Do you ship any of the turtles with anyone? or do you ship anything in rise at all?
(This ended up being a lot longer an answer than I intended hoo boy sorry about that)
Hmmm, I’m not too big a shipper tbh! Especially since I really enjoy canon interactions backing my ships, so it’s hard for me to actively like any that don’t really have that going for them. There’s plenty that I see around that I think are cute, but that’s usually the extent of my thought process for them.
For ships I more actively have, I guess I like AprilxSunita! They’re very very cute and I think they have some huge meet cute energy in their first episode together, and their chemistry is genuinely adorable (plus them being featured means more April screentime which is ALWAYS a good thing.)
I also think AprilxCasey (and when I say Casey I mean our OG girl) is really good, as I’m a sucker for enemies to lovers, and I think they have a lot in common and just bounce off each other very well (not to mention this ship in other iterations of TMNT has a loooooot going for it.)
Keeping the chain going, I think RaphxCasey (again, OG Casey) is also one with a tonnnnn of potential. They have a lot of common characteristics, and considering Raph’s whole thing with Franken-Foot, I really think there’s a lot of room there for a relationship to develop. Plus, like AprilxCasey, Raph and Casey tend to have a close relationship throughout the iterations of TMNT and it would be great to see that more with these two, even if not romantically.
Actually going back to enemies to lovers, I unironically think there’s a ton going for DonniexKendra. I know a lot of people hate this ship, but I don’t and I actually think it could very easily work whether in a love-hate way or a slow burn way. There’s a lot to like here and honestly they’re good together! Kendra is legit Donnie’s type too haha (cute, but mean.)
Lastly, SplinterxDraxum is good…when done right. I really like when people take it and don’t undermine the very real trauma that Splinter has gone through. As I’ve stated a lot, I love me some enemies to lovers, so I can see the potential here. Plus lbr Draxum was down BAD for Lou Jitsu when he first saw him haha.
I think that’s the extent to what I actively like? Everything else usually falls into “aw cute” or “ehhh not for me thanks”. And before you ask YES leosagi is cute and I’ll read fics with it if the premise is appealing, but I’m afraid I need some canon interactions to establish base character dynamics before I actively ship it alas.😔 Super cute though, no hate to it or any of the other CanonxCharacter-they’ve-never-met ships, I genuinely think people should just have fun! And for what it’s worth I really do wish we got a Usagi and Leo interaction in Rise like we have in other iterations.:(
So yeah. Overall, I have a few ships I enjoy, but I fall much more in the “prefer to keep everyone to themselves and make the focus family and friendship” category.
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Speaking of GW1 and GW2 ... I've had plenty of complaints over the years about how GW2 has chosen to handle and retcon human-centric GW1 lore, the framing of the human gods, etc. That said, I've recently been appreciating that GW2 has retained a particular element of GW1's treatment of humanity and their gods that I've always really liked.
Humans in the GW universe are not really generic everymen, as humans so often are in fantasy settings. Nor are they so wildly varying and unpredictable that there's no sense of humanity having its own distinct flavor like the other playable species do. In many ways, they occupy a vaguely "elvish" position in the world—they've been on this world for a very long time and used to be a major power, or rather, made up many major powers with various warring factions that sometimes found common cause.
But in more recent eras, many of the ancient human civilizations have dwindled and/or suffered various atrocities and/or lost their minds. And culturally, humans tend to have a strong affinity for the mystical and even more for the divinely mystical, which their political power in previous eras was directly tied to. The vast majority of humans in this world are faithful worshippers of a human pantheon of six gods (formerly five).
Not all humans are magical or religious, to be sure, but a lot of them are, to the point that this seems their most distinctive cultural quality. Minor NPCs tend to have background dialogue invoking the gods ("By the Six!"), or referencing one of the gods (often but not only the goddess Dwayna, leader of the Six). The main human NPC of the core game, Logan Thackeray, continually references the gods, as do most of his military fellows.
Most interestingly, though, if you choose to play a human, you will automatically be a devout adherent of the faith of the Six regardless of any other choices you make. In addition, human PCs are blessed by one specific god among the Six whom you choose at character creation.
This mostly has minor flavor effects in practice. A priest of the god you chose permanently hangs out in your home district, and sometimes other priests of your god can perceive some mark of their deity's favor when they look at you.
