sometimes I forget that I'm about 5+ older than my other coworkers at my lab, and just how fucking QUICKLY society has overall changed with being queer, bc I'll mention something that was, like, one of my only experiences with lgbt+ identities I had when growing up and they've NEVER HEARD OF IT
like it fucking SHOCKED me to mention All The Things She Said by t.A.T.u. or fucking Tila Tequila and have not an OUNCE of recognition
(like, to be clear, I KNOW both of these artists are problematic, but, like, I didn't have OPTIONS in the like early 2000s, okay, like I graduated high-school before I could legally get gay married in my own state, here)
and them not knowing welcome to night vale just hurt my heart bc that ALSO started before gay marriage was legal and is still so important to me (Also it's still ongoing!)
it's just such a cultural difference with only 5 or so years separating us, (which is great, I'm not denying that) but it's so such a shock sometimes to be confronted with it
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i was so nervous when i saw the fo4 triangle slider of doom in the cc menu but oh my god it all looks so good. i see what they mean when they said they took a page out of ts4's book lol.
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What is your favourite thing about nevermoor (series)?
Omg this is suuuuuch a hard question for me to answer!!! I love basically every aspect of the series, from the characters and their dynamics, to the settings, to the story...... idk if I can truly give One Singular Answer to this because I love it all! There's something truly special with the series that really makes it resonate with me and has kept me glued to it for almost 5 years and will keep me into it for many more.
IF I had to choose One Thing to answer this....... I would probably say the lore of the series and the magic and the way that the worldbuilding relates to those and fleshes out the world, giving it a history that makes Nevermoor (the city and the series) feel full of so much depth. You really get a sense that things, both big and small, happened in the past that affect the present day, and that things in the present day will have an effect on the future. It makes it fascinating to think about how the world was Pre-Massacre, and how things have changed in the last 100 years since then, and why things were the way they were and are the way they are now! I love thinking about Wundersmiths and their role in society and their rise and eventual downfall!!! Ahhhh!!!!! There's just so much I could say.
I just love everything about the worldbuilding and the lore and in-world history Jess has created. You can tell as you read that literally every aspect of the world has so much thought behind it that probably only exists inside Jess's head, but it oozes through the pages anyways and makes the world seem so full of life. I swear once she mentioned possibly releasing some sort of “rule book” / notebook companion book sort thing that explains a lot of behind the scenes lore and how the world and everything works, why stuff is the way it is, etc. after the series and I hope that happens because I can't stop thinking about it.
A silly comparison: I don't really know how to explain it to those unfamiliar with the 2000s guide books, but the worldbuilding of Nevermoor kinda reminds me of the worldbuilding of Uglydolls (no relation to the terrible 2019 movie) and I think maybe that’s partially why I love it so much lmao. Everything was so wacky and weird yet somehow it made sense. I remember reading the books and looking at the spreads of the city or the pictures of the weird vehicles and thinking about where I'd like to go and what I'd do if I lived in that universe LOL. It just felt full of life and for some reason reading Nevermoor reminds me of reading those as a kid.
Also: I've said this before (but maybe not on here?) that I credit a big part of why I'm SO into Nevermoor to the fact that I discovered it like a month or so before Adventure Time ended. I was a HUGE fan of the show (always will be!) and was really into analyzing it and theorizing about it and knew so much about it. I read Nevermoor independent of that, but I think the fact that Wundersmith releasing like a month or two after Adventure Time ended and it being the first new interest I had had in awhile just made my brain "transfer over" as I like to say. The energy I bring to overanalyzing and theorizing about Nevermoor stuff comes directly from how I was when Adventure Time was still airing.
Fun fact: My media overanalyzing led to me correctly guessing how Adventure Time would end, and I am eager to try and do the same with Nevermoor as the series continues.
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what's it like playing venom?
oh SO FUN!! i really really love the kind of calculated slower setup gameplay he has where you really have to kinda internalize a lot of different mechanics. getting good at realizing where the balls will go and getting them to their intended location at the right speed and spin is so fucking fun even if im kinda bad at it. hes really unique theres truly nothing like running the ball gambit on someone in the corner . he has the really meaty complicated shit i look for in a character but his gameplan overall is pretty simple so its all about fun optimization and doing really impressive tricks. a fucking blast!!
+ dark angel is the best super in any video game getting 50 meter and just deciding someone is in the corner is so fucking funny every single time to the point i spam it even without like a hit to make sure itll actually hit the person.
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[Incoming transmission - sent from Iterator "Scattered Shells and Stones" to all available recipients]
Someone help me
Please Im scared scared
Going to to to
To die
Systems failing
Affliction spreading
Rot taking over over
Please someone
Receive this this this
This message
Please signal back back
If you can
Please
[end of transmission]
RP:
FTL: Ah. Hello.
FTL: I have received your message, though I have no way to aid you. Unless you have specialised genetic modification facilities, in which case I may attempt to explain how to engineer a genetic counter to the Rot.
FTL: If that is not the case, the best I can do is direct you over to an Iterator named LIFEGIVER, for he has created a highly-efficient way to completely eradicate a Rot, and I can confirm that it works. I'm sure that he'll be completely willing to help you. If you find yourself unable to reach him, I will send a transmission directed at him in your place explaining your situation.
FTL: Good luck, I suppose.
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