Tumgik
#so i might... need to... invest... in a new one...
yanderes-galore · 14 hours
Note
Yandere rivals between Vaggie and Angel dust who both grown attached to overlord reader ? Platonic please and hcs if possible 
I was a bit unsure how to do this at first... but I think there's some interesting dynamics between characters to explore here.
Part of me wants to write something separate for the dynamic you, Angel, and Val have in this. That seems good enough on its own to explore. ALSO! So sorry it got complicated... I had too many thoughts I lost the plot half the time.
@okchijt helped me enrich the rivalry portion near the end.
Yandere! Platonic! Vaggie vs Platonic! Angel Dust with Overlord! Darling
(FT. Alastor + Valentino + Charlie)
Pairing: Platonic - Rivalry
Possible Trigger Warnings: Gender-Neutral Darling, Obsession, Stalking, Overprotective behavior, Trauma, Violence, Abuse (Angel and Val), Unhealthy coping mechanisms, Implied Manipulation, Dubious companionship(s).
Tumblr media Tumblr media
At first it's a bit difficult to see where you can place another Overlord.
Vaggie would naturally struggle to trust another Overlord based on the ones she's seen/interacted with.
Same thing with Angel due to the fact his soul is owned by an Overlord.
So, both of these characters obsessing over an Overlord is... strange.
The only thing I can think of is you're an Overlord supporting the hotel.
One thing the two share in common is their care for Charlie, no matter how ridiculous her ideas are.
So maybe you're an Overlord who's investing in or just interested in the hotel and its inhabitants.
You'd often come to the hotel to speak with Charlie, not usually going out of your way to have soul deals with anyone there (as per an agreement with Charlie).
This could be a way to get you on good terms with the two.
HOWEVER, This ALSO creates unique relationships between you and Alastor/Valentino.
I imagine Overlords tend to have a territory.
They don't typically want free Overlords in their space or touching their property.
Which means, a new Overlord would catch the attention of Alastor and Val.
First of all, Alastor will notice you often around the hotel and Charlie.
While his role is being a defender of the hotel and yours is simply supplying it, Alastor may feel a bit threatened... or even interested when it comes to your presence.
There's a good chance you can actually get along with Alastor if you aren't a threat... maybe.
When it comes to Val, however?
None whatsoever.
Val would hate you interacting with Angel.
Especially when Angel gets attached.
So, I feel a rivalry like this might come off as complex.
Even more so with the fact you're an Overlord.
Vaggie becomes close to you because you both care for Charlie.
You're seen as an ally and she respects your abilities.
Plus, you're more respectable than most other Overlords here.
She's always found Alastor... shifty.
Vaggie comes off as an overprotective yandere, even if you're a strong Overlord.
Actually, that fact alone makes Vaggie want to protect you due to Alastor.
Alastor no doubt wants to make a deal with you due to your power.
Power is his end game and he isn't sure if Charlie would even need you to be an Overlord.
He can handle it, so why not make a deal with him to give over your power?
Vaggie is often the one trying to keep one (or two) Overlords off your back.
It's originally because she doesn't want Charlie to stress or worry.
But later it's because she genuinely cares about you, Overlord or not.
Angel is a bit more dependent when attached.
At first he pays you no mind.
Oh great, another Overlord to force their way into things.
As if Alastor and Val aren't enough.
He tries not to pay you any mind, often ignoring you.
However, maybe you comfort him after an argument with Val.
You notice him covered in marks and become oddly attentive.
He originally tries to push away, telling you off while he tries to isolate himself.
He finds the idea of an Overlord being caring odd.
Even Alastor does it to get his way.
Yet... You appear to be genuinely concerned...
He hates that he enjoys it.
What may solidify his attachment is you standing up to Val or something.
That or just defending Angel in general.
With you he feels less... guarded.
He knows being around you pisses Val off.
At times Angel gets concerned for your well-being because Val can be dangerous as a Vee.
Yet you try to reassure him you're alright with it.
Even though Angel tries to distance himself for your sake... He can never stay away for long.
Oof... Things just get messy when Angel's attached.
Mostly because Val is erratic and temperamental.
ALL OF THAT and I have yet to discuss Vaggie and Angel actually fighting.
See what I mean by this is more complicated than I thought it would be?
Vaggie and Angel can agree on one thing... you're helpful, sweet, and important to them.
The two also tend to keep you away from two other Overlords.
You're meddling where you shouldn't, even if you don't mean to, but these two act as good allies to you.
I don't imagine their rivalry gets too violent.
They wouldn't try to end one another, mostly it's just arguments on who cares for you better.
But it's not like you're all that vulnerable.
No, you're an Overlord, most of the time you're caring for them.
You help Vaggie be more confident in helping Charlie and even give helpful suggestions and supplies to Charlie herself.
With Angel you often try tending to his wounds, talking to him, and trying to help him cope in a less destructive way than vices (Alcohol, Drugs, Smoking.)
He doesn't listen all the time but he does somewhat appreciate the sentiment.
The two fighting is mostly due to you being occupied with the other or the Overlords upset with you.
Vaggie tends to blame Angel for Val's actions towards you.
It's often a heat of the moment kind of thing, she doesn't entirely mean it but it slips.
Meanwhile Angel thinks Vaggie only cares about you due to Charlie.
Angel may even say Vaggie couldn't defend you from Alastor or that you're being used in some way.
It's all mostly petty but it ruins the bond between them.
Much to Charlie's dismay.
Alastor may comment on their behavior with you.
He muses that they act like lost children in your presence.
He finds it all very amusing.
He also finds it strange you managed to get them to both like you... even more so to this point.
He may even ask if you have ulterior motives, which you don't share.
Motives or not, the two probably would still care for you if they bicker this much over your "care".
Val just seems to get aggressive with you.
He claims you're stealing Angel from him, to which you decline.
You're merely helping Angel, which makes Val more frustrated.
The Vees are never good with their temper.
It's so easy for you two to fight.
You may even come back to the hotel with wounds, leaving Vaggie concerned and Angel guilty.
You help the two in many ways.
Be it from actual care or benefiting yourself... it yields the same result.
Charlie congratulates you for befriending them and helping the hotel...
Yet she is concerned about them at times.
Charlie often has to prevent the two from fighting.
She'd also be concerned about you and Val's fighting.
Both yandere are mostly overprotective.
Angel may also be clingy when he's vulnerable but he tries not to be.
This rivalry, as petty or light as it is, comes with many moving parts.
You're less concerned with Vaggie and Angel... and more concerned about the other bonds they have and how you complicate them.
I don't know, I no doubt overcomplicated the request, but it's genuine thoughts and concerns I have when thinking of these two.
Overall, I feel their rivalry is more petty than anything.
They themselves wouldn't hurt you as you're an Overlord... but the two end up hating each other.
It's a bit difficult for me to see them fighting though... as due to how complicated these dynamics are, the two would probably just learn to share.
You help them both, they help you, they may not need to fight.
Even if they shared though... I can see arguments occurring due to Alastor and Val.
The two wouldn't be able to kidnap you or manipulate you too much.
Murdering people for you? Sure, I can see that.
They're both protective and capable... but would they need to?
Lesser demons don't come near you and they can't kill Overlords.
Oof... you having the Overlord title in general makes this complicated too....
Vaggie is protective and isolating, wanting you to focus on the hotel more than Angel to make Charlie happy.
She makes herself your personal assistant, ushering you to focus on her, Charlie, and the hotel. Not Angel or Alastor.
To her, this is how you two bond.
She doesn't mind sharing with Charlie... but she tries not to allow you any more time with the others.
Angel is not only protective and clingy, but possessive.
He loves it when you just come to see him because you're concerned.
It gives him an ego.
He likes the attention so much that he'll lie to make you stay longer.
He's never felt more comfortable... and he uses this time to mess with Vaggie.
He's a distraction and he enjoys it.
Vaggie thinks Angel is hogging all of your attention... You have other things to attend to.
Meanwhile Angel accuses Vaggie of boring you and not giving you a choice on what to do.
You have your work cut out for you at the hotel, especially with these two so close to you...
All I have to say is this... Good Luck.
41 notes · View notes
arlathvhenan · 2 hours
Text
Veilguard Isn't Just For Superfans, And That's OK
Something to keep in mind through all of this (which I have seen very little consideration for) is that Veilguard wasn’t made to cater exclusively to long time players who have invested up to a decade or more in this series. It's a Triple A game. They literally cannot afford to pander only to superfans, especially with BioWare hovering so precariously over EA's chopping block.
