invisible scars (referenced previous talk here)
[ID: A colourless, digital Trigun comic of Vash and Wolfwood talking about Wolfwood's scars. They're both laying in bed and topless. Vash lays on top of Wolfwood, playing with the rosary around his neck. Then, Vash kisses a spot on Wolfwood's chest. Wolfwood asks, "What are you doing?" Vash smiles sadly, "You got shot here. In the last town we visited. You didn't even bother moving."
Vash props himself up over Wolfwood, who frowns slightly. Wolfwood is quiet for a moment before he says, "You remember that, huh?" Vash grabs Wolfwood's left wrist and brings it to his face. "And here." He kisses another spot there. "When you helped free the hostages from that robber..." Wolfwood dismissively says, looking away, "Was a lucky shot." Vash huffs, “Don’t brag. Jeez.”
Half of Wolfwood's expression is shown, eyes returning to Vash who is now sitting up, continuing to say, "And..." Vash goes on and kiss Wolfwood's right palm. "You got cut here, even though that girl was aiming at me." A moment from the past flashes, of Wolfwood grabbing a knife aimed at Vash, his hand bleeding.
At present, Vash moves down and puts another kiss on Wolfwood's right shoulder. "And here, from watching my back." Another memory flashes of Wolfwood and Vash back to back. Vash looks back as Wolfwood grins while holding Punisher, bleeding from multiple gunshots in his shoulder.
"And," Vash combs up Wolfwood's hair to reveal his forehead, "Here." A final memory shows Wolfwood with a regeneration vial in his mouth while getting shot on his temple. The next panel is framed in blood with Vash at the center, eyes wide and stunned in horror. The next panel is a closed up shot of Wolfwood's eye, locked on Vash's face.
Back to present, Vash’s head is bowed down as Wolfwood raises a hand to his nape and says, “Spikey.”
Wolfwood looks serious and frowns as he says, "We talked about this. Those were my decisions. They're not there anymore. Forget about them." Vash looks very sad before he smiles ruefully and says, "I still see them. All the time." He leans down so they touch foreheads. Wolfwood’s sorrowful expression can be seen as Vash says, "You protect so much. I could never forget what you've done to me. And many others..."
In the last image, they're drawn more cartoonishly. Wolfwood sweats and asks, "You don't actually remember every wound, right?" Vash points at a spot on his chest. "Kuroneko left a scratch here 7 times." Wolfwood, startled, says, "Why the hell are you keeping count—" End ID]
Credits for ID here and here
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do you have anything more about the bigeneration au for 12 and 13, I'd love to hear what you think their dynamic would be.
-they take great delight in confusing everyone any time they can. twelve calls thirteen old man and thirteen calls twelve young woman and it makes them laugh every time. while they love the fam equally thirteen tends to end up chatting with graham and (badly) playing footie with ryan while twelve does yaz's nails and hair and it's nice that they don't have to force themselves to do activities that don't feel right
-twelve actually tells the fam things! like still not a lot but at least they hear the name time lord before like a whole year has passed lmao. thirteen really fucking hates it. he's like tough. stop trying to be unknowable bitch. he (pretty vaguely) tells graham about river and the three of them just sort of sit together sometimes reminiscing
-while they generally are pretty chill they also have a competition on who can explain the most things the quickest. every time something new happens they're like standing in the corner visibly shaking waiting for the fam to pick one of them to explain. thirteen starts the points system just so she gets picked more often, and then twelve starts composing little tunes for whoever asks the smartest question. the fam think it's adorable
-twelve convinces yaz & ryan to go to uni. thirteen's like we don't really have time and twelve's like There Is Always Time For Education. unlike thirteen, who would literally die if left alone, he's always trying to gently encourage the fam to have lives outside of the tardis. he's also trying to convince thirteen that being alone's okay at times (it's not going well)
-twelve's still lecturing at st luke's in his spare time (though it's harder, without nardole and bill and missy). whenever he's having a particularly bad day thirteen turns up to his lectures and shouts corrections. he will never ever admit how much it amuses and distracts him
-they still fall out sometimes, because who do they hate more than themselves? they both can be pretty condescending and impulsive and it turns out that it sucks to be on the other end of that. thirteen refuses to take care of herself in a way that borders on obsessive and hates when twelve tries to keep her safe; twelve tends to isolate himself for days upon end and hates when thirteen tries to drag him back into sociability. they usually keep these arguments away from the fam. the first time they really really lose it at each other in a public space is when they first encounter the cybermen. it takes. uh. a while to get back into a good place after that
-twelve mainly gets frustrated with thirteen more than the other way around because she literally refuses to show any pain or negativity Ever until it all explodes. this is partly because a lot of the coping mechanisms she instinctively wants to use are little quirks they started doing due to the loop in the confession dial and she doesn't want to trigger him. when he realises this he's like i'd rather you tapped out the seconds when you feel trapped than yelled at all of us actually.
