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random notes on special episode 6:
strap in this is a long one. like i'm seriously thinking if it would be better if i just posted the entire transcript...
Shao Mei Lin (Chen Li's ex): I need your help with something urgent
"mind your own business"
had to look this one up. 喝中藥 (drink chinese medicine) is apparently slang for "cure" for being gay (no joke) (paging @ellsieee let me know if you know anything about this please!)
so what Xiao Zhi is implying is "you're the one who wants to be 'normal'"
"i'm not joking (or this isn't something to joke about). the medicine is expensive so you should take it seriously"
"how much is it? i'll pay you back"
"can you really not see it or are you pretending not to see it?"
lol did AI just insert itself as a supporting character?
"explain clearly what i did to make you mad?"
"if i don't tell you will you just pretend you don't know?"
"your deception?"
"you 'didn't deliberately hide it' or you just don't dare to tell me? if you're afraid to tell me that means you're guilty"
"i didn't help her because she and i have no business with each other anymore"
i actually think the chinese sub had an extra word but what i heard Chen Li say was "i already asked her to find someone else"
"why would i tell you (about things i don't care about)?"
"from now on i (will tell you everything)" (this is just part of the next sentence where Chen Li promises to tell Xiao Zhi everything)
"if you tell me doesn't that mean you still care about her?"
(lol at Xiao Zhi's "damned if you do, damned if you don't" logic)
"i'm the one who wronged you" (this was in response to Xiao Zhi's "i'm sorry")
"so kissing makes you stop crying? i wonder why~~~"
#ok this one was painful#another example of how much self control i have in not flipping a table because of AI#secrets happened on the litchi island#this one translates#this one rambles#litchi island special episode
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Sparkle on, it's Wednesday! ✨ Vincent for @fangypeach
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Just saying if they wanted us to believe Bobby was dead they should’ve gone the traumatising buffy “the body” route 🙄🤚
#idk how many people will get this#I say this as a joke but also so for real because seeing a concrete transition into death a concrete like oh that’s a corpse wouldve killed#us but also like they went too far the opposite direction of like no pulse check no look at the body etc that it feels almost intentional#like it’s from one extreme to another you know?#like I’m trying to think back to other deaths in the show that occur on screen and to relevant characters and like Shannon for example like#we saw her ass on the table like fully dead dead#and there is an inbetween that and the way they did Bobbys#idk I may be blabbing#back in denial girlies#911 fox#911onfox#911#911 spoilers#buddie#bobby nash#911 abc
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perhaps spiritually piggy-backing off of @anim-ttrpgs' post here, but i'm feeling a sort of way about the number of games i've seen in recent years that seem to just... refuse to have (or perhaps more likely, acknowledge that they have) a pre-made default setting.
now, a couple of caveats i'll open with to differentiate from the cited post: i don't think every game necessarily needs to have a defined default setting. Legacy: Life Among the Ruins, for example, makes creating and filling in the nature and specifics of the game's setting part of the character creation process, which makes sense considering the way that one of your two playbooks in that game is an established faction/settlement, and something that big and influential you kinda have to let the players have more control over the world in order to be able to flesh out as their own unique "character" if you want them to be any less restrictive than fully pre-built factions you pick between. it also helps that in making world creation part of the first session's gameplay, this becomes a fun part of the game done collaboratively.
there are also plenty of games that don't want to have a specific setting (which doesn't automatically make them universal, by the way! and well-designed games know and understand this!) like Old-School Essentials or Fabula Ultima. games like this just want to be rules engines for a collection of well-worn tropes and/or modular toolboxes that can be mixed-and-matched or reflavoured for whatever setting you and your friends are most excited to use to engage in that game's mechanics with. these games will often have supplements that introduce optional mechanics or character options that
but then we come to something like Armour Astir: Advent, a game with a lot of pretty specific assumptions about its setting, and several original terms and concepts. and yet...
