#mage classpects
Explore tagged Tumblr posts
aortaobservatory · 1 year ago
Text
Mage of [Hope]:
Know - Too Much Experience with Hope
A player who gains thorough understanding of [Commitment and Justice] through near constant good and bad experiences with [Conviction and Ideology], and uses their understanding of it in a practical way to progress
A Mage of Hope is almost constantly experiencing conviction and ideological beliefs in the people around them and their surroundings, which gives them a unique understanding of how commitment to a cause and justice for a cause can help a situation... or hurt a situation.
Mages are flooded with their aspect, uniquely experiencing both the good and the bad of it. As a result, they gain a unique understanding of what their aspect is or does, often resenting it or becoming jaded and frustrated with it, but never rejecting it. Their challenge is to become open to new insight or different perspectives than their own.
Inverse Classpect Analysis of Mage
Mage of Hope: Hope (Conviction, Ideology, Commitment, Justice) is actively there. Too much experience with aspect causes innate understanding of it.
Inverse: Heir of Rage
By experiencing the active presence Hope (Conviction, Ideology, Commitment, Justice), the Mage passively changes Rage (Skepticism, Truth-seeking, Rebellion, Stubbornness) in others as they understand Hope.
Embodiment of Rage (Skepticism, Truth-seeking, Rebellion, Stubbornness) in others is changed by the Mage's experience with Hope (Conviction, Ideology, Commitment, Justice).
The analysis written above is my own writing, analysis, and thoughts. The statements are my own analysis, but they may function as a “fill in the blank” statement for you to create your own interpretation of the classpect as you please.
-aortaObservatory
13 notes · View notes
cgtg · 3 months ago
Text
HEART PLAYERZ ONLY
as with the prev polls: if you consider multiple, i suggest going for the one u feel aligned with currently/most often, which one u wanna represent in a poll like this, whichever has the most compelling role/narrative, whatever works for U. classpecting is very subjective, and fluid for a lot of people.
i actively encourage discussion in the replies of what your class and aspect mean to u. simple or lengthy, i wanna hear it :J
excluding master classes bc no space for em, sorry.
for those who cant vote: i’d appreciate u passing the poll along. also, i’ll likely post updates throughout the week on how it’s going so everyone can have a peek inside. thank u
135 notes · View notes
starlit1daydream · 5 months ago
Text
Mages & Seers: Experience and Comprehension
Those who know, everybody. I love Seers - so this should be one hell of an analysis.
The Mage:Seer class dichotomy embodies experience, comprehension and knowledge of their Aspect. Their Quest and their role in the session revolves wholly around their personal comprehension of their Aspect; and the ways in which that may shift or change their (or others!) viewpoint.
I can't definitively say they're one of the Classes that say something about their session, beyond perhaps the concept that a Mage or a Seer will obviously have a well of knowledge on their Aspect present.
Canonical Mage players are Sollux Captor (Mage of Doom) and Meulin Leijon (Mage of Heart).
Canonical Seer players are Rose Lalonde (Seer of Light), Terezi Pyrope (Seer of Mind) and Kankri Vantas (Seer of Blood).
Point A. The narrative function of the Mage.
Mages know about their Aspect. They are that simple to understand. A lot of people will argue that the Mage is one of the more nebulous classes in Homestuck; and I'd argue this is because there really isn't much in the way of complexity with them. They've got a fairly straightforward relationship with their Aspect; having experienced it wholly throughout their life prior to the session.
It's almost, to me, as if their Aspect haunts them in a sense. We see this with Sollux's recurring visions of Doom and misfortune; considering that the Mages & Seers are meant to fill a sort of 'prophet' archetype.
Sollux is consistently depicted as knowledgeable on coding (a manifestation of Doom in the form of rigid order and regulation) and holding a vast well of knowledge and foresight on the topic of suffering. It's important to hold the distinction that Doom does not deal directly with absolute death (Time does), and so Sollux's visions are of the imminently doomed and the suffering, not the already deceased.
Meulin is a little more difficult to pin down, but inference from stray lines of dialogue and particularly her complex moirallegiance with Horuss give me some substance to work with. Toxic positivity? Alluded 'darkness' in her without elaboration? Her disability being inflicted directly as a result of her partner & lover? I think what we're looking at here is depression.
