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Maximizing Efficiency and Safety with Semi-Electric Stackers
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The effective movement and storage of items is critical in industrial facilities, distribution centers, and warehouses. This is where semi-electric stackers come into play; they provide an adaptable way to prioritize safety over operational efficiency. In this blog, we'll explore the benefits, functionality and considerations of semi-electric stackers, highlighting their role in material handling.
Understanding of Semi-Electric Stackers Swift's Semi-electric stackers are material handling equipment designed to lift and transport loads within a facility. Semi-electric stackers use battery power for lifting functions and require manual effort for movement, compared to fully electric stackers, which rely solely on battery power for both functions.The effectiveness of electric lifting and the adaptability of manual maneuvering are combined in this hybrid design.
Key Features and Benefits 1. Efficient Lifting: With the help of electric-powered lifting mechanisms, operators of semi-electric stackers may precisely and easily move the loads. This feature allows for faster and more controlled vertical movement, which improves productivity and reduces operator effort.
2. Manual Propulsion: The manual propulsion aspect of semi-electric stackers provides operators with greater flexibility, especially in tight spaces where larger equipment may struggle to navigate. These units can quickly adjust to different work situations and manage a wide range of load sizes and forms since they let operators manually steer the stacker.
3. Compact Design: Semi-electric stackers are ideal for use in cramped settings like packed storage facilities or small aisles because of their generally compact construction. They still have substantial lifting capabilities, but their smaller size guarantees that available space is used effectively.
4. Safety Features: In every step of material handling, safety reigns supreme. Semi-electric stackers understand this deeply, offering a human touch with features like anti-slip platforms, emergency stop buttons, and overload protection, ensuring protection for all.
5. Cost-Effective Solution: Semi-electric stackers, with their initial affordability and eco-conscious battery usage, offer a welcoming embrace to companies striving for operational excellence without financial strain. They're like trusted companions in cost-effective progress.
Applications and Considerations different businesses such as manufacturing, retail, and warehousing, use Swift’s semi-electric stackers. For work like loading and unloading pallets, they are perfect., arranging goods on racks and moving materials across small distances. When considering the implementation of semi-electric stackers in a facility, Several things need to be considered:
Understand the heaviest load the stacker will lift, ensuring the chosen model can safely handle it, prioritizing human safety.
Operating Environment: Think of the facility like a living organism—consider its layout, aisle widths, floor conditions, and obstacles for smooth navigation.
Training Requirements: Provide sufficient instruction to operators to ensure they understand how to safely operate the stacker and adhere to best practices for load handling.
Maintenance Needs: Caring for semi-electric stackers is like tending to a trusted companion. As with physical examinations, routine maintenance guarantees that they are constantly in optimal condition and prepared to provide dependable and secure service.
Conclusion Swift’s Semi-electric stackers bring together a beautiful harmony of efficiency, adaptability, and cost-effectiveness, enriching the fabric of contemporary material handling operations. They seamlessly merge the power of electric lifting with the finesse of human guidance, empowering operators to navigate their tasks with precision and safety in mind. Whether it's the bustling aisles of warehouses, the dynamic floors of manufacturing facilities, or the organized chaos of distribution centers, these stackers weave themselves into the very fabric of productivity, ensuring that every movement counts towards optimizing workflow and maximizing output.
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randomgenericgaming · 9 months
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Kirby's Star Stacker - Super Famicom 1998
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jedi-kat-18 · 11 months
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2 men and a kaiju, newt and stacker: hannibal? uh. nope. haven't seen him.
"Hannibal? Uh... nope. Haven't seen him." Newt said, very obviously lying. "No clue what happened to him." "Newt." Stacker said. He was careful to keep his tone calm, and not make eye contact with the baby Kaiju standing next to him. The last thing thing he wanted to do was spook the thing. "I'm not angry with you, I just want to know what happened to Hannibal Chau. You were the last person who saw him, correct?" "I have absolutely no idea where he is." Newt said, sweating bullets. Then Kodachi started gagging. Stacker took two big steps to the left. Newt started looking rather ill. Kodachi made an awful noise, like a cat coughing up a massive hairball. Then she retched, and with another awful noise, spat something blue and slimy onto the floor. It took a second for Stacker to notice it, but poking out of the slime was a single gold-plated shoe. Hannibal Chau groaned, pulled himself up, and wiped some of the slime off his face. "Where's my shoe?"
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pocketramblr · 9 months
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Girl now is NOT the time to be thinking about Yumi and Nikaro role swap potential
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superliftcanada · 1 month
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Advantages to Get When You Buy Stainless Steel Ground Level Scissors Online
Material handling industries are one of the most crucial aspects that no one can ignore. There are different types of material handling equipment available with dissimilar functionality and features. Due to this, they offer versatile and reliable solutions for material handling, maintenance, and construction tasks. Their significance solely depends on their design combined with robustness, adaptability, and robustness. When you buy stainless steel ground-level scissors online, there are a lot of advantages to grab from. Here is all about this outstanding material handling equipment and how it helps to streamline the material handling job in various industrial setups. 