Even if you put the financial elements aside, new players matter and always will. Their experience matters, and I can’t imagine anything that might alienate them or hinder their experience with this new game more than having to slog through a laundry list of choices from games they haven’t played and shouldn’t have to in order to play DA4. Imagine how utterly miserable and unsatisfying this game would be for new players if it spent a solid chunk of it's time (and their time) on forced cameos and callbacks that otherwise don't have much bearing on the story other than "hey, guys, remember the thing???"
Honestly, I'm not sure anyone would enjoy a game like that. I know I wouldn't.
I'm sure cameos and callbacks will still be in there, but that can't be the entire game. It's not a DnD campaign. It's not you and your buddies running around goofing off in a fantasy world that can be picked up, put down, and rearranged indefinitely at your convenience. At the end of the day, it needs to be a game with fun mechanics and a compelling story or we will never see another one. Dragon Age as a franchise cannot survive if all it does is fall into self referential rabbit holes until it ultimately cannibalizes itself.
To wax metaphorical for a second, we can't keep dragging poor Hawke around Thedas until they're old and broken and begging for death. Why would you even want that?
DAI was my first Dragon Age game. It was the first DA game for a lot of us. Likewise, Veilguard will be the first game for a whole new generation of future DA fans. And they matter. Their experience matters. I wouldn't have given the first two games a chance to begin with if I hadn't loved DAI, and I loved DAI because it made itself accessible to new players. Yes, there were cameos, and call backs, but that wasn't the entire point of the game. I don't imagine many people would have cared for DAI if it couldn't stand on it's own.
The same goes for DATV. Yes, it's part of a series, but it also needs to stand on its own., and I respect the Devs for putting the integrity of the game and it's narrative (and finite rendering/compression capabilities) above all else.
24 notes · View notes
ohanny · 2 days
Text
so i saw this picture and like any normal person my first immediate thought was
Tumblr media
change host club show when
and as a totally normal person i immediately set to plot one out so... enjoy, i guess?
part 1/3
bear with me ʕ◉ᴥ◉ʔ
Tumblr media
benz as the manager
he is rich, a little spoiled and a lot bratty with divorced parents. after finishing his masters and graduating at the top of his class from a very exclusive business school, his father expects him to come work for some multinational evil corp and fulfil his destiny as the heir. instead, he shows up at his estranged mother’s door, asking to take over the host clubs she owns. what are his motivations, exactly? what is he getting out of this? who knows. but he has a vision and no one is going to be standing in his way.
Tumblr media
nut as the investor
benz and nut went to school together and during their freshman year they were - you guessed it - roommates. he is rich, very spoiled and a little bored so once he hears benz has acquired a host club of all things to manage, he simply must check it out. as a man of refined tastes, his first reaction is “you pissed off your daddy for this dump?” which rubs a lot of people the wrong way. not benz, though. benz shrugs and says “if you want better furniture, go buy it.” and when you have more money than sense, might as well, right? nut becomes the club’s new investor and takes a very hands on approach to making sure his investment is going well. aka booking the vip lounge every saturday to entertain himself and his friends and running sassy commentary while refusing to lift a finger to actually help.
Tumblr media
pavel as the ex-manager
before benz came along… pavel used to run the place. the club might be one of many in benz’s mother’s nightlife portfolio, kind of forgotten about, but for pavel it is his passion project, his safe space, his. he put his blood, sweat and tears into keeping the place from shutting down and now this rich bitch and his even richer, bitchier friend show up to tear the entire place down and change everything? he gets demoted and sent to work the floor and there is nothing he can do about it. but he sure as hell isn't going to quit - he won't give them the satisfaction and someone needs to make sure they won't turn his home into some tourist trap strip club or drag the staff into shady dealings. not on his fucking watch.
Tumblr media
pooh as the boyfriend
pooh is pavel’s boyfriend and they live together in the small apartment above the club, two broke boys style. pooh used to work part-time at the club because he’s studying and well… scholarships don't cover everything and it quickly adds up. however, after benz takes over, pavel wants him nowhere near the place. the vibes are off and he really didn't like the way benz zeroed in on pooh when pooh came down on his way to night class. the thing is, with pavel already so stressed, pooh might have failed to mention how the university decided to cut back on his financial aid and he really, really needs to find a way to make money fast.
22 notes · View notes
tangledinink · 10 months
Text
sighs deeply.
i think i need a new ipad.
68 notes · View notes
jichanxo · 4 months
Text
how it started:
Tumblr media
how it's going:
Tumblr media
#jitxt#my stuff#proud owner of This Specific Photo of Kimura Takuya#not to conflate the two bc my enjoyment of yagami and kimutaku are connected but separate#but obviously it would be bs to pretend i would've been interested in smap without playing judgment#truthfully i was eyeing a magazine too but i don't like investing money/shelf space into an interest unless i'm certain it's here to stay#unfortunately kimura takuya is still only a recent interest so. something small like this is fine#though i might have to get a bromide holder to keep him safe... i know there's an aus run business that sells idol goods like that...#anyway uhhhh first picture context for those who might've missed my lore earlier:#is that post-JE pre-LJ. i didn't really care for yagami. lmao.#i saw yagami fans and it seemed like they were having fun but i genuinely didn't understand their affection for him#and so getting through LJ and starting to like yagami i was like WHAT IS GOING ON WITH ME#thinking “lol look at his lame flat ass (affectionate)” and then going “WHAT. WHAT WAS THAT.”#<- girl who realised that she sounded exactly like the yagami fans online#and so i wrestled with it for a while#and bc i was talking in my friend's discord server about my experience with LJ i have this golden screenshot#of the day i finally gave in. pretty sure i'd been looking at pictures of yagami and kimutaku for like an hour beforehand lol#AND MY MESSAGES AFTERWARDS WERE STILL DRIPPING WITH COPE ABOUT IT#said something along the lines of. that i thought they tried way too hard to make yagami seem cool#and then followed it by saying i felt genuinely upset thinking about how i could never be on a date with him#THE DENIAL IS CRAZY... JUST SAY YOU LIKE HIM#anyway i've long accepted my fate but it's still funny to think about#jichan is asked to leave the fandom for needing to play 2 games to start liking yagami#meanwhile my sister's opinion on him hasn't changed at all. “he's alright” <- real quote about yagami from days ago#anyhow that's one of the main reasons i'm playing JE. so i can reevaluate that game with fresh eyes/new perspective#excuse my impromptu storytime. but i guess this whole post is about landmark moments in Jichan Liking Yagami so it's not entirely unfitting#i like yagami takayuki 👍 and now i like kimura takuya too 👍#gave this photo a goodnight kiss last night btw
11 notes · View notes
waywardsalt · 4 months
Text
ok this month i need to finish at least one of the following:
ganonbeck chapter 2
bellum x linebeck chapter 1 draft
damibeck smut
maybe the other damibeck smut
???? something else i might start idk
3 notes · View notes
sol-flo · 2 years
Text
nooo don't put a zipper sound effect on your tv series set in 1917 you're so sexy aha
7 notes · View notes
phantomrose96 · 7 months
Text
If anyone wants to know why every tech company in the world right now is clamoring for AI like drowned rats scrabbling to board a ship, I decided to make a post to explain what's happening.
(Disclaimer to start: I'm a software engineer who's been employed full time since 2018. I am not a historian nor an overconfident Youtube essayist, so this post is my working knowledge of what I see around me and the logical bridges between pieces.)
Okay anyway. The explanation starts further back than what's going on now. I'm gonna start with the year 2000. The Dot Com Bubble just spectacularly burst. The model of "we get the users first, we learn how to profit off them later" went out in a no-money-having bang (remember this, it will be relevant later). A lot of money was lost. A lot of people ended up out of a job. A lot of startup companies went under. Investors left with a sour taste in their mouth and, in general, investment in the internet stayed pretty cooled for that decade. This was, in my opinion, very good for the internet as it was an era not suffocating under the grip of mega-corporation oligarchs and was, instead, filled with Club Penguin and I Can Haz Cheezburger websites.
Then around the 2010-2012 years, a few things happened. Interest rates got low, and then lower. Facebook got huge. The iPhone took off. And suddenly there was a huge new potential market of internet users and phone-havers, and the cheap money was available to start backing new tech startup companies trying to hop on this opportunity. Companies like Uber, Netflix, and Amazon either started in this time, or hit their ramp-up in these years by shifting focus to the internet and apps.
Now, every start-up tech company dreaming of being the next big thing has one thing in common: they need to start off by getting themselves massively in debt. Because before you can turn a profit you need to first spend money on employees and spend money on equipment and spend money on data centers and spend money on advertising and spend money on scale and and and
But also, everyone wants to be on the ship for The Next Big Thing that takes off to the moon.
