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#quest 16
dilfsyndrome · 27 days
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⚠︎︎ Afop Spoilers ⚠︎︎
Put off doing this quest because it’s sad
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ink-blot-thoughts · 11 days
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Arlecchino, looking at this dumbass 20 year old who's a good person at heart and extremely talented at fighting: *Don't adopt him don't adopt him don't adopt him-*
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n64retro · 5 months
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Donkey Kong Country 2: Diddy Kong's Quest Rare / Nintendo Super Nintendo 1995
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mellowthorn · 5 months
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stolas-bgw · 10 months
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Play the Sidequests You Coward
Final Fantasy XVI is a litmus test for the patience gamers have for a story and worldbuilding.
FFXVI has got it's issues, it's combat is a bit over-reliant on the power of the dominant moves and is a little brain dead. It's crafitng system is... clearly forced in? Like the game did not NEED a crafting system and would probably be exactly the same without it. Late game the combat effects begin to obscure the screen and meld together so it gets to be a little difficult to tell what's going on.
That being said, the one and most common critique of FFXVI as being "objectively bad" are the sidequests. A critique I wholly disagree with and, to be honest, am sick and tired of hearing. When I see a reviewer critique the side quests as being boring and tearing away from the experience of the game, all I hear is "I didn't watch the cutscenes."
These quests are not just "collect 3 nuts, get shitty XP, and move on." These quests are world building and story fleshing out events. Some of the best stories are tucked away in these "fetch quests." These stories make the main quest feel MORE EPIC, MORE IMPACTFUL, not less.
As some have pointed out, CBUIII, the team that made FFXIV, clearly took their design for side quests from XIV and put it inot XVI. Except that's not true. They didn't take the structure for it's side quests, they took the structure from their main quests. FFXIV's main quest is filled with "go fetch 3 things," "go talk to X people," "hold my hand and give me a guided tour of X area." And to some people, these quests are "pointless filler." But to the people who are actually invested in FFXIV's story, you know these quests are ESSENTIAL to making the story as emotionally ressonant as it is.
The same is true for the sidequests in FFXVI. These quests feel as though they SHOULD be mandatory, not optional. But because FFXVI is a more mass-appealing game, CBUIII knew that not everyone would have the patience for dealing with these seemingly mundane issues. It was the correct move to make these sidequests. But they are anything but side content.
The sidequests are not boring fetchquests that give shit xp. They are story quests that flesh out the world of Valisthea, the people of the world, and Clive as a character. They show you why Clive fights for the right to live and die as you choose, they give the message of the game texture and depth. The main quests WORKS on it's own, but the side quests really elevate it, if you give them the time of day.
These are incredibly well written, emotionally resonant, and important missions that I am sick and tired for being compared to "shitty MMO quests." This isn't WoW where you help a random guy kill 40 boars and you never see them again. You getting that food to those people MATTER. Those people needed someone like them to reach out to them, or they may have had a much harder time integrating into a new life. Clive needed to see how horrible the world could be through the eyes of a child raised by a corrupt system. CLIVE would give a shit about the people who work for him and help them out when he can. He would want to LEARN about the people who are risking their lives day in and day out to help make their vision become reality.
Can some of the side quests feel boring? Sure. But that's kind of the point. These quests are grounded in reality and tedioum of life. Not nearly as much as in FFXIV, but still enough that it DOES test your patience and appreciation of the story and world. If you don't like that, that's ok it's why it's side content. But these quests ARE NOT MMO fetch quests. They matter and make the story better for existing.
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comebackali · 1 year
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mysticgoldenlight · 9 months
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"Thank you, Torgal. For never giving up. For never forgetting."
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superfamiblog · 6 months
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Dragon Quest 3 (Enix, 1996) English translation patch by DQ Translations (with addendum by Rob Merida).
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witchquests · 5 months
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daily quest: Write a rhyme or incantation intended to manifest ease in personal transportation, such as creating favorable traffic patterns, to secure a parking spot, timely arrival of public transportation, and so forth.
rewards: Obtain cantrip Improved Transportation, +1 to Spellcrafting, -1 to status condition Stressful Commute.
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aparticularbandit · 6 months
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real talk, though.
if vision quest is about white vision regaining his memories. even if she's dead, wanda should be in that.
you can't give me wandavision and then pretend that vision's memories wouldn't largely involve wanda. or you can, but then that would carry a through line of wanda caring more about vision than he does about her (or, at least, that his priorities were/are different - which you can support with infinity war and his decision to go jump into battle and leave wanda once he noticed the avengers needed his help). and regardless, she would and should still be part of those memories.
that would be the best place to confirm or deny what the mcu official timeline is speculating re: wanda's death because a white vision who truly regained his memories would also probably seek her out, depending on how he relates to those memories, even if he doesn't accept them into who he is or decides to be.
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flowerdante64 · 10 months
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❗️FF16 SPOILERS❗️
you guys are right about not skipping side quests in this game bc omg
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lovesickeros · 3 months
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Hiii just popping out to say thank you for feeding my sagau reader x furina brainroot by small interactions in "Even the Gods bleed." (Sorry if I wrote it incorrectly, I didn't get proper sleep.)
They way reader tugged at Furina's cheek— hell yeah your Grace I understand you.
i am always down to feed other furina enjoyers. at some point i need to give furi her own solo fic with reader but i know im gonna make it like triple the length of everything else..favoritism at its finest!! and proud of it. furina gets priority in everything.
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muffinrag · 3 months
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walks out into the steppe & nearly dies talking to some wretched little beastie that shouldn't exist who openly admits to being the cause of the plague. takes a bunch of girls' blood anyway, realizes none of the girls are the cause of the plague (because the wretched beastie is), falls into a despair and sits by his suicidal girlfriend's pond for six hours trying to figure out where he went wrong
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kagrenacs · 1 year
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always feel like the parent of a rowdy and ill-behaved child when I say i like eso. Yes it's not good, i know. i'm sorry it's chewing and drooling on your leg. I swear to god it's been good a few times.
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shuttershocky · 8 months
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Finished FF16. I have many complaints about it, but I did see it all the way through to the end including all sidequests and Hunt bosses, and there were sections that I did really like, so I can't really say I disliked it.
I will say though, for as much as 16 was the far better designed, better produced, and obviously far more polished product over the literally incomplete 15, I think I enjoyed 15 more actually.
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