#markdown hell
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auroroboros1 · 5 days ago
Text
wqhy my code no compile?
```ifndef stdinclude
define stdinclude iopdfsjopidfspiofjdspiojfds
/stdinclude/
include
include
endif
ifdef DEBUG
define debug printf("your are here %i of %s\ni",line,file)
endif
include
ifndef DEBUG
define debug /do something arbitrary/ int lesbian=0
endif
ifndef random
define random dfklsjladfsjldfslkdfsadfdsklj
/code here/ char* seed(void* gay,void* davoid){int bi=0;while(gay[bi]&&davoid[bi]){ gay[bi]=<<davoid[bi];bi++;};bi=0;/dont do this/while(gay[bi]&&davoid[bi]){davoid[bi]=(char)gay[bi];bi++;};return gay;}; char Random(char* gay,char* trans){char* queer=seed(gay,trans); if (queer[gay[trans[0]]]){return queer[gay[trans[0]]];}; else{return qeueer[random[0]];};}
endif
ifdef random
define unrandom kjadfklskldfsakldfs
char* random(void){return unrandom;}
undef random
endif
int main(int argc;char** argv){ FILE* dykefile=fopen("keysmash","w"0); if(!argv[1]){printf("give me /arguements dumbass/\n";);return argc;} if(!fopen(argv[1],"w")){printf("error opening file: /argv[1]/\n";return argc);} FILE* fagfile=fopen(argv[1],"r");char dyke;char fag;time_t Time; while(!feof(fagfile)){/ignore all that shit and just use libc/ time(Time); srand(Time); dyke=fgetc(fagfile);fag=dyke|rand();fputc(fag,dykefile); } return 666;}
```
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gay--dog · 4 months ago
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ive been thinking about names i would like to use that also dont make me feel weird to use irl & i like vinny because its similar to one of my current names (vinyl. yes after the dj horse from my little pony. okay) but also im a big as hell fan of red vox & vinesauce so its gonna for sure seem like i named myself after vinny vinesauce
and i feel like that would be weird. but but also i just have anxiety over being misinterpreted, so it may just be that im unnecessarily scared of someone thinking i named myself after binyot of the sauce when i didnt, even if they just assumed the wrong thing and dont actually think its weird at all?
like idk im thinking that maybe it doesnt actually matter & i just have an anxiety disorder, but i also cant really tell because. you know. the disorder.
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hideyseek · 6 months ago
Text
absolutely fascinating experience i just had (tried to edit my fic end notes so the banner post would open in a new tab, pushed to prod updated the end notes link four separate times and subsequently learned that ao3 link previews don't seem to support the target=_blank flag????)
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ellipsus-writes · 7 months ago
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November updates, comin' in hot!! 🌈 Text colors have arrived!
Make your story more colorful with nine new hues—each with five shades to choose from, in light and dark mode.
🗂️ Import moaaaaar!
Some writers have already imported more than 100 docs into Ellipsus. 🤯 We respect the commitment, so we’ve shipped some improvements to streamline the process. With these updates, you can: Import multiple Markdown files at once, import files directly into a folder, or import files without automatically opening them in Ellipsus.
🗯️ Comments that pop
The Ellipsus crew are long commenters. Suggestions, links, musings, memes… we jam it all in that little input field. And my goodness, trying to communicate so much without line breaks or rich text was fucking painful. Not anymore! Rich text comments are here! Decorate your comments with bold, italics, lists, links, and more. (And soooo many line breaks.)
🔏 Write anything in Ellipsus
We’ve revised our privacy policy and terms of service to make sure our stances on privacy (we’re for it), generative AI (we’re against it), and transformative works (hell yeah) are crystal clear. 💎
Learn more + see what else is new on the blog! - The Ellipsus Team xo
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jejunecartoons · 12 days ago
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Tumblr media
I Stand Before You On The Convergence Of Entropy, Fate, And A Retail Inventory Assignment From Hell.
With tensions, stress, and a cosmic reckoning already rolling downhill. I present the following in complete and utter good faith, entire sincerity and three years experience under a revolving cast of coworkers, managers and corporate representatives. Not as a resignation, but as an acknowledgment of the shared absurdity we have all been asked to fulfill.
You demand 100% compliance to systems that are, by your own admission, 90% “common sense.” This is not accountability. This is abdication of definition.
You preach “best practice” while delegating chaos. You post workflows on every table, then fault us for improvising when those workflows inevitably fail.
You expect omniscience from associates but offer no clarity in return. “Tag what looks expensive” is not a policy. It is a loophole for blame.
Your security standards are aesthetic, not functional. They are not designed to protect product —they are designed to protect narrative. That someone, somewhere, “cared.”
You romanticize productivity like folklore. You invoke the 4-minute mile to justify the erosion of human labor boundaries — without ever asking what was lost in the race.
You seek innovation without deviation. Initiative without autonomy. You want thinkers who don’t think, and doers who don’t notice what’s broken.
You mistake quiet compliance for stability. It is not. It is the sound of disengagement.
You say, “If something’s wrong, speak up,” and then punish improvisation with retroactive scolding. You do not want initiative — you want insurance.
You confuse standardization with fairness. Fairness is adaptable. Standardization is lazy.
You mistake a rising college town’s labor surplus for a license to waste talent. You will cycle through dozens of good workers and never understand why they vanish.
And when —against all odds — something human stabilizes here… when trust is built, and morale flickers back to life… that is when you offer promotions. But only if we’re willing to leave, start over, and carry the weight again. Loyalty is never rewarded with rest — only relocation.
You introduce new security procedures — more tags, more checks, more hoops — but you change nothing about the time we’re given. Not one minute more. We are expected to move at the old speed while doing twice the work. This is not strategy. It is sabotage by euphemism.
These added steps are not protections. They are performances. We perform security. We simulate vigilance. Not because it works — but because it looks good on audit day.
If security tags worked, shrink would vanish. It hasn’t. Because shrink is not a moral flaw in your workers — it is the price you pay for pretending your processes are airtight while ignoring the cracks that open from the top.
We do not need more stickers. We need less denial. Fewer empty fixes. More admission that complexity without support is just delay in disguise.
You sell each new measure like a solution, but treat it like a punishment. Not because it helps — but because someone, somewhere, needs to be seen trying.
17. Markdowns Are The Perfect Lie.
The system knows what’s on sale.
It calculates it, tracks it, even prints the tags.
But instead of a list, we’re told: “Just find them.”
Every rack. Every shelf. One by one.
A company smart enough to generate the sale, Is dumb enough to make you re-scan the store by hand. This is not oversight. It’s outsourced labor through willful negligence.
You expect total compliance with markdowns, but you give no complete list. Not by item, not by category.
Only the ghost of a hint — a tone, a suggestion —
“You should be able to tell.” From what? A red sticker? A manager’s gesture? Whole categories go ignored for months — others get pulled every week.
There is no schedule. There is no rotation. Only the myth of one.
If markdowns matter, then act like they matter.
Define the cadence. Clarify the zones. Give us the map.
Or stop pretending we failed to follow it.
"You’re missing markdowns” But you can’t miss what isn’t there. The item was stolen. Perfectly. Cleanly. The system thinks it’s still on the shelf, gathering dust. In truth? It left the store weeks ago, Stuffed in a purse, Walked past a broken camera, And was never seen again.
The Computer Doesn't Know Theft. It Knows Absence Without Explanation. And It Blames You.
So now you’re on your knees scanning hangers for ghosts. Looking for a pair of jeans that do not exist, Because the system demands ritual compliance with its imagined inventory.
This is the quiet joke of retail: You Are Punished For The Precision Of A Thief.
Instead of fixing security, they fix expectations. More markdowns. More audits. More scanning.
Less trust. Less time. Less reality
18. The Triple Beep of Redundant Acknowledgment;
When an associate scans a valid markdown item, the handheld scanner emits three long, proud beeps —A theatrical confirmation of success, as if the user wouldn’t immediately notice the literal thermal label spitting out of the shoulder-mounted printer they are physically attached to.
This is not a harmless quirk. It is a nails-on-chalkboard absurdity, repeated hundreds of times per shift.
Especially when markdown lists contain thousands of SKUs, each scanned one by one — because bulk updates or system-synced lists are, apparently, out of the question.
You’re already straining to hold a scanner, item, printer, and sticker roll at once. You're dodging customers, balancing hangers, managing limited battery life.
