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#designer mystery 2022
ernestsewell · 1 year
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Working on the Designer Mystery quilt from 2022 for Fat Quarter Shop. The original finished quilt with the fabric they gave out was really nice.
I clearly don't have that fabric, so I'm winging it with my stash during No-Buy Stash'tember. There were 12 blocks sent out over last year, plus the finishing blocks (4 corners & center, plus log cabin star blocks).
So I'm basically cutting and sewing one block a day until I get to the hellish finishing instructions.
These are the first five blocks. The last pic is how the original pattern with the Nantucket Summer by Moda fabrics.
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amuelia · 2 years
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Egg stood before him, freshly bathed and garbed in princely raiment, as would befit a nephew of the king. Nearby, Lord Frey was seated in a camp chair with a cup of wine to hand and his hideous little heir squirming in his lap. - The Mystery Knight
Baby Walder Frey and his father as they appear in The Mystery Knight
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of-fear-and-love · 8 months
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See How They Run (2022)
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gebo4482 · 2 years
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Crimes of the Future by Goran Delic #1
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Happy Birthday Chika-chon! 💻🔍✨
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//body horror and blood cw
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Ocartober and 31 monster girls day 5!!
1 - way so basically theo and sab being lost in the forest in the beginning of the story
2 - headhunter and I kinda went overboard w the character so basically it's a medieval witch who was beheaded for being a witch but she had time to put a spell on herself so now she's undead and hunts for other people's heads to replace her own(is this creepy enough?? Is this even too creepy?? Idk)
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DAY 365, HAPPY NEW YEAR!!!!
I think I'm done with this! I'm happy with the drape of the skirt, I did shading and ~fancy~ ~background~ with sparkles and shit, is gud :D
Also! I put the finishing touch on just as the fireworks started going crazy, and I went "wait, is it midnight?" and lo! 'Twas midnight! So I'm posting this on the first of the year for me, but I haven't gone to bed yet so it's still last year DEAL WITH IT XD
Compare and contrast is under the cuuuuuuut as usual~
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ProCreate doesn't have a default feather stamp brush, which is kind of sad, but meh, whatever. The new one has sparkles, which are objectively better.
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slitherpunk · 6 months
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games i liked in 2023 (And Other)
I like games ! You know that ?! and I played a lot 2023! and I liked a lot :). They aren't in any specific order, it's just a little highlight of games that stood out to me this year. I've attempted to write a few thoughts on each so I hope take a look. I wrote playtimes for some also but that is very subjective.
-Ones that actually came out 2023-
Lunacid https://store.steampowered.com/app/1745510/Lunacid/ I think I mentioned enjoying this in 2022 but it officially released so I can say it was one of my favorite games in 2023 :3! I like to feel around this game's walls for secrets. I like the npcs that are full of hope and whimsy despite the bleakness of its world. Chill and occasionally spooky first person dungeon crawling around moody caverns and ruins varying from underground forests to vampire castles and blood lake. (Blood lake!!!! Lake of blood!!! Big creature there.) Lots of fun weapons and spells to find, I like the one that lets you turn blood into coffins.
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~20 hours
Orbo's Odyssey https://feverdreamjohnny.itch.io/orbos-odyssey If you played the massively popular demo for "Peeb Adventures" by feverdreamjohnny then you know that Johnny makes some fun and funny games and this is certainly one of them. speedy and satisfying platforming! funny dracula moments! short and sweet.
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~2 hours
A Walk in the Woods https://mooncaller.itch.io/a-walk-in-the-woods Quaint little GBStudio game :) Made by some friends of mine for a jam :) It's cute I like it. There's minigames where you catch bugs and birdwatch.
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~30 minutes long
Undertale Yellow https://gamejolt.com/games/UndertaleYellow/136925 I've only completed the pacifist run and checked out a neutral run so far. as the title somewhat implies, this is a prequel to Undertale where you play as the fallen human who had the yellow colored soul. This Undertale fangame has a lot of charm!!! A lot of battles really feel like they could have been in the original, with quite a bit of extra flair in some circumstances.