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Durable and Free from Corrosion 
Stainless steel is preferred for its outstanding durability and corrosion resistance. This is one of the most reliable and popular features that is being used in various industrial environments where they have to deal with harassing environments. The stainless steel ground-level scissors normally operate in various harsh environments where they have to deal with moisture, chemicals, and other corrosive elements. With stainless steel construction, these scissors can easily withstand such conditions, which ensures longevity and minimal maintenance requirements. This durability helps reduce costs because it requires fewer replacements and repairs compared to any type of alternatives that are made from conventional materials. 
Unmatchable Safety and Stability 
The main objective of the ground-level scissors is to offer a stable platform for lifting and positioning heavy loads close to the ground level. Stainless steel construction enhances stability and safety to many extend, and needless to say, safety is a crucial factor in industries where mishaps can lead to significant injuries or damage to equipment and material. The robust design, along with the materials, helps to reduce the risk of structural failures, ensuring a safe and secure working environment for industrial operators. 
Versatility to Meet Specific Requirements  
Versatility is one of the biggest advantages of the stainless steel ground-level scissors. They can be easily customized to meet any specific requirements like load capacity, platform size, and lifting height. Due to this outstanding adaptability, this material handling equipment is being used in various applications across various industrial landscapes like manufacturing, warehousing, logistics, and construction. Whether it's moving heavy machinery in a factory setting or facilitating maintenance tasks in a warehouse, these scissors mainly offer different types of flexible solutions that can be tailored to meet different types of operational requirements. 
Precision Control 
When it comes to thorough control over the material, ground-level scissors meet this parameter in the industrial landscape. They offer unmatchable lifting and lowering operations, allowing the operators to position loads with utmost accuracy and efficiency. The stainless steel construction contributes to this precision by ensuring smooth and constant performance even under heavy loads. This kind of control is crucial in various tasks, specifically where the precise positioning is critical, like assembly lines where the components are required to be aligned thoroughly or at the construction sites where the materials need to be placed in the perfect position. In this way, it becomes the most important player in these industrial landscapes that helps to avoid any kind of delays or errors. 
Environmental Sustainability 
Stainless steel, with its extended lifespan and capacity for recycling, is a very sustainable material. Stainless steel ground-level scissors save waste and require fewer replacements, which helps to promote environmental sustainability. Stainless steel's eco-friendliness is further enhanced by the fact that its production procedures have less of an impact on the environment than those of many other materials.
These are the best features that you can get when you buy stainless steel ground-level scissors online. So, relying on this material handling equipment can greatly contribute to your industrial operation. 
Resource: https://superliftcanada.wordpress.com/2024/04/23/advantages-to-get-when-you-buy-stainless-steel-ground-level-scissors-online/
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balrajgis · 2 years
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Power Stacker Market overview by recent opportunities, growth size, regional analysis and forecasts to 2031 | CLARK Material Handling Company, Crown Equipment Corporation, Doosan Corporation
Global Power Stacker Market report from Global Insight Services is the single authoritative source of intelligence on Power Stacker Market. The report will provide you with analysis of impact of latest market disruptions such as Russia-Ukraine war and Covid-19 on the market. Report provides qualitative analysis of the market using various frameworks such as Porters’ and PESTLE analysis. Report includes in-depth segmentation and market size data by categories, product types, applications, and geographies. Report also includes comprehensive analysis of key issues, trends and drivers, restraints and challenges, competitive landscape, as well as recent events such as M&A activities in the market.
Power Stacker is an app that allows users to create and manage their own digital power stacks. A power stack is a collection of digital assets, such as websites, social media accounts, and email addresses, that are used to generate leads and sales.
Get Access to A Free Sample Copy of Our Latest Report – https://www.globalinsightservices.com/request-sample/GIS23090/
Key Trends
The key trends in Power Stacker technology are increasing efficiency and decreasing size. Power Stackers are becoming more efficient as manufacturers are able to produce them with less material and waste.
In addition, the size of Power Stackers is decreasing as manufacturers are able to miniaturize the components. This trend is driven by the increasing demand for portable devices such as laptops and smartphones.
As the demand for portable devices increases, the need for smaller and more efficient Power Stackers increases.
Key Drivers
The key drivers of the Power Stacker market include the growing demand for renewable energy, the declining cost of wind and solar power, and the increasing awareness of the benefits of clean energy.
The demand for renewable energy is growing around the world as countries look to reduce their dependence on fossil fuels. This is driving investment in wind and solar power, which is making them more affordable.
The cost of wind and solar power has declined significantly in recent years, making them more competitive with traditional forms of energy. This is making them more attractive to utilities and businesses.