If Meulin has experience with Heart in all facets - this implies to me that she has a share of experience with emotion in all facets. Good and bad. And what better manifestation of poor emotional control than that? I think it's a very conclusive theory.
It becomes clear to me that Mages aren't absolute in their assertions, and so therein comes my theory that their quest involves an expansion of perspective and reconsideration of their knowledge. It is to accept that they may not understand their Aspect as thoroughly as once thought and subsequently grow to accomodate a wider worldview. They're stagnant, having experienced so much that they feel they have no further room to learn.
Point B. The practical function of the Mage.
This is a more difficult one to understand since neither Mage in the comic God Tiers and they aren't seen fighting much over the course of the story. Even when Sollux takes to action, he applies his psiionics rather than utilising Doom in any way.
My theory is that the application of a Mage is to inform. Mages & Seers may very well hold the same occupation broadly speaking, to accomodate for the gaps in co-players' knowledge and bring about newfound understanding. Being active players, the Mages presumably advance this through their own means. This is some of the most active conjecture I'll be writing, since we do not ever see a God-Tiered Mage in canon.
Point C. The narrative function of the Seer!
In case it wasn't obvious, I am very excited to get this segment done; after all, who better to talk on the topic of Seers than... a Seer?
Seers have a little more depth to their function involving their relationship with both their Aspect and its diemetric opposite. Seers begin their sessions holding a poor or deficient comprehension of their Aspect; to the point where they seek their opposite. The notion of their base Aspect comes into play fairly soon - though they may superficially seek their opposite, it is their Aspect they seek in actuality.
They do hold a certain level of foresight, but rather than the Mage's inherent comprehension, Seers tend to rely upon external sources and stimuli to further their understanding; Rose with the Horrorterrors, Terezi with Scratch & Aranea, and we can only guess with Kankri.
They are capable of having visions, though - as Rose & The Signless can both attest to!
Rose seeks Void. She seeks to breach the unknowable, catalogues the Zoologically Dubious and finds comfort in oblivion and the pursuit of ignorance. She resolves to leave the game to Void rather than seek its Light; at first.
Terezi seeks Heart. Her final speech to Vriska talks of her emotional insecurity and pursuit of self-assurance. She wishes most prominently for security in herself and her identity; and yet this manifests in a flawed pursuit of binary, deficient Mind.
Kankri seeks Breath. Having been coddled and patronised all his life, freedom is his ultimate aim. His rebellious spirit and compulsive boot-licking seem to be a direct manifestation of his desire to think for himself and be free in his direction. Kankri's a particularly interesting one given that he fucked up his quest, canonically.
...The Signless didn't, however. The Signless pursued unity through freedom his whole life.
Rose resolves to pursue knowledge through the unknown.
Terezi seeks logic through emotion.
All of them grow, the further they pursue their Session's aims, to understand their base Aspect. It's a reversal of the Mage's quest; the stagnant Mage must embrace diversity wheras the directionless Seer embraces their certain path.
Point D. The practical function of the Seer.
Apologies, this is going to be mostly just about Rose.
Rose's role in her session post-ascension is to understand and inform her session-mates about the most fortuitous path. Her visions allow her to comprehend Light and sift through the endless possibilities and synthesis of her Aspect to find the most precise outcome. They grow to be an indispensible well of knowledge; always learning and finding out their Aspect's truth.
Terezi does the same, albeit without ascending; her greatest moment of heroism is the prelude to the Retcon, which she directly causes. Terezi applies all of her knowledge of consequence, cause & effect to undo the resultant consequences of the actions taken by her sessionmates. She uses her comprehension of Mind to her utmost ability; which is why I find it gut-wrenching that she still believes she was never enough.
Kankri... does jack shit other than be a whiny little bootlicker, but The Signless certainly applies his Aspect for the greater good. The fire of his rebellion and his pursuit of unity and free communication on Alternia ignite the spark of revolution for generations to come; his quest for Blood bringing utmost comprehension and sight of unity.
Overall, this is one Class where the narrative:practical lines tend to blur a little, owing to the general non-combatant status of the Classes in general. Rose shows they're capable of using their Aspect in combat just as all players are; but it seems clear to me that they function the best as advisors.
