Hello Tumblr, I'd like to show this new cool thing I'm working on! Is it a game? Kinda. Text based turn request thingymajig so you and several other people can play god and recreate history with completely different events. Sounds chaotic? It will be with my organisation skills. But chaos is fun, and I have 6 players so far, but I'd like a few more! The schedule is that there is one turn per every two days excluding Saturday which will have several hopefully, and yu play by requesting changes or RPing about a group on the map. It can be as simple as "The Osolimonese people settle along the river" or "The Q'aribu people explore west", to paragraphs of lore on the settling and creation of the first civilisations. Be as silly as you want, but don't name something straight up "Among us". At least translate it into Portugese. If that interests you, PM me! This is held on a discord server, but I don't mind taking requests from here, and I'll certainly keep you updated on the goings-on in a doccumentary fashion!
Final note, I have a few cultures named by players already, but I'd like a few more! Current cultures include: Orachim, Q'abiru, Internostri and Osolimon.
The whole Mooneye team and Kyle Banks were some really busy bees in the last few weeks and worked very hard to get our fluffy friend Chesley ready for his big debut!
So with excitement we are happy to finally be able to say the magic words:
🥳 FAREWELL NORTH IS OUT NOW! 🥳
Restore color to the desolate islands of Farewell North, an atmospheric journey where you play as a border collie on an adventure with your human. Explore land and sea, uncover hidden paths and free wildlife to bring color back to her world, while revealing an emotional story about saying farewell.
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It’s been quite a journey for us too and we are so happy that we can finally share this wonderful project with everybody. We can’t wait to hear from your experiences and thoughts and we really hope you’ll enjoy this wholesome, yet emotional adventure with Chesley and Cailey 🐾
Ah, and if you played the game, please consider leaving a review on Steam since it supports the game and everybody who worked on it tremendously ❤️
Despite how nightmare riddled it was, you can't help but crave it; sinking into a bed. A mattress, a couch. Anything that allows you to curl up semi comfortably and pass out for the foreseeable future.
Or better yet; finding a willing body to sink into. Memories to root through as your own body lies somewhere. Lost to the world. Your own nightmares kept at bay by slipping into those of others. Always slipping. In and out and away from what comes back to haunt you yourself.
chapter four.
meet the mirage family members!
have another crisis
have a not-date! or don't bc it's what he deserves
watch orla be deranged for a change
blow up some relationships!
the merciful/ruthless stat determines the intensity of the orla scene later on (!)
People die, and sometimes they come back. Your brother is one of those. Even as his body rots and his mind unravels, he still has control over you— just like when you were kids.
A short, interactive story about a corpse, a complicated sibling relationship, and the things we forget. Made in Twine. Written, illustrated, and coded in about three weeks for the IFComp.
Content warnings included on the itch.io page and in the story itself.
Keeping it a secret for so long has been torturous, but now that the game reveals are happening I can finally say that for the past few years I’ve been part of the player council for the upcoming DRAGON AGE: THE VEILGUARD!
(The only photo proof I'm able to show is of me appreciating the Arishok's huge...tracts of land at Bioware Edmonton)
At this time all I can tell you is that my role was to provide feedback to the development team to help improve the game, something which has been very special to be able to do. Now that things are in motion, I’m excited to see what gets revealed with each official announcement…
This one is a little old on my gallery but it was one of my real genuine tries at making what I considered to be a good community lot. I wanted a pool/spa area for my more older sims. A relaxing place to get your nails done, a massage, and perhaps some yoga. I placed it in Windenburg where the original pool was. I haven't had any issues with playtesting but do lemme know!
Notes:
○Turn on bb.moveobjects when placing any of my builds
'homestuck but good' is a funny way of describing eidolon playtest but i really thikn it helps get across what i like about it. like, this deep concern with the multiplicity of the self and what it means to Be You, this huge convoluted cosmology stapled together from various discongruent genre elements that somehow shapes ionto this fasciubating world that feels massive and mythic, the stupid joke characters and running gags that stick around for long enough to unfold into depth and meaning and immense plot relevance, the grab-bag approach to referencing random bits of pop culture that end up deeply layering the world and characters, the endless recursion and mirroring and looping and parallels and mirrors up to mirrors of its story and characters and narrative. and it does all this with its transgedner subtext instead being transgender text and without the baggage of hussie's racism and dumb edgelord tendencies.
💐 Longbourn Estate 💐
From Jane Austen's "Pride and Prejudice"
Come relive Bennet Family moments at Longbourn Estate. Located in Hertfordshire, this beloved family home has a blacksmith, stable, carriage house, servants quarters and a manor that has morning and drawing rooms, study and 5 bedrooms.
Made for the##storyhousecollective#TS4CreatingAClassic collab hosted by @stonysteps and @freyia_fairy
Inspo was Groombridge Place that was used as Longbourn in the 2005 movie.