And then comes the "BEEP-BEEP-BEEP"
To confirm what your printer already screamed in physical form: Yes, that was a markdown.
There is no toggle. There is no off-switch. Just endless affirmations of the obvious. It’s the small things that break people. Not a single moment of cruelty — but a thousand little ones, rehearsed daily, in stereo. But this isn’t just auditory clutter. You cannot scan another item until it finishes beeping.
Every markdown becomes a mini timeout, Forcing a pause, Breaking flow, Shattering efficiency, Not for safety, Not for clarity, But for ritual. In a list of hundreds, Even thousands of markdowns, This delay adds up to minutes lost per hour, Hours lost per week, And entire shifts wasted waiting For a redundant noise to finish announcing a truth you already physically received.
There is no override. No way to mute it. No option to multitask.
Just You, A Tag,
And The Machine Reminding You Who's Really In Charge.
19. And When The Truth Is Found;
When the numbers don’t add up, When the backroom is a war-zone, And the sales floor a graveyard of miscategorized product, It’s Treated Like a Divine Revelation. A mystery. Unspoken. Unknowable. As if the universe conspired overnight to create a discrepancy that no one could have seen coming. The people who asked for time? For training? For help? Now it’s their fault.
They “should have done something.” Should have sensed the collapse In the same way they’re expected to sense what’s on sale without being told. It Is Not The System’s Fault.
It never is. So the cycle continues: You suffer in silence. You stabilize the chaos. And when things finally start to make sense— They promote someone elsewhere, To go start the cycle again.
Because The System Is Sacred. Your Time Is Not.
20. And When The Work Is Done;
Not right, not reasonably, but fast— they call you a star. A leader. A natural. They write your name in dry erase marker at the top of a board no one agreed to race.
A scoreboard with no prize but the illusion of being seen.
And if you fall behind? No one asks why. No one checks the load.
They just move your name down quietly, As if you dropped it yourself.
Praise becomes currency. A tool. A leash.
"You’re one of the good ones.” “You’ve always been so reliable.” "What would we do without you?"
They hand you a badge and call it honor, when it’s just a shackle in bronze. Recognition Becomes Pressure Masquerading As Gratitude.
21. They Give Out Hearts.
Little pink paper valentines called “Heartbeat of [Insert Store Number Here].”
Printed Black & White on Plain Copy Paper, of Course.
Not in February— in June, for February efforts, filed under “we meant to.”
They pin your name on a bulletin board next to half-torn flyers, and call it legacy.
You made a "difference" Not to someone, not for something, but In Metrics. In Willingness.
In saying yes to something not your job,
At a time not your shift,
Because someone didn’t show up,
And someone else had a clipboard.
They hand you a card like communion. Small, bright, With a corporate smile, And the empty taste of compliance made sacred. “You made a difference.”
But no one tells you where. Just that it helped. Just that it counted.
Just enough that next time, You’ll Do It Again.
22. The Caring Cupboard
Has a $120 budget. Split across three weeks and forty lives. By week one: ramen, two oatmeal packets, a single can of chickpeas. By week two: hope. By week three: the sign taped crookedly reads "We see you."
And they do— leave crumbs.
The vending machine stays stocked on schedule though.
The microwaves technically work.
On the counter are the worlds smallest Keurig,
And a minimum viable toaster. Donated by staff of course,
Temporarily allowed until "safety" concerns remove them.
They Trust You To Operate A Compactor, But Not Filter Water, Or Clean Out Crumbs.
23. Lockers Are Provided, For your convenience.
Don’t decorate. Don’t forget your lock. Don’t leave it overnight.
It’s your locker, unless we need it back.
The Key To Belonging Is Not Belonging At All.
24. The Fun Calendar
Smiles from the break room wall.
Dress-Up Day! Cartoon Shirt Day! Mismatch Sock Thursday!
Themes chosen democratically by the assigned designer; When no one’s around.
All expressions pre-cleared by HR.
Festivities canceled for audit season.
Spirit punished with write-ups.
You can wear a graphic tee—
But not that one. Not that color. Not too funny. Not too much.
Try again next Fun Day when morale is less expensive.
All Permissible Self Expression Must Meet Dress Code Protocols. Not the actual ones; The Myth.
The Infinite list of what is and isn't allowed.
The one that always just so happens to align with the managers personal taste.
The one that, for some reason, is only levied at targets that happened to annoy them recently.
25. The Wall of Rights Stands Tall In The Break Room.
Posters from the Department of Labor—
Unpaid wages? Call this number.
Unsafe work? Report it here.
Harassment? You are protected. But behind it all?
A Laminated Copy Of Your Signed Arbitration Agreement.
You waived your right to sue when you clocked in.
"You can opt out" they say.
Just ask your manager for the form.
The one no one has.
The one no one mentions.
The one you had 30 days to find;
Between learning the register and restocking bras by cup and brand.
The Wall Is Required By Law. So Is The Silence Behind It.
26. This Week’s Safety Topic
Proper Lifting Technique. Bend your knees, not your back. Team lifts for heavy items. Rest when needed. Hydrate. Be your brother’s keeper. Meanwhile: The Stairs To The Trash Are Five Welded Death Plates.
Stitched by a ghost on opening weekend. Each step a folded razor. They rattle like judgment beneath your steel-toed shoes. The trash chute: five feet up. You hoist bags over your head like sacrifices, Hope they make it in without tumbling back onto your spine. The welds are cosmetic. One good kick and they rise like drawbridges. Somethings stuck in the chute? Here's two metal poles duct taped together.
You Figure It Out. They say it’s fine. No incidents reported. Because No One Bothers To Report Bruises Anymore. The trash panel swings like judgment. Outward. Over the stairs. You walk up with a bag, and if you’re not careful—
It Bites.
They added gummy foam tape. A soft, merciful bandage on the edge of a guillotine. Not to fix the danger— Just to hush the blood. It has tasted flesh. The crest of a scalp. A pink slash across a forearm. Now it’s padded. Now it’s “safe.” Now it’s your fault.
27. “We Are Committed to Sustainability.”
Says the laminated break-room poster. As you "debit" a perfectly functional suit case. As you toss another plastic-wrapped hoodie into the bin. As you watch the compactor crush cardboard, plastic, and a half-eaten lunch into one glorious cube of lies.
Overseas hands fold it neat. Plastic over silk. Tape over tags. They ship it across oceans so we can rip it apart and throw half of it away. You pull Styrofoam from wall decor, And paper shreds from soap, Bottles that leaked somewhere between Singapore and Pasadena. You strip the bubble wrap, Wipe the shattered glass off a six-dollar candle, Protected only by hope and thin cardboard.
The Candles Survive. The People Don’t.
And the trash pile rises. Not in back. Not behind the scenes*.* But right here, In the fitting room, On the stores floor, In your lungs, Under your nails.
The Only Thing Recycled Is The Lie.
28. The Customers Rob Us Daily.
But the cameras point inward. One screen for every corner of your body, and all of them watching you. Not them. Never them. “Be alert,” says the poster. “Report suspicious behavior.” And below that: “250–2500 if it leads to an impact.” Not justice. Not truth. Just “impact.”
The cashiers are our front line. Smiling through suspicion. Checking twenties for counterfeits while rushing to beat the “speedy checkout” clock, Selling store credit cards to the very people the cameras won’t catch, And asking for five-star reviews, From customers who leave with three stolen items and a free pen. And if a wallet goes missing? It must have been the new guy. It always is.
“It’s not personal,” they say, as they review your locker contents, And check your bag on the way out.
Just procedure. Just policy. Just paranoia.
But when there's a pile of censors in a shoe, or a trash bag full of tags is missing? Silence.
The Eyes Of The Store Are Wide Open. And Still, They Only Look In One Direction.
29. The Name Tag: Convenience or Crosshair?
Everyone must wear a name tag. The stated purpose? “So customers know who to thank.” But the real function is faster escalation. Faster complaints. Faster identifications when things go wrong — no matter how vague or unfair the accusation. It is not a gesture of recognition. It is a prewritten accusation template: “Some guy named Alex was rude.” “The girl in red — I think her name was Sam — didn’t help me.” “Whatever her name was, it was on her chest. She rolled her eyes.”