So there is a mutual interest between new tech companies, and venture capitalists who are willing to invest $$$ into said new tech companies. Because if the venture capitalists can identify a prize pig and get in early, that money could come back to them 100-fold or 1,000-fold. In fact it hardly matters if they invest in 10 or 20 total bust projects along the way to find that unicorn.
But also, becoming profitable takes time. And that might mean being in debt for a long long time before that rocket ship takes off to make everyone onboard a gazzilionaire.
But luckily, for tech startup bros and venture capitalists, being in debt in the 2010's was cheap, and it only got cheaper between 2010 and 2020. If people could secure loans for ~3% or 4% annual interest, well then a $100,000 loan only really costs $3,000 of interest a year to keep afloat. And if inflation is higher than that or at least similar, you're still beating the system.
So from 2010 through early 2022, times were good for tech companies. Startups could take off with massive growth, showing massive potential for something, and venture capitalists would throw infinite money at them in the hopes of pegging just one winner who will take off. And supporting the struggling investments or the long-haulers remained pretty cheap to keep funding.
You hear constantly about "Such and such app has 10-bazillion users gained over the last 10 years and has never once been profitable", yet the thing keeps chugging along because the investors backing it aren't stressed about the immediate future, and are still banking on that "eventually" when it learns how to really monetize its users and turn that profit.
The pandemic in 2020 took a magnifying-glass-in-the-sun effect to this, as EVERYTHING was forcibly turned online which pumped a ton of money and workers into tech investment. Simultaneously, money got really REALLY cheap, bottoming out with historic lows for interest rates.
Then the tide changed with the massive inflation that struck late 2021. Because this all-gas no-brakes state of things was also contributing to off-the-rails inflation (along with your standard-fare greedflation and price gouging, given the extremely convenient excuses of pandemic hardships and supply chain issues). The federal reserve whipped out interest rate hikes to try to curb this huge inflation, which is like a fire extinguisher dousing and suffocating your really-cool, actively-on-fire party where everyone else is burning but you're in the pool. And then they did this more, and then more. And the financial climate followed suit. And suddenly money was not cheap anymore, and new loans became expensive, because loans that used to compound at 2% a year are now compounding at 7 or 8% which, in the language of compounding, is a HUGE difference. A $100,000 loan at a 2% interest rate, if not repaid a single cent in 10 years, accrues to $121,899. A $100,000 loan at an 8% interest rate, if not repaid a single cent in 10 years, more than doubles to $215,892.
Now it is scary and risky to throw money at "could eventually be profitable" tech companies. Now investors are watching companies burn through their current funding and, when the companies come back asking for more, investors are tightening their coin purses instead. The bill is coming due. The free money is drying up and companies are under compounding pressure to produce a profit for their waiting investors who are now done waiting.
You get enshittification. You get quality going down and price going up. You get "now that you're a captive audience here, we're forcing ads or we're forcing subscriptions on you." Don't get me wrong, the plan was ALWAYS to monetize the users. It's just that it's come earlier than expected, with way more feet-to-the-fire than these companies were expecting. ESPECIALLY with Wall Street as the other factor in funding (public) companies, where Wall Street exhibits roughly the same temperament as a baby screaming crying upset that it's soiled its own diaper (maybe that's too mean a comparison to babies), and now companies are being put through the wringer for anything LESS than infinite growth that Wall Street demands of them.
Internal to the tech industry, you get MASSIVE wide-spread layoffs. You get an industry that used to be easy to land multiple job offers shriveling up and leaving recent graduates in a desperately awful situation where no company is hiring and the market is flooded with laid-off workers trying to get back on their feet.
Because those coin-purse-clutching investors DO love virtue-signaling efforts from companies that say "See! We're not being frivolous with your money! We only spend on the essentials." And this is true even for MASSIVE, PROFITABLE companies, because those companies' value is based on the Rich Person Feeling Graph (their stock) rather than the literal profit money. A company making a genuine gazillion dollars a year still tears through layoffs and freezes hiring and removes the free batteries from the printer room (totally not speaking from experience, surely) because the investors LOVE when you cut costs and take away employee perks. The "beer on tap, ping pong table in the common area" era of tech is drying up. And we're still unionless.
Never mind that last part.
And then in early 2023, AI (more specifically, Chat-GPT which is OpenAI's Large Language Model creation) tears its way into the tech scene with a meteor's amount of momentum. Here's Microsoft's prize pig, which it invested heavily in and is galivanting around the pig-show with, to the desperate jealousy and rapture of every other tech company and investor wishing it had that pig. And for the first time since the interest rate hikes, investors have dollar signs in their eyes, both venture capital and Wall Street alike. They're willing to restart the hose of money (even with the new risk) because this feels big enough for them to take the risk.
Now all these companies, who were in varying stages of sweating as their bill came due, or wringing their hands as their stock prices tanked, see a single glorious gold-plated rocket up out of here, the likes of which haven't been seen since the free money days. It's their ticket to buy time, and buy investors, and say "see THIS is what will wring money forth, finally, we promise, just let us show you."
To be clear, AI is NOT profitable yet. It's a money-sink. Perhaps a money-black-hole. But everyone in the space is so wowed by it that there is a wide-spread and powerful conviction that it will become profitable and earn its keep. (Let's be real, half of that profit "potential" is the promise of automating away jobs of pesky employees who peskily cost money.) It's a tech-space industrial revolution that will automate away skilled jobs, and getting in on the ground floor is the absolute best thing you can do to get your pie slice's worth.
It's the thing that will win investors back. It's the thing that will get the investment money coming in again (or, get it second-hand if the company can be the PROVIDER of something needed for AI, which other companies with venture-back will pay handsomely for). It's the thing companies are terrified of missing out on, lest it leave them utterly irrelevant in a future where not having AI-integration is like not having a mobile phone app for your company or not having a website.
So I guess to reiterate on my earlier point:
Drowned rats. Swimming to the one ship in sight.
35K notes · View notes
agueforts · 4 months
Text
yet another stream of consciousness post about how i'm doing nothing with my life and it #sux or whatever
#aspen tag#it's kind of. well. i don't know how to start this off without feeling self-aggrandizing#because as true as it is that a lot of my ego roots in intelligence it's not actually the point rn. it's barely even a part of it#like. achievement doesn't come from talent. achievement doesn't even necessarily come from skill at all#achievement comes from motivation. from meaining. from something being worth doing#and. idk. i'm a thinker. my mind's always moving towards something. there's a stream of thoughts and it never stops flowing#and it's just. i mean. i LIKE thinking for the sake of thinking. i really do#i like working things out in my head and looking stuff over just to get a better picture and doing it just because it's there and i can#but none of it is going anywhere. and i'd like to be going somewhere#the thing about falling out of habits is that they become absences so easily#and it sneaks up on you. all the things in your life that are now not#i like learning and creating and puzzling through something. i like trying new things in new ways and figuring it out as i go#i like diving headfirst into whatever i happen to be working on and just living in there for a while#i like a challenge and i like investing myself and i like engaging and complex and FUN#and i don't. do anything with that anymore#i don't have hobbies. i don't get out of the house. i don't really put passion towards anything regardless of if it's there for me to have#and it's not about wasted potential. it's not about having the skill or the aptitude or the resources or any of that shit#it's about how i LIKE doing it‚ and i'm not. that's the point. that's the problem#it's just. draining. to feel like nothing in your head ever makes it into the world#if there was ever a throughline in my dissatisfaction it'd be insignificance#i have an untapped well of myself i'd so eagerly apply if i had a door or a key or any way to get it where it needs to go#but i don't. none of it seems to move anything#i don't know. i'm tired. that's all of it. distilled down into a pair of words far too simple for the weight they carry#well-worn track in the surface of my mind. every passing day the grooves deepen#and there could be a path outside of it. but i don't know how to make one#i don't know how to start. and isn't that every problem i've ever had in a nutshell#adhd! it's fantastic. i'm going nowhere and i've been going there for a long fucking while#and as far as i can tell i'll be going there for another while yet.#i guess that's all there is to it. or at least as much as i've got. i'm tired of being tired and i don't know where that leads me#but it doesn't really seem like i'm doing anything worth losing. so i might as well just let it do what it does
1 note · View note
pomefioredove · 5 months
Text
now I'm actually invested in this idea. maybe I'll write a full length fic someday idk... for now I have short hcs
parts 1 | 2 | 3 | kalim | bad ending
summary: crowley decides to "give away" yuu to the highest "donation" for financial reasons type of post: headcanons characters: all nrc students additional info: can be read as platonic or romantic, except malleus is pretty romantic, second person pov, yuu is gender neutral, maybe a little ooc I wrote this as soon as I got up
crowley has had his fair share of "what the fuck" moments from you but this was really taking the cake
he acts so... casual about it?
swaggers into ramshackle one morning and says times are tough and your personal expenses are straining the budget so he's decided to "put you in someone else's care"
"The screening process will be vigorous to make sure you end up in good hands!" like you're a cat or something "Your expenses will be covered and you'll have somewhere to go during break!"
okay great. pretty obvious you have no say in this, so you don't even argue. what's the worst that could happen?
