Tumgik
#good wizard lore drop
good-wizard · 1 year
Note
DUDE WHAT THE FUCKS HAPPENING WHOS THE GREEN GUY
Hi Faye!!! Allow me to explain *cut to me in front of a black board with a scholars hat and a piece of chalk*
So there are two green text guys One is the God Of Pottery and she made me out of clay and then released me into the world as an experiment to see whether or not I'd turn out good or evil based on the spell tome I chose (pinned post). She captured me by telling me how I was evil and so I've been trapped somewhere right now (that will come later). Ashen the tiefling somehow managed to sneak through the gods shadow and get into pottery studio where they then dealt with veiled threats and bargains until she grew bored of them and let them out. She is fighting a lot of people right now for good wizard who she simply refers to as "the project". She sees me as an object and a prize, I am her creation and she'll stop at nothing to get me back. She speaks in solid green text.
Now let's move on to her daughter!
The God of pottery has a daughter who is about 50 years older than me, (gw is 200) she is made of terracotta and is basically the prelude to Good Wizard. She destroyed my wizard tower and has been trying to hunt me down. Luckily Monsterfucker managed to capture her so I could escape the lab (this comes back up later) Ashen the tiefling basically beat the teenager into submission by literally breaking her face. This forced the daughter to make a pact with Ashen so that the daughter could make a spell to fix her face. She is now a warlock and Ashen is her patron because of this. Ashen also named her Terra (y'know like terracotta) because the daughter told them how she had never been named. Terra is having a redemption arc too! Drew the bard has been hanging out with her and basically letting her do all the things she was never allowed to do such as drinking soda and making art other than vases and pots. She is also starting to trust Monsterfucker but it's slow and she keeps threatening to break stuff. Her text is predominantly green but with white letters that spell out what her mom thinks of her actions. She also still really hates good wizard because she considers them the reason her mom stopped caring about her. I'm writing a comic about her rn and I'll be posting it sometime!
Now,, what's happening to me! Good wizard has been on the run for awhile now and has been struggling to deal with the fact their spell tome has actually been telling them the truth all along. It had always told them that they were destined to do great things on the island but now they know it means great evil. They were meant to destroy the island. Good wizard had always thought nothing of this because the assumed they had picked the book of lies (pinned post) but it turns out they received the true book and had been going against destiny all along! This made them feel terrible and when they ran into the pottery god they decided to go with her but just as they stepped through the portal they regretted the decision but it was too late! They're trapped somewhere right now.
Depending on the threads you look at different things are happening, for example in one of them I escaped the god thanks to mayhem moths help and in another evil apprentice wizard interrogated me and together were hunting god back! The whole thing has really gotten away from me but it's all super exciting and fun!!
Here are some pictures I've drawn
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Tumblr media
(mostly of Terra bc she's my new blorbo, but also of mayhem moth, good wizard, and drew the bard)
Idk if I should @ people in this so for now I'm not going to but I'll @ them later if I decide to do so!
Thankyou for the ask Faye!!
4 notes · View notes
prokopetz · 6 months
Text
The tendency for indie RPGs to turn into massive worldbuilding tomes with perfunctory mechanics bolted to the side is often overstated; however, to the extent that this characterisation is accurate, I don't think it's a coincidence that many of the things that received wisdom within the indie RPG sphere regards as archaic D&D-isms which "real" RPGs can do without are also basic tools for communicating a game's implicit milieu without resorting to pages upon pages of explcit lore.
Like, equipment tables? Sure, maybe nobody "needs" to know how much a hundred feet of rope costs in your setting, but a well-constructed equipment table is a perfect opportunity to showcase a bunch of weird shit that exists in your setting without needing to contrive a specific lore-related excuse to bring it up. You can just drop your setting's equivalent of that table from early iterations of Dungeons & Dragons with stats for thirty different kinds of polearms and let that percolate in your reader's brain.
Or spell lists in fantasy settings. Freeform magic is well and good, but no amount of long-winded exposition about your setting's magic system will ever characterise it even 10% as effectively as a dozen pages of worked examples of specific things the people who live there actually do with it, ideally with flowery titles and entertainingly cryptic asides about the surprising fate of the wizard the spell is named after.
Hell, I'm half-convinced that the reason Powered By the Apocalpyse games took off the way they did is because after a decade-plus of indie RPG designers insisting that character classes are for losers, Apocalypse World reminded folks of what a well-conceived character templating system can do in terms of characterising a milieu!
What I mean to say is that several thousand words of florid microfic has its place, but if you really want to set the creative juices simmering, you don't set up a diorama – you hand out a box of toys.
2K notes · View notes
florsial · 1 month
Text
spreading the soft bartylus agenda once more
I am so intrigued by Bartylus running away from the war and starting their own family and life. Like they up and leave out of nowhere. One moment Walburga is having breakfast with her son and the next she searches the house endlessly for him while being told a good chunk of the Family wealth is missing. Crouch snr clearly remembers seeing his son with Mrs. Crouch a couple minutes ago and now apparently he's nowhere to be seen and any money he's kept in his office at home is all gone, and his wife hasn't seen him at all apparently??
Meanwhile, Barty and Regulus are having a housewarming party on the other side of England with their friends and faking IDs to get married. They live a life of their own and burn anything relating to the Wizarding World. They don't want anything to do with it anymore. They spend their life in a comfortable house dancing in the kitchen, nitpicking movies, eating ice cream, trying to figure out furniture by hand, and loving each other wholeheartedly.
They eventually have a kid because Bartylus being parents is real to me. The kid gets really weird lore drops about their extended family but whatever Regulus gives them candy at every opportunity and their parents' friends are funny, so who cares. Regulus and Barty spend most of their child's childhood internally panicking, soothing scraped knees, cleaning up mashed fruits, late-night calls with Dorcas and the Rosier twins, mostly Pandora, and reading muggle fairytales for the first time together as a family.
Regulus looks at his husband and child and thinks he has done well for himself but also can't help but think of Andromeda. He gets her now.
119 notes · View notes
thetoaddaddy · 14 days
Text
Monster Prompt List
Helloooooo friends! Here I drop a list for this year for monster things. Starting off a little early to have enough time to write and embrace the fall mood without cramming it all into one very spooky month. Last year I think I think I kinda burnt out 😔 so extra time for us all this year for spooky (and horny if you so choose)!
Rules: Can be a starter or a drabble. I can send it to you however you want. An @ post, ask, send it to you on disco. You can send your preferences how ever you want. Reblog this, send me an ask, dm. Just pick a monster and a setting! My muse can be the monster or your muse can. Can be NSFW or not. Just be clear af about what you want.
