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#players meta
disregardcanon · 2 years
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okay so @petsohp and i recently watched players (2022) by paramount and by god guys it was GOOD
Paramount’s Players is a complex, Shakespearean tragedy. No, I'm not exaggerating. This mockumentary about esports has some of the tightest, most compelling characterizations that I’ve ever seen. It’s also a great examination on how having motives that LOOK the same, on the outside, can create conflict. 
While there are a lot of characters that have some weight on the narrative, it primarily centers on the relationship between Cream Cheese and Organizm. These are both their league of legends handles and I’ll be using them for this analysis since it’s their primary identifier in the show. 
Cream is one of the founding players of the professional team, Fugitive. He is an “aging” player (late twenties) who’s been in the business for years and plays “support” to different “ADCs”, who are the heavy hitters on a team. His first ADC was someone that he idolized that left them for greener pastures and is not always… kind or respectful of their past relationships. 
Before that ADC left, Cream and Fugitive came close to a decisive victory in the North American Championships, but Cream made a mistake early in his career that cost the team badly and has never quite recovered his pre-mistake sense of ease and ability to be PART of a team rather than the undisputed “leader”. 
Organizm is a seventeen year old who is very talented, driven, and has difficulty seeing past his own goals. He is hired by the team’s owners to become the new ADC and face of Team Fugitive. His arrival is met with a lot of conflict from Cream and the rest of the team because he is untested, has difficulties communicating, and replacing a more seasoned player who is a good friend and team player. 
Org brings his own hangups to the group on TOP of his youth. His family who made fun of him for his interests in the past is now very supportive of the idea because it can bring them money and fame. His older brother, who used to bully him for playing league of legends at all, is now attempting to be his manager. 
Cream initially rejects him outright because of the way that he came to the team, and it takes a long time for the two and the team to build up the trust and synergy that they need to be successful. 
But they do it! Organism learns to communicate better with the team and trust them, Cream learns to trust him, and the team as a whole comes out on top of the North American Championship. 
That’s the big goal that Cream Cheese had, was winning this competition to prove that he could. The rest of the original team is riding the high of achieving this thing that they’ve worked YEARS for… but Organizm is a bullied child prodigy. He’s still chafing at the fact that he isn’t, demonstrably, the greatest League of Legends player on the planet. 
The rest of the team called it a night after they won the North American championship because that was their personal goal. Going to “Worlds” was just icing on the cake. They didn’t super think they’d get there and winning that wasn’t really their goal. They were basking in a victory that they’d spent years trying to achieve, while Cream was saying “yo Org you’re the best you’re the greatest you’re wonderful I’m so glad that we got you the BEST ADC! WOO! My legacy right here!” Which both activates some of his trauma with his brother only deciding that his interests matter since they could get him fame and money and taking credit for it, as well as prickling at him because he knows that isn’t true and if he doesn’t keep fighting and fighting and fighting it never will be. 
Fugitive Gaming achieved their goal that took them years and years of working for. Org didn’t. Winning the US Championships were not He was just like “okay we got that punch on my card and now we need to try our absolute hardest to win Worlds”. Which is a reasonable thing for a professional athlete to want, I think. If your team won like, the United States National Soccer Tournament and THEN went to the World Cup and didn’t take the World Cup seriously because they just won the part that mattered to them. 
But this is the United States Mens’ Soccer team… they were never going to win the World Cup, right? It’s an honor just to be invited. (not for the star rookie who wants to be the best player that ever existed) 
So what I’m saying is that Organizm decided that Fugitive Gaming wasn’t taking competition seriously enough for his liking and he left. I think that it won’t work for him well in the end, but it’s GREAT because it’s perfectly in character, could have been solved with some communication, and creates a great amount of emotional stakes going into a season 2. 
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mollysunder · 2 months
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There is a theory that the way children play serves as a means to simulate and prepare them for the tasks they'll take on as adults. So for all the narrative weight both Jinx and the story give the boxing machine at the arcade it would never have prepared her or the kids to take on Piltover.
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What are the two things that Piltovans excel at over their Zaunite counterparts to keep the hierarchy? Weapons and technological development.
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When you look at the way Piltovans invest in their children, they don't prioritize hand to hand/melee combat training. Piltovans focus on giving their children experiences in handling firearms, a pursuit that is both leisure sport for the wealthy and a key offense against dissenting Zaunites.
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And from the show notes even Jayce, whose family occupies the upper middle class, was sent on educational excursions across Runeterra to explore the world and learn what it had to offer. Without Jayce's education abroad he would never have been inspired to pursue the concept hextech.
It's no wonder that the two figures that are set to be Piltover's biggest threats from Zaun are Jinx and Viktor, becasue they engaged in the same kinds of games and activities as their Piltovan counterparts.
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Jinx didn't have an entire forest preserved to help her practice her sharpshooting like the high houses of Piltover, but she did excel in the few games at The Rift (the arcade) that built on her talents. She's the only Zaunite thus far who's long distance offensive is a strong counter to Piltover's forces.