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~10 hours
vs really cool bird https://bobacupcake.itch.io/vs-really-cool-bird you know that really cool bird that rob bobacupcake made well you can fight it in undertale and it's really fun. yeah two undertale fangames. . . wat of it …
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~30 minutes
Misericorde: Volume One https://xeecee.itch.io/misericorde I wont lie the main draw for me into this was cute anime nuns I sure didn't know a whole lot else about it when I dug into it. But it's (the first part of) a VN murder mystery! And I enjoyed it a whole lot. All the characters are memorable and I really enjoy how all of them have differentiating designs. The protagonist is so failgirl. She sucks so much and I love her. I'm very intrigued by the mechanics of the game's world, it clues you in near the beginning to expect something a bit supernatural/fantastical, which gives you (and later the protagonist) a curiosity about what's real and what isn't. The music is all very impressive too, with the ost reaching past 100 tracks varying through post-rock, folk, drum & bass, and others. (Remembering when the track "Scandal" played and my friends and I took a moment to be like- okay hang on this track pwns.) Big fan of its haunting locals and how the aesthetic of the game fits them well. Also the humor is a lot of fun, and I love all the moments getting to know the different characters. Very excited to see the eventual continuation of this.
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~12 hours
Absolutely Perfect Specimen https://chambersoft.itch.io/absolutely-perfect-specimen It seems like a lot of people are craving toxic horror yuri lately. Here's a recommendation. It's a VN about the android maid "Pan" and the mad scientist girl who created her. Horrifying & gut wrenching & largely about having other people define you. The art and music is haunting & poignant and matches the ever increasing feeling of dread throughout. It's yuri with the chunks. Peak robotgirl horror for those who can stomach it.
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~90 minutes
Wordhopper https://kokoscript.itch.io/wordhopper Very quaint word search type puzzle game for ms dos! I think its style is very slick and that's pretty impressive to see. Chill game with nice vibes and eyecandy visuals. also it was so cool to have played this and then ended up seeing the dev's booth at Vintage Computer Festival Midwest. I was like omg woah I just played this.
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~bunny
Bossgame https://lilyv.itch.io/bossgame This game is yuriful as f*ck. Delightful humor and fun character dynamics! A simple-to-understand-difficult-to-master boss rush battle system that makes you satisfied to get it right, and enticing to get just a little farther if you get it wrong. There's a lot of detail and charm to this game's menus and dialogues and win screens, I remember noticing that once you beat a boss there would be some marquee text that would pass by with some prose on it. I love how it balances its silly moments with its heartfelt moments and its high octane moments. I like the character development and revelations had throughout the plot. & I like how good the protagonists are for each other :) It's very sweet. It's hype as hell. if you want some boss rush action paired well with that sweet sweet girl's love, you *will* play this game.
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~5 hours
Elly's Adventure https://bikwins.itch.io/ellys-adventure Very cute and witchy!! You are the little witch girl "Elly" on an adventure to get your toys back!! Feels like a pretty authentic gameboy type experience, it takes a lot of design cues from Kirby's adventure and the like. I am a big fan of how playful it feels.
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~1 hour
Nour https://store.steampowered.com/app/1141050/Nour_Play_with_Your_Food/ This was a treat for me, but I understand that not everybody is going to get it. It's a game where you play with food(and food accessories). And that's it. It knows what it was going for. I think a lot of people were expecting something else for some reason. It's a cute little toy game and I felt satisfied with my time with it.
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~food
Hi-Fi Rush https://store.steampowered.com/app/1817230/HiFi_RUSH/ Do I have to say this game is super fun? It's a big one everybody probably already knows it. This game's dopey humor made me laugh a lot and I'm not afraid to admit it.
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~12 hours
WHISKEY.ST2007S https://bonicle.itch.io/whiskey-st2007nes One of the last games I played in the year because it released super last minute. Does anybody else get a rush when running a shopping cart down the parking lot? This emulates that feeling. Short game where you collect whisky stones in the whisky stone dimension because you forgot to go christmas shopping until the very last minute. it rules. It's very short you can go play it right now & get a highscore.
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~5 minutes
re:curse https://devpalmer.itch.io/re-curse Discovered this one near the very end of the year also. Fun little rpg maker horror/humor game about a weird scientist lady, her butch, and an evil clown computer virus that figured out how to warp reality. I got a kick out of it. and also enjoyed digging through the game's files, which was actively encouraged by the dev, which I thought was very fun.