*ੈ✩‧₊˚
Ace, Deuce, Jack, and Epel find you the next day to say they're pooling their money to buy you
"To what?"
Epel shrugs. "Oh, well Crowley said we need to offer a donation to prove we're capable of supporting you..."
(you think that if not for the laws of this land you would have slaughtered that old fart)
Jack goes on a really long tirade about how shady and underhanded this is, making sure to reaffirm that he believes you should be free to make your own choices
"So you'll let me go once you get me?"
"Uhhh..."
Ace thinks once they buy you you'll have no choice but to do all of his homework for him
Deuce says that's not really how it works- and even if he tried, Riddle would kill him
(they've already gone over this twice before finding you)
Epel happily volunteers to take you home with him over breaks, probably the only positive in this mess
even if he thinks the whole thing is kind of funny
*ੈ✩‧₊˚
incapable of keeping his mouth shut, Ace accidentally spills the plan to Riddle, who is understandably aghast
you can't just give away a person under your care like a toy!
of all the irresponsible things...
of course, he'll have to put up his offer, too
purely for your sake! with a nicer room and a brand new copy of the dorm rules, maybe you'll stop getting yourself into trouble
he's got some family money (doctors, naturally) and considers this a worthwhile purchase, for his sanity and yours
of course, Trey and Cater overhear and may or may not be pooling their own cash for a chance, too
going behind Riddle's back on this is a risky venture, but hey, someone's gotta be on your side, here, right?
I mean, between a bunch of sixteen year old boys, the housewarden, and them, who would you choose?
actually don't answer that
...not that it's much of a secret, anyway. Cater's already got their gofundme equivalent link in bio
*ੈ✩‧₊˚
Leona initially plans to have you become a live-in lackey like Ruggie
but then he really starts thinking- and, hey, the possibilities are endless, right?
for one, you'd make a really good pillow
he might have to kick Grim out for your full attention, but you could learn to live with that
and malleus would hate it
...that's reason enough for him
plus, he's got money to burn, so why not?
either way, he sets his bid at a reasonable (maybe too confident) price and sits back to watch the chaos unfold as everyone scrambles for a piece of the pie
news travels fast around school, after all
then Ruggie finds out that you could dethrone him as Leona's #2 and is understandably a little annoyed
that's his cushy post-grad job gig, thank you! he's worked hard for that!
besides, why should Leona get to hoard you? the guy can barely take care of himself!
so, Ruggie ends up outsourcing to a few dozen classmates for the necessary funds at a steep I-owe-you price
he's gonna be eating nothing but dandelions for a while...
*ੈ✩‧₊˚
now, Azul is annoyed
once the news goes school-wide, it's all anyone can talk about
talk about good marketing...
why didn't he think of such a brilliant scam? he could have negotiated with Crowley to have a café brand deal tie-in!
of course, he's already set his bid, with Jade and Floyd offering to pitch in as necessary
it's a risky investment, sure, but a worthwhile one
Azul tells everyone that with the prefect's "obvious" popularity, having them at the café a few nights a week would drive sales through the roof
though that's really just what he says to shirk suspicion
a likely excuse coming from him, though, really, it would just be nice having you around
and if not for his own affections, Floyd's incessant begging and Jade's subtly manipulative comments about "how nice" it would be having a new face around would be enough for him to cave eventually
*ੈ✩‧₊˚
"Kalim, no," is the first thing that Jamil says
"I strongly advise against this. It's another one of Crowley's silly scams and you could end up a target bec- are you even listening?"
hint: he is not
the second Kalim found out that he could get to take in his favorite magicless student like one of his treasures, he was all over it
(AKA infinite sleepovers)
and for what? a little optional donation to prove he's got the funds? he's got cash to spare!
he's already got your new room in Scarabia set up before he even puts his bid in
right next to his of course :)
and despite what Jamil insists, he himself might be working behind the curtain just a little to ensure he's the one who ends up with you
after all, why should Kalim get everything? this might be a valuable learning opportunity for him
You don't always get what you want
*ੈ✩‧₊˚
as much as Epel tries to keep the rest of his dorm from finding out, it's inevitable
he's actually a little surprised that the news didn't get to Vil sooner
with Rook around campus, surely he must have said something...
when Vil does find out, though, he just sighs
oh, of course. what next, will everyone meet each other in the arena and fight to the death over the prefect?
of all the silly, immature things...
oh? what's that? he's bidding anyway? of course he is, silly potato. he can't have some unwashed miscreant making you sleep on polyester bedding
(really, he's the only person on campus worthy of your time)
Rook has also been mysteriously absent from the dorm lately, though his initials on a poem and a strangely large sum of money end up in the donation pile
but really, that could be anyone... Rook would never dare betray Vil again, right?
*ੈ✩‧₊˚
Ortho finds out directly from the other first years and sends Idia the details immediately
with a little note of encouragement, of course: "could be excellent for improving your social skills!"
Idia understandably freaks out
"WTF!!!! nooo way! this is a person, not a chatbot we're talking about here! I can barely keep virtual pets alive!!!!"
(liar)
(...but this is still different)
the conversation ends there, but semi-anonymous bid from someone named "gloomurai" gets cashapp'd directly to crowley
*ੈ✩‧₊˚
everyone in the room immediately turns to Malleus
"For the record, I think it's wrong to be bargaining over a human being," Silver says first. "But if anyone could handle it with grace, it's you."
Lilia laughs. "Oh, you're just saying that because you like the prefect so much!"
"Father, you're the one who likes the prefect so much,"
"Oh, right! carry on then. After all, I'm sure we could share,"
Sebek is the only one relatively against the idea, though Lilia luckily manages to get him to lower his voice after his third speech about how you aren't good enough for his liege
Malleus is rather quiet through the whole evening, neither agreeing nor disagreeing with any of the points made
he disappears for a short while, and when he comes back he seems a little more confident
though, of course, he goes to you first
seeing him at Ramshackle in the middle of the night is a familiar and welcoming sight after all of the chaos of your week
and he's in a great mood!
"Child of man! I've come with news," he says. "I have heard of your predicament and have come up with a solution!"
you immediately sulk. "Oh, no. You know I think this whole thing is terrible, right?"
"Yes, Silver mentioned you might not like the idea of being bought and sold like a trinket. But worry not, I do not plan on paying for you in money,"
you pause, at a loss for words, and then tentatively continue. "You're not...?"
"Of course not. What a primitive idea, I was baffled to hear it myself. My proposal will be more traditional: a modest sum of treasure, and a generous amount of livestock and the finest crop Briar Valley can offer,"
certainly he's not this naive, you think
"You really think Crowley is going to accept that over money? I'm pretty sure Kalim just bid away an entire country's worth,"
he laughs. "You speak as if this is some kind of business deal! I'm quite confident that my dowry will be best,"
huh. that was a strange way of putting it
but then again, you still didn't really understand how things work here, so you go along with it
and you allow yourself to relax. he seems confident in his offer, and he doesn't even see you as some kind of prize to win!
"Oh, well, alright. Thanks! I'm glad you're on it,"
he smiles. "Rest assured, child of man, you're in good hands. My dowry will far outshine the others, and the wedding will be even better,"
"I was honestly getting a little nervous for a momen- wait- wedding!?"