The name tag is the shortest possible path between a moment of stress and a manager’s office. It is instant accountability with no room for context. It turns human interaction into customer-to-agent confrontation. You are no longer just a worker. You are a label, a scapegoat, a button to push when the world disappoints.
They tell you to smile.
To engage.
To wear your name with pride.
But everyone knows the truth:
It’s Not Your Name They Care About; It’s Who To Blame When The Refund Doesn’t Go Through.
30. The Water Bottle Policy
Your hydration is now a security risk. If it’s not crystal clear, they’ll ask you to uncap it. “It’s just procedure,” As they sniff your bottle for the scent of rebellion, Or worse — soda. So bring a see-through flask, Because God forbid you bring lemonade. That’s grounds for suspicion. They say it's about theft. But we all know it’s about control. Because nothing says “trust” like being told to open your drink, In front of someone holding a checklist.
We used to joke that Big Brother watched.
Now Big Brother Thinks You’re Hiding Vodka In Your Gatorade.
Meanwhile, the real thieves walk out the front door, With carts of merchandise and a smile for the cameras that never pan that way.
31. “Hi, Welcome To [Insert Store Name Here]."
"If I could have you pause for just a moment...”
A velvet rope. A security vest. A quick glance at a camera no one is watching. It’s not protection. It’s performance.
They greet everyone like a TSA agent who lost the plane.
"We’re controlling store entry to ensure a safe and secure shopping experience.”
Unless, of course, someone’s actually in danger. Then it’s “Policy says call the manager.” And the manager? They call the cops. Then it’s writing a report. Then they call corporate. It’s All Delay.
Like hanging velvet curtains in a burning theater. The thieves know this. They walk past the rope. Past the welcome. Right through the “security experience.” Carts full. Unbothered.
Because The Only People Being Managed
Are The Ones Who Work Here.
The show’s for them. Not the guests.
32. "Loud And Proud" - Surveillance as Spectacle
Every customer who walks into the store is met with a mandatory ritual: A scripted security greeting delivered by the Shortage Control Associate. It must be done "loud and proud." That’s the instruction.
Not just clearly — projected.
Not just scripted — performed.
So loud it echoes through the racks,
through the backroom,
through your soul.
You are not greeting customers.
You are declaring fealty to surveillance.
This isn’t safety. It’s ritualized theater. A performance for the camera. A constant ping to regular customers and workers, ignored by thieves: We Are Watching. And when actual theft happens? SCAs are told not to engage. Call a manager. Let it go. Say the line again.
Security is not for protection. It’s not even for deterrence.
It’s a costume, a choreography of authority that creates no power. Only presence. Only noise. Only the illusion that someone is in control.
33. Welcome to the Shortage Highway.
A pilgrimage you must take every time you clock out for lunch, for break, for breath. Walk the perimeter. Don’t stray. Don’t stop.
Smile.
You’re not allowed to just go. You must patrol. You must engage. You must high five — Not literally, of course. No touching. Just proximity marketing.
Look them in the eye.
Make them feel seen.
Make the theft feel harder.
This is not your time. Your break is not in sight. It’s borrowed surveillance. Miss a “high five”? Too quiet in your stride?
Someone will notice. Someone is noticing. T
his is the Retail way:
You will make contact. You will be a presence.
You will be visible. Even if your joy is not.
34. The Customer is Always Right.*
When they say it’s broken, you break the price.
When they say it’s missing, you remove the tag.
When they say it’s cheaper elsewhere, you believe.
The register bends. Policy flexes. Margins vanish.
*But when their kid needs to pee?
Now they’re suspects.
The bathroom is sacred. Too sacred for codes. No writing it down. No telling. Only escorting. You, the associate, become the key.
Not metaphorically.
Literally.
You must walk them to the door. You must punch in the code in full view as if secrecy lies in muscle memory. The code never changes. It’s on your fingers. Anyone watching can crack it. Everyone watching already has. But the theater is mandatory. They must believe it’s secure. You Must Perform Control
Even as the bathroom floods; Even as it smells like failure; Even as the soap dispenser screams for mercy.
Welcome to customer care.
Where you smile as you surrender.
Where you follow them to the bathroom
But cannot follow them to reason.
35. The Janitor Closet is Locked.
Not with a latch. Not with a handle. With the same Key-Ring that opens the safe. The money room. The vault of gods. To mop the vomit, you must be blessed. The code to touch bleach is the same as the code to touch cash. Security is absolute — when it concerns filth. The mop bucket must not fall into the wrong hands. The Swiffer pads are sacred texts. The toilet brush, a relic. Guard them well.
And yet, the door is still warped. The handle loose. The light flickers like a prophecy. Inside? One ancient vacuum, Half a gallon of generic “all-purpose,” And a broom with no head. The floor is wet with effort. The air is thick with Lysol and resignation. You clean it, but you can’t fix it.
The walls rot behind their holy lock.
But still — you are not trusted with open access.
Because this is retail,
And nothing is holy except the illusion of control.
36. The Grand Hall of Mirrors is closed.
A dozen doors. A maze of z-racks. Enough space for a ballet. Sealed With A Rolling Gate.
You see, trust costs money. So does supervision. So instead of staffing it, we lock it up — like a memory of what dignity looked like. In its place: Two tiny stalls built by compromise and lit like a lie. Just off the register — so close you can smell the returns. Each stall has a glowing LED, like a traffic light, meant to say: “Someone is here.”
But who? For how long? With how much merchandise?
No one knows.
The cameras glare, but never act. They are the unblinking gods of a crumbling Olympus. They bear witness. They do not interfere. The Scheduled “Check-Ins” Are Rituals. Performed without faith, Once every 30 minutes, Unless we forget. Theft happens in the meantime. Not out of malice, but invitation.
The room says: “This Company Doesn’t Care.” So why should you? The customers know. The workers know.
Only corporate pretends this isn't a performance of collapse.
And still, we ask people to smile, To suggestive sell, To read minds,
To Offer Service Where Even Structure Has Abandoned Us.
37. Even The Trash Is Under Lock, Camera, And Suspicion.
The janitor closet is locked with the same key as the store’s secure cash room— A symbolic conflation of trash and treasure. Taking out the garbage isn't a mindless chore: it's a controlled operation. You're expected to bring a partner. If you're alone, you're breaking protocol. You're expected to wait. A lead or manager is supposed to inspect every bag. You're expected to be watched. A camera directly overlooks the trash area — not for safety, but surveillance.
The implication is clear: Garbage Is A Potential Crime Scene. Every discarded hanger, broken fixture, or plastic wrap could conceal theft. Employees are trusted to fold hundred-dollar coats, operate pallet jacks, and open the store— But not to throw out a box unsupervised.
This Isn’t Protection. It’s Paranoia By Policy.
38. Standardized Chaos — The Illusion of Corporate Structure
Every few months, the store receives “updated flow” and “floor plan” directives — glossy PDFs, hastily printed diagrams, or vague bullet lists labeled as corporate strategy. These updates are identical for every store in the region; Galleria malls, Suburban outlets, Cramped city retail units; All treated as interchangeable puzzle pieces in a boardroom fantasy. But the map has no respect for the terrain.
The new plan might call for three tables where there's a fire exit. Or for expanded shoe racks in a department that hasn’t had full inventory in six months. They might list a location for men’s coats where walls don’t even exist. This mismatch births a contradiction:
Staff Are Given Rigid Expectations,
And Total Freedom — Simultaneously.
You are told to follow the plan. You are expected to interpret the plan. You are penalized when it fails. You are praised if it works — even if it only worked because you ignored it.
Thus emerges a culture where initiative is punished until it succeeds, and failure is blamed on lack of “common sense.”
There Is No Flow; Only Illusion.
There Is No Plan; Only Plausible Deniability.
39. Backlog as Blame — The Pathologization of Labor
When tasks pile up — markdowns missed, freight unprocessed, displays unfinished— the assumption is not logistical failure.
It is moral.
The Accusation Is Not "The Plan Didn't Work."
It's "You Didn’t Follow It Closely Enough."
Every error is retroactively cast as deviation. Not from a clear instruction — but from an imagined perfection that lives only in hindsight. If you had truly followed the process (which is mostly “common sense”) Then surely the backlog wouldn’t exist.
This Is Spiritual Gaslighting, Made Bureaucratic. The laborer is asked to confess to sins never named. The manager is forced to divine where their will was insufficient. The structure remains blameless. The spreadsheet stays clean. And when it doesn’t, someone’s heart wasn’t in it.
