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#homeworld emergence
ridl · 11 months
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little critters docking with their funny little paws :)
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gaykarstaagforever · 1 year
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They apparently made a spinoff Homeworld game in 2000 about a virus that infects spaceships and melts all the people inside and turns them into nerves to run the spaceship like a living creature, which then goes out to infect other ships. And only some downtrodden group of space miners with crappy ships can stop this thing from eating the entire universe. It is apparently a really dark and atmospheric horror game, impressive considering it is literally just ships.
I didn't even know this was a thing until today. The hell.
It was originally called Homeworld: Cataclysm, but somehow Activision copyrighted that AFTER other people had already used it on games (?, explain this, lawyers), so now GOG is selling it as Homeworld: Emergence.
It isn't a remastered version, like the big Homeworld pack release they did 8 years ago or whenever. This is just as-was because it wasn't made by Relic.
I mean fine by me, the remaster used the Homeworld 2 engine for everything and I prefer the original, with all its lo-D jank. Plus that engine inexplicably still works on Windows, sometimes. If you're lucky.
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Here is Mandalore talking about it, because no one but me is interested in actually playing this in 2023:
youtube
GOG link
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artmeyk · 9 months
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Homeworld Fans who played DOK (Deserts of Kharak) or dwelled in to the lore. (or played Homeworld 2 and Cataclysm) (THIS DOES NOT COUNT COALITION AS A KIITH DUE TO IT JUST FACTION OF KIITHID)
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kahtide · 1 year
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We're in the home stretch! It's time to take on the Naggarok and cleanse the galaxy of the Beast, once and for all! Tune in for Homeworld: Emergence this Wednesday and Thursday (4/26 & 4/27) at 2pm!
twitch.tv/kahtide
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tacitgadget · 7 months
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Hey guys, Tacit here!
Go play Homeworld Cataclysm Emergence.
It's $10 ($0.99 on sale) on GOG
It's a RTS Horror game set after Homeworld
This is some of the best writing in an RTS game I've ever experienced
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shallliveoninsong · 8 months
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「Verse added for The Reader, HSR au!」
An Ambassador from a faraway small planet that no one paid much heed to with no stars in its galaxy. An exploration ship that got blown off course made first contact with the planet and the citizens of the Sahrian Union, a civilization very behind in technological advancement in comparison to the rest of the galaxy, yet had many fantastical and seemingly magical aspects the exploration ship had never even fathomed before.
The Sahrian Union was still a budding new country and the other countries on the planet were still in an unstable state. They did not wish for many visitors or outside interference while the planet was still healing from the tyrannical reign of the Commonwealth. However, a cultural exchange and exchange of knowledge and history was permitted. Though the prospect of space exploration was much too daunting for the citizens of the Sahrian Union. The one only known as The Reader whose thirst for knowledge and continual learning knows no bounds volunteered to go and learn all they could about the faraway places the people of the exploration ship spoke of.
While much of this space-faring world still confuses the Reader they wish to learn all they can so their home may one day become allies with as many galactic civilizations as possible, for they will certainly need as many friends as they can get when they do eventually start reaching out to these new stars. They often act as a translator for their homeworld as many still only speak Sahrian and are illiterate. The Synesthesia Beacon system does not work with the spoken Sahrian language yet so the Reader is also working and seeking to work with as many cultures as possible so they can develop a module to be added for the language.
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niqhtlord01 · 8 months
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Humans are weird: Do a human a “Solid”
( Please come see me on my new patreon and support me for early access to stories and personal story requests :D https://www.patreon.com/NiqhtLord Every bit helps)
On Xenthari it was both culturally acceptable and almost mandatory to participate in duels. They could be fought for honor, profit, social status, or for the sheer thrill of it should one be of that disposition. Participants could even choose champions to fight for them instead making the position of professional duelist a very lucrative occupation.
Lulu did not particularly enjoy the idea of dueling. She never was good with a sword and would more often end up losing, and she lacked enough funds to make hiring someone in her stead near impossible. At school she had few friends and the ones she did have would never volunteer to be her champions when she was eventually challenged to duels.
It wasn’t because she was actively searching for them. She rather liked her quiet life and avoided such confrontations that would lead to a duel being issued. Yet she was a social outcast and picking on her had been deemed a past time for some of the more aggressive students at her school. They would easily disarm her and then take great relish in attacking her.
Duels for those underage were different from official duels. One could not deal a lethal blow in underage duels. Rules stated that while surrender was a great dishonor, a duelist could surrender and forfeit the duel after being dealt one blow. Because Lulu hated fighting she would let her opponents get a blow in and then surrender. With that though came dishonor to her name and her standing as an outcast only further grew.
Lulu had resigned herself to this fate until one day a transfer student came to school.
Her name was Trisha Yulie, but she preferred to be called “Triss”. Her family had sent her to Xenthari after several “incidents” happened at her school back on her homeworld. They thought that being in such a drastically different environment and society would make her appreciate the things she used to have. Little did her parents know that the combative nature of Xenthari would only increase these tendencies; one of which introduced Triss to her new friend, Lulu.
The two had never interacted with each other until one day in the cafeteria Lulu saw Triss near one of the food dispensers. She was rummaging through her pockets and looking upset; Lulu figured the human did not have enough currency to purchase an item.
“Here.” Lulu said as she walked next to Triss.
She leaned forward and put a token into the machine and then smacked the side of it three times in certain places. The machine sputtered and beeped for a moment before a food package emerged from the dispenser. Lulu took it and handed it to Triss.
Looking down at the food Triss smiled as she gratefully took it. “Thanks,” Triss said as she followed Lulu back to a table, “was getting so hungry I started wondering if there were any horses around here.”
Lulu looked at Triss and something must have shown on her face as Triss realized she would have no idea what a horse was. She was just about to explain when a group of students came up behind Llulu and shoved her.
“Get up.” The leader of them laughed. “It’s time for your correction.”
Lulu didn’t need to see who had shoved her as she recognized the voice even before she stood up and turned around.
Ulia, the most popular student and heir to a wealthy transit corporation run by her family, gave a sadistic grin as her gang of lackeys laughed. She loved to pick on Lulu and normally she would have just allowed the duel to happen, but Triss had other ideas.
“Oi, fuck face!” Triss spoke up as Ulia shifted he gaze to Triss. “Me and my new friend here were having a conversation and you weren’t invited, so piss off!”
“How cute.” Ulia chuckled. “You let your dog speak for you now, eh Lulu?”
“Did she just fucking call me a dog?” Triss asked a still silent Lulu. “Have you looked in a mirror? Your face is so ugly it gets flagged for indecent exposure online.”
For the first time Lulu could ever remember she was Ulia’s face twitch in anger.
“I see that I need to teach our new exchange student here some manners.”
Triss sighed loudly. “I was going to give you a chance to apologize, but now I’m just going to kick your ass.”
The surrounding students pulled tables away to form a circle. Ulia drew her sword and activated its power field. The blade lit to life as it was enveloped by a green glow casting shadows across the room.
Ulia grinned as she drew the blade close to her face “Draw your blade so we can end this farce.”
To her surprise Triss shook her head and shrugged off her school jacket revealing a well-toned body of raw muscle. “Don’t need a fancy stick to beat you when I got these.” She shook out her hands and brought them up as clenched fists.
“Your funeral.” Ulia laughed as she took up a ready stance. One of her lackeys stepped between Triss and Ulia and acted as ref. “The duel will begin when I step back out of the ring. First one to verbally surrender or be rendered incapable of continuing the duel will be designated the loser and thus ending the duel. No lethal blows are allowed.”
With that the lackey stepped backwards beginning the duel.
Ulia lunged forward ready to run Triss through with the tip of her sword. Triss stood motionless for the last second until the blade was inches from her.
Pivoting to the side at the last moment Triss avoided the blade as Ulia’s forward momentum kept her going. She was about to spin her blade around when Triss drove a hard right punch directly into her jaw.
The blow was heavy enough to stagger Ulia as she tried to recover but Triss gave her no time. She was within Ulia’s guard in a flash and delivered another blow to the opposite side of Ulia’s jaw.
“Waaagh?” Ulia stammered as she stumbled back into the crowd of onlookers. Her eyes went wide as she gurgled more noises with increasing frustration but no intelligible words came out.
“By now you’ve probably realized your jaw has been completely dislocated from your skull.” Triss spoke as she circled Ulia. “I didn’t want you giving up too early; gotta lot of steam I need to blow off.”
Ulia shoved the people around her away and tried to shout something only for it to be slurred beyond recognition. She brought the sword down hard in a long sweep towards Triss but she backed away to avoid it.
Unleashing a flurry of blows each one capable of cutting through flesh, but Triss continued dodging them left and right like a prize boxer. She opened up another devastating blow to Ulia’s midriff causing her to vomit a large amount of fluid.
The crowd watched with horrified silence. Never had they seen a duel with fists before. It was something utterly foreign to them and had been taught to be barbaric. Yet here was a human who with only her fists was decimating a sword wielder.
