Tumgik
#with the companions. his relationships with them. etc.
lialox · 16 hours
Note
Your thoughts on Joonghwa ? (Og TWSA Specifically)
Omg is this because I said I was on the het side of the fandom in a tag earlier today? 😭 I feel like I cursed myself
OG TWSA specifically hmm…
I hate to break it to you anon but, in a series of mindbending meta foolery, Joongwha did not truly exist in TWSA. 
Hear me out!!
TWSA starts on YJH’s third turn. 
It was in the 0-2nd turn where they had an ‘official’ relationship, getting married, having a kid, etc. 
But you see, none of those turns were ever written. Meaning, it only existed in KDJ’s imagination, and was messed with a lot by him in canon. There’s a quote that’s something along the lines of “since it wasn’t written, I can interfere as much as I want”. I do believe KDJ still pushed YJH in the right direction up until the 2nd regression based on his line of thinking there.
So I can’t actually comment on Joongwha specifically OG TWSA
In the actual TWSA, his relationship with Lee Seolwha was only mentioned. (Unless I’m remembering this wrong) There was never an established couple dynamic that was described. They were never depicted as lovers, but rather as a “it’s okay to be single because Yoo Joonghyuk is single too and he struggles in his love life just like you even tho he’s hot as fuck” for the number 1 yjh kinnie of all time to be able to relate to.
As far as I know, there isn’t a single chapter in TWSA where they’re actively in a relationship.
Joongwha in the OG TWSA to me, is a plot device.
There was never any substantial romance between them since that was not TWSA’s sole reader’s genre. So, they never really bonded in the way lovers do, but were more like very close companions that found it convenient to be with each other. 
Did they love each other? Absolutely.
In the way yoohankim or Joongdok does? Not even close. 
Yoo Joonghyuk loved her enough to let her go in his subsequent turns, but knowing how he’s like with other people…
YJH kept crawling back to HSY to hand her his life, over and over again, in every life.
YJH choosing a literal hell of eternity for KDJ. Plus a million other jd things you already know about.
It just really speaks to me about what love, trust, and devotion really means to him as a person.
Not to mention YJH was happy for her when she got into a different relationship and had a child with another man in one of his later regressions in TWSA. But really? YJH, the PETTIEST person in kimco, happy for someone he truly loves? Content to love someone from a distance?
NO!!! (That’s HSY’s thing)
YJH gets bitter and pouty when Doksoo yap all by themselves (their convo is heavily filtered half the time). He’s clingy. He’s 33% yearning. He is the kind of guy who—when he really truly loves, will do so by your side at all costs!!!
Side note — When I heard that YJH had a child in the 2nd turn my first thought was 🤨 damn he’s supposed to be good at all games so how is his pull out game this WEAK?? Because in NO conceivable way would anyone think it’s a good idea to intentionally get pregnant during the literal apocalypse. YJH really had to do some Star Stream gymnastics to even get the privacy to bang (unless they were into ‘that’) but they couldn’t figure out birth control??
38 notes · View notes
quietwingsinthesky · 8 months
Text
one of my favorite things about doctor who is that, by necessity from the ever-rotating cast of companions and the doctor’s own changing face, you could never possibly argue that there’s one single pairing for the doctor to get with that would be the True One For Them. they’ve lived too long, loved too much, for it to ever be just one person.
19 notes · View notes
sunderwight · 2 months
Text
PIDW but it's a game.
You play as Luo Binghe, the lowliest disciple of Cang Qiong Mountain Sect's Qing Jing Peak. The first part of the game proceeds more or less like a semi-normal fantasy dating sim -- Luo Binghe is bullied and downtrodden, but can seek help and opportunities to build relationships with various female characters, like Ning Yingying and Liu Mingyan. The game's interface implies a truly staggering number of potential romance candidates to unlock, however, so it makes sense that the first part in your disciple years doesn't get you very far in any of the routes.
But then for the second part, things start to shift. You get an option that seems to amount to asking whether you want to make things better for Luo Binghe or not. When you click the obvious choice, that you do, your previously cold and ruthless shizun seems to go through an inexplicable change of heart. You get a weird kind of fanservice-y scene featuring him during the Skinner Demon Mission. Then he features extremely heavily in the Demon Invasion Mission, only to turn up as your companion in the Dream Demon Mission.
After that, it seems like you've gotten onto his route, somehow? Why does the scummy male teacher even have a route in a game like this, though? You try to check for player guides but you can't seem to find any. You try reloading older saves and making other selections, but no matter what you choose, you end up finishing the Dream Demon Mission by moving into Shen Qingqiu's house, and the routes for Liu Mingyan and Ning Yingying and the briefly-encountered Sha Hualing are all greyed out.
But maybe that just means they're inaccessible for advancement for now, or something. And a lot of games have plot points that are on rails, and you can see where Luo Binghe actually getting a place to live would be one of those things. The format of the game changes as well, going from a relatively loose sequence of scenes and interactions to a daily management style, where you have tasks to complete (make shizun breakfast, go to morning lessons, cultivate, do chores, etc) and only a set number of hours in which to complete them. You have affection points, but any time you try to spend them on anyone other than Shen Qingqiu you get an error message. There are dialogue options for flirting with other characters, but they're always greyed out and impossible to select.
Still, you can unlock scenes. A lot of them are just long slow shots of Shen Qingqiu doing things, like reading, or lecturing, or eating. You get missions, and sometimes you meet female characters who seem to unlock new possible romance paths, even though they're still constantly greyed out. Maybe this part of the game's just especially on rails? Waiting for the actual harem-building segment? You kind of like a lot of aspects of it anyway, though. Luo Binghe is an especially compelling character, not at all like the usual sort of non-entity placeholder main guys in games like this. He definitely has personality.
But then you get to the third part. The Abyss. Shen Qingqiu pushes Luo Binghe in, and suddenly you're wondering if you've somehow reached a bad end. You were saving up some of those affection points for later, maybe you should have spent them all on him? Was there something you did wrong to make this happen? You're not even sure why he's thrown poor Binghe away, he was cold and cryptic about it, and now you're wondering if all the time you spent distracted by other things was time you should have spent farming a better relationship with him. You can't help but wonder where you went astray, because Luo Binghe will not stop wondering about it, and wondering about it in ways that make you feel oddly like he is accusing you, the player, of making the wrong choices... but in a way that could still plausibly be aimed at himself, as a character. You feel bad. You kind of want to restart, but you also can't bring yourself to abandon Luo Binghe. You have to see this through, to help him make it to the other side.
Regardless, the Endless Abyss seems like it must be an inevitable plot development. A lot of the game shifts to account for it. There's even an option to essentially select this "thought" from Luo Binghe's internal diatribe, that this is inevitable, and it seems to turn off the litany of recriminations for a while, although sometimes it also results in Luo Binghe... glaring at the screen?
At you?
Anyway the daily management system goes out of the window, and instead there's an energy bar now. Encounters with monsters or the occasional demon woman will lower the energy bar, how much depends on what you choose and how the encounters proceed. Sometimes there are romantic/sexy responses for interacting with the demon women you meet, and they aren't greyed out, but if you try and select them the cursor will jump to another option. You think there might be something wrong with your mouse? Sometimes you get Luo Binghe glaring at the screen scenes afterwards. When Binghe's energy bar hits zero, you're offered two choices -- "sleep" or "think of shizun". Sometimes even if you pick "sleep" the cursor will still jump to "think of shizun", and you'll be treated to another one of those slow lingering scenes of Shen Qingqiu. Except they are becoming increasingly strange, obviously warped by the exhaustion and trauma of the situation, so that aspects are eerie or even disturbing. For example, sometimes Shen Qingqiu seems to be missing limbs, or eyes. Sometimes there's blood on his hands. Sometimes the food he's eating is rotted, or the bamboo house background looks like the Qing Jing Peak wood shed. That kind of thing. You don't mind the idea of harm coming to the man. He deserves it, really, for pushing Luo Binghe into the Abyss. But the few times you try and select options along those lines, the UI glitches again.
Also the "think of shizun" option only restores a quarter of the energy bar, whereas resting restores all of it. But if you try to go for too long without doing it, it will lock you into choosing it successively for a long time.
In addition to the energy bar, there's a calendar. It's not all that sophisticated or even consistent, and it's clearly meant to reflect the fact that Luo Binghe has troubles accurately judging the passage of time in the Abyss. However, the longer you spend in the Abyss, the more violent and unhinged things start to become, and the more the UI starts glitching to reveal disturbing messages, and the more often Luo Binghe "glaring" scenes happen. So you decide to do your best to get Binghe out of here as quickly as possible. This part of the game must be broken, but hopefully if you can make to the next segment, it will work properly again.
Eventually you get to the Xin Mo Mission, which is the last part of the Abyss section, and Luo Binghe escapes.
But the weirdness continues. Worsens, even. You still get missions to like, take over the demon realms and infiltrate Huan Hua Palace, all cool stuff, and you still meet girls who seem to unlock possibly romance paths. But most of the time everything is greyed out. There will be 5 dialogue options but maybe only 1 or 2 of them will be selectable. Parts of the menu are inaccessible. You don't have an energy bar anymore, you have a Xin Mo corruption bar, and it just keeps steadily rising. Sometimes you're presented the option of propositioning a character to "mitigate corruption", but if you try and click it the game glitches or the cursor freaks out and it fails. Sometimes the game crashes outright, and when you reload your last save, it starts with Luo Binghe glaring at you through the screen. You still get the "rest" and "think of shizun" options at times, but neither one helps the corruption bar.