Market Segmentation
By Type
Electric
Manual/Hydraulic
Semi-Electric
By End-User
Retail & Wholesale
Logistics
Automobil
By Region
North AmericaThe U.S.
Free Customization Available – https://www.globalinsightservices.com/request-customization/GIS23090
Key Players
CLARK Material Handling Company
Crown Equipment Corporation
Doosan Corporation
Godrej and Boyce Manufacturing Company Limited
Hangcha Group Co., Ltd.
Hyster-Yale Materials Handling, Inc.
Jungheinrich AG
With Global Insight Services, you receive:
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skunkstripe · 3 months
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pacific rim still kicks absolute ass. what if there were giant robots powered by love and they could punch global warming in the face? what if everyone had really cool but slightly silly names like Hercules and Stacker and Hannibal? what if you were a young woman who lost your family twice and you got to kill something with a giant sword about it? what if there were a couple of disabled gay guys there to help save the day? no other action movie can come close.
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almightyhamslice · 9 months
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SOOOOOOO my Star Stacker (Gameboy) series has been super quick and... relatively easy!! I'm glad :) it's been a fun little "vacation" as I expected it to be!!! Though healthwise I feel like garbage n like I'm gonna faint all the time, at least drawing these is comforting for now. Hopefully I'll feel better soon.
Explaining what I mentioned on my instagram for anyone who doesn't use it or follow me on there: Waddle Dee here is a unique character who isn't the same person as Parasol, Bandana, or Sailor. They're just a normal person who enjoys stacking stars for sport lolz! Tick Tock Jr. is a prototype for a second version of Mr. Tick Tock, who is a massproduced robot. There's only 1 Jr., and King Dedede doesn't like him much because he's a slacker who doesn't like to fight! I guess he and Waddle Dee are friends.
Also, regarding Kine, since he's a merman who spends most of his time underwater, he uses mobility aid devices on land! His legs are normally too weak to stand up and walk, you see. What you saw of him in my KDL2 series was him using a pair of magic boots that give him the strength to stand (and also give him the power to use copy abilities)-- however, it hurts him if he wears them/stands for too long, so in most situations, he prefers to just use a wheelchair. His chair has no back so it's more comfortable for his spinal fin, and each large wheel has 3 star charms on its spokes for decoration! I imagine Kine is willing to go long periods of time without his chair for the sake of Dreamland (like if it's under attack by dark matter he'll hunt them himself) but for a vacation with his friends, he'd much prefer to give his legs a rest. If you have tips on how to draw wheelchairs I will gladly accept them cuz I don't think I'm that great at it! I am trying my best but would appreciate more guidance?
Hope you liked this SUPER BRIEF series, the next one will start soon!! though, it's TOTALLY gonna get interrupted by Insektober lol. I hope no one is mad at me for that lolz!! honestly yeah though it'd be funny if I got an influx of new followers and just posted weird bugs lmfao. you WILL see weird bugs and you WILL like it!!!!
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technovillain · 10 months
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me when i overanalyze.
grulovian drowned egg - guilt based around letting helmut die / his failure at the deluge, obvious grulovian connection and drowning + the egg association of the grulovian royals
strawberry jam croque madame - so to be literal, 'croque madame' essentially means like. 'crunchy lady'. which like. considering the history with booles blowing things up accidentally... i kind of have a theory that his daughter and/or daughter in law (sam & dogen's mom) was unfortunately....exploded. i think another aspect of judgment compton feels is not only judgment on him directly but the negative side of the powerful boole legacy as well........ (this one is a stretch but i like it.)
honey pepper pancake stacker - calls on the location of the motherlobe area by saying 'straight from the lumberstack diner', evocative of a lot of things piling up on him mentally, with a lot of ingredients, one of which represents cassie (honey hive) and the emphasis on how messing up the meal would be letting ford cruller down. and how if prepared improperly it can cause 'a deadly swarm of killer bees' (which feels so obviously like an intrusive thought regarding cassie. perhaps about how with all the pressure put on him from being a part of cruller's organization, he can't get his act together to reconnect with cassie. he doesn't even know if something horrible might have happened to her. and that eats him alive.)
