In Ultimate MVC3, when you swap in Deadpool, there's a chance he'll enter the fight facing the wrong way:
"Ha! Huah! Jab! Jab! Bring it! ...oh, wrong way."
I love Deadpool's characterization in this game. The references in some of his voice lines are great, like telling Spider-Man "I'm gonna rough you up like a Broadway musical!" - anyone remember that Spider-Man musical? Deadpool does.
(Spider-Man's victory quote against him is the appropriately dated reference: "Hey, Mister WIIIIIIIIIILLLLLLL-SON! ...You suck!")
Gif/screenshot from MrMetroidDread's UMVC3 Deadpool Quotes compilation video
[Marvel vs. Capcom: Official Complete Works] : Ultimate Marvel vs. Capcom 3 Sprites
The Marvel vs. Capcom series is affectionately known for it's stellar sprite work, so when Marvel vs. Capcom 3: Fate of Two Worlds was announced to have 3D visuals, some fans were a bit disappointed.
Despite it not looking like previous entries in the franchise, Marvel vs. Capcom 3 ended up looking great. Less than a year after it's a debut, an updated version titled Ultimate Marvel vs. Capcom 3 was released. This revision added characters like Hawkeye, Frank West, Iron Fist and Firebrand to the roster of playable characters.
In 2012, Capcom teamed up with their frequent collaborator Udon Entertainment to release Marvel vs. Capcom: Official Complete Works. This book contains concept art, promotional pieces and other works from the artists who worked on the series.
Two years later, a special "2D" edition of this book with a slipcover featuring sprites of the MvC3 & UMvC3 newcomers was released for a limited time. These new sprites were created by former Udon comic book illustrator and Overwatch character designer, Arnold Tsang.
Interestingly enough, (most of) these sprites were not created specifically for this book. Tsang originally posted these sprites on his DeviantArt page two years before this book was released.
The only exception is Arthur. As seen above, Tsang didn't create new sprites for MvC3's veteran characters like Ryu, The Hulk, Felicia and Magneto.
Storm's sprite is a heavily edited sprite of hers from previous games. Jill also received a new sprite, because her MvC3 incarnation is essentially a brand new character. A new "evil" version, if you will.
Even though he wasn't playable in a previous game, Arthur did appear as an assistant character in Marvel vs. Capcom: Clash of Super Heroes, so Tsang used his sprites from that for his collage of characters seen above.
For whatever reason, Tsang created a brand new sprite that more closely resembles his appearance and fighting stance from Marvel vs. Capcom 3 for the purposes of this book.
Tsang's sprites look like they were created by Capcom's best pixel artists during their heyday. If you're interested in seeing more his art, check out his DeviantArt and ArtStation pages. If you check out his DA page, you might even notice that some of his other sprites would also be retroactively used by one his former employers.
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Sources:
Ultimate Marvel vs. Capcom 3 (PS3, 360) Custom sprites by Arnold Tsang (website: DeviantArt)
Marvel vs. Capcom: Clash of Super Heroes (Arcade) Arthur sprites uploaded by Magma MK-II (website: The Spriter's Resource)
Marvel vs. Capcom: Complete Works (2012) Cover artwork uploaded by Teoh Yi Chie (website: Parka Blogs)
Marvel vs. Capcom: Complete Works, 2D Edition (2014) Cover artwork uploaded by Matt Moylan (@LilFormers) (website: twitter.com)
You ever hear of ultimate marvel vs capcom community edition and if so are there any characters you would want added?
Could other characters from The Shadow work well in a fighting game?
1: Yes, absolutely, I've been keeping up with it for a while now and regularly watch the tournament matches. They achieved absolutely astounding results with porting over Infinite's characters as well as making new ones. Movesets are still kinda lacking the flair of original characters but that would be a really unfair standard to judge them by considering all the limitations they have to work around with and have already overcome (different game but I still remember how big of a milestone it was when Brawl modders learned how to code projectiles into new movesets, let alone make new characters, modding entire new characters is brain-breaking work). I'm particularly extremely impressed with Asura, who was never in the games so they had to make an entire new moveset for him and he absolutely feels and plays just like how he should, with slightly less janky camera work he could EASILY pass as a vanilla character (also kudos to the voice actors they got for Captain Commando and Ben Grimm and others, UMVC3 is known for it's quality voice acting and they really help make the characters feel like they always belonged in the game)
Honestly I don't really know which characters I'd want added, I'm happy with what they're able to deliver. I know my boy Juggernaut is in the works and I'm excited for other characters they might bring back, but what I most want to see is new ones, the characters they're adding that were never in the series and they're having to build new stuff for like Ben Grimm. I've seen they're working on mods for Electro and Shocker, which is good, I would be happiest if they could add other Spider-Man villains in there, particularly Mysterio, Sandman who, yes, would be a graphics nightmare but I think has a lot of moveset potential, Doctor Octopus who was so so close to being in the game for real, and of course Rhino, who is definitely redundant next to Haggar and Hulk and Juggernaut but nope, don't care, put Rhino in it right now, just port over Abigail/Zangief assets and you're halfway there.
2: From The Shadow? Hmm, honestly no, not really. The unreleased beat em up I think was as close as you'd get and even that had issues. Overwhelming majority of the agents don't really fight or have things that you can build a fighting game moveset out of, some characters like Myra and Cliff and definitely Jericho can do that but you'd still be really really reaching to give them things to do, and the villains aren't particularly interesting nor do they lend themselves to it as well. You could do a lot of things with The Shadow and with Shiwan Khan, maybe the Voodoo Master or one of the wackier comic characters if you feel like really putting in the work, but at that point you might as well just make a pulp-based fighting game and include them instead of basing it around The Shadow. Playing and obsessing over Disco Elysium is consuming my every waking hour giving me ideas to reconsider how I'd make a videogame based on The Shadow and a fighting game, much as I intend to make one someday, is definitely not one of them.