#sphinx guide
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multi-baker · 1 year ago
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Dragon's Dogma 2 Sphinx Guide
Here is the easiest way to do the Sphinx in DD2 with minimum hassle. spoilers for the Game of Wits quest beneath
So before you go to the first location, you're gonna need a few things. Bring a port crystal to make things easier and set it down near her.
1. Sphinx Mother OR Sphinx Father pawn in your party (if you're unsure it's the correct ones, their Arisen will be listed as CAPCOM)
2. an item you want to duplicate (i recommend a portcrystal, you get one as a reward)
3. any NPC who you have max affinity with (your main pawn can also work for this one)
4. the location of the first Seeker Token you picked up
anyway, onto the riddles.
Mountain Shrine:
Riddle of Eyes:
step through the door and turn to your right, go up the small path and open the chest to get the Sealing Phial (DO NOT USE IT). You can do the full dungeon if you want, it's just some Hobgoblins and an Ogre in the basement, not much in the way of loot. present the Sealing Phial to the sphinx, and claim your reward.
REWARD: Wakestone
Riddle of Madness:
pick up your max affinity NPC or main pawn and set them on the pedestal with you, then talk to the sphinx.
REWARD: Portcrystal
Riddle of Wisdom:
pick up your Sphinx Mother or Sphinx Father pawn and set them on the pedestal with you, then talk to the sphinx.
REWARD: 1200 Rift Crystals
Riddle of Conviction:
hand over any item in your inventory that you want duplicated, again i'd recommend the portcrystal.
REWARD: Duplicate of your item
Riddle of Rumination:
now for the hard one. the sphinx will give you 7 in game days to return to where you found your first Seeker Token, and pick up the Finder Token to return to her. There is no way to check where the first you found was, you just have to remember.
Mine was in a harpy nest somewhere around the Borderwatch Outpost
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Once you find the token, return it to the sphinx and she'll move to the Frontier Shrine. REWARD: 3 Ferrystones
Important info for the next shrine:
You're going to want a portcrystal in Bakbattahl before starting the next shrine, and one in the border town if you're lazy like me
Grab a handful of ferrystones because you're gonna need them
Switch your vocation to Archer BEFORE the final riddle i cannot stress how important this part is to getting the final reward
I would highly recommend sleeping at an inn or your home before starting the Frontier Shrine as a backup
Frontier Shrine:
Riddle of Reunion:
finding her was the riddle, so claim your prize from the first chest
REWARD: 100,000 Gold
Riddle of Futility:
WARNING: FAILING THIS PART WILL BAR YOU FROM THE REST OF THE QUEST. REST AT AN INN OR YOUR HOUSE (NOT A CAMP) BEFORE BEGINNING THIS RIDDLE
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the sphinx will ask you to carry a pot from the Frontier Shrine to a man named Maurits in Bakbattahl, if it breaks you fail the quest. THE JAR DOES NOT RESPAWN, YOU WILL HAVE TO WAIT UNTIL NEW GAME+ TO FINISH THIS QUEST. the easy way to do this is to go to Bakbattahl, find Maurits in the Mural Byway, pick him up and use a ferrystone to transport you two to the Frontier Shrine portcrystal. set him down near the pot to complete the riddle.
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behold. Maurits.
REWARD: Eternal Bond
Riddle of Differentiation:
the sphinx will show you an NPC, immediately screenshot what they look like just in case. the NPC always looks the same EXCEPT FOR THE HAIR.
if their hair is straight, it's Dante on the Vermund side of the border gate in the checkpoint town. (i do not have a picture of Dante, unfortunately)
if their hair is curly, it's Vergil on the Battahl side of the border gate (the log entry for Vergil says he is in Bakbattahl, he is not)
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so, grab your twin and ferrystone them back to the Frontier Shrine, bring them onto the pedestal with you and talk to the sphinx
REWARD: Whimsical Daydream
Riddle of Contest:
the sphinx gives you a ring that lowers your damage to the minimum and challenges you to fight a guard. pick up the guard and throw him off the cliff, she'll laugh and grant you your reward.
REWARD: Ring of Ambition
Riddle of Recollection:
the sphinx asks you to pile stone statues in front of her equal to the number of riddles she has asked you. just add 5 + number of chests you have open in the Frontier Shrine. pile them around the pedestal and talk to her.
REWARD: Arrow of Unmaking
immediately after answering the final riddle, she will begin to fly away to leave, and this is where being an archer comes in. equip the Arrow of Unmaking and shoot the sphinx with it. she will die immediately and thank you for the game and drop the key to the large golden chest. pick it up and claim your final reward.
REWARD: Eternal Wakestone
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vagueeyes · 2 months ago
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INSIDE NO. 9 | S3E3 "The Riddle of the Sphinx"
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dailycharacteroption · 1 year ago
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Living Monolith (Pathfinder Second Edition Archetype)
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(art by TomeuRiAm on DeviantArt)
The will of stone and the patience of the sphinx, this is what the sacred guardians known as living monoliths bring to the table.
This is another one of those “prestige class reimagined as an archetype in Second Edition” archetypes, and it’s actually one where I managed to do the  first edition version on the blog before this one!
For those unfamiliar, this archetype is a sacred role bestowed upon those willing to choose the life of a tomb guardian, imbued upon them by a mentor in the form of another living monolith or one of the sphinxes, who were the first guardians of tombs in the land of Osirion, and may very well have been created by the gods for that purpose, or at least been assigned that mission by them.