Next week, I'll be elucidating on the Witches & Heirs; which will be an interesting one since it'll require me to actually understand what a Witch does. That should be fun.
Take care, everybody. I know nothing.
101 notes · View notes
strovii · 1 year ago
Text
Tumblr media Tumblr media
everything i touch turns into homestuck
167 notes · View notes
doogieverse · 5 months ago
Text
Sonic Classpects <3
I designed them to be a twelve player session because I thought that was more fun :-) I didn't necessarily keep gender specific classes/aspects in mind. Do, however, keep in mind that classpects aren't always a one-to-one with characters' personalities. Sometimes, they're roles that they have to come into, or accept.
Also, if anyone draws them in their godtier outfits I will be eternally grateful. Sonic: Heir of Hope Sonic is a symbol of hope; whether he realizes it or not, his actions carry weight. That means that although overall he inspires a positive change— bringing hope to others— if he makes a mistake, it brings despair instead. In this regard, Sonic is hope personified.
Tails: Mage of Light Tails uses knowledge as a weapon, sometimes to his detriment. He's often given seemingly impossible quests, with not much time to complete them. You could argue that he's cursed to be the brains in a team full of brawns. That being said, he seeks out knowledge like a moth drawn to a flame; he lives off of it.
Knuckles: Knight of Rage Knuckles's entire purpose is to protect and serve, both his friends and Angel Island. However, rather than being a level-headed knight archetype, Knuckles is a hot-headed warrior, thinking with his fists, rather than his brain. This leads him to have a bit of an anger problem, which he uses to mask his insecurities. This can also bring rage to those around him.
Amy: Sylph of Heart Amy is self-absorbed, only in the sense that she believes that what is in her heart is always right. Apart from that, she looks to heal the heavy hearts of those around her, even animals and complete strangers. She is caring and giving at her best, and volatile and clingy at her worst.
Metal Sonic: Page of Doom Metal Sonic was built to be a harbinger of doom, and continues to do so of his own volition. He has great potential, but is held back by his own insecurities— which can mean he was programmed with limitations, or that he has a more human side that conflicts with his programming. Because of this, he becomes doomed himself, in an infinite cycle of being destroyed and rebuilt.
Shadow: Prince of Blood Shadow is driven by his bonds, whether it's to his friends or enemies, and those in the past or those in the future. He uses these relationships as excuses to wreak havoc. Therefore, he can be seen as selfish, whether his cause is noble or not. In truth, Shadow is more stubborn than anything. Because he defines himself by his relationships, he is often misunderstood, especially by himself.
Rouge: Thief of Space Rouge is incredibly patient and adaptable, traits that are imparative for a jewel thief. Her passion is taking things for herself, which may be egocentric by nature, but she is known to have good intentions. She is naturally confident when it comes to her abilities, and isn't above using her feminine charm to accomplish her goals.
Blaze: Maid of Mind Blaze is calm and collected, weighing the multitude of options before acting. She also has this effect on others as well, getting them to see her reasoning. She is often rigid, as she's used to making the tough decisions, and carries that burden with responsibility. However, hardships can cause her to act out of character, being paralyzed by choice, or leaving her fiery temper to take over.
Silver: Witch of Time. Silver has been known to manipulate time, both figuratively and literally. While he can time travel with ease, he also has an unwillingness to take things as they are. That being said, he also has a tendency to end up in difficult and dreary situations. He's constantly stuck between a rock and a hard place.
Vector: Rogue of Breath Vector may be a detective, but he doesn't play by the book. He lives as he pleases, being able to slip into the role of leader, bodyguard, comedic relief, etc. However, this can make him hard to pin down. As a detective, he takes others' autonomy by bringing them to justice. This not only helps feed him and his partners, but it also keeps the streets clean.
Espio: Bard of Void Espio is a stealthy character, at first glance. With his ability to become invisible, he's able to stealthily gain the upper hand on his opponent. However, he also has the innate desire to show off; he's cool and he wants others to know it, even if he acts nonchalant about it. In both ways he destroys void: either by filling it or filling its role.