Then. Jinlan City. You reunite with Shen Qingqiu. There seem to be a lot of options for acting vengefully towards him, but they're all greyed out, except for a few which let you chase him down or manhandle him a bit. The whole segment is frustrating, full of weird fanservice-y moments but also mired in how little Shen Qingqiu will say, how often he insists on evading or running away, and how Luo Binghe doesn't seem to have the right prompts to actually get him to explain himself. At times it seems like the "think of shizun" mechanic is bleeding over into the real interactions with the character, so that you can't tell what's really going on vs what are the manifestation of Luo Binghe's trauma or even hallucinations. The Xin Mo bar has maxed out. You have to catch Shen Qinqiu. Catch Shen Qingqiu. Catch Shen Qingqiu--
Then suddenly the bar is at 0, and you're watching Shen Qingqiu's lifeless body fall towards the ground, his energy expended in the effort to push back the corruption. Like, all of his energy.
You catch Shen Qingqiu. Or at least, you stop his corpse from hitting the dirt.
Now the game art is crisp and clean again. All the weird UI artifacts and blocked-off menus are either gone altogether or else working properly. The sound, which had been very gradually deteriorating with low-pitched ringing and muffled portions, is normal. You can hear characters gasping and distantly shouting, and birds chirping somewhere, the ragged cadence of Luo Binghe's breaths, while the camera focuses on Shen Qingqiu's body.
Huh, you think. That's a sort of dramatic resolution to that plot arc, and it raised more questions about Shen Qingqiu than it answered, really. But at least it's over with now? Does this mean Luo Binghe can finally start to recover, or advance other plots?
Then everything blacks out. You get booted to the main menu, or something that looks like it, except the only option you can select now is the New Game+ one.
When you click it, it seems like you've started the whole game over again. Except that there is a Xin Mo corruption bar, greyed out, already waiting for in a corner of the screen. And instead of starting out with a view of Qing Jing Peak, you start out with the young Luo Binghe looking directly towards you. Like he's staring through the screen. It's the basic starting point character, except he already has his demon mark on his forehead, and his expression is way more cold and calculating than anything the junior protagonist would have worn.
"Don't get in my way," he warns.
Then the game proceeds like a visual novel with extremely limited choices. The old selections and the menu for various romance routes don't even appear, the menus have all changed again, this time oriented entirely around hiding Luo Binghe's demonic cultivation (while building it) and managing daily choices and Shen Qingqiu's relationship status. A romance game with only one romance route, and it's the treacherous crusty old teacher? Wtf? But otherwise it seems almost normal, except for the special faint-lettered red options that sometimes appear in weird places on the screen, suggesting things like preventing the Skinner demon from catching you unawares, or saving Shen Qingqiu from Without a Cure poisoning, or keeping out of the Endless Abyss.
Those options seem like they should create different outcomes, and you click them whenever they show up, but they consistently fail. As if there's some other force in the game pushing things back onto the rails no matter what you do...
Anyway, eventually you get through the main plot again, and Shen Qingqiu dies once more. This time the game keeps going from that point, however, with quests to try and find ways to resurrect him. You're starting to wonder why you're still playing -- after all, you signed up for a harem game, not this tragic gay love story? You're not even gay! It's just that Luo Binghe is such a compelling character. You decide it's time to take a break, though, so you get up, do some stretches, go to the bathroom, etc.
It feels like someone's watching you.
You've definitely been playing that game for too long. Sometimes you think you catch sight of Luo Binghe's face out of the corner of your eye, in the bathroom mirror or on the black surface of your phone's screen, just before you turn it on. But when you look twice or turn your phone off again, nothing's there. You call your little sister, to apologize for dropping off the face of the earth for a bit, and you joke about getting too invested in this weird game that might be broken? She hasn't heard of it, but she sounds a little worried as she suggests maybe coming over and taking you out to lunch, or something.
You decline -- she's got a lot on her plate, and she mentioned already having plans earlier -- but then you promise to get some fresh air anyway. But when you go to head out, somehow you find yourself turning away at the last minute. You try again, and yet it's like you just keep getting distracted before you can open the door. After a few tries you give up, swallowing down your growing unease. You take off your shoes and coat. When it comes to it, you really do want to find out what happens to Luo Binghe next.
The game is running.
You don't remember turning it back on...?
The screen is focused on the familiar image of Shen Qingqiu's preserved corpse. You can see Luo Binghe's hand in the frame as well, transferring qi in yet another familiar sequence, the one that seems to run at the end of every in-game day. There's some text.
Is it you? the red letters ask, scrawling and flickering, as if someone is attempting to write directly onto the screen. Are you the one behind all this? Thwarting me at every turn?
Yes/No options appear in the game's usual font and position. You try to click "no", even though you're unsure and feel like you must have missed a scene somehow. But the interface warps and when you hit "no" it changes to Stay Silent.
I can't figure out. Are you here to help me, or get in my way?
Help/Harm. You click "help" but again it changes to "stay silent" afterwards.
What do you want from me?
This time there's no option to select at first. Then, as if being shoved onto the screen by some alternative function, a text box opens up. Like the kind that some games have for implementing cheats or selecting character names. This particular game has never shown such a function before, Luo Binghe's name was locked in and you don't even know if it has cheats. The cursor blinks, and somehow it feels as if you have only one chance, and if you don't take it now, it will be gone forever.
You type in "help" and barely manage to hit enter before the interface blinks out. No list of prompts or possible options appear.
Shizun? the red text scrawls, shakily.
Then the whole game crashes.
You wait, but it doesn't start up again. You try to run it again, but you can't find it on your system, somehow. Really weird. Even if it had crashed, it shouldn't have gotten deleted? But you still can't find it. You start to feel genuinely alarmed. Not only can you not find the game on your system, but when you try and search for it absolutely nothing comes up. You try and go to the online shop page for it, but you can't remember where you actually got it from in the first place, now that you're thinking about it.
What bullshit is this?
What, was the game actually some kind of virus? It couldn't have been. Also who would make a virus like that? You get up and pace, trying to make sense of it.
It's gotta be some kind of mistake. Maybe you've just missed too much sleep, you're not thinking right. You'll take a break and when you come back you'll realize that you were just looking in all the wrong places, somehow.
You head over to the fridge to grab something to eat.
You can't remember the last time you went shopping, but the food in there is probably still fine. Right?
2K notes · View notes
eternity-death · 8 months
Text
Penacony Reactions to you spanking them
No TW’s I think. Just sillies being silly. Established relationship with Reader in all these hc’s.
—————
Hanabi
Head snaps 180° at you and you scream.
She’s traumatized you and now you will never do it again.
This doesn’t stop her from getting you back, though. And she’ll do it in public to make it worse. It’s not a one-and-done deal either, it becomes a regular thing.
You’ve just sentenced yourself to a life of sore-booty and humiliation. Was it really worth it?
Black Swan
Stares at you.
Her expression is a little hard to read and the longer she looks at you the more you feel implored to apologize.
She’s not mad though, she’s actually rather amused. And she’s getting even more entertainment by watching you squirm.
Eventually she gives and just chuckles. If you’ll allow her, then she’ll give you a nice tap on the butt too.
Sampo
He does that one goofy (Mickey mouse) scream.
Very animated reaction. Jumps 10 feet off the ground and covers his behind. He looks back at you like a kicked puppy but you know it’s all fake.
Sniffles and says smthn like, “How could you do this to your best bud, Sampo?”
Gets you back when you least expect it. Like you actually scream bloody murder because your guard is down and you can’t hear him sneak up on you bc he’s light on his feet. It doesn’t matter if you’re in public either. Be very afraid.
Aventurine
“Woah! Getting a little frisky, eh?”
If you’ve got something separating you two like a chair or a counter, he will chase you around it to reach you. Spanks you back, harder, with zero hesitation.
He starts tapping your butt as a regular thing afterwards. Almost like a greeting.
“Hey babe.” Then a light slap. When he feels extra mischievous he’ll grab it.
Acheron
You are unable to slap her booty because she catches your hand before it makes contact.
Just kind of looks at you and goes, “What are you doing.”
You explain to her that spanking is a sort of gesture between close companions. She doesn’t quite get it but decides to just go with it.
Later on, when she greets you, she strikes her hand down on your behind so hard that your teeth clatter. She asks if she did it right with such a hopeful tone, that you can’t find it in yourself to tell her that shattering someone’s pelvis is not part of the gesture. (When she does find out that she’s hurt you she apologizes deeply and coddles you)
Dr. Ratio
Lets out a high pitched yelp.
Gives you the most scandalized look and defensively rubs his tush.
“Did you really just do what I think you did?”
Strategizes a way to get you back. He has a blackboard with physics equations for the perfect angle and fall of his hand, pinned papers and calendars with your schedule and his, etc. He’s terrible at hiding his intentions too. When the time comes for his revenge you already anticipate it. What you didn’t anticipate was how strong he was. You guess those biceps aren’t just for show.
Firefly
Why would you ever? What kind of monster are you?
She yelps and just stares at you; hands covering her behind, face flushed, and her mouth agape.
Apologize.
Sam
You have a death wish.
Another one who catches your hand before you can spank. He just puts your hand back in your lap and goes, “No.”
He actually just doesn’t want you to hurt yourself. His… butt… isn’t very soft, you see.
If you want him to, he’ll lightly tap yours back.
March 7nth
Gasps and launches herself at you with full intention of getting you back.