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Viktor couldn't travel the world like Jayce did, but for better or worse he managed to stumble into an opportunity to get real opportunity in research not offered to his peers through Singed. It was through that experience that Viktor knew to turn to Singed when he was at the end of his rope, and the consequences of that will be fully realized in season 2.
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Ironically, the kind of skill the boxing game champions is only good for keeping other Zaunites in line. Vander's days of fighting Piltover were way behind him when we first met him, and Vi spends season 1 primarily fighting other Zaunites. It's no surprise the Zaunites who embody the old ideal of strength in Zaun that the game portrays, Vi and Vander, are largely at the mercy of Piltover and end up collaborating with them to avoid further harm.
Zaun's future as an independent city-state couldn't happen if they stuck to their old ideals. The people who stand a chance against Piltover are the ones that not only succeed but excel at playing Piltover's games against them.
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redbayly · 1 month
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Zutara Shipping is Canon
Let me explain myself.
I was enjoying an afternoon walk (as I mercifully live in a decent area to go for walks to clear my head) and I started thinking about the Ember Island Players episode when it struck me.
Shipping Zutara is canon.
Now, don't get me wrong, this isn't about if Zutara itself is canon or not (it's totally canon and I will die on my hill of willful self-delusion), but about shipping it.
I'm sure most Zutara shippers still get a little thrill whenever we rewatch the show and our majestic bounty-hunter June, captain of the Zutara ship, calls Katara Zuko's girlfriend.
But, as I said, this is about Ember Island Players.
It never truly occurred to me before that, in canon, Zutara shipping is just a thing. Like, an actual, accepted aspect of the world.
When Puon-Tim wrote "The Boy in the Iceberg," he just outright included a Zutara subplot. And as annoyingly melodramatic as it was, it was still there. He even went out of his way to discredit the idea of Katara and Aang being together. And, even though the play is Fire Nation propaganda (which has since confused me since the wiki says that Puon-Tim is from the Earth Kingdom; though that feels like a retcon), it doesn't seem to show a Zutara romance in a negative way.
And it could've gone in that direction. As propaganda, it would have been only too easy to portray Katara as an evil seductress who corrupted Prince Zuko and convinced him to betray his country. But it doesn't. The Zutara scene is embarrassingly saccharine and schmaltzy, but it's not shown as being bad - except for the episode trying to frame it that way because it hurts Aang's feelings.
And, because of how popular the play seems to be, we can reasonably assume that there were audience members who left the theater as die-hard Zutara fans. Even if they were cheering for Zuko's death - because, y'know, Fire Nation - there weren't any boos at the Zutara scene. Like, some of those folks who cheered Zuko's death also probably regarded Zutara as a tragic love story. There were probably even a few who quietly whispered to each other that they hoped Prince Zuko would run off with Katara and have a happy ending instead of fighting for the throne and dying, as shown in the play.
And with how the war actually ended, Zutara shipping probably only got more popular as Zuko started reforming stuff and being an actually stable ruler as opposed to his psycho dad and sister.
So, with this in mind, Puon-Tim is the ultimate Zutara shipper. Zutara shipping is canon.
I don't really know what else to say.
Any thoughts?
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mewguca · 7 months
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Something's missing.
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The improvement in alhaitham and kaveh’s relationship post-parade of providence is TANGIBLE!!! I’ll talk about things of note from cyno's story quest 2 before posting my deep diving into what this all means for them <3
Firstly, kaveh’s appearance in the tavern being to pick up his order of wine, only to show his parting from the traveller, to ask lambad whether his order includes ‘the coffee beans’ – which is a direct reference to his 2023 bday letter in which he and alhaitham test coffee beans together for his birthday, and now, canonically, this can be observed as a common practice for the two of them – this is symbolic of domesticity, as the two only do this outside of the player’s sight, confined to the privacy of their home.
Alhaitham’s introduction within this quest is waking the traveller up (to which they ignore haikaveh and honestly, valid) due to their discovery of the temple of silence – and I think this is a little self-indulgent on my part, but I think it’s Interesting that tighnari mentions that the tent paimon picks is prone to being stumbled into by ‘sleepwalking fungi’, which prompts cyno to encourage the traveller to safeguard their tent with a weapon. Paimon comments on the improbability they will be attacked or woken up by uninvited guests, and lo and behold, haikaveh turn up – implying they are the sleepwalking fungi? it’s reminiscent of alhaitham’s story quest where alhaitham questions if kaveh would devolve into a fungus, to which kaveh replies he would be a fungus with empathy… if this is at all deliberate, it’s a really cute parallel!!
The completely unnecessary flashback scene in haikaveh’s house, it’s purely there to showcase the development of their relationship - there was no need to animate something that could have been exposition?