Triss circled Ulia who had collapsed to the ground. “You want to give up princess?” she mocked. “Just say the word and…oh wait! You can’t much say anything right now can you?”
Ulia swept her blade for Triss’s ankles. With a swift motion Triss lifted her right foot and brought it down as hard as she could on Ulia’s hand holding the sword, crushing the wrist with a loud wet crunch. The blade fell from Ulia’s hand as she cradled her now broken wrist with her remaining hand.
Triss picked up the blade and inspected it. “What you think Lulu?” Triss called over to Lulu who was standing in the gathered crowd. “She started messing with you; want me to rough her up some more?”
Every eye in the crowd suddenly turned to look at Lulu. Lulu’s mouth opened to speak but nothing came out as Triss continued.
“I wonder, how much credibility do you think you’d lose if you were cut by your own blade?”
She held the blade out against Ulia’s cheek as her eyes went wide. “Bet you’re little groupies here might bail on you.” Triss leaned down and whispered to Ulia. “Or maybe you’re more worried about what your family would say?”
Tears of pure teal formed in the corners of her eyes as Ulia tried to speak only for Triss to shush her by putting a finger over her mouth.
“If you don’t want that to happen, I think you should leave me and my friend alone from now on; else the next time we have this little dispute you won’t end so peacefully.”
With that Ulia nodded and collapsed to the ground.
“Looks like she can’t continue,” Triss announced proudly, dropping the sword in, “I think that means I’m the winner.”
The crowd parted as Triss walked back to Lulu and put an arm over her shoulder. “I think we were having lunch before all that happened, want to get back to it?”
“Ssssure.” Lulu stammered as she let Triss lead her back to their table. As the pair sat down she finally worked up the courage to say “Thank you.”
“For what?” Triss remarked as she tried to pull open the food package Lulu gave her earlier.
“For standing up for me.” Lulu replied. She leaned over and pressed a button on the package and it flash cooked the meal and opened itself.
Triss nodded her thanks and began digging in. “You did me a solid so I do you one; tit for tat.”
“So because I got you lunch you fought a duel for me? Lulu asked, astounded when Lulu nodded.
“A solid is a solid, doesn’t matter if it is equal or not; that’s what friends do for each other.”
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cauliflowercounty · 7 months
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Knives Dance (Part II)
Feyd-Rautha Harkonnen x fem!Reader
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Summary: You and your father address your people to quell the seeds of unrest on Youra.  Realizing the resolute dedication of your people, Baron Vladimir begins to conspire against you and your homeworld, something you and Feyd will not take lying down when you put a plan of your own in motion.
Warnings: visceral imagery, more death, reader goes a little mental 
Word Count: 6.0k
Part I | Part II | Part III
Breaking your kiss reluctantly, Feyd looks around at the twenty some odd soldiers you’ve both just killed, exhilaration and admiration for you still coursing through his veins.   “I’m sorry to do this, but I must ask something of you, Feyd,” you say, looking down at both of your garments saturated in blood. 
“Anything,” he responds without a second thought. He knows he means it.  
“You must not let anyone know what I showed you or that I was fighting alongside you tonight.” You walk over and pick up your second blade that Feyd tossed away, strapping it back to your thigh along with the other one.  Next, you collect Ozran’s knife and hand it to Feyd. It’s light and flimsy in his grasp compared to your daggers, truly a laughable excuse for a murder weapon.  An animal being killed for supper deserves to be killed by a better blade than this. You fasten your cloak back onto your person, and it consumes your body again, making it seem as if you hadn’t just butchered half the dead around you. “These are my best kept secrets. You must say that it was you who killed all of our attackers.”
“Of course,” he replies, and you press a soft kiss on his lips in thanks.  As soon as he leans in to kiss you back, approaching footsteps become audible.  It’s your father, the baron, and a fleet of Youran guards with their weapons drawn.
“Let’s give them a little show, shall we?” you whisper against his lips. As soon as they come into view, Feyd feels you fall into his arms, spotting delicate tears collecting on lower lashes. He brings his arms around you, cradling your figure as you sink to the ground and begin quaking in his embrace, which makes his heart twinge. 
Your father calls out to you, aghast as he spots the dead bodies surrounding you and Feyd.  The look on your father’s face is as if he’s worried you might turn to dust. He kneels beside you, taking you out of Feyd’s arms and into his own. “We heard commotion from the castle and came as quickly as we could. Are you injured, my darling child?  What happened?” 
“F-Father, I am alright, ” you quiver, breath shaky as you lean into him.  “It was so scary, though! Na-Baron and I were on a nighttime stroll, and suddenly a poisoned dart flew out of nowhere and nearly hit me.  When we looked over to see where it came from, Ozran was approaching us with a wild look in his eyes.” You’re sobbing into your Father’s chest at this point, tear stains soaking into your father’s clothes, and Feyd cannot help but be impressed by your theatrics.  “Ozran said he was unhappy with our dealings with House Harkonnen. He meant to kill us to make a point, but Na-Baron courageously disarmed Ozran and struck him down. As soon as that happened, Ozran’s loyalists began to strike, but they were no match for Na-Baron.”
Hearing those words, Feyd sees his uncle lift his chin up in pride, delighting in the thought of Feyd emerging victorious over twenty, killing in cold blood. Your father lets out a sigh of relief, pulling you closer in his arms as he holds the back of your head.  “It’s alright, y/n. You are still alive, and Ozran cannot hurt you any longer,” he whispers before looking up to Feyd.  “Na-Baron Feyd-Rautha. I am most grateful. Thank you for saving my daughter from those criminals.  I am in your debt.”
Feyd sees his Uncle’s eyes glimmer with excitement.  Your father shouldn’t have said that.  His uncle never passed up an opportunity to prey on those indebted to the Harkonnens. Before, Feyd also enjoyed the manipulation of other peoples, but now that his uncle has his sights set on you, a growing sense of unease begins to build, and he can’t bring himself to look at his uncle. 
“It was my honor to fight for your daughter tonight,” Feyd replies. “I am glad I was here to protect her life, and I would do the same again.”
Your father brings you to your feet, your cloak still concealing your stained battle gear underneath.  You bring the back of your hand up to wipe away your tears, letting out a meek sniffle.  Feyd keeps trying to remind himself that what you’re doing is just and act, a way of protecting your secrets from his devious uncle, but Feyd’s chest continues to ache seeing you cry. If he had his way, nothing would make you shed a tear ever again.
“If there were this many attackers tonight, that means we have unrest on our hands. There are sure to be more of them.”  your father says, turning to one of the soldiers. “Call the citizens to the castle, and prepare the thrones.”  
“Yes, My Lord,” the guard says, turning on his heel and hurrying away, and Feyd watches as he disappears.
“I do hope this does not mean the marriage will be called off,” Baron Vladimir interjects with a leading stare at your father.  Your father shakes his head straight away. 
“Of course not, Baron.  I value our alliance.  We will handle our people. I assure you, the marriage will happen on Giedi Prime,” your father says as the sound of a horn reverberates across the island nation.  “Would you be present for the address tonight?”
His uncle obliges, and the guards guide everyone through the winding hallways.  After a few minutes, they exit the fortress through another set of doors, and the group emerges onto an enormous stone platform overlooking an open basin lined with towering columns. Two grand thrones stand in the middle of the platform: one for you and one for your father.  Instead of stone like their surroundings, they’re made of thick, twisty branches of a rich, dark wood that have grown into the shape of chairs.  It’s almost as if these chairs were borne out of the very nature on the island.
Feyd looks down to the land below the platform.  People are quickly gathering below at a remarkable rate.  He sees citizens emerging from all directions from the surrounding mountain range.  Multiple cable cars whose lines stretch from inside the forest to the basin approach. Light shines outward from the compartments, and Feyd sees they’re positively filled with people. When the cars meet the ground, the stained glass doors open and people flow out and into the crowd while others run across the wooden bridges out from under the trees. 
Your father beckons all of you forward once the crowd has amassed.  When you and your father come into the people’s view, there is a roar of cheers.  Feyd sees people start to raise their hands and clap for you as the crowd begins a melodic chanting of “House Ronen!  House Ronen!”  The way they rally for their leaders is earnest and true, a sight to behold. 
You take a seat at your throne as your father does.  You gesture to Feyd to come stand behind your chair and the baron floats beside your father’s throne.  When the crowd spots the Harkonnens, some of the cheers turn to murmurs, which rumble through the group as more people begin to whisper to one another.  Your father raises his palm to the people, and they fall silent.
“Thank you, my dear friends, for coming at this hour.  I would not have called you if I didn’t think it was important,” your father’s voice booms.  “We have something very important to tell you tonight."
He gestures over to you and you rise from your seat and step forward, once again holding your cape closed.  The armed guards advance on the sidelines, holding their weapons at their sides to protect you.  You pause and gaze out at your people before centering yourself, holding your head high with poise appropriate for a lady of your stature. 