The very first part, and arguably one of the most important parts of playing Armour Astir, is setting up the world in which your game will take place. Other than the existence of a few things, like Astirs and other magical devices (which you and your group are free to re fluff to suit your personal tastes, of course), this game doesn’t assume much of your setting—meaning as a group you have a lot of freedom when coming up with the setting you’d like to play in. There are a few important things to iron out, however.
like... hate to break it to you, but players always have the freedom to refluff things to suit their personal tastes. i've been playing Pathfinder for over a decade, and you know how much of that time's been spent playing in the world of Golarion the game ships with? not even half. i've reworked Lancer to take place in the setting of Heaven Will Be Mine before. i'm currently working on adapting Legend of the Five Rings to be in a Chinese xianxia setting (which it honestly feels more suited for to me, than its original fantasy Japan-inspired setting).
the players do not need your permission to adapt your game for their own setting, if they want. but especially if you clearly have such a specific idea for what the setting should look like, much like shipping your game with a sample module to essentially function as a tutorial level both for how to play the game as well as for how to prep your own adventures for it, shipping with a sample setting both helps a new group start playing your game faster since they don't have to stop to homebrew all their own lore, but also helps give a better idea of what a setting for this game is expected to look like.
it doesn't need to be exhaustively fleshed out, you don't need a three-page timeline followed by dozens of pages of minute lore details including itemization of what each city's major exports are. it doesn't even necessarily need to be something that gets its own section in your book. D&D4e actually makes for a solid case example here. officially, there wasn't even supposed to be a "default" setting in the core books, just a generic "Points of Light". and yet, we still get plenty of proper names, geographical and historical references, and blurbs about, for example, dwarven society and how paladins fit into the world, all to help new players orient themselves and provide a framework that they can fill in rather than have to create from whole cloth.
note: a lot of this also applies, i think, to some of the apparent outrage in anim-ttrpgs' original post. "shipping with a pre-written module" does not need to mean a whole 200-page Curse of Strahd. the original Eberron Campaign Setting had a less than 10-page module at the back to use to jumpstart an Eberron campaign. the WotC website back during 3e had dozens of free adventures for nearly every level range that were sometimes as short as 3 or 4 pages. granted, these are all examples of an approach to adventure design that anim-ttrpg and i both consider flawed, but it's also a much more page-hungry format than the kind of module design we would advocate for!
#table talk#i should add that i do not by any means consider Armour Astir: Advent to be a bad game in any meaningful sense#it just worked as a good example of my pet peeve here#do please check it out regardless
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mordred moodboard for his birthday
#do NOT read the mordred wikipedia page unless u want to get emo#this is such a haphazard collection im sure i could find more examples of mordred getting absolutely decimated but this will do for now#mordred#sir mordred#arthuriana#arthurian literature#arthurian legend#may day#knights of the round table
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This has to be the last thing I say on C3 finale because otherwise, I will not stop, it simply baffles me in its mediocrity. And obviously, this will be negative, if you loved it, good for you, this is my takeaway as someone who loved this campaign and was severely let down.
This finale changes everything that came before and not for good, better yet, it emphasizes all the faults in the structure of what c3 tried to be, it made most of the campaign feel like a true exercise in futility — How far can we go in a campaign that is meandering and unsatisfying? How long can we have the same discussion over and over and over again despite everyone knowing how this will end? How long can we drag out characters that don't change without anyone noticing? (spoiler everyone noticed)
Can't say I was emotionally invested in the finale because I tapped out back in the 70s, came back for Aeor/Downfall shenanigans, and left again. But in experiencing the finale something became clear to me:
THIS STORY NEEDED TO BE SHORTER.
WITH ANOTHER PARTY AT THE HELM.
If the objective from the very conception of C3 was to wipe out the gods, that had to be clear from the very start. And it wasn't clear, at all — not in the characters, not in the starting city, not in theme. This was a completely different campaign at the start! That clarity was what made Calamity so great, it was short and precise, and every pc SERVICED THE THEME, filled with hubris and contempt, not to mention the setting.
Even Ludinus went in circles for convenience of the campaign length and became a weaker opponent for it, more of a nuisance than a villain. The threat he posed at episode 50 was much stronger than now at 120 something. The battle against Otohan was more nail-biting and emotionally engaging than fighting Ludinus and Predathos, a god eater!!!!
This campaign would've benefited from three to four acts instead of one overarching objective like the past campaigns because urgency is the name of the game and we can't carry urgency for 70 episodes straight (and they didn't).
The constant inclusion of the other parties made it clear how easy it was to detach BH from the story, how easy and fun it was for them to tell it through another party's eyes (one of the main reasons why I walked away back when I did, but that's more of a personal preference).