If you want to opt out, totally fine! If you want to avoid being spammed with the list than block the tag #silvers monster list
Muse will be subjected to certain physical changes depending on monster.
Monster List:
Vampire: Pointy teeth, ashen/pale
Werewolf: Human form normal, usually wolf form is big and scary humanoid
Dragon: Usually has a human form with some dragon like aspects if so desired(wings and horns). Or can be totally human with the faint hint like oblong pupils and sharp teef
Incubus/Demon: smol horns and little tail when low level. Big scary horns and long whip like tail when higher level
Merperson/Siren/Oceanid: Dealers Choice if they got the fish tail or are more like the og, which are beautiful human formed nymphs who lure unsuspecting souls to the water
Kitsune: Fox sprites. Known for their mischievous nature and trickery. But they can also be contracted to corrupted souls as a guide/servant of sorts. Usually have fox ears and tail in human form.
Cryptid: idk make them spooky and weird. Mix them with an animal or two into a corrupted form
Oni: big scary ogre monster. One to three horned. Good for size difference stuff.
Dryad/Nymph: human like forest sprites that are tied to nature. Dryad more tied to a certain tree. They’re supposed to be drop dead irresistible and to harm their home would harm them
Fairy: up to you if ur thinking fun sized or not. Some fae/fairy lore has them usually as human like with some odd aura about them and have a trait of some sort. Like dream weaving or influencing the mind
Witch/Wizard: a person of magical abilities
Elf: the sexy kind not the keebler kind. With the long pointy ears and long beautiful lines in their designs.
Chimera of some kind: idk if muse has a second form or some kind of transformation incorporate something spooky or different to monsterfy it.
Free card: request a monster not on the list. So long as they can still communicate in some way.
Settings:
In universe
Modern
Feudal fantasy
Lab/Containment
Location inspired by said monster like European medieval fantasy or greek mythos
Other medias/Universes
Finally:
Yes you’re totally welcome to hmu where we can talk details if you’re unsure where to start. I’m a monster banger expert 😎
I left it pretty sfw on here just to not spam you a list of porny things but if you want more you know I’m down for more. Any kind of crazy fun thing that comes with monster boinking will be present so let’s hash it out however you want and make it happen baddy!
Just follow my blog rules. Thats the only condition. Go crazy otherwise.
No limited slots or a one and done. If you want a couple of different prompts that’s totally fine too. But to avoid congestion where you request a bunch at the same time and I can’t work down a list of people I would greatly appreciate if you wait until I post your first request before you ask for another. Ok love you.
24 notes · View notes
lilacartsmadsion · 4 months
Text
And finally, the last of the gods in my ‘That Time I adopted a god AU’
Tumblr media
The Nameless One
Most Commonly Known: God of Light.
Other least common domains: Day, Dawn, Sun, Life, Healing, Virtues, Penance, Wonders, Peace, Resolution, Miracles, Beginnings, Life Powder, Soulstones, Adventure, Reincarnation, Rebirth, Enlightenment, Harmony, Reason, Courage/Bravery,Boundaries, Rescue, Care and Mercy.
‘Praise Thee the one chosen by the Witch of Light. Born from the Iron and Flames, Casted into Horror, the blinding might of He who bares No Name. For when the Witch Fortuna baked him, she made the grave mistake of gifting his dough with Life Powder. In her last dying breath, The Witch of Light gifted this brave Cookie, the power to slay even the might of gods. Through his power were the Witches Defeated and Casted away into the far lands beyond Earthbread.’
‘With the four gods by his side, The Nameless One spoke to Earthbread with the good news, freeing us from the lies which the Witches spoke. He gifted the Cookies so that the frail and mistreated may have a chance to nurture and grow’
‘The Power of the Soul Jam resonates with the Might of the gods and blessed by Chosen Heroes did they give. The Light of Passion, a imitation of the ever-Ethreal Goddess of Love, The Light of Truth, a reflection of the Apoditic God of Wisdom, The Light of Abundance, a mirror of the Glorious Goddess of Fun, The Light of Freedom, the dawning shadow of the Abysmal God of Night and The Light of Resolution, the Very essence of The Nameless One himself’
‘With these 5 he proclaimed the glory of Earthbread, now and Forevermore’
Popular Places of Worship: Vanilla Kingdom, Ginger Kingdom and Beast-Yeast.
Symbols of Worship: Candy Cane, Magic Candy + Candy Cane, Head Piece, Diamonds, Circles and Soulstones.
————————————-
Inspirations for his design:
Tumblr media Tumblr media Tumblr media Tumblr media
Yep…I had to pull an Elder Faerie again. But to be fair I was running out of ways to make Gingerbrave’s clothes. The transparency of his sleeves however is mostly Affogato. Another cookie I forgot to add is that background priest Cookie in the Dark Cacao Kingdom Update.
So yeah- Gingerbrave Absorbed the Witch of Light. And yeah he created the Soul Jam in this AU.
Again the reason why I don’t correlate Gingerbrave with PV is because none of PV’s Soul Jam traits suit Gingerbrave. (Knowledge, Deceit and Truth are all variants of PV’s Soul Jam) PV’s Soul Jam more-or-less correlate to Wizard who in this AU is the God of Wisdom. Gingerbrave mostly correlates to DCA’s Soul Jam, which is Resolution (Hence why Dark Cacao’s the one adopting Gingerbrave)
For the Soul Jam, the explanation as to why DCA and PV’s aesthetics don’t match their own gods/their main gods (DCA’s Kingdom worships/respects Dozer whereas PV’s Kingdom worships/respects Gingerbrave) It’s because of the whole ‘Beast Cookie thing’ (Hence why the Ovenbreakers look similar/are correlated to the Original Beasts.)
Gingerbrave is also not called Gingerbrave in this AU, this is somewhat following Witch’s Castle Lore where Gingerbrave got his name after the gate/hallway thingy mentioned him being a brave Cookie. In this AU Gingerbrave doesn’t even name himself so Wizard and many others just kept calling him ‘Nameless’ hence why he has the ominous title ‘The Nameless One’
The explanation above, serves as an explanation as to why Dark Cacao didn’t recognize Gingerbrave at first. Because well- Gingerbrave used the name ‘Gingerbrave’ when he dropped down to Earthbread.
Now- I’ll just have to make like- a full-scale design of them… *Sigh*
28 notes · View notes
the-river-delta · 2 months
Text
The tragedy of the OGL and Starfinder 1e
The controversy regarding the Open Game License that Wizards of the Coast sparked in 2023 had many consequences big and small, from 5e's SRD being put into Creative Commons to the creation of the ORC license (and Pathfinder 2e's shift to it in the Remaster), but one of the more unfortunate and less-discussed casualties has been that of Starfinder 1st Edition, which as a huge fan of said game I wanna talk about in this probably overlong post.