“I would like to echo my father’s thanks for your time and presence,” you begin, your voice collected and commanding.  “Not an hour ago, there was an attempt at my life at the Pools of Ashora.” A wave of disbelief propagates through the crowd.  Some cup their hand to their mouths and others begin to whisper to their neighbors. A few let out roars of anger, but Feyd swears he sees a few snigger at the news.
 “Twenty men led by researcher Ozran Neyru ambushed me and Na-Baron Feyd-Rautha Harkonnen tonight.  As you can see, the endeavor to end my life was unsuccessful. During the attack, Ozran told me he and the others were motivated because of my upcoming marriage to Na-Baron Harkonnen, that their belief is I am betraying our ideals by allowing the House of Harkonnen into our circle.  I do not doubt there are others that feel the same as him, and I have come to offer you an explanation, which I feel you all deserve.”
There are nods through the crowd.  Some seem undeniably compelled with your speech while others cross their arms with skepticism. You glance over to your father, gestures with his hand for you to proceed. 
“I have lived on Youra all of my life.  It is my homeland, and a place I care deeply for. When I was seven, I drank from the sacred pool on top of our great mountain, and when I was sixteen, I had my own Rite like each of you.  I know what being Youran is because I have lived it from the moment I took my first breath. I’ve grown up knowing our stories and our traditions, and I love the society we’ve been able to build.
“Looking out upon you tonight under the glow of the lanterns, I think of the tale of Zeyred, who was the first to release lanterns at nighttime to guide the souls of our departed to their final destination amongst the stars after he mistook a shooting star for the soul of his dead mother.  Zeyred used what he thought was the truth and created a wonderful tradition in order to help loved ones on their final journey.  Since then, we have left behind the notion that souls go to the stars once life is over, but we still release lanterns every night to pay our respect for him and the Yourans of his time.  It reminds ourselves of where we come from.” 
Feyd sees an air of nostalgia wash over the crowd and a few clutch their hearts, admiration growing in their eyes as you recount the traditional Youran folktale. 
“This practice of using truth for the betterment of others is ancient, but it still remains the lifeblood of Youra today. By seeking truth in our collective research, we’ve developed elixirs that have eliminated diseases that have historically killed many. We’ve found ways to protect our crops from failure. We’ve made advances in engineering to improve our ships and travel around our planet and beyond, broadening our quest for knowledge. By following truth, our quality of life on Youra has improved because of the choices our predecessors have made more than any of us alive today will ever know or appreciate.  We’ve found countless ways of providing for and protecting others.”  Mumbles of agreement echo from below. Some nod their heads to one another. The citizenry is certainly taking to your argument, and Feyd is in awe of your eloquence and composure. 
“Tonight, I have witnessed an undeniable truth: the prowess of House Harkonnen. I have seen strength, valor, and loyalty in Na-Baron Feyd-Rautha, without whom I would not be standing here in front of you. As a woman of Youra, I put my faith in what is real, which is why I am putting my faith in the House of Harkonnen.
“This union is not a departure from our ideals.  If anything, it is a commitment to them. It is my way of protecting you.  It will strengthen our society by putting us under the wing of the greatest major house and those we care for is simply getting a little larger. I have made this decision for the betterment of all of us. I ask you to join me in the celebration of this union when I depart for Giedi Prime.” 
The crowd erupts in cheers as you let out gasp in amazement at the overwhelming support by your people. Even the soldiers around you raise their weapons to the sky in support. You bow to your nation, thanking them for their time.  Some of the people in the crowd begin to chant Feyd’s name, thanking him for saving their beloved Lady, which catches him by surprise. Your father claps at your address, and Feyd joins him in applause, commending your efforts.
The people are dismissed and the Youran soldiers guide Feyd and the others back into the castle. As the group is safely indoors, you grasp one of Feyd’s hands on your own and press a kiss on his closest cheek and lean in to whisper “Thank you, Feyd.”  
As you pull back, you and your father bow to the Harkonnens before you return to your quarters, still encircled by guards.  Watching you disappear behind a corridor, Feyd notices his heart longing for your company. He thinks of the way you two moved in perfect sync during your fight.  The fiery look in your eyes during the battle was thrilling to behold. His mind lingers on you as he reminisces about the feeling he had of bolts of lightning shooting through his veins when you kissed him.  Just as soon as he's entranced, he’s ripped out of his fantasy by his uncle’s fingers clenched around his shoulder.
“Come,” his uncle orders, and Feyd follows as they return to the guest wing of the fortress.  The walk to the guest wing is eerily silent.  All that can be heard is footsteps and the gentle whirring and occasional clicks that come from his uncle’s medical contraptions.  His uncle beckons him into his own quarters after the guards bid them goodnight.  The baron floats into the room while instructing Feyd to close the door behind him.
This guest suite is an exact replica of the one Feyd is staying in. The walls are covered in painstakingly crafted tapestries and the furniture is made of a red-brown wood with a bold grain that looks like billows of smoke. An entire wall is a floor to ceiling window that leads to a balcony which overlooks the ocean.  The soft reflection of the moonlight from the water’s surface streams through the window, illuminating half of the baron’s face in a stark white light while the other is cast in a sinister shadow. His uncle calls Feyd closer, and he obeys. 
“Well done, Feyd,” is the first thing his uncle says to him in a low voice.  “The Yourans may still be outside, so we must be quiet.” Feyd nods to his uncle in understanding as he notices his uncle’s unbridled grin, the one he only has when he’s plotted something truly heinous.  “The Yourans are weaker than I ever imagined.  I knew they were a society of wisdom, but I never expected them to leave themselves so… vulnerable.” The baron’s eyes are now ablaze with savagery. Saying the words out loud has lit the flames of cruelty that burns in his soul. “The fact that you killed twenty of them in the time between us hearing the attack and arriving in the courtyard single handedly is a true testament to their sheer mediocrity.  I shall reward you when we are back on Giedi Prime.  How about another mistress this time? I will ensure she’s properly broken for you.”
I don’t want your praise. I don’t want your gifts, Old Man, Feyd thinks, resisting the urge to grab ahold of his uncle’s neck, strangle him, and feel his trachea shatter under his thumbs.
“I was originally frustrated at you, Feyd.  I wondered why you simply didn’t allow them to kill her, but you’ve done well, despite your lack of foresight. We will not have to take the planet by force. Now we have a way to win over the people of Youra, and they will soon be ours. Lady Ronen is foolish.  She thinks their principles will keep them safe, but their dedication to their values will be their downfall.”
Feyd conceals his clenched fist from his uncle’s view as he collects himself.  He must not be rash.  Instead, he suppresses his emotions, and he asks his uncle “What are you proposing?” 
“We take her to Giedi Prime, and once the marriage is sealed, I want you to kill her.”  Those words make Feyd’s blood run cold. Kill you?  After everything that’s happened? After the fear of losing you had already struck his heart once today? Feyd will not allow it.  “We shall tell them it was natural.” The Baron continues with a venomous tone. “…and that it was her dying wish for her people to honor our alliance.” The baron grins, bearing his inky, black teeth.  Frightening images of your dead body crumpled on the glossy black floors of Giedi Prime flash in Feyd’s mind with your beautiful eyes blank and unseeing, which makes his head begin to spin. “You saw how they rallied around her tonight. They are so dedicated to her that they will honor her wishes even in death. The planet Youra will be ours, Feyd. We will take the bounty of their work to Arrakis where we will kill Muad'dib, and the House of Harkonnen will emerge victorious.”
With that, the baron shoos his nephew out of the room.  On the other side of the door, Feyd balls his fists and clenches his teeth so tightly it’s a wonder they haven’t cracked under the pressure.  Instead of returning to his quarters, he walks through the corridors of the palace straight to yours, trying to hold his breath steady as the bile within him threatens to pour over.  Outside of your room, there are armed guards keeping watch over the entrance.  One knocks at the door when he requests to see you and slips inside once you permit the guard entrance. 
Moments later, you emerge at the door. You’ve cleaned up since he last saw you and you’re no longer in your cloak and battle gear.  Instead, you wear a light, flowy nightdress that hugs your waist and reflects the moonlight exquisitely. You reach out to Feyd and bring his hands together near your chest.  Feyd’s heart skips and you raise yourself up on your toes to kiss him in earnest.  He sighs into the softness of your lips. Having you so close and being graced by your touch is one of the greatest privileges he has ever received. As you break away, there’s a look of concern on your face.
“Would you like to come inside?” you ask him softly and he nods.  As soon as he enters, you close the door and lock it behind you.  He lets out a frustrated hiss, finally able to express his frustration as he sits down in an armchair chair and rests his elbows on his thighs. He his head in his hands in frustration. “What’s wrong, Feyd?”
“My uncle is plotting.  He wishes for me to murder you after we wed. He thinks you weak and your people impressionable,” Feyd seethes, closing his eyes and running his hands along the back of his neck.  “I couldn’t ever bring myself to do that to you, but I know my uncle.  If I don’t do it, he will have someone who doesn't care for you like I do carry out the deed instead. He plans to take control of your planet and your people when you are gone.”