It turns into a chase, where you run in circles around the gazebo until she gets too tired and gives up.
You laugh about it but later forget. Little do you know, March has been scheming ever since.
“AHA!” You feel a harsh slap against your behind and yelp. The vendor you were talking to looks at you and your girlfriend as if you’ve both grown an extra head. She laughs victoriously, “See? I told you payback was coming!”
Robin
“Oh!!!” Gasps and covers herself. She’s a little freaked out at first but once she see’s it’s you she giggles.
You don’t really expect her to spank you back but she does. With the same amount of force that you used.
It kinda escalates into a competition where you two see who can land the most spanks in one day. Just don’t do it in front of her brother.
You’re losing btw.
Sunday
Do NOT spank him in public. He will be very crossed with you. Not funny did not laugh.
You may proceed with the spank if you are in private though.
He actually squeaks when you do. Then once the initial shock wears off he laughs, incredibly amused by you. Doesn’t say it but he plans on returning the favor.
When he does get you back you don’t expect it. You’re probably cooking or marking off the calendar when he passes you and goes, “Good morning, my love.” And then he slaps your butt. Moderate strength, enough to make you yelp but not enough to sting.
4K notes · View notes
icanlife · 1 month
Text
Very tired of people who continue to argue that Bill destroying Euclydia was completely on purpose and he didn’t care about anyone at all because he’s just trying to garner sympathy in The Book of Bill, despite all the supporting evidence outside of Bill’s words that allude to how deeply traumatic it was, (so many, many things about) how he loved and misses his parents, how much of a sore spot the topic is for him, how much he wants to return home but can’t, etc. in addition to how perfectly Alex and co. crafted a parallel narrative between Bill and Ford, including how they hurt the people they love out of carelessness and blind pursuit of their dreams, justifying to themselves that the people they hurt just couldn’t understand
Yes, Bill is an unreliable narrator, and that includes all the very obvious posturing that he did it all on purpose and it was actually a very good thing, that everyone loved him, that he’s NOT incarcerated or anything and that he’s still a really all-powerful being, etc etc etc. To fully believe that EVERY vulnerability he reveals is an evil manipulation tactic, and not actual character writing, you have to interpret his very prevalent denial of weakness, which continues into the conclusion of the book where he already knows he’s lost the reader and is still denying any emotional needs or trauma, as itself a lie.
There’s a reason why the Pines family cracked open this book and laughed at Bill, calling him a fractured, pathetic mess.
The Book of Bill has a plot, a great plot, and great character writing. It’s a crazy companion to Journal 3, Ford’s story. Parallel stories, but where one ends with someone healing from their trauma, coming to terms with one’s mistakes and accepting the need for human love and relationships, the other ends with one stuck forever in their layers and layers of denial, never acknowledging their own trauma, never acknowledging their need for human companionship, grasping in desperate need at their continued facade of hating to love and loving to hurt.
Bill isn’t an always-in-control sly master of the mind, he’s a delusional and desperate man, fractured by his own trauma, who will continue to hurt others to prove that he’s in control. I’m tired of the false narrative that abusers can’t have trauma, aren’t people, giving them this otherworldly status above all humanity. Aside from not being narratively or societally productive, it undermines the ending and message of the book. Acknowledging Bill’s brokenness gives his victims POWER over him. The fact that Bill needs Ford, but Ford doesn’t need Bill is powerful. Them laughing at his desperation is powerful. Looking at someone who once seemed untouchable to you and realizing they’re just a suffering meat sack like any other human being is powerful.
The ending of The Book of Bill is the demystification of Bill. The book is a real look into his mind, telling a story that’s actually very tragic. It’s a very real story, a cautionary tale. You’re not being manipulated or tricked if you feel bad, it’s a very intentional writing decision that this ending elicits that dark pity, as he desperately fades away (arts and crafts materials confiscated) saying that he’s FINE.
So yeah, The Book of Bill and the website are a masterwork of the character, I love them, they’re incredible, and I don’t want to see such a tight character story discredited as “you can’t believe ANY of it!”
947 notes · View notes
thebarontheabyss · 11 months
Text
This tale starts with your death.
Tumblr media
Read WIP here
(Current wordcount: 240k!)
You remember only the moth, carrying you through the cosmos.
And so, the Abyss beckons you.
Now, you are a spirit, immortal. After a meeting with the Grim Reaper, Death, you were gifted with a peculiar inheritance: a bar.
This mysterious establishment and the Abyss around it serve as a nexus, connected to every realm in existence. It's a haven where spirits and deities, devils and angels, converge to drink and revel.
Yet, beneath the surface, an unease stirs. A voice calls out in your dreams—a loneliness that echoes through the Abyss. Why does it seek you?
A motley crew of spirits and immortals, each hailing from distant corners of the realms, stands with you. Bonds are waiting to be formed, or even love that transcends death itself—perhaps even with Death themself.
Manage your bar, where serving a drink to a god or an eldritch entity is just another day's work. Unravel a cosmic mystery, go on a date in infernal Hell, witness the universe's creation, or unlock the arcane secrets of magic.
Your new afterlife awaits.
Tumblr media
A narrative-driven experience focused on character development and storytelling.
Play as any gender or none.
Shape your personality through meaningful choices.
Engage in deep and complex relationships with a diverse cast of characters.
Romance mortals and immortals alike - if you want poly, purely physical, or asexual - they will respond in kind.
Explore the afterlife, visit realms of immortals and gods, and uncover the dark secrets of the bar.
Tumblr media Tumblr media
M\F\NB (Poly or Monogamous paths) Death reveals a surprising warmth beneath their eternal duty.
Is there room for love within their everlasting embrace? Read more >>>
Tumblr media
M\F (Poly or Monogamous paths) This devilish being, a powerful magnet of desire, seeks more than power in the bar’s shadows.
Who dares to pursue the heart behind the flame?
Read more >>>
Tumblr media
M\F (Poly or Monogamous paths) The Witch, with their feline companion, seeks a lost soul, their magic stirring trouble and passion alike.
Can a mortal love thrive in the spirit realm?
Read more >>>
Tumblr media
M (Monogamous path)
A mercenary turned security guard, Hastur carries an immortal burden, guilt born of past battles and sacrifices.
Will your love heal his wounds?
Read more >>>
Tumblr media
NB (Monogamous path) The spectral diva enchants with their voice, their performance a dance of beauty tinged with the sorrow of eternal life.
Can your love find a new song for them?
Read more >>>
Tumblr media
M\F\NB (Monogamous path) A shade keeps the bar’s order, and his silence holds the weight of cosmic secrets and the tapestry of existence.
Will your heart fall for the being behind the shadow?
Read more >>>
Tumblr media Tumblr media
With feathers dark and wit sharp, The Raven’s history is as rich as the bar itself. He offers piercing insight beneath a layer of humor.
Read more >>>
Tumblr media
The stern soothsayer-turned-accountant Yaga guards the bar’s fortune while wrestling with her own spectral regrets and wisdom.
Read more >>>
Tumblr media
Shelly, the bar’s assistant, brings life-affirming warmth but seeks a new family to fill the void of her lost one.
Read more >>>
Tumblr media
Welcome to the cosmos: the tapestry of existence, a complex weave of ever-changing realms. Each domain is a thread in the grand design.
Read more >>>
Tumblr media
Feedback on any typos, grammatical errors, or other textual issues.
Notes on any continuity errors to ensure a smooth and logical progression.
Thoughts and opinions on the plot, characters, and overall narrative experience.
Don't be shy about sending your feedback - as small as it may be. I'll be answering and taking each into consideration. You are very welcome to post your reviews here!
Tumblr media
The game explores themes of Death in various forms, including suicide.
Alcohol indulgence and its various side effects (hangovers, vomiting, etc.)
Sexual themes (currently only non-explicit)
4K notes · View notes
felassan · 3 months
Text
Cliff notes on the new info on Dragon Age: The Veilguard in today’s issue of Game Informer (magazine hub link):
Edit/update: I tidied up this post. ^^
---
In CC you can customize things like shoulder width, chest size, glute size, hip width, how bloodshot your eyes are, nose crookedness, and more
There are hundreds of sliders for body proportions
CC detail: “Features like skin hue, tone, melanin”
There is nudity in DA:TV, “which I learned firsthand while customizing my Rook” in CC
Rook’s backstory also affects “reputation standing”, along with the other previously-known things like in-game dialogue etc
Lords of Fortune are pirate-themed, “piratic”
Rook ascends because of competency, not because of a magical McGuffin, contrasting with the 'destiny-has-chosen you’ angle DA:I has for the Inquisitor
Rook is here because they chose to be, “and that speaks to the kind of character that we’ve built. Someone needs to stop this, and Rook says, ‘I guess that’s me'”
The 4 voices we can choose for Rook each have a pitch shifter in CC
The game starts inside the bar (as previously detailed in other coverage)
In some dialogue wheels there is a “romantically inclined ‘emotional’ response” option. These are the replies that will build relationships with characters, romantic and platonic alike, but you can ignore them if you want to. Giving a companion the cold shoulder might nudge them into another companion’s embrace however
Bellara’s surname is Lutara
In the streets of Minrathous (in the opening segment of the game), there is a wide, winding pathway with a pub which has a dozen NPCs in it (is this The Swan tavern?)