The Starfinder Roleplaying Game - the strange science-fantasy spinoff of Pathfinder (itself a spinoff of 3rd edition Dungeons & Dragons), supposedly developed and put out by its publisher Paizo to make up for the inevitable drop in sales that Pathfinder would experience upon the announcement of its new edition.
As something developed around 2016 and launched in 2017, at a time when the much simpler DnD 5e was on a meteoric rise, the largely Pathfinder- and in turn-3.5-shaped rules chassis of SFRPG could've come off as a little clunky or even downright archaic to a lot of people (not helped by problems such as the infamously awkward starship combat rules that needed emergency errata to mathematically function, continuing to be controversial throughout the game's lifespan).
I myself have gotten into TTRPGs at around that time, but remained somewhat unaware of Starfinder for a couple years - the announcement and eventual launch of Pathfinder Second Edition is what indirectly made me pay attention to Paizo and their games beyond a failed attempt at getting into Pathfinder purely as a crunchier 5e alternative, at the time divorced from the context of anything other than the humongous, nigh-incomprehensible mountain of rules and options that was impossible to navigate without the help of a more experienced friend.
Since that fateful 2018-19 however, Starfinder gripped me more and more in concept, presentation, and even the rules - though my actual play experience to this day is embarrassingly low as either a player or GM, I've legitimately come to love the tweaks it made to the already venerable PF1 ruleset to really make itself feel like a high-octane science-fantasy adventure game, and I fell greatly in love with the game's setting; Yes, it was and is the kind of sci-fi kitchen sink that tries to accommodate everything from cyberpunk and to military SF to space opera and soft sci-fi and Pathfinder-in-space-type science fantasy, but good art direction and writing made it all feel surprisingly coherent for such a big-tent premise.
Parallel to all this, I've played and run a great deal of games far beyond the d20 sphere, and slowly discovered what kind of roleplaying games I really enjoy playing and running - but all this time, Starfinder remained in the back of my mind, and I found great joy in perusing each new supplement - for the artwork, for the lore, for the rules and player options.
As Pathfinder 2e grew in popularity, there were a lot of people who wanted its science-fantasy sibling to also adopt the PF2 ruleset, with its sleek three-action economy and all other rules tech that its proponents loved so much, and at the time at least, Paizo denied having any such plans, choosing to keep Starfinder going as-is. I myself began as one of those "Starfinder 2e would be so good" people, but my enthusiasm for PF2 eventually waned somewhat, at the same time as my appreciation for SF1's ruleset grew, so I began to push back on the idea somewhat, or at least suggest caution.
And then, the Open Game License crisis rippled across the d20 portion of the TTRPG industry (that is, most of the visible and profitable part of it) - fearing legal reprisal from Wizards of the Coast, Paizo rapidly worked to distance Pathfinder from the OGL rules and concepts it was built on, Remastering the game and moving their work onto the newly-developed Open RPG Creative license.
At first, it was not clear what the plan was for Starfinder, even more entangled in the OGL than PF2 was, given its stronger PF1 and 3.5 roots.
Then, at GenCon 2023, Paizo announced Starfinder Second Edition, with a playtest launching a year later.
Sounds great, right? This is what the people have been asking for all this time!
Then, more details were revealed - Starfinder 2e would be wholly adopting PF2's ruleset, down to being able to freely mix ancestries, classes, equipments, spells, etc. from one to the other (something that 1st edition gestured at with some early guidance at converting PF1 stuff to SF1 bits, but was largely dropped and forgotten in the long run).
Between this and some other things, that's where my worries really began.
Part of what made Starfinder so appealing to me were the things that made it stand apart at the system level - the unique skill list (featuring things like Culture, Engineering, Physical Science and Life Science, Computers, Piloting, and Mysticism as a catch-all magic skill), the Health/Stamina/Resolve Points system (which vastly alleviated the need for a dedicated healer or long periods of downtime between encounters to heal up), the different weapon and armor proficiencies (like Longarms, Advanced Melee, and Powered Armor instead of simply the same old Martial Weapons or Medium Armor), magic simply being magic instead of an arcane/divine distinction (and only going up to 6 levels instead of 9 - though apparently that was a page space concern for the original core book more than anything), and a myriad other things.
And even though SF2 would benefit from things like the PF2 proficiency tiers, three action economy, and degrees of success, it would also be saddled with the things that first edition consciously did away with - so magic now is split up into one of the four traditions (arcane, divine, occult, primal), overriding some fun 1st edition lore about how modern society no longer differentiated between those. Even the skill list has been turned to be the same as that of PF2, with the merciful additions of Computers and Piloting - but things like Religion, Performance and Crafting are a thing now.
At least we're still paying in credits instead of silver and gold pieces.
There are other changes that frustrate or perplex me (like how technomancer and mechanic, two classes that were in 1st edition since the start but are being left out of the SF2 core and saved for later - though at least aren't being cut altogether, same with starship rules... or the fact that SF2 is doubling down on being silly and having a god of memes in the core pantheon and a skill feat for Trolling People With Your Online Posts), and many of these may seem like small-potato issues (the distinction between Kinetic Armor Class and Energy Armor Class was pretty minor in practice after all), but in aggregate all of these things made SF1 properly standalone and unique in a way I fear is being sacrificed for SF2 at the altar of compatibility with its biggest fantasy sibling Pathfinder.
Paizo's messaging on the subject has also been mixed - they say the game will be properly standalone after launch, yet they're also careful about designing each SF2 class as to not step on the toes of an extant PF2 class (because you can just bring in said PF2 class into your SF2 game instead, right?), resulting in something like the Soldier (which in many ways was a fighter in space in 1st edition, even though I'd argue it was a pretty baller implementation of the idea) being vastly reconceptualized to a rather mixed reception from SF1 fans; And in general, a lot of the current marketing about SF2 feels like it's been aimed at Pathfinder 2e fans first ("you can now play using your favorites ruleset IN SPACE, or bring in cool laser guns and solarians and freaky aliens into your Pathfinder game!") and at SF1 fans second (and even then, with a kind of implicit aim towards the "man I wish Starfinder just used the 2e ruleset" crowd of Starfinder players - look I was one of them at one point, I get it).
Even the big Starfinder 2e playtest actual play at GenCon couldn't have been a fully SF2 game, as it featured the iconic PF2 investigator in the adventuring party. Sure, it was just a marketing thing to do for fun at a convention, but it's not helping SF2 escape the "it's the sci-fi expansion to PF2" perception.