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~90 minutes
-Didn't technically get to until 2024 but released last year-
SWOLLEN TO BURSTING UNTIL I AM DISAPPEARING ON PURPOSE https://1207.itch.io/swollen-to-bursting-until-i-am-disappearing-on-purpose People love to dunk on a lot of indie rpgs for being "quirky Earthbound inspired and about depression" or whatever. Earthbound's great. If people can nail the kind of humor and absurdity it likes to pull off while also balancing difficult topics I think that deserves a high mark. SWOLLEN TO BURSTING was fun. Bizarre and charming places to explore & distressing secrets to find. I like how it blends meander-around-the-town gameplay with Yume Nikki sort of exploration and effects. Also I'm a big fan of the music. I like how it has the lofi sound which matches the early 3d look of the game.
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~6 hours
HalOPE https://starbage.itch.io/halope Another for the fans of sweet little rpg maker games that have a lot of heart. HalOPE is about an incomplete little angel wondering through worlds. Each has a theme, usually to do with an emotion or feeling, and they do well at evoking that feeling as well as its antithesis. a lot of the music is very homey and charming at moments and unnerving at others, sometimes lonely, all doing well in their corresponding chapters to further the feeling of its specified theme. There are so many delightful characters and designs in this & I found myself feeling really attached to their tiny little stories. The narrative at the core of it all hit me. If I may be vulnerable, I cried a whole lot at various moments in this game. It was really cathartic. I feel very excited for people to experience this game.
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~5 hours
-Favs I finally got around to that didn't come out 2023-
An Outcry https://quinnk.itch.io/an-outcry Kind of sad it took me so long to get to this one, but glad it meant I got to play the "definitive" updated version of it. Apartment wandering RPG maker horror. Bum smokes from your neighbors and use them to save the game. I wish I could unwrap a lot more of what I like about this game than I can without spoiling too much. But if I could, I'd probably go on for too long. Let me attempt to be succinct & not giving too much away. You can tell pretty early on that An Outcry is about taking action when necessary & not turning a blind eye. What it explores about player vs protagonist agency is very fascinating to me as well, and I enjoyed learning about the inspirations for why the game's narrative works the way it does. The character Anne is such a sweetie and I love her a whole lot. This game has a very tangible feeling, this apartment complex is dirty and crumby, it smells of smoke, and there's a surrounding desperation you can feel.
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~5 hours
Pigments https://punkcake.itch.io/pigments Honestly I had gotten this game in a bundle and while I was playing it I hadn't looked at the name and I just kept calling it FRUIT. On call with my friends I'd be like "hey im gonna play more FRUIT". I straight up didn't read the title screen. But it's called Pigments. You play as a fruit and you try to paint the whole floor and not get sliced by buzzsaws. Fun little arcade type game.
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~fruit
Bridge, October 3rd https://lowpolis.itch.io/bridge-october-3rd Very short vignette. I like it. It's what it says it is. I'm not going to overexplain.
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~like a minute
-Other Games I Want To Mention-
Pseudoregalia https://store.steampowered.com/app/2365810/Pseudoregalia/ I think a lot of people might have already known this one but I felt like it was a pretty fun 3d platformer. There were a few issues I had with it (boss fight at the beginning was frustrating, and I got lost a lot [but it looks like there's been a map patch by now, so, perhaps for some that is a fix]). I enjoyed it but sure felt weird that the only accessibility option was to give the protagonist pants. What kind of joke is that?
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~5 hours
Mushroom Musume https://mortallymoonstruckgames.itch.io/mushroom-musume (Disclaimer, this game is still early access, but I saw a lot of people talking about it last year. SO I will mention here?) Haven't played much of this yet, but I have enjoyed what I played so far!! As of writing I've gone through 6 playthroughs, I feel like I've hardly scratched the surface and I've been so impressed by its depth. It's very charming, you never know what sorts of fairytale shenanigans are going to happen, and it's very cool to see how your different stats will affect things. It very much plays out like a roguelike vn. Which is not the sort of thing you may expect to make much sense but it pulls this off well. Also all the mushroom girls are very cute and I love them very much. I hope the sad goopy one who had bugs in her skin rests in peace.
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~mushroom
Knuckle Sandwich https://andybrophy.itch.io/knuckle-sandwich -_- Hm. Where do I start with this one. I was pretty excited for this one since the demo and kickstarter in 2018. I felt like the demo was a hell of a hook that got me curious & horrified. As time went on, it seemed to be shaping up into something really cool. turn based combat with action commands and wario-ware-type microgames?? with a banging soundtrack?? like, count me in!! Then it released and well, the gameplay, art, music all delivered. It was very fun and engaging in those aspects. But the story… oh it just devolves into disappointing nonsensical randomness. The whole hook at the beginning seemed to be completely thrown away for the wild goose chase plot that ensues, leaving you to wonder if it was ever going to be relevant again. It felt like it had no idea what it was trying to say or do. It disappointed me that a game that has so much good in so much else about it gets brought down so much for me by this plot.