-sometimes twelve's like hey you're going all cold and weird again. go kick something. and thirteen's like fuck off and then she goes and punches a cushion and yells into a black hole and comes back later like thanks you were right. and sometimes thirteen walks into a room and takes one look at twelve and walks right out and goes and gets his guitar and chucks it at him and after like five hours straight of playing he's like thanks man i really needed that
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Alright. Let's talk about Akai's and Furuya's fighting styles, control, and the ferris wheel fight, featuring some tangents on professionalism.
The second reason is the implied: Akai is (in general, probably not in this situation, because he is going along with the fight Rei wants) a professional, and professionals do not fight. A professional will either ambush or assassinate (you know, like the sniping Akai is so well-known for), and generally do everything in his power to avoid a fight. It's about gaining the advantage, pressing and keeping it, to maintain control over the situation. For comparison, fights are between people of roughly equal footing, and fighting follows rules. As a person who lives in the world of actual violence, Akai does not need the fancy dances of a fighting sport, he needs his rifles, guns, and a self-defense technique for when things go really bad and personal. (Incidentally, a professional will also plan, won't let his emotions get in the way, stay calm, and keep working in bad conditions - we also see these traits in Akai.) I can remember two instances of Akai fighting (there might be more)- the ferris wheel fight, and the one time he knocked out the people after Yumi (and arguably, they didn't really have a chance and it wasn't really a fight). Other than that, he's just coordinating and providing tactical support.
Akai using Jeet Kune Do for fighting is an interesting choice. It's not as well-known as many other fighting styles (hell, it's not even a fighting style, it's a self defense technique and really more of a philosophy or a principle), but it has a couple of key values that characterize him well. First off, it's hugely individualistic. Practitioner's are encouraged to find their own way, to find what works for them, which really is Akai in a nutshell, doing what he wants. Secondly, it is described as a highly efficient way to fight. There are few, if any, rules to Jeet Kune Do, you're expected to use whatever technique will help you the most in the moment. For this reason, it is also highly adaptable, and requires an appropriate mindset to use. This latter point, I think, really mirrors the approach the FBI has in the series - do what you need to in order to get the results we want, at whatever the cost.
The fact that it's a self defense technique is important for two reasons: one is the immediate one for our context - Akai's defending himself from an angry Rei on the ferris wheel.
With all that out of the way, let's get into the ferris wheel fight, and what we learn about them there.
For contrast, let's look at Rei. It's almost funny how little professionalism Rei has compared to Akai, when it comes to the world they're living in. Rei's choice of fighting style is boxing, and he's practicing a rather straightforward, aggresive version, with barely any defense, at great personal risk. That point about professionals not letting their emotions get in their way? Well, either Rei has never heard it, or he's deliberately ignoring it. Either way, it really holds him back from gaining and maintaing control.
(I would be remiss not to point out that boxing is also done for show, fitting for this show-off.)
Boxing might honestly be good for Rei in order get out his anger and to up his pain tolerance, but for the purpose of keeping him alive, it sucks. It's up close, it's personal, and it's dirty (that tagline might as well describe Furuya himself). A threat who's gotten into that range is already a problem. Sure, usually - though not in this instance - he's also got his handgun, with its limited reach, limited firepower. For his purposes, it might suffice - he's not supposed to be a fighter, and the advantage of his gun is in its concealability. I suppose he gets a couple points in professionalism for that choice, and for often bringing back-up, whether he's working for the PSB or the BO. For what it's worth, he's also likely trained in Kendo or something similar, as we see in Wild Police Story, but he doesn't really use it. We see Rei fighting rarely, but it happens; with Matsuda at the beginning of WPS, casually inflicting violence on a kidnapper, and now here on the ferris wheel.