Even Success Is Not Proof Of Competence; Only A Delay Of The Next Reckoning.
40. The 4-Minute Fallacy — When Overperformance Becomes the Floor
The company preaches optimization like gospel. The story goes: "Once One Man Ran The Four-Minute Mile, Others Followed." What they don’t mention is None of them worked freight until 11 PM, then clocked in the next day at 7 AM. Success is not met with relief — it's met with re-calibration.
Do something faster than expected? Now that’s the new standard.
There is no bonus. No structural change. No surge in pay or support.
Only a nod of appreciation, and a new silent burden to carry alone.
They say you’ve “risen to the occasion,”
But forget that the occasion was a collapsing dam of understaffing, shipment backlog, and rotating expectations— none of which changed after your effort.
And still, you're told to be proud. To wear the broken record of your performance as a badge.
All while McDonald’s across the street is offering $8 more per hour, with benefits, free food, and no inventory audit.
You’re Told: "We’re A Family."
But The Kind Of Family That Borrows Your Labor And Forgets Your Name.
41. Scheduling: A Machine With No Driver
The labor hours are algorithmic;
Generated by a system that doesn’t know the store,
the team, or the workload;
It calculates hours like a machine balancing books;
With no memory of yesterday and no awareness of tomorrow;
And Yet, Corporate Calls It “Optimized.”
It’s then handed to managers — not as a plan, but as a limitation.
A puzzle with pieces missing, where any correction becomes their responsibility, but no error was ever truly theirs to begin with.
If the freight shipment is late, If coverage is short, If three workers call out and none can be replaced Blame falls not on the system, But on the person stuck translating it into a workable week.
And of course, there’s no way to check the logic. No insight into why hours were cut, Or why full-time staff were given part-time hours While new hires get 4-hour weeks to “balance the curve.” Associates are left waiting for final schedules that arrive days late.
Sometimes after the week has already begun.
Sometimes changed after they're already clocked in.
You Don’t Get Consistency; You Get Warnings.
You Don’t Get Planning; You Get A Guess And A Prayer.
All Of It Is Justified By A Number;
A Number No One In The Building Chose;
And No One In The Building Can Change.
42. Process Hours Without Process Thinking
Once upon a time, the store received its deliveries in the early dawn; 6 A.M. to 8 A.M.
Before the doors opened, Before customers flooded the floor,
Before anyone had to apologize for blocking the aisle with a steel battering ram.
It wasn’t perfect — but it was functional.
Freight cages could roll out cleanly. Backroom processing could begin without dodging strollers and carts. And resets, pulls, and tagging all had a head start.
Then one day,
Without Warning Or Explanation,
Shipping Times Were Changed To 11 A.M. To 1 P.M. No memo, no logistics justification, no staff consensus.
Just an order.
Now, deliveries arrive in the middle of the store’s peak — when sales need floor coverage, and the aisles are most congested. Backroom space fills with carts that can’t be processed. Cages clog the customer lanes. And associates must choose: Process freight or serve guests. And somehow,
The expectations remain identical.
Same freight goals. Same floor times. Same audit deadlines. As if time didn’t change. As if the customer traffic didn’t double. As if the building had doubled in size to accommodate both. But the truckers didn’t request this.
They’re now navigating Calexico to Riverside mid-day, through urban congestion and parking chaos.
Everyone Suffers; No One Benefits; And No One Explains.
It’s Not A System; It’s Just A Shift Of Burden; From Planners To Processors; From Paper To People.
43. The Cycle of Internal Conflict
The change in delivery times didn’t just disrupt process— It Set Departments Against Each Other. Back of House is told to move fast: Unload. Scan. Roll. Hang. Push freight onto the floor before the next truck arrives. Speed is Compliance**.** Speed is Praised**.** Speed is Posted. And so they rush. Clothes hit the racks sideways. Hangers backwards. Tags missing. Sets broken. Inventory miscounted.
Front of house is left with the fallout: Customers asking where the rest of the set is. Cashiers juggling damaged goods and security tags that won’t scan. Managers scrambling to recover broken shelves while prepping markdowns. And when recovery is rushed or mistakes are made?
Front gets blamed. Back blames floor. Floor blames back. The Cycle Feeds Itself. Everyone knows the Truth; It’s Not Any One Department’s Failure. It’s that the system expects perfection from chaos. Speed with no slack. Volume with no pause. And instead of fixing the structure, they watch the conflict.
Let Them Fight. It Keeps Them Busy.
And As Long As It Gets Done, Eventually,
Corporate Says The System Works.
44. The Olive Branch Illusion
To soothe the growing divide between Front of House and Back of House, corporate prescribes "shared labor policies" — symbolic gestures meant to show unity.
BOH staff are required to "recover the floor" for the first 15 minutes of their shift — a pause before touching the freight. FOH staff are expected to manage the Queue Cages — pushing freight from the registers to the back hallway cages while also handling customers and checkouts.
In Theory, This Promotes Empathy. In Practice, It Breeds Silent Resentment.
Back of House hates the floor recovery. They’re trained for speed, for volume; not hangers on the floor. They see it as beneath their pace. A fake chore that cuts into freight timing; One More Delay On An Already Impossible Clock.
Front of House dreads the queue cages. There are always more than there is space. They pile up fast — especially during rushes. No room to maneuver. No help. Just the slow crawl of dealing with inventory labeled fragile, valuable, or absurdly heavy, while being interrupted by customers every five seconds.
Then, suddenly—The back is ready for cages. All of them. Now. And It’s A Panic. Staff scramble to clear paths, relocate stock, or “make room” where there is none.
So, Neither Side Feels Helped; Only Used. What Was Sold As A Bridge; Becomes A Bitter Trade. Not Collaboration; But Obligation. Not Unity; But Another Invisible Metric No One Agreed To.
45. The Myth of the Backroom Printer
For over three years, the designated back-of-house printers — Meant for mass, consistent, actualization of missing tags— Have Remained Inoperable. Not once; not sporadically; Nonfunctional For Over 1,000 Days. Every support ticket submitted is closed or ignored. Every mention to management is met with the same shrug: “Yeah, we’ve put in another ticket.”
And so the markdown printers— Lightweight, Mobile, And designed only for price reduction labels; Are used for everything. They Were Not Built For This. They jam, they print slowly, but they're all we have.
This Isn’t A Store That Failed To Keep Up. It’s A Store That Has Adapted To Its Own Decay.
And still, deadlines loom. Still, expectations remain. Still, corporate metrics hold everyone accountable,
Still for results, not infrastructure.
The Printer Is Broken. The System Isn’t. It’s Functioning Exactly As Intended.
46. The Illusion Of Prevention
Everyone Knows.
The Thieves Know.
The Workers Know.
Even Corporate Knows.
Every Security Tag Comes Off With A Magnet.
You can buy one online. You can use one at home. You can walk into the dressing room with it and walk out clean. So why tag everything? Why spend hundreds of hours a week attaching them by hand?Because the tag isn't security. It's theater. It’s a prop in the surveillance show.
It says: We Are Watching. It says: Someone Cares. It makes you pause, makes you wonder, makes you hesitate. But It’s Fake. No alarms. No ink explosions. Just plastic and posturing.
Even the greeting rope at the entrance; That velvet line and cheerful hostage speech; It’s Not For You; It’s For The Cameras; It’s For Liability; It’s For The Show.
Because when real theft happens, when someone actually takes a cart full of goods out the door: The SCA doesn’t stop them; The manager won’t chase; The police don’t come.
What Matters Isn’t Stopping Loss. It’s Appearing To Try.
That’s the Corporation's real security strategy, Keep The Illusion Alive.
Make workers perform compliance.
Make customers believe in consequences.
Make corporate believe the illusion is working.
Until Someone Notices The Emperor Has No Tags.
47. Policy Over Performance
In Retail, the systems don’t need to work. They just need to look like they work.
Security Tags?
Easily bypassed with magnets.
Still applied by hand to hundreds of items a day.
Still locked up for employee use.
Surveillance Posters?
Hanging in the break room and back hall.
"You’re being watched."
Yet the most common thefts go completely unrecorded.
SCA Greetings?
“Loud and proud” recitations of control and security.
Repeated for every customer, often to empty air.
A form of vocal compliance, not a deterrent.
The Dressing Room?