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~12 hours
Rhythm Doctor https://store.steampowered.com/app/774181/Rhythm_Doctor/ (Putting this one in mentions because it is early access.) I really enjoyed the act 5 release. When I first saw this game, I kind of shrugged it off, thinking "that base mechanic doesn't seem like it will last". I thought it was basically just that one ghost shooting game from Rhythm Heaven which I Hate. Well let's just say I am now seeking penitence for my previous transgressions. It's really fun. There's a lot more to it that I didn't know when I first took a look. Also, consistently amazed by people's custom levels, I had no idea that its level editor allows people to do so much in it, I look at some levels and think "This editor seems as complex as an industry standard video editor". I'm looking forward to what they're planning next, very curious how they could possibly one-up the last update.
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~rhythm
El Paso Elsewhere https://strangescaffold.itch.io/el-paso-elsewhere This was really fun & funny so far but unfortunately I had been encountering an issue with a certain level where the game would crash. I reported the issue, got a response, and there has been an update since then so I think there's a possibility that it got fixed but I have not tried yet. I would like to return to this sometime but having to relearn controls midway through is always daunting to me.
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~?
-Things that looked good but didn't get around to-
Cosmic Wheel Sisterhood https://store.steampowered.com/app/1340480/The_Cosmic_Wheel_Sisterhood/ Still don't know a whole lot about this. But there are witches, and I like witches.
Casette Beasts https://store.steampowered.com/app/1321440/Cassette_Beasts/ I haven't felt thrilled about Pokémon lately. I know a lot of people seemed to really enjoy this little monster-collecting-rpg. The style is appealing to me as a die-hard gen 5 fan. I started playing it but haven't set aside the dedicated time for it yet, but I'm excited to dig in more when I do.
Little Goody Two Shoes https://store.steampowered.com/app/1812370/Little_Goody_Two_Shoes/ Started watching a friend play this, and I'm certainly curious.. Some sort of horror fairytale but also there's yuri? Yum. Enjoyed the style and animation in the nightmare segments that I saw.
Venba https://store.steampowered.com/app/1491670/Venba/ I've picked this up a while ago but still haven't gotten around to it, but I'm eager to, I've heard nothing but good things.
Goodbye Volcano High https://store.steampowered.com/app/1310330/Goodbye_Volcano_High/ I think there are gay dinosaurs in a band and it's going to be the apocalypse? I have also heard nothing but good things about this.
-Things I watched friends play-
Signalis https://store.steampowered.com/app/1262350/SIGNALIS/ This was a pretty big one. You probably already know it, right? Watched a friend play this and I missed various parts but I understood a solid bit of it. hey. robotgirls are always getting put in these fucked up situations. have you noticed this? one time i got really high and cried about it. it isn't fair
Bomb Rush Cyberfunk https://store.steampowered.com/app/1353230/Bomb_Rush_Cyberfunk/ This one was also probably big enough you don't need me to sing its praises. but it looked really neat. swag.
-Various Thoughts-
Lately I've been thinking more about design and narrative. I feel like I haven't been doing as much analysis as I should be when it comes to games. I want to dissect more what games are saying and figure out meaning. Also attempt to see how the mechanics aid in that. I feel like most of my own work is pretty abstract & random. I simply make what I like. While that's fun and all, I still want to improve in a lot of ways, especially in having more of a theme or message. Figuring out how other games accomplish this is obviously a good step toward this.
If you saw games here that interest you I highly urge you to take a look, many are pretty short, and I pretty explicitly wanted to highlight some smaller titles. If you know me you know I like to uplift small games. (Save for the occasional big game, but that's rare these days) I think it's healthy for you to play and support independently developed & published works. I don't want to ramble too much this time about why that's important, but I hope that you might have found something you may enjoy here and if not then I encourage you to find small stuff that you would like. And I would like to encourage everybody to share their findings as well! Little games need our help to be seen and talked about! They don't have the budgets the big ones do for advertising, and advertising on your own is a whole ton of work. If you like something, spread the word! I'm sure the developers would very much appreciate that.