It's so interesting to me how they interact here.
Despite both of them bleeding, it starts to feel like Akai is in control, or at least not dated by the fighting - he gets Rei good with Jeet Kune Do's signature One Inch Punch, but has enough presence of mind to casually grabs him so he doesn't fall to his death (which gets him shoved off with a foot. Give Furuya an inch, and he'll try to take your head). Furuya's meanwhile clearly enjoying himself, might have even entered the zone, a sort of battlejoy/trance, asking for a second round (here we go again, this is a fight, with certain rules, like rounds), and Akai, well, he's beaten up, but it doesn't look like he'd surrender to get Furuya off his back - despite it being an option that would end the fight early. We see both of them smiling at points in this exchange, and I think it speaks to both of them, inherently, being thrillseekers. Putting all they are into the outcome of this fight against a dangerous enemy is a thrilling brush with mortality.
Them fighting at all, on top of the ferris wheel, is stupid, plain and simple. They expect the BO to show up any minute, and they'd better be in peak condition - instead they indulge in this fight. Really, it's Rei launching himself at Akai, who's mostly dodging and defending where necessary (I say indulge, because he is armed, and could probably escalate/end the fight early). Fights happen for a variety of reasons, usually social (because otherwise we'd be talking about violence, not a fight), and this implies Rei sees Akai as roughly equal/wants him to have a fair fighting chance, following the social contract of announcing his presence. He launches the attack, takes the initiative but the distance is so large, and he telegraphs his intentions clearly enough that his advantage is minimal.
Akai has the distinct disadvantage of carrying his rifle case, protecting its contents, because he'll need them later. He is, as the series lets us know, a capable fighter (described stronger as Masumi, who can deal with Ran, an established capable martial artist), and we can see it in this fight. He's reading Rei's movements and blocking most of the hits - for what it's worth, Rei's style seems more focused on quantity of attacks over quality. He does get Akai with some unconventional angles of attack (like swinging up into a kick from falling), and mostly this initial struggle is about them fighting for control.
When we cut back to the fight, they're still at it. I find it interesting that Akai tries to talk Rei down throughout the fight. Because the presence of mind necessary to form coherent sentences in a fight is not nothing, and the fact that he at least tries to go for a different solution is noteworthy, even if it is ultimately useless.
Then Conan calls Akai. This is in a small pause to the fight, because, surprise surprise, fighting takes effort (another reason professionals avoid it). It is really funny to me how Rei respects the rules of a fight, but he also sees an opportunity in his opponent's distraction, and seizes it (at the cost of also throwing himself down into a chasm, the self-sacrificial bastard).
Only at this point does it feel like Akai is taking the fight more seriously. I'd wager this is a) because Rei has displayed the willingness to destroy himself to take Akai with him, b) due to the enclosed space - less space to dodge and c) because at least he is aware time is ticking. They're both injured, and the enemy is coming soon. This fight better be over quick.
They only don't fight each other to the death because of Conan's timely intervention. He calls to Akai for help, and just like that, the conflict is resolved, for now. Akai wordlessly rejects Rei's request for a second round, which Rei just...accepts. Allows Akai that level of control, and the control of the flow of information (namely, they don't tell Conan they've been at it). It baffles me, but then again, I suppose it is a fight, the fight has rules, and, clearly, something more important takes precedence. Then again, this whole damn exchange makes no logical sense. Rei has sworn bloody revenge on Akai, who just saved his life today, and instead of doing something about the BO they're fighting a little. Logic is nowhere to be seen, all of this is emotional. On both sides.
I guess bonus points in professionalism for working together for the rest of the rest of the movie, even if they're sharing intel with/depending on a literal child for the solutions to their problem. It's a very unusual set of circumstances indubitably not covered by their training, granted, so what can you do (I'd still love for the adults in this universe to do their job, sue me).
Last point of note for the movie, in my opinion, is Akai waiting after all the chaos is over for Rei to spot him. Is this a case of checking in and simultaneously showing that he, too, made it out alive? He is clearly noticed by Rei, and only then walks away. And Rei just lets him. Akai is in control, in the end.
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