The devs used the DA:TV CC to make each in-world NPC, except for specific characters like companions
There is smart use of verticality, scaling and wayfinding in the gameplay
If you play as e.g. a qunari Rook, the camera adjusts to ensure larger characters like them loom over those below. The camera also adjusts appropriately for dwarves to demonstrate their smaller stature
Neve Gallus is described as being capable
The Venatori Cultists we fight in the opening segment of the game are seizing the chaos caused by the demons unleashed by Solas’ ritual to try and take the opportunity to take over the city
As you traverse deeper and deeper into Solas’ hideout, more of his murals appear on the walls, and things 'get more elven'. Rhodes says “this is because you’re symbolically going back in time, as Minrathous is a city built by mages on the bones of what was originally the home of the elves”
At the heart of Solas’ hideout is his personal eluvian
Demons are fully redesigned in this game, on their original premise as creatures of feeling that live and die off the emotions around them. “As such, they are just a floating nervous system, pushed into this world from the Fade, rapidly assembled into bodies out of whatever scraps they find”
In the opening, we stop Solas’ ritual and save the world. “For now” anyways. Rook passes out moments later and wakes up in a dream-like landscape to the voice of Solas. He explains that a few drops of Rook’s blood interacted with the ritual, connecting them to the Fade forever. (I guess this is why they said in the Discord Q&A on June 14th that Rook has good reasons to want to avoid blood magic)
He also says that he was attempting to move Elgar’nan and Ghilan’nain (confirming who the two Evil Gods are) to a new prison, because the one he had previously constructed was failing. Unfortunately, Solas is trapped in the Fade by our doing, and the two gods are now free. “It’s up to Rook to stop them”, thus setting the stage for our adventure
Rook wakes up after this with Harding and Neve “in the lair of the Dread Wolf himself”, a special magical realm in the Fade called The Lighthouse. It’s a towering structure centered amongst various floating islands. This is where the team bonds, grows, and prepares for its adventures. It becomes more functional and homier as you do. “Already, though, it’s a beautifully distraught headquarters for the Veilguard, although they aren’t quite referring to themselves as that just yet”.
Because it was Solas’ home base, it's gaudy, with his fresco murals adorning various walls, greenery hanging from above, and hues of purple and touches of gold everywhere. Since it’s in the Fade, which is a realm of dreams that responds to your world state and emotion, the Lighthouse “reflects the chaos and disrepair of the Thedas you were in moments ago”
Clock symbols over dialogue icons signal optional dialogue options
At this point you can head over to Neve, engage in dialogue, and try and flirt with her
There is a dining hall in the Lighthouse. A plate, cutlery and a drinking chalice are at the end of a massive table. Matt Rhodes says that this is a funny and sad look at Solas’ isolated existence, and an example of the detail BioWare’s art team has put into DA:TV. “It’s like when you go to a friend’s house and see their bedroom for the first time; you get to learn more about them”
There is also a library, which is the central area of the The Lighthouse. It’s here that the party will often regroup and prepare for what’s next
The team decides that it must reach the ritual site back in Arlathan Forest. Corinne Busche said that the writer was "missing unique dialogue options here because I’m qunari; an elf would have more to say about the Fade due to their connection to it. The same goes for my backstory earlier in Minrathous. If I had picked the Shadow Dragons background, Neve would have recognized me immediately, with unique dialogue”
The team decide their next move. They go to Solas’ eluvian and back through to the ritual site in Arlathan Forest. However, it’s not fully functional without Solas, and while it returns them to the Forest, it’s not exactly where they want to go. Then a demon-infested suit of mechanized armor known as a Sentinel attacks them, and two NPCs appear to save you: the Veil Jumpers Strife and Irelin. Harding recognizes them, which you would expect if you read the comic Dragon Age: The Missing. They are experts in ancient elven magic. A cutscene ensues and we learn that Strife and Irelin need help finding Bellara Lutara. This cutscene is long and has multiple dialogue options.
“There’s a heavy emphasis on storytelling and dialogue, and it feels deep and meaty, like a good fantasy novel. BioWare doesn’t shy away from minutes-long cutscenes”
For Rook, this story is about what does it mean to be a leader? We define their leadership style with our choices. “From the sound of it, my team will react to my chosen leadership style in how my relationships play out.” This is demonstrated within the game’s dialogue and a special relationship meter on each character’s companion screen
Bellara is deep within Arlathan Forest, and following the events of the prologue, something is up here. Three rings of massive rocks fly through the air, protecting what appears to be a central fortress. Demon Sentinels plague the surrounding lands.
In gameplay/combat, players complete every swing in real time. Special care was taken in development for animation swing-through and cancelling. We can dash, parry, charge moves, and a completely revamped healing system that allows us to use potions at our discretion by hitting right on the d-pad. You can combo attacks and even ‘bookmark’ combos with a quick dash, which means that you can pause a combo’s status with a dash to safety and continue the rest of the combo afterward
Abilities can be used to customize your kit. They can be used on the fly as long as you account for cooldowns
When you pause and pull up the ability Wheel, it highlights you and your companions’ skills. There you can choose abilities, queue them, target specific enemies, and strategize with synergies and combos
Each character plays the same in that you execute light and heavy attacks with the same buttons, use abilities with the same buttons, and interact with the combo wheel in the same way, regardless of which class you select
Sword and shield warriors can hip-fire or aim their shield and throw it like Captain America
Warriors can parry incoming attacks which can stagger enemies. Rogues have a larger parry window. The mage the writer played couldn’t parry at all. Instead they throw up a shield that blocks incoming attacks automatically, so long as you have the mana to maintain it
On the start/pause screen: it has the map, journal, character sheets, skill tree, and a library for lore information. You can use it to cross-compare equipment and equip new gear for Rook and their companions, build weapon loadouts for quick change-ups mid-combat, and customize you and your party’s abilities and builds via an easy-to-understand skill tree. There aren’t in-depth minutiae, just "real numbers". For example, an unlocked trait might increase damage by 25 percent against armor, but that’s as in-depth as the numbers get. Passive abilities unlock jump attacks and guarantee critical hit opportunities, while abilities add moves like a Wall of Fire to your arsenal if you’re a mage. As you spec out this skill tree, which is 100 percent bespoke to each class, you’ll work closer to unlocking a spec, complete with a unique ultimate ability
“Sentinels and legions of darkspawn”
Combat is flashy and quick, with different types of health bars. Greenish-blue represents a barrier, which is taken down most effectively with ranged attacks
The game is gorgeous, with sprinkles, droplets, and splashes of magic in each attack a mage unleashes
The game looks amazing on consoles both in fidelity and performance modes
The mission to find Bellara is called “In Entropy’s Grasp”. You find her. She is the first companion you recruit (as Neve auto-joins). If your background is Veil Jumper, you get unique dialogue here with Bellara. She explains that everyone there is all trapped in a Veil Bubble, and there’s no way out once you pass through it. Despite the dire situation, she is bubbly, witty, and charming. She is spunky and effervescent
Companions are the faces of their factions, and in this case with Bellara, their entire area of the world. She is our window into Arlathan Forest. She is described as a sweetheart and a nerd for ancient elven artifacts, which is why she’s dressed more like an academic than a combatant. Her special arm gauntlet is useful both for tinkering with her environment and taking down enemies. While Neve uses ice magic and can slow time with a special ability, Bellara specializes in electricity, and she can also use magic to heal you. Her electric magic is effective against Sentinels. “However, without Bellara, we could also equip a rune that converts my ice magic, for a brief duration, into electricity to counter the Sentinels”
If you don’t direct your companions in combat, they are fully independent and will attack on their own
You progress at this point through the Forest, encountering more and more darkspawn. Bellara says that they have never been this far before because the underground Deep Roads, which they usually escape from, aren’t nearby. However, with “blighted” (BLIGHTED!) elven gods roaming the world, and thanks to the Blight’s radiation-like spread, it’s a much bigger threat in DA:TV than any prior DA game
The Forest has elven ruins, dense greenery and disgusting Blight tentacles and pustules
The style of the game is more high fantasy than anything in the series thus far and almost reminiscent of the whimsy of Fable. Matt Rhodes says that this is the result of the game’s newfound dose of magic: “The use of magic has been an evolution as the series has gone on. It’s something we’ve been planning for a while because Solas has been planning all this for a while. In the past, you could hint at cooler magical things in the corner because you couldn’t actually go there, but now we actually can, and it’s fun to showcase that.” The Forest’s whimsy will starkly contrast to the game’s other areas. The devs promise some grim locations and even grimmer story moments because, without that contrast, everything falls flat. Corinne says it’s like a “thread of optimism” pulled through otherworldly chaos ravaging Thedas. At this point in the game, Bellara’s personality is that thread
We can advance our bonds with our companions on their own personal quests and by including them in our party on main quests. Every Relationship Level you rank up, shown on their character sheet, nets you a skill point to spend on them. “The choices you make, what you say to companions, how you help them, and more all matter to their development as characters and party members”. Each companion has access to 5 abilities.