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recycledmoviecostumes · 4 months
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This curious beige and brown tartan waistcoat is quite a mystery. The first, worn by Michael Fassbender as Edward Rochester in the 2011 adaptation of Jane Eyre, is double-breasted. The second, which is worn differently and has pockets that the first does not, was worn by Fionn Whitehead as Branwell Brontë in the 2022 Emily, working as a post-literal Brontë figure alongside Fassbender’s literal Brontë character.
The fabric for the waistcoats is exactly the same, but the alignment of the stripes, is somewhat different, with one placed at an angle. The stripes evoke a double set of bars, possibly underlining how both characters, in their own unique ways feel trapped by their circumstances. 
The fabric on the back of the waistcoats appears different as well, but this could be due to lighting. Both pieces were designed by Michael O’Connor, which is further evidence of the possibility of them being at the very least from the same production. 
So what do you think? Were they both made for Jane Eyre and is one a duplicate that varies slightly? A piece that was unused? Or is this simply a case of O’Connor having the same material lying around and utilizing it for a waistcoat twice?  
Love a waistcoat? Check out some of the other waistcoats we have documented on the site.
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justheblueberry · 10 months
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handbinding of A Study in Scarlette by kittebasu
There are people who want to live forever, and then there is Shinichi, who just wants to live a little longer than this.
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this bind has been in my head since i first read the fic like, three years ago. i dreamed up so many ideas for it, for so long, and now it's finally done! the typeset was actually done in early 2022, back when i was still using google docs, but it went through a few iterations because i was just. so. fiddly. with every aspect of this book. it needed to be perfect (as close to perfect as i, an amateur bookbinder out of my depth, can get) and it had to be absolutely over the top, to reflect the insane amount of love and care that the author put into the fic itself.
the first time i read this fic, i barely knew what detective conan was, much less all of the intricate plot details; i was just along for the ride, but by the end i was completely invested. i went back and watched through the anime as well as a few movies (it took me six months) and then read the fic again. and then a few more times. kaishin and the world of dcmk has utterly gripped me. it's 100% this fic's fault and i love it so, so, much.
i went through a few iterations of visual designs and i'm really happy with the little details i managed to squeeze in.
the entire color scheme is based around red, because 1) it's a murder mystery, 2) for scarlette shinamoto (and the title of the fic as well as the original holmes novel it references), and 3) the irony of "lady red" actually being red. the secret fourth reason is that i think red/gold is a super sexy color combo.
i sewed the textblock with red thread to reference holmes' "scarlet thread of murder".
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another detail i love is the five yen coin bookmark, it was one of my first ideas and it turned out even better than i thought.
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i wanted the endpapers to evoke a sense of the white marbled floor of the ballroom, with the glow-in-the-dark kaitou kid caricature being the luminol on the floor, and the little pops of red looks like blood that's been mixed in. i lucked out in that the other side of the endpaper was like a lavender-purpley color, i like to think of it as a little wink wink nudge to the color of the actual Lady Red.
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the chapter pages got a few reworkings, but i'm happy with the illustrations i ended up doing for each of them. the chapter titles are one of my favorite things about the fic, each one has so much meaning packed into it and flows so beautifully, and i wanted to put as much care into making them pop as possible.
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the cover was a linocut carving i designed and carved, which i then printed onto the bookcloth, and ironed on htv on top.
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i also threw in a couple of my drawings of my favorite scenes.
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this is getting way too long, so i'll end it here. i'll have a separate post detailing the process every step of the way, if anyone wants to take a closer look. this fic is kind of directly responsible for getting me into fanbinding, so it's safe to say it altered the course of my life. i now spend way too much time (and money) looking at book stuff.
kittebasu, if, somehow, you see this and would like an author copy, i would be honored to make one and ship it to you; i would be overjoyed to gift you with any art i have the ability to make, because the fics you wrote have irreversibly altered my brain chemistry, and being able to give back in any capacity would be a dream. (thank you.)
a few postscripts:
i am not selling any copies of this fic. partially because i believe in the gift economy of fandom as well as firmly keeping fanbinding a hobby that will stay unmonetized, but also because it took me months (years, if we are counting when i first finished the typeset) to finish this and i do not have the strength.
however, if you are also a fan of this fic and would like a copy, i honestly, fervently, encourage you to give fanbinding a try! renegade publishing and its discord server are an absolutely wonderful and free resource. i knew nothing about bookbinding and had zero materials when i first started, but i've learned so much thanks to the lovely people there. if you're still apprehensive about getting started, i'd be willing to share my typeset of this fic as well as answer any questions about the making of this book if you DM me.