One gated room sits locked 90% of the year.
A smaller two-stall is left open with a camera.
Neither stops the theft — because the schedule is what gets policed, not the risk.
The Floor Plan Updates?
Generic layouts from corporate;
Untailored to the actual store;
Staff are expected to follow them blindly;
Regardless of real conditions.
The Trash Inspections?
A camera watches you throw away literal garbage.
A manager is expected to verify every bag.
The same process is circumvented daily just to function.
Markdowns?
Labeled as "common sense," not logic.
Scanners beep three times before printing — and you can't scan while they do.
Name Tags?
Marketed as customer care.
Function as surveillance anchors.
Direct lines of accountability when accusations arise.
This is the Play-Acting Of Process,
Where every role is performed, Every beat rehearsed, But no one’s actually watching the show. Because what matters isn’t Efficiency, Isn’t Outcomes, Isn’t even Truth. What matters is the Appearance:
That you’re working hard; That corporate is in control; That someone has thought this through.
And If The Show Falls Apart, It’s Not Because The System Failed;
It’s Because You Didn’t Perform It Right.
48. AXIOMS OF THEATRICAL LABOR
1. The Costume Is The System
What you wear, say, and gesture matters more than what you do. A name tag creates trust. A lanyard creates hierarchy. A shirt tucked in signifies responsibility.
None of these affect outcomes, but all of them protect the illusion of structure.
2. The Script Is The Standard
Whether it functions or not, you must read your lines. Loudly greet at the door. Say "pause for just a moment" like you believe it. Print markdowns with patience, no matter how broken the scanner is. Say the name of the loyalty program every transaction.
If it fails, say it again.
3. The Stage Is Arbitrary
Floor plans arrive from nowhere. Corporate flow maps are copy-pasted from cities that don't resemble yours. Storage space is fiction. Queues overflow. Back rooms flood.
You are not asked to fix it. You are asked to make it look like it never broke.
4. The Audience Is Management
You're not performing for customers. You're performing for auditors, regional managers, camera reviews, and abstract expectations. You don't need to succeed. You need to be seen trying.
Appear busy. Appear precise. Appear productive.
If the metrics are wrong, it means you're not acting hard enough.
5. The Show Must Go On
No matter how broken the register, how wrong the shipment, how pointless the markdowns — continue. If you ask too many questions, you're slowing the rhythm. If you adjust the system, you're going off-script. If you find peace with coworkers, expect to be reassigned.
Harmony is the enemy of control.
6. The Applause Is Hollow
"You Made a Difference" cards. "Heartbeat of Our Store" certificates. Boards listing your fastest times. Points systems for candy. Recognition is a tool, not a gift. It exists to keep you performing.
It is given late. It is given vaguely. It is given only when performance matches fantasy
7. The Props Are Broken
Scanners that beep but don't register. Printers that never received support tickets. Security tags that do nothing. Locks that mean nothing. Cameras watching the wrong thing.
The sets are cardboard and tape. The actors are tired. But the show is still on.
8. The Director Is Absent
Policy comes from nowhere. You Must Obey. Exceptions are undefined. Expectations change without notice. The managers are caught in the same performance.
They cannot speak plainly. They can only pass along the next line in the script.
9. The Audience Leaves Before the Ending
No one is measuring what actually works. No one notices the fire exits that don’t close. No one sees the trash compactor injuries. No one checks the real backlog. The managers know. The workers know.
But the show isn't for them.
10. The Play Is a Lie
You are pretending to work. They are pretending to lead. The customers are pretending to believe.
All of it could be done better, With half the theater, And double the truth.
49. The Extraction of Humanity
1. When people make things work, the system breaks them to “optimize” the magic.
Friendships, rhythms, trust — these emerge naturally among teams over time. But once a store finds its footing through human effort, it is punished. High performers are relocated, promoted with conditions, or reassigned under vague “development plans,” severing the roots of community they helped grow.
2. “Stabilization” is not seen as success, but untapped capital.
A smooth-running store is viewed not as a testament to shared humanity, but as wasted potential. The logic follows: if things are working, you don’t need as many people, or you should split the talent to “scale it.”
This isn’t reward — it’s cannibalism.
3. Moments of peace are interpreted as inefficiency.
When workers laugh, breathe, collaborate without chaos — these are not cherished. They are audited. “How did you have time to be calm?” becomes the question. Joy is seen as excess.
Humanity; a margin to be shaved.
4- Promotions are used as surgical tools, not as growth pathways.
Advancement is never just a reward. It is conditional: “Are you willing to start over somewhere new? Can you drop what you’ve built to serve the brand elsewhere?” Promotions extract individuals from functioning teams to test their loyalty — not to recognize their achievement.
5- The system depends on people caring just enough to fix it, But Not Enough To Challenge It.
Every stabilizing figure is shipped out, self-limiting, or burned out. Every organic system of trust is repurposed or discarded. Every heartbeat is spent proving that people can make even this broken machine run — before the machine crushes them for it.
50. I’ve Stopped Pretending This Is Normal.
Because we can build something real.
Because we can work on something that doesn’t eat people to make numbers.
Because you asked me to become an enforcer for policies you won’t define, uphold a system you won’t fix, and sacrifice my joy for a story that doesn’t end well for anyone.
I'm not asking for the reasons behind these decisions.
I'm asking why they remain in face of failure time and time again?
This is not an attack. This is not an insult. It is a statement of Fact.
I hope you will do something meaningful with it.
—[Name Redacted] *Former Cart Cleaner, Unpaid Morale Officer
06/05/2025
Addendum - 06/07/2025
Inventory didn’t break because the numbers were wrong. It Broke Because The Process Had No Soul.
Associates were called in as early as 5:30 AM, expected to be alert and presentable for a morning meeting, then sent directly to their assigned zones. Both teams were made of competent people. Both Teams had the work experience.
Team A — Made up of close friends and coworkers who trusted each other — cruised through their section laughing.
Team B — Mostly strangers corralled together under quiet suspicion; stumbled through the chaos as best as they could muster.
Team A would eventually be conscripted to fill in the gaps Team B Left.
Breaks and lunches had been preassigned on slips of paper, And you were expected to follow them without reminders. If You Forgot Your Time, You Missed It. But when it came time to log into the scanning devices? You were just expected to know your “user ID.” Or have the app. Or already be logged in. A login no one uses — except once a year.
For Inventory
If you were part of the unlucky audit group, You were held all the way until 3:58 PM — Nearly eleven hours on your feet with little clarity, little direction, and very little food. One coworker quit halfway through the day,
Not in Rage;
Not In Theater;
Whispering “I can’t do this anymore..” On The Stairwell.
Another nearly walked out hours later,
Tired,
Furious,
Only persuaded to stay when a peer — without any actual authority — told him to just leave. Eight people were held late not for real error — but because a flawed system claimed their zones hadn’t reached the 10% threshold. We scanned the same items again and again.
The numbers bounced around — 5%, 4%, 7% — never matching, never budging. The count was correct. The audits were done. But the machine didn’t believe us. The Section was scanned several times. By several hands. The store is bleeding money in overtime. All for a bureaucratic digital checkbox.
And then, Without ceremony,
Someone
Not a manager, Not the designated lead, Decided on scanning just one item from each blocked zone. A count even the system couldn’t misread. And Just Like That: The System Blinked. “10% Reached.”
Management Cheered. From the office. Over The Radio. That was it. We were done.
It Had Never Been About Accuracy — Just Compliance.
The promised donuts never came. But the bakery still did — six marked-down pastries brought in by someone who thought tradition was still worth something. No one asked them to. No one had to.
That was the real shape of the day:
Broken Systems. Barely Held Together. By Human Beings Choosing To Care Anyway.
And when it finally ended, There was no speech, No moment of acknowledgment, No thank-you for the ten-hour shift, The patience, The overtime, Or the restraint it took not to scream.
Just a single question, tossed over the noise like it meant something:
“Did Everyone Return The Devices?”
That was our finale.
So What Now?
Grab your torch and pitchfork? Throw the brick? Firebomb the Walmart?
No.
We’ve seen that story. Over and over. It Always Ends Right Back Where It Started. I don't accept the premise that a better world is only possible through justified murder. If you want this time to be different, it has to start with people speaking their peace — Not holding it in for the sake of comfort, or politeness, or fear.