Each companion has issues, problems, and personal quests to complete. “Bellara has her own story arc that runs parallel to and informs the story path you’re on” (They’ve said that all of the companions have this too in previous promo material)
You progress deeper into the forest and Bellara spots a floating fortress and thinks that the artifact needed to destroy the Veil Bubble is in there. To reach it, we must remove the floating rock rings, and Bellara’s unique ability, Tinker, can do just that by interacting with a piece of ancient elven technology nearby. Rook can acquire abilities like Tinker later to complete such tasks in instances where Bellara, for example, isn’t in the party
Bellara has to activate three of these in the Forest to reach the castle. Each one you activate brings forth a bunch of Sentinels, demons, and darkspawn to defeat
You can create Arcane Bombs on enemies. It does high damage after being hit by a heavy attack
It sounds like mage characters can charge heavy attacks on their magical staffs. “then switch to magical daggers in a second loadout accessed with a quick tap of down on the d-pad to unleash some quick attacks”
Some enemies are “Frenzied”, meaning that they hit harder, move faster, and have more health
After a few more combat sections, including against a Frenzied sentinel, we reach the center of the temple. In there is an artifact called the Nadas Dirthalen. Bellara knows that this means “the inevitability of knowledge”. Before we can progress, a darkspawn ogre boss attacks, hitting hard with unblockable, red-coded attacks and a massive shield that you need to take down first. It is weak to fire
After defeating it (it’s a climactic arena fight), Bellara uses a special crystal to power the artifact and remove it from the pedestal, which destroys the Veil Bubble. Then, the Nadas Dirthalen comes alive as an Archive Spirit, but because the crystal used to power it breaks, we learn little about this spirit before it disappears. Bellara thinks that she can fix it (fixing broken stuff is her thing), so the group heads back to the Veil Jumper camp. The writer’s demo then ended.
The design of the game is not open world. The devs describe it as a “hub-and-spoke” design where the needs of the story are served by the level design. A version of DA:I’s Crossroads return (the network of teleporting eluvians) and this is how players will traverse across northern Thedas. “Instead of a connected open world, players will travel from eluvian to eluvian to different stretches of this part of the continent”. e.g. Minrathous, tropical beaches, Arlathan Forest, “to grim and gothic areas and elsewhere”. Some of these areas are large and full of secrets and treasures. Others are smaller and more focused on linear storytelling. Arlathan Forest is an example of this, but it still has optional paths and offshoots to explore for loot, healing potion refreshes, and other things.
Each location has a minimap, though linear levels like In Entropy’s Grasp won’t have the 'fog of war' that disappears as you explore like in some of the game’s bigger locations
The game has the largest number of diverse biomes in DA history
The Thedas of DA:TV “lives in the uncertainty”. “the mystery of its narrative”, “the implications of its lore”
The writer is surprised by BioWare’s command over the notoriously difficult Frostbite engine, and by how much narrative thought the dev team poured into these characters, even for BioWare.
---
[source: the Game Informer pages from Issue 367 - the cover story from June 18th (link), two]
666 notes · View notes
godnectar · 1 year
Note
Yan cheater is crazy
Tumblr media
・✶ 。゚𝐘𝐀𝐍𝐃𝐄𝐑𝐄 𝐂𝐇𝐄𝐀𝐓𝐄𝐑 ;
cw: cheating, stalking, attempted gaslighting, jealousy, some violence, sabotage, guilt tripping, etc. ( inbox link )
Tumblr media
𖣠 YANDERE CHEATER! who's a master of deception. he will act shocked and hurt if you dare suspect him of cheating, putting on a convincing display of innocence in front of you and whoever who was the fucker you call friend placing such horrendous and disgusting but unfortunately true thoughts inside your pretty little head.
𖣠 YANDERE CHEATER! who, even if he doesn't really feel too guilty about his actions, quickly starts to see red the moment a goodbye text from you arrives on his phone. a few hours later, it's his knuckles, the ones splattering crimson against your bff's face, unhappy and frustrated with how easy was for them to undo the blindfold of your eyes and finally see how much of an unfaithful asshole your man was.
𖣠 YANDERE CHEATER! who would continue monitoring his darling's online presence even after your breakup, tracking your activities on social media and messaging apps to gather information about your emotional state and any potential love interests, jaw clenching furiously every time he finds out you've posted a new picture or story out with your companions.
𖣠 YANDERE CHEATER! who, if you ever start dating someone else, would definitely try his best to sabotage this recently formed relationship, employing nasty tactics like sending suspicious texts and pics about your new lover from a burning account to create doubt and insecurity in his sweetheart's mind. we could try and say that, if he can't have you, no one will– but that would still be dumb for him, as he knows you'll always end up coming back seeking his sweet, warm, and deceptive embrace.
𖣠 YANDERE CHEATER! who would also take his time to arrange situations where he can coincidentally bump into you, making it seem like it's fate the one bringing you back together as soulmates and not his dirty play. of course, he would double down on his previous apologies, promising that he has changed and is willing to do anything to make things between you two right.
𖣠 YANDERE CHEATER! who, if he notices at any moment the doubts appearing in your mind, will end up using his last but hopefully useful card, and question about whether you have ever truly loved him, suggesting that you're responsible for the fact that his heart has searched for someone else's affection when your touch started turning cold.
"baby... why do you cry? you're the one who made all of this happen– the least you could do is try and love me rightly."
Tumblr media
© godnectar 2023. please do not modify, translate, or repost my works on any platform without my permission.
2K notes · View notes
coriphallus · 1 year
Text
The Dark Urge thoughts (and prayers)
anyone whos been following me knows im absolutely not normal about durge and i wanna share some tidbits that are implied, but not necessarily canonised, from their story;
I already made a post about it but it seems like bhaal has a degree of control over whether they live or die. he can deny them death, if they fail the duel with orin.
bhaal can command the slayer. he forces orin to transform if you talk to her about sarevok and the scene makes it clear that its against her will.
bhaal manipulates his kin in a subtler way. in the colony you can find a letter from old durge thats apologising to his father for 'liking' gortash. you can interpret their relationship as something deeper but even if it wasnt, this reads to me as terrified and desperate.
the reason being, if you have a LI in act 2 you get the famous bondage scene. coupled up with the letter above makes me think this is a pattern. bhaal can use their feelings against them. he did it with sarevok and orin's mother, orin's mother and orin, etc... it's not as straightforward as 'if you disobey ill kill the one you love'. you will. durge will.
bhaal is testing them in act 2, he revels in chaos, sure, but in the grand scheme of things he doesn't care about isobel. even if you tell scel that you'll kill her you're told that youre too late, you ignored your urges. from durge, bhaal doesn't expect calm calculated murder, he expects blind obedience. failing to receive that his first punishment is to take away something they cherish. there are no half measures, theres no bargaining with a god.
we get so many snippets of information that this has happened before, their foster family being their first victims. theyre made to kill their support system with their own hands, with no one to blame but themselves. they are actually apologising to their father for being fond of gortash because (in my humble opinion) theyre genuinely afraid.
how many times could this have happened, how many nights durge couldve woken up covered in the blood of someone they love until they gave in, became daddys obedient puppet?
durge is groomed for murder. scel says 'you always failed to conduct yourself without me' and given who he is i dont think hes talking about table manners when he says 'conduct'. durge needs 24/7 oversight to set themselves right lest they get tempted by softer things. lest they dare to step away from bhaals grand plan.
durge do have a choice. just as shadowheart had a choice, just as wyll or astarion had a choice. its a choice only in name.
theres no ending besides refusing bhaal that their friends and LI wont die by their hands. the entire lore of bhaalspawn is that theyre meant to conquer the world in his name and slit their own throat a top the mountain of corpses. as cazador aptly put, 'theyre made to be consumed.'
you can pray to bhaal and the narrator says he won't accept [any offering] but the entire world.
durge (and bhaalspawn) do get some sort of euphoria from murder. they crave it like an addict, but bhaalspawn (on prev games) don't constantly have to grapple with these urges as durge does.
now durge is a slightly special case but not in a good way. its implied that theyre not like a regular bhaalspawn, that theyre made by bhaal directly -so to speak-. which is to say, if youre playing a drow, they are bhaals closest approximation of a drow rather than a drow flesh and blood.
thats why theyre fighting tooth and nail against these urges every step of the way, they are literally bhaal himself(in essence). the personality they develop, the person who calls themselves 'tainted' and 'wretched', the character thats making choices throughout the game, theyre the tumour.
theirs is the story of cycle of abuse cranked up to 1000 and it is in parallel to all other origin companions.
1K notes · View notes
tanadrin · 4 months
Text
The other term we need to know if we want to understand the Shire is “clientelism”, perhaps more commonly refereed to as “patron-client relationships”. This is a social-political structure that emerges organically in many different contexts, and consists of a set of mutual, hierarchical obligations between powerful “patrons” and a network of “clients” who depend on them, economically, socially, or politically. It seems likely, from what we see of the Shire, that clientelism is the main organizing force within Hobbit politics. This would be far from unusual, in this sort of system. To understand this, let’s look at a prototypical example of this; the relationship between the Baggins and the Gamgees. Both Samwise Gamgee and his father, Hamfast Gamgee, are employed by Bilbo and Frodo Baggins, but the relationship is clearly far deeper than that. Throughout Lord of the Rings, Frodo treats Sam almost a feudal retainer, not just a person in a employee relationship, but someone who owes personal fealty to him, an attitude clearly reciprocated by Sam. There’s affection, friendship, and even love between them, but in the context of a hierarchical relationship. It’s never in question who “Mister Frodo” is, though it’s clear that this loyalty comes with expectations and obligations. Sam is not a slave, not is he bound by oaths of vassalage, or contract. He is loyal because he is expected to be, and because the Baggins repay loyalty with patronage, both to him, and his family. The Gamgees are likely tenants of the Baggins, or at least dependent on them for access to agricultural capital. They likely send much of their income up to Bag End in rent, and provide services, as gardeners, batmen, valets, traveling companions, etc. They also provide support, in a social and civic sense, as we see. If Frodo had gone to the Free Fair to run for Mayor, the Gamgees and other tenants would have voted for him, and would have accompanied him in public, to demonstrate his status and prestige. But in return for this, they could expect generous gifts on holidays, loans of money on favorable terms, lax enforcement of rental arrears in time of drought and famine, and legal support in disputes. ... For bachelors Bilbo and Frodo, these were personal, individual relationships. But the norm was likely closer to webs of debts, favors, and obligations, traded back and forth between families, cemented by marriage alliances and social ties. We’re told repeatedly that gift-giving and hosting feasts are two of the primary preoccupations of Hobbits. To modern ears, this may come across as utopian, or idyllic, but these sorts of status displays were a key part of many economic and social systems. In many Pacific Northwest Native American tribes, this was known as “potlatch“, and served as both a political and economic system, in which conspicuous displays of generosity were used to denote power and prestige. The Shire clearly has a monetary economy, but gift-giving remains important. The entire first chapter of Lord of the Rings is devoted to Bilbo’s 111st birthday party, which is a huge event that attracts intense attention from across Hobbit society, and involves massive displays of largess, solidifying the Baggins’ social position, and cementing ties with neighboring families and rival clans. Or at least, it would have been, if Bilbo hadn’t had an ulterior motive.