Some Paizo staff have said that Starfinder 2e was already being tinkered with even before the OGL crisis hit, but that the event kicked the development on it into high gear - causing two entire rulebooks and an adventure path for SF1 to be canned (even though one of them, the Faction Guide, already had freelancer assignments submitted in and even had the cover art ready to go; another was the Extraplanar Archive, which would've delved into what the wider multiverse of SF1 was up to, a book I personally wanted for the entire run of first edition, so while it wasn't worked on a lot at the time, knowing it fell through hurts me in particular as a fan of extraplanar science-fantasy stuff!) - I get it, Paizo is a business and that was a business decision, but it didn't feel good to hear either way.
Speaking of which, the week before GenCon, Paizo dropped a really frustrating bombshell onto the community: they had updated and revised their community licenses and policies, two of which have caused some serious uproar.
For one, to continue distancing themselves from the Open Game License, the Pathfinder and Starfinder Infinite programs (which allow community members to publish paid supplements for Paizo games that utilize their intellectual property, settng and proper nouns and all) would no longer be accepting OGL-based products for either PF1 or SF1 starting in September. PFI and SFI have problems of their own with the large cut and exclusivity involved (much in the way that D&D's and WotC's Dungeon Masters' Guild program does), but it still stings.
The other, arguably even worse news, was regarding the Paizo Community Use Policy (link to an archival version in case Paizo deletes the live version altogether) which allowed community members to use Paizo IP and imagery in noncommercial products and projects - it has been suddenly replaced by the Fan Content Policy (which in addition to being a worse, more corporate sounding name, is also exactly what WotC calls their own equivalent document).
The FCP is much more restrictive about what one can use it for compared to the old CUP - crucially, it's not applicable to "game products" such as, and I quote, an adventure module, sourcebook, character builder, rules database, video game, board game, etc.
While projects with bespoke Paizo licensing agreements like Archives of Nethys and the Foundry VTT module are unaffected, projects that relied on the CUP like Hephaistos (a beloved Starfinder 1e community tool, covering everything from creating characters to managing campaigns and encounters) have been forced to either cease development altogether (which would allow them to be grandfathered into the FCP, provided they would no longer receive any changes) or go back and be scrubbed of Paizo IP (which would be both time consuming and incredibly messy for a game where the OGL-published rules and Paizo-owned lore are so intertwined).
While a number of Paizo staff have said that they'd look into revising the policy to not completely screw the community over like that, it's already done a lot to damage people's trust in the company, further compounding the already strong sense of alienation many 1e fans have been feeling over the past year since SF2 has been announced.
I've played a good deal of PF2, and am currently in the process of preparing to run some SF2 playtest games, and I'm near-certain that Starfinder 2e will on the whole end up being a whole lot more popular than 1st edition ever was, both on its own merits and certainly as PF2's sci-fi spice cabinet - but there is a non-trivial subset of the existing SF1 community that is just bummed out about this whole thing. If nothing else, I now understand how many PF1 fans felt when the game went in a different direction from what they originally came to it for (even though I'd still argue it's good some of the more bigoted stuff was left by the wayside) - except now Starfinder 1e doesn't even have the benefit of easily continuing under a community banner, with the new Starfinder Inifnite and Fan Content policies.
I don't have a great way to wrap this up - there is only so much that feedback I submit regarding the SF2 playtest will accomplish (something I still intend to do, to at least help out testing the parts that are on the table for change and improvement), and getting anyone, at Paizo or otherwise, on board with the OGL again is likewise infeasible, so I doubt anyone is willing to create yet another OGL-based spinoff and repeat the 3.5-Pathfinder cycle.
SF1 will probably remain playable, but if the fan policy continues to impede the development of digital tools that the game so strongly benefitted from, its prospects of upkeep (let alone growth) seem far more grim now than they did three weeks ago.
So while new SF2 fans are feverishly arguing if the promised SF2 ranged meta can work with PF2's cover rules or whether it was a good idea for the 2e witchwarper to be merged with the 1e precog... I'm just more than a little bummed out about this uncomfortable limbo state that SF1 has been put in, a far less graceful death than PF1 received.
19 notes · View notes
katiekatdragon27 · 3 months
Text
Continuation of this concept lol
Tumblr media
I love evil women and the kids the public sents out to stop her (they're both inexperienced and probably going to die)
Progress and some lore below cut:
OKAY SO SOME VERY NOTICABLE CHANGES ARE HERE. Mostly their designs and names. Yes, these two are Goth Teensy and Bad Rayman. Yes, their names are changed and yes, I modified their designs a lot. Goth is like 18 and Shadi mentally 18, physically 12, but like 28 years in actuality.
SO!! These two are the heroes the Glade is depending on. Reluctantly, but whatever, it's better than nothing.
Goth Teensy's lore is pretty much the same as Fate of the Moons tbh (he was actually called "Plum" before meeting Rayman in that). Being dropped off at the Livid Dead, being adopted by Jano and Voodoo Mama, being coached by Romeo, befriending Shadi etc. However, that canon and this canon diverge here.
Plum was never sent to the Glade to be purified of his nightmare-ness and then recruited into Rayman's band of heroes. Instead, he remained in the Livid Dead and was actually studying to be a doctor (akin to Romeo). However, when all the shit hit the fan via Wizard's violent murder campaign, he was asked by Voodoo Mama specifically to aid in defeating Wizard. However, to try and reverse Plum's power nerfing from his initial transformation, they had to purify him. VM did her best to reverse it, but since the original caster botched the nightmare spell so bad, he was only partly healed. This is very prevalent when he uses his magic, since it is nightmare magic. It turns him back to his purple state before relaxing and changing into his calico-spotted state. He is never fully blue.
As for his personality, he is very much nervous and more studious than his normal self. He loves everything to do with lums and how they work, especially blue lums. He's also much more passive and avoidant of conflict. He's also usually the voice or reason between him and Shadi.
Shadi (who is Bad Rayman) is also in a similar situation. Her lore stays consistent with Fate of the Moons, with her being left for dead in the Livid Dead, befriending Goth and to extent his whole found family, learning to be independent etc. but her divergence is a little more personal for her.
When it comes to the attention of the Nymphs that Wizard is not above killing people for lums, they search the Glade for a viable Rayman replacement, but to no avail. The closest they got was Raymesis, but he refused so he couldn't be used.