Howeverrrrr, when I say "their deity," I don't mean that they exclusively worship the god they've dedicated their lives to, or that "your god"—the god whose favor you enjoy as a human PC—is your god in any remotely monotheistic way. Humans faithful to the Six are faithful to all the Six until one of the gods falls to evil. And when that god becomes the villain of the second GW2 expansion, various human NPCs are shown going through a crisis of the soul regardless of whether he was their particular patron or not. Having a more specific personal tie to one of the gods, or being particularly blessed by one of them, or being specifically devoted to a life of service to one of them, does not in any way prevent humans from devotion to the rest of the pantheon.
Mechanically, this means that no matter which deity you choose as your particular patron, your human PC starts the game with the ability to pray to Dwayna, goddess of life and air and healing. When you pray to her, a blue image of Dwayna materializes, heals you, and vanishes. As you level up, your human-based skills will extend to prayers to the other gods.
Praying to Lyssa, goddess of illusion/chaos magic and water and beauty, confounds foes by inflicting random conditions on them and random blessings on you. Praying to Kormir, goddess of spirit, order, and truth, will free you from negative effects like immobilization. The final prayer you can use, iirc, and the most powerful, is the prayer to Balthazar, the god of fire and war who ends up going super evil. If you're playing a fragile class like an elementalist or mesmer, praying to him is actually great, because he blesses you with two fierce hounds made of flame who fight alongside you and soak up damage. (Praying to Balthazar does feel a lot weirder in retrospect, I'll admit.)
In any case, the point is that you can pray to ANY human god and receive a brief visitation from that god, because the entire human pantheon are your gods even if you're only special to one of them. A similar dynamic is at work for NPCs as well. A recurring NPC in the core GW2 story, for instance, is Rhie, a priestess of Grenth, god of cold, darkness, judgment, and death (he's not evil, just goth). Even by priest of Grenth standards, Rhie is greatly favored by him, and as a result is able to perform powerful rituals dealing with the boundaries between life and death. But there's no expectation that this means she should abjure the other gods in any way, and she certainly does not (in fact, she provides a Human Religion 101 rundown about the gods in general in her first appearance in the human storyline).
And it's so common in fantasy, I feel, that polytheistic cultures are conceptualized as giving adherents a wider choice of gods to be the one they actually worship for real, often with the implication that worshipping one god in the pantheon naturally translates into hostility or apathy towards other gods in the same pantheon. And so I do enjoy playing a religiously devout character who has a special patron deity blessing her and who is emphatically polytheistic throughout her entire original storyline.
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A fic featuring: ace Geralt, some trauma, discussion of consent, and a whole lot of love.
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Touch is difficult for Geralt. Desire, too; witchers are made to want nothing except to serve their purpose. He wants even less, yet somehow more than he should.
He's been known to spend months, even years, on the Path with only Roach for company. Never touching anyone beyond the brush of hands as coins are exchanged. He will go to brothels occasionally--let the whores trace his scars, cataloging each one like it's evidence of something, asking for the story behind it. He satisfies their curiosity and fucks them, too, because he knows how this transaction works, what is expected. He gives them whatever they want, and takes what pleasure he's supposed to. It's too much and it's over too soon.
Sometimes he leaves the brothel feeling lighter, almost like a person. Other times he is empty, bereft of that warmth, and unsure why he can't feel the way others do.
Geralt has theories. He keeps them to himself. Doesn't even tell Roach.
One theory goes like this: witchers are rendered sterile by the mutations, and Geralt was given an extra dose. Maybe that stripped away his sexual desire as well as his capacity to procreate. Or maybe it's still in there somewhere, buried deep along with a majority of his emotions and the kid he once was.
Maybe it has nothing to do with being a witcher at all. His brothers don't seem to share the same experience.
And Jaskier isn't at all like him; he loves fiercely and loudly. Jumps into bed with practically anyone who's willing. He will meet a barmaid and perform a ballad he wrote about her all in the same evening.
So it shouldn't be a surprise that Jaskier's soft heart has room in it for Geralt, too, but it is. It's also a surprise when the bard stays, like no one ever has before.
They share a bed now, as they have many times, but it's different as lovers. At first Geralt assumes Jaskier simply wants sex, and is fine with giving him what he needs.
But the bard loves to please others. Jaskier asks what he wants, and Geralt replies, "Nothing."
Truer than it's ever been, in this context.
"Everyone wants something. Even you."
"I..."