Either way, sphinxes were the inventors of the technique, modeling it after the stony abilities and transformation of their oldest members, the elder sphinxes, bestowing some mortals with similar divine blessings.
Of course, things are slightly different in this version of the archetype. Given how archetypes don’t interfere with the spellcasting abilities of the base class, of the character, gone is the ib stone variant which would have normally allowed a member of the class to continue progressing in spellcasting. Instead, there is only the ka stone variant, allowing casters to benefit from the various ka powers in this version, or forgo them to get that authentic ib stone experience from the original version. That’s the joy of archetypes in 2e, after all, picking what you want and discarding the rest.
Regardless of what they choose to do, however, these guardian prove especially tough and enduring, ignoring wounds and afflictions that would leave others weakened or dead.
The base dedication of this archetype starts with the user developing a basic connection to their ka stone, inscribing it with the shape of a scarab and Ancient Osirian runes. Though not complete, it does provide enough protection to their vitality to slow the rate that they bleed out should they become injured enough to risk dying. Additionally, they learn basic lore about Ancient Osirion history and culture
By seeking out either a sphinx or another living monolith, they can eventually truly begin their journey and become inducted into the order, inscribing the stone with their true name and fusing it to their foreheads. Once it has done so, the stone wards the bearer against death magics, and allows them to tap into it’s power to grow in size.
Bleeding barely poses a threat to these guardians, as their magic lets their blood clot with shocking speed even without applying pressure or bandages. Additionally, they recover from their vitality being drained twice as fast.
Their flesh also begins to harden, with only adamantine weapons piercing it effectively.
Some learn to attune themselves to stone, able to sense the vibrations of others nearby through their connection to the ground, as well as tapping into magic to hide themselves within stone.
Powerful living monoliths can even compel truth from both the living and dead, projecting either an aura of truth around themselves, or by performing a ritual to speak with the dead.
Others learn to speak with the very rock around them, learning the terran language and a ritual to speak with inanimate stone.
This archetype offers a mix of strong defensive abilities as well as utility and information-gathering, which makes it perfect for those seeking to act as guardians or explore ancient places. Casters may focus on the more magical feats, but any class could potentially benefit from the power offered by it.
While members of this class are ostensibly meant to seek out and guard a tomb or other ancient site, and indeed many may do so upon retiring from adventuring, the fact that so many become adventurers doesn’t mean they abandon or were never faithful to this path. Indeed, those that adventure may seek to ensure that whatever party they join doesn’t destroy or despoil the relics they come across, and ensures that the truly most sacred (or dangerous) sites remain untouched.
Also, it’s worth mentioning that this archetype does away with the original’s immortality powers, though I imagine this is less a question or relieving them of power as it is immortality being beyond the scope of the rules, more akin to a story beat than anything else. (that or there just wasn’t room for immunity to disease and ceasing aging in the first go around. It wouldn’t be the first time that subsequent books added new abilities to older archetypes, so who knows.)
Though cursed by the very same goddess, the first medusa is said to guard the oldest temple of the Warrior Goddess to this very day. They say that she has become almost as much like a statue as the interlopers she has petrified, ageless and stonelike, and utterly alone.
Few outsiders know of them, but the strix maintain many holy sites in the high cliffs across the world, and most are guarded by those who have undergone a process that binds them to these sites like eternal statues, sacrificing the freedom of the far-flung skies to ensure their culture never truly dies.
In their search for a lost tomb, the party is met by a stranger in danger of being slain by monstrous desert beasts. If the party helps him, they are rewarded with a clue as to the location of the tomb they seek, only to find the man waiting there for them. In truth, the desert attack was a test, as he has been waiting for someone worthy of braving the tomb, as per it’s owner’s wishes.
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plumsaffron · 13 days ago
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Super Fandomphobic Lila Part 9 A
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For Their Soloqueen, the TRUE Protantagonist Protagonist.
(Note Soloqueen is not Lila)
Reminds me of others for their Soloking.
Last Part (9 B Here)
Crazy this part 9 was so long I had to split it into 2 parts
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theriu · 1 year ago
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Workin’ on something 👀
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zzyzxtourguide · 2 years ago
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“We’ll make the Sphinx a guardian of the demon prison so he has to die if it’s ever to be opened again”
No. Wrong. Put him in a quiet box or whatever happened to Seth that one time where he could feel nothing
It’s the closest he’ll get to dying without the comfort of knowing it will end.
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arisenreborn · 1 year ago
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Sphinx defeated! \o/ Honestly heart was pounding as I prepped that unmaking arrow 😂 Now I can make a bunch of eternal wakestones and fear the plague no more.
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llimousinninassar · 6 months ago
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Microbus Rental
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suhailaaa852 · 7 months ago
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stress-free travel services, Egypt holiday transfer | Microbus Rental
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limousinenassar639 · 7 months ago
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Flexible schedules for all your holiday transport plans
Professional guides to enhance your trips
Why choose us?
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Book your holiday transfer now and explore Egypt’s wonders like never before. Contact us today for personalized travel itineraries and premium tourist transportation services. Your journey begins here!
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aetours · 1 year ago
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ophanstears · 2 months ago
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My ENA-OC, "SHREDD-A". She is a sphinx. :] (more info in text and images below) Some kind of freakish ENA. The Trickster is her dominant side, a more mischievous and snarky personality that is always plotting and scheming, usually to the detriment of others. The Guide on the other hand is more soothing and kind, usually helpful and always tells the truth. Both are the same person, but the faces switch as SHREDD-A is generally a very capricious, fickle & enigmatic creature.