With no faces in the Glade, they decide to go under and consult VM about any thingamajigs she knows of. She reluctantly brings up Shadi (mind you she views both her and Plum like her kids and doesn't want them put in danger) but refuses to let her fight until Shadi shows genuine interest in avenging Jano. After being known as "Bad Rayman" then a nobody for 12 years, she views this as a chance to show that she's just as good as the guy she's based on and can haul just as much if not more. Shadi then convinces Plum to join her endeavor, and after his "purification", they set off to kick ass.
Tumblr media Tumblr media Tumblr media
They're so whimsical and joyous it would be a shame if something terrible happened to them in the future. I'm sure it'll be fiiiiine, nothing to worry about :)
Have a lovely day homies!
26 notes · View notes
spyridonya · 11 months
Text
How the Drow Became Problematic Faves - a Badly Written Meta History of D&D
Oh, hey. It feels like newcomers to D&D via BG3 fandom have discovered the Problematic Nature of Drow via Halsin vs Minthara conflict. 
Cut because of talk of racism and it being fucking long.
Let's talk about meta, first. So, the very first usage of 'drow' came from a dialetc of Scots as a term for troll, which was used to talk about all sorts of evil spirits. When Gary Gygax had to make a war game, he decided he'd make evil elves. They were based on 'black elves' in the Prose Edda and saw the word 'Drow' in a dictionary that claimed it was a term for underground elves who were skilled workers in metal. Being a white guy in the late 70s, he saw no issues in making evil elves actually black. For the next decade or so, they were canon fodder for modules and novels and always evil and repugnant. 
In the late 80s and early 90s, R. A. Salavotre and Ed Greenwood slapped on the concept of drow society being an evil dystopian society run by dominatrixes who emasculate men, in the Forgotten Realms setting. There were a few token dark elves, namely the super popular Drizzt Do'Urden, who were good but the majority were not. Like Gary, RA and Ed were white guys who did not see the problem of black elves and putting their kink into deep lore. Not all settings went by this, Dragonlance for example had drow just be ‘evil assholes elves who got kicked out of their society’ and look like just any other elves.  
(Quick note on Drizzt, he became iconic not because of his race but so much as being an outsider to two cultures while being a badass. I might not be a fan personally, but I know the appeal of the character.) 
The 90s came along and by the end of the decade, TSR was bought by Wizards of he Coast who proceeded to make the Drow even Grim Darker during 3rd edition  to go along with the times. Yet, too, didn’t stop to think about the problematic issues that were being brought up by more thoughtful fans - WotC hired another module company who wrote about  drow women being so fucking evil, they an orgasm like reaction when embryo killed each other in the womb. 
4th Edition came and went. No one talks about those times. Drow existed as evil. 
2014, 5e comes along and drow are so fucking popular, they’re included in the Player’s Handbook, rather in errata based books, as ‘humanoid’. In fact other evil races were introduced under the label of ‘humanoid’, indicating orcs and goblinkin. About a year later, Matt Mercer switched up his TTRPG to 5e because it was an easier system for his friends to understand, and they began to show their games online under Critical Role while a year after that Stranger Things came out and became a smash hit. 
Between these two, D&D explodes in popularity with an entirely new demographic group that began to outnumber the old guard. This larger and more diverse popular saw drow and other ‘evil races’ and went ‘wtf’. They didn’t exactly like the concept of ‘an always evil race’ and discovered the problematic issues that collected over the last several decades not with just drow, but with ‘monstrous’ races. 
WotC wanting money began to listen - just really slowly, and not so much in Forgotten Realms.They dropped the ‘always evil’ from the stat block but refused to change anything else to their older settings. 
(Incidentally, the company that made Grim Dark Drow really disliked 4e. They decided to make their own take of 3.5e with Hookers and Blackjack and made Pathfinder, which was supposed to be Edgier Game than D&D. However, a lot of people they hired were quick to notice the nature of the game and say, ‘nah, this shit is stupid’. As of now, Pazio is retconning drow from their lore. - That my friends, is called a character arc.)
During this 46 year span, drow have been fucking evil because their goddess made them do it as justification of their evilness - and not because they were black or born into it. In fact, Lloth, Gruumsh and Maglubiyet are the reasons why the Drow, Orc, and Goblinkin society is so evil and they’re also why they can function as a society when in truth, they all should have fallen apart. And no one has bothered to change this lore. In fact they avoid mentioning this lore rather than changing it to avoid conflict with older fans and newer fans. 
Then BG3 hits and hits harder than anyone expected. A lot of new fans come on aboard and really begin to like Drow, who are super sexy evil elves, not knowing the lore and kicking the problematic issues down the road. Larian was a bit quicker than TSR/WotC to realize ‘wow, this is fucking yikes’ and decided to make Seldarine drow. I’ve been playing since I was young teen, in the last years of 3.xe. I saw a lot of wanna-be Drizzt and Good Aligned Drow that were played variably, but there were a lot of people who loved the concept. While Seldarine aren’t a concept in TTRPG canon proper, the idea of Seldarine drow has existed for decades at tables, and Larian acknowledging that is something I love.
But they made Llothsworn Drow as the ‘lore compliant drow’ because WotC hasn’t changed drow in decades. 
The thing is, Drow being Problematic Faves isn’t because WotC is wildly racist on purpose, it’s just that during the majority of Drow being A Thing in D&D, they have been Sexy and Evil Villains and play the role of Misunderstood Outsider (though this recently has been taken over by tieflings).
In fact, I’m seeing a lot of new fans getting kicked in the teeth when characters react to a Llothsworn drow as flat out evil and not being judged by their actions, because they don’t know it’s been a thing in D&D for years with narrative excuses to justify in-universe racism. And then there are some players who make an evil Llothsworn drow and still get upset despite playing into in-universe reasons for the excuses of racism.
We’re seeing it as a reaction to datamined information with little context other than an abused white guy feels uncomfortable with an abused black woman - and it’s super hard to justify in-universe reasons for this because in the real world, a white guy is going to be listened to and believed regardless of it being true or not.
Essentially, the drow are a fucking mess due to D&D ignoring the racial implications of drow in the real world for nearly 50 years. The only way to fix it is making major lore changes, which is something they’re reluctant to do because they’re making their errata books so damn light on lore as to avoid conflict and the model sells.
Will this change with BG3? I don’t know. But I kinda hope so. 
60 notes · View notes
strunmah-mah · 7 months
Text
Touchstarved Characters as DnD Classes
Ais
Given the existence of Ocudeus and Ais's relationship with it, Ais is an easy choice for a warlock, a person who gets their powers from a patron entity. My choice would either be The Great Old One, or The Fathomless. The both have those eldritch vibes but with slightly different emphasis. The Fathomless buts a strong emphasis on the oceanic tentacle monster, while The Great Old One has some tentacle imagery but focuses far more on the effects Eldritch beings have on the mind. Which one you think suits him more comes down to personal preference I think.
