Villain: Qor'ivel, Faulted Brilliance
An extradimensional mage who sought godhood only to have his ambition literally blow up in his face, the shrapnel of this calamitous act of hubris is now scattered across the planes, just waiting to be discovered.
Being born to rule an empire was not enough for this genius mage, who bent his talents and the strength of his nation to establishing dominion across the whole of his world, and then to other worlds beyond.
As the product of generations of careful mutagenic engineering and magical enhancement, the depths of Qor'ivel's intelligence seemed to truly be fathomless. Through reason alone he seemed to be able to divine the innermost thoughts of his enemies and the outcome of future events, to say nothing of his arcane abilities. It took him only a decade to establish his rule over multiple planes, and in another five years he'd calculated a path to cement that rule through godhood that'd take just under a century.
He was wrong of course, you don't need to be a genius to know that there's more to being a god than being the most right all the time. The brilliant mechanism of Qor'ivel's mind realized that truth a fraction of a second before it ruptured like a collapsing star, distroying the world that was the seat of his empire and scattering fragments of his consciousness across the multiverse. Now Frozen in the moment of his failed apotheosis he exists as a mad titan rampaging across the cosmos, fleeting moments of lucidity drowned out by amnesic empire building or senseless cataclysmic fury.
Adventure Hooks:
Qor'ivel makes a great archvillain for a spelljammer campaign or any adventure that's going to touch on the astral sea. The ruins of his empire are a great backdrop and his mindshards can end up anywhere, influencing anyone, acting as mcguffins when needed. His changeable nature means he can serve as both scheming mastermind and looming apocalyptic threat, and the factions that want to ensure he stays one or the other make for great secondary antagonists.
Though they might be mistaken for any run of the mill sort of glowing magical crystal, the shards of Qor'ivel have a power all their own, still somewhat alive possessing fragments of the great mage's consciousness and the power it commands. They can function like any sort of magic item, though usually wands or ioun stones, though creatures that attune to them tend to start thinking and acting a lot more like the sundered sovereign, indulging in pride, power and imperial ambition. The more powerful shards possess fragmented consciousnesses of their own, and may use proxies to set up petty dynasties of their own.
Once governors, aristocrats, and magistrates of a worlds spanning empire, the remnants of the Vaqol people and their decendants found themselves in a lurch when their god-king detonated and took their homeworld with him. Many were cast out by the peoples they had subjugated, while others hid themselves away or made themselves useful to the ascendant regimes. In the present day a fraction of these remnants still hold loyalty to the faulted brilliance, or follow his example in using their magical talent to set up their own dominions.
Fragments of the Vaqol homeworld drift through the multiverse, sometimes as reefs of rubble, sometimes as wordlets, sometimes as streaking projectiles that make calamitous impact on other planes. Adventurers of all kinds can be tasked with hiring , though whether its those wishing to recover/collect ancient artifacts, or lay their hands on Qor'ivel shards is up to you.
Artsource
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"You shouldn't play Palworld because they blatantly ripped off creature designs from Pokemon!"
Meanwhile the most iconic monster in one of the most important video games of all time and the grandfather of all first-person shooters:
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I don't care about ships in dungeon meshi bc the manga doesn't focus on it and being aroace that makes me happy! I'm totally content to live without
That being said, the funniest possible concept to me is Marcille being wildly bisexually attracted to both Touden siblings and being so pissed off about it
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>thinks they'd fall for the dramatic vampire boy who's sass is endless or the space ruling, ultra tentacled, gas lighter
>ends up loving the stuttering encyclopedia cat man with a nuke in his chest
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For my old pirate game I got to play this totally friendly and trustworthy triton archeologist named Aysu who has never done a bad thing ever 🦈 ❤️
She started that game as a ruthless pirate with anger issues and somewhere along the way turned into the party dad... with anger issues
Also tritons can have tails, sharp teeth, and can be +6ft tall cause I say so >:)
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Gets astral arms, immediately uses them to do mundane things.
My friend, and fellow party member’s, Rogue/Monk air genasi, Anvindr by @inspiderwiht
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