Generally just a nuisance, she likes to camp near doors or other popular points of interest… When she isn't hungry or messing with others for the fun of it, she sends entities on complicated fetch quests for items she is too lazy to get herself - in exchange for letting them pass through whatever path she is blocking. Typical ENA. 🙄
(redid the video a little...)
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yandere-sins · 9 months ago
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Monstober 2024
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Monster-Enthusiasts, Monster-Lovers, and Monster-Fucker, I call upon thee! This upcoming October is going to be spooky!
It's time for a whole month of delicious monster content! Whether you want them to stalk, to hunt, or to devour your little protagonists (mind you, the monsters are the real protagonists of the story, hehe), I want to see a month dedicated to the beauty of the Ugly and Horrible! All things monster are welcome—art, writing, any kind of showcasing a monster! No matter how cruel or how obscene you like it—now's the time to show it off! ♥
I have prepared a list of monsters & prompts for your guidance, however, if you'd rather do a different monster or a different prompt, that is totally fine! If you prefer to stay private and not have your post reblogged to this blog, that is totally alright, too! This is merely for fun and giggles, and I welcome everyone who wants to challenge themselves this upcoming October to use this list if they want!
How to participate in my Monstober:
- Starting October 1st create something with the monster or prompt of the day! That is all you have to do.
You don't have to do all days or even in chronological order. Feel free to alter the prompts as needed. Your monsters do not have to match the usual descriptions of their kind! Post whenever and whatever you like as long as it is still connected to monsters!
- If you want your entry to be reblogged: @ me yandere-sins in your post, don't forget to put content warnings if any apply (especially Violence & Sexual Content—however, those are very welcome!), and put long texts (once they reach 3k words) under a read more! I'll reblog the posts as soon as I see and have the time to get to them!
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Prompts
Day 1: Chimera | Mixed // Misunderstood // Insanity
Day 2: Werewolf/Werecat | Full Moon // Claws // Beastly
Day 3: Alien | Otherworldly // Uncanny Valley // Space
Day 4: Harpy | Cliff // Flying // Illusion
Day 5: Nymph/Dryad/Leshy | Plants // Playful // Nature's Bounty
Day 6: Naga/Lamia | Scales // Wrapping around // Poisonous
Day 7: Sphinx | Riddles // Sand // Giant
Day 8: Merfolk | Water // Singing // Alluring
Day 9: Folklore Creatures | Cautionary Tales // Truth // Naivity
Day 10: Mimic | Treasures // Hungry // Wrong
Day 11: Yuki-onna/Snow Spirit | Snowstorm // Promise // Guiding
Day 12: Witch/Wizard/Magician | Magic // Spells // Towers
Day 13: Shifter | True Form // Unbelievable // Transformation
Day 14: Minotaur | Labyrinth // Bannished // Following
Day 15: Eldritch Horror | Eldritch // Imprisoned // Tentacles
Day 16: "Church" Grim | Graveyard // Protecting // Spirit
Day 17: Dragon | Fire // Hoarding // Fairytale
Day 18: Kitsune | Tricked // Tails // Mystical
Day 19: Elf | Warrior // Swift // Merciless
Day 20: Goblin/Orc/Troll/Oni | Hordes // Village // Brutish
Day 21: Kelpie | Deception // Following // Stuck
Day 22: Skeleton/Zombie | Undead // Loved // Grave
Day 23: Angel | Feathers // Guardian // Watching
Day 24: Ghost | Shadows // Invisible // Coldness
Day 25: Vampire | Blood // Biting // Night
Day 26: Fae Folk | Lost // Fairy Circles // Names
Day 27: Drider | Silk // Cave // Ensnared
Day 28: Demon | Summoning // Contract // Otherworldly
Day 29: Gods | Reign // Glow // Worshipping
Day 30: Human | Real Monsters // Dangerous // Smile
Day 31: Free Choice of your favorite monster or a completely new one!
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I look forward to all the monstrous ideas you'll come up with! ♥
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thaoworra · 1 year ago
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The Science Fiction and Fantasy Poetry Association recently released the poems that made it to the finalist stage for consideration for the 2024 Rhysling Awards for Short and Long Speculative Poems of the year. Congratulations to all of the nominees! This will be the 46th year these awards have been conferred!
Short Poems (50 finalists)
Attn: Prime Real Estate Opportunity!, Emily Ruth Verona, Under Her Eye: A Women in Horror Poetry Collection Volume II
The Beauty of Monsters, Angela Liu, Small Wonders 1
The Blight of Kezia, Patricia Gomes, HWA Poetry Showcase X
The Day We All Died, A Little, Lisa Timpf, Radon 5
Deadweight, Jack Cooper, Propel 7
Dear Mars, Susan L. Lin, The Sprawl Mag 1.2
Dispatches from the Dragon's Den, Mary Soon Lee, Star*Line 46.2
Dr. Jekyll, West Ambrose, Thin Veil Press December
First Eclipse: Chang-O and the Jade Hare, Emily Jiang, Uncanny 53
Five of Cups Considers Forgiveness, Ali Trotta, The Deadlands 31
Gods of the Garden, Steven Withrow, Spectral Realms 19
The Goth Girls' Gun Gang, Marisca Pichette, The Dread Machine 3.2
Guiding Star, Tim Jones, Remains to be Told: Dark Tales of Aotearoa, ed. Lee Murray (Clan Destine Press)
Hallucinations Gifted to Me by Heatstroke, Morgan L. Ventura, Banshee 15
hemiplegic migraine as willing human sacrifice, Ennis Rook Bashe, Eternal Haunted Summer Winter Solstice
Hi! I am your Cortical Update!, Mahaila Smith, Star*Line 46.3
How to Make the Animal Perfect?, Linda D. Addison, Weird Tales 100
I Dreamt They Cast a Trans Girl to Give Birth to the Demon, Jennessa Hester, HAD October
Invasive, Marcie Lynn Tentchoff, Polar Starlight 9
kan-da-ka, Nadaa Hussein, Apparition Lit 23
Language as a Form of Breath, Angel Leal, Apparition Lit October
The Lantern of September, Scott Couturier, Spectral Realms 19
Let Us Dream, Myna Chang, Small Wonders 3
The Magician's Foundling, Angel Leal, Heartlines Spec 2
The Man with the Stone Flute, Joshua St. Claire, Abyss & Apex 87
Mass-Market Affair, Casey Aimer, Star*Line 46.4
Mom's Surprise, Francis W. Alexander, Tales from the Moonlit Path June
A Murder of Crows, Alicia Hilton, Ice Queen 11
No One Now Remembers, Geoffrey Landis, Fantasy and Science Fiction Nov./Dec.