(The scene is established with alhaitham reading a book with kaveh offscreen preparing snacks and wine for the two of them, and when kaveh enters, alhaitham puts the book down and directly engages with kaveh’s conversation with a CRIMINAL smile on his face. Kaveh continues the conversation whilst sitting on the table, which shows his comfort and familiarity within the house? With alhaitham? This is also heightened when he leans back on the table during the conversation. Alhaitham is shown thinking about the case and kaveh offers to draw the emblem on the paper of the extortion letter – when kaveh turns his back to do so, their conversation is halted, and only then does alhaitham bring out the book again, but there is a deliberate still on his face as he looks UP from his book to look at kaveh sketching? There was no need for this.!!.>!!!
When kaveh returns to show alhaitham the sketch, the book is gone again, and the previous distance between them is closed – kaveh sits on the table in front of alhaitham, and this creates an intimacy as the two directly face each other. this couldn’t have been established solely by sitting next to each other on the divan. Alhaitham smiles at the sketch and notes that he recognises it, to which kaveh smiles(!!!) at and questions this. Alhaitham recognises the ARCHITECTURAL signets within the symbol, which not only relates back to their joint thesis but also their character concepts as mirrors, as alhaitham appropriates kaveh’s architecture, and kaveh has appropriated alhaitham’s language – which suggests a balance between the two.)
Alhaitham and kaveh working together to identify the emblem to be that of the temple of silence acts as the catalyst for the chain of events within the story quest
Kaveh quipping at alhaitham keeping the salary of the acting grand sage – but with no animosity behind it!??? his last expression during this dialogue honestly looks exasperated but in a fond way…. Im ill….
Alhaitham and kaveh looking at each other when discussing how the case doesn’t make sense… just alhaitham and kaveh looking at each other and deliberating over the other’s thoughts… finally… listening to each other and working together…
The additional (HIDDEN) scene in the house of daena where they begin researching, with alhaitham commenting that he will look for texts pertaining to the temple of silence, to which kaveh says it will take too long, and then agreeing to help alhaitham, without alhaitham having to ask, which demonstrates their improved synergy. Kaveh asks alhaitham how to teach him in gaining information on the sly, to which alhaitham DOES but teases him about it at the same time, but so fondly... I would say this scene mirrors the additional scene in the archon quest, with kaveh talking to alhaitham by the bookshelves and accusing him of stirring trouble in sumeru, while alhaitham appears bitter that kaveh was in the desert during the overturning of the sages. There is a distinct shift in their relationship here – in the past, the two missed an opportunity to work together, whereas here they are voluntarily banding together (which ive discussed here)
COFFEE MENTION 2! Alhaitham mentions how he wants to drink coffee, to which kaveh laments that he wasn’t able to bring any from home. When using nahida’s skill on them, alhaitham can be seen thinking about wanting coffee,,, and then kaveh is thinking about how to get to coffee to them by using mehrak. Even their thoughts are working in tandem??? This contrasts with their individual thoughts in alhaitham’s story quest, where kaveh is thinking about how alhaitham was being vindictive towards kaveh drunkenly writing on the bulletin boards, and labelling alhaitham as having ‘terrible thoughts’, all the while alhaitham is thinking about how dusty the bookshelves are… the progress is STARTLING
When the group reconvene in the house of daena, alhaitham and kaveh have progressed their research on their own accord and based on what naphis has told them. When explaining, the two complete each other’s sentences, and this rounds off with alhaitham conjecturing that the goal of the assailant was to get cyrus to see the letter, which makes kaveh realise cyno’s motivations, and for alhaitham then to ascertain cyrus’s whereabouts. Naphis then assigns alhaitham and kaveh to be in charge of the house of daena, to which they both agree, and alhaitham… smiles? With so much pride? WE GET IT YOU’RE WORKING TOGETHER!!!! SHUT!!!
Cyno and tighnari mention TWICE how essential it is that kaveh and alhaitham worked together, with mentioning how imperative it was that kaveh spotted the emblem and that alhaitham connected it to the temple of silence, and then how alhaitham gave tighnari advice on desert cultural traditions, which aligned with kaveh’s experiences with desert tribes, which gives tighnari the idea to turn the tables on the temple of silence
Returning to the house of daena, cyno highlights that it is STRANGE that kaveh and alhaitham are working together, in that he is surprised to see them studying together? This draws further attention to the unlikeliness of the situation, and that this MEANS something in regard to their relationship!