3K notes · View notes
neverendingford · 1 year
Text
,
#tag talk#I'm so tired of being the person who has the measured takes. I'm so tired of being the advice dispenser#I'm so tired of being the one to say “well they might have misunderstood and that's why they responded that way”#AND I'M SO TIRED OF BEING RIGHT ABOUT IT#It would be one thing if I were just stupidly optimistic and wrong. but I keep being right. people do usually improve if you invest in them#and I'm tired of the answer always being “work harder”. I know that “I can fix him” is a meme but what if I keep successfully fixing people?#what if my success translates into an obligation to continue trying? what if my being right means I have to keep speaking truth out loud#what if my empathy for others means I have to keep listening to their problems.#I want to feel wanted but I'm so tired of being wanted. I want to be drawn to people but I'm tired of my bones being pulled apart#do I just need to spend time with people smarter than me? I'm tired of being the smartest in the room.#I'm not being arrogant. I'm fucking lonely. do you know what it's like to have no one to call you on your mistakes?#I don't want to do the know it all thing where I assume I'm right and have no one to call me on it.#so tired of people being afraid to tell me I'm probably wrong simply because I'm right so often#I want to be around people who don't treat me like some sort of novelty chat bot. able to generate the wildest dialogue at a moment's notice#i need to look for community once I get settled in here.#but I'm afraid It'll just turn into the same dynamic as it always does#I enjoyed my community group on Tuesday but I never got anything out of it besides generic social. I corrected. I taught. I lectured#I'm tired of feeling like I know everything already. I want something new. something unique#multiplayer games have more longevity because humans offer variation and creativity. . sometimes#what do you do when they stop giving you that variation. that novelty. that unique flavor#what do you do when everything starts tasting the same#I think it's just the moving stress getting to me. plus I have to confront someone about being an asshole to me and I don't wanna#because I know why they were rude. they're stressed out of their mind about stuff too. I get it. but now I feel shitty#you can't offload your stress to someone else. you can't allow it to flow through you and strike someone else. I can't allow that#but ughhhh I'm also tired as fuck. that's part of it too.#bye I'm gonna go brush my teeth comb my hair and go to bed I guess
0 notes
derinwrites · 5 months
Text
The Three Commandments
The thing about writing is this: you gotta start in medias res, to hook your readers with action immediately. But readers aren’t invested in people they know nothing about, so start with a framing scene that instead describes the characters and the stakes. But those scenes are boring, so cut straight to the action, after opening with a clever quip, but open in the style of the story, and try not to be too clever in the opener, it looks tacky. One shouldn’t use too many dialogue tags, it’s distracting; but you can use ‘said’ a lot, because ‘said’ is invisible, but don’t use ‘said’ too much because it’s boring and uninformative – make sure to vary your dialogue tags to be as descriptive as possible, except don’t do that because it’s distracting, and instead rely mostly on ‘said’ and only use others when you need them. But don’t use ‘said’ too often; you should avoid dialogue tags as much as you possibly can and indicate speakers through describing their reactions. But don’t do that, it’s distracting.
Having a viewpoint character describe themselves is amateurish, so avoid that. But also be sure to describe your viewpoint character so that the reader can picture them. And include a lot of introspection, so we can see their mindset, but don’t include too much introspection, because it’s boring and takes away from the action and really bogs down the story, but also remember to include plenty of introspection so your character doesn’t feel like a robot. And adverbs are great action descriptors; you should have a lot of them, but don’t use a lot of adverbs; they’re amateurish and bog down the story. And
The reason new writers are bombarded with so much outright contradictory writing advice is that these tips are conditional. It depends on your style, your genre, your audience, your level of skill, and what problems in your writing you’re trying to fix. Which is why, when I’m writing, I tend to focus on what I call my Three Commandments of Writing. These are the overall rules; before accepting any writing advice, I check whether it reinforces one of these rules or not. If not, I ditch it.
1: Thou Shalt Have Something To Say
What’s your book about?
I don’t mean, describe to me the plot. I mean, why should anybody read this? What’s its thesis? What’s its reason for existence, from the reader’s perspective? People write stories for all kinds of reasons, but things like ‘I just wanted to get it out of my head’ are meaningless from a reader perspective. The greatest piece of writing advice I ever received was you putting words on a page does not obligate anybody to read them. So why are the words there? What point are you trying to make?
The purpose of your story can vary wildly. Usually, you’ll be exploring some kind of thesis, especially if you write genre fiction. Curse Words, for example, is an exploration of self-perpetuating power structures and how aiming for short-term stability and safety can cause long-term problems, as well as the responsibilities of an agitator when seeking to do the necessary work of dismantling those power structures. Most of the things in Curse Words eventually fold back into exploring this question. Alternately, you might just have a really cool idea for a society or alien species or something and want to show it off (note: it can be VERY VERY HARD to carry a story on a ‘cool original concept’ by itself. You think your sky society where they fly above the clouds and have no rainfall and have to harvest water from the clouds below is a cool enough idea to carry a story: You’re almost certainly wrong. These cool concept stories work best when they are either very short, or working in conjunction with exploring a theme). You might be writing a mystery series where each story is a standalone mystery and the point is to present a puzzle and solve a fun mystery each book. Maybe you’re just here to make the reader laugh, and will throw in anything you can find that’ll act as framing for better jokes. In some genres, readers know exactly what they want and have gotten it a hundred times before and want that story again but with different character names – maybe you’re writing one of those. (These stories are popular in romance, pulp fantasy, some action genres, and rather a lot of types of fanfiction).
Whatever the main point of your story is, you should know it by the time you finish the first draft, because you simply cannot write the second draft if you don’t know what the point of the story is. (If you write web serials and are publishing the first draft, you’ll need to figure it out a lot faster.)
Once you know what the point of your story is, you can assess all writing decisions through this lens – does this help or hurt the point of my story?
2: Thou Shalt Respect Thy Reader’s Investment
Readers invest a lot in a story. Sometimes it’s money, if they bought your book, but even if your story is free, they invest time, attention, and emotional investment. The vast majority of your job is making that investment worth it. There are two factors to this – lowering the investment, and increasing the payoff. If you can lower your audience’s suspension of disbelief through consistent characterisation, realistic (for your genre – this may deviate from real realism) worldbuilding, and appropriately foreshadowing and forewarning any unexpected rules of your world. You can lower the amount of effort or attention your audience need to put into getting into your story by writing in a clear manner, using an entertaining tone, and relying on cultural touchpoints they understand already instead of pushing them in the deep end into a completely unfamiliar situation. The lower their initial investment, the easier it is to make the payoff worth it.
Two important notes here: one, not all audiences view investment in the same way. Your average reader views time as a major investment, but readers of long fiction (epic fantasies, web serials, et cetera) often view length as part of the payoff. Brandon Sanderson fans don’t grab his latest book and think “Uuuugh, why does it have to be so looong!” Similarly, some people like being thrown in the deep end and having to put a lot of work into figuring out what the fuck is going on with no onboarding. This is one of science fiction’s main tactics for forcibly immersing you in a future world. So the valuation of what counts as too much investment varies drastically between readers.
Two, it’s not always the best idea to minimise the necessary investment at all costs. Generally, engagement with art asks something of us, and that’s part of the appeal. Minimum-effort books do have their appeal and their place, in the same way that idle games or repetitive sitcoms have their appeal and their place, but the memorable stories, the ones that have staying power and provide real value, are the ones that ask something of the reader. If they’re not investing anything, they have no incentive to engage, and you’re just filling in time. This commandment does not exist to tell you to try to ask nothing of your audience – you should be asking something of your audience. It exists to tell you to respect that investment. Know what you’re asking of your audience, and make sure that the ask is less than the payoff.
The other way to respect the investment is of course to focus on a great payoff. Make those characters socially fascinating, make that sacrifice emotionally rending, make the answer to that mystery intellectually fulfilling. If you can make the investment worth it, they’ll enjoy your story. And if you consistently make their investment worth it, you build trust, and they’ll be willing to invest more next time, which means you can ask more of them and give them an even better payoff. Audience trust is a very precious currency and this is how you build it – be worth their time.
But how do you know what your audience does and doesn’t consider an onerous investment? And how do you know what kinds of payoff they’ll find rewarding? Easy – they self-sort. Part of your job is telling your audience what to expect from you as soon as you can, so that if it’s not for them, they’ll leave, and if it is, they’ll invest and appreciate the return. (“Oh but I want as many people reading my story as possible!” No, you don’t. If you want that, you can write paint-by-numbers common denominator mass appeal fic. What you want is the audience who will enjoy your story; everyone else is a waste of time, and is in fact, detrimental to your success, because if they don’t like your story then they’re likely to be bad marketing. You want these people to bounce off and leave before you disappoint them. Don’t try to trick them into staying around.) Your audience should know, very early on, what kind of an experience they’re in for, what the tone will be, the genre and character(s) they’re going to follow, that sort of thing. The first couple of chapters of Time to Orbit: Unknown, for example, are a micro-example of the sorts of mysteries that Aspen will be dealing with for most of the book, as well as a sample of their character voice, the way they approach problems, and enough of their background, world and behaviour for the reader to decide if this sort of story is for them. We also start the story with some mildly graphic medical stuff, enough physics for the reader to determine the ‘hardness’ of the scifi, and about the level of physical risk that Aspen will be putting themselves at for most of the book. This is all important information for a reader to have.
If you are mindful of the investment your readers are making, mindful of the value of the payoff, and honest with them about both from the start so that they can decide whether the story is for them, you can respect their investment and make sure they have a good time.