orion conquers the sky, Maria Zoccula, On Spec 33.2
Pines in the Wind, Karen Greenbaum-Maya, The Beautiful Leaves (Bamboo Dart Press)
The Poet Responds to an Invitation from the AI on the Moon, T.D. Walker, Radon Journal 5
A Prayer for the Surviving, Marisca Pichette, Haven Speculative 9
Pre-Nuptial, F. J. Bergmann, The Vampiricon (Mind's Eye Publications)
The Problem of Pain, Anna Cates, Eye on the Telescope 49
The Return of the Sauceress, F. J. Bergmann, The Flying Saucer Poetry Review February
Sea Change, David C. Kopaska-Merkel and Ann K. Schwader, Scifaikuest May
Seed of Power, Linda D. Addison, The Book of Witches ed. Jonathan Strahan (Harper Collins)
Sleeping Beauties, Carina Bissett, HWA Poetry Showcase X
Solar Punks, J. D. Harlock, The Dread Machine 3.1
Song of the Last Hour, Samuel A. Betiku, The Deadlands 22
Sphinx, Mary Soon Lee, Asimov's September/October
Storm Watchers (a drabbun), Terrie Leigh Relf, Space & Time
Sunflower Astronaut, Charlie Espinosa, Strange Horizons July
Three Hearts as One, G. O. Clark, Asimov's May/June
Troy, Carolyn Clink, Polar Starlight 12
Twenty-Fifth Wedding Anniversary, John Grey, Medusa's Kitchen September
Under World, Jacqueline West, Carmina Magazine September
Walking in the Starry World, John Philip Johnson, Orion's Belt May
Whispers in Ink, Angela Yuriko Smith, Whispers from Beyond (Crystal Lake Publishing)
Long Poems (25 finalists)
Archivist of a Lost World, Gerri Leen, Eccentric Orbits 4
As the witch burns, Marisca Pichette, Fantasy 87
Brigid the Poet, Adele Gardner, Eternal Haunted Summer Summer Solstice
Coding a Demi-griot (An Olivian Measure), Armoni “Monihymn” Boone, Fiyah 26
Cradling Fish, Laura Ma, Strange Horizons May
Dream Visions, Melissa Ridley Elmes, Eccentric Orbits 4
Eight Dwarfs on Planet X, Avra Margariti, Radon Journal 3
The Giants of Kandahar, Anna Cates, Abyss & Apex 88
How to Haunt a Northern Lake, Lora Gray, Uncanny 55
Impostor Syndrome, Robert Borski, Dreams and Nightmares 124
The Incessant Rain, Rhiannon Owens, Evermore 3
Interrogation About A Monster During Sleep Paralysis, Angela Liu, Strange Horizons November
Little Brown Changeling, Lauren Scharhag, Aphelion 283
A Mere Million Miles from Earth, John C. Mannone, Altered Reality April
Pilot, Akua Lezli Hope, Black Joy Unbound eds. Stephanie Andrea Allen & Lauren Cherelle (BLF Press)
Protocol, Jamie Simpher, Small Wonders 5
Sleep Dragon, Herb Kauderer, The Book of Sleep (Written Image Press)
Slow Dreaming, Herb Kauderer, The Book of Sleep (Written Image Press)
St. Sebastian Goes To Confession, West Ambrose, Mouthfeel 1
Value Measure, Joseph Halden and Rhonda Parrish, Dreams and Nightmares 125
A Weather of My Own Making, Nnadi Samuel, Silver Blade 56
Welcoming the New Girl, Beth Cato, Penumbric October
What You Find at the Center, Elizabeth R McClellan, Haven Spec Magazine 12
The Witch Makes Her To-Do List, Theodora Goss, Uncanny 50
The Year It Changed, David C. Kopaska-Merkel, Star*Line 46.4
Voting for the Rhysling Award begins July 1; a link to the ballot will be sent with the Rhysling Anthology, as well as with the July issue of Star*Line. More information on the Rhysling Award can be found here.
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kiame-sama · 7 months ago
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Humans Are Extinct (Yandere!TWST x fem!Reader) Monster AU- pt 19
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(As a Kelpie, Trey is carnivorous and has a tendency to hunt his own meals. From deer, to rabbits, to fish, he will catch and consume his prey. He was far more driven by predatorial instincts as a child and actually bit Riddle once when Trey's parents were trying to teach the Unicorn to swim. Riddle has not forgotten or forgiven the bite as it did need stitches. To this day, Riddle refuses to swim with Trey because Trey bit him when they were kids.)