Everyone’s waiting for Tyler Durden or Guy Fawkes to show up and give permission to resist. "Who’s gonna take the shot?" "Where’s the revolution?" They’re not coming. And you don’t need them.
How are you gonna fight for a better world if you won’t even talk politics at Thanksgiving? You don’t hate your family — you hate what you think they believe. You don’t hate your boss — you hate what they enforce. And you project that anger as intent, that structure as malice. You want a kinder world? Be Kinder. You want a more honest world? Start Speaking Up. And if you don’t believe in a rule — Don’t Enforce It. Stop mistaking silence for safety. Stop mistaking obedience for neutrality.
You are not a cog. You are not a drone. You are not exempt.
If someone has to be first, let it be you.
And if you’re sure, If you’ve looked at your truth and chosen it; Then you have nothing to fear in defending it. You have nothing to fear from saying it out loud. They can challenge you. Let them.
Because If You're Right, You Won’t Need Permission.
So that’s the sermon. No altar call. No revolution manifest. No dramatic ending. No brick. No firebomb. Just a mirror. Just a reminder: You Already Know What’s Right.
Now Act Like It.
If you want a better world: Shape it. If you're sure: Say It. And if you’re not sure: Say That Too.
Don’t enforce rules you don’t believe in. Don’t stay silent just because no one else is speaking up.
You don’t need a Revolution. You need a Backbone.
But if you’re still figuring out what that means, Here’s four silly songs that helped me get here —
one scream, one shrug, one sigh, and one sitcom, Take what you need. Leave the rest.
Start Talking. And For Your Sake,
Stop Waiting For Someone To Tell You What To Do
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captdedeyes · 2 years ago
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Friendly reminder that Wix.com is an Israeli-based company (& some website builders to look into instead)
I know the BDS movement is not targeting Wix.com specifically (see here for the companies they're currently boycotting) but since Wix originated in Israel as early as 2006, it would be best to drop them as soon as you can.
And while you're at it, you should leave DeviantArt too, since that company is owned by Wix. I deleted my DA account about a year ago not just because of their generative AI debacle but also because of their affiliation with their parent company. And just last month, DA has since shown their SUPPORT for Israel in the middle of Israel actively genociding the Palestinian people 😬
Anyway, I used to use Wix and I stopped using it around the same time that I left DA, but I never closed my Wix account until now. What WAS nice about Wix was how easy it was to build a site with nothing but a drag-and-drop system without any need to code.
So if you're using Wix for your portfolio, your school projects, or for anything else, then where can you go?
Here are some recommendations that you can look into for website builders that you can start for FREE and are NOT tied to a big, corporate entity (below the cut) 👇👇
Carrd.co
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This is what I used to build my link hub and my portfolio, so I have the most experience with this platform.
It's highly customizable with a drag-and-drop arrangement system, but it's not as open-ended as Wix. Still though, it's easy to grasp & set up without requiring any coding knowledge. The most "coding" you may ever have to deal with is markdown formatting (carrd provides an on-screen cheatsheet whenever you're editing text!) and section breaks (which is used to define headers, footers, individual pages, sections of a page, etc.) which are EXTREMELY useful.
There's limits to using this site builder for free (max of 2 websites & a max of 100 elements per site), but even then you can get a lot of mileage out of carrd.
mmm.page
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This is a VERY funny & charming website builder. The drag-and-drop system is just as open-ended as Wix, but it encourages you to get messy. Hell, you can make it just as messy as the early internet days, except the way you can arrange elements & images allows for more room for creativity.
Straw.page
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This is an extremely simple website builder that you can start from scratch, except it's made to be accessible from your phone. As such, the controls are limited and intentionally simple, but I can see this being a decent website builder to start with if all you have is your phone. The other options above are also accessible from your phone, but this one is by far one of the the simplest website builders available.
Hotglue.me
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This is also a very simple & rudimentary website builder that allows you to make a webpage from scratch, except it's not as easy to use on a mobile phone.
At a glance, its features are not as robust or easy to pick up like the previous options, but you can still create objects with a simple double click and drag them around, add text, and insert images or embeds.
Mind you, this launched in the 2010s and has likely stayed that way ever since, which means that it may not have support for mobile phone displays, so whether or not you wanna try your hand at building something on there is completely up to you!
Sadgrl's Layout Editor
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sadgrl.online is where I gathered most of these no-code site builders! I highly recommend looking through the webmaster links for more website-building info.
This simple site builder is for use on Neocities, which is a website hosting service that you can start using for free. This is the closest thing to building a site that resembles the early internet days, but the sites you can make are also responsive to mobile devices! This can be a good place to start if this kind of thing is your jam and you have little to no coding experience.
Although I will say, even if it sounds daunting at first, learning how to code in HTML and CSS is one of the most liberating experiences that anyone can have, even if you don't come from a website scripting background. It's like cooking a meal for yourself. So if you want to take that route, then I encourage to you at least try it!
Most of these website builders I reviewed were largely done at a glance, so I'm certainly missing out on how deep they can go.
Oh, and of course as always, Free Palestine 🇵🇸
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ambrossart · 8 months ago
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@noyoucantpinmedown since you asked...
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The app is Obsidian, which you may have heard about already. I believe it’s a fairly well-known markdown writing application. I’ve known about it for years myself, but I was really intimidated to use it because… well, it’s got a pretty steep learning curve and takes some effort to get it set up just right.
Once you get it, though, it’s amazing! It’s simple but powerful, and there are tons of community plugins available, which add an endless amount of customization options. I like the Calendarium plugin myself because I love making story-specific calendars. Paper Men especially benefits from one.
Best of all, it's completely free for personal use, which I love because I'm trying to get away from all those annoying subscription-based apps. I’ve deleted all of them except for Aeon Timeline, which technically is a buy-once-and-own-forever model, but you need to subscribe for updates. That app is my favorite app in the world, but it’s not best for text-heavy notes because the formatting options are so limited.
Anyway, I can’t share a ton of screenshots because it’s messy as hell and full of spoilers. But I basically took all my notes off Aeon Timeline (which again, not the greatest for text) and moved it here. All your notes are kept in “vaults,” so I have vaults for Paper Men, Dancing with Myself, and the novel version of DWM that I’m slowly picking away at…
Sorry for info-dumping. I bet you regret asking me which app I was referring to now, don’t you? 😂
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cheshire-castle-library · 10 months ago
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theshipsong · 2 months ago
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i have opinions about how we fanfiction for the internet, and i don't mean literary or aesthetic ones: i mean your experience of writing it!
this is just my markdown manifesto again:
there is no reason to tangle with google or microsoft for writing copy that will ultimately be rendered as HTML on ao3 and tumblr!! rich text editors are slow as hell on desktop and mobile, both in performance and how much time you waste formatting, which takes your hands from the keyboard whether physical or touchscreen. most users end up redoing that formatting entirely in their destination site's embedded rich text editor and inevitably miss things anyway!! google docs and microsoft word and their ilk were made for printed documents no matter how much they try to mutate to stay relevant—i'm side-eying google's "paste markdown" here, nevermind gemini and copilot!
commonmark markdown is quick and easy to learn. enable markdown on tumblr and all you have to do to is copy and paste (only on desktop, unfortunately). if you don't bother with headers or dividers, the most you have to do afterwards is add a "read more" cut. ao3 is less perfect; you might have to ctrl+R formatting marks for the plain text editor and annoyingly add forward slashes to end tags, but there's still explicit fidelity to the formatting you defined while writing that the clipboard cannot lose. yes, i know "paste with formatting" exists, but it's not a problem for me because I live like this. in markdown, your writing isn't tied to any website or service; it's really yours.
