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#lba2
thejaymo · 1 year
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LBA 2. 
Best game
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diegomaranan · 2 years
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Training for pluridisciplinarity
I’ve been through a number pluridisciplinary schools and training programs, and have myself led several as well: the original ColLaboratoire summer school, ColLaboratoire 2020, and a number of Biomodd workshops, especially the months-long Biomodd [LBA2] and Biomodd [BRG13] workshops. What I’ve come to realize is that inter- and transdisciplinary thinking doesn’t come naturally to many people, and quite a lot of things have to be in place both on an individual and on a collective level. 
Willingness to step into another disciplinary perspective, which involves the willingness to suspend, occasionally or temporarily, one’s own epistemological propensities. 
Thinking like a child, and in particular the importance of openness (in the sense of “Big Five” openness to experience). 
Abstraction and pattern-recognition, which means seeing the overall structures of relationships for any given system, and having a feel for how they might map to or echo other relational structures in other systems.  
Sometimes there needs to be space and time allotted before that pattern-recognition happens. Rainer Maria Rilke writes about how “everything is gestation and then bringing forth”. So again there’s this thing about suspending judgment,, at least momentarily and selectively, as a kind of practice of “micropatience” in which we hold off on forming new ideas and beliefs in order to avoid premature convergence and suboptimal (i.e., local minima/maxima) solutions or interpretations within the space of all possible solutions and interpretations. 
The willingness to form questions and to let them dangle, free from the anxiety of having to answer them right away before other questions are asked. To allow questions to mount and to remain calm in the face of the infinite number of possibilities they present. A willingness to “stay in the trouble”, as Marc Diamond used to say about the craft of acting. A particularly good question to get used to asking in pluridisciplinary work begins with, “What if..?”.
Improvising as a group work. Knowing when to stop saying “yes and”. Often I’ve found people stopping the yes-and process too early (i.e., terminating at a local plateau) because it is limited by their understand of what is technically possible. 
Which brings me to technique and craft: having a deeply refined expertise in a few skills allows the horizon of possibilities to be more expansive.
I set these all of these thoughts down in an attempt to craft the learning experience for the Wearable Futures Hackathon. I fear that even with all the excellent narrative and interactive learning activities, unless these issues are addressed, the ideas and prototypes generated will be rather shallow conceptually or technically. I’m going to give this some thought and propose activities that can attempt to address them.
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dacozadacodaco · 2 years
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lba2
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kiwiwola · 2 years
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A little Twinsen study. Just learned they have it on Gog today! Might have to take a trip down nostalgia lane this summer.
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thatrandomartblog · 3 years
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Sketches of some of the Little Big Adventure 2 characters!
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lumidoodles-art · 4 years
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⭐️Guardian of Sendell⭐️
I'm not expecting this to get much recognition at all (obscure video games, anyone?), but this little (big!) guy is one of my all-time favourite characters. I know it's a pretty simple piece, but it's deeply personal to me and I had so much fun making it. 💙
I think that’s just about all the older art I want to post for now, so watch this space for some new stuff coming!
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ghostfaceg · 4 years
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sightsandsalads · 4 years
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Sometimes I say to myself, “I’m not that old. Everything is fine.” Then I sometimes I say, “I want to listen to that song that played when you installed that computer game my grandfather lent me in the 90s.”
Bonus:
youtube
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mischiefwalnut · 5 years
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The best part of this game is getting to kiss this toad.
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paeonia-horse · 6 years
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Little Big Adventure 2
One of those forgotten gems from gaming history. I got this back in the mid-90s, along with the first game, and both were utterly captivating. Beautiful art, characters, places, and music.
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murkateer-blog · 7 years
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When I was younger I always wanted one of these, but I'm a logical person and understood it wouldn't have been possible because we didn't live near the sea. . Latest episode: https://youtu.be/KlGzTY61jUg . Check out @dawnateer !! . . #ctrlaltdefeat #murkateer #dawnateer #dragons #littlebigadventure #littlebigadventure2 #lba2 #youtube #games #gaming #gamer #gamers #cosplayers #youtubers #youtubegaming #gamingseries #letsplaylba2 #letsplay #letsplays #newvideosdaily #memories #nostalgia #imagine #dreams #funny #funnyvideos #comedy #instagood #me #happy
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maverickuk · 3 years
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My fellow online nerd Wouter suggested that I share my thoughts on this gaming meme, so here they are.
This was a very difficult list to put together and I could have easily switched out most of these for at least half a dozen other options.
“Back in the day” game: LBA1/2 This is really a combination of the original LBA and the sequel. 
There are many stylish French games that I love and this one really made a big impact on me when I first played it. Initially I only played the demo on a friends computer, but was really taken by the art style, music and the intriguing world building. 
Somehow at the time I actually had saved enough pocket money to buy the full game which came on a futuristic CD-ROM. Over the next few weeks I steadily pushed my way through the game world on my Dad’s 486 PC in silence (it didn’t have a sound card). I’d never played anything like it before.
Some years later I was overjoyed to discover LBA2 which took an enormous leap forwards in terms of the size of the game world, the graphics, story and gameplay. 
It was like catching up with an old friend after many years and left another positive imprint on me.
Criminally overlooked: Days Gone Perhaps criminally overlooked is a bit of a stretch, but this game certainly didn’t gain the audience or praise it deserved.
