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#ttrpg stuff
impernious · 2 days
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At the Gates
I'm screaming, crying, throwing up right now. The Backerkit goes live on May 7th. It's real. It's really really real.
If you purchased the Ashcan and enjoyed it. If you didn't purchase the Ashcan because you were waiting for the actual campaign. If you are just now hearing about this game. If you hate me and want to spite me by pledging for a PDF and leaving fart jokes in the comment section.
Please go and sign up to get notified when the Backerkit goes live.
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drakeanddice · 7 hours
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Just so we’re clear, the consensus of Tumblr seems to be that my optimal adventuring party will consist of a haunted grad student with autism, an amoral but frighteningly-competent tomb robber, and a sad robot.
I’ve never been less surprised.
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narcissistcookbook · 1 year
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i run ttrpg games *very* rarely, just halloween one-offs every couple of years. but! here is the the most fun theatrical trick i've played on my players. it totally got them
this was a story that was going to begin with the players playing themselves, sitting around the table in my living room, and then in-game the living room (and the players) would be transported to another plane
i rigged up a bluetooth speaker next to the window and closed the curtains. about ten minutes after they came in, before the game even began, i began playing rain sounds very quietly over the speaker. every couple of minutes i turned the rain up louder. just as the game began, with the rain at near maximum volume, one of the players even said "wow, it's really coming down out there, it wasn't even raining when we arrived"
🙃
i wrote a creepy verbal ritual the players had to complete as a group to transport the room to another world. right as they finished the ritual, i turned off the lights in the room using a remote and turned off the rain sounds at the same time
it was crazy effective. realistically it only took them a couple of seconds to figure out how I'd managed to turn off the rain, but they all said later on that those few seconds were completely disorientating, even frightening
anyway, i'm still proud of it 💜
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tlwebb · 5 months
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glorbs-dominion · 7 months
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Someone tell me about fun Lancer builds please
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mostlyghostie · 2 years
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The essentials of dungeoneering.
New bigger A4 version of this print now available here with 15% off while stocks last!
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gaynaturalistghost · 1 year
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Disabled characters in ttrpg/fantasy ARE cool, narratively interesting, and should be a part of the lore/worldbuilding process. It’s good writing, plain and simple. If you choose “disabled people don’t exist bc ✨magic✨” you’re boring.
Here are some examples: dryads with connective tissue disorders. Lignin and cellulose are great but can form an excess of rigid scar tissue after injury, or interrupting cellular structure and creating a spot that can be re-injured. Using braces or tying joints might help.
Spell casting with a stutter: I will probably play this character eventually. I have aphasia and a stutter, so my characters have stutters by default, and I always wondered how that would affect spells with verbal components. Aphasia has made my brain replace a word in a sentence with a random one. Ex “I put Rosemary in ice cubes to make it last longer” became “I put watermelon in ice cubes to make it last longer” and every time I retried the sentence I kept saying watermelon. Or “my road is just up the school”. I think rolling wild magic for verbal spells could be cool, and doesn’t just ‘punish or nerf’ characters for being disabled, cool and good stuff could happen.
I also did a visually impaired character. It’s a bit more intense than what I have, my eyes always have really big pupils so I never had to get them dilated at the optometrist. When you have photosensitivity it sucks and is very painful. Divination as an accommodation is really interesting to me, and using tinted glasses (just polarized sunglasses or pink fl41 for me) helps.
Any other disabled folks feel free to add on!
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measuredandslow · 5 months
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Test run of the new dice tower design from Pretzel Prints! It’s so fun and SO neat looking!!
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zhjake · 9 months
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finally getting around to posting the art that I did for the Lancer project Ironleaf Foundry
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velebita · 3 months
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impernious · 29 days
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At the Gates
If you've missed it until now, At the Gate is a high fantasy game inspired by media like final fantasy and books like the Ryiria Chronicles. We have an Ashcan of it live on DTRPG. Please use your dollars to check it out, which will help a girl get some eyeballs on her work! https://preview.drivethrurpg.com/en/product/475586/At-The-Gates-Ashcan-Edition?affiliate_id=245791
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drakeanddice · 2 months
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Haunted by a fantasy world where "adventurer" is handled in the same way as "assassin" in John Wick. An ifykyk secondary economy running on gold coins where everyone knows each other but no one acknowledges the elephant in the room because we have manners about our weird-ass line of deadly desperate dangerous work.
