NHH 2022 Day 23: The Wolves in the High Tower
Link to the challenge
Today’s Word is: Werewolf
Characters: Bdubs, Ren, Etho
Season: HC9
Other tags/warnings: animal attack mention
Word Count: 757
Summary: There are two wolves inside you. Actually, they're inside your house.
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Bdubs wasn't sure at first what made him jolt awake in the middle of the night. He looked around his little bedroom, halfway up his tower, and in the bright moonlight shining through the window, he couldn't see anything amiss. Something echoed in the back of his mind, something he might have heard in his sleep, or maybe in a dream...
A shadow moved, cast on the wall of the staircase that led upward.
Bdubs let out a small gasp, watching the shadow warily. It kept moving, slinking downward, closer, closer. Until soon, the shadow was followed by a big, brown wolf, filling up the stairwell. Its blue eyes immediately landed on Bdubs.
"O-oh. Um, hi? Goodbye!" Bdubs carefully got out of bed and tried to creep around the edge of the room, headed for the stairs down.
He hadn't even reached the first step when another wolf rounded the corner coming up.
Bdubs could have guessed where the first wolf came from, but this one, he knew. A white wolf, with a scar across one eye... he shouldn't be surprised, really, that it could operate a piston door.
He looked toward the window, but it was quickly blocked by the brown wolf. In the tiny room, it was easy for the two pack animals to guard every entrance at once. They both growled.
"Guys-?"
The wolves both pounced at once. Bdubs screamed as claws dug into his arms and chest and stomach. Teeth snapped shut around his neck.
Sunlight streamed in the window.
Bdubs blinked at it, briefly confused as to where he was. Everything seemed normal... had last night even been real?
He swung his legs out of bed - and cringed at the bloodstain on the floor. Okay. Parts of it had actually happened. But had he just gone back to sleep after respawn? Bdubs had definitely dreamed something after that, but any memory of the contents of the dream had faded with the morning.
Wood creaked in the stairwell, and then Ren was trotting into the room. "Good morning, Bdubs!"
"Yes, good morning," Bdubs replied.
"Erm..." Ren shifted from foot to foot. "B, can I ask you a bit of an awkward question?"
"Sssure. Go ahead."
Ren's ears flattened guiltily. "Did, uh... did either of us bite you last night?"
"Bite-" Bdubs glanced sidelong at the blood on the floor again. He remembered that part well enough. Claws and teeth both, for sure. Bdubs had no idea who had done what, though, and Ren looked so guilty already, and Bdubs didn't want to make Ren feel worse... Besides, it was Bdubs who had separately invited two werewolves to live in the same house as he did, so he was bound to get mauled eventually, and it was all fine now, anyway. "N-no, I don't remember any biting. Just a lot of clawing, yes. But no hard feelings, right? It's not your fault that I make such a tasty... I-I mean, uh. Such a, uh, an appealing guy to... tear apart. Sure. Let's go with that."
Ren laughed, his embarrassment somewhat dispelled. "That's good, that's good. I'll let the big E know everything is fine and dandy with you, and we'll, uh, be more careful next time, yeah?"
-
Bdubs couldn't seem to calm down enough to go to sleep. Was he worried? Tonight was a full moon, after all, and even though Ren and Etho had promised to shut themselves in more securely, werewolves had a way of breaking loose in surprising ways when they needed to get out and run.
Yeah, that was probably what was making Bdubs jittery. Remembering the last full moon, how they had cornered him... the thought of even trying to sleep tonight made him itch.
Bdubs was in his room as the sun set, but he still wasn't tired. He wasn't sure he was thinking clearly, either, though, so he probably needed the rest.
Bdubs was downstairs as the moon peeked into view outside. He scratched at his side with one hand, while he lit the candles that opened a secret entrance with his other.
Bdubs was upstairs as the moonlight reached the upper windows. He had fallen a few times getting up here. He rubbed at fur behind his ears as he unbarred the door.
Two wolves met him at the halfway point of the tower, watching a cracking, rippling, shifting.
Three wolves dashed out of the Monolith. One with brown fur, one with white, and one slightly smaller wolf with fur as black as the night sky.
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So I want to talk about the altar of Glaust, because it's incredibly important to the story and yet it almost never gets brought up.
What I think most people know about the altar is that its a forgotten artifact that was responsible for Glint, and by extension, Aurene being freed from the yoke of Kralkatorrik. While you can visit it in Arah, it kind of exits the story from there with no character ever thinking to use the sole artifact with the power to grant corrupted creatures free will again. However there's a few details that I think a lot of people miss that I find kind of interesting at least.
The first thing is that the altar itself is only a part of the process, it's just a component of a spell or ritual that does the actual work of cleansing the corruption.
Secondly, the spell needs to be performed at Arah. Though I don't know whether that's simply because the forgotten built the required altar there or because Arah is special somehow.
Personally, I think that there's something special about Arah that's required for the spells function beyond the mere presence of the altar. Zhaitan's presence indicates that it's almost definitely a ley-line nexus, and something about the land there was special enough to call the gods to tyria. So I think it'd make sense that they'd have to do it in Orr (which also suggests, given the forgotten attempted to purify Kralkatorrik, that ol'Kralky used to be active in Orr during the last dragonrise before flying up to the blood lands for his nap)
I think that would go some way as to explain why we're not using this incredible power, as the only way to do so is to venture through an unchained-infested city all the while lugging about whatever corrupted creature you want to cleanse.
And while I'm on the subject of why the altar isn't in the story more, there's also the fact that making corruption being curable more of a thing really changes the nature of dragon minions. Where before they're poor victims who can only be put down for everone's safety, the altar's presence makes them victims who, if you put in enough effort, you could save. Which would probably change the focus of the story quite dramatically as we have to weigh protecting still uncorrupted people against trying to save the corrupted from their fate.
(though imagine if we used purified branded to create living dragonsblood weapons, warriors uniquely suited to fighting branded who are immune to corruption because I don't think Kralkatorrik can brand them twice)
(as a sidenote, if you haven't done the forgotten path of the ruined city of arah you might not know that the altar is blimmin huge, check out the pic below with risen giants for scale)
Finally, just an interesting/annoying note is that we never got any explanation as to how the forgotten purification works, does it block the elder dragon from issuing commands to said minion? Does it work to nullify the dragonvoid lurking at the heart of the creatures magic? Replace the corrupted dragon magic with more benign ley energy? Who knows! Not us, and we likely never will now that we're moving away from the dragon storyline. And I promise I'm not salty about that.
So yeah, that's pretty much it, the altar's a pretty cool object and, for how little it comes up, a really important part of Aurene's ascension to non-mad elder dragon. Hopefully it'll one day get more attention, if only so we can have the commander go "Wait why haven't we been using this the entire time"
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