Kaveh stressing about having to pack away their copious research materials, only for alhaitham to reassure him that there’s ‘no rush’… so gentle
Cyno and tighnari thanking alhaitham and kaveh for WORKING TOGETHER as it allowed them to find a swift and good outcome
COFFEE MENTION 3! Cyno offering to take everyone for coffee, which alhaitham agrees to, and kaveh agreeing to, although he says that because of the last few days, he’ll order something different (confirming that alhaitham has the caffeine tolerance of a tank and kaveh gets caffeine jitters thank u @ hoyo). On the table the two were studying, two trays of a pair of coffee cups and coffee brewers can be seen… the same that can be seen in their house??? Meaning they brought their domesticity to the library with them… and they also sat across from each other, which reminds me of how kaveh sat in front of alhaitham in their house, rather than next to him…
Kaveh and alhaitham sitting next to each other in the café <333
KAVEH CALLING THE HOUSE ‘HOME’ TO ALHAITHAM??? IN FRONT OF THEIR FRIENDS?? This is a big contrast to kaveh in a parade of providence and alhaitham’s story quest who hated to having admit such a thing. And then alhaitham AGREEING that the house is ‘HOME’, and again their thoughts align with ‘my thoughts exactly’. Alhaitham and kaveh leaving together, to the house of daena (where they met, where it ended, and where they have been shown to bond together in this quest) and then back to their shared ‘home’... oh......
from this, kaveh no longer seems defensive or reserved in front of alhaitham, and makes no notion of criticising alhaitham, offering to help alhaitham into researching, and even asking alhaitham to teach him something he deems as a useful skill which he lacks. he openly takes onboard alhaitham's views on the case and responds in kind in order to come to a resolution. he actively makes time in his day to spend with alhaitham, seen in them enjoying snacks/wine/coffee together and talking about his day. he describes the house they share as a 'home', which, for kaveh, is imperative to his character due to his loss of family (which ive posted about here)
alhaitham, similarly, is less critical of kaveh, and this is because a seemingly resolved miscommunication between them. he is receptive to, and encourages, kaveh to communicate with him when it comes to things that kaveh believes to be noteworthy, actively focussing solely on kaveh, rather than his book, when kaveh initiates conversation. he equally seems to enjoy this time spent with kaveh, as he is seen nowhere else but by kaveh's side during this story quest, wanting (kaveh's) coffee within the library which would establish a familiar and domestic setting elsewhere outside of their home. when leaving his group of friends at puspa's, saying that it's him 'done for the day', he retreats with kaveh, back to their shared 'home'
overall, alhaitham and kaveh's relationship has improved VASTLY since their first interaction in the archon quest. there seems to be an understanding between them now and this results in comfort and familiarity where they used to be miscommunication and snipes, and there appears to be a balancing of their viewpoints as they appreciate in the other what was once viewed as mirror opposites never to align, being that of language and architecture. a sense of harmony(?) balance(?) has been established here, and this is shown to be the ideal course of their reconciliation. im so weak......
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brightwingedbat · 1 month
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I gotta talk about Vanak Faithwalker, an Astral Ward charr who is part of the Amnytas Meta event. And now potentially confirmed a nonbinary character.
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They have a feminine charr model, while their voice is deep and masculine, I absolutely adore how their voice sounds and how they look. I always wondered what they identified by, but there was no clues anywhere in SotO.
Video below of their voice from Amnytas Event.
But now in Janthir Wilds, we meet them again and get some confirmation via the Commander's journals.
Vanak is referred to by 'they' in the Commander's journals. As shown below. (Chapter 1 and chapter 2 journal snippets below.)
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ludinusdaleth · 3 months
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with the obligatory precursor statement of "the gods are not based on any earthen pantheon and thus cannot be drawn directly to any of our dieties, but downfall is heavily intentionally pulling from religious imagery": it is insane (in the best way) of nick marini to show up to critical role for his very first time and play pelor as the messiah shepherd giving food & shelter to poor refugees. whilst boarding a ship of regufees. to nuke the city that harbors them
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theomniplayer · 1 month
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A Hero, An Angel, A Vessel and a lightner princess - Player prophecy part 2
A follow up to this post: https://www.tumblr.com/theomniplayer/758189318633406464/a-demon-a-god-a-guardian-spirit-and-a-sad-player
While I was planning to draw this much later I’ve been struggling to make any progress on something I wanted to draw for my personal project so I decided to draw this instead since it was on my mind.
I like this format of displaying players much more then my first messy group shot, I don’t think there will be a part 3 but there might be eventually if I find enough players OCs to draw (atm I only have one more i was thinking of doing, I haven’t drawn for this, so not enough for a part 3)
From left to right: @ultrabean , @angelsgame-au , @the-milkyz and @jazminthegamer
(Edit: really sure not how to feel about how this is my most popular post when it isn’t even near my favourite one I’ve made, but if you like this then you might like my other stuff, I draw and write a lot about meta games and players, I also have my own Deltarune player sona she was just in the other half of this post that is less popular ^^’)
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longing-for-rain · 3 months
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Ember Island Players…Racist Caricatures or Meta Commentary?
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This episode was supposed to be a fun filler episode to recap the events of the show in a silly way before the series finale, but it’s managed to become arguably one of the most controversial episodes in the fandom. Over the years, Aang’s possessive behavior towards Katara has been rightfully criticized, but there are always people who attempt to justify everything Aang does.