403 notes · View notes
kirain · 4 months
Note
I don't get people who say Gale just whines about Mystra all the time. Like do they not realize WHY? Do they not realize there's a perfectly understandable reason for it!?!
Yeah, I don't get it either. Every character "whines" about someone. Astarion whines about Cazador, especially during the second and third act. Lae'zel whines about pleasing Vlaakith, especially during the Crèche mission. Hell, she'll even betray you if you fail her persuasion checks. Shadowheart whines about Shar and snaps at you if you criticize her goddesses of darkness. Then, if you prove she's being used, she falls into a deep depression and still whines about Shar. Wyll whines about Mizora and she's a constant presence in his life, to the point that she'll park her abusive ass directly in your camp just to torment him. If you romance him, she sees everything. She watches you 👀. He has no privacy. I think Karlach might be the only companion who doesn't constantly whine about someone, but she does complain about her engine a lot.
But these aren't criticisms. They're absolutely, 100% justified. Astarion has every right to whine. Lae'zel has every right to whine. They all have every right to whine. I just want to emphasise the hypocrisy when it comes to how players judge Gale. Every character has a dark past looming over them, our chatty wizard included. If you get mad at him, it's only fair to keep the same energy for all the other companions, because they're in the exact same situation. They're trapped. They're victims. They're suffering. Of course it's going to be a major talking point, especially when there's a person/goddesses/devil responsible for that pain.
Tumblr media
Honestly, I think the only people who get annoyed when Gale talks about Mystra are would-be romancers who get turned off when he doesn't immediately throw himself at their Tav's feet. Have you seen the somewhat viral video where a streamer drools over him, but goes full jealous mode when she sees him conjuring the image of Mystra in his palm? It's funny, but she acted like they were already a couple ... but at that point in the game Gale didn't even know she was interested! I'm certainly no expert, but isn't that how relationships work? It's pretty hard to find someone who doesn't have an ex, and he only talks about Mystra in a positive light before you express interest. He's insecure and he feels lost without her, but if you romance him it makes him realise how messed up their "relationship" was in the first place. It's a healing process, not a competition. He never compares you to Mystra in any way other than to say that you're better, and that's only if you ask.
Tumblr media
Gale is also arguably the most romantic character out of the bunch, so I don't know why people get so upset. Mystra, much like Shar, Cazador, Mizora, etc., is a constant negative in Gale's life and the reason he's dying. She could remove the orb with ease but she won't, so of course he's going to "whine" about her. He feels guilty at first, then he feels used and angry, and by the end you can either convince him to become her Chosen again (which is entirely on you, though you remain his priority) or you can convince him to reject Mystra and leave the crown in the sea. The orb remains lodged in his chest, because Mystra's too petty to remove it, but it becomes completely inert. Either way, he's happy and he devotes himself entirely to you, not Mystra.
429 notes · View notes
lullinglily · 1 month
Text
Tumblr media Tumblr media
His Promised Consort (Messmer the Impaler X Fem!Reader)
Being the firstborn of Queen Marika means that Messmer carries a great deal of importance concerning who he is to marry. Marika saw to that, of course.
While it was troublesome finding a family that would relinquish their child to one as serpentine as he, she did eventually find a willing house.
You were the daughter of a wealthy noble family settled inside the walls of the Royal Capital, and a strong contender for the prince’s hand.
When Marika first tells her son of the meeting she’s set up, he’s terrified. How could one come to love him, cursed as he is?
Nevertheless, he wishes to please his mother. 
The young prince is especially clueless when it comes to these sort of things and finds himself frequently asking for help from his servants. How does one woo a young lady such as yourself? What if you dislike him? It’s far too often that his chamberlain catches him venting his anxieties to his serpent companions. 
When he first meets you you’re almost his exact height. It’s no big surprise; you’re both quite close in age, after all. After the initial meeting however, Messmer’s demigod status begins to show. Each time you meet he’s about a foot taller. While you’re looking up at him in awe, he’s staring down at you in confusion. Why is it that you still don’t make it up to his chest?
He never ceases to be charmingly awkward each time you meet. Even though he’s grown he still acts like a shy young boy, especially around you. Fumbling with his hands, regaling you with tales of his family’s successes, stumbling over his verbosity … It’s adorable. 
Later on in the courtship, Queen Marika herself will invite both you and Messmer to catch up on your own while she and your family discuss things further. It’s a little nerve-racking of course, but Messmer approaches this task with total earnestness. He wants you to like him; to be proud of him and his family. And so, he takes you on a tour of Leyndell castle. He shows you around and gives you lengthly explanations of each and every inch of the place while trying to ignore how quickly his heart is beating. He finds it difficult to talk when a simple glance from you is enough to tie his tongue up in knots.
From time to time there will be dinners at either family’s residences, and the both of you will always be sat together. The prince uses these opportunities to be as gentlemanly as possible; pulling out your chair for you, asking if you need anything, if the food is to your liking, etc … While it’s not his intention, it never ceases to fluster you. So much so that at some point you pull him aside and tell him that all you truly want is to hear him talk about himself; about his desires and what he likes. And that, while you appreciate how accommodating he always is, you’d like to know less about the prince and more about Messmer. It’s after this discussion that he becomes more relaxed, and more intrigued with you as a whole. He’s still awkward in your presence, still eager to please, but somehow less uptight about it all. 
His snakes grow closer to you each time you visit as well. At first they approach you only to take you in, their eyes working you over before pulling back towards their master. As your relationship with Messmer grows so too does his serpents’ fondness for you. They keep their eyes on you even when their Lord’s back is turned, much to his chagrin. They’ve gotten more comfortable with your presence, gently rubbing against you as if urging you to pet them. The moment you enter the room they perk up, flicking their tongues in greeting as they move towards you, often prompting Messmer to gently reel them back. 
It’s hard for him to believe that eventually the both of you will be married. You seem to him a princess already, perfect in every way possible, and so different from his curse-ridden self. 
You mean everything to him. After years of courting you, of feeling unworthy of your grace, of awkward brushes against each other and a final exchanging of vows; you were together. He simply could not have been happier.
Your wedding was grand, yet few people were allowed in to witness it. Those who were granted access to the union told of a serious looking Messmer attempting to hold back a smile as the priest read aloud the words he was meant to repeat; words which he echoed almost as soon as they were spoken to him. His voice, while stoic, was betrayed by this telling notion of excitement. 
The both of you lived together in Leyndell only for as long as it took Messmer and his mother to plan the crusade. You’d enjoyed your time there, your husband could tell, but he swore to you the Land of Shadow would be far more to your tastes. A land in which he alone ruled, and so too would you. 
He left once the plan was ready to be put into action, placing a gentle kiss on your hand where the ring he gave you rested. He promised to return for you once his crusade had its first few successes, and soon enough it had. 
You’d missed him, and by the way he enveloped you in his lanky embrace it seemed he missed you just as terribly —  if not more so. 
While you were sure your marriage to your husband and his horrid deeds sullied the name of your house, you refused to leave him. You were both quite attached to each other.
Messmer’s Fire Knights told of the bond between him and his Pyrefly Consort, how it had existed since childhood and held strong even in the death-touched land they both now occupied. 
Never would those under his command have the privilege of seeing the both of you doting on each other. In fact, anyone who bore witness to The Impaler himself melting in his wife’s arms would be incinerated on the spot. 
After everything had been said and done, after Messmer and his crusade had been denounced by the very Order they served, after Marika’s blessings had halted; you remained his. In that grim keep he had only you and his seal to remind him of his mother, of Marika and her kindness. 
While his seal was still in its place, it was no heartfelt gift. You, however, were. 
You who so sweetly regarded him as your one and only beloved, you who he’d known for so long it felt as though you were a part of his very being. You whom he loved so dearly, so completely. When those he trusted rebelled against him, when his name was made into a four-letter word and even his mother seemed to have forgotten him, you still took his bloodied hands in yours. 
And for that he will forever be in your debt. 
394 notes · View notes
ambros1an · 5 months
Text
hsr x gn!reader relationship hcs
Tumblr media
warnings: penacony spoilers (2.0+), bug mention (screwllum), angsty (aventurine & acheron), ocd mention (sunday), slight dark content (ie stalking) at end in Sundays but it’s marked in red to avoid if uncomfy
characters: sunday, screwllum, acheron, aventurine
a/n: i feel like it’s so obvious i did like 2 of these a week later 💀 i need more Sunday content in game
Tumblr media
sunday
❧ if you manage to get past Sunday’s formal exterior, what lies behind it is a complete “know-it-all.”