3: Thou Shalt Not Make Thy World Less Interesting
This one’s really about payoff, but it’s important enough to be its own commandment. It relates primarily to twists, reveals, worldbuilding, and killing off storylines or characters. One mistake that I see new writers make all the time is that they tank the engagement of their story by introducing a cool fun twist that seems so awesome in the moment and then… is a major letdown, because the implications make the world less interesting.
“It was all a dream” twists often fall into this trap. Contrary to popular opinion, I think these twists can be done extremely well. I’ve seen them done extremely well. The vast majority of the time, they’re very bad. They’re bad because they take an interesting world and make it boring. The same is true of poorly thought out, shocking character deaths – when you kill a character, you kill their potential, and if they’re a character worth killing in a high impact way then this is always a huge sacrifice on your part. Is it worth it? Will it make the story more interesting? Similarly, if your bad guy is going to get up and gloat ‘Aha, your quest was all planned by me, I was working in the shadows to get you to acquire the Mystery Object since I could not! You have fallen into my trap! Now give me the Mystery Object!’, is this a more interesting story than if the protagonist’s journey had actually been their own unmanipulated adventure? It makes your bad guy look clever and can be a cool twist, but does it mean that all those times your protagonist escaped the bad guy’s men by the skin of his teeth, he was being allowed to escape? Are they retroactively less interesting now?
Whether these twists work or not will depend on how you’ve constructed the rest of your story. Do they make your world more or less interesting?
If you have the audience’s trust, it’s permissible to make your world temporarily less interesting. You can kill off the cool guy with the awesome plan, or make it so that the Chosen One wasn’t actually the Chosen One, or even have the main character wake up and find out it was all a dream, and let the reader marinate in disappointment for a little while before you pick it up again and turn things around so that actually, that twist does lead to a more interesting story! But you have to pick it up again. Don’t leave them with the version that’s less interesting than the story you tanked for the twist. The general slop of interest must trend upward, and your sacrifices need to all lead into the more interesting world. Otherwise, your readers will be disappointed, and their experience will be tainted.
Whenever I’m looking at a new piece of writing advice, I view it through these three rules. Is this plot still delivering on the book’s purpose, or have I gone off the rails somewhere and just stared writing random stuff? Does making this character ‘more relateable’ help or hinder that goal? Does this argument with the protagonists’ mother tell the reader anything or lead to any useful payoff; is it respectful of their time? Will starting in medias res give the audience an accurate view of the story and help them decide whether to invest? Does this big twist that challenges all the assumptions we’ve made so far imply a world that is more or less interesting than the world previously implied?
Hopefully these can help you, too.
3K notes · View notes
earthtooz · 7 months
Text
cw: arranged marriage, fluff, neglect at the beginning, ratio falling hard, pining, ratio being jealous of aventurine, unedited bc i wrote this with my heart not my brain
my brain has been thinking about an arranged marriage fic with dr. ratio...
he isn't kind to you at first, less than happy to share a life with a mere acquaintance. he's heard about you before in passing, noting your achievements with a grain of salt because nothing about you particularly mattered to him, irrelevant against the mass of scrolls and books he needs to read.
you don't really disturb his normal routine too much. you move in to his estate with a fair share of your belongings, but none of them crowd his house too much. you have your own room, pristine guest room unearthed by your artistic touch.
aside from dinners, you don't get to see each other too much. he starts his mornings early, getting up at the crack of dawn to exercise and start his day with a hearty meal. you wake up later, partaking in a slow morning, and if you glanced out the window, you might be able to see your husband running laps around the expanse of his gardens.
you admire his dedication and routine, it's fascinating to live beside a genius. everyday, the chest table that sits in the living room changes, the black and white pieces never remaining where you last recalled. the size of his blackboard is impressive, and yet too small to fit all of the formulas his brain remembers, hands effortlessly dancing along the surface to scratch number after number.
a frequent order of his estate is chalk. a new pile is delivered every three days, and he goes through them without fail every time.
during dinner, he tries to spare some conversation with you. you don't tell him too much about your day, not wanting to bore him with your menial chores. he's only half-listening either way, so you'll feign understanding about his work when he explains what he's up to.
ratio is not an attentive husband, but he doesn't mistreat you, either. he allows you to spend his assets without too much care, doesn't police your everyday tasks, and also doesn't bat an eye at other men or women. his pursuit of intelligence is important, and your wellbeing would not come in between that.
your monotonous, distant routine changes one autumn dusk. you're perched in the front yard with an easel set up before you, the sky in front of you now a blend of pink-purple hues. he returns home earlier than you expected, carriage stopping at the front of his estate, and he witnesses you in your tranquil state.
the paint strokes on the canvas before you are skilled, and show years of dedication to the craft. you're so invested in the piece before you, that you don't even hear him approaching until he calls your name.
"the night turns colder with each minute. shouldn't you come inside before you fall ill?" the scholar greets, and you're snapped out of your creative reverie, looking over at him.
"oh, i had not realised. let me clean up here, first." you take your canvas off the easel, but to your surprise, your spouse kneels down to organise your oil paints back into their box.
"make haste, then," he urges.
during dinner, he can't help but be curious over your hobby, the stubborn splotches of paint clinging to your hands visible to him. that night, you engage in uninterrupted conversation, and discover that he's an artist himself- a sculptor. it calms him, and all the statues reside in a removed room, adjacent to his study.
despite your years of matrimony, you had never once dared enter his study, but the design is so fittingly him. it is organised (well, as organised a genius can be), with shelves and shelves filled with books, discarded scrolls lay around the room, but even then, his taste for greco-roman aesthetics are seen. roman dorics act like stands for little plants, and his many certificates are displayed, along with other achievements.
(his study is overwhelmingly filled with them. though you knew of the merit of the man you were arranged to be married to, you had never known just how expansive the list is. perhaps, that only made him more intimidating to you, standing beside a genius does not feel so light to say anymore.)
he shows you his sculptures, and though many of them are... self portraits... the likeness is disgustingly accurate. it was as if he had casted himself in plaster and displayed it proudly. you wonder how long he must have stared in the mirror to perfect their appearance.
but, there are also various other formidable statues. some of people you recognise. you compliment his skill and don't get to see the blush that spreads along his cheeks.
it seems that you've chipped a way into his heart, because between brushstrokes and chiselled marble, he falls in love with you.
ratio knows he didn't start off being the best husband, but he tries to now, and begins by being present. asks you to dine together where possible, listens when you're talking about your day, and the two of you can be seen venturing downtown together; an unbelievable sight for those who believed that ratio was romantically inept.
perhaps, an even more unbelievable sight, was the soft smile on his face that glanced at you very adoringly, and how you remained unaware of his affections.
and, maybe a jealous veritas ratio is just as unbelievable.
he is practically glaring daggers at the side of a certain blond's head. ratio has never been fond of the scheming businessman, aventurine, and is even less so of the fact that you seem so close to him, more than you are with your own husband. you're speaking with him like how one would with old friends, a peaceful visit to the markets turned sour by his presence.
when you finally, finally, finally, bid farewell to aventurine, who gave ratio a look that signified he was up to no good, your husband held your hand in his gloved one with an unforgiving grip. his mood is dampened for the remainder of the day, and is only made better when you enquire about his sudden glumness, visiting his office to see if he was alright.
you leave him with a kiss on the crown of his head, and a whisper of 'goodnight', before retreating to your chambers, and the only thought that circulates in his head for the rest of the night is you, and how he's going to sweep you off your feet.
4K notes · View notes
meret118 · 1 year
Text
But what’s happened now is that this has happened so often with so many shows, that Netflix has created a self-fulfilling loop with many series that probably could have gone on to become valuable catalogue additions otherwise.
The idea is that since you know that Netflix cancels so many shows after one or two seasons, ending them on cliffhangers and leaving their storylines unfinished, it’s almost not worth investing in a show until it’s already ended, and you know it’s going to have a coherent ending and finished arc.
So you hold off watching new shows, even ones you might otherwise be interested in, because you’re afraid Netflix will cancel them. Enough people do this and surprise, viewership is low! And the show ends up cancelled. The loop is closed, and reinforced, because now there’s yet another example cited, causing even more people to be cautious the next time around. And now we’ve reached a point where unless a series is some sort of record-breaking fluke megahit (Wednesday) or established super franchise (Stranger Things), a second or third season feels like not even a coinflip, but more like 10-20% shot, at best.
Netflix’s cancelation policies have informed its viewers that if you want a show you like renewed, you need to watch it immediately, you need to tell all your friends to watch it immediately, and you need to finish all episodes in a short period of time. Anything less than that will result in likely cancelation, with the problem being, of course, that this runs contrary to the entire promise of a streaming service like Netflix in the first place. The core concept of “on demand” streaming was that ability to watch what you wanted, when you wanted to. But now binging a series in its opening weekend isn’t just an option to have, it feels almost mandatory, lest the negative data reflect poorly on a show you might otherwise like.