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that said, you still need a markdown editor, and there are several:
obsidian.md (windows/android/mac/iOS/linux): i used this for more than three years for grad school and writing. i still use its android app since i sync my notes with a git repo instead of the cloud. without paying for obsidian sync, you can keep your vault in your desktop icloud or google drive folder so you can access it from your phone. it's a great way to learn a version of markdown and get comfortable with just how lightweight and portable your drafts can be. this is a good fit if you've ever used and liked notion and want to focus on words
@ellipsus-writes (web app in open beta; no mobile app yet but the mobile site is functional): they don't market themselves as a markdown editor and clearly aim to replicate a gdocs/word-like, mouse-dependent formatting experience, but they support markdown! if you feel trapped by google because of file sync and being able to share docs privately, this is one of your best bets. i haven't tried this, but i think exporting your work from ellipsus as a .md file and then pasting it into tumblr is Great option
i haven't tried these extensively/recently but know they're out there:
simplenote (android/iOS/windows/macOS/linux): i used this forever ago and it looks like it's grown a lot!
bear (macOS/iOS only)
and another thing is: i think it's nice to use different programs for different parts of life. i use google docs for work and yes, using their awful markdown support, but it still makes a difference to write my fanfiction somewhere else (in the terminal, because i'm the most annoying person alive)!! compartmentalize beyond different accounts, don't let the bastards get you down
also i'm not gooning for a brand here i personally use neovim
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merge-conflict · 5 months ago
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wip wednesday wednesday
tagged by @theviridianbunny :3 <3
I aten't dead and I have, after much posturing and threatening, finally started working on what I hope will be a twine game that will be ready in time for the upcoming silverv weekend for "separation".
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tentatively drafting some stuff in obsidian, because I'm kind of hoping that the built-in markdown stuff will make keeping track of the branching paths easier (like hell will I draft within whatever the twine app does. i'm a mistrustful cynic who only believes in text files i can see and smell and grep through). i don't know how much of an actual branching story i'll be able to finish, but there's still an appreciable rhythm to writing scene by scene in this way and i have at least one decision in mind. my goal is to write the story and then add branches as possible after, which is usually how my mind works anyway.
the screenshot sucks for actually reading and not just seeing the flow so the text is under the cut if you're like me and can't see for shit:
---
i thought you understood me. you of all people, jackass.
you could have everything you wanted. your friends are all still alive. do you appreciate that, you piece of shit? do you even know what you have? you're going to set it all on fire because you're a fucking coward. you're a fucking coward, johnny. you could still run. mikoshi is dead. smasher is dead. rogue is still fighting.
take me away from here. let's just leave. i never liked this body but maybe you could learn to. there are so many ways you could make it more comfortable. this could be your home. this could be your heart. it's a good model, even if i'm not. it's not your fault, that you're eating me. just finish the damn job.
your hand shakes. my hand shakes. but two decades of muscle memory is a powerful thing, and the jack slides home. connection established.
see you in hell, motherfucker
hell
You've been hit in the head enough times to know what it feels like– a snap and stutter. You're here and then you aren't, and all the while time passes without you. This isn't the first time you've worried about the mess of neurons that makes you you, your fucked up thoughts and your booze-soaked memories, the anger and the triumph and the gnashing, snarling hunger.
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highly-nonexistent · 7 months ago
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There is something very weird about the relatively short nature of the culture surrounding website creation. As in, like, internet-user-created websites have been around for like 30-31 years at this point, and the culture surrounding them has changed so very much.
People used to create websites left and right for their own needs, their little shops and their little blogs about what they liked. Some websites of course housing horrible content since their dawn, and some being as mundane but as unique as the person behind its code. I have seen older sites, archived, that promoted creating your own site, and that was interesting to see. That culture of creating your own website and of sharing that knowledge on a still-growing facet of communication.
And then at some point social media appeared, and that was interesting, because now everyone was able to quickly present themselves without the need of a website, but that didn't mean people stopped making websites. I mean, hell, Geocities died in 2009, so a lot of people were creating their own websites for free before that time, no need to pay for domain names or hosting. And even without Geocities, there were other website hosting things that yes, while not as customizable, were still a resource for people to work with them. There's still a website floating around that I made when I was a kid using one of these services. Cool stuff.
All this to say that I do feel a weird sense of dread looking back and cross-referencing with the present and seeing things like "website creator powered by AI" and shit like that, because just ?? How did it go plummeting so quickly. There is a weird feeling of having lost a developing culture to corporations making quick access to posting things that, as corporations' nature dictates, are used to sell data or to train models or what have you. Similarly, we get pretty same-y looking pages because of the need to be slick or whatever with designs that just leaves everything looking the same. ALSO, the loss of spaces for kids, or just the gradual lowering of them in favor of cocomelons and whatever else the devil's machine has spawned is like watching an apple decay before having ripened. I do feel like there is this phenomenon in which how to make a site has been lost in the notion of "making a website falls into the realm of evil and scary coding and I could never be a programmer, plus who would look at it, plus we have tools to make them," etc etc etc. Here is a little secret: website creation is not exactly hard to pick up at all. You might say it's very similar to using a rich text editor like Word or a notes app or whatever you use. Similarly, have you used markdown for things like messages or D iscord messages, you know, with the asterisks for bold text and the likes? Markdown is based on html's structures. And truly, you do not have to even learn to code using Javascript if you don't want to, you can just go full html + css and structure your things as you go, adding your little images and your updates. Because guess what !! Html and css are not programming languages, they're a markup language and a stylesheet language respectively, which is a fancy way to say "you make the structure of your page with the first one and make it pretty with the second one". This includes cool stuff like tables, lists, grids, colors, transitions, etc. All of that without any programming. (That being said, if you are interested in programming, Javascript isn't too bad to pick up. The language itself *is* kind of evil, but using it in conjunction with html is not too difficult). I do have to say though, I am glad that there is a push to making your own websites and things, especially with Neocities sprawling a huge community of avid website creators, as well as the huge amount of tutorials and stuff making the push forward with making sites and online spaces and experiences more widely available. Hopefully this becomes a trend that keeps going up, considering the state of seemingly every single social media that has existed since the 2000s- 2010s.
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yellowcry · 1 year ago
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Cornplate
I heard about Encanto from one of my friends. Luckily, my local shop just had cheap copies
A crack fic because why not?
I remember it as if it happened yesterday. Probably because it happened yesterday.
I was shopping in our local cheap convenience store, when my eyes spotted something. A CD with Encanto. A Disney Movie my friend didn't stop talking about. I was somehow intrigued as she really praised it. Part of me was surprised. It was 2024, who the hell uses CD disks in that time?
Luckily, my parents hadn't update our PC since before my birth, so it wasn't a problem.
For my huge relief, it was at markdown. How could anyone miss a chance like this?
The first thing that made me feel uncomfortable happened when I unpacked the box at home. Some idiots decided that, apparently, putting two covers was a brilliant idea. They looked exactly the same, only that the second was black and white.... Okay, maybe it FAR from exactly the same. But anyway, it was cheap. There probably would be some defects.
So, as I had beaten up the computer system unit to make it run and inserted a disk, the image immediately floated. CRAP! It's a virus... PC is probably dest—
"Hola," I froze, staring at the screen. Seeing a young man in here. "You had found a true version of the movie. The one that Disney had tried to destroy." Okay, what the heck? "Please, spread this version, the world has to knpw the truth about my wife and descendants."
Okay, why does it sound like I'm in some cheap creepypasta story?
I had leaned back in my chair, opening a pack of snack. Well, I had to do the best comfort, right?
A corn growing in a pot appeared on the screen.
"Open your eyes." An old woman asked, holding a girl. The magic corn of the Madrigal family? What? What are stories are they doing these days...
The visual was showing a young old woman (not really old then) and a man that I had seen in the beginning standing in a burning field. The entire food was destroyed. But then a man dropped dead because why not and one last corn grew bright and created a huge field.
"When my children came of age, the corn had given them magic gifts to serve our fields!" I listened to the explanation, intrigued. I wonder what would a girl's gift be.
Time switched to a years later. Pacing through the routine where a Tía Pepa rains on the crops. Julieta cooks. Dolores listens to the parasites. Camilo shapeshifts to have better physical strength. Isabela grows corn and Luisa plows the land. Such a good strong family! Everyone has a... What do you mean Mirabel doesn't have a gift??
Apparently, her door had dissapeared! Poor girl, but at least her family does really good even so. Mirabel is really sweet! She's such a good prima to Tonito! And she had even make a plush corn for him!
Gladly, Antonio got a gift. I breathed out with relief, knowing that the family was good.
But then... The family took a picture with corn... They took it all and Mirabel hadn't get any! Really sad... I wish her all corn in the world!
WHAT?? THE CORN IS WITHERING?? Oh no! What if they'll be left without any food? But once Mirabel calls everyone, everything looks fine. But it was definitely wrong ten seconds ago?
Honestly, this family just couldn't't catch a break. Abuela confirmed that the corn is indeed in danger. And at the next morning Luisa acted really off.