Charmy: Seer of Life Charmy is the charisma and joy of Team Chaotix. He wants to bring life to his friends by being upbeat and having fun. Though he may be a naïve child, he's still attuned to others' feelings, and desires to empower them best he can. He isn't always great at it, sometimes coming off as annoying and overeager instead.
60 notes · View notes
superxstarzz · 1 year ago
Text
round 2!! mage/seer time!!! the seer is definitely one of my favs that I've done but I maaaay be a lil bias...
anyways, the understanding classes!!
Tumblr media Tumblr media
170 notes · View notes
utopianparadoxist · 11 days ago
Note
Tumblr media Tumblr media
in 2019 i tried to redesign all 144 god tiers and gave up 90 in. heres yours. mage of hope/heir of rage
Oh damn I dig them! Particularly love the heir of rage fit, I think I'd wear that for sure.
31 notes · View notes
clockworkreapers · 2 months ago
Note
you should pretty please explain why you chose each classpect for each gas station character I want to see an analysis
ohohohoh BOY do I have a classpect breakdown for you (rubs my grubby little hands together) Jack: Mage of Doom, Derse Dreamer Doom is all about fate, suffering, empathy, wisdom and the inevitable. Whether he likes it or not Jack is tied to fate itself- he IS the main character after all, for better or for worse (usually the later). His own fate was even meticulously planned out from before the books even started everyone who has read vol4 knows what I'm talking about. He's the unknowing harbinger of doom y'all remember halloween night in vol 1? YEP! Even in tales from the road there is literally an entity telling him about an impending doom he can't avoid. He will survive it though, doom is about the journey but never the ending, mans not allowed to die permanently because without him you have no storyteller, he'll get to go though every painful thing the universe throws at him and still get back up. He's done this before, he'll do it again, he knows how it works, he will just suffer through it. He's a smart guy, he figured out how Bedside Manor worked and how to break it, he figured out how to cheat fate at the end of vol 4 by doing something he would NEVER do. He's learned the ins and outs of how doom works and once he does he can use that knowledge to find the loopholes, just like any other Mage of Doom. Jerry: Rogue of Breath, Prospit dreamer Breath is about freedom, adaptability, motivation, change and are all extremely social people.
You'd probs jump to Jerry as oh he's a Hope player, all the cult stuff- HOWEVER Jerry kinda royally fucked that up due to his own want and need for freedom. He didn't even care to follow his own rules he refuses to be boxed in by anyone or anything including himself. He's a flamboyant, chaotic social butterfly goblin of a man with a good heart who refuses to be restricted by others he's just as free and volatile as the wind. The fact that Breath players are also known to sweep others up in their own personal pursuits.... y'all know what he did- ON TOP OF LETTING IT GET WAY OUT OF HAND. He DID the Rogue thing, he took freedom at first a lotta people's freedom but since he didn't want to be in control he gave alllllllll that freedom back and that freedom ended up being completely misused. Past that though Jerry is selfless, sure he steals and takes from others but he's never doing it for himself, he's always doing it for someone else. Man stole food and clothes to give to homeless people, he steals shit from the gas station all the time but he overpays for each item he takes (we know he's the one leaving all that extra money in the register) he doesnt even do it for attention either he just does. Rosa: Sylph of Blood, Prospit dreamer Blood is the bond aspect, stubborn but charismatic, magnetic and uplifting, they are your most loyal friends to a fault.