Apparently, the latest iteration of this is the claim that—wait for it—we should be sympathetic towards Aang and give him a pass in The Ember Island Players because he felt “emasculated” due to the supposed “feminization” of his culture.
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I’ve been called racist for saying this is a reach, but it’s more than a reach. It’s an entire acrobatics routine; a level of media illiteracy that shows a lack of understanding of the point of that episode.
Yes, Aang’s character is portrayed in a silly, mocking way. So are all of the other characters. That’s the point; the episode was a filler, a gimmick, and the underlying comedy is the fact that all of the characters are reacting to exaggerated, one-dimensional versions of their own personalities.
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For example:
Katara is portrayed as an “overemotional crybaby” in her own words, and is constantly giving motivational speeches and crying
Sokka’s “comedic relief” archetype is played up to the point his lines are just corny one-liners
Zuko is portrayed as an angsty, whiny pretty-boy who acts like a bratty asshole at all times
Toph is a huge buff guy (although in this case, it’s a play on how her character was originally going to be a “jock” type male character)
As for Aang? He’s portrayed as unserious, goofy, and childish. Which—just like all the others—is a jokey exaggeration of his childish demeanor and nature. He’s not even alone in taking offense to his portrayal. All of the characters aside from Toph hate their characters for largely the same reason. They’re being confronted with aspects of themselves that make them insecure. For Aang, it’s his immaturity—and specifically his fears that he’ll be rejected by Katara.
As for why Aang is played by a woman? Well, we don’t actually have to wonder about that, because the creators themselves answer this question in the episode commentary.
Bryan: “It's sort of a self-referential joke. Whenever you do a animated show, they usually want to cast, uh, women...who are, like, in their thirties to play boys, because you never know how long the show is gonna go on, and, you know, as Jack mentioned earlier, boys' voices start cracking.” (source)
Wow, imagine that! An inside joke about the cartoon industry in a show’s meta-episode dedicated to making fun of itself? Impossible!
I’m serious though. The episode transcript is right here. Point me to where exactly there is even the slightest hint of anyone bringing up Aang’s culture and tying his childish behavior to it.
That’s right; it isn’t there. Because that wasn’t the point. Aang’s anger did stem from feeling emasculated, but it had nothing to do with culture and everything to do with his own misogynistic attitudes. He was offended at his portrayal on an individual level. I’m not denying that the issue of oppressive nations using femininity as an insult against men of colonized nations is a very real issue, but that was never a theme present in this episode. We don’t see Aang expressing anger towards the Fire Nation, nor do we see him mention anything about culture. What we see is Aang, individually, feeling insulting that his actor is female and Aang being angry at Katara, individually, because the play suggested she felt more attracted to Zuko than him.
Trying to downplay Aang’s behavior and suggest we coddle him despite his atrocious treatment of Katara is a disingenuous reading of the episode.
Why are you reaching to make an excuse for Aang when if you’re really taking the “the point of the episode is that the play is racially demeaning the characters” angle…and why are you not bringing up Sokka? He’s portrayed as a dumb oaf who is always talking about eating meat. There is a much stronger argument to be made there about caricatures, but Sokka isn’t threatening anyone’s ship so apparently nobody cares.
And while we’re talking about caricatures, how about this crap?
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Sorry, Aang stans, but this show and Aang’s character aren’t the enlightened portrayals of anti-colonialism and groundbreaking activism you think they are. It’s pretty clear from the context and the episode itself what the intention here was. It is poorly aged comedy from the early 2000s written by white Americans. And we will continue to critique that, thanks.
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kanonavi · 2 months
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Spoilers for Simulanka Day 3
There's a conversation that I've had with friends from time to time about the fact that the world of Teyvat is, at its core, incredibly kind. Shockingly so, even for most fictional stories that aren't directed towards children. Even though the traveler has faced many antagonists on their journey, the people around them have always banded together to overcome those challenges. Even when people are hurt it's very rare for anyone to die, and many of the antagonists in question aren't pure evil and have their own reasons for taking the actions they take. They may not always operate on the same morality as the traveler or the player, and they might not be "good people", but they still believe that what they have to do is right, or at the very least necessary.
To put it more simply, Genshin is filled with characters that are made to be liked. Not every player will like every character, but very few of them are actively trying to work against you, and even when they do there's still something there to like. Except for like, Il Dottore, but he's likable for how unlikable he is (I have to say that or my Dottore enjoying friend will be sad lmao).
I got to thinking about this when playing the last part of Simulanka because it was a reminder of how, despite the kindness that they've been shown by Teyvat for the past three and a half years, the traveler's morality is still shockingly black and white in many situations.
We see this the most in how they interact with the Fatui. The Fatui, particularly the Harbingers, have cause a lot of damage in the past, but a lot of the grunts are just ordinary people following orders. the commission line in Mondstadt with Viktor, Golden Apple Archipelago 2 and The Chasm come to mind for times when we've interacted with Fatui grunts in a way that really humanizes them and shows that a lot of them really are just people doing a job. Some of them have just been surveyors or low-level guards, but the traveler and Paimon treat them like they're cartoon villains until proven otherwise (and sometimes even after proven otherwise).