I have to hold my hands up and admit I was initially put off by the many reviews complaining about serious bugs throughout the game.
It was only after picking it up cheaply a year down the line after all the serious issues had been fixed that I realised what a fantastic game this was. Easily in the top 5 Playstation 4 games and my favourite games of all time. 
Overrated: Rimworld I’d had this on my wish list for a long time before I finally took the plunge. 
It’s certainly an interesting game and one that I’ve sunk a fair enough of time into. I find the various systems and simulations at work clever and interesting, but somehow it just doesn’t quite do it for me.
I’m not sure if my expectations are too high or perhaps that I’m just not playing the game correctly
Biggest let down: Spore I’d enjoyed the genius of Will Wright since spending many hours on the original SimCity on my 286 PC. Many years later a friend at work gave me a copy of the original Sims just after it was released and I completely hooked (Disclaimer: I bought a legit copy of my own after discovering what a gem it was!)
When I heard about Spore it sounded like another fantastic Will Wright classic and I quickly pre-ordered it. However when I eventually got my copy it just didn’t grab me.
Perhaps if I’d stuck with it I might have found more enjoyment, but I certainly didn’t even make it through all the stages of the game. 
I know that it has it’s fans to this day and perhaps I should give it another chance one of these days...
You hate but everyone likes: Mirrors Edge I think I own every version of this game and I just can’t get into any of them. I really like the idea of the game and the visuals but I’m just bloody awful at it and get really frustrated every time I play it. 
It’s likely a combination of the first person platforming and requirement to complete a section perfectly otherwise it kicks you back to the last checkpoint. Both of these things wind me up.   
Depressing game: Resident Evil 2 This is the PS4 remake, I’ve never played the original PS1 games. Actually the first RE game I played was RE4 on the GameCube which I very much enjoyed, however I’ve not touched the series much outside of that entry.
After reading quite a few good reviews for this one I thought enjoy it. Nope.
The whole thing just felt bloody depressing!
Truth be told, I only played it once and it can’t have been longer than an hour. However that was enough for me. After spending that time with hardly any ammo, respawning enemies and a confusing map I’d had enough.
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bunyoobi · 5 years
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Song tag
I got tagged by @animeandkpoptrash69 , thank you love💜
Rule: Name 10 songs you can’t get out of your head and tag people!
Data & Picard - Pogo (Kinda strange lol. A nice remix of dialogues from Star Trek)
Grow Fonder - Pogo (same artist, remix from Disney's Robin Hood. Very calming)
Airplane pt.2 - BTS (🎶 El mariaJIN, El mariaJIN, El mariaaaaaJIN 🎶)
S/C/A/R/E/C/R/O/W - My Chemical Romance (yes, killjoys still exist)
Despacito - Luis Fonsi (Blame it on my sister... This one will never let me rest I swear...)
Very Nice - Seventeen (My habit to scream NICE in every situation lead me there. Now the song just won't leave)
Ride - Twenty One Pilots (my sister again)
I Want It That Way - Backstreet Boys (TELL ME WHYYYYYY)
Sample of my Pasta - Bad Lip Reading (If you still don't know it, a parody of BTS' Idol. Greatest song of the century if you ask me)
Jurassic Park's main theme (Not a song, but still counts. When my mind is empty it's still there. It's always there. I sing it when I'm half conscious. It's part of my soul)
(Bonus : LBA2 soundtrack. A great soundtrack for a great videogame)
I tag : @berryblisses @hannahdearr @imyoursonbendedknees @jitaekook2 @sosolove1d 🎶💕
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data-horde-blog · 3 years
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The Source Code for the 90's Classic Little Big Adventure was released last week, in case you missed it!
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edjbrown · 6 years
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Got to make this #illustration for Aquila's #game s issue. 13 year old me would be loving it but also would have made sure to include LBA2, #zelda, #kirby (which I shoehorned in anyway) #skifree and #chipschallenge to say da least. Also note the badass version of #squirtle I included, if you ever see dem spex u kno ders trouble! ROFL #laughing . . . #games #mario #supermario #nintendo #nintendoswitch #nes #samus #supersmashbros #pikachu #pokemon #kirby #thesims #sim #tombraider #pacman #minecraft #creeper #angrybirds #worldofwarcraft #donkeykong #gameboy #pc #steam #playstation #xboxone (at Leipzig, Germany)
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mistfunk · 4 years
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Mistigram: first Tincat made a stone cold promo for "11th", only none of us ever found out what it was. So we decided to apply the brand to a new product: during the statutory holiday on November 11th, 1997, which all us high schoolers had off, we held a gathering with the intention of building an "e-mag" (electronic magazine) on site, comprised entirely of materials created at the meeting on the three computers there. All the artwork was drawn there, all the articles were written there, and Sylphid fed all the materials into his "MAGnum" engine kin its sole use) between rounds of LBA2. Long lost, even once recovered it hadn't been very cooperative with Dosbox, so we were very surprised to find that someone on Demozoo had managed to bust it open and shared screenshots of its contents, likely seen for the first time since its release 23 years ago. Anyhow, this #ANSIart menu for it was drawn by @quipansi and @hsifyppah. https://instagr.am/p/CHdn_FxHEy3/
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