For the first time in years, Feyd feels like he’s on the verge of tears, something that the baron had him beaten for until his bones shattered when Feyd was a child.  He has only just found you.  You’ve begun to heal his heart and put the light back in his eyes.  You’ve shown him unwarranted kindness and let him bask in your affections.  You’ve given him someone to fight for, and just as soon as he’s found his salvation in you, it’s about to be taken from him.  Bringing your thumb up to his cheek, you wipe the small droplet that threatens to spill over away.
“Do not worry, my love,” you whisper to him, taking the opportunity to gently nuzzle his neck, and he sinks into your embrace.  “Please dry your eyes.”
“We have to get rid of him. We need a plan,” Feyd says with conviction, and you nod. As he looks up at you, his worries seem to fade when he senses your fortitude.  You support his cheek with your delicate touch and stare into his eyes.  Behind your irises he sees a glint of devilishness. 
“I know of a way, Feyd.  We’ll silence Baron Vladimir, and in the end, we will install you as the ruler of Giedi Prime. You will be Feyd-Rautha, Baron of the House of Harkonnen.”
The people of Youra come to see you off in droves as you depart for the wedding. Everyone is dressed in their very best as they watch you precess toward the Harkonnen vessel accompanied by your father, the baron, and your bodyguards.  Some parents have brought their children to catch a glimpse of you as you depart, the young Yourans perched on their parents’ shoulders to get a better view of you.  You wave to them, and the children smile excitedly when you acknowledge them. Feyd marvels at your people's continued love and affection for you as he offers his arm to you. The Baron glances over to Feyd as the citizens cheer for you, nearly drooling at the prospect of dominating this society. Feyd looks away from his uncle as you take his arm, his determination rising. He will not permit his uncle’s scheme to go to fruition.
Under Giedi Prime’s black sun, the wedding proceeds as planned by Baron Vladimir.  The entirety of Giedi Prime’s populace gathers to watch the union of Na-Baron Feyd-Rautha and the Lady of House Ronen. You wed each other in front of the crowd for all to see, wearing Harkonnen garb next to the baron and your father. Feyd cannot look away from you.  You are beautiful in every way.  The dress seems to hang delightfully on every curve of your physique. The long sleeves that extend just beyond your wrists conform to the shape of your arms perfectly. The rectangular cutout filled with sheer mesh placed perfectly over your breastbone is something Feyd cannot help but stare at.  The splendor is so befitting of your stature, and all he can think of is him and his Baroness ruling Giedi Prime together one day. 
You and Feyd each receive a necklace of dark stone plates from his uncle, marking your marriage.  Feyd grasps your body firmly as he kisses you, his mind consumed with you and you alone as he cups your waist. You are finally his to have and to hold, and how wonderful that is to him. The crowd chants for Feyd when he raises your intertwined fingers for the crowd to see.  The people exalt him, and the baron smiles from the sidelines as the alliance is sealed. 
During the celebratory banquet, you and Feyd make careful effort to keep you away from the baron, lest he has other plans for you.  The night goes on, the fireworks inky in the air and Harkonnen music playing to the late hours.  As the lights fade and the diplomats go home, you bid your father goodbye, promising you will return to Youra soon. As his ship disappears into the night, Feyd comes to stand next to you. It’s almost time. You’ve been summoned to the baron’s personal chambers. You and Feyd walk in silence to the baron’s room through the empty halls.  Outside the door that separates the two of you and the baron, there are no guards. 
“It’s a trap,” you mouth to Feyd, careful to not make any noise.  He gives you the smallest nod in agreement.  Luring his victims into a false sense of security is something the baron always loved to do.  Once they thought they were safe, the baron would turn their relief into agony and despair, relishing the emotional differential, torturing them until they begged for death after which he would oblige. Luckily, you and Feyd both know better, and you’ve come prepared.
Together, you both press one of your palms on one of the double doors and push them open. The room is inky black inside, only lit by horizontal strips of lighting.  In the center sits the baron in a tub of viscous black sludge. Proceeding slowly, Feyd sees you mark every object in the room, creating a mental log for yourself.  Nobody else is in the room.  It’s just the baron in his tub. 
“Welcome Feyd and Na-Baroness,” the baron says, taking a puff from his pipe as he leans backward in his tub. You both approach him, but are careful to distance yourself from the tub. “I wanted to congratulate you both on your marriage.  Our people seem quite enthralled with you, na-Baroness,” the baron comments before clicking his tongue and taking another huff. “I- We wanted to present you with a gift to welcome you to our House.”
The Baron gestures for Feyd to come closer, and he obeys as the baron extends his arm to gesture at a black box that sits near the edge of his tub. The Baron raps his fingers on the box once as his eyes maliciously dart between it and Feyd. Feyd knows what this box is.  Inside are his poisoned knives.  As Feyd looks at the box, he can hear his uncle’s voice from the night on Youra in his mind: “Kill her!”  
Looking back toward the doorway, two Harkonnen soldiers, armed with the barbs they use to subdue slaves in gladiatorial fights, have silently entered the room with their weapons drawn.  Their stances are wide.  When they step, they shift side to side, using the outside edge of their feet to make their footsteps barely audible. They approach you from behind, but Feyd knows you’ve already sensed them when your eyes narrow and your spine straightens as you moderate your breathing.
“Now!” the baron bellows to the soldiers, who throw their hooks at you, aiming for your shoulders.  With the greatest of ease, you duck downward, allowing the prongs to soar over your head and clatter on the floor at the base of the tub.  You grasp the lines the soldiers are holding in your hands.  Standing back up, you twirl and swing one of your legs up and around the lines attached to the barbs. Using your foot as a hook, you force the lines downward and towards yourself, and the men topple over in their place as the lines are tugged toward you. They yell out in shock.
Feyd sees his uncle’s face contort in horror as he is frozen and at a loss for words. Clearly none of the three were expecting any resistance from you to be successful. You yank the ends of the barbs toward you and wrap your hands around the long rods. Dashing toward the entrance of the room, you make contact with one of them, killing them with a single blow before they have a chance to react.  The other one whimpers in fear, watching his comrade fall before attempting to scramble back to the entrance on his hands and knees.  
“FEYD, DO SOMETHING!” the baron hisses as you strike down the other who only makes it a few feet before your weapon collides with the back of his neck.  The second barbman falls to the ground, motionless. Feyd opens up the case and takes his knives out, holding them steady at his side.  As he approaches you, Feyd’s eyes flicker to the side toward where the baron lays in his vat of ooze, directing you to bring the fight closer to his uncle.  Your gaze intensifies, and you lower your stance, using the sharp edge of each barb to cut the lines away.
“Let’s dance, my dear husband,” you coo at him as you raise your weapons and rush at each other. The shrill sound of metal clashing fills the air.  You both know each other’s moves now.  As one attacks, the other easily parries, neither one of you coming close to inflicting real harm. Feyd feels the tingling of excitement in his soul.  Fighting with you before was exhilarating on Youra, but this is something else. He can finally see your beauty in all its glory.  The way your body contorts like an acrobat as you dodge and counter flawlessly. How your brow furrows when you take on one of his blows with impeccable form is a sight to behold. You are nothing short of a miracle. 
From the tub, the baron bellows, “Kill her, NOW!”  You and Feyd continue, circling around the tub so that you come closer to the baron.  With a signal to Feyd and one swift move, you knock baron’s hand closest to his control panel away, preventing him from calling for help.  The Baron gasps in surprise. You couldn’t have known that’s where the controls are unless you were told. The realization dawns on him too late; he feels the sting of Feyd’s blade on his neck. He looks up at his nephew in horror.  
Feyd drops his other knife and uses his free hand to force his uncle’s mouth open. The Baron chokes and gasps as the nephew he has groomed into a ruthless monster turns on him. The Baron tries to tell Feyd to unhand him as a desperate last effort as he struggles in the tub, but Feyd’s grip on his uncle is unwavering and only gets rougher. Feyd’s mind is ablaze.  This is his revenge for plotting to kill you and for a lifetime of abuse at his hand. 
In the past, Feyd revered his uncle, admired his iron grip on Giedi Prime, and thought that the baron was what he should aspire to be, but Feyd sees the truth now, looking down at his uncle writing in his grasp to no avail.  His uncle is and always has been pathetic.  It takes all the strength Feyd has in himself not to crack his Uncle’s neck right there. Feyd quells his impulsiveness. The plan must proceed as you arranged.
You approach from behind and stick two fingers in the baron’s mouth, stretching his cheek out as far as it will go.  The baron whimpers as he spies something stirring under your sleeves.  It circles down your arms and out from under the black fabric.  It’s a black centipede with thick, glossy armor.  It must be half the length of your arm, and the baron’s eyes quiver as it crawls onto the back of your hand and into his gaping maw. He chokes as the legs scuttle and scratch at his tongue.  The creature forces itself down his esophagus. The baron feels the creature thrash, and he can almost hear the chitin armor clicking against itself from within him as he chokes on it.