Oh, I guess being forced to work all day wasn't fun. I thought she was happy being useful, but she is breaking from the weight of a plow on her shoulders. At least we now knew about a vision.
Bruno's room looked awful. So abandoned. You can't grow anything in here. And lots of stairs! Too many for it to be legal! And the vision has Mirabel. Of course, it's always the protagonist in the centre of everything.
Tía Pepa told how her brother ruined her wedding corn but making ber rain too hard. She ended up flooding it. And while Mirabel was bisy with a vision the family did... something. Either preparing for the dinner or crying because her gift and corn are withering.
Mirabel in a empty field. Crap, it so tense! I bit my finger, waiting for the outcome.
The dinner was disastrous. All corn is rotting! Everyone saw Mirabel in a vision. And rats grabbed it taking it into the walls! Whre a strange man lives. Honestly, if I was Mirabel, I would immediately move the hell outta here. I mean, sure, it's her Tío. But why the hell does house have an apartment inside its walls??
No, dude, I understand everything, but how tf did you manage to live in the freaking walls for ten years? Oh, well, I probably should had expected that.
They take another vision where Mirabel hugs Isabela. Honestly, Isa was pretty rude through most of the movie. But that's what siblings are for.
Their talk grows into another musical number where Isabela makes a corn that looks like somebody had injected drugs into it. Pretty normal, I'm seeing it every odd Tuesday.
The moment where Mirabel and Abuela are arguing are literally makes me cry. And the corn is all dead! NO, NO, MIRA, SWEETY, DON'T GO!
At the next morning we get to see Abuela's story. The loss of her husband made her too closed and protective. And feeling like thay have to deserve the food. I had never thought Abuela had suffered so much...
But, together the family can make a new field even without their gift! And, what's even better, the entire village goes to help. They wanted to pay back after all those years of food supply from the Madrigals.
In the end of the day, they are family. And they are in it together. This movie needs to stop being so damn sweet, or I'm gonna flood my floor with tears like I'm Pepa.
The magic returns? But, now, the Madrigals are imperfect! I hope they will get even better!
How could Disney lie about the true version? They so annoying! No, listen, guys, how about we sue them to make a true version of Encanto get the fame it deserves?
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farfromdaylight · 1 year ago
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Classic/Modern: A Final Fantasy Fansite
I've been making websites for over 20 years, but it's fallen off a bit in recent years as life got busy and I entertained myself with other hobbies. However, I've never stopped enjoying the process of making my own websites, so it's not a surprise I've come back to it.
I revamped my domain, redcrown.net, last year, and I've been poking at writing new site content since then. I use Scrivener to write my fansites — I just write all the text in Markdown so it's ready to go onto a site when I'm finished.
Last September or so I got the idea to finally make my dream fansite: a site for the Final Fantasy series. It's my favorite video game series and I've played most of them, but how the hell do you make a site to such a big subject? In the old days you'd make a site full of gameplay info and trivia, but fandom wikis took over that niche a long time ago.
So instead I've made a wholly personal tribute. It is really just a lot of pages on tl;dr on how I feel about each game in the series. This being a fandom where no one can agree, I fully expect many visitors to have very different opinions about the games! I like some dark horses, and I don't like some very popular titles. But it would be inauthentic to pretend otherwise. I like what I like.
The design is pretty simple, but I hope it's easy to navigate. It should work on all devices. Please let me know if you encounter an error or typo! I'd love to hear feedback, either here or in my guestbook.
Visit the site!
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averythepirate · 1 year ago
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I don’t think there’s anything more fun than being a complete beginner at something.
Started with HTML links and ended up looking at a site explaining Markdown to me; “might take a while to get used to it, if you’re used to WYSIWYG” (not kidding about that name). Brother do not worry your little programmer heart, i don’t know shit about anything and the web is my oyster. Why the hell would you call it that though.
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zydrateacademy · 1 year ago
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First Impressions - Starfield
I have a friend who once told me that Starfield is a game of compromises, but I can't deny that an open world Bethesda game still scratches an itch that does not get satisfied very often. The likes of Cyberpunk 2077 (which is already three years old, ho' hell...) and Baldur's Gate 3 come along to scratch my back but I still always hold hope for the next Bethesda game. So while I enjoy the game for what it is, this review might have a lot more bad to say than good, because the good is just 'good' and there's just a lot more to say about the bad.
The good here still works. Running around in a new world, picking everyone's pockets (oh yes, the "stealth archer" archetype is just as valid here if a bit twitchy), fiddling with gear and the like. It doesn't quite scratch the same tech/tactical shooter that I eventually turned FO4 into with mods but I think it has the potential when the modding tools are released soon.
Now that is always an ongoing debate. Modders should not be tasked to 'fix' a developer's game, and the baseline game has to be good and enjoyable enough to attract said modders to eventually spend years of their life toiling. As of this writing, Skyrim has 500 new mods published -this week-, and that's not even bothering to look up what's been updated as well. All that said, it still most certainly helps.
The general gameplay loop still works, generally just looting and shooting and slowly upgrading my gear as the enemies acquire better stuff while I level up. I enjoy some of the spaceflight but it's more thin than I expected. Spaceflight is not a "pick a direction and go" but more when you fast travel to planets there may or may not be some kind of encounter, between fighting mercenaries or having your cargo scanned for contraband. Once you're done with the encounter, it's done, and there's no reason to continue flying around.
I still really enjoy spaceflight and I truly wish there was more of it. But so far in ~20 hours it has mostly amounted to "kill three ships, now land on the planet towards your objective".
There's a contraband feature I'm a bit mixed on. Every now and then, notably when you're exploring "abandoned" structures on planets (so far, always occupied by pirates), you'll find some very high-priced illegal item packs you can take to the Trade Authority to hock. Unfortunately this is basically just a special item with extra steps. There's only one or two viable places to go to, to avoid the authorities scanning your ship and I've found a backpack full of high-priced guns can yield more cash than the specialized contraband which has an expected huge markdown when I go to sell them anyway. It's a fun idea but not implemented as well as it could be.
Very quickly, I am hit with this strange double-triple-unlock perk system. Things like upgrading your weapons and gear are behind a tiered wall so you might have to dump points in a line you're hardly interested in (I don't really care that my scanner gets 10 more meters, I'm running towards the thing I'm scanning anyway) just to be able to get the capability of upgrading your own stuff. After that you need to 'research' your ability to craft these things. At a certain point I might just cheat in 100 units of various materials just to skip the research part.
It's basically Fallout4's system but worse, with extra hoops to jump through. At least in FO4 your perks were just locked behind the attribute level and nothing else. But in order to fly the 'best' ships you will need a bunch of perks in the tech tree, for a game you really don't spend that much flying in.
I think the game has a scaling problem. While you can't fly planet to planet manually hoping to run into random encounters (ala~ random spawns on the roads of Skyrim that are different on every playthrough), it also has trouble with on foot traversal itself. People complained about planetfall on the first Mass Effect as just amounting to a square foot space to run around and explore in but I think Starfield would have benefited from that system here. So far in my experience I have simply done the Mass Effect thing and explored the three or four points of interest on a planet and left it at that. You can choose a point and land anywhere on planets and maybe establish an outpost but there's very long expanses of nothing and running between PoI's made me wish for some kind of hoverbike. Or a Mako.
Minor nitpick: Beth games really need to give their merchants more money. Scrolling through some reviews there's one that formatted very simplistically. Perfect? No. Overhyped? Sure. Fun? Yes. A lot of that I agree with. I won't deny Bethesda has some real work to do here (with a major patch coming in a couple of days) but I'm still enjoying the experience.
So here's a thumbs up if you're anything like me and are just suffering from the general dry spell of open world RPGs. It'll do for now.
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angeltism · 2 years ago
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AU YOURE ACTUALLY WORKING ON MAKING IT ?! thats sou cool ... she knows that uu said uu were looking at code stuff but she still wasnt sure wawa
yeah !! helps that i'm around beings irl who are good at coding , fufufu , so i'm getting a lot of help but still !!! aqua friendos super exclusive markdown webbed site is currently a work in progress but uhm . no guarantees i'll . finish it . i mean i'm trying and i purrobably will make good progress and try 2 nawt 2 lose motivation . but also i tend to be hyperfocused on stuff n then go "hell no" to it like a week later . but i would like to believe i'll get it done quickly before my brain loses motivation .
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