Rosa... is so damn stubborn- dude that girl came back 3 times- 3 fucking times while Jack (not fully his fault) kept ghosting her while they were trying to hire new employees during vol 2. Not only that but she hung on to him though the whole mess of vol3 and still was like nope you're stuck with me you are going to be my friend and I am going to care about you no matter what shit you get into even if i have no clue what's going on. Oh man then in vol 4??? She did the thing- she literally did the sylph thing where they teach others how to heal their aspect- she helps him heal that broken connecting he has to Sabine. She is the only reason he figures out how to talk to her again she helps him heal that link even though its hella painful for him. She's also the only one who has ever gotten him in the vicinity or talking about his blood relatives and while she agrees that bond would better be broken than healed she does sorta help him come to terms with it all which is healing in itself. Amy: Knight of Light, Derse dreamer. Light is the straight up raw knowledge aspect, accuracy, perfectionism to the point people think its straight up luck. Considering Amy is a cop and she also actively looks into her cases because a lot of them confuse her (the town is weird) she is seeking knowledge at every corner. I'm not only looking at this from what she does in vol 2-4 but also during Finding Vanessa. She also plays detective, she on her own tries to figure it all out and uncover all this hidden stuff the town is hiding, and you can pick up on it when you go back and read her scenes. In Vol4 you get to see how much she actually HAS figured out without ever talking to the rest of them or even asking for help. If you read closely and you know how stuff works from Finding Vanessa there is a tell in vol 4 in the morgue when she steps out to take that call. She has far more knowledge of the events happening than she says aloud and she uses every bit of that knowledge to protect the other three at every turn, especially Jack. She actually does her job trying to protect the innocent unlike the majority of the cops in town, she even gets one past Roger in the end cuz she outsmarts the debt because she has the knowledge on how the deals work. Spencer: Prince of Time, Derse dreamer Time is about the beginnings and the ends, independence and perseverance and they have heavy connections to death.
What can I say, Spencer gets shit done. He has his grubby little mitts in everything moving the plot forward outside of Jack. Also like....isn't he technically undead/ immortal? Either way he's a time player, he is incapable of just accepting things as they come oh no, he never sits down and takes anything he's always pushing forward, always moving, he's always doing something. Dude is playing 4D chess though out the books in the background he works with the impossible, frankly its a bit terrifying cuz he never slows down or stops. Even when he's waiting its to strike at the most opportune moment. All of that is what also makes him a Prince (please make fun of his stupid pants and tiara) he is destructive and terrifying and he LOVES the attention he gets from it. Princes really like getting recognized for their efforts, whatever they may be, Spencer is no different he loves the thrill he loves to scare people and have power over them. If you think about someone who destroys peoples time... the guy who ends a lot of people's time? Sabine: Muse of Space, Prospit dreamer Space is always the aspect of creation, abstraction, inventiveness, new beginnings.
Oh yes... we have a Master Class. Sabine being a Muse makes perfect sense considering how shrouded in mystery she is- not to mention how she is NEVER actually there though out the whole story. Her presence lingers and she has massive sway on the journey Jack and all the others take. She's the ghost that haunts the narrative who has left such an impact on it she's forever influencing the world without her ever being there. And if you know vol4... with Spencer as the Time player and Sabine as the Space player.... mhm you see why that works? She gives everyone space or leads them to the place they are now, for better or worse. We saw their memories, she showed up in all of them influencing them to be where they are now. Space is creation, its new life, she makes sure others can have that, even if it means she sacrificed herself so someone else can start again.
31 notes · View notes
strangehottubgathering · 2 months ago
Text
Tumblr media Tumblr media
HAPPY 413!!
i can’t believe it’s 2k25 and i am still trying to finish homestuck 🙃
ANYWAY i decided i wanted to draw (one of) my classpect(s)
THE MAGE OF RAGE
*cue jazz hands* yknow i really liked using this brush i might draw some of my other classpects just so i use it again
24 notes · View notes
tim-stroker · 9 months ago
Text
Grimdark mage of mind Jon if you even care 🙄
Tumblr media Tumblr media
56 notes · View notes
sniped-hugger · 2 months ago
Text
Tumblr media
happy 4/13 have my hot takes /silly
33 notes · View notes
aortaobservatory · 1 year ago
Note
How's it going. Would you be able to give you thoughts on the mage of void.
Mage of [Void]:
Know - Too Much Experience with Void
A player who gains thorough understanding of [The Unknown and Possibilities] through near constant good and bad experiences with [Secrecy and Potential], and uses their understanding of it in a practical way to progress
A Mage of Void is almost constantly experiencing secrecy and potential in the people around them and their surroundings, which gives them a unique understanding of how the unknown and possibilities can help a situation... or hurt a situation.
Mages are flooded with their aspect, uniquely experiencing both the good and the bad of it. As a result, they gain a unique understanding of what their aspect is or does, often resenting it or becoming jaded and frustrated with it, but never rejecting it. Their challenge is to become open to new insight or different perspectives than their own.
Inverse Classpect Analysis of Mage
Mage of Void: Void (Secrecy, Unknown, Potential, Possibilities) is actively there. Too much experience with aspect causes innate understanding of it.