“Don’t move,” you tell the baron with a dark smile.  The baron’s fear is thick and palatable in the air.  “She won’t like it if her host moves too much.” You remove your fingers from his mouth and recoil at his saliva. “What shall I have her do first?  Maybe I’ll have her paralyze your vocal chords so you don’t go blabbing to anyone?” Your victim looks at you in desperation, but you tisk at him before letting out a rhythmic series of clicks through your teeth. The Baron feels the head of the creature wriggle inside of him back up into his throat.  The Baron coughs.  Gasping out in pain, he feels a searing pinch. Then the inside of his throat begins to burn. The centipede has clenched its jagged pincers around the inside of his throat. “Isn’t she so well trained, Baron?”
You lean down to the baron and hold his head in your hands so that you’re looking directly into his eyes, which are bloodshot and tearful.  “You pitiful man, you thought you could kill me?” you whisper to him as he tries to call for help, but no comprehensible sound comes out. “Let me tell you a secret: I am more than the damsel in distress you think I am. I fought alongside Feyd that night.  I even killed half of them. You shouldn’t have underestimated me or my people.  We may be caretakers, but once those we love are threatened, we will not rest until we have our revenge.  Now, you shall die a slow, painful, unceremonious death alone in a hot vat of black slime for your arrogance.”
You and Feyd release the baron from your grip. Allowing his body to sink against the edge of the tub.  The baron sputters, as he begins to convulse.  The venom is beginning to take hold.  Soon it will affect his whole nervous system and shut down his body entirely.  You and Feyd leave him there to rot as you deal with the bodies of the barbmen.  In the early morning before anyone is awake, you collect the centipede from the baron in his tub. His body is twitching ever so slightly, but there is no hope for him.  You hide the creature in your dress again, whispering small praises for a job well done and leave the room. 
By midday, the Harkonnen attendants are growing concerned that they have not heard from the baron, a servant opens up the doors to the baron’s chambers, finding him lifeless in his tub with empty eyes staring up at the ceiling with a single tear stain on his cheek.  The top doctors on Giedi Prime are brought in to perform an autopsy. They say he died of natural causes, unable to identify any trace of the centipede's presence.
The news spreads quickly about the baron’s passing, and you and Feyd put on a brave face for House Harkonnen.  The funeral procession is quickly organized. The people of Giedi Prime hang their heads, mourning the sudden loss of their dear leader as you and Feyd precess through the city alongside the coffin to put the baron in his final resting place. Feyd makes a speech, praising his uncle for his leadership, secretly relishing his death.
You put up large flags with the baron’s face on it throughout the land, shrouding the architecture in even more dark fabrics, hang a portrait of him next to the other past Harkonnen leaders in the hallway, and order a monument to be built in his honor. Nobody suspects a thing.
A month after the death of Vladimir Harkonnen, you and Feyd stand in front of the citizens of Giedi Prime in your best clothes again as one of the Harkonnen advisors announce your new titles: Baron and Baroness Harkonnen. The crowd chants for the both of you with zeal, grateful to have leaders again.  
The next morning, Feyd smiles as he opens his eyes and sees you sleeping peacefully, your head resting on his chest as you unconsciously run your fingers over his muscles.  He hopes you’re dreaming of him because you were most certainly the subject of all of his fantasies last night.  He tilts his head down, pressing a soft kiss on the top of your head.  He knows his next job is dealing with the Fremen attacks on Arrakis now that he is Baron Harkonnen.  Instead of concerning himself with that, he chooses to close his eyes again and pulls you in closer. That job can wait. For now, all his thoughts are consumed by you as they should be. 
--
Thanks for reading!
Part III OUT NOW!
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amaryllidae · 1 year
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redesigns for pink diamond and rose quartz!!
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pink diamond was created when white cast away most of her magenta light and her legs. pink diamond incubated in homeworld, conceived at the same time as blue and yellow but she emerged late and overcooked, lending to her small size and extreme, condensed power. she is the only other diamond aside from white with pure white pupils.
what appear to be white tights are actually white diamond's legs. as rose quartz, she shapeshifted away the six fingers that identified her as a diamond and while she could not hide the marks white left on her body, she changed their appearance to be thorns. i personally love pink/rose's forms in canon but i wanted to give them something extra; with pink, i love her clown theme and wanted to push into it more. and with rose, i wanted her to look more war-ready and messier, hence the messy curls and flowers in her hair. her feet also look dirty, although they aren't- that's how she reformed.
also, pink's halo is broken and uneven.
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lowtaperfeyd · 6 months
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Hi 🥰 can i request scenario where reader is paul’s sister and feyd’s wife who is all about honor and one day after feyd’s fight she tells him that he’s not all that because he doesn’t fight fare and is coward 😏
Rats Vs. Mice
Feyd-Rautha Harkonnen x Atreides!reader
author's note: Feyd is so fine. That's all.
warnings: death, blood, house harkonnen, knives.
wc: 940
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(Y/N) Atreides’ father, the Duke Leto Atreides, had a saying, “Respect for truth is the basis for all morality. Something cannot emerge from nothing.” This has always been something both him and his daughter lived by. Because there is no honor in a man who isn’t truthful. Most of the time she didn’t think of this saying often, since she had been surrounded by truthful men. But when she married Na-Baron Feyd-Rautha Harkonnen she realized just how much the Harkonnens lie. She realized the truth did also die with her father. 
“Does he always fight this way?’ She interrogated her uncle-in-law as they were watching Feyd fight in the black and white light of the Harkonnen homeworld’s sun. 
“Yes of course he does!” He quickly responded, feeling a little offended because of the criticism of his heir from his own wife, “What other way is he supposed to?!”  
“I didn't mean to offend, my Baron,” she replied, realizing it was a bad idea to bad mouth Feyd in front of his uncle, “I’m sorry.”  
“Silly girl,” the only thing that came out of the baron’s mouth after that was, “That boy killed his own mother.” (Y/N) continued to watch Feyd fight. 
The way his arm moved through the air in a teasing motion. Like a cat drawing out the death of a mouse. It was complete cowardice disguised by an overconfident nature from many fights against drugged opponents. Drugged opponents who may just stand a chance against Feyd-Rautha. Of course, she did not think he was a bad fighter, just that he was a big baby. 
The fight, of course, ended with all of Feyd’s opponents on the ground lying still and Feyd’s knife rising to the air to show the blood of his kills. Pathetic from a man who won’t even fight a sober man, (Y/N) thought.
As Feyd went back through the tunnel he came out of, (Y/N) turned toward the baron and asked him,
“Would Feyd ever fight against a man who wasn’t drugged?” 
“Why do you ask this?” The baron asked suspiciously. 
“I mean, isn't his birthday coming up? A good present for him would be fighting someone of equal machinery in a sense. You also need to test whether or not he would be good for Arrakis. I know you aren’t happy with Rabban.” 
The baron just mumbled incoherently. 
“Anyway, I must leave,” She said as she got up, “I have to see my husband.” 
(Y/N) began walking through the tall halls of the fortress. Passing grotesque portraits and seeing the black and white fireworks coming from outside of the castle. The fireworks in celebration of Feyd’s victory. Even though it was dark inside the castle the fireworks did light it just enough to where you did not need a glow globe to transverse through the corridors. The air got more frigid as she continued to walk deeper and deeper to her husband’s room. Like walking into the belly of the beast. She got to her husband’s bedroom door and saw two guards outside of it. 
“You can leave” (Y/N) said to the guards. 
The guards just looked at her and nodded. Afraid of what she would or her husband would do if they didn’t listen. 
(Y/N) opened the huge door to see her husband sitting hunched over on his bed. His feet firmly planted on the ground. His knife, still bloody, in his hands. 
“I watched you fight today.” She said cooly to him. 
“I know,” He said equally, “I saw you from the ground” 
“Well congratulations-” She tried to get out before being interrupted by Feyd, 
“What were you talking about with my uncle?” He bit out in a mix of anger and annoyance.
“I don’t know what youre talking about.” (Y/N) deflected. 
“Don’t play coy!” He shouted and moved to stand menacingly in front of his wife, “I saw you two talking and then looking back at me. What was it!”   
“You would be right, Feyd,” She responded, standing her ground, “We were talking about you.” 
(Y/N) declared, “How much of a coward you are,” After saying this she could see the anger lighting up in the cold, black eyes of Feyd-Rautha, “How his youngest nephew only fought people who weren’t able to beat him. And how pathetic it is.” She spat at him.  
“And would you know something, he actually agreed with me.” (Y/N) lied through her teeth, hoping that Feyd would not go and ask his uncle about it later, 
“He agreed that it would be more entertaining if you actually fought people who stab you as easily as you stab them. Have a form of equal bloodshed.” 
Even though his wife was still berating him, Feyd continued to look at his wife, the woman who was not afraid to question him or go against when it came down to speaking, and thought about how pretty she would be with her head on a spike. Red lipstick smeared on her lips and hair all messed up from the blade going across her throat. 
