It's easy to think Luigi's fear in the Luigi's Mansion games is a little silly until you remember how often he needs that flashlight and realize that this is his POV most of the time:
Yea, I agree. Princess Peach Showtime is super cool, but I wish I’d waited for a sale instead of paying full price
yeaaah, I'm sure it's a great game!!! I just know I'm not that big of a fan of mario games, so I usually wait before getting them or like. go for other ways. I look at my ds
I see a lot of Luigi's mansion analysis videos calling the dark moon ghosts a lazy work and personality-less
And I shake the screen in anger
I've analyzed these bitches for 10 years consecutive I KNOW MORE THAN YOU
No but really, a lazy work? I could tell you the personality of an average hider but I have 0 information about any boss ghost from Luigi's mansion 3, other than surface stuff like their physical appearance. The rest is only to assume.
I want to include Luigi's mansion (first one) in there by saying that the basic ghosts are really just some enemies that people will forget the names of, and the bosses, they're nice, I like the information given about them, but I wish their dialogues were a bit more elaborated other than "[short sentence about the ghost itself]" "[threatening Luigi]"
I'm getting lost
Anyways, I feel like the cookie cutter enemies in the first one is unfair, because they were really just there to GET Luigi, yanno, some of them literally throw bombss
So I'll dive in with dark moon and 3
This is my blog, I do what I want
In Luigi's mansion 3, the characters are very expressive and that's a huge upgrade. The bosses are very original, all of them having a floor to their own. Unfortunately, no context. I can't tell you one thing about Serpci, a boss character. Other than.. she uh .... Was in a sarcophagus..? Yeah. That. I don't see her anywhere else other than meeting her, shenanigans, and fighting her
And that is pretty much the same for every ghost (I guess excluding the ones with actual dialogue, they're a bit more fleshed out but still).
I would've loved getting a bit of information about them, even if it was a single sentence, but no. Nothing. The most I have is that steward doesn't see well. Or something.
Now, with the recurring enemies. I like them alright, and I like how they added set-ups, like I can walk into a room and see ghosts talking or sleeping. But most of these are just base animations they pasted onto them and placed them a bit everywhere. See in the twisted suites.
I don't see them have that much personality, other than base level too. There's a bit tho, I guess, but I feel like its patterned on dark moon.
No, I don't feel like it is, it definitely is.
So
Dark moon.
I won't shut up about being able to tell you the personality of an average hider, and that's because I want to
So. From what the game describes and shows them as, they are, and all info stated is canon, impatient, bit cowardly and playful guys who loves playing hide and seek. They have brilliant artistic skills, as in art and dance.
Again I can't tell you anything about any bosses from Lm3 because Nintendo said fuck off do it yourself
Compared to what Lm3 tried, dark moon has original animations for their set-ups
Instead of pasting a talking animation on one and leaving it at that, I've seen ghosts playing catch with an armor helmet, one getting hit by the other because he noticed Luigi watching and got distracted by that (which happened somewhere else. I saw hiders have a pillow fight, except one of them saw Luigi literally right in front of him but got fuckin slammed to the wall)
I am I AM SERIOUS ABOUT THESE GHOSTS OKAY I LOVE THEM
[image ID: the first image is of Polterpup, a four legged dog-like creature with a tail, but no ears. his body is gray and white and ethereally glowing. his eyes and the inside of his mouth are pure white, but his tongue is pink. he has a red collar on his neck. the second image is of Gromit, a cream colored dog with long brown ears, standing upright. end ID]
I was playing Luigi's mansion 3 and comparing Luigi's height to litterally everything always amuses me. Same height as a trash can, eye level with the door knob, has to litterally climb the sink to turn it on, the toilet is taller than him(like, how does he use it??) And not to mention the fact at the beginningof the game, he litterally had to climb to get into the bed. It's great. I love it
How does he reach the top buttons of the elevator? I don't know.
OMG you're right.
What is this, a hotel for giants?
Looks like one of the very few things that Luigi can properly reach is the elevator buttons, and even then he needs to stand on his tip-toes to get to the upper floors.
Actually, this raises similar questions to the weird height differences in Super Mario Odyssey.
Like... are Mario and Luigi in the game universe only human-esque but are actually a different species from humans altogether ? Or are they just really really small people with funny proportions?
We may never know for sure.