Leander
Given that magic for humans seems to largely be a learned skill, and stuff devs have said about Leander coming from a more more formal background giving him access to a proper education, Leander would 100% be a wizard. With as little information as we have about him exactly which school might be harder to pin down, but for the purpose of this I'm going School of Illusion. I think it works both as a fun reference to the first spell we ever see him cast (the illucitory lily) and a sort of foreshadowing of him duplicitous nature.
Kuras
As an angel, Kuras's divine power is innate to him in a way that I think the Divine Soul Sorcerer would be best at replicating. Not really sure what else to add, this might be an even easier pick than Ais as a Warlock.
Vere
Vere is interesting. Given our first impression is that of a snarling shadow beast in the corner of out vision, part of me is inclined towards Shadow Magic Sorcerer. His power seems to be innate to him and I think the Hound of Ill Omen ability synergizes well with Vere's status as the Senobium's hunting dog. HOWEVER, the devs recently dropped the extra bit of lore implying that Vere used to be worshiped as a god, which does make an interesting argument for casting him as a cleric. I don't think most cleric abilities mesh as well with Vere's in game abilities, but thematically the Ambition Domain meshes well with his personality.
Mhin
Mhin is the one I'm least confident on. Their attempt to sneak into the Senobium speaks to them being a Rogue, The revelation that they're regular collecting bounties from soulless hunting points them to being a Ranger, and the Alchemist's observation that their a scientist suggests that when the full games drops they might be something of an Artificer, or depending on your tolerance for psuedo canon, maybe a Blood Hunter? IDK, I'm a little bit at a loss of what to do with this guy.
Bonus the Origins
Now given that all Origins more or less have the same skill set with some flavor difference All of them could easily be Aberrant Mind Sorcerers and be done with it. Their power is innate to them, and that power is power over the minds of others. It's a good solid choice, but if you wanted to give the Origins more influence over their skills sets below would be my choices
The Unnamed
Raised at a temple as an oracle? The Unnnamed is a Cleric. Given that it was thought their ability could create a groupmind the Solidarity or Zeal Domains could be an interesting choice, That the people under their influence are so violent could be an argument for the War Domain, or that everyone was so mislead as to what your ability is could be an argument for Trickery Domain. Ultimately as a self insert the Unnamed's background is fluid and any choice is valid, but thematically I think I think those four could all work really well. TBH I really wish there was a Madness Domain or something so you could channel that Dionysus Maenadic energy, I think that'd work really well, but homebrew is not my area.
The Alchemist
This Origin knows magic, magic is a learned skill for humans, The Alchemist is a Wizard, maybe an Artificer. Again, self insert, either choice is valid. If you go Wizard I think School of Enchantment could be a good choice, would tie into their powers a bit better then some of the other options. If you go Artificier there is an Alchemist subclass, it's a match made in heaven
The Hound
The Hound has a very specific archetype built into it and that is the Rogue: Thief. They're a street kid who survived by stealing. I don't know if there's another choice that could work for this Origin even half as well. works for this
42 notes · View notes
fraterimperatour · 3 months
Text
OKAY I NEED TO TALK ABOUT RITE HERE RITE NOW!!!!
under the cut for those that don't want spoilers .
also these are completely out of order because i'm just spewing my initial thoughts!!
he intro??? absolutely wild!!! So dorky and film nerdy, like sooooo much of the movie oh my god i love it. and i love how much they lean into the fan aspects it's so sweet and funny plushia front and center
unfortunately, not enough of Swiss, Mountain, and the Ghoulettes!!! but i do kind of get that they would be more difficult to film in a live setting. still sad!!
"i'm sorry i didn't tell you about my condition" Copia she was literally in a wheelchair with a nurse administering medicine multiple times my dude what did you think was happening.
the twins are ghosts too??? did i miss something or was that new?!
the amount of wizard of oz references tobias i will fight you in the la forum parking lot AAAAHHHHHHHHH
nihil actually saying something useful and supportive??? wow! guess you can grow even in death
also love that they made it very clear that only the clergy can see the phantasms, it was very funny and i think works very well for the lore
SPEAKING OF WHICH i LOVEEEEEED the mary on a cross scene!!! though!! i am disappointed that it completely knocked out the possibility of the swiss/papa shimmy moment
i loved how much of the fans they put in it as well! the person's face during the skeleton dance just literally jaw drop?? bless. the fans screaming into the camera!! seeing people's costumes and shirts (ghost and non-ghost ((the misfits shirt!!!))).
the fact that they filmed it so that we ALL got ciriced.... thank you. i desperately needed that.
I looved kevin and ashley getting shout outs! and obviously papa thanking the whole tour and venue crews, i just really love that so much. art is collaborative don't look at me i'm not crying
the if you have ghost sequence was so beautiful and that singer is HAUNTING
also???? official ghoul name list! wow! that's honestly surprising but good for them, get those loud credits!!!
and the fucking end??? Father Imperator serving cunt on a ruby platter!! the gems being red instead of blue!!! is it another wizard of oz reference, or is it symbolic of Copia letting go of his time as Papa and moving on from his signature color! the encore jacket!!! is also red!!! bitch!!! i swear to satan!!!!
AND the VERY end!!! the way the wwhole theater went AAAHHH and i heard people saying fucking this band i'm suffering. like it's so on brand for ghost and i honestly loved it.
um?? copia is a twin maybe??? is this what was being hinted at??? and was the credits song Papa Nihil's third song??? or is there another song coming down the pipes!?
speaking of which 'up the poop shoot' copia i'm stabbing you
personally i think that Father Jim DeFroque is going to be the next Papa. They get a mask based off Christian Rodrigo's face, with the Papa paint it doesn't have to be exact, that's a benefit. Christian Rodgrigo still plays DeFroque in chapters, and Tobias still does Copia. I really think that could work well for them. We shall see! i'm not married to the idea! it's just my thoughts!!
Hail Satan! Hail Ghost!!!
18 notes · View notes
parallel-2-anywhere · 6 months
Text
What I think is going on in the Jace Plot (SPOILERS FOR MTG THUNDER JUNCTION PLOT)
SO THE OUTLAWS OF THUNDER JUNCTION STORY SURE DID HAPPEN!??!?!?!