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so, for context: i am currently a package handler (professional box stacker) at fedex, having started the job a couple weeks ago.
today, earlier in my shift, i was having some trouble with the trailer i was assigned. i was working in the belly of the trailer, which is the part that runs under the actual floor of the trailer (there's flaps on either side that close down over the belly with a bunch of rollers running down the middle for packages). and i'm getting absolutely swamped. the packages are coming in fast and a lot of them are pretty heavy, which leads to them getting jammed up against each other and makes them even harder to lift. and that's when they don't fall down almost on top of me. just. i cannot overstate how much this felt like a fucking landslide but instead of rocks and mud it's cardboard boxes.
enter my manager. picture a white hipster guy. tattoos, ear gauges, manbun, yknow. except clean shaven and without the glasses.
he just kinda peeks in the trailer, then jumps in, walks over to the end of the trailer, and asks me to get out of the belly.
confused and wondering what he wants, i comply.
and then It Happens.
he begins loading the packages. and yk the 'asskicking equals authority' trope? where the guy with the guy who's best at fighting is in charge? yeah this was that but instead of violence it's stacking boxes.
i turn around to pick up another package and stack it on top of the wall at the back and when i turn back around he's already halfway done.
i can't clearly remember exactly how long it took him to load the belly but it's at most a tenth the time it would have taken me. this man is placing a box about once every two seconds. there is no wasted movement. borderline supernatural box-slinging powers.
by the time he leaves the trailer, about 5-10 minutes later, the landslide has completely abated. the enormous pile of boxes has been drained down to nothing. i am left in awe.
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chowmoon2 · 2 months
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If Mr.Star was a evil sopping wet cat and had a betrayal speech❗️❗️❗️
(AKA,Let Me Explain Everything cutscene transcript but with Super Star Stacker,under the cut!)
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*King Dedede gets blasted out of his castle into the sky,leaving behind a big,glowing and powerful looking star like item*
*Kirby and the Animal Friends start to celebrate their victory until they hear slow clapping from above,they look up to find Mr.Star to be the source of the sound,slowly descending to the star item*
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“Bravo, Kirby. You've truly earned your reputation as a hero.”
“Your help defeating King Dedede was invaluable.”
*Mr.Star then picks up the star item in glee*
“Ah... At long last, it's mine! The source of limitless power... The Master Star!”
*Mr.Star then absorbs the Master Star into his body as the power surges through him until he finally transforms into a new bigger,powerful form*
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“Obtaining this star has been my ultimate goal all along!”
*The Animal Friends seem to be in shock,with Rick even falling down after taking a step back in surprise,while Kirby seemed to be more confused and even baffled as Mr.Star look down on them*
“What's with all the weird looks? Fine. Let me explain everything”
*Cut to a flashback to what happened*
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"I tried to get the star myself and got shot down. So I fell to Planet Popstar”
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“That's when the thought struck me... I could have get the star for me! A stroke of genius, I know”
“You even helped me get my own star pieces back. I really did appreciate that, by the way”
*We cut back to Mr.Star hovering above Kirby and Co as the sky begins to warp*
"Anyway... MUAHAHAHAHAHAHAHA! The time has come for your planet... No! The time has come for the ENTIRE UNIVERSE to bow down to me”
“And for being such a big help in all of this, your planet gets to go first!"
*Then Mr.Star starts to fly away into space in a fast pace*
"Prepare to bow, Popstar! Welcome your new overlord!"
*The Animal Friends and Kirby can only watch as Mr.Star flies into space to start his plan,still very much surprised from the betrayal*
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(Uhhhhh,and that was the Shitpost,just imagine Kirby and Friends got help from Gryll or something,this has been rotting in my brain for so long and I’m glad I finally wrote it down,I know something’s don’t make sense but shhhhhhh,I made this for the funny)
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randomgenericgaming · 9 months
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Kirby's Star Stacker - Super Famicom 1998
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fernthewhimsical · 3 months
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Different types of rainbows
Did you know there are different types of rainbows? Us witches love our correspondences, so in Rainbowmancy we can tap into each of these rainbow energies to charge items or power our magic.
Primary rainbow: Our beloved rainbow. Rain droplets catch sunlight which creates a prismatic effect, causing the arc of colours to appear. In a primary rainbow we see red on the outer edge of the arc, and violet on the inner edge. A rainbow is actually a circle, but we are most often too close to the ground to see it in its entirety. Higher up this "full circle rainbow" as it's called, becomes visible
Double rainbow: This is when a, usually paler, secondary rainbow appears above of our primary rainbow. The second rainbow has their colours reversed, with violet on top and red in the centre.
Twinned rainbows: Here the two rainbows are not stacked, but instead appear to begin at the same base, splitting off from there. Where with the double rainbow the colours are reversed, the twin rainbow has the same order of colours as the primary rainbow.
Monochrome rainbow: A very dramatic looking rainbow in just red. This happens when there is a rain-shower at sunset or sunrise.
Supernumerary rainbows: Also knows as "stacker rainbow" or "supernumerary bands". Here bands of pastel rainbow colours appear just below the inner arc of the primary rainbow. The colours are more pastel, and keep repeating, fading the further away from the arc they go. Rarely supernumerary bands can also be stacked on the top of the primary rainbow.
Reflected rainbow: When the primary rainbow is reflected in a body of water, even as small as a puddle. After deflecting in the raindrops the light reflects off of the water.
Reflection rainbow: Here the light first reflects off of a big body of water before deflecting in the raindrops. Reflections of the primary rainbow can be seen, sometimes up to eight in number!