Warnings: yandere, yandere relationship, yandere behavior, multiple competing yandere, romantic intentioned Yandere, platonic intentioned Yandere, Harpy, Selkie, Sphinx, Spirits, Dragon, Hellcat, Vampire Bat,
~~~~~~~~
"Any word on what has been decided?"
The staff murmured quietly in the very early morning, most of them somewhat asleep as they met for what felt like the umpteenth time in the past three weeks. They had much to discuss and iron out as a group given the more than eventful few weeks it had been. Barely into the official academic year and they already had to meet almost every other day due to the impromptu student.
Not to say they minded the soft and abnormal student they all found themselves adoring and looking after, more they minded how others seemed to look at that soft student. Many of the staff were of the mentality that they had to be guides and enter parental-like roles for this wayward soul tossed to the mercy of the least inviting academic setting to such a creature. Most students of Night Raven College were confrontational, selfish, and butting heads on a good day. Tossing in a lone female student in an all male student body was trouble, tossing a soft Human female into the adult all male population of Night Raven students? An absolute upheaval of social norms and settings.
The staff had no choice but to take on parental roles, lest the students gnaw free of their own inhibitions and leap like slavering beast at the soft Human. At least with the staff standing at the ready as deterrents, few students had the agency to try anything. Still, that didn't mean the many self proclaimed poachers and Humanfuckers alike weren't equally thrown off by the staff.
Beyond the threats on Sage Island, more still needed to be discussed.
"The evidence was more than damning, and it wasn't hard to figure out where he had been siphoning funds from. To think, someone so high-ranking could turn on a critically- and effectively extinct- species to secure their own fragile sense of power. The execution will take place in a few weeks time. She is required by the laws observed in the Queendom of Roses to be present and even witness the beheading."
Professor Trein winced at this, setting down his delicate tea cup in the saucer. The older Sphinx had been the primary source of fatherly wisdom as he raised his own cubs and had the most accurate recollection of Human history in Twisted Wonderland. Naturally, he was opposed to such a grisly prospect.
"Where I agree the punishment must be severe for the crime committed, does she truly need to be present for that? It is a messy affair to see a beheading and I can't help but worry she may not be able to handle such a violent act done exclusively in her name."
"I disagree," Divus now spoke up, tapping his typical riding crop against his leg in thought, "I feel she will be more than willing to see the one who targeted her and Grim be punished for his crimes. Now, she can't go alone, that is out of the question, but who would be assigned to go with her? Surely a staff member familiar with the Queendom, such as myself, but we all know the upheaval that will come from all students should we limit who is allowed to attend."
"Perhaps it would be best to let her decide who she feels safest with? It is several weeks out, we have time. What is more pressing of an issue is who shall be next to act as her guards this time around. There is also the issue of Mr. Draconia being absent from Diasomnia for so long. To restrict his access would be best for Diasomnia, but may result in violence from him."
Crowley tilted his head before he seemed to realize the problem. He had forgotten to do the raffle again which meant none of the students knew who was expected to act as guards. Hopefully with this changing of the guard, Hades would also be content to return to the Isle of Woe.
"Why not just select the dorm that has obviously been maligned since her arrival? Savanaclaw deserves to be selected and Leona has more than proven he is a competent protector on several occasions."
"Excellent idea! Though, there is no Vice-Housewarden for Savanaclaw. Perhaps it should be a rule that at least two or more students from the dorm need to be selected as guards. Though I don't doubt Mr. Kingscholar is effective on his own, more eyes to watch for danger is not a bad idea."
~•§•~
You were somewhere between asleep and awake as you cuddled into the blankets and the warmth that seemed to surround you. Snoring softly in your arms was Grim as the young Hellcat decided early in the evening that he was going to stay close to you. Behind you, with his arms, tail, and wings wrapped around your figure, slept Malleus. The Dragon had been insistent that you stay in his embrace following the increased interest you gained after your day-long cooking feast.
As far as you were aware, everyone in the nest was still asleep.
Somewhere you vaguely figured that everyone was going to spend the day sleeping off the copious amount of sweets and other foods you had made the day prior. Ruggie had looked like a bloated balloon about to pop by the end of the day, though he certainly wasn't alone in that respect. Several students remained in the many different unoccupied rooms in Ramshackle following the feasting, Ruggie included.
Honestly, you were surprised when he began to weep upon eating a donut. It was odd to see the large fat tears rolling down his muzzle as he began obsessively shoving more of the fried sweet into his face, but his continued consumption told you he was happy. He ate until he was flat on the floor with his bloated belly on full display. Part of you wanted to scratch the little heart shape on his stomach, but your respect for the Gnoll kept you from treating him like a puppy.
Trey had been enthused with the donuts more than you expected and he was eager to help in every step of the process. From using the standing mixer- of which he begged Idia for his own- to helping you concoct the exact portioning of powdered sugar to water ratio for the glaze. With how happy the Kelpie was in the creation and consumption process, you vaguely began to consider Crowley's somewhat flippant question from earlier.
Perhaps you should take him up on teaching cooking classes. If all the ones who took the course were as willing to learn as Trey, perhaps it could be the start of something grand.
While you were lost in thought a soft light compelled you to open your eyes. Glowing on the other side of the room was a mirror, seeming to be shining from within. Something deep within your very soul urged and begged you to investigate, carefully wriggling from the Dragon's hold.