Which is not to say Bells Hell's didn't deserve a long story! They could very well have existed in a more intimate campaign which these characters were clearly built for! Their premises begged for closer looks in slow moments, something tragicomical, exploration of the inner world while developing MARQUET and its microcosm of injustice and politics which was left in the dust mid-campaign (pun intended).
And I'm not suggesting this just for our enjoyment, I know it's them playing and their enjoyment comes first blah blah, though this is a multi-million company therefore their jobs but this would contribute to their enjoyment! You could see several moments in the campaign how tapped out they felt and acted. I doubt it was "fun" discussing the gods situation ad naseaum, trudging through landscapes they barely cared about, with empty arcs.
I could nitpick every fault I see in the finale but it would be pointless, these issues have been dragged from ages ago and poor character matching, and now this is a culmination of everything and it barely fazes me anymore.
(And yeah it's their game and it's "free", but that doesn't undermine its weight as a story, stories were made be analyzed, and it was a poorly structured one no matter how much I still like and admire them as people.)
WHICH is not to say I had no fun at all ever, I did! several times! and that's what makes me upset, it could've been great instead is just meh.
#one good thing about the finale was when aabria walked in. saddest part when she walked out#critical role#cr spoilers#cr discourse#bells hells#long post#Remember the Stratos Throne set up? well. i don't think anybody at the table does#that's how Marquet was treated#so much for all that worldbuilding we heard so much about at the start with other writers and creators. all for us to underuse it yay#hoping for the setting book which I would be tempted to buy bc that's how much I wanted that continent to be explored#if anyone mentions ashton as an example of character that changed I'll tell you one thing#he changed bc Taliesin DARED to do something interesting and got SO MUCH SHIT FOR IT#know what made the shard moment interesting BECAUSE IT HAD CONSEQUENCES he almost died#sorry but it wasn't the power of friendship that changed him so much so he walks into the sunshine ALONE this finale#like if so many people are complaining and comparing you would assume there was something they did right before#and i'm not talking from a place of nostalgia nor from a place of preferring VM nor M9. I liked BH better! And I was let down#I'll go on pretending everything after the party reunion was a fever dream and they met Braius in an icy tavern in the border of Aeor#cheers to sam riegel for managing a satisfying arc in less than 20 episodes better than everyone else in 120. sorry not sorry#also for not once but twice daring to make his characters fit the narrative at hand#long tags
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“but shal, how could crowley have slept with naomi when fergus macleod wasn’t alive yet????”
well. for starters, “mesopotamia” could’ve just been a general poetic.
but also could be as simple as… he didn’t.
he has intel on her. and he’s posturing, as usual. because that’s what crowley does.
double entendres and innuendos are his weapons of choice to sow distrust, suspicion, discomfort, derision. to put you off balance, if he can. (and if that fails, he’ll switch to insults or, at worst, incessant goading.)
And the thing is… almost ALL his posturing is sexual. it’s how he wields power (from what traditionally tends to be from a weaker position)
it’s more about how he operates and fergus’s victimhood/ historical demon trauma more than it is a statement of de facto truth
he wants you to read into it
get distracted; get discomfited
just long enough to take your eye off the ball or give him the upper hand in a power struggle
#posturing characters#weak position banter#about crowley#crowley and naomi#fergus’s demon trauma#one of the fascinating things about crowley is#like rowena and sam he is not good w ppl nor particularly charismatic#which makes him a weak hell king#the sam rowena crowley triad of ambition#they’re all three wily persistent dangerous#but not naturally charismatic by nature i don’t think#sam’s moreso got a heroism ppl respond to but not as natural at decision making responsibility carrying#sam is better in larger groups seems to struggle when they get too close#crowley tho#anyway he inspires no loyalty in hell#then he spirals in a fit of caesarian paranoia and keeps reaching for more power to solve for his own inadequacies#crowley is excellent with tactics leading up to a power grab#lucifer has similar issues but has more cognitive empathy i think#lucifer is confident and crowley isn’t#and lucifer’s cognitive empathy contrasts crowley’s most self-directed emotions (crowley’s insecurity at work)#for example…#sam tries to kill crowley and crowley is like ?????#conveniently propping himself and his own efforts up INSTEAD of remembering he killed ppl sam saved and loved like 2 seconds ago#lucifer’s cognitive empathy is like oh yeah 👍 guess i deserved getting locked in AU world#lucifer isn’t just physically stronger… he’s better at reading ppl than crowley is#uncool kids table with sam metatron rowena crowley#crowley is NOT self reflective very much at all#i can count on one hand#crowley is actually less introspective than lucifer which is saying something#like sam crowley analyzes others but rationalizes his own behavior
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Full size: HERE
Detail shots - and a secret, seasonal fourth panel - below:
I'm really pleased with the Andorian panel - everything turned out just right, I think!