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felassan · 7 months
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Coming in 2024: Mass Effect: Priority Hagalaz - The Board Game
Text:
"The year is 2186. On the remote world Hagalaz, a research cruiser from the terrorist organisation Cerberus has crashed directly in the path of a deadly storm. With little time before the storm hits, Shepard must lead their squad through the cruiser to uncover its sinister secrets and keep them out of the hands of the enemy. However, the ship holds more dangers than just its former crew… Mass EffectTM: Priority Hagalaz - The Board Game is a cooperative, story-driven game for 1-4 players designed by Eric M. Lang and Calvin Wong Tze Loon. The card-driven AI system and evolving stories respond to your actions, with your early choices even influencing later missions, while the branching narrative ensures unique experiences with each playthrough. So, prepare to gather Shepard’s squad from a selection of teammates from the Mass EffectTM Universe, customise their abilities, equipment, and powers, and get to the bottom of the mystery on Hagalaz!"
[source, publisher's info page on the product and link to sign up for news about it, tweet source, tweet source two, tweet source three]
Some more info:
"A board game based on the video game series Mass Effect will have players becoming members of the SSV Normandy crew battling Cerberus. Mass Effect the Board Game - Priority Hagalaz is an upcoming board game that will take place during the events of Mass Effect 3. In the game, players will take the roles of either male or female Shepard, Asari biotic Liara, Turian soldier Garrus, Krogan leader Wrex or Quarian technician Tali, as they embark on a mission on the planet Hagalaz - which is the world the Shadow Broker’s ship orbits during the Lair of the Shadow Broker downloadable content released for Mass Effect 2. In the midst of the Reaper invasion, Shepard and their crew investigate reports of a Cerberus ship crashing during a storm on Hagalaz, in an entirely new mission not found in the video games. In hopes of acquiring more information, resources and assistance with which to fight off the terrifying Reapers - as well as shut down the immoral efforts of the Cerberus organisation - players will need to explore Hagalaz and face its many dangers: both Cerberus and non-Cerberus alike. During the co-op game for one to four players, the group can experience a narrative-driven campaign that will enable players to explore different storylines and outcomes depending on their choices. As their chosen characters, players can upgrade their unique abilities by spending the experience points they gain, as well as unlock new powers through optional loyalty missions. The group can also improve their various pieces of equipment and weapons as they advance through the campaign. According to the game’s publisher, Modiphius, the narrative choices made by players will have consequences further down the line, with there being potential for multiple playthroughs resulting in never-before-seen experiences. Mass Effect the Board Game - Priority: Hagalaz was co-created by Eric Lang, the creator behind board games such as Blood Rage and Rising Sun, and Calvin Wong Tze Loon, whose previous tabletop title was 2022’s Lands of Galzyr. Besides Mass Effect the Board Game - Priority: Hagalaz, Modiphius is also responsible for publishing various tabletop roleplaying games such as Dune - Adventures in the Imperium and miniature wargames like Fallout: Factions. The Mass Effect board game will be released via Asmodee. The release date for Mass Effect the Board Game - Priority: Hagalaz is set for sometime later this year."
[source]
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[source, two, three, four, five]
An email from Modiphius reads:
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Text version:
"We’re excited to announce that Mass Effect the Board Game - Priority: Hagalaz is coming to tabletops later this year! For more information, sign up to join the crew of the Normandy here. Set during the events of Mass Effect 3, the crew of Normandy has one more mission. It is the year 2186, and the Reapers have invaded the galaxy. Because the Council ignored Commander Shepard’s warnings, the Citadel Races are overwhelmed and on the verge of losing the war. Aboard the Normandy, Shepard carries out missions to prepare the Crucible, an ancient alien superweapon, for a last-chance attempt to defeat the Reapers. It’s a race against time, and Shepard must seize every possible advantage. On the remote world Hagalaz, a research cruiser from the terrorist organisation Cerberus has crashed directly in the path of a deadly storm. With little time before the storm hits, Shepard must lead their squad through the cruiser to uncover its sinister secrets and keep them out of the hands of the enemy. However, the ship holds more dangers than just its former crew. Deep within the shattered cruiser stir creatures and enemies far worse than the Cerberus forces that guard them. Mass Effect the Board Game - Priority: Hagalaz is a co-operative, story-driven game for 1-4 players designed by Eric M. Lang and Calvin Wong Tze Loon 黃子倫. A branching, narrative campaign allows for multiple playthroughs with a different experience every time. Card-driven AI and evolving stories respond to your actions – your early choices influence later missions. Gather Shepard’s squad from a selection of teammates from the Mass Effect trilogy: Liara, Tali, Wrex, and Garrus. Customise and upgrade your squad’s abilities, equipment, and powers as they gain experience. Enhance them further by unlocking unique powers with optional loyalty missions. The board game features six highly detailed 32mm scale pre-assembled plastic miniatures of male and female Shepherd, Liara, Tali, Wrex and Garrus. For more information, sign up to join the crew of the Normandy here."