Inverse: Heir of Light
By experiencing the active presence of Void (Secrecy, Unknown, Potential, Possibilities), the Mage passively changes Light (Knowledge, Evaluation, Insight, Meaning) in others as they understand Void (Secrecy, Unknown, Potential, Possibilities).
Embodiment of Light (Knowledge, Evaluation, Insight, Meaning) in others is changed by the Mage's experience with Void (Secrecy, Unknown, Potential, Possibilities).
The analysis written above is my own writing, analysis, and thoughts. The statements are my own analysis, but they may function as a “fill in the blank” statement for you to create your own interpretation of the classpect as you please.
-aortaObservatory
15 notes · View notes
cgtg · 3 months ago
Text
BREATH PLAYERZ ONLY
as with the space poll: if you consider multiple, i suggest going for the one u feel aligned with currently/most often, which one u wanna represent in a poll like this, whichever has the most compelling role/narrative, whatever works for U. classpecting is very subjective, and fluid for a lot of people.
i still actively encourage discussion in the replies of what your class and aspect mean to u. simple or lengthy, i wanna hear it :J
excluding master classes bc no space for em, sorry.
for those who cant vote: i'd appreciate u passing the poll along. also, i'll likely post updates throughout the week on how it's going so everyone can have a peek inside the breathsworld. thank u
143 notes · View notes
starlit1daydream · 9 months ago
Text
Dipper Pines is a Dersite Heir of Mind
Mabel Pines is a Prospitian Witch of Heart
Stanley Pines is a Prospitian Thief of Void
Stanford Pines is a Dersite Mage of Light
Soos Ramirez is a Prospitian Page of Life
Wendy Corduroy is a Dersite Knight of Time
Fiddleford McGucket is a Prospitian Bard of Light
Gideon Gleeful is a Dersite Prince of Space
Pacifica Northwest is a Dersite Maid of Rage
Bill Cipher is a Prospitian Lord of Mind
145 notes · View notes
ms-all-sunday · 2 months ago
Note
straw hat crew classpects?
i love you anon. (i will only do the first 5 because if i do the rest this post will get really long and it makes sense to divide them in half, and i dont have the others as solidly classpected but ill think about it and either answer an ask for them or rb this post later)
Luffy - Heir of Blood (explained this one already)
Zoro - Prince of Breath
If you dont think zoro is a prince you can leave forever i am so sorry <3 he is my princely little guy. i LOVE princes and i recognized him as one immediately as soon as i watched op. princes think that their aspect is too dangerous for everybody else to have and try to protect everybody by remaining the person in sole control of their aspect. this is zoro. it's a very masculine class to have (which is why its classified as male only, but people generally ignore that) He feels that he is the only one who should have true freedom from the group, recognizing that the team is important to the *others* but he can disconnect from them as needed to keep them safe. ultimately driven by freedom. (ghosting blood and being a breath player)
Nami - Witch of Light
I actually have a really hard time not giving Nami a canon classpect, specifically Thief of Life/Light. I don't think she's a rogue, as thieves believe they're the only one deserving of their aspect and her actions overlap somewhat into prince territory, and a rogue would not do that. she has never felt like she is undeserving of wealth, and rogues struggle with pushing their aspect away before embracing it fully based on a fear of failure. but i'm trying Not to give her a canon classpect. Witch makes sense for her- as witches are rule breakers, and their character arc focuses on using their powers in a morally conscious way. and Light players are selfish, they manipulate people. they use preexisting systems of knowledge to their advantage regardless of the problems with those systems. I think Nami is a Witch of Light.
Usopp - Knight of Hope
do i need to explain this. Knights talk big shit based on their perceived failure with their classpect but actually embody their classpect no matter what they do even if they try to deny it usopp is obviously a hope player he is all about belief. i love you usopp. (knights are my favourite along with princes <3)
Sanji - Maid of Heart
maids rely on/are controlled by other people for their aspect until they come into their own and embody it. sanji is a heart player he loves individual people as opposed to the team (which would make him a blood player)
20 notes · View notes
ghoultygospel · 1 year ago
Text
Tumblr media
[S]==> A Legend of Light And Dark.
98 notes · View notes