The way that they acted towards Simulanka Durin before the party gave him their blessings also seemed to reflect this, especially in comparison to the other party members. Wanderer was obviously the most sympathetic to Durin, since his memories were like looking into a mirror for him, but Nilou, Navia, and Kirara all stepped forward to give Durin their support while the traveler was still showing doubts. They were thinking about how the residents of Simulanka might not forgive Durin, or how his form was too big and scary to coexist with everyone, which was an incredibly unsympathetic outlook even though they were ultimately able to change Durin's form.
It honestly reminds me a lot of how the traveler treated Scaramouche/Wanderer in Inversion of Genesis, like he was a person to be kept the company of only out of necessity as a means to keep him under control, even after Nahida said that she trusted him. Even though something did go wrong at the time, it still showed that the traveler's suspicion and distrust of Scaramouche was strong enough to outweigh their trust of Nahida, despite Nahida having proved herself many times to be wise and worthy of trust in the past. That mistrust and even disdain for him even carried over into when he reappeared with no memories, as the traveler was forcefully adamant that he needed to reclaim his memories and atone, to the point that it seemed like they were being a little bit mean about it.
It's arguable that Scaramouche deserved that treatment, since he was kind of a little shithead who caused a lot of harm in the past, but the traveler was also witness to how deeply he was hurt and manipulated in the past, and therefore would have some kind of understanding of why he turned out the way that he did.
Despite the traveler's usual helpfulness in Simulanka, Nilou, Navia, and Kirara all feel like contrasts to them. Nilou's whimsical outlook and positive mindset allowed her to grasp the magic of creation and even gave her the initiative to try and change Durin's form with magic in the first place. Navia is used to taking care of "the little guy", as it were, through the Spina, and was therefore willing to listen and empathize with the toy people who didn't want to undo the power of prophecy. (With those guys also being called "conservatives" or a "conservative radical" in English, that doesn't really have a good connotation depending on your political leaning, but Navia listened to them anyway). And with Kirara, while I haven't played her little sidequest yet, the description of her outfit described how the little cat burglar stole and returned the emotions of the cats that they hadn't been given when they were created, casting her in the role of someone who can understand the balance that anger, sadness, and pain bring to happiness.
The three of them, as well as the Wanderer, all carry Teyvat's fundamental kindness with them, and it was then coaxed out of the traveler only when all of them had already stepped forward.
It made me wonder if this is some kind of lesson that the traveler has to learn before reuniting with their sibling, that they need to be more willing to put their trust in people, or at least be more understanding of others. While the abyss twin hasn't divulged too much of what they've learned yet, they've made it clear that there are lessons that the traveler needs to learn about the world before they reunite. While that likely has a lot to do with various truths about Celestia and the sky being fake and all that, perhaps they're hoping for their sibling to learn that at least in Teyvat, sometimes people who cause harm to others are simply trying (or have tried and failed and lost hope) to find a path towards co-existing with others.
Since the abyss twin is supposedly born of Teyvat as well, perhaps they've already understood that part of this world from the very beginning and are waiting for their sibling to catch up.
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tellmeallaboutit · 5 months
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knock knock (Raphael x F!Player)
Chapter 1, In Which You Install The Mod
FOREWORD: inspired by this post
SUMMARY: Careful which mods you install for BG3. Did you read the terms and conditions carefully?
TAGS: meta romance, psychological horror, smut, the character is the player, Raphael is after you, you wanted him, you invited him to our world, he accepted your invitation
RATING: explicit
AO3
***
You hesitated for a moment before downloading this “Devil Wears Nada” mod. It felt slightly inappropriate, absurd as it may sound. There was something disrespectful about making Raphael deliver his final monologue in the nude.
Well, you would have to live with offending a bunch of pixels because you do want these screenshots. You put the salt and vinegar Pringles out of the way and wiped your fingers on a napkin before committing this digital sin.
Clickity-click-click. You dragged-and-dropped the mod where you wanted it to be and launched Steam. Now to load the saved game where you made the deal with the devil and gave him the crown of Karsus… pretty much any saved game really. 
Raphael had been spared in each one of your playthroughs.
A sigh escaped you when the devil still appeared fully clothed in the game; had something gone wrong? You double-checked, only to realize that you'd forgotten to activate the mod - odd, since you clearly remembered doing so. Leaving the game, you dragged the mod back into place.
On your phone, in the Devil's Den discord chat, you informed everyone of Raphael's stubborn refusal to undress.
MAKE HIM! came the immediate reply, followed by STRIP THE OLD MAN, accompanied by raunchy gifs. Couldn't help but grin at that.
