i need a 100+ long fic of academy era spirk but like slow burn rivals to lover KIND OF except they become friends so it’s like rivals to friends to lovers but the lovers only happens once they get on the enterprise and like it’s sort of like aos in the sense that the timeline is sort of similar ish but spirk is half baked by the time they get on the enterprise and spock doesn’t maroon jim and it’s like prime timeline and snw where pike exists and sort of helps them get together but not that much just sort of like a light push. also there’s well written smut but it isn’t in every chapter and it isn’t just like over doing it with the smut but it also isn’t just in ONE chapter and the academy era should be like. yknow. academy era. and taurus IV should be a thing. jim should also be unstable because he’s just Like That but not like in aos where he’s sort of ruined but his mom is definitely kinda fucked up cause i do feel like he has mommy issues. and there’s more preferences that i have but i sound so picky rn omg
30 notes
·
View notes
The happiness and joy in McCoys eyes when he finds out Spock had a teddy bear as a kid never fails to make me happy LOOK AT HIM
1K notes
·
View notes
what's the threshold theory
There was a post about how Tom is the only crew member who isn't really affected by the Borg, and there's a theory that he has so much luck because he saw the past and the future when he crossed the transwarp threshold. He saw the past and the future, all of time and space. There's some subconscious part of him that remembers that experience. In fact, Tom refused to play a part in Chakotay indulging Annorax's temporal incursions, probably because a part of him knew nothing good could come of it.
If we extend that same theory to Janeway, some of her wild luck with time travel and other crack plans starts to make sense. She doesn't verbally hate time travel until after the events of Threshold, since it happens in Time and Again without complaint. Janeway has an uncanny knack for time travel, as evidenced every time she deals with it. She hates time travel, but it might be because part of her knows exactly how to manipulate the timeline. She manages to avoid the "inevitable" temporal explosion in Future's End, saving both Voyager and Braxton. She resets the entire timeline in Year of Hell, and no one else followed her reasoning. She pulled it off flawlessly. In Relativity, she senses the incidents are all related, despite it being just one reading that connects them. By the time she's involved, she has a temporal incursion factor of .0036 and a time travel protocol named after her, even if that may just be Braxton's personal grudge. Then there's Endgame, where she intentionally changes the timeline. Up until this point, she has been dragged into time travel, but for the first time, she jumps in on purpose. How does Admiral Janeway know how to get them home sooner in a way that completely avoids the Temporal Integrity Commission? It's because she has seen all of time, and part of her knows exactly what needs to happen so she can get Voyager home and do it in a way that becomes baked into the prime timeline. Maybe she doesn't consciously remember what happened during her transformation, but the experience lives in her mind somewhere, guiding her decisions.
429 notes
·
View notes
The funniestvthing about enterprise so far is that the ship will encounter something and go ooo yay lets investigate it and tpol will be like vulcan protocols for tgese situations advise that we do this for safety reasons :| and archers always like we dont need to do that 😏 we're humans ✊✊✊ and were out here to explore 🤛🤛💪💪 so thats whst were gonna do 🦅🦅🦅🦅. And as someone who has watched star trek shows that are later on in the timeline i can recognise the thing t'pol brought up as like a key starfleet principle or a very strict away mission rule in tos/tng era trek so i immediately know that the mission is not only going to go tits up but its going to go tits up to such an extent that it will have a lasting effect on starfleets approach to space travel. The thing Vulcans misunderstand about humanity is that they can't accept anything based on logic at least 2 people hsve to get poisoned/stranded/pregnant/shot at for a safety procedure to be implemented. Enterprise is earths incredibly necessary fuck around and find out ship.
2K notes
·
View notes
prime directive
1 2 3 4 5 6 7 8 9
518 notes
·
View notes
Captain's Log: 4562.5
Cybertron has not yet recognized the laws of the UFP, this diplomatic mission is still of great significance. We met a race called Transformers. They are silicon-based creatures and can transform their bodies into another form at will. At present, we don't know much about this race, but we will arrange a meeting and dinner tonight to show our friendship.
3K notes
·
View notes
star trek tos is a love story that spans 78 hour long episodes of television and 6 feature length films
480 notes
·
View notes
Starfleet, finding out that yet another admiral has gone rogue and evil and threatened an entire civilization (for the fifth time this week):
639 notes
·
View notes
Battle at the Ziggurat -- David Menehan's cover for Prime Directive: The Star Fleet Universe Role-Playing Game, by Task Force Games, designed by Timothy D Olsen and Mark Costello (1993).
Prime Directive obviously is a Star Trek RPG, but one that does not mention "Star Trek" by name. It was published under the same license as Star Fleet Battles, granted to Stephen V Cole's Amarillo Design Bureau in the late 1970s by Franz Joseph, creator of the 1975 Star Fleet Technical Manual.
Like Star Fleet Battles, Prime Directive is focused on military actions. Player characters are members of a Federation Prime Team, an elite special forces unit assigned to the most dangerous missions.
Prime Directive describes a United Federation of Planets, phasers, and Vulcans, but you won't find Kirk or the Enterprise in this book, even in its detailed Star Fleet Universe Timeline. For that you need Star Trek: The Role Playing Game by FASA (1982-89), based directly on the original series, animated series, and first movie.
From Prime Directive:
199 notes
·
View notes
643 notes
·
View notes
au where spock adopts a cat from the one planet with the horned dogs
2K notes
·
View notes
prime directive
1 2 3 4 5 6 7 8 9
870 notes
·
View notes
Captain Kirk: The Prime Directive forbids me from interfering with your society
*five seconds later*
[Image description Ben from Parks and Recreation saying to Anne "Actually, it's gonna bug me if I don't"]
1K notes
·
View notes