This is very heavily spoilered for the end of Outlaws of Thunder Junction's plot, and also the epilogue fics that are now dropping. I don't know how many more of these will be coming, but this is my theory and I want to get it out there before the fics confirm or de-confirm anything
Tumblr media
Despite the fact that I have adopted Kellan unashamedly. I know that he is not everyone's favorite boy but I love him so much and his arc has been so good for me? But that is another post. Let's talk about the end of Thunder Junction and what I think is happening... ish
So Wizards has confirmed the vault on Thunder Junction is from the Fomori. Which are a species from old Magic lore, that could travel the multiverse without the need of a planeswalker spark. Many smarter people have shown the Fomori's presence in Lost Caverns of Ixalan and other places.
But then in Outlaws of Thunder Junction, there is what's clearly meant to be a Fomori child in the vault
Tumblr media
(Lifted from Akemi Dawn Bowman's The Ballad of Thieves and Thunderslingers)
SO. My thoughts about the Fomori child, the obvious feeling is that the Fomori has something that at least Jace and Vraska believe can help fix the sparks of the desparked planeswalkers, or giving the desparked a way to travel with their sparks damaged.
I don't think Jace is doing this maliciously, but he is leaning on the feeling that made him want to ignite the sylex back on New Phyrexia. The feeling of the needs of the many. If the child is a last of the Fomori species, Jace could see that as a needed sacrifice, if the child even has to die for this process to work, to help the survivors of the war.
If I had to guess from there it's a "misguided but good hearted" attempt to make things better that has some unforseen consequence. Jace wouldn't be made a bad guy, but an antagonist, and we can see him using more aliases to try and get more things he needs for this process.
Admittedly I don't have a lot of things for this since it is such a new plotline, but that is what I am thinking could happen.
16 notes · View notes
grovyrosegirl · 7 months
Note
a question from the fic writing ask prompt:
How did you come up with the idea for In Another Life?
Fic Writer Ask Game:
Great question! Well, after I finished my first playthrough of BG3 and got more into the fandom, I got really into reading fics.
Annnnd because I have a bit of a guilty pleasure for darker stuff, I tended to gravitate towards the Ascended Astarion fics. Hellish Rebuke by @bludazey and Mirror, mirror by @ellekhen are some examples of that good, tragic Vampire Ascendant content that I very much enjoy. (Though mind the trigger warnings! They're great fics, but both deal with topics of sexual abuse, so just be careful of that if you decide to read.)
"Mirror, mirror" especially was a major inspiration for In Another Life, as I loved the premise of "Bad Ending Character kidnaps Good Ending Character and emotional trauma ensues." And while I love our vampire boy, I am first and foremost a Gale girlie, so I wanted to show my favorite wizard some love. And then wouldn't ya know it, Larian came along and dropped the Patch 5 epilogues into our laps, which included God!Gale in all his assholery glory. After watching his dialogue, with both friend and romanced Tav, I knew I had to write something for him.
So my brain went, "Let's make a bad ending fic for God!Gale where he decides to kidnap his ex-lover instead of going to therapy and being normal about their break up" and thus, In Another Life (I Found You) was born.
Fun fact too! IAL was actually meant to be a WAY shorter fic, but as I worked on the first few chapters, not only did I really into the lore I made up about the Planes of Time and Chronos, but I also just loved writing for Dekarios. So I decided to expand it into a longer plot. And now, here we are!
16 notes · View notes
swoodthis · 5 months
Note
😤 For the Zelda ask game!
Bruh you’re really gonna get me started on this—
The teasing that there might be something more than “light good dark bad no thinking allowed” and then basically taking almost every single shred of it back
Like any fandom, the OBSESSION with shipping. There are so many opportunities for lore exploration, friendship and found family and outside of the fandom for the Linked Universe comic SPECIFICALLY, people just… DON’T.
GHIRAHIM IS A SWORD. WE SEE HIM NAKED AND HE HAS NO GENITALIA. At the very least take these things into account, people! Let him be a cool android!
In basically any fanworks he is featured in, the Happy Mask Salesman is practically REQUIRED to be a Bad Guy.
Tingle. Fucking TINGLE gets the devs’ love. And the little mask wizard doesn’t. They put Tingle in the Hyrule Warriors Majora’s Mask DLC. OVER HIM. ANY MENTION OF HIM.
The insistence that Link is dead in Majora’s Mask when TWILIGHT PRINCESS LINK IS CANONICALLY HIS BLOOD DESCENDANT AND THEY CONFIRMED IT—
Honestly the whole fanbase thinking Majora’s Mask is “the Depressing One”. This game is THEMED around overcoming adversity, healing from trauma, and making the world a better place, and THEY STILL FUCKING—
Good!Ganondorf fanworks being stereotyped as having to be thirst-based. Like Skyward Sword dropped the bombshell that Ganondorf being The Villain is something that was set up before he was even born and WW Ganondorf might have even been RIGHT and we’re just supposed to forget about it because the devs seemed to?? We’re just not gonna talk about how absolutely fucked up those implications are??
This series exists in the context of the rest of fantasy media, where Lord of the Rings and its blatant Christianity are still seen as The Best Thing Ever.
Wind Waker’s fucked up ending themes.
Sidon is just a sex object when HE IS SO WHOLESOME
Lack of access to many older games (a problem with gaming in general tbh)
Twilight Princess’s final boss should have been Zant.
The noobs only caring about shipping BotW Link with either Zelda or Sidon
THE MAJORA’S MASK MANGA’S ENDING. The foreshadowing that the MASK ITSELF was the true villain were there from the beginning, AND they did my lil wizard SO DIRTY
Speaking of which, Ben Drowned being dragged into shit…
OKAY I SHOULD PROBABLY STOP NOW
18 notes · View notes
avaeeart · 4 months
Text
well
that expansion sucked
salt and opinion incoming
i don't have a lot of thought because there was nothing to even think on about this flat expansion, but here are my thoughts - also quick apology because English is not my first langauge, plus this is my own personal opinion:
The Commander has no vital role in this. We were a mascot to the cause that we had no sentimental or important value in. Yes there are people who don't want the Commander to be the main focus, and that is a valid opinion, but we were very much just the audience to a running movie with no impacting opinion whatsoever.
A majority of the opinions I read here on Tumblr and reddit share the same view: The beginning and launch of SotO had strong foundations: A new mystery faction, a new cast of engaging cahracters of various, ancient races shrouded in mystery and an otherworldly threat. Except. Uncooked. Unseasoned, Underbaked. SotO moved on way too fast, with barely any time to get to know these people, reunion with Zojja (who, oof, gets completely forgotten despite her image being in the launcher), and of course, one of the interesting cast members gets killed.
