#mode switching
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alvinmichaelmurphyseville · 8 months ago
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“So, I have a list of super AMAZING things to tell ya!”
“Let me try and organize all this, to make it easier for ya.”
“I finished my other Goosebumps book! Whooo! And, here’s the amazing part, I returned it 9 WHOLE DAYS BEFORE THE DUEDATE! That NEVER happens. Can you believe it!?”
“But that’s not all! I’ve been practicing mode switching and currently I’m in mostly 2.0 mode, with a little Classic energy. It’s a pretty good sweet spot. I’ve been seeing an improvement in my grades, aside from one more history worksheet I only got 30% on. Overall, my progress report is looking like it might be fine! That’ll give Dave and The Smithster less to talk about at parent teacher conferences.”
“Wait! There’s MORE! I finished my giant Computer Science project today! It’s due tomorrow and I’m not cramming it all in at midnight! It is ready to go! Fingers crossed for at least a B!”
“My life is going GREAT! I think October is gonna be my month!” (Please don’t let this jinx me!)
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t00thpasteface · 1 year ago
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"i've just been working on a... celebrity impression. it's for a sting operation of sorts i've been putting together. yes as a matter of fact it WILL keep me busy tonight—"
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akanemnon · 7 months ago
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FIGHT! FIGHT! FIGHT!
FIRST - PREVIOUS - NEXT
MASTERPOST (for the full series / FAQ / reference sheets)
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jacky93sims · 4 months ago
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Nintendo Switch Console Functional for The Sims 2
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This is a 4to2 conversion from AroundTheSims, low poly. It's a functional game console for your sims, they will play it on the tv. 12 colors for the console and controllers. You need to use the design tool to change the controllers color.
DOWNLOAD HERE
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If you want to support my creations, you can send me a donation with Paypal or Ko-fi ☕ If you want to ask for a Paid Commission, HERE you can find more details. Thank you ❤️
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hyunpic · 11 months ago
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HYUNJIN SKZ TALKER EP. 65
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ophernelia · 3 months ago
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@ERNESTGARB: mind you she asked ME to go to the beach wtf
.ೃ࿔*:・ recent episode | watch from the start!
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sourtomatola · 1 year ago
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Introducing Light Switched AU
(this is the only one XD) was supposed to be the only one
(Part 2 or 3 ish)
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humbuns · 6 days ago
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pillar
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bberetd · 7 months ago
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odyssey !!
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a (super) late odyssey anniversary post AND illustrations of my lovely bestie @silenzahra’s odyssey headcanons 😙
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kaasiand · 2 months ago
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lisutarid-a · 2 months ago
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alvinmichaelmurphyseville · 8 months ago
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“Well, It’s official. Jeanette and I have done the research. I’m NOT an extrovert. Never was, in fact.”
“I’m an ambivert. That means I flip between gaining and losing energy from social situations. It means that back when I was classic Alvin full time, I was pushing myself WAY too hard to party and socialize nonstop, even when I wasn’t feeling up to it.”
“These days, my introvert tendencies cannot be ignored as easily. Jeanette says I need to give the introvert inside me love too, because that will make being the extrovert me more fun when it’s time to be him.”
“I dunno how to react to this development. Have I really been ignoring my social battery for so long? It’s just strange to think of myself as someone who hates being alone and yet loses energy if I socialize too much.”
“The confusion continues, I guess. But…weirdly, I don’t feel all identity crisis-y about this shocking reveal.”
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abby-howard · 10 months ago
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I'm going to be asking a lot of artists I follow this question, but how did you develop your style? It SEEMS like most people find their style and stick with it forever, just making improvements and iterations. I tend to work in a lot of different styles because I enjoy doing that, though I know there are things I gravitate towards as well. But I wonder what your journey was and how you got feedback and improved while staying true to what you enjoyed?
Hi there!
I definitely wouldn't say that I've found my style and stuck with it forever-- I feel like each of my projects has asked for a certain kind of art, and has presented new challenges that push me in new directions.
Some of that comes from seeing someone else's work and having something click into place that might fix errors/faults in my own, and then I might try to incorporate that, such as bigger outlines on my characters to help distinguish them from the background, or maybe a way someone else simplifies eyes that can help make mine look less weird.
When I first started drawing, I can see where I encountered certain influences because my sketchbooks suddenly switch to incorporating some new stylistic element that I liked from whatever I was reading/watching at the time. But it was never QUITE right, it was never just copying, there was always something ~wrong~ with it. And that wrongness was my style! As much as I hated it, that was what distinguished my art from being just a copy of someone else's. I hate it less now, and understand that other people see something there that maybe I don't, because it's just what happens when I filter other people's work through my head. My soul, if you will.
There are definitely through-lines with my work, driven by what I like drawing and what comes easily to me-- hatching is almost always a major component, and I like making expressive characters. Here's some of my earliest available stuff, from my old webcomic:
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Then not long after that, I started The Last Halloween, which pushed me to challenge myself in both layout and style:
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And here's the same comic, years later:
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And here's a series I did for kids, where I had to use full color and lay off on the hatching, as well as learn how to reconstruct animals that we have no photo references for, which is definitely a place where style comes majorly into play, whether I wanted it to or not:
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Then there was the horror book I did, where I tried to push my work to be less cartoony overall, and to work very hard on improving my hatching:
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Then I started work on Scarlet Hollow, where I incorporated a limited/muted palette and had to once again push myself to make less-cartoony art, as well as learn more consistency so I could draw sprite sets. This was a big challenge for me, and has helped me grow as an artist so much!
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And most recently, I wrapped up work on Slay the Princess, which required that I go back in the cartoony direction, but in a very different way than I was used to. This took a lot of sketching to figure out, and there's still a decent amount of artistic stumbling in Chapter 1 while I settled into it.
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She's drawing on anime/Disney influence, but each Princess required a bit of stylistic variability. Some are more anime, while some are more realistic than even the Scarlet Hollow characters.
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So I wouldn't worry too much, honestly! A person's style is often something that reveals itself over the course of their career, rather than something they choose and then try to stick to forever.
Even if you don't think you have a style, you do. It might vary a lot piece by piece, especially if you're trying to closely imitate another person's art, but the more work you do, the more you'll figure out your own strengths and interests!
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notnowsirimaddingup · 25 days ago
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"We're an unlikely couple"
Interview at the BAFTA 2025 red carpet
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jacky93sims · 1 year ago
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Switchable Switch with Animations for The Sims 2
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As written in the last post, I used the Unswitchable Switch converted by Simsinlowspace to make a functional switch that can be used by your sims to turn on/off the room lights. They won't turn on/off immediately like the usual functional switches do, but the choosen sim will go in front of it to actually press the switch and it will move up or down as you can see here:
The switch is shiftable but I also added a second version if you don't have Apartment Life EP (choose one). It won't disappear when walls are invisible. It has a new Guid so you can have both the deco version and mine in your game.
Hope you like it.
Found in Buy Mode-Lighting-Miscellaneous for 5 simoleon.
DOWNLOAD HERE
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snowoiive · 2 years ago
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