Celebrating 100 Wishlists! Amadeus: A Riddle for Thee - DEMO SOUNDTRACK ALBUM
Website | Bandcamp
I've taken the demo OST and added all the new tracks featured in the new demo, as well as unique track art for each, and a virtual CD cover (seen above). It's hosted as an audio-visual album embedded on my website, also linked above, but don't worry-- if you already bought the soundtrack on BandCamp you automatically have the NEW AND IMPROVED VERSION!
Thank you so much for the support! Tracks embedded below, but I HIGHLY recommend clicking through to the website for a more complete audio-visual experience. (It's even mobile friendly!)
Play or Wishlist Amadeus: A Riddle for Thee ~ Episode 1 ~ Waltz
Aaaand here it is.... I've polished a demo-ready version of one of the tracks for the demo of Amadeus, the melancholy visual novel/puzzle game I am solo developing starring the titular Amadeus, a depressed werewolf with porcelain wrists. "What?" Great question! Maybe the demo will answer it. Maybe not.
I have no patience, so instead of waiting until the demo drops to post this track, I am posting it right here and RIGHT NOW. Consider it a teaser.
Clarinet performed and recorded by: Lucas Bere
Composition/Orchestration/Mix by: me!
Demo will be released on my itch.io this summer for free, fully playable in-browser: https://arcanaxix.itch.io/
I've done the music, narrative, character design, art, and code all myself.... so, set your expectations accordingly. The game is made with a LOT of love. The music is going to be AWESOME, and while everything else is a bit rough around the edges, I hope the passion I've put into it still comes through. <3
so! i might have mentioned it quite a while back, but i was hired to do some composition/production work for the soundtrack of an indie game a friend of mine was making. it is, finally, finished and out in the world.
it's probably easiest if i just quote the description the director of the game/my friend Santo wrote up, so:
cybeRRRevolution (cyber-R-revolution) is an Indigenous Cyberpunk game about the consequences of imperialist war and how those who survived struggle for the future. An action-adventure game about talking with monsters, piloting godly mechas, and taking down bandits to secure a prosperous future for a nation in a post-war reality. Play as Sepsis, Rebel, or Barrett, each working toward a common goal of Recovery, Reconnection, and Rebuild.
While cybeRRRevolution exists in an alternate reality, it is closely based on Guarani customs and traditions, particularly of the communities that live throughout so-called Brazil and Paraguay, with physical locations also being inspired by the jungle, wetland, and arid Chaco regions.
i composed three songs for the game, one of which was included in the launch trailer, and you can see/hear that here.
youtube
you can buy the game on itch.io here. i've already been paid for my work but i do make a couple extra bucks if you also buy the soundtrack on bandcamp, which you can find here.
Goodbye Volcano High's soundtrack NOMINATED for the 2024 Game Music Award!!!!
You can listen to the soundtrack on youtube and bandcamp!
You can vote here!
Which score elevated your gaming experience the past year? Let's hear! Vote for the WSA Game Music Award 2024. The winner and the successor of River Boy - Narayana Johnson’s score for Cult of the Lamb will be revealed during the World Soundtrack Awards Ceremony & Concert on 16 October 2024.
Teaser of a new dynamic composition for Amadeus: A Riddle for Thee ~ Episode 1 ~ Waltz. The track has 3 layers to it, initially very sparse but growing in complexity as you investigate.
Here's a short snippet of the track, showing each of the layers as well as what it might sound like to have each layer "fade in". Enjoy!
(Speaking of the Amadeus soundtrack... in case you missed it, the full demo OST is available here with unique art and a short narrative excerpt for each track! Thanks for 100 Wishlists on Steam!)
Play the demo and stay up-to-date here: linktr.ee/amadeusgame
A sneak peek at the soundtrack for Tidetale, Developed by Distal Studios. This is a snapshot of the current state of the soundtrack, everything shown is subject to change. However, the core themes of each track are very likely to be added to the full release.
Previews of the tracks I've composed for the demo of my visual novel, Amadeus:
I've been making a lot of progress on this game, on the visual assets and the music and the code, but the demo won't be in a publicly-ready state until this summer (that's the deadline I've given myself, and I think I can meet it if I keep at it as I have been).
But in the meantime I've really been wanting to show off just how much work I've been doing for it. So... here's a taste! These are ~30-second snippets of the 4 music tracks I've composed for the demo. All of the pieces are my original compositions. The marimba performance in "Spellbound Mischief" is by Jay Lee, and eventually "Deal With a Witch" will also feature a live clarinetist; everything else is either myself on cello or samples + synthesizers.
***The final mix for each of these pieces is still very subject to change.*** However, all of them are getting there. :)
(Amadeus is a visual novel I am solo-developing. The demo is not live yet, but when it is, it will be hosted on my itch.io: https://arcanaxix.itch.io/)
(I also put these snippets on my website: http://arcanaxix.com/Silver/#amadeus)