I just want you to stay. He can't say it. He is a creature defined by what he lacks--desires, fears, feelings, humanity. He has little to offer Jaskier or Yennefer or anyone else, just danger or a quick fuck. It isn't enough. He has no business asking for anything. He was made to be useful.
"Geralt?"
"Hm?"
"That's all right. We'll figure it out together. For now let's take things slow, yeah?"
"Been twenty years."
"And I wouldn't trade them for all the wine in Toussaint. But this--" He kisses Geralt's neck. "--is new."
"Hmm."
"I just want you to be comfortable, dear witcher."
"Why wouldn't I be?"
It's too quick. Defensive. Like parrying before your opponent even draws their sword.
"Well...I know you feel things differently." Fuck. Fuck! He knows. "Heightened senses and all that. I imagine it could make certain things...a bit intense."
He doesn't know. He can't.
"I'll be fine."
"And if we do have sex, I want it to be good for you. Because...honestly, Geralt, you deserve pleasant things, more than you know. You always say you don't want anything."
"I don't."
"And that scares me to death, darling." Jaskier's voice is low, suddenly breaking. "There's no shortage of awful people out there who will at best take that as an invitation not to care, or at worst to hurt you."
The wolf inside him snarls. He's not weak. Witchers might be harmed in battle, never in bed. But he takes a breath and tries to hear what Jaskier is really saying. He owes him an attempt at decent communication.
"Jaskier," he says. "You'd never hurt me."
"Not intentionally, no, which is why I need you to talk to me. Tell me if I ever do something you don't like, even if you've liked it in the past, and I'll stop."
Jaskier's calloused fingers idly trace a scar below his collarbone. He won't ask about its origin because he doesn't need to; he was there. Geralt's muscles grow tense even so.
"Stop," he snaps before he can think better of it. Jaskier stops immediately. His hands withdraw from the witcher's skin, and Geralt knows he just fucked up everything. He couldn't bear even that and now his bard is never going to touch him again and so few are unafraid, fewer still truly know him--
"Thank you," Jaskier says. He doesn't sound angry or upset. He sounds almost proud. "Can I ask-- Are you feeling overwhelmed emotionally, or was it the touching? And don't you dare give me that tired 'witchers don't have feelings' line right now."
"Touch," Geralt manages although, if he were honest, it's both.
There are times he can't stand to be touched at all, Jaskier has seen that-- after a hunt, when the lingering effects of his potions make the world feel impossibly sharp. But there are other times. There are safe people and places and Jaskier never looks at him like he's a curiosity, an inhuman thing, but Geralt's body doesn't always know that.
"You don't want to be touched right now?"
Geralt shakes his head. Then shrugs. Nods.
"I really need some words here, love."
"It's. The scars."
"Oh. Gods, I'm sorry. Do they hurt?"
Scars trouble him the least of his old wounds. They itch, sometimes, but they don't hurt in the way, for example, his knee aches when it's going to rain. Scars are an absence of pain. Of anything. Sometimes a reminder.
"No. Just numb." He takes a breath. Averts his eyes and counts the stitches on the blanket. "Most people I'm with... it's all they see. Like to touch the scars. I can't feel it. They ask questions; I tell them or I don't. Over either way."
They leave, he means. Or he leaves first. That fucking mountain. He's run out of words. His throat feels tight.
When he looks up again, Jaskier's eyes brim with tears.
"You are so much more than that to me, dear heart."
"I know," Geralt says, and finds that, quite unexpectedly, he believes it.
"Is-- Would a hug be okay? Honest answer only."
Geralt nods, and the bard pulls him in close.
"You know," says Jaskier after a while. He never could let silence remain unfilled. Geralt is grateful. "There are artists who mend pottery by carefully filling the cracks with gold. It's beautiful."
"Sounds excessive. Just make another bowl."
"It adds to the complexity, the beauty of the whole. I'm trying to say that's how I see you."
"As broken pottery to fix?"
"Gods, no. As someone who's survived so much, and is very dear to me. But your scars, your lovely eyes and your hair, all of it-- They're not everything you are, nor is witchering, despite what ignorant fools or careless bed partners may think."
But Jaskier has mended something. His reputation, for a start. His wounds on numerous occasions. And... more than that, besides, he thinks.
When Geralt finally does tell Jaskier the truth about his desires, or lack thereof, he'll think about that and form a new theory. Maybe he isn't a broken thing after all, and even if he is, maybe that can be okay.
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