[source: Modiphius]
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spookys · 2 years
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GLASS ONION: A KNIVES OUT MYSTERY (2022) ⎯ Costume design by Jenny Eagan
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of-fear-and-love · 8 months
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Interiors from Decision to Leave (2022)
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meelkiewee · 26 days
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Hello!
As a first post i wanted to share my favourite bubbies and since tumblr seems more text oriented than the other socials I have, I'd like to explain what was going on in my head while doing their character redesigns~ [BOOKS SPOILERS MENTIONED]
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INTRODUCTION
These character designs were made back in winter 2022 for a sort of animation thesis. Many things didn't go according to plan in that school year so for lack of time and motivation I've never really finished the animatic but I will include a wip at the end of this post. The animatic was about my interpretation of their story, finding a person to call home while in a crude and terrible world.
XIE LIAN
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Xie Lian is the first of the two I made, his character design was very clear in my mind since the start. It's not largely distant from your official usual XL but I thought it already fitted very well.
The three main colors for XL are white, black and golden yellow. The prevalence of black and white colors was inspired by two main factors:
I personally see XL as a heavily dichotomy based character, not only in the association to the White Clothed Calamity but also in the way he's described as pretty as a flower but skillful with the sword, following a chaste path but mingling with a ghost king, all kind smiles to others but struggling with his own hope, etcetera, etcetera. He is in a constant struggle to find a third option that is better than simply bad or good, mostly in his early God's days, and also later on with ‘not knowing whether to laugh or cry’. So in here, black and white represent the reality of human nature, where you have bad and good qualities alike, a concept I think XL struggled with a lot since he was brought up as the perfect and pure prince that can do no wrong.
According to my research of the meaning behind colors in the chinese culture I discovered black and white can symbolize many things, some of which I found quite fitting for where I wanted to go with my character design. Black can stand for sadness and bad luck. White represents brightness, purity and innocence. In some instances, however, white is also associated with death and is a color commonly worn at funerals. Moreover in my own culture black and white, along with deep blue, are very elegant colors to wear. Simple and elegant is what my XL wants to look like.
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Another important part of my XL character design is his bamboo hat.
Following some good old christian imagery I used his hat as an halo. Most of the time I even ignored perspective to make sure his head is always framed in this golden saintly circle In my animatic storyline specifically it represents XL perfection. Soon the hat is lost in the mud and brought back later on by HC with a new meaning of finding yourself in a safe environment with safe people. 
For most of the other design choices I took decisions based on pure aesthetics such as giving him a very elegant mole under the eye, very long and lucious hair and a very very long hanfu with some very very long sleeves. Yes, I wanted him to be very very everything because I very very love him!
Here are some other very very outfits i drew him in for fun and didn’t need for the animatic:
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HUA CHENG
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As a premise to my HC character design I want to say I am very amused at people’s different reactions to it. They are usually neatly split in two: either they hate it with a passion or just fall head over heels in love with it, no in between. I personally am in the ‘love it’ side (duh of course I am, I designed it lol) but I also understand if your first thought is “WHO TF IS THAT?”, so let me explain my thought process here.
Firstly, hot take: official HC character is made to be your perfect cool-hot-mysterious-boyfriend™ that has it more together than you do and we don’t like that in this household, at least not always. Yes he is XL’s most devoted believer, yes he is a very powerful supreme, yes he’s always there for his Gege but in the end he’s also a very traumatized person that has had a crush for a guy for 800+ years.
What I’m saying is I wanted him to be a little more relatable and goofy than what books show us so I integrated some of his personality hidden away in E’Ming. From here I got the puffy messy hair, the big round eye and the doubtful expression.
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Next up let’s talk about the palette. He also has, like XL, three main colors:
Blue. Mostly of the time he spends around XL he does it in his true form, wich is the form of a dead person (even dead more than once;;). This is pretty self explanatory, when someone dies the hue of their skin goes to blue and also ghosts in general are frequently represented pale blue or white in color. As a little side note to this, I really enjoyed the blue demons HuaLian episode in donghua S2, it made me feel less alone in my smurf choice lol.