“And do you want to know the worst thing about you Feyd,” (Y/N) continued to push his buttons, “any honor you have earned is false. The only animal one could compare you to is a lazy, house cat; who can only find entertainment in tiny mice, and can’t defeat the rats which actually pose a threat.” 
“You lost all your honor the day you killed your mother.”
"What makes you think you know anything about honor? " Feyd retorted, "Your family is dead and mine is thriving."
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ridl · 10 months
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this frigate could be an aquatic animal. look at those fins
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A Martyr From the Ashes
For everyone in the fandom saying saying that Danny thinks Martian ManHunter is cooler than Superman, we don't really see it all that much in writing.
I'mma try and fix that...
~•~•~•~•~•~
The Martian Book of Legends held the heroic tale of Saint Da'han'yul Fen'tuun of Mars, a sickly albino priest of a small town that held marriages, sermons regarding life and how it should be enriched and lived to its fullest, and specialized in funerals that used cremations with fire, a feat thought to be physically impossible by the masses. As people saw him look into the flames without fear while others cowered, rumors spread that the young man was blessed by H'ronmeer himself, the Martian God of Fire, Life, and Death.
People spoke about how Da'han'yul turned down all attempts at courtship, for he had decided to dedicate his life to bring light in the darkest times to all lives in the name of his God. He was a thing of beauty with a gentle soul and shy demeanor, even the Red and Green skinned who had still held a firm belief on the caste system could not deny his charm. How the terminally ill Martian carried on his mission with a smile, nobody knew.
However, tragedy struck on the day that should have spelled the beginning of the end for the Martian people. A parasitic species had invaded the Martian Homeworld and was causing untold havoc. As civilians fled from the threat and prepared a counter offensive, it was Da'han'yul Fen'tuun who charged into the danger headfirst to save his people from becoming prey.
As others pleaded for him to run away, in a great bright flash of light, a gigantic Martian loomed over the enemy emerged where the ill Martian stood, coated in flames in a form they've never seen before with a halo and body that burned a haunting green.
The deafening silence still held as the enormous creature brought a massive fist on the giant pale walker that was destroying homes. A wave of its hand sent a wall of green flames raced towards the foot soldiers, reducing them to ash while his people and buildings were not harmed in any form without an ounce fear of these fires the creature used to purge the enemy. Within the hour, the threat had been neutralized and peace was brought back to the red planet.
As the Martian people looked to the titan, they knew. H'ronmeer's had chosen his most loyal servant, Da'han'yul, as the avatar of his wrath to smite those who would bring his people harm. The people hugged and wept tears of joy and cheered for the priest and H'ronmeer for saving them, but the tears soon became tears of sorrow.
The giant groaned in pain as he fell on one knee as it began to crumble into ash before the people's very eyes. Like a flame, Da'han'yul Fen'tuun had burned his brightest when life needed him most, and now death called to him as it slowly extinguished it to give him peace. With a final message, he pleaded to his people to come together as one and to not see one another as lesser or greater than, but as equals who can help one another in the darkest of times and the hardships yet to come. With his final moments gone, a final telepathic embrace was given to all before he fell silent for the last time.
The massive pile of ash that were his remains was brought back to his little village and made into a beautiful garden of ash in the temple where the newly titled Saint made his home in, where it would be made a holy site that many would come to give their thanks and pay their respects for H'ronmeer' and his champion alike.
And for centuries, peace was held before it was shattered by Ma'alefa'ak, who unleashed the Fire Plague to take vengeance on his people for his inability to experience the psionic way of life that was the norm. His smile as his people screamed in anguish was knocked off his face in the most literal of terms when a Martian struck him down and had him by the throat.
A Martian with eyes burning in anger as Ma'alefa'ak failed to break free and was being beaten severely for his crimes against the people of Mars. A Martian made entirely up of ash and green embers.
Saint Da'han'yul Fen'tuun had returned, if only for a moment longer. And he was not happy.
Quickly, one by one across the planet, the martians set ablaze burned a gentle green that healed them. In this miraculous act of divine intervention, not a single Martian had lost their life. Most were now unconscious with labored breathing being heard.
J'onn watched on as his brother screamed in agony as his body burst into green flames as a pool of ash began to swallow his brother whole. Before disappearing entirely, Da'han'yul told him the punishment his brother would be facing.
"Ma'alefa'ak's psionic abilities have been awoken. He will be sentenced to become a living flame until he has lived the collective life span of all that he has tried to extinguish."
J'onn was too stunned to speak. With how long a Martian can live, it was the equivalent of telling him his brother would be suffering for an eternity. It seemed unethical, but he knew his brother had dug his own grave the moment he saw the reanimated remains of Da'han'yul Fen'tuun's ashes take swift action.
"Everything will be ok now, J'onn. Go to your family and tend to them.
"Da'han'yul...Thank you. I'm sorry I wasn't there to help you when you were still alive." J'onn solemnly uttered as he looked to the ground, unable to look at his deceased youngest brother.
"Nonsense J'onn, it's not your fault...The caste system...it–"
"I could've done more! Instead I saved myself instead of being there when my brothers needed me most!"
"J'onn...you were just a child."
"It makes none of it right!"
He was right in that aspect, but it still didn't feel right. Ma'alefa'ak' was ostracized by society, was treated like a freak of nature for lack of natural gifts and he wanted to burn society to the ground in the most literal of terms because of it.
While Da'han'yul, the forgotten youngest brother, was treated horribly for being albino and treated cruelly. He contracted a deadly disease when he separated himself from the family to live in isolation with other albinos that made him sickly and cut his life expectancy down severely. Knowing what befell him, seeing him struggle to move and hold down food at times while J'onn and their parents did nothing.
These tumultuous emotions sat in J'onn for so long. The way he wanted to go and help them both, but the fear of association and social punishment for merely being seen with his brothers made him cry when he younger for being so weak willed. It wasn't until their parents bragged about the sacrifice their forgotten child had made, the sone they purposely scorned made him snap.
"J'onn, promise to keep my message alive for me. Help our people become whole again."
"Of course, brother." Is what J'onn tells him as he watches his little brother vanish again for a third and final time.
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turntechgaykid · 5 months
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Steven Universe Redesign: The Diamonds
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In my redesign White diamond is formed from homeworld an her emerging is what cracks the planet in half, she then chooses to make 3 other gems so she's not alone but none are as perfect as her.
Blue diamond is in control of the more mystical side of homeworld, most of the gems in her court have special powers or abilities that stem from her and can all morph into/from liquid, Blue diamond is also blind.
Pink diamond is in control of entertainment and the workforce on home world her gems are all partially organic with more animalistic or humanoid bodies, Pink diamond is also seen as the kindest/most forgiving diamond
Yellow diamond is in control of homeworlds technological and military powers and her gems are the most obedient
Redesign pt2: Crystal Gems
Redesign pt3: Lapis Peridot & Jasper
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kahtide · 1 year
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Yuck! We've got a viral infection of galactic proportions to deal with now, and this "Beast" isn't making it easy!
Tune in this Wednesday and Thursday (4/19 & SPECIAL EDITION 4/20 EPISODE!!!) at 2pm!
twitch.tv/kahtide
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yinyuedijun · 7 months
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hi I am testing out whether or not I'm shadowbanned. however I don't want to spam the main tags w irrelevant posts so I am offering this snippet from art of the bedchamber part 2 \o/
tw soggy sfw danheng (pre-1.2)
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Dan Heng remembers when he assumed his human form for the first time.
It is a difficult scene to forget: the wreckage of an IPC ship, engulfed in the red glow of emergency lights. A robotic voice signalling the steady loss of air: Attention, attention, the system had blared in a pleasant, sunny tone. Attention to all passengers. The Altair has experienced irreparable damage to its seal. There are 120 minutes until complete oxygen depletion. Please make your way to the lifepods. The Vega is on standby to receive all survivors. Attention, attention.
The PA system said nothing of the vengeful ghost who’d wrought all that destruction—both upon the ship and its passengers. Probably everyone who could have made such an announcement was dead.
Yinyue Jun, the wraith had called him, mara-poisoned eyes shining as his gaze fell upon his features. The same features that Dan Heng was now studying in the broken mirror, fragmented by cracks running through the glass. Dan Feng. Sinner. You’ll never escape your karmic debt. You'll never escape your punishment. I’ll find you whenever you are, no matter how far you run. Even if I forget everything else of my mortal life, I'll never forget your face.
His face.
Dan Heng had never seen much of his own face in the darkness of the Shackling Prison, but he'd been strung up and whipped for its likeness. Punished for whom it once belonged. This is simply the weight of your karma from your past life. It was you who buried your beloved. It was you who nearly destroyed your homeworld. It was your fault, Dan Feng, that she died. How could you do that to her? To your friend? High Elder, do you know how the Vidyadhara suffered for your pride? It is you who is at fault for the deaths of so many of our kin. You, you, you. This is what you deserve, Yinyue Jun, for your arrogance. it matters not if it was your past life, it matters not if you're now a child, you have no right to shed those tears—
Seeing his face—Yinyue Jun's face—for the first time then, with its gleaming irises, its jadeite horns, its otherworldly glow—
—Dan Heng hated it.