Fogbow: These rainbows are made when the light is refracted in the tiny droplets of fog or mist. Because of the dispersion they are mostly white, with some reds and blues. The bands of colour are broad, but very muted. They often appear with a Glory in the centre (see below).
Moonbow: Not only the light of the Sun can bring a rainbow, the light of the Moon can as well! This is rare, and requires the moon to be close to full. Our human eyes often see the moonbows as white, for we can't see the colours, but they are there.
Snow rainbow: Also known as a sleet rainbow. These look like primary rainbows, however here the light is refracted through ice pellets instead of liquid raindrops. Sleep rainbows can also have double, twinned, monochrome, and other forms of rainbow. Other optical phenomena that are similar to rainbows, but not actually rainbows:
Circumhorizontal and circumzenithal arcs: This happens when light is refracted in hexagonal ice crystals instead of raindrops. The circumhorizontal arc is more flat than the circumzenithal arc, which looks almost like an upside down rainbow. Both have the red parts of their arc pointed towards the Sun (or Moon).
Glory: This appears around a shadow cast in mist of fog. The reflection in the tiny droplets causing a multicoloured halo to appear around the shadow. The "halo" starts with red and ends with blue, repeating itself and growing less bright with each repeat.
Rainbow spiderwebs: Dew catches on the strand of a spiderweb. The droplets then refract light, creating a glowing rainbow web of colours
Cloud iridescence: An optical phenomenon that occurs when thin clouds close to the Sun or Moon contain water droplets or ice crystals that are roughly the same size. The light is refracted within the cloud which creates repeating bands of colour.
Iridescence: Also known as goniochromism. Iridescence means "having a tendency towards rainbows", meaning that although they are not truly rainbows, their colouring does remind us of it. It is an optical phenomenon where the colours shift depending on in which angle the light hits it. Very thin layers of the surface then refract light back in different wavelengths, making it appear to shift colour and have multiple colours. Examples are soap bubbles, oil slick, feathers, butterfly wings, and certain crystals, such as opals.
Pearlescence: The same phenomena as iridescence, but most of the light reflected back is white.
[Part of a Rainbowmancy series, masterpost here]
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bladesmitten · 6 months
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10 characters | 10 fandoms | 10 a negotiable number of tags
tagged by @mathlann yay thank you!!
there may be a recurring theme with some of the characters but let's not unpack all of that. also after the 5th placement, they're all tied in my heart okay?
franziska von karma - ace attorney. THEEEE favourite character of all time ever since the first word she says: "revenge." i could write 10 paragraphs of everything i love about her but i'll save you all from that. but perhaps the best thing about her is that she breaks the cycle without even knowing it, and proves herself a better person than her father without compromising her identity. <3
childe - genshin impact. also loved this guy upon his very first appearance. a character who got into a traumatic situation when he was young and gained eldritch powers because of it? and nevertheless remained an optimistic person? but also wants to gain strength and power at all costs? say less!
wyll ravengard - baldur's gate 3. ummm need i say more? fine, fine. he's so charming and handsome and dork supreme and king of whimsy, but most importantly, he's kind, despite everything he's been through. it takes an enormous amount of strength to remain hopeful and kind, and a lot of people (unfortunately) overlook that. also his character trope--paladin-coded warlock--is so so interesting and--[gets dragged off the stage]
shiv roy - succession. she's so sucks!!!! i love you selfish and arrogant babygirl who not only has daddy issues, but has mommy issues too. i love you shiv who would do anything for power and is the most like her father and gets trapped in the cycle anyways!!!
azula - avatar the last airbender. azula did nothing wrong.
severa - fire emblem: awakening. i love you insecure babygirl who overcompensates for everything by being abrasive. who feels like she's living in the shadow of her perfect mother. who ends up just like her mother in a darker timeline, protecting the exalt in an (un)requited love (lucisev truther btw)
jinx - arcane. i like her in the game but i love her in this series. i was really astounded with her character, what happened to her as powder and her parallels with her sister vi, and how she became the jinx we all know and love
mako mori - pacific rim. i love her dynamics with stacker and with raleigh ;___; also her sparring scene was soooo gooooood. the entire movie is just great, favourite of all time
claire - fleabag. i love claire's entire character and her juxtaposition with her sister fleabag, who's a mess. eldest daughter energy. learns to be selfish and pursue what she truly loves instead of maintaining her reputation at the expense of her well-being. also i just really love ambitious over-achieving characters
eve polastri - killing eve. i'm ignoring season 4 but god, i love the way her character changes throughout the series. she's so enthralled with villanelle and she hides it under the guise of pursuing an assassin but really she's so fascinated by her and it leads to her ruin as she keeps pursuing her with no regard for anything or anyone else in her life.
tagging, if you like - @bladeofavernus @droodle-bug @landlordevil @katagawajr @courierseis @targaryeirene and whoever else wants to do this :3c
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rubydoowhereru · 9 months
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Since I used to watch people rant passionately about stuff they didn’t like , nostalgia critic style , what didn’t you like about pacific rim uprising?