Working with the limited expressions of Andorians is definitely a challenge at times, because it feels like I'm relying on a lot of body language and antennae cues to convey what the other characters can convey through comparatively simple facial expressions. Still, I think I did alright here!
As for the Vulcan panel... somehow, Soval's assistant (originally intended to be Rekan from Deck the Halls (And Not The Vulcans)) turned into Sarek, so I guess that's happening now.
And onto the Tellarite panel! As much as I like how the Andorian panel turned out, I can't help but love Ambassador Gral in this panel just a little bit more. He was a lot of fun to draw!
And now for the super secret fourth panel, in honour of the season! (full size here)
(I choose to believe that Archer moved a decimal point two places over in a stalled trade agreement and waited to see how long it would take them all to notice. At least they're all talking again!)
Look at that face. That man has been concussed so many times. (We love him.)
Season's greetings and happy holidays to all who celebrate!
#emigre by indignantlemur#this incident would forever be referred to as “The Slipped Decimal Incident”#textbooks use it as a classic example of how NOT to bring everyone back to the table after a breakdown in communication#star trek#digital art#ambassador thoris#ambassador soval#ambassador gral#anlenthoris th'kor#young(er) Sarek!#jonathan archer#off-screen cameo from Hoshi Sato#andorian#bless her#andorians#vulcan#tellarite#vulcans#tellarites#headcanon
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One of the first book series my mother introduced me to was pern. I just love how your version of the dragons makes me think of beetles and their shells.
thank you!! the membranous wings are partially insect-inspired (i need to think more about how the folding works instead of defaulting to a bird wing fold too ...oo..) and i added a lot of insecty details to the markings of the dragons, estibarith for example has dots along the side which are supposed to look like spiracles on caterpillars, and when she's in her mating colours she has eyespots on her wings like a butterfly hehe. i went this route because i love insects but also because the copies of the books i read had the cover illustrations which showed wings with translucent membranous panels, rather than the batlike wings from the most popular illustrations


the 1978 illustrations with the fun wings
#late response i know but i love how many people have such a history with these books as well...#me for example i first read them when i was 8 and it was a huge part of my schoolday (reading them under the table during classes)
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i feel like im not making any sense but does anyone else feel like there are stories that let u run with them and ones that spell everything out for you
#im reading that post that says artists are directors of audience reaction and not its dictator:#'you cannot guarantee that everyone viewing your work will react as you are trying t make them react. a good artist knows that this is what#allows work to breath. by definition you cannot have art where the viewer brings nothing to the table ... this is why you have to let go of#the urge to plainly state in text exactly how you think the work should be interpreted ... its better to be misinterpreted sometimes than#to talk down to your audience. you wont even gain any control that way; people will still develop their opinions no matter what you do#im thinking abt this again cuz i was thinking maybe the thing that lets adventure time work so well the way it does is cuz it doesnt#take itself too seriously that it gives the audience enough room to fuck with subtext and then fuck with them back yknow. i think it was#mentioned somewhere that they werent even planning to run with the postapocalyptic elements that are hinted in the show but changed their#mind after the one off with the frozen businessmen and dominoed into marcy and simons backstory. on the other side there are stories that#explain too much to let the story speak for itself and i think it ends up having to do more with the crew trying to lead ppl in a certain#direction than expand on what they have and i see a lot of this with miraculous. like when interviews and tweets are used as word of god in#arguments and it becomes a little stifling to play around with it knowing the creator can just interject. u can say its the crews effort to#engage with its audience but it feels more like micromanaging. and none of this is to say there ISNT room for stories that spell things out#theyre just suited for different things. if sesame street tried abstract approaches to themes and nuance itd be counterproductive#a lot of things fly over my head so i need help picking things apart to get it- but it doesnt have to be from the story itself. ive picked#picked up or built on my own interpretations listening to other ppl share their