His features were a curse, one not unlike the powers he'd inherited. You should never be allowed to roam free, Dan Feng. You cannot be trusted with the powers of a High Elder. Not with how you lost control in your last life.
You are a danger to us all, Dan Feng.
This is what you deserve.
Dan Heng was eager to sculpt a new face for himself. Relieved to lock away his powers. Anxious to paint into existence a dream he’d long imagined as a child. The dull green of his eyes, the short clip of his dark hair, the only hint to his past a cinnabar stroke along his lashline—these were features he’d long envisioned for himself growing up in the Prison, devouring countless novels about worldly life on the Luofu. All those stories about human men and women, leading quaint and romantic lives unfettered by destiny. All those tales about mortals far removed from his existence as a disgraced High Elder.
Looking like this—plain, unassuming, without the marks of a Vidyadhara elder—Dan Heng could pretend to be one of those mortals. He could act like he'd never felt the bite of shackles in his wrists. Like he'd never felt the burn of a welt slashed across his back. Like he'd grown up in sunlight, not the darkness of a cell.
He could act as if he were in control of his own destiny.
It would be impossible, of course, to truly entertain these delusions. But he still likes to imagine it every now and then—particularly with you, nowadays. He thinks of it when he stares at your reflections in the mirror in the early morning, brushing your teeth side by side. He thinks of it when sees the photos that March 7th has taken of the two of you, pinned up conspicuously on your bedroom walls. He especially thinks of it when he catches himself looking at the selfies that you always insist on taking with him—which is very often, given how you like to snatch his phone and update his lockscreen with them.
To the uninformed eye, all of these scenes make the two of you look like a simple, human couple—one right out of a novel.
Dan Heng thinks about this most often: a normal life with you, in which he is not burdened with the title of Yinyue Jun. In which there is no chance of staining your future with the transgressions of his past. In which you’ve never once been hurt because of his relation to Dan Feng, and where you will never be hurt again.
If paradise is but a dream, he thinks, gazing at the contours of your soft expression, then I wish to sleep forever.
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torchship-rpg · 25 days
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Dev Diary 18 - Zinovians
Right, let’s talk another major species! The Zinovians are the other really ‘big’ species in Torchship on the level of the Aquillians, the folks you’ll be dealing with often. They’re not as widespread or numerous as the Aquillians, but they’re a powerful and highly present political force in multiple astrostates, and the shared history they have with humanity have set us on a collision course.
The most important thing to know about the Zinovians is that they got exiled from their own homeworld by the Aquillian Empire about four hundred years prior to the events of the game and scattered across the stars. This has created several very distinct groups of Zinovians to encounter or play as, with sizable cultural, political, and even genetic differences between them. The majority settled in a single state which humanity allied with during their war against the Aquillians; the Zinovians are the reason we caught up to Local Space’s tech level so quickly. 
We promptly paid them back by making peace with the Empire instead of helping them take their homeworld back. They’re still not over it.
Oh, also; all the alien species names in Torchship are exonyms. The Zinovians weren’t originally called that by humans; it’s a (derogatory) descriptive name that emerged after the war to describe the structure of their government by unflatteringly comparing it to the guy whose bureaucratic decisions laid the groundwork for Stalin’s rise to power, and it stuck where the competing approximations of their endonyms failed. As is a general theme with the Zinovians, this is a mutual kind of awful; their name for us is, literally, “The Little Traitors”.
Biology
The Zinovians are another of the local humanoid species, though they’re a little more alien looking than the Aquillians, who could pass for human with a hat on. They’re one of the most diverse species in Local Space; like Humans, they have no taboo on genetic engineering and have used it to adapt themselves to a variety of physical and social environments. But there’s still some commonalities across groups.
Zinovians are cat-people, though this is less ‘cute kittycat girl’ and more ‘oh god, there’s a panther on the loose!’. Think the Puma Sisters from Dominion Tank Police. They have tall tufted ears, retractable claws on their hands and feet for both climbing and hunting, and a lot of subgroups have vestigial tails. They’re descended from apex ambush predators with a similar hunting strategy to leopards, complete with hauling kills up trees, which gradually developed complex social structures in response to changing environmental pressures. 
As the only major sapient species of obligate carnivores in Local Space, their transition to sapience was largely driven by the complex competitive politics of reproductive suppression to avoid overhunting, which gradually shifted toward tool use for reshaping the environment to increase hunting yields. Their version of the agricultural revolution was the invention of the fishing net and nomadic groups settling along coastlines.
That gives us our first trait, the aptly named Ambush Predator Evolutionary Outlier trait. This gives some pretty meaty bonuses to short bursts of physical activity, but means you take Fatigue more quickly in return.
Zinovians have distinct structures of long hair and short fur; their fur and skin share pigmentation, which can make it hard to tell which is which at a glance. The amount, lengths, and colouration of fur has a dizzying degree of variance (with colours mostly clustered in the red/yellow/green range) thanks to their ancestors having some pretty cool camo fur patterns; those largely became solid colours in the transition to sapience, but you get deliberate or accidental genetic throwbacks. 
The claws give you the Built-In Weapons Trait; these are serious business, about as dangerous as walking around with iron daggers on hand at all times. This is connected to the somewhat-muted Zinovian pain response; with sociability being a relatively recent evolutionary development, pain’s signalling function of ‘stop and get help’ is less neurologically developed, meaning that Stiff Upper Lip here represents quite literally feeling less pain.
Finally, Zinovian sexual dimorphism and gender politics are a fascinatingly complex subject. Their crash evolutionary development of sociability has left rather significant holdovers from when their ancestors were highly hierarchical matrilineal fission-fusion societies resembling something between spotted hyena clans and lion prides. The psychological developments are no more present than in humans, of course (though, like in humans, pop science evolutionary psychology does crop up socially), but some of the physiological aspects have stuck around.
So, first off, baseline Zinovian sexual dimorphism is a bit exaggerated compared to humans, with females being larger. This is a bit more than the relatively small differences between human sexes; their evolutionary adaptation trait suggests you can take Efficient Metabolism over Ambush Predator if you want to play the far end of baseliner male dimorphism, more optimised for wandering off to find groups with gaps in the hierarchy than challenging it. This dimorphism has been genetically reduced in some Zinovian groups and exaggerated in others.
The other big thing is that Zinovians have two sets of sex expression, termed ‘major’ and ‘minor’ sexes, which is a holdover from alternative reproductive strategies that developed around the strict hierarchies of their presapient ancestors. Essentially, about 3-5% of Zinovians naturally develop what we might term inverted secondary sexual characteristics, with no way to tell before they hit puberty. Like, naturally occurring transgender hormone balances, sorta kinda. And then you layer socially constructed gender on top of that, and it gets complicated, with different cultures having vastly different answers to the social status of sex expressions, transgender people, etc…
Yeah, it’s an excuse to roll up your sleeves and get on some next-level gender stuff with these cat people. Don’t let it be said we don’t know our audience.
In the Zinovian Sphere
Okay, first off, they don’t call it that. We call it that, because it makes them sound like an evil hegemony. They call themselves the Universal Republic, and call us the Human Star Empire. See? This is a whole thing.
The Zinovian Universal Sphere Republic is the largest political body the Zinovians have and are in many ways the ‘second power’ of Local Space, being the largest unified group after the Star Union in the aftermath of the Aquillian Empire shattering like a pane of glass. Unified is being kind of generous, though; the Zinovian Sphere is more like a loose federation of eight semi-independent ministries which once had specific duties in the unified government, but who have gradually developed into messy mini-states within the larger whole. 
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The logos of the Ministries. Resources, Loyalty, Labour, Peace, Space, Life, Sanitation, and Security. Once specialized, all now form mini-governments in their own right, complete with their own militaries.
They symbolize a borehole mine, a watchful eye, a churning vat, an interstellar transmission, a rocket launch, cell division, water purification, and a watchtower.
The Universal Republic began with the ragged survivors of their homeworld’s uprising against the Aquillians being directed to a group of marginally-habitable high-gravity worlds in a star cluster near the Aquillian border with one of their distant rivals, to be used as a buffer state and early warning system. Their founding ideology of hopeful liberation was one of the many victims of starvation, decompression, dehydration, and radiation poisoning that characterised this exodus and the crash terraforming projects that followed.
As a direct result, the Universal Republic adheres to an apocalyptic socialism the Union calls Social Triage; resources must be held in common to be distributed to maximise return. In accordance with ability, disregarding need.  It’s the cold logic of a mass casualty event, applied to entire societies and lingering long after the emergency is over. It’s a relic of the days when a community leader had to stand up in the shelter and tell a thousand people they will only have calories for eight hundred, when neighbouring communities would exchange rosters of their population so unbiased choices could be made as to who gets to live. 