Onto the Kryptis. ?????? They were reskinned orphans from Divinity's reach. Why were aliens from the Mist, dream demons, written like poor people who needed our help to ... get water and bandaid? Where is the worldbuilding? Where is the hostility and curiousity of demons meeting an entire different race walking into their homeland? Why is monarchy all the same in the demon realm? It is just a lazy and uncreative solution to introducing a new threat and race
Eparch, uh. What threat did he pose beside a fighting achievement under five minutes. Who was Labris again beside a fighting achievement too. Again. Major threats, major antagonists get a huge build up but once it is their time to shine in the spotlight. They get nothing but a reskinned model and five minutes of talking. As much as Labris' death had an impact on Eparch in his voice lines, there was not much ground for me to get invested in their connection.
Peitha is written incredibly flat. Her plans of ruling and usurping are as solid as soup. Yes she may throw out really cool lines, but in the whole fabric of planning a revolution, where is the consistency and foundation? The Wizards have to plan an assault and all the logistics, the other generals and Ramses doing the relocation of things, and Peitha is just. Saying things, while we protect her and do the job. She says she is caring for her people but where do we see that, beside her complementing her killing choices in 1-2 lines? Where do we see her passion for revolution, her hatred against the status quo? She quickly fell flat and cheaply written (beside her sexy baiting lines) once she got revealed. As much as the writing makes me dislike her, she deserved better.
the cannibal demons were not cannibalistic enough.
the wizards were not wizard enough.
In general, the story was nothing new, no exciting twists and the pacing is out of place (the months between those very short chapters did not help it either). it is a X formular marvel-esque movie.
from a gameplay perspective:
soto has nothing to offer.
theres the legendary armor (which i farmed for from the start), convergences, rifts - But for the casual player, who may never intend to farm for the Obsidian Armor, it brings nothing. The Rifts as fun as the gameplay may be, dont offer gold or good material (beside the essences). the Convergence has some good drops if you are lucky but again, only for essences. But hey, Skyscale fireball fun right?
What makes me frustrated is, SotO has potential, so much good foundation and build up. But such expectation of a whole new lore was never reached and the story rushed. May blame it on the new cash grabbing model. It is a bland mid expansion with too many boring moments and do X amount of events. Maps are great tho, missing Jumping puzzles though.
3/10 reused wyvern model
17 notes · View notes
irlactualhuman · 2 months
Note
good morning! (or whatever time it is where you are) i'm trying to be more active reaching out to folks, so: hello, friendly moot. how are things going for you? are you actively working on a creative thing rn? are the muses (or preferred source of creativity) treating you kindly? my excessive question marks and i are dying to know.
Howdy!
Yeah it's morning. A nice, wet, overcast, drizzly sort of morning conducive to creative endeavors.
Yeh! I am! Thank you for asking!
Im currently working on both my minecraft builds, and rectifying plot holes cause by a temporal displacement my players caused in my irl ongoing tabletop game.
Basically they have a time wizard they asked for a favor, but the favor in its praxis essentially shunted them to an alternate timeline. Which... was not really prepared for, but was fucking cool in the moment. (I improvise the majority of my sessions.)
Anyway. They're about to crash a lecture on robotics and automation given by an alternate version of their BBEG on Sunday and I'm trying to prepare contingencies and stuff to go with the lore and revalations I dropped last session. I feel as though we are rapidly approaching Shark Jumping territory and I aim to distract from that with lots of complications. Lol.
Also. Yes. The muses have my heart in a vice. I've done more crying and writing and creative things in the past month than I have the past year. It's quite nice.
Uno reverse card.
How you doin? Reframe your previous questions to target yourself. I, likewise, am dying to know.
6 notes · View notes
nikatyler · 3 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Some more of my recent Bald Gay 3 stuff. Ever since I learned how to add mods to this game, I've...shown the exact same behavior my sims 4 mods folder knows very well. And now I'm stuck in character creation making a million tavs. So anyway, I bg3fied Callias for a durge run. I wasn't sure what class to pick for him, but eventually I settled for war cleric. Oh and he's a drow. His dream visitor is based on his sims sister Magdalene. And yes, he'll be romancing Astarion and they'll make each other worse. Naturally.
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Tyler got tiefling'd for real! They're so precious. I'm guessing I'll get around doing their run in August if my brainrot is still going strong by then. Meet Tyghlar (still pronounced the same way but we're ✨quirky✨ in a fantasy setting), mephistopheles tiefling, bard. Yes, bg3!tyler has boobs. He calls them tiny goats. Honestly? Tyler deserves real boobs in at least one universe, so good for them. Gonna be romancing Shadowheart with them (them as in Tyghlar, not the boobs..but I mean, they're nice boobs, maybe Shart will like them...) Dream visitor based on Sharon. I actually realized the other day that she and Shart have some things in common so naturally a bg3!tyler has to romance Shart, duh, and also there's this whole thing with wolves and sims!Sharon is a werewolf...also, I'm planning to do a run with bg3!sharon too, eventually. I'm not sure if she'll look exactly this way, probably not, my mods folder will be twice as big by then, but just like the dream visitor, she'll be a drow for sure. I wanna make her a paladin.
Tumblr media Tumblr media Tumblr media Tumblr media
Up next, my very self-indulgent tavself run. Made myself a wizard and maybe dipped into sorcerer as well? I think I may have. I might be going silly with mods here and I'm definitely making a very very very self-indulgent karlachbloodnikaweave sandwich, if you know what I mean. I wanna romance them all okay, I'm just a girl. A simple girl.
Nah, update: This save no longer exists 😂 I restarted it, but I'm not sure if I'm gonna play it. It's just not that fun to play as *myself*, I prefer to project onto OCs, if that makes sense.
Tumblr media
I'm also planning a Zeph honour run but I can't for the life of me decide what Zeph should look like - I know I want them to be different from what they were like in my first run, but how much different? 😂 Well, this is what they're like now. What do you think?
I also really struggle developing some lore for them, they have nothing going on for them and nothing feels right, so you might think, dude just drop them...but I can't, okay 😭
So. Another update. I've tried the Zeph honour run. It did not end well. Game over right off the nautiloid. I know better now, but I don't really wanna play it now. I'm not sure if they're suitable to be my first ever honour run, to be fair. I started a tactician run with them instead, so they can die all they want and I can always reload. As for honour, I'll probably first make an OC that's really built with survival in mind. Overpowered tank or something. Which Zeph definitely isn't 😅
Tumblr media Tumblr media Tumblr media Tumblr media
Last but not least, this weekend I felt like creating Sunset...well, Solana in this game, or simply nicknamed Sunny. That's all, I just wanted to create her. I'm not sure if I'll play her much, it's not really a priority right now. But I wanted you to see her too.
6 notes · View notes