Oh, my friend you are about to open up a can of worms. I hope you're ready. I can boil it down to three main points.
Jake Pentecost's existence retroactively ruins both Mako and Stacker's characters from the first film. Because y'know, he didn't exist at that time and thus neither character was written to have a son/adopted brother. It's makes them come off as really shitty if you take the sequel into account and ruins one of the most important and beautiful scenes of the first film, Pentecost's sacrifice to ensure Raleigh and Mako can make it through the Breach. I'm glad that kid's existence was thanos snapped out of it because just by existing he ruins two of the best characters in Pacific Rim.
The second point is Newt's turn to evil. Well, to be exact it's the execution of it. The idea itself is not a bad one but what they needed to do was really push the possession aspect. Make it clear Newt is not in control of his body or mind anymore. He acts differently, talks differently. He basically acts like a different person now because he isn't Newt anymore. But then Newt is able to get through just a few times, to try and help, but only to be submerged once more from the sheer power of the kaiju hivemind. Maybe have him perform a heroic sacrifice because he knows he can't fully gain control anymore and it's the best way to stop all this.
And finally, the kaiju retcon. Dear god, I hate this. Out of everything in this film I loathe it more than anything else because it shows not even a glimpse was taken to the original film. All the kaiju have been trying to reach Mount Fuji this whole time!
Fuck you.
Just. Fuck. You. Pacific Rim Uprising.
The first kaiju attack hit San Franscico. Fucking Franscico.
The opening of the film flat out states they are attacking and wiping out cities one by one.
How do you FUCK UP that BADLY.
It's the equivalent of knowing who Batman is and his lore then looking at him and thinking he's Dracula and then making a story that reveals he's been Dracula all this time which then completely fucks up everything about Batman because wow, who would have guessed the half-assed retcon completely ruins massive chunks of both lore and character.
It makes the Precursors and Kaiju forces look like a bunch of fucking idiots because the BREACH IS IN THE PACIFIC WHICH IS CLOSE TO MOUNT FUJI. IF THEY WERE TRYING TO REACH IT, THEN WHY THE FUCK DID THE FIRST KAIJU GO TO SAN FRANSCICO TO KILL PEOPLE.
I'm so thankful we all agreed this film never existed nor will it ever be considered real because it doesn't deserve to be real. It is a spit in the face to the first.
The day I say Pacific Rim Uprising is canon is the day that I'm dead because I won't be around anymore to say it's not canon.
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crystalelemental · 6 months
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Unit Teambuilding - Neo Champion Rosa
Fun fact! Meloetta is my favorite mythical Pokemon. I adore this little Vocaloid baby. So I've been anticipating the day it finally got added. I always expected more of a seasonal/PokeFair kinda deal, maybe with Lisia, but apparently we're going full-on Master Fair with Rosa. So she's gonna be good, right?
General Overview Psychic Support.  An instant OHKO on my hopes for a Normal Meloetta that type shifts, but I guess the plus side is my Psychic army is ever-growing.  Also, she does type shift to Fighting, and all her moves seem to be Normal, as her sync is listed with Normal-type damage modifiers, so...I don't know, theme skills are weird.
Buddy Relic Song has AoE, and gives +1 crit, +2 to a random stat, and transforms Meloetta each use, with a passive giving +1 PMUN and SMUN each transformation.  Her first attack in each form applies Psychic or Fighting rebuff, she gets both, and each attack gives +1 Sp Def (Aria) or +1 Def (Pirouette).  Her trainer move is a pop +2 PMUN (Pirouette) or SMUN (Aria), with +2 team speed.  She is the most consistent moves up next stacker in the game, with the most consistent fast-acting stacks in the game at present for either offensive type.  And that's just her base kit, with two moves.  She has Potion, and changes between Sing in Aria, and Teeter Dance in Pirouette.  Her grid provides options like Precision Pals, MPR1 for even more stacking, Force Field/Team Stoic to get some guaranteed defenses, Curative Confusion for passive regen, Easy Pickings for random debuffs on foes, double Potion MPR, and Go Viral in case you really need Sing to just mess with the whole team, but I actually think Go Viral sleep is detrimental at this point in my life.
Rosa's rotation is fairly clear, at least to me.  Spam Buddy move out the gate, while your allies handle boosting Atk/Sp Atk by themselves.  By the time they're done, you're around first sync, which Rosa takes, getting Support EX buff.  She then kicks in Sprint role and ramps so you're guaranteed second sync before foe's first.  Then you either use Buddy move once to get to the form you want, or go straight to TM to stack moves up, until the opponent dies.  There is no mercy.  Only Meloetta.