Rolling into town, looking immaculate. Checking into the Inn. Not an inn, or the coaching house, or the traveler's hostel. The Inn. The one that takes my ridiculous oversized coin and says that my room is ready, and will I need to visit the Smith today? Perhaps a meeting with the Vintner? Shall I send up the Gourmand?
"Good afternoon, Master Whicke," the Smith says, putting aside the barrel scraper he's been working on to flip a switch beside the forge. Racks of tenpenny nails and trowels and hammers fold back to reveal the glittering points and edges of a score of swords and axes and spearpoints lit with the flicker of finely-tuned enchantments. "Shall we tour what's new?"
"What sort of occasion are we hosting, Master Whicke?" The Vintner asks, pocketing the coin with a sigh. "A funeral," you say.
"Ah, well perhaps something light to start, then," she says selecting a straight-walled flask that glitters with contained starlight, proof against the touch of the undead. " And something for remembrance," she plucks a small crock of something evil-smelling and phosphorescent. "And then something to really bring down the house." She gingerly selects a double ampoule of energetic looking jellies.
The Gourmand carefully runs his knife through the salted flank of a cockatrice with a pursing of the lips. "So many neglect trail rations, Master Whicke, and it is their shame. Paired with goldenwheat pancakes and carrion honey, a mouthful of cockatrice--properly seasoned of course--will keep the mummy rot at bay, even post-exposure. I have been given to indicate by the Management that your current escapade may make such information useful to you. I will of course wrap your purchases exceedingly carefully. Rot will be your constant companion in the Black Pyramid."
There's something here.
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unlawfulgames · 3 months
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Gourmet Street: Dungeon Meshi meets God of Cookery
With Dungeon Meshi being in public eye again with the Netflix series, I thought it would be a good time to shoutout again about Gourmet Street, my free (tips appreciated) Street Food Fantasy zine! Big thanks to our wonderful artist and layout man @feralindiecharlie
 A New Setting! - Gourmet Street, a collection of scattered and bizarrely connected alleyways, it seems to pop up in any settlement large enough to begin thinking of itself as a city. Stacked high in wood carts, laid out on intricate rugs, swimming in a myriad of sauces, food is the name of the game on Gourmet Street.
 ONE MILLION Food Vendors and Menus! - Never eat the same thing twice! Generate from 8,000 possible unique food vendors and LITERALLY ONE MILLION possible dishes; ranging from Soft-shelled Crabman Sandwiches with Tzatziki sauce and Egg Coffee, to Myconid Zapiekanka in Pesto with a shot of Absinthe! 
 Food Factions! - From the hyper-radical (and slightly deranged) Neuvo Gastro-Alchemists, to the fanatical and militant Vinegar Knights, the food factions each come with their own wants, goals, and boons, IF you choose to serve them...
 A One-Page Adventure: ESCAPE FROM GOURMET STREET! Help a pair (or trio) of star-crossed lovers escape from Gourmet Street in a Snake-and-Ladders inspired chase! Fend off rival lovers, food cart brawls and escaped dishes as you dash through the alleys of Gourmet Street!
 And More! Monsters, magic items, and cookbooks for both Players and GMs to use and abuse!
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arsene-inc · 7 months
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I want to share this mad idea a french ttrpg designer had.
A system of rules to speedrun campaigns and scenarios.
Warning : the table MUST have played it normally before. These rules are for giving a second life to these campaign books catching dust in your library
These rules are an add-on to the system you used for the campaign. Now you can Bunny hop, glitch, clip, go out of bonds in your game. Bugs can appear. Suddenly the game is in another language, good luck to the players who don't speak it.
You can add little challenges, the same as video game speedrun. Like an all boss run, a no hit run, a non lethal run, etc.
Honestly I found the idea bonkers. I want to try it, seems like a good idea for a crazy game night.
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tlwebb · 4 days
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