The only indicator that Malleus noticed your lack of warmth was the way he seemed to furrow his brow. Luckily for you, you had chosen a spot near the edge of the nest and didn't have to sneak across your nestmates. It vaguely intrigued you that you managed such a feat, as they had previously been woken by very little in the past. Perhaps it was your innate tallent to sneak away despite being entangled, or perhaps something more were at play.
As you approached the mirror, a soft whispering of many voices could be heard. It hummed and murmured words too low for you to understand and seemed to only intesnify as you got closer. When your hand reached out to touch it, the whispers fell silent leaving you in the quiet room once more.
You only somewhat noticed the movement in the corner of your eye, so dazzled by the mirror you almost missed the translucent figure floating next to it. The figure had a gaunt look to it as it was skinny and ethereal floating before you. Despite the oddity of its presence, you didn't feel afraid of it. If anything, the specter seemed to be Human.
Beckoning, the silent being floated backwards and away from you, encouraging you to follow the insistent gestures. A faint voice hummed in your mind as the spirit phased through the door.
'P l e a s e . . . T h e r e i s m u c h t o b e s a i d.'
You were hesitant and cautious, but this image of a Human in a world where Humans were extinct was rare. If there was a chance this thing was Human, or once was Human, you had to at least try to investigate it. Maybe they could help you get home without the monsters following suit.
Stepping lightly- oddly silent in the old creaking dorm- you followed the beckoning spirit.
The being led you to an old forgotten storage room across Ramschackle. Despite the unkempt look of the room it was void of all dust and incredibly cold. It was there two other spirits appeared, one was oddly small and difficult to see from how faded it was, barely visible among the many boxes. Last was a large spirit that was surprisingly opaque despite the ghostly appearance of the other two.
"What'dya know? A Human. You're actually... I thought we were all gone."
The largest of the spirits hummed out, a deep voice they kept low to minimize the sound they made. They looked so Human and yet the see-through appearances of the first two led you to believe they were dead. You didn't know actual spirits were a thing, but then again this world was quite different from your own.
"Sorry for frightening you," the first spirit spoke in a reedy whisper, "but I couldn't risk them noticing. It is hard to find a moment alone with you."
"Unfortunately, I rarely get to be alone these days."
"We've noticed. We're Human- well, we're what's left of the Humans that lived on this world. We want to help you. You're a lot like us, but something tells me you're not from here. Even so, you have the same aura as us."
"Aura?"
The three ghosts nodded, the room around you suddenly going pitch-black. A soft glow came from the spirits and the second moved around you, covering your eyes with their transparent hands. Through their fingers you could see a similar glow coming from yourself.
"Something spirits can see about other spirits. Through a spirit, the living can see it as well. All Humans have this aura and it seems to magically impact the other species."
"I thought Humans didn't have magic?"
"We don't. We have something else, kind of like a natural armor or defense instead of magic. The way it impacts magic users is stronger than any of them realize. It's how we knew you were a Human for sure."
"Wait, I'm not from this world, why do I have this aura too?"
"We don't know. I think your world came from ours, or you somehow did. Not sure. All I need to know is you have somewhere to go back to. You shouldn't stay in this world with them, and we are willing to help you find home again."
You somewhat perked up at this, glad to hear the spirits intended to help you. The largest of the spirits gestured the mirrors.
"We can look around the different mirrors and see if one can send you back, but it takes time. We don't want to risk being seen."
"I wouldn't want you all being discovered because of me."
"We've been here a while, we can hide well enough."
"... Will you let me know if you find anything?"
"The moment we find something, we will try to tell you. Still, it's nice to see one of us alive."
"I have so many questions for all of you, if you'll indulge me."
"We can try to answer your questions, but there isn't much time. Once the others notice your absence, they will search."
"How does this 'aura' act as a defense? Does it deter or encourage-?"
The sound of movement, fast and frantic, met your ear. No doubt the Dragon awoke and was less than pleased to discover you were missing from the nest yet again. Since you left Grim there- fully intending to double back for him if shown the way to escape- they no doubt took your absence as a grave concern. You couldn't let them find the Human spirits.
Without another word you ducked out of the room, closing the door behind you as you turned towards where the sound had been. Frantically searching the various empty rooms was Malleus, his eyes glowing in the darkness as he glanced over another empty room. The floorboards creaked loudly beneath you, making his gaze snap over to you sharply, dark pupils expanding as they landed on your figure.
He was quick to approach you and examine your figure for any injury. When he saw you were unharmed he breathed out a long sigh of relief, those same eyes locking on you as a pout took over his lips. You would have laughed at the almost innocent look of displeasure but something told you Malleus would not appreciate the act very much. It was odd to think about, but Lilia told you during the feasting about Malleus and his proclivity to possessive behavior.
According to Lilia, all Dragons obsessed over their Hoard, to the point of violence towards others. Hoards were exclusive and built upon the personal taste of the Dragon, guarded as greedily as treasures and jewels. You were more prone to wandering than the other members of the Hoard and it distressed the Dragon to know you could wander off from his protection so easily.
"(Y/n), why must you insist on disappearing at all hours of the night? It was my understanding that most creatures are not nocturnal."
"Sorry, Tsuno, I couldn't sleep. Nightmares again..."
His hard expression softened at this, seeming more understanding with your vague explanation. The pair of wings lowered as he calmed and took in your relaxed presence, relaxing as well. Truthfully, he struggled to remain displeased with you and felt compelled to forgive as soon as he understood you were safe.