Rosa's problems, however, are just as apparent. The main one is her Buddy move conditional. She needs to "not be in a pinch." Which is that red blinking HP level around 25%. Heavy hits in CS are a massive threat to her, and if she's taking Half Healing as a parameter, which is often free money in CS, it's hard to get her back on track. She also can't reliably buff Atk/Sp Atk, which means she's excellent for top-tier self-sufficient damage dealers, but pretty bad otherwise. Also she needs partners with good DPS attacks; low DPS gets borderline nothing from her. Another flaw, and this seems to be a personal stance, is that Sing is a bad decision. Yes, I hear you, general meta theorists. Sleep is insanely powerful and broken as a status for disruption. But it also means Rosa can't queue another action before the foe re-queues, which means if she's sleep-locking, she's not doing literally anything else. It also means having to run Troublemaker as a lucky skill to hit literally anything ever, because 45% accuracy. Even with the +20 accuracy she can get from grid, which is expensive and removes her better utility, AND the Precision Pals effect on TM, that's...around 85% accuracy. Which is still far too shaky to rely on. But she doesn't get Vigilance, so you're leaving yourself wide open on crits.
Which brings us to the big flaw. My first opinion of Rosa was "this seems kinda tame." It's because her grid sucks ass. Her kit does a lot, but considering that Blue not only had a super good base kit but also got an absurd grid that gave him even further tools that were unnecessary? Rosa feels like she should be getting more than this. Her tools are underwhelming on grid, and it's hard to build anything overly cohesive out of it. And like...no built-in Vigilance? I thought we fixed this shit with Melony; if you have Sing, you want Vigilance on grid so you can take Troublemaker, otherwise you're Elio, who is bad. Melony got this, but somehow Master Fair Rosa didn't? Why? This isn't exactly a tall order if a general pool can do it. Even her ability to boost team defense is +1 per attack, similar to Blue, but without his offense debuffing and chance for flinch. They even have the audacity to make them two separate skills on opposite ends of the grid. Rosa's grid legitimately feels like one of the worst all year for very little reason.
My stance on Rosa lands somewhere between "This is the best support in the game" and "Oddly under-kitted." Depending on partner, she's either the unquestionable best partner for 3v3 content given her stacking and defensive backbone with healing, or she's accomplishing next to nothing because her kit locked her into one niche unlike NC Blue who got to do literally everything at the same time. I think if the grid were less garbage, she'd have an argument for being better than him. But as it stands, she's at home among the other Master Fair support, but I don't know if I'd call her strictly better than Bede, and certainly not better than Blue. Which is just typical Kanto bias shit. My favorite couldn't just lose to Kanto, but to Zapdos? Rude.
EX, Role, and Move Level? If you're looking at Rosa like damn.  I wish I had that kind of stacking power.  1/5 has all you need.  Legitimately, she's fine 1/5.  EX is a good idea for the stats, given her buddy move conditional, but you only need the one copy.  3/5 is when you just get silly with the defensive backbone she doesn't need but will gladly take, and some other niche tools that don't do much because again, I do not respect her grid.  The EX Role is honestly one of the most worth it things ever.  Support/Sprint is one of the best combos in the game, and my pick for outright best.  It's perfect pace for 3v3 metas, ensuring two syncs before foe's first even without quad queue, denial, or Adrenaline.  Supremely worth it. And good news! She's the first and currently only Sprint sub-Role! So you have the cake. Choose wisely though, because there's good odds of SST Red and Aura Cynthia at the start of the year with roles, and I have a feeling Cynthia's getting Sprint.
Team 1: NC Rosa, SS Lana, SS Lusamine Alright let's start with one on-type pick each, the best of each kind.  Lusamine Hours.  Rosa's +1 crit is all Lusamine needs for a successful fast-ramping nuke, and the ability to stack both types of Moves Up Next means both Lana and Lusamine fire at maximum capacity at all times.  With a defensive-minded grid, she is able to consistently provide what Bede could not: a serious means of survival in High Score.  Potion's pop heal just doubles down on this flexibility, achieving an absolutely bonkers performance.  With Lana and Lusamine already fast-ramping to Lusamine's transformation, and Meloetta's Sprint role, she even contributes meaningfully to the ongoing Psychic Ramp meta.
Team 2: NC Rosa, NC Hop, Rei "But Aura Cynthia-" redundant.  Rosa stacks harder than Cynthia could ever imagine, and the rebuff is much better than duplication of Zone.  And with Rei's Sprint role, welcome to fast ramp central, complete with sure-flinch lockdown and rapid defensive drops.