thoughts which creates conversation around the same thing#sometimes stories will spell things out for you without being so obvious abt it that it feels like its woven into the text. my fav example#for this might be ATLA using younger characters as its main cast but instead of feeling like its dumbed down for kids to understand why war#is bad its framed from a childs point of view so younger audiences can pick up on it by relating to the characters. maybe an 8 year old#wont get how geopolitics works but at least they get 'hey the world is a little more complicated than everyone vs. fire nation'. same for#steven universe bc its like theyre trying to describe and put feelings into words that kids might not have so they have smth to start with#especially with the metaphors around relationships bc even if it looks unfamiliar as a kid now maybe the hope is for it to be smth you can#look back to. thats why it feels like these shows grew up with me.. instead of saving difficult topics for 'when im ready for it'#as if its preparing me for high school it gave me smth to turn in my hands and revisit again and again as i grow. stories that never#treated u as dumb all along. just someone who could learn and come back to it as many times as u need to. i loved SU for the longest time#but i felt guilty for enjoying it hearing the way ppl bash it. bc i was a kid and thought other ppl understood it better than me and made#feel bad for leaning into the message of paying forward kindness and not questioning why steven didnt punish the diamonds or hold them#accountable. but im rewatching it now and going oh. i still love this show and what it was trying to teach me#yapping#diary
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You know you’re too far gone when you wake up from a vague dream and your brain is screaming at you to write a Enjoltaire fanfiction (?) in fucking Google Sheets.
Not google docs,
But
Google fuckign sheets
(Yes it is in table format.)
#fanfiction#les miserables#les mis#grantaire#enjolras#exr#Google sheets#I haven’t finished it#but I did continue until the format of the table was done#with a few examples in the first few cells#I had to go to work right after and forgot about it#so when I came home and unlocked the computer the first think I saw was it#and got embarrassed#bc literally who writes fanfiction in table format
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love that even though every dragon age character has people who hates them, they will always have at least one diehard fan who loves them. even sebastian vael has shooters and he can try to annex our beloved kirkwall
#I DO NOT DISLIKE SEBASTIAN. i like him too. he intrigues me#nothing more fun to me than a guy dedicated to his 'duty' and all the contradictions that involves#he just gets to be the example because i remembered the war table quest ... 'annexing kirkwall' WHAT. WHY WOULD I EVER DO THAT#meanwhile fie saying she hated anora... i nearly killed her in real life#'she betrayed me' BOO HOO. SHE COULD MANIPULATE ME ANY DAY OF THE WEEK#and of course illario. my gravestone wont need to say my name but it would defend him past my life#txt
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SaL anon hear friend and you know what I find particularly telling about that certain group of fans and their "Eddie is abusive" bullshit take?? Remember way back in November when BT thankfully broke up and those people got all up in arms about it?? It was never "this is Buck's fault" or "this is Tommy's fault" it was always the "bad writing". The writers made the break up "come out of no where" and there was a whole writing campaign about how bad the writing choices were for a bland, bigoted character to be left alone, boo fucking hoo. Where's all this outrage at the writers now?? Where are all the posts about how the "poor writing" made Eddie unnecessarily aggressive and how bad it looks for his character and how the writers just flagrantly let "abuse" be forgiven on primetime?? Cause I haven't seen a single peep critisizing the writers about this episode. Instead all I've seen is posts about how Eddie is just "that way" and "he's always been violent" and he never treats Buck well, as if this is something the writers would actually intend for a popular main on the show. Why is the break up you could see coming from space "bad writing" but Eddie getting upset while he's grieving a clear sign he's an "abuser"?? We all know why.
10/10 no notes. You think the show that wouldn't even let actual racist, homophobic, misogynistic characters or shitty parents stay bad guys while not even bothering to show them being sorry for their actions and changing, is going to actively make a main character an evil abuser out of nowhere? On the "everyone makes mistakes and can learn and be better the next time" show? On the "both main characters are a little in the right and a little in the wrong in this argument between them" show? Please. It's so transparent.