"I often find my own sleep to be restless most nights. It has been somewhat better, having my Hoard around me almost every evening thanks to you, but I too struggle with rest. You are always welcome to wake me if you cannot sleep. What were you doing this far into the dorm and away from your room?"
You avoided the question somewhat, instead trying to steer the conversation a different direction. Hopefully Malleus wouldn't press the issue as you had no desire to share your new secret with anyone just in case.
"Exploring to quiet my mind. Are all Fae nocturnal?"
"No. There are Night Fae and Day Fae. Lilia, Sebek, and I are Night Fae. Sebek is half-Fae technically, but still Night Fae all the same. Night Fae are typically nocturnal."
"... Tsuno, can we sit somewhere? Somewhere quiet, or even the roof would be fine, it feels too stuffy in here."
You were surprised when Malleus lifted you quickly, exiting the large window nearby. A startled cry escaped your lips in a squeak which only made the Dragon chuckle, carrying you up to the roof of Ramshackle with several beats of his wings. Sometimes you forgot Malleus was not Human and even forgot he was considered one of the most powerful in the world.
The Dragon hesitantly set you down, hands struggling to release you now that he was acutely aware of how high up you both were and how fragile you were compared to himself. His tail raised up to somewhat act like railing around you, ensuring there was no way you could fall as you both sat. It felt excessive for him to be so protective of you, but he still seemed much calmer now.
On the horizon, light slowly began to seep into the sky as the sun started the long tireless treck across the sky once more. Something about this place seemed so keen to wake you before the sun. As the stars flicked out of sight one by one, your nightmare from what feels like ages ago caressed the edges of your mind.
Your survival hinged upon staying around the monsters that were fond of you, but you needed to be alone to talk to the Human spirits without exposing them. A present need to be protected at all times yet what you truly wanted was kept at bay by that same protection. Freedom in a world that both cherished and despised you was a laughable concept.
Of course, this was also not to mention how none of your protectors seemed particularly mentally sound. Even the noble Malleus had this obsession to him, but then again it could just be the fact he is a Dragon. The words of the ghosts echoed in your mind as did the questions you were desperate to ask. Perhaps the reason these monsters acted the way they did was because of that aura the ghosts mentioned.
"Tsuno, how did you know I got up?"
"Your warmth lets me know you are alive and safe. Silver has a similar warmth, but many Fae do not have the same heat to them. The nest gets cold without you there warming it up. What I want to know is how you left the room without waking us. The doors and floors creak, you shouldn't be able to be so quiet."
You hummed, having wondered the same question. It was very likely that the ghosts of the past Humans have been aiding your escape from the nest. Truthfully, you had noticed how silent you had been while following the ghosts versus the loud floorboard creak when you approached Malleus.
"I don't know. I just got up and walked out. It didn't seem quiet to me-"
"MAMA!"
The sudden cry of a familiar voice had you sharply standing, Malleus following suit as your stress rised exponentially. That voice belonged to none other than Grim and it made your heart hurt horribly to hear the frantic wailing. Malleus was quick to grab you once more, ducking back into the window you came from.
You didn't even wait until Malleus had let you go before you wrenched yourself from his grasp and shot off down the hall. The crying continued and you almost threw yourself into the door to get to the sobbing kit. His paws covered his eyes and his wings smacked away Lilia's hands as the Bat was attempting to soothe him.
"Grim!"
"Mama!"
The Hellcat thew himself into your arms, snuggling and cuddling into your embrace as he sniffled and mewled pathetically. You were quick to hold securely to the little feline that hiccuped and sobbed.
"Grim, honey, what happened?"
"I w-woke- woke up, an-and- and you were- you were gone!"
"I'm sorry, sweetling. I had a bad dream and Tsuno was talking to me. We didn't want to wake any of you."
The kit sniffled, looking up at you with those large blue eyes as he pressed his cheek against your chest. His fur was fluffed and his eyes were swollen with tears as he used his small paws to grab your hand and rub against your fingers. You quickly picked up that he wanted to be pet, stroking the soft gray fur of his little head.
"So- so you're not- not leaving? Y-you're not ab-abandoning me?"
"No. I would never abandon you. If I planned to leave, I'm taking you with me. No way would I ever leave you behind like that. Never."
"Ne-never ever?"
"Never ever."
This seemed to be enough to soothe the sniffling Hellcat as he hiccuped and sniffled, cuddling into your warm arms and slowly quieting. As Grim calmed, you began to calm as well, cradling the little cat affectionately. Lilia cast a quick glance at Malleus, the two speaking with their eyes before he looked back at you, approaching slowly to not seem like a threat to you or your young Hellcat.
"He was frantic when he couldn't find you in the nest," Lilia started, peaking over at the kit, "I figured you were with Malleus, but he wasn't hearing any of it."
You just let the Bat speak as you continued to soothe Grim, kissing the kit's forehead. This made Grim slowly begin to purr, rubbing up against your hand affectionately. Even if you did find a way to escape with the help of the Spirits, you planned to always bring Grim with you. He was your Boy and you were his Mama, nothing could change that.