They’re past the days of anyone actually starving, but that, uh, is going to leave a bit of a psychological mark. It’s the reason why their government can be eight Ministries in a trenchcoat and yet survive; for all their squabbling, the Ministries are dedicated with absolute zeal to not rocking the boat too much, in case it means somebody somewhere doesn’t get fed, and are equally dedicated to the dream of one day getting Lost Homeworld back and making the fucking elves pay for it.
Republican Zinovians are divided into three Identities for gameplay purposes. The first two represent the civilian population of the Republic, and share a bunch of interesting Traits. You get Heavyworlder, because the 12 worlds the Zinovians were forced to settle on were largely hovering around 1g. You get Radiation Hardened (Lesser type, with Radiation Absorbing Structures) and/or Built-In Armour, which represents the subdermal steel plates which are affected by most of the population; these plates are largely cultural now, but at one time these were there to keep major bones from absorbing too much radiation on worlds with marginal magnetic fields. You’re encouraged to take Psychrophile/Thermophile, or any other trait which reflects the harsh nature of whichever world you ended up on.
You also lose some traits. In the Republic, genetic engineering efforts have at times been directed to reducing sexual dimorphism as part of various (largely unsuccessful) efforts to combat matriarchal social structures. Republican citizens also get their claws removed as a public health and safety measure at a young age; this is largely seen as a kind of sad-but-necessary reality of modernity, and a lot of defectors to the Star Union go get them regrown or have mechanical replacements installed.
The first of the identities is the Citizens; these are the regular people of the Republic, the politically disenfranchised common folk with no overt loyalties to any one Ministry. As with all the major powers in Local Space, the Republic is dealing with an overabundance of labour; in the Republic this manifests as waiting. You don’t want for anything vital, the local Ministries work together to ensure you have food, shelter, education, and distraction, but what you’re issued is what you get, and what you’re issued is decided by a bureaucrat somewhere. If you want more, you sign up for a waiting list for job openings in the Ministries, and you wait.
Which is why there’s a wild black market among the common citizens, hence a recommendation for the Entrepreneur trait. Polyglot represents how these colonies were haphazard multicultural endeavours which maintain enclaves carrying on the traditions of Lost Homeworld, and War Veteran represents how the only widespread employment available to common citizens was the recruitment drive during the war.
The second group are the Ministry Families. The Ministries operate as densely entangled networks of nepotistic family groups, with entire departments run by extended clans. The definition of ‘family’ is pretty loose; Zinovian norms about adoption are extremely flexible. Ministry families live marginally better lives than the regular Citizens in material terms, but do so under constant scrutiny and the intense expectations of their families, creating an intense political thunderdome of inter- and intra-family competition.
This gets so serious that it's reflected in the main Ministry trait, Augment. If you’re a ministry couple expecting a kid, it’s not uncommon for the clan matriarch to drop by and talk about the job they have lined up for them when they grow up, so wouldn’t it be a good idea to make sure they’re well-suited for the role? This dovetails well with just about any other trait; you’re encouraged to think about what you were destined for and how your family tried to achieve that.
The final recommended trait is Foreign Connections, a Trait which gives you both friends and enemies in another state. Maybe those friends are family who still have your back… or maybe they’re the department you betrayed your family to in order to smuggle yourself out of the Sphere.
A fun detail about the Republic is that they’re intensely maltheistic; organised religion was one of the main tools of the Aquillian occupation, and a lot of them were very devout people. Given the subsequent traumatic Everything, the natural cultural conclusion was that their gods had sold them out to the occupiers, and when Lost Homeworld is taken back they’re going to make a point to lock their deities inside the temples and light a match. In the meantime, they practise with effigies. Their kids make them out of paper mache. It’s great fun for the whole family.
There’s one last Identity within the Republic, and they’re very different from the other two. The Republican Marines are a cultural group inside the state descended from a seafaring culture who had been given a position as warrior nobility under the Aquillian hierarchy; the uprising largely kicked off because they got sick of getting increasingly sidelined for foreign mercenaries and defected to the rebels. The Marines are essentially a separate nation bound by treaty to the Republic to serve as an apolitical military arm; though in theory they’re all soldiers, in practice the majority of them work the logistics that allow a small handful of them to be the scariest power-armoured infantrymen in the history of the galaxy.
Seriously. The main narrative purpose of Zinovian Marines is to act as a thing the GM can put in a scene to say to the players “nope, you need to talk your way out of this one, because you aren’t winning this fight”. They have rotary chainguns with sufficient armour penetration to shoot up your reactor from the top deck of your spacecraft, and their armour has articulating ERA shields that double as deck-clearing fragmentation mines. Your redshirts going up against them is going to look like that sick Astartes animation on youtube. Just don’t.
Marines get to keep their claws, and obviously get recommended the War Veteran trait. It’s also noted that you are extremely visually distinct and it's impossible to hide it; Marines get elaborate facial tattoos and piercings specifically so they cannot shirk their duties to the Republic and try to become a civilian. 
In the CNFT
The Zinovian Marines are one offshoot of the seafaring warrior culture, one that ended up in the Republic. But a lot of them ended up elsewhere, either through surrendering to Aquillian forces during the war and being repurposed, or fleeing reprisals. Like most refugees in Local Space before the Star Union became a thing, those people ended up in the CNFT, alongside some other Zinovians who quickly became culturally integrated.
So what do a bunch of soldiers do when they arrive somewhere with combat experience but no money? They offered their services as mercenaries within the cutthroat anarcho-capitalist nightmare of the Territories, and they were good at it.
The modern SEA-WARRIORS OF ZINOVIA! are what happens when an entire culture’s financial security depends on being able to sell themselves as the best mercenaries in the entire galaxy, playing up their foreign heritage and biological quirks as an intergenerational advertising scheme. According to the marketing, the Sea-Warriors are a barely-civilised society of bloodthirsty warrior women whose rigid codes of honour demand they seek out war and conquest, and they can be yours for the low low price of $29.99! They wear the furs of exotic animals and get cool tattoos and carry four-foot long cultasses around in public and pick fights in bars with the hope of getting cool scars. Where the Republicans downplayed their sexual dimorphism with genetic engineering, the Sea-Warriors exaggerated it (mostly in that the ladies got even taller). They even gene-modded their tails back in and made them fuzzier to look more animalistic.
And it worked. Every politician has a Zinovian bodyguard, every criminal kingpin has Zinovian enforcers, and when you turn on the TV you’ll see Zinovian athletes playing full-contact sports, chasing perps in cop shows, and selling gene-therapy treatments at the commercial break. The CNFT’s image of physical prowess is a six-foot-five cat woman with tattooed abs and a massive machete leading a platoon in the conflict zone of the week.
The thing is… it’s not entirely an act. It started as one, sure, and the ones pushing the envelope will wink and nod and admit to exaggerating, but a culture can’t perform a persona this long without becoming true believers. Yes, they put the furs and swords away and fight in power armour under a swarm of autonomous drones like everyone else when it comes down to it, their mercenary corporations have slick PR operations and genetic modification programs and R&D departments, there’s Zinovians in suits negotiating with the government over protection contracts, but at the end of the day this still is a culture growing up with a self-image that the coolest thing they can possibly be is a barbarian warlord with a laser pistol in one hand and a sword in the other.
The first recommended Trait from all this is Augment, because you don’t keep your edge in a market like this without a bit of help. Imposing reflects the brand, obviously, and you still have your Built-In Weapons (getting declawed is seen as a fate worse than death). You have the fun Cultural Tool trait to represent the exaggerated cutlasses that your honour demands you carry in public, and War Veteran is an obvious pick for a culture where the Territorial Army and then subsequent mercenary work is the only real career path for most. 
Finally, you’re encouraged to take Redundant Vitals, because a lot of Sea Warriors opt into a series of genetic and surgical procedures to duplicate a few of their vital organs, just in case. It makes getting life insurance so much cheaper that it’s always worth it. 
The Greater Diaspora
The final set of identities is a bit of a catch-all for everyone else, and is more a high-level summary than the detailed Trait lists for other identities by its nature. There’s a ton of Zinovians living spread out in Local Space; descendents of refugees, migrant workers, and ancient settler projects. Like with the Aquillians (or the human wildcat colonies), it's an excuse to take the basic archetype and make it your own. One part of this characterisation is the fact that the Universal Republic wants very badly to use this diaspora as an arm of state power, and its various Ministries attempt to do so, with various levels of influence and success. There’s also a fair number integrated into the Star Union, many of them advisors who came over during the war and decided they liked it better.
Finally, there’s a note that the Zinovian Sphere is, well, not just a Universal Republic in name; they actually do have a number of alien species among their ranks as well, who will be culturally integrated at various levels using the above Identities. There’s a fair number of humans who have jumped ship to the Universal Republic in the same way, mostly people who think the Star Union is too pacifist or forgiving for its own good, or advisors horrified by the voters back home leaving their allies in the lurch. Said humans are largely integrating into Ministry families at this point.
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