#911#eddie diaz#my sweet nonnie friends#sleeping at last anon#anti tommies#anti tommy fandom#this is such a perfect example of their absolute bullshit#because i've had moments where i'm like 'mmm this is upsetting to me personally because of Reasons and My Trauma'#but i can always see what the show was going for and while it may not have Worked For Me i can see the earnest attempt#and the story they are clearly trying to tell because this show is....not subtle#so for them to be like 'this is upsetting to me personally so the show CLEARLY meant for it to be taken as abuse and for us to hate eddie'#is just...wild and ridiculous#also like...you were SUPPOSED to feel on edge!! that means the lighting and camera and director and actors are doing their jobs right!#tv is ART and art is supposed to make you FEEL something and that scene sure as fuck made people feel things!#and while you will always have your own personal feelings to bring to the table the show is also telling you what you're supposed to feel#the lighting is cold because we are supposed to feel the tension and disconnect and GRIEF. we are supposed to feel the isolation.#we see eddie right up in our faces because we are supposed to be seeing HIS grief. HIS guilt. HIS isolation. HIS anger and fear and pain#and all the while buck's body is at the very edge of the frame steady and unmovable in the force of eddie's grief#we are supposed to feel him taking that weight from eddie and that is the point when eddie steps away and we can see them both again#and see buck making that bid for connection to try and do what he always does and try and fix it but it's still to raw and real#and eddie's grief and guilt about NOT being there is hitting against buck's grief and guilt about being there and not doing enough#it's SUCH a great scene and so well done and people are being hateful in such clearly transparent ways#ANYWAY#may buddie kiss in the finale and those people fuck off for absolutely ever
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Tristan's Leap and Jumping in General
[...]
(Source: Prose Tristan, translation by Renee L. Curtis)
80 yards = 240 feet. The current record holder for the highest dive into water is Laso Schaller by 190 feet, according to Guinness World Records. Nevertheless, anything beyond 30 feet risks significant injury and death without proper form.
For that matter, we do have to take note that Superhuman Jumping seems to be notable trait with Tristan:
(Source: Prose Tristan, translation by Renee L. Curtis)
(Source: Romance of Tristan and Iseult, by Joseph Bedier)
(Source: Tristano Panciatchiano)
(Source: La Tavola Ritonda)
It also exists to some degree for some other characters:
Lancelot (Source: Lanzelet, by Ulrich von Zatzikhoven)
Balin (Source: Post Vulgate - Merlin Continuation)
Gilla Coes Hydd (Source: Culhwch and Olwen)
I do wonder if it's inspired by the Irish Mythological Heroes and their superhuman leaping feats.
#anyway im hoping some of you can point to me some other examples#jumping as a superpower#sir tristan#salmon leap#celtic mythology#arthuriana#arthurian mythology#arthurian legends#arthurian literature#welsh mythology#sir lancelot#tristan and iseult#prose tristan#culhwch and olwen#post vulgate#superhuman feats of the knights of the round table
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I actually had barely touched v5 until we started planning out the game.
And yeah, ok, I feel the hate now.
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beloved question about RTR. Have you ever put thought to the map of the ship eclipse?
hahahahaha.... no :')
I do know the general layout of the ship, but i don't have a specific "map". To me, it's quite irrelevant to the story proper, as the geography doesn't inform the action much. I had a very basic, linear path for below deck during The Storm episodes, but other than that, we can just accept we are either below deck or above deck as needed 😅
here is a super simple map i drew up in five mins:

As a little bonus lore (you'll find out later in the story), the Eclipse had a crew of 56 men when Muin was captain, and Roha has a crew of just 11 (including Rose). For this reason, there are canonically a lot of cabins on the ship that are now full of storage and clutter (see: Kia and Rin's private treasure room). Every crew member could have a private cabin if they chose, but Gallan and Roha are the only ones who use this privilege most of the time. The rest of the crew habitually sleep in the hammock zone, always ready to jump into action.
Edit/addition:
Certain rooms do have consistent layouts (the galley, Roha's cabin, the Tiger den) because I made a loose proxy of them on the Sims 4 which I draw over for these scenes 😅 Many Webtoons use asset packs for their backgrounds, but I didn't have access to clipstudio assets until recently so I used the sims instead. While I redraw pretty much all of the furniture anyway, you can sometimes see recognisable sims furniture shapes in these rooms for this reason 😂
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