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greenwitchcrafts · 11 months ago
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August 2024 Witch Guide
New Moon: August 4th
First Quarter: August 12th
Full moon: August 19th
Last Quarter: August 26th
Sabbats: Lughnasadh/Lammas- August 1st
August Sturgeon Moon
Also known as: Barely Moon, Black Cherries Moon, Corn moon, Dispute Moon, Harvest moon, Herb Moon, grain moon, Mountain Shadows Moon, Red moon, Ricing Moon, Weodmonath & Wyrt moon
Element: Fire
Zodiac: Leo & Virgo
Animal spirts: Dryads
Deities: Diana, Ganesha, Hathor, Hecate, Mars, Nemesis, Thot & Vulcan
Animals: Dragon, lion, phoenix & sphinx
Birds: Crane, eagle & falcon
Trees: Alder, cedar & hazel
Herbs: Basil, bay, fennel, orange, rosemary, rue & St.John's wort
Flowers: Angelica, chamomile, marigold & sunflower
Scents: Frankincense & heliotrope
Stones: Carnelian, cats/tiger's eye, emerald, fire agate, garnet, jade, moonstone, peridot, red jasper, red agate, sardonyx, topaz & tourmaline
Colors: Dark green, gold, orange, red & yellow
Energy: Abundance, appreciation, authority, courage, entertainment, finding your voice, friendship, gathering, harvesting energy, health, love, pleasures, power, prophecy, prosperity, vitality & wisdom
The name Sturgeon Moon comes from the giant lake sturgeon of the Great Lakes & Lake Champlain; this native freshwater fish was readily caught during this part of summer & an important food staple for Native Americans who lived in the region. At one time the lake sturgeon was quite abundant in late summer, though they are rarer today.
• August's full moon is the first Supermoon of the year, which means that it will appear bigger & brighter than the full Moons we have seen so far!
Lughnasadh
Known as: Lammas, August Eve  & Feast of Bread
Season: Summer
Element: Fire
Symbols: corn, grain dollies & shafts of grain
Colors: Gold, golden yellow, green, light brown, orange, purple, red & yellow
Oils/Incense: Aloe, apple, corn, eucalyptus, safflower, rose & sandalwood
Animals: Cattle (bull & calf)
Birds: Chicken/Rooster
Stones: Aventurine, carnelian, citrine, peridot, sardonyx & yellow diamond
Food: Apples, barely cakes, berries, berry pies, breads, colcannon, cider, corn, grains, honey, lamb, nuts, potatoes, rice, sun-shaped cookies & wild berries
Herbs/Plants: Alfalfa, aloe, blackberry, bramble, corn, cornsilk, corn stalk, crab apple, fenugreek, frankincense, ginseng, goldenseal, gorse, grape, medowsweet, oak leaves, pear, rye, sloe & wheat
Flowers:  Clyclamen, heather hollyhock & sunflower
Trees: Acacia, apple, myrtle,oak & rowan
Goddesses: Aine, Alphito, Bracacia, Carmen, Ceres, Damina, Danu, Demeter, Ereshkigal, Freya, Frigga, Gaia, Inanna Ishtar, Kait, Persephone, Sul, Taillte, Tea & Zaramama
Gods: Athar, Bes, Bran, Dagon, Dumuzi, Ebisu, Ghanan, Howtu, Liber, Lono, Lugh, Neper, Odin & Xochipilli
Issues, Intentions & Powers: Accomplishment, agriculture, challenges, darkness, death, endings, release & transformation
Spellwork: Abundance, bounty, fire magick, rituals of thanks & sun magick
Activities:
• Bake fresh bread
• Weave wheat
• Take walks in nature or along bodies of water
• Craft a corn doll
• Learn a new skill
• Watch the sunrise/sunset
• Leave grains and seeds in a place where birds, squirrels and other small animals can appreciate them
• Eat outside with family/friends/coven members
• Donate to your local foodbank
• Prepare a feast with your garden harvest
• Give thanks & offerings to the Earth
• Trade crafts of make deals
• Gather and/or dry herbs to use for the upcoming year
• Celebrate/honor the god Lugh by hosting a competition of games
• Participate in matchmaking or handfasting ceremonies
• Decorate your altar with symbols of the season
• Clean up a space in nature
• Plant saved seeds or save seeds to use in the future
Lughnasadh or Lammas is a Gaelic festival marking the beginning of the harvest season. Historically it was widely observed throughout Ireland, Scotland & the Isle of Man. Traditionally it is held on 1 August, or about halfway between the summer solstice & autumn equinox. In recent centuries some of the celebrations have shifted to the Sunday nearest this date.
Lughnasadh is mentioned in early Irish literature & has pagan origins. The festival is named after Lugh the god of craftsmanship. It was also founded by the god Lugh as a funeral feast & athletic competition/funeral games in memory of his foster-mother Tailtiu. She was said to have died of exhaustion after clearing the plains of Ireland for agriculture.
• Tailtiu may have been an earth goddess who represented the dying vegetation that fed mankind.
• Another tale says that Lugh founded the festival in memory of his two wives, the sisters Nás & Bói. 
In the Middle Ages it involved great gatherings that included ceremonies, athletic contests (most notably the Tailteann Games which were extremely dangerous), horse racing, feasting, matchmaking & trading.
• With the coming of Christianity to the Celtic lands, the old festival of Lughnasadh took on Christian symbolism. Loaves of bread were baked from the first of the harvested grain & placed on the church altar on the first Sunday of August. The Christianized name for the feast of Lughnasadh is Lammas which means “loaf mass”.
Some believe this is the time where the God has weakened & is losing his strength as seen in the waning of the day's light. The Goddess is pregnant with the young God who will be born on Yule.
Sources:
Farmersalmanac .com
Llewellyn's Complete Book of Correspondences by Sandra Kines
Wikipedia
A Witch's Book of Correspondences by Viktorija Briggs
Encyclopedia britannica
Llewellyn 2024 magical almanac Practical magic for everyday living
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