Something has broken with this model. It’s now created a system where creators should be afraid to make a series that dares to end on a cliffhanger or save anything for future seasons, lest their story forever be left unfinished. And viewers are afraid to commit to any show that isn’t a completely aired package lest they spend 10-30 hours on something that ends up unresolved, which has happened dozens and dozens of times, creating a vast “show graveyard” within Netflix, full of landmines viewers are going to be discovering for years.
More at the link.
------
I've wondered if it's driving creators to their competitors too.
11K notes · View notes
ambrosiagourmet · 8 months
Text
I love Izutsumi. She's got a great design, she's a fun addition to the main party, she adds some new tension, and she's honestly one of the reasons I read dungeon meshi in the first place. I mean, "the most cat to ever girl" is an extremely appealing hook to anyone who loves cats and girls (me, I love cats and girls).
However, while I have always liked Izutsumi, I finished the story kind of feeling like I didn't really get her. I felt like I had a decent grasp on her character an character arc (she's a traumatized teen given space to feel safe and open up, and because of that she realizes that she can't grow without letting go of the coping mechanisms she once needed). But I didn't feel like I really understood her role in the story as a whole.
She follows the group of her own accord, after a coincidental meeting and a misunderstanding of what they can do for her. She's never super invested in saving Falin, at least not compared to the rest of the group. Though they do help her escape Maizuru's shackles, and are clearly good for her in general, she doesn't really have a healing Moment with the group the way that Senshi does with the hippogriff soup.
And yet, she gets an entire chapter, the third-to-last chapter, dedicated to exploring her growth and future. She's the one who frames much of the falling action, who lets us check in with everyone. She's the one who helps talk Laios into accepting his role as king. She may join the story part way through, but she is there for most of it. So Izutsumi! What's your deal!?
Well, I think I've come up with an answer, at least for myself, that I really like. Two of them, even! Though they both really work together to form the overall point - Izutsumi is the character that most helps the story face towards the future. Here's why I think that.
So the first of these "ah-ha" moments was when I realized that Izutsumi really is the best supporting evidence for Laios' point about the good things that wouldn't have happened if Falin hadn't died.
Tumblr media
If Falin hadn't been eaten by the dragon, Izutsumi probably would still be a slave. It was because of Shuro and Laios' parties both being in the dungeon to rescue Falin, as well as Marcille's use of ancient magic in the resurrection, that she got the chance to escape. None of that would have been the case if Falin hadn't died. Shuro wouldn't have separated from the group and joined up with his retainers, Marcille wouldn't have revealed her knowledge of ancient magic, and Izutsumi never would have even met any of them. They are only part of her life because of Falin's death.
Though this isn't explicitly pointed out by Laios or Izutsumi in the scene, I do think you can very much feel the presence of it. For one, when Marcille reflects on the journey and how much it made her realize she didn't want to lose everyone, her relationship with Izutsumi is prominent:
Tumblr media
It's the main original group at the top and center, but when you read it right to left, it’s Izutsumi and Marcille who might catch your eye first. And it's specifically Marcille and Izutsumi's relationship on display here, not just Izutsumi's presence in the group in general.
Also, after Laios' statement about how none of their adventure would have happened without Falin dying, it is Izutsumi who gets the final word:
Tumblr media
Izutsumi is also the one here who is the most forward-facing. Chilchuck is trying to correct Laios, Senshi is focused on the immediate future, and Izutsumi is talking about her new goal.
And I want to talk about that goal in general as well, because it’s also interesting how it comes up. In that moment, everyone is trying to remind Marcille of her less destructive desires - to eat food, to share it with them, and to meet Chilchuck's family. All of which are previously established, existing desires. When prompted by Chilchuck to join in, however, Izutsumi offers something new:
Tumblr media
That's interesting, isn't it? It's kind of funny, of course, to see her rambling on about a completely new thing, her own personal motive, in the middle of everyone working together to reach out to Marcille. Izutsumi doesn't even know who Yaad is! But at the same time, it’s kind of meaningful. Amidst the focus on desires that everyone already had, she adds a completely new one to the mix. It’s even the final bridge that lets Laios reach Marcille.
It is, in fact, even an idea that comes back later to help out another lord of the dungeon. The idea of finding new goals and feeling new desires... this is exactly how Kabru reaches out to Mithrun, after the Winged Lion is gone
Tumblr media
So yeah, Izutsumi's presence here, both in what she's actively choosing to say as well as what she represents of the consequences of Falin's death, supports the story's ideas of moving forward. Of accepting the past, and finding new reasons to live.
Which is all really good, and that alone works pretty well as an answer to what Izutsumi's role in the story is.
But oh, oh. There's more. Something I realized after having thought of all this, because I still couldn't let go of the feeling that there was still something I was missing.
And as I reviewed the things I loved about Izutsumi - her sometimes unhealthy ways of coping with trauma, her struggles with isolation, her skill with fighting, her selfishness contrasted with the ways she grows to care for and protect the group, her perpetually guarded nature, born from the seeming impossibility of ever fitting in or finding a safe place to just be herself - I realized something.
Izutsumi...
is a foil to Falin.
Where Falin copes with isolation and trauma by being eternally caring and struggling to say no to people, Izutsumi copes by constantly saying no to everything she can. Falin is often considered selfless, but does have selfish desires that she can’t easily express until a moment of crisis. Izutsumi is delightfully selfish, but chooses to stick by her friends when they need her. They are both transformed, against their will, into partly monstrous hybrids, and they both will have to live with that - there is no undoing what has been done to them.
Falin anchors the group in the past. Izutsumi pulls them towards the future. Neither would find freedom without the other - it is Falin's death that leads to Izutsumi joining the party, and likewise, it is Izutsumi who inspires the realization of how they can save Falin.
Tumblr media
And Falin is her future, as much as Izutsumi is Falin's. Both learn to be a little more like each other, even though they never meet. Falin gets a little more selfish. Izutsumi gets a little more willing to bend.
In this context, I feel like I have finally started to understand just how important Izutsumi is to the story. She is a proof that they cannot just go back, and she is a clawed, happy-to-scratch-anyone-who-pisses-her-off reminder, at that. In any conversation about what the group wishes would have happened with Falin, she cannot be ignored or brushed aside.
She is a reminder that, even in the midst of a tragedy so big it feels like a shadow you will never escape, you have yet to met all the people you will love. Hell, some of those people might even be catgirls. We should all be so lucky.
4K notes · View notes
treasure-mimic · 1 year
Text
So, let me try and put everything together here, because I really do think it needs to be talked about.
Today, Unity announced that it intends to apply a fee to use its software. Then it got worse.
For those not in the know, Unity is the most popular free to use video game development tool, offering a basic version for individuals who want to learn how to create games or create independently alongside paid versions for corporations or people who want more features. It's decent enough at this job, has issues but for the price point I can't complain, and is the idea entry point into creating in this medium, it's a very important piece of software.
But speaking of tools, the CEO is a massive one. When he was the COO of EA, he advocated for using, what out and out sounds like emotional manipulation to coerce players into microtransactions.
"A consumer gets engaged in a property, they might spend 10, 20, 30, 50 hours on the game and then when they're deep into the game they're well invested in it. We're not gouging, but we're charging and at that point in time the commitment can be pretty high."
He also called game developers who don't discuss monetization early in the planning stages of development, quote, "fucking idiots".
So that sets the stage for what might be one of the most bald-faced greediest moves I've seen from a corporation in a minute. Most at least have the sense of self-preservation to hide it.
A few hours ago, Unity posted this announcement on the official blog.
Effective January 1, 2024, we will introduce a new Unity Runtime Fee that’s based on game installs. We will also add cloud-based asset storage, Unity DevOps tools, and AI at runtime at no extra cost to Unity subscription plans this November. We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user. We chose this because each time a game is downloaded, the Unity Runtime is also installed. Also we believe that an initial install-based fee allows creators to keep the ongoing financial gains from player engagement, unlike a revenue share.
Now there are a few red flags to note in this pitch immediately.
Unity is planning on charging a fee on all games which use its engine.
This is a flat fee per number of installs.
They are using an always online runtime function to determine whether a game is downloaded.
There is just so many things wrong with this that it's hard to know where to start, not helped by this FAQ which doubled down on a lot of the major issues people had.
I guess let's start with what people noticed first. Because it's using a system baked into the software itself, Unity would not be differentiating between a "purchase" and a "download". If someone uninstalls and reinstalls a game, that's two downloads. If someone gets a new computer or a new console and downloads a game already purchased from their account, that's two download. If someone pirates the game, the studio will be asked to pay for that download.