Back in the game, you loaded an earlier save file and sank into your chair to watch Raphael emerge from the flames, clothed once again. “You son of a…”, you muttered to yourself. It was getting late anyway; this would be your last attempt before calling it a day. Tomorrow is Tuesday and thus another work day. 
“It won’t be long before you come knocking at my door”, Raphael said, looking straight at you from the wide screen. This wall-breaking sequence was brilliantly executed—you had to admit it—very eerie.
Raphael let out a deep, hearty laugh, head thrown back, pearly teeth glistening in orange-red lighting. You didn’t see this animation before. They must have added it with the latest patch, so you moved in closer. 
Handsome as sin, this devil - if he asked for your soul, you’d hand it over on a silver platter.
Suddenly, he fell silent for several seconds, staring directly at you from across the digital divide. You reached for the mouse to check if there was a glitch in the cutscene when Raphael's voice sliced through the silence.
“You are quite eager to see me naked, aren’t you? Naughty little mouse,” Raphael taunted.
What the fuck?
WHAT THE FUCK!?
You recoiled in shock and slammed your laptop shut. A shriek must have escaped your lips, but you were too stunned to notice. It took a moment for your heart to settle and for you to remember what date it was today.
A quick glance over the watch on your wrist confirmed: it was the first of April. April first, two thousand and twenty-four. 
It was an April Fool's joke from the modders.
Oh, fuck. Having recovered from the initial shock, you cautiously opened your notebook, only to be greeted by the familiar "ta-ta" outro. Oh, fuck. This is some kind of really fucked-up prank. How did they get this voice line?
AI, probably. Not probably. Definitely. There was no way they could have involved Andrew Wincott.
You scanned the game screen for any other surprises, but found none. Picking up your phone, you opened Discord and began recording a long voice message - your fingers too clammy to type.
The replies came soon after.
Haha, this is so fucked up, did they really do this? Hm. I have to try it myself. RECORD IT, RECORD IT PLEASE!
You stared at the loading screen but couldn't bring yourself to replay it. Instead, you searched “Raphael naked mod April joke” and clicked on the first Reddit thread that popped up. You didn't even bother to open it; a quick glance at the preview comment – “crazy I almost had a heart attack” – was more than enough.
Enough for today.
You quickly brushed your teeth in the bathroom and changed into short pajamas before glancing at the laptop on the other side of the room, its camera eye peering at you from across the room. You closed the shutter.
“Just because you're paranoid doesn't mean they aren't after you”, you read somewhere.
You tucked yourself into bed, phone in hand, blanket between your legs. Was it time for a quick stroll through selected Raphael / Tav bookmarks?
No. Well, maybe. The threesome with Haarlep, just a quick re-read to help you fall asleep quicker. You were creeped out, but not that creeped out. You’ve heard of such meta jokes before. Black & White did it, Metal Gear Solid did it, too. 
But still… they really should tag this sort of stuff.
Your nightly reading was progressing nicely; things were getting interesting - “the ridges of his devil cock stroking your sensitive walls” interesting. Your hand slid into your underwear, working your finger past your hair down to your clit. This scene was very well written, you could almost feel it, picture yourself spread open between Haarlep and Raphael. 
The smut got better and better right until your phone vibrated in your hand, and you dropped it on the blanket.
Unknown caller ID.
Don't answer it, came the panicked, irrational thought as it grabbed you in a chokehold. 
You stared at the screen - the call went on and on - and pushed it aside. Swiped to the right in one quick motion and heard an automated female voice:
"This call is from Europol. We would like to inform you that your identity card number has been misused. For further information please press 1."
You hung up immediately, recognizing this as one of those scam calls that had been making rounds recently. Your mum had received one too. 
Nothing to lose sleep over.
You put the phone down and turned your back to it, trying to calm down. Screw the fanfic, you were not in the mood anymore. Well, you were, but…
Another time. 
It took some time before you could relax, your gaze fixed on the blank wall in front of you, re-playing that cutscene all over again in your head, occasionally wandering to the large window looking out over the courtyard (what a pitch black night). 
Eventually, you did. 
As you drifted off to sleep, a voice whispered in your dream:
“You are quite eager to see me naked, aren’t you? Naughty little mouse”.
The silky soft voice was so lovely; it made you feel less alone. A small smile crossed your lips as you slept.
Yes, Raphael. Very eager indeed. 
Tomorrow. You’ll try again tomorrow.
NEXT: Chapter 2, In Which You Meet A Tall Dark Stranger
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Make your villains more morally grey by having them just be your players completely unchanged.
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ssaseaprince · 1 year
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Can we talk about how Derek obviously has a type because Spencer and Penelope are so similar.
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underwaterbanshee · 4 months
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I'm just going to say it.
I love how unbalanced the first half of the final battle turned out to be simply because it highlights how important a tool failure is to becoming a full person able to contribute meaningfully to the team.