Red. This is canonically HC’s color and rightfully so! Red is widely recognized as China's color of good fortune, and in my culture, it is frequently used as a symbol of passion and the color of blood. There is really nothing better than red for Mr. Crimson Rain!
Lilac. Although I'm not sure about my research on this color in Chinese culture, I've read that it modernly represents love or romance. However, growing up in my hometown, purple (and all its shades) was always associated with ugliness and was thought to be a bad omen if worn. Whoever had the nerve to wear it was regarded as a distasteful and ominous weirdo. I think it fitted perfectly with how every other Heaven Official other than XL sees HC; someone who makes blood rain for fun and a potential and actual threat to the Heavenly Court.
As for XL, other choices I made serve a mostly aesthetic purpose. HC’s boxy build, pointy ears and the opened robe to see tiddies(🤩) are some of the notable ones.
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HC would not be complete without E’Ming, obviously. After comparing some different blades and trying to integrate a butterfly in the design, I opted for keeping it simple and I ended up with this wobbly shaped hilt made to resemble HC’s bang. The fact that now E’Ming looks like it has a big nose is just an added charm honestly.
CONCLUSION
Thanks for reading until this point I hope you enjoyed my yap and make sure to have a nice day/night! <33
I'll leave the link to my animatic wip here, please note once again that it is not finished in the slightes and there are also some funky expressions that don't really fit the mood lol enjoyyy!
-Sole
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okiroash-03 · 1 month
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favoritess.....
Red - He's quite an interesting character once you go pass that "strong badass trainer" idea, there are many aspects to him that can conclude to a lot of thoughts... even if he's a popular fan favorite his character is not often seen explored thoroughly
Bad boy - Out of all the cast in the tv show, this one stuck out to me the most due to his personality,, There was a period of time where I would repeatedly watch nameko family during my panic attacks, the name bad boy stuck with me! even until now I use it in a lot of usernames
Hitotsume - I've been an eve fan for a long time, but only around 2022 (by the release of adam by eve movie) I found myself liking hito a hell a lot!! there isn't much lore to him (yet(?)) currently he's just an enigma between a mysterious eldritch and a goofster.. something about it is very endearing to me combined with the design
Ghost trick guy - I really can't say much without going to spoiler territory but this guy fucking rules and changed my brain chemistry forever (play ghost trick pleaseee..) let's write a 5k essay for this character.. together..
Faust - he was my first introduction to writing many long rambles because of his in depth character and story, his rough journey from self-destruction to self-healing is still, very inspiring to me..
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fatehbaz · 2 years
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Headline, image, and caption above published by: Reuters in Lima. “More than 100 new designs discovered in Peru’s ancient Nazca plain.” The Guardian. 19 December 2022.
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As Vice reports:
The Nazca Desert in Peru is decorated with hundreds of mysterious figures, called geoglyphs, that were etched into the soil by the Indigenous peoples who lived in this area between 2,500 and 1,500 years ago. The ancient drawings, collectively known as the Nazca Lines, cover an estimated 170 square miles of this arid terrain. Many of the figures are visible only from an aerial viewpoint [...]. Now, an international team of researchers from Japan and Peru have discovered 168 previously unknown geoglyphs in this Peruvian desert, including depictions of humans, birds, orcas, cats, snakes, and camel relatives, according to a statement from Yamagata University released on Friday [9 December 2022]. The figures date back nearly 2,000 years, according to preliminary research, and were identified with the help of high-resolution aerial images captured by drones during field surveys from June 2019 to February 2020. Many of the newly discovered geoglyphs are relatively small, measuring only ten to 20 feet across, which kept them hidden from past searches. [...] Researchers led by Masato Sakai, an archaeologist and anthropologist at Yamagata University, made the discovery in collaboration with Jorge Olano, a Peruvian archaeologist based at Panthéon-Sorbonne University.
Text as published by: Becky Ferreira. “Scientists Found 168 More Ancient Figures Etched Into the Peruvian Desert.” Vice. 14 December 2022.
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Photos below -- of some of the newly documented glyphs -- by Yamagata University. Captions as published by: Aspen Pflughoeft. “Watchful cat, slithering snake among 2,000-year-old drawings found in Peru. Take a look.” Miami Herald. 14 December 2022.
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