❧let him nerd out about the greatest books in the current and past amber eras. he’ll make sure to tell you all about the authors too.
❧if the two of you have liking books in common, congrats! he’ll bring you on a tour to the primal waking library where you can chat all about it.
❧sunday’s compulsions become even worse with you around. is his shirt properly tucked in? he hopes there’s no wrinkles, maybe he should iron all his shirts again. oh gosh-are his shoes untied? you don’t even notice this. he’s used to hiding his true feelings.
❧he definitely confesses first. he’s aware that his status can be a hindrance when forming genuine relationships.
❧ maybe afterwards he’ll let you touch his wings. he loves the feeling of you stroking his feathers. especially when those annoying pin feathers grow in. the biggest sign of trust amongst birds- and sunday of course.
❧ and obviously you always get free vip to robin’s shows.
❧before and after the “Robin incident” are two very different Sundays.
❧the after, is a very possessive Sunday. he can’t have you become like Robin. he uses nightingales to keep watch on you, to make sure you’re safe. he knows it’s unhealthy but he just lost his sister, he can’t lose you too.
-
Aventurine
❧aventurine’s flirty facade fools most people. they think he’s sleazy and untrustworthy, and so do you in the beginning.
❧at first he talks to you because he thinks your reactions are amusing.
❧eventually your relationship gets too deep for comfort.
❧this guy will never open up. if he has feelings for you, you’ll never know. it’s not because he’s ashamed. it’s because he cannot comprehend someone actually liking him.
❧the only way he’ll confess is if you do it first. and even then he plays it off like a joke, something he can’t even believe. it takes a lot of button pressing to get him to admit his feelings.
❧aventurine is a very vulnerable person. he may rub off insults but they still hurt him deep.
❧the first time you hug him, he is baffled. affection has been foreign to him since the extinction event.
❧worming your way into his heart will get you even more riches then before. sure, he hands out money like nothing, but to you? that credit card is unlimited.
❧”what, that’s all?” he encourages you to spend.
❧brings you to casinos for good luck. not as if he needed any, but with you at least his hand doesn’t shake.
-
screwllum
❧ it isn’t uncommon for inorganic species to feel love. just as it isn’t uncommon for organic species not to.
❧ Screwllum, however, hasn’t experienced that feeling.
❧ he sees the way organic species love in a way he hasn’t. as a genius society member and one interested in life itself, how could he not be interested.
❧ which is why when he starts feeling a fluttering in his chest whenever you’re around, he must get to the bottom of it!
❧ confesses instantly. he has zero experience yet remains so confident.
❧ immediately takes time out of his day to interact with you. in whatever way possible.
❧ it could be the busiest day of his life and he’ll still make time for you.
❧ he’s described as a gentlemen by his close companions. this means opening doors for you, taking you out to places, etc.
❧ sounds too good to be true. but it is true.
❧ his one flaw, if you can even call it that, is his love for all life. and that includes bugs! no smashing them on his watch! he’s picking them up before you even get the chance.
❧ if you like bugs, even better. he’ll gently pick them up and talk about them with you. the two of you can take turns.
-
Acheron
❧ the first time you meet her, you think she’s a polite but introverted lady. she claims to be a galaxy ranger and you have no reason to doubt her.
❧ her blunt way of speaking leaves no room for questions.
❧ that is, until you get too entangled in each other’s destines.
❧ your first meeting with acheron, wasn’t actually your first. you’ve met her many times. every time though she seems not to know you.
❧ Acheron lies to protect you. just as she lied about being a galaxy ranger, she lies that she has no feelings whatsoever towards you.
❧ perhaps you remind her of someone she once knew.
❧ on some days, acheron traverses through her memories to look for you. she sees the hurt look in your eyes, but sees your smiles too. the path of a self-annihilater is a lonely one.
❧ ultimately, if you manage to convince her with words and actions that you truly care for her. she will put forth that effort tenfold. she desperately doesn’t want to be alone anymore.
❧ acheron is very protective towards you. if there’s a hint of danger, she’ll encourage you to take her with you. even going on her own to eliminate it herself.
Tumblr media
credit to @/miau-meow-miau for first divider 🫶
582 notes · View notes
sunderwight · 3 months
Text
Been thinking about the potential of a Luo Binghe transmigration fic where he has a similar experience to Shen Yuan's -- meaning, he transmigrates into a story that didn't originally have a "Luo Binghe", but rather a different character with a similar name, and Bingmei himself still has his canonical personality and broad strokes modern version of his backstory (i.e. abandoned, adopted, orphaned, struggling with the foster system, etc), whereas the character he transmigrates into has a different background and personality.
So, concept: Luo Binghe transmigrates into Su Binghe, the spoiled prince of the demon realms, son of Tianlang Jun and Su Xiyan and scum villain of the novel he read.
In said novel, Su Binghe was driven by a perpetual lack of satisfaction with things. He had almost everything handed to him on a silver platter, but none of it seemed to actually matter to him. His parents were powerful and loving, but also extremely busy and somewhat distant. His sibling relationships were soured by the fact that they were all basically raised separately by different groups of servants and expected to compete with one another for the supreme throne of the demon realms one day. The servants who raised him also had only limited authority over him, thanks to his rank, so he was encouraged to be self-centered and tyrannical from an early age because behaving that way helped him get whatever he wanted. Yet he felt ultimately purposeless and lonely, lacking any actual friends or companions.
Shen Yuan, the main character, was the third son of a wealthy noble house and was stolen by demons during a raid on his family's properties. He was rescued by Tianlang Jun's people, who officially disapprove of attacks on humans (special cases like Huan Hua Palace being an exception), but not before the rest of his family was killed or else sold off into less friendly territories. Shen Yuan himself was subsequently taken on as a ward of the emperor, as a sort of apology for the whole deal, and inserted into the somewhat younger Su Binghe's household as a companion and tutor to try and curb the prince's loneliness. The empress also took Shen Yuan on as a personal disciple, as the only person able to teach him human-style cultivation.
This worked about as well as anyone expected, which was to say that the spoiled prince treated his weakling human tutor like his own personal chew toy, blowing hot and cold, manipulating and mistreating, jealously resenting Shen Yuan's attention from his mother while also taking every opportunity to insert himself into the additional lessons as well.
Eventually the situation came to a head, with Shen Yuan lashing back after being pushed to the limits, and Su Binghe using the "attack" as an excuse to exile him in the midst of hostile demon territory. Thus began the protagonist's power-up montage segment, where he was forced to fight and survive, leveling up his skills until he came across Xiu Ya.
Xiu Ya was a legendary sword that had been wielded by an equally legendary human cultivator, an actual secret ancestor of Shen Yuan's, long ago. It was sealed away by a past Heavenly Demon emperor, after its wielder managed to use it to successfully kill one of their kind (a difficult feat). By sealing the blade deep within the demonic realms, the past emperors had assured themselves that no human cultivator would successfully venture so deep into their territories nor uncover its hiding place, and so they mostly warded it against other demons (who might want to return it to the humans in order to sabotage the Heavenly Demons). Thus, Shen Yuan successfully liberated the blade, and after winning a harrowing battle against an ancient evil (boss fight!) with it, he ascended to godhood.
But, even the heavens weren't merciful in this story, and Shen Yuan was tasked with using Xiu Ya to end the threat of the Heavenly Demon race once and for all before he could claim his rightful place among them. If he failed, his soul would be forfeit and Xiu Ya would shatter, eternally condemning the mortal plane to the tyranny of demonic rule.
Luo Binghe absolutely loved the character of Shen Yuan, even though his story was kind of trash, and he did not want to transmigrate into Su Binghe, especially not with a mandate hanging over his head that he had to one day cast his favorite protagonist out into the wilds, and then let him kill Binghe in order to fulfill a mandate from the heavens!
Featuring:
-Modern day culinary student Bingmei, absolutely revolutionizing food prep in the demon realms and desperately wishing he could change the genre to one of those slice-of-life cozy escapist novels instead.
-Bingmei being actually a thousand times sneakier and more self-aware than his predecessor, taking Su Binghe's absolutely pathetic attempts at politics and making it work for him instead (between the foster care system and the food service industry, Bingmei takes no prisoners).
-Su Binghe originally had a sprawling harem by the time Shen Yuan reunited with him. Luo Binghe wants nothing to do with it, so he has to just keep on dodging his parents attempts to set him up in political matches.
-Some of Shen Yuan's original household and family actually did survive, so Luo Binghe dedicates himself to rescuing the rest of them to try and farm points with the protagonist. This results in him retrieving Shen Yuan's brother, Shen Jiu (asshole rat bastard feral cat of a guy, Luo Binghe almost wishes he'd failed), Shen Yuan's personal companions the Liu siblings (terrible decision, Shen Yuan's always waxing poetically about how beautiful they are), Shen Yuan's younger sister Yingying (annoying but nice), Shen Jiu's situationship Yue Qi (there is something deeply wrong with that guy), and the son of the family's head servant, Shang Qinghua (weird rodent man, somehow has evil advisor vibes despite also looking sort of like the designated non-threatening one in an idol group).
-Bingmei identifies Mobei Jun as a fellow transmigrator pretty early on, when he absently whistles the notification sound for a smart phone and Mobei reaches for his pocket. Mobei Jun's approach to transmigrating is basically to say and do as little as possible. Bingmei subsequently doesn't find out that he is in fact the author of the original book until some time after the main plot has passed.