The Rat Grinders have level twenty abilities but no practical experience using them because they haven't failed in any of their adventuring. Jace or Porter has taken the danger away from the onset of every encounter and just given them the experience and so they don't know how to work the battlefield.
It isn't even about the number of times the Bad Kids have died and come back or tripped over their own feet. Fabian and Fig both got separated from group and had really bad things happen to them during Sophomore Year that resulted in encounters where they were out of spells, abilities, strength, you name it, and had to problem solve creatively until they could get out of really dangerous situations.
I'm not going to list the miracles of Saint Kristen Chilis Applebees because this post would just never end but her miracles were always the result of something failing and her seeking a creative solution.
Riz might not get caught swiping student files now but he was caught sneaking around Hell and compromised a Celestial Undercover Op by being in the wrong place at the wrong time.
Gorgug has been told he'll never be smart enough his entire life. How many times did he fail with his tech checks in Freshman and Sophomore year before he got to reroll his intelligence stat block?
Adaine, who became elven oracle at fourteen, who had panic attacks all through Freshman year until someone told her she wasn't her anxiety and had a mental illness that could be medicated.
Failure is important because it teaches us how to solve problems and to take that away from children--teenagers especially--who are in the cusp of adulthood, will have consequences.
And in a world where teenagers are the ones going on adventures and saving the world--those consequences are terrifying.
So much of this season (inside and out) has been about fair, unfair, and what exactly do children owe the world that takes advantage of them and at what point do teenagers become complicit in the harm they are perpetuating. I don't think there is a perfect, nuanced answer that will satisfy everyone.
But I do think, we need to let our teenagers fail, and that somewhere, between the Bad Kids and the Rat Grinders, there is a way to do it so the world doesn't end because Arthur Auegfort decided not to return on the second day of school.
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rubberbandgirlme · 3 months
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back on stage in my big clown leander shoes, a promised post. here's what i talked about previously: part i, part ii, part iii
let's go back to the last two points in part i (starting with 'now hear me out'): i replayed the whole scene and turns out i was wrong. here's why: 1) never write any theories at 5 am 2) never take things out of the context. sorry for misleading you, lemme make some amends:
if you choose the 'keep touching him' option, leander will notice how desperate and touchstarved mc is (he's constantly pausing before speaking: afraid of hurting anyone with his words or skillfully manipulating? i know it's the latter, but what if it's both? 👁), keeps eliciting information and, when his suspicions are confirmed, he puts his trusted weapon to use: flirting (empty flattery, as vere said). we all know he's lying and he's not infatuated with mc at all (his pulse was steady). BUT!!
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power?? is that some kind of doublespeak because leander doesn't want to mention the curse and ruin the moment OR is it a slip, and the curse is not a curse but something that mc just cannot control (yet?)? 🤔
for now the 'level-headed' line in the context seems to be used just for building mc's trust, not for hinting that controlling the curse is difficult; same with "we match" — to stress that everything is okay, and leander's completely reliable, because hey! he and mc are alike! (i am squinting suspiciously here though, i still have a hunch he means so much more) however, that's yet to be seen how much truth leander actually reveals in his speech.
the question is: why does leander need mc to trust him with their life? he can control the curse, can he teach mc how to do that? or does he want to use them however he likes, feeding them lies and using mc's "curse" (or even mc) as a weapon? much to think about.jpg
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myrmica · 4 months
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its so funny that all minute—the guy who once upon a time hoped to redeem zam—'s team has accomplished is getting him to consider giving up his remaining honor in order to match the level they're playing on ?
#m#lifesteal#i can't stop thinking about minute&co dismissing the argument about how they've encouraged players#to ban themselves and thus contradicted their own stated goal#the way 'peaceful ending' warped into 'it doesn't matter what we do so long as we can flip a switch at the end' but what the fuck happens#in a scenario where you unban everyone who you've pissed off ? are they happy? is that peace? and you won't even defend the choice!#what the fuck is happening here!#you laugh at zam for saying he's won but you won't have the argument that you know you'd lose ^_^#none of this is angry in tone i'm having fun. thisis my bread and butter. i'm happy lifesteal is weird and tense again#enjoying that it's looped this far around into the ACTIVE dismissal of rp-logic where zam&co are having to say 'okay then#we'll win This game too!'#them acting dismayed that mapicc wouldn't walk into that obsidian box. like oh my god#and it's so different from the weird tenseness of s4 it's something different entirely. new meta conflicts just for me !????#we'll see how it all ends.... they might make me mad again but we'll cross that bridge#it's so different from the Vitalasy Incident even though both involve people functioning in opposition to lifesteal's 'storytelling rules'#for vi it was because of his emotional investment. it manifested in nothing but endless 'character-level' debate in the lead up and#plenty of emotional roleplay from vitalasy in the aftermath#vi's primary effect on season 4 through the wormhole was to render lifesteal's gameplay obsolete#pb&j's primary effect is instead to focus intently on Winning that game while everything else falls by the wayside
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