Team 3: NC Rosa, Anni Lillie, Renegade Cynthia Okay, time to start getting a little silly with it.  NC Rosa's ability to boost team speed, as well as boosting both offenses, anchors a dual strike opportunity like Lillie and Cynthia.  Anni Lillie has tremendous DPS, and adores the stacks of SMUN.  Meanwhile, Cynthia has the ability to store one type of moves up for the other, including a potential explosion off of Shadow Force.  Having both options at her disposal allows Cynthia to just go ballistic here.
Team 4: NC Rosa, SS N, Glaceon/Colress As alluded to in the previous set, one thing Rosa can be incredibly funny for is the 2-turn move nuke. SS N's Freeze Shock is bullshit powerful, having 300BP at base. Now consider a situation where N gets to throw out Freeze Shock, but he's loaded up with PMUN. And also there's either Zone, or there's Def debuffs. Are we really...going to argue this one? I might actually, a non-EX SS N often fails me. Two-turn damage is still a problem.
Team 5: NC Rosa, SS Hilda, Blaine/NC Leaf SS Hilda is similar to Renegade Cynthia, being extremely high damage, but having both physical and special moves available.  She can DPS nuke both ways.  Add in Sun, and her damage is frankly batty.  It doesn't even matter where the Sun comes from, anyone will do, but Leaf is the comedy hour option.
Team 6: NC Rosa, Nemona, Volkner/Jolteon Another fun option: Nemona.  Nemona operates on burst damage, she's not good at DPS.  Rosa's stacks PMUN for Nemona to throw around on her Buddy move as needed, while also having that coveted Sprint role for repeat fast-ramping.  Nemona instant ramps, Rosa ramps off her sync, into Nemona's sync, which is also a ramp.  Speedrunning. There's honestly an argument for Paulo in here if you have him. Just triple fast-ramp sync nuke deluxe, with two of them being Support.
Team 7: NC Rosa, Anni Steven, S!Liza Okay, NOW it's time to talk.  NC Rosa, because of her buddy conditional, approaches CS with a bit of apprehension around field effects.  The shuffling of parameters often means taking Offenses +5, which is when things get scary.  When she ignores field effects, Rosa is at her most devastating.  And with that in mind, enter one of my favorite cores, Anni Steven and Summer Liza.  Both of them have very effective physical DPS, with Steven having fantastic speed control and Liza having the ability to rotate in Free Moves Next and her own PMUN.  Rosa's ability to boost defense for the team off a 3/5 grid allows Liza to get to TM second turn with full Atk.  Her TM boosting team speed eases their rotation of offense as well, as they throw around ridiculous numbers.  And again, because Rosa can ramp with Sprint role, there's no more of this need for a denial to keep on pace.  Liza will sync, and she will kill.
Team 8: NC Rosa, Paulo, Emmet Sprint ramping is real, and Paulo was a huge proponent of it with his sub-Support role.  Paulo can take first sync to throw out his own Buddy move, which also removes Rosa's grid energy from defense boosting to put into other fun tools like Precision Pals on TM for their accuracy issues.  Paulo's GMax having Sandstorm application, and his free -2 with Emmet's -1 TM in Sandstorm composing a fast-ramp, makes this a fairly strong Sandstorm core.  That can then pivot into Rosa taking second sync for further ramping, with double Support EX bonus and massive stacks of moves up next on both allies.  The accuracy here is key; Rosa's ability to grid in accuracy salvages the issues I have with Paulo's base kit.
Team 9: NC Rosa, Roxie, Looker I want to use this opportunity to stress something important.  When you're dealing with these heavy moves up next stackers?  +4 offense is sufficient.  Obviously, +6 is the ideal, but you can make do.  To that end, Roxie and Looker.  +4 offenses is just fine for them, with the moves up next stacks more than making up for the missing +2.  And with Rosa, there's always the chance that she rolls that +2 anyway.
Team 10: NC Rosa, Will, Brycen Okay this is really stupid but I realized something I could do and it was WAY too funny not to consider. So, Rosa has Teeter Dance, right? But no Stop Hitting Yourself. She partners with pairs who do, though. Mallow has poor offensive setup, and Sidney has poor DPS. But Will? Will has Stored Power. "But wait," you say. "Will has no self setup at all! How is he relevant?" Not so. Remember, Five Stats +3 is a thing. Will can simply copy and double their buffs, to get all his stats to +6 instantly! "Okay but...now you're dealing with stronger opponents." Not with Brycen here to Haze that shit. "Crystal this feels like a bad plan that could very easily backfire." True. But I bet it works.
Final Thoughts Rosa seems very good, and I am excited to try out her kit. I will acknowledge I think she also has some serious flaws which limit the teams she can support. She does not play well with sync nukers with low DPS, and she doesn't play nice with those who need full offensive support. But she does offer the best and most consistent moves up next stacking in the game at current, and given it's literally "every time you attack, +1 to both," this feels like a cap in the same way Aura Cynthia was. I doubt we'll get directly better than this any time soon. We just have to hope the Buddy move conditional isn't too great a burden.
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