-Despite not wanting to, Bingmei is fully prepared to die in order to secure Shen Yuan's eventual destiny as a god. He only hopes he might go out cleanly and with more sympathy than the original goods got. Imagine his horror when Shen Yuan decides he's going to fight the gods instead of wiping out the Heavenly Demons.
2K notes · View notes
luxlightly · 1 year
Text
Each of the "bad" endings for the bg3 companions is them getting what they think they want, but only because of a deep insecurity instilled in them from the unbalanced relationship they were in before the events of the game.
Gale tries to become a god because he has been made to feel by Mystra that he could never be enough the way he is.
Astarion becomes a carbon copy of his abuser because of the fear he instilled in him that makes him believe he can only be safe through power.
Shadowheart gives herself entirely to the very goddess who stole her whole life from her because she was made to believe she owed it to her and that she could only regain her lost memory through her.
Lae'zel is killed and consumed by the queen who enslaved her people because she was made to believe that she could only exist and be known through her devotion to her.
Wyll swears eternal servitude to the hells because he was made to feel by Mizora that anything short of total and complete sacrifice for his father was tantamount to killing him himself and his only worth was what he could do for others.
Karlach burns up and dies because she's been made to feel that her life can never be her own and that the only way to keep hold of her autonomy is through death.
And the great irony is that, in getting what they want, they ensure they get what they most fear.
Gale will never feel like he is enough.
Astarion will never stop being afraid.
Shadowheart will never know who she is.
Lae'zel will die in obscurity, never known by her people.
Wyll will never truly be able to reconsile with his father or devote himself fully to the people he wants to help most.
Karlach still doesn't get to live her life free of the hells. Zariel still gets the last laugh.
It's by overcoming their insecurities and fears that they come to understand what they truly want and find happiness.
I far prefer this style of "what you want may not be what you need" kind of story to the "the most healthy thing in life is acceptance of not being happy" style that's so popular. When what you want isn't what you need, it's not generally because you were meant to be humbled or because you needed to accept a level of unhappiness in order to be "healthy".
It's because what you think you want is often based on fears and insecurities. Each character's good ending is not them realizing "you can't get what you want", it's realizing they never really wanted it in the first place. And the thing they thought they'd get from it : acceptance, safety, family, renown, etc, they DO get, because of the support your character gives them. And they are so much happier for it.
I like that a lot.
1K notes · View notes
clanwarrior-tumbly · 9 months
Note
Could you do some headcanons of a Mc reader dating the BB League Elite 4 + Kieran but miraidon gets super jealous.
It gets to the point where they get out of their Pokeball to growl á them.
Amarys
While she isn't too good at expressing emotions herself, she can read the emotions of others quite well.
Apparently this extends to Pokémon, especially after she notices your Miraidon acting rather irate around her. It even got to the point where they kept bursting from their pokeball to growl at her whenever you're together.
"It seems your Agias has suddenly grown a dislike for me, [y/n]." She remarked one day. "But I cannot figure out why..have I done something to upset them recently?"
"Nothing that I know of. Although I think it's worth mentioning that they're actually called Miraidon, not Agias."
"..is that so? Then I will correct this error right away."
Both of you think that after she apologizes, the problem would be resolved...yet it continues, with Miraidon always budging into your conversations, trying to get you on their back and fly/drive off without warning, etc.
All of this happens despite there being no danger present.
Eventually, you chalk up their protective nature to one probable cause: Jealousy.
You were spending more time with Amarys, and perhaps that made your futuristic companion worried you'll spend less with them.
When you brought this up to your gf, she's surprised and isn't too sure how to resolve this..
Considering she's new to relationships, she didn't expect a Pokémon of all things to become so jealous of her.
You end up suggesting that the two bonded (outside of timed flying trials of course) so that they could learn to trust her more.
Despite lacking emotional depth, she still tries her best, knowing this would greatly benefit all three of you in the long run if you were going to continue dating.
Crispin
"Hey uh..your Pokémon is giving me a funny look again.....w-was the sandwich too spicy for them? I can always turn down the heat."
He's straight-up convinced that Miraidon is mad at him because he's making their sandwich the wrong way.
So he keeps changing up the ingredients, hoping to satisfy them (yet it doesn't help when they keep popping out of the pokeball and scaring him).
You've figured out ages ago that they were simply jealous of how much time you were spending with your new bf.
Alas, you're dating a chef who's not only a hothead, but an airhead as well.
"Do you think your Miraidon and Magmortar got into an argument? Because they keep staring at him like they wanna rip him apart..haha.."
"No, honey..it's you, not your Pokémon."
"....ohhh so you're saying I got into an argument with Miraidon! Yeah that makes sense..I did sorta lose my cool with them the other day..."
Sometimes you wonder if a bonk from that frying pan of his would help knock some sense into him....
Instead, though, you just have him sit down in the club room while you explain Miraidon's jealousy in detail.
Crispin finally understands and immediately feels bad (and a little dumb knowing it took him this long to realize it). He's rushing to apologize to your companion, promising to make them the best sandwich possible--hot or not.
He still gets nervous about kissing you/holding your hand when they're nearby, often feeling the need to hide behind the pan.
But you reassure him it's okay.
Drayton
Tbh he kinda relishes in the huffy demeanor your Miraidon has been displaying in recent days.
The way they gnash their teeth, circle around him, make sparks fly, hover over you, and light up their eyes as though preparing to use Electro Drift...
Yep, despite how flashy and futuristic they are...all Drayton sees is another dragon type Pokémon who's throwing temper tantrums.
And being such chill guy around dragons, he has no fear and instead teases them behind your back, getting them riled up.
"Oh c'mon. You don't scare me. I know you've been looking out for [y/n]...and watching them hang out with Kingdra and Archaludon-"
"Agiiaaassss.."
"...there it is." He laughs. "Look, I'm not "stealing" them from ya. So let's just try to get along for their sake, alright?"
"......"
"Right. I knew we'd come to an understandin'."
Somehow, the two are VERY good at hiding this little grudge from you, although you have noticed Miraidon being more protective than usual over you whenever Drayton's around.
But it boils over when they saw you shining his Archaludon's armor while on a picnic date, throwing a fit and almost having a fullblown battle with each other without either of you at the helm.
Luckily, all the other dragons on your team diffused the situation...
You're a little bit outraged (pun not intended) that Drayton never told you of Miraidon's jealousy issues--and that he was taunting them for it.
"C'mon, they know I'm only kidding around."
"...our Pokémon almost broke the damn table."
"I'll pay for the damages."
"I think you're missing the point here, babe.."
Lacey
From the moment she started showing you around the school...she wondered why Miraidon was acting weird.
Her first thought was that they could sense her being a fairy type trainer, but she isn't sure what to do about that, so she keeps quiet.
But after you two started dating, they grew more protective of you and jealous of her..and it's something she notices waaaay before you do.
After it gets to the point of them jumping out of their pokeball to scare her (and quickly go back in without you seeing them), her nerves were shot.
Even so, she doesn't want you to worry. So she keeps trying to be friendly towards them, but it's hard.
Doesn't help that Granbull is being quite sassy towards the electric/dragon type, too, growing just as protective over Lacey as they are over you.
And ofc she has to quell their argument before things turn ugly...and one day, it almost did.
"I'm sorry, but this is NOT right!" She crosses her arms, standing between the two Pokémon. "Granbull, I know you're better than this. And Miraidon, I know you don't trust me, but you need to-"
"What's going on, Lace?"
"!!!"
You were gone for all but two minutes, and you come back to your poor gf trying to stop a Pokémon battle from taking place.
Finally, she admits that Miraidon has been acting extremely jealous and it's made her nervous.
You feel terrible for not realizing this sooner, and promise to speak to your companion about it.
Least to say..you wind up coddling them and giving them treats, reassuring them you'll still pay attention to them--but they had to be nice to Lacey and not antagonize her fairies.
Reluctantly, they agree on the condition of getting a sandwich everyday.
Kieran
Considering Miraidon saved his life, it was definitely strange when that same Pokémon now seemingly hated his guts..
This all happened the moment you and him starting dating, with them popping out of the pokeball (and not because he mentioned sandwiches) and growling before you could share your first kiss.
It was embarrassing for Kieran, and he doesn't know how to earn their trust back.
He just muddles over the fact that he was...definitely less-than-kind to you, their trainer, back before the trip to Area Zero.
He said things to you that he didn't mean, things he regretted saying..and suddenly he wonders if Miraidon could have possibly heard all of that.
If they could hear you both discussing sandwiches, then surely....
It genuinely starts to stress him out, as he's trying so hard to make amends with everyone and not be hated anymore.
And yet he seemed to be forgiven by all...except for Miraidon.
Maybe they even regret saving him
You notice that your bf is starting to cower behind you at their presence, being scared to look them in the eye, etc.
Eventually, you get him to confess that he thinks your companion despises him, and the guilt resurfaces enough to make him cry, kneeling and pleading for their forgiveness.
But you comfort and reassure him that Miraidon's only jealous of you two spending so much time together.
"R-Really? That's all it was...?"
"Yep. I already gave them a stern talking to." You help him stand up. "I'm sorry they keep coming off as aggressive. They just gotta warm up to you a little more, that's all."
"So they don't..hate me?"
"Nope."
After that, Kieran tries his best to earn the dragon type's respect, becoming a bit braver with each interaction.
716 notes · View notes