs, the next, his shirt flew off his body and his pecs looked delectable to taste. You ran your hands across his upper body, feeling every muscle extend and retract as he pumps his waist against your stomach. The shadows on his pecs made you hungry for more, your mouth almost salivating at the idea of licking his skin for the hell of it.
Pulling away, he runs his fingers through his hair and snaps a devilish smirk onto you. His hands traveled from your burning thighs to your shoulders then to the back of your seat. As his limbs moved forward on your body, so did his head from between your legs to your stomach and finally stopping at the crook of your neck. His hot breathing on your warm skin sent more exhilarating sensations down your spine.
”Are you find of glasses?” he whispers into your ear.
You hurriedly nodded as a response.
Another smirk escaped him. He watched you with those sharp and inviting emerald eyes, then takes his spectacles off to give them to you. Behind those glasses was an even more gorgeous man.
You couldn’t recall your time spent in that club after the booze came around.
Under his supervision, you made it back home safely despite your drunken clumsiness. Once inside, he places you on top of your bed, to which you amiably sank into. You wanted sleep. The party itself exhausted you and the booze held an added effect of impulsive choices. When you managed to flutter your eyelids open, you found Ignis’ sparkling emerald orbs staring down at you. Those eyes held superiority and lust beneath those frames.
Without another passing moment, his lips locked with yours as you naturally drape your legs across his back. His tongue didn’t need permission for entry; you pushed forward first, giving him the taste of alcohol and an exotic dance with your own wet muscle. You savor the pleasant sensation of his soft lips, licking the corner of his mouth that gave the taste of roasted coffee. As he relishes the smear of your lipstick, he removes his spectacles then undoes your top in the most efficient manner, releasing each button in one motion.
Once the last button popped, you moaned beneath him and feel him reach around your breasts to the back of your bra.
At that moment, an unnerving thought crashed your current mindset.
You gasped and paused, ”Oh my gosh.”
The brunet ceased all advancing movements, ”What’s wrong?”
Scanning your room, you find your purse and scurried towards it, reaching it to take your phone. As you opened the app, you heaved, ”I forgot about the daily login bonus!”
”Excuse me?”
”Hey, do you play King’s Knight?” you jut your bottom lip, crawling back to him to give him your best puppy dog eyes. Showing him your phone, you begged, ”Can you be my friend? Pleeeease? I need stronger friends to help me with this event.”
Baffled by your sudden change of interest, Ignis blinks multiple times to wrap his head around the situation. In all his experience in his job, never has he encountered a situation where he receives money for playing his favorite past time game rather than his services. Your expression conflicted him even more as he found your pleading adorable. He eventually gave in and added your friend code on his game. Seeing your smile from utter happiness comforted the male at the least.
Your eyes twinkled as you touched his hand, ”We should have a battle! Me against you!”
The enthusiasm in your voice buried his worries as he smiles genuinely at your suggestion. He smirks, ”Very well then. I’ll have you know that my team never loses.”
The next morning, you awoke to the scintillating lights poking through your windows. Your head throbbed from the drinking you did the night before. Stretching your arms and legs on your bed, you grabbed your phone to check on anything unusual or insane. Fortunately, the posts on social media weren’t as bad, nor did you make any embarrassing calls. However, you found an unknown cellphone number text to you, the time stamp of the messages from last night.
’I had fun last night.’
Did you or did you not have a one night stand? You couldn’t remember.
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