Q: How are you going to collect installs? A: We leverage our own proprietary data model. We believe it gives an accurate determination of the number of times the runtime is distributed for a given project. Q: Is software made in unity going to be calling home to unity whenever it's ran, even for enterprice licenses? A: We use a composite model for counting runtime installs that collects data from numerous sources. The Unity Runtime Fee will use data in compliance with GDPR and CCPA. The data being requested is aggregated and is being used for billing purposes. Q: If a user reinstalls/redownloads a game / changes their hardware, will that count as multiple installs? A: Yes. The creator will need to pay for all future installs. The reason is that Unity doesn’t receive end-player information, just aggregate data. Q: What's going to stop us being charged for pirated copies of our games? A: We do already have fraud detection practices in our Ads technology which is solving a similar problem, so we will leverage that know-how as a starting point. We recognize that users will have concerns about this and we will make available a process for them to submit their concerns to our fraud compliance team.
This is potentially related to a new system that will require Unity Personal developers to go online at least once every three days.
Starting in November, Unity Personal users will get a new sign-in and online user experience. Users will need to be signed into the Hub with their Unity ID and connect to the internet to use Unity. If the internet connection is lost, users can continue using Unity for up to 3 days while offline. More details to come, when this change takes effect.
It's unclear whether this requirement will be attached to any and all Unity games, though it would explain how they're theoretically able to track "the number of installs", and why the methodology for tracking these installs is so shit, as we'll discuss later.
Unity claims that it will only leverage this fee to games which surpass a certain threshold of downloads and yearly revenue.
Only games that meet the following thresholds qualify for the Unity Runtime Fee: Unity Personal and Unity Plus: Those that have made $200,000 USD or more in the last 12 months AND have at least 200,000 lifetime game installs. Unity Pro and Unity Enterprise: Those that have made $1,000,000 USD or more in the last 12 months AND have at least 1,000,000 lifetime game installs.
They don't say how they're going to collect information on a game's revenue, likely this is just to say that they're only interested in squeezing larger products (games like Genshin Impact and Honkai: Star Rail, Fate Grand Order, Among Us, and Fall Guys) and not every 2 dollar puzzle platformer that drops on Steam. But also, these larger products have the easiest time porting off of Unity and the most incentives to, meaning realistically those heaviest impacted are going to be the ones who just barely meet this threshold, most of them indie developers.
Aggro Crab Games, one of the first to properly break this story, points out that systems like the Xbox Game Pass, which is already pretty predatory towards smaller developers, will quickly inflate their "lifetime game installs" meaning even skimming the threshold of that 200k revenue, will be asked to pay a fee per install, not a percentage on said revenue.
Tumblr media
[IMAGE DESCRIPTION: Hey Gamers!
Today, Unity (the engine we use to make our games) announced that they'll soon be taking a fee from developers for every copy of the game installed over a certain threshold - regardless of how that copy was obtained.
Guess who has a somewhat highly anticipated game coming to Xbox Game Pass in 2024? That's right, it's us and a lot of other developers.
That means Another Crab's Treasure will be free to install for the 25 million Game Pass subscribers. If a fraction of those users download our game, Unity could take a fee that puts an enormous dent in our income and threatens the sustainability of our business.
And that's before we even think about sales on other platforms, or pirated installs of our game, or even multiple installs by the same user!!!
This decision puts us and countless other studios in a position where we might not be able to justify using Unity for our future titles. If these changes aren't rolled back, we'll be heavily considering abandoning our wealth of Unity expertise we've accumulated over the years and starting from scratch in a new engine. Which is really something we'd rather not do.
On behalf of the dev community, we're calling on Unity to reverse the latest in a string of shortsighted decisions that seem to prioritize shareholders over their product's actual users.
I fucking hate it here.
-Aggro Crab - END DESCRIPTION]
That fee, by the way, is a flat fee. Not a percentage, not a royalty. This means that any games made in Unity expecting any kind of success are heavily incentivized to cost as much as possible.
Tumblr media
[IMAGE DESCRIPTION: A table listing the various fees by number of Installs over the Install Threshold vs. version of Unity used, ranging from $0.01 to $0.20 per install. END DESCRIPTION]
Basic elementary school math tells us that if a game comes out for $1.99, they will be paying, at maximum, 10% of their revenue to Unity, whereas jacking the price up to $59.99 lowers that percentage to something closer to 0.3%. Obviously any company, especially any company in financial desperation, which a sudden anchor on all your revenue is going to create, is going to choose the latter.
Furthermore, and following the trend of "fuck anyone who doesn't ask for money", Unity helpfully defines what an install is on their main site.
While I'm looking at this page as it exists now, it currently says
The installation and initialization of a game or app on an end user’s device as well as distribution via streaming is considered an “install.” Games or apps with substantially similar content may be counted as one project, with installs then aggregated to calculate the Unity Runtime Fee.
However, I saw a screenshot saying something different, and utilizing the Wayback Machine we can see that this phrasing was changed at some point in the few hours since this announcement went up. Instead, it reads:
The installation and initialization of a game or app on an end user’s device as well as distribution via streaming or web browser is considered an “install.” Games or apps with substantially similar content may be counted as one project, with installs then aggregated to calculate the Unity Runtime Fee.
Screenshot for posterity:
Tumblr media
That would mean web browser games made in Unity would count towards this install threshold. You could legitimately drive the count up simply by continuously refreshing the page. The FAQ, again, doubles down.
Q: Does this affect WebGL and streamed games? A: Games on all platforms are eligible for the fee but will only incur costs if both the install and revenue thresholds are crossed. Installs - which involves initialization of the runtime on a client device - are counted on all platforms the same way (WebGL and streaming included).
And, what I personally consider to be the most suspect claim in this entire debacle, they claim that "lifetime installs" includes installs prior to this change going into effect.
Will this fee apply to games using Unity Runtime that are already on the market on January 1, 2024? Yes, the fee applies to eligible games currently in market that continue to distribute the runtime. We look at a game's lifetime installs to determine eligibility for the runtime fee. Then we bill the runtime fee based on all new installs that occur after January 1, 2024.
Again, again, doubled down in the FAQ.
Q: Are these fees going to apply to games which have been out for years already? If you met the threshold 2 years ago, you'll start owing for any installs monthly from January, no? (in theory). It says they'll use previous installs to determine threshold eligibility & then you'll start owing them for the new ones. A: Yes, assuming the game is eligible and distributing the Unity Runtime then runtime fees will apply. We look at a game's lifetime installs to determine eligibility for the runtime fee. Then we bill the runtime fee based on all new installs that occur after January 1, 2024.
That would involve billing companies for using their software before telling them of the existence of a bill. Holding their actions to a contract that they performed before the contract existed!
Okay. I think that's everything. So far.
There is one thing that I want to mention before ending this post, unfortunately it's a little conspiratorial, but it's so hard to believe that anyone genuinely thought this was a good idea that it's stuck in my brain as a significant possibility.
A few days ago it was reported that Unity's CEO sold 2,000 shares of his own company.
On September 6, 2023, John Riccitiello, President and CEO of Unity Software Inc (NYSE:U), sold 2,000 shares of the company. This move is part of a larger trend for the insider, who over the past year has sold a total of 50,610 shares and purchased none.
I would not be surprised if this decision gets reversed tomorrow, that it was literally only made for the CEO to short his own goddamn company, because I would sooner believe that this whole thing is some idiotic attempt at committing fraud than a real monetization strategy, even knowing how unfathomably greedy these people can be.
So, with all that said, what do we do now?
Well, in all likelihood you won't need to do anything. As I said, some of the biggest names in the industry would be directly affected by this change, and you can bet your bottom dollar that they're not just going to take it lying down. After all, the only way to stop a greedy CEO is with a greedier CEO, right?
(I fucking hate it here.)
And that's not mentioning the indie devs who are already talking about abandoning the engine.
[Links display tweets from the lead developer of Among Us saying it'd be less costly to hire people to move the game off of Unity and Cult of the Lamb's official twitter saying the game won't be available after January 1st in response to the news.]
That being said, I'm still shaken by all this. The fact that Unity is openly willing to go back and punish its developers for ever having used the engine in the past makes me question my relationship to it.
The news has given rise to the visibility of free, open source alternative Godot, which, if you're interested, is likely a better option than Unity at this point. Mostly, though, I just hope we can get out of this whole, fucking, environment where creatives are treated as an endless mill of free profits that's going to be continuously ratcheted up and up to drive unsustainable infinite corporate growth that our entire economy is based on for some fuckin reason.
Anyways, that's that, I find having these big posts that break everything down to be helpful.
6K notes · View notes