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loveyhoneydovey · 7 months
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you know what thought has slowly been consuming my brain to the point of completely taking over? Simon with not one but two bratty girlfriends.
The way at least one of you’s always up to no good? The groupchat’s been muted long ago but he can always be sure at least one of his unread messages is a nude from his girls 😩 don’t get me started on the videos you two send him together omg esp the ones where you two use that dildo that’s a replica of his cock pls
someone help Si and his two bratty girls are all i can think of
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starvinginbelair · 3 months
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WHEEZING why is this so funny
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Soul Jam Theory
NOTE: this was posted on June 30, 2022
hey y’all! so I just wanted to share this theory I thought of a little while back lol. it just popped into my head one day but I just recently began to really think about it lol. in my mind, it’s an interesting twist/explanation as to how the ancients obtained the soul jams in the first place, since that really isn’t explained as far as I know??
also, if you find any holes in this theory, please let me know! I'm sure there’s some things I may have missed lmao
but anyway, here it is!
White Lily obviously was an extremely intelligent student and loved to experiment; that’s explained multiple times. She was also very altruistic and really did care for other cookies’ well-being at heart. Along with her controversial “baking” experiments, she also wanted to see if there was a way to increase cookies’ longevity and make them stronger, overall improving their quality of life. She did succeed in this one day, but, not wanting to share the entire power with every cookie all at once, she instead distributed the power in the form of the five Soul Jams—one for herself, and four for each of her best friends. Some of the only cookies who’d been kind to her when many others had been so cruel.
White Lily may have intended to eventually expand the power to other cookies, but couldn’t because of…well, what happened to her later :’) Due to her history of being bullied at the academy (bullied for her experiments in particular, mind you), I also suspect that—although she was very altruistic, like I said—she didn’t trust many other cookies and really only trusted the other four ancients. So she wanted them to have the power first. White Lily possibly also told them to not tell anybody that she was the one who made them; she didn’t want to risk possibly being shunned for yet another experiment she’d done. That’s why the other ancients never share how they got the Soul Jams. (Maybe now that they know she’s Dark Enchantress, they might be inclined to tell…)
This could also partly explain why Dark Cacao, Hollyberry, and Pure Vanilla are—at first—so hesitant to give away their Soul Jams, even just for research. They were given to them by White Lily herself, so it’s sort of a part of her they’ll always get to keep to themselves, in a sense. The Soul Jams, to them, symbolize White Lily.
TL;DR: White Lily is the creator of the Soul Jams.
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ok please tell me if you like this or if there’s any holes it in, or feel free to add onto this sjjsjsjsks, or ask questions, literally anything would mean a lot bc I'm kinda nervous about sharing this lol
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adudelol-reblogs · 1 month
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undertale oc that i've never heard of before????
tell me NOW
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LMAOO yeah rye :)
oh wow this got long putting this below a . read more <3
so. okay ive been an undertale fan since the game first came out right like i remember looking at the trailers for a new game releasing (2015) and so me and a friend, @scooky2 made ocs together! (Oh my gods scooky sun n rye are nine years old.)
but yes we've had them around for forever, snr (the oc group, stands for Sun aNd Rye, or Sun N Rye), are our ocs. Sun created by Scooky and Rye created by me. They've changed a lot over the past few years, but yknow, as all ocs do <3
So, rye is my beloved baby ray of sunlight . she's a trans gal (she/it/[redacted]), and lives near sun. she's adopted by a poly family, the smiths, and her social worker, stacy, is suns mom!
so thats how sun n rye met when they were. 13ish? Something like that
pretty much they've always been close friends, and sun has punched several transphobes whove been mean to rye LMAO
OH a note here: rye is pronounced like "Ray". She named herself to match Sun (Sunray, a ray of sun, etc) and i just find that so wholesome i love them your honour
Um. Pretty much when they're like,,, 19? 20? I don't exactly remember, but one day when they were walking on a trail they fell into mt ebbott into the underground
sun has a bravery? soul? I think? bravery yeah the orange one, and rye has the typical determination red soul. they kinda go through the underground like normal, until theeee undyne fight, where sun dies. rye freaks out and panics, causing her to also die BUT!
as the DT soul, she is sent to this voidlike place for a moment. in the distance, she can hear a voice talking to her, and it tells her to just believe in herself. and she comes back to her last save point!
rye loves her honorary sister, and so she leaves without sun and fights undyne. during this, rye feels like the only thing she can do here is to kill undyne to save sun so yeah . rip o7
throughout the story rye dies a bunch more times, and each time she finds herself in the void place, the voice getting louder and louder until one time she sees its some weird, melted goopy skeleton monster (gaster!)
i dont exactly remember everything said, but the point is during the first run, gaster built up his trust with rye, and when she fights asgore, gaster convinces her to reset (aren't you curious? find out what else could happen?) (you promised you would save me. how can you do that without learning more information?) (do what i tell you. don't you trust me? im showing you how to use your soul. your determination) all that kinda stuff
so rye agrees, resets and resets and resets doing dozens and dozens of different things -- genocide, killing everyone besides one specific monster, only kill this one, seeing how everything reacts. but the one thing, the one thing rye would never do was hurt sun
(don't you trust me, rye? killing sun might be the one thing that can unlock this information. trust me, she won't even remember it. she wont know it even happened)
the one thing rye would never was hurt sun, before.
sun.... it was always a quick, painless death. at least, rye hoped it was. rye still loved her sister, but... she needed to know after all, right?
eventually sans manages to convince rye that he remembers everything blah blah and that rye is being manipulated by gaster, that she doesnt have to do this
and rye, tired of the resets, tired of killing sun or hurting sun over and over and over stops. she fights against gaster, telling him to leave her alone and that she's not playing his game anymore
so, she finally gets to her pacifist route. she finally did it, but... there isn't enough human souls to break the barrier. so both rye and sun are stuck down here until frisk (who in our oc would is not a DT soul, since we have the lore that only one DT soul can exsist at once) comes down and the barrier is broken by frisk
thats the overall story done!
oh i totally forgot to mention this. but both sun n rye are humans at the start of this story. sun is part phoenix (oc monster race we have), and part giant (also oc monster race). she looks human though, and game-wise, is human with human stats in everything until around sometime in waterfall, where she falls off a cliff or something and nearly dies -- but the monster part of her soul unlocks and she transforms into her monster form (which is birdlike -- wings on her back, eyes change, feathers, etc).
rye, on the other hand, is human. but remember stacy? suns mom, rye's social worker?
stacy is part giant, and has been around since before the monsters were locked into mt ebbott. stacy had gotten away, just looking like a tall lady to most of the world, and every couple decades she has to move to get a new ID+keep up the act of being human since, after 50 years, how do you still look 20 LMAO
but yes, stacy is a monster. and she had given rye this one magical item -- that if rye was ever in serious trouble, yes, use this.
well, in the underground, rye went through several life or death serious situations, and had used the device -- it unlocks even more of the DT in her soul, transforming her into her monster form.
Rye becomes a medusa like creature, legs shifting into one long snake tail, and hair turning into a mass amount of snakes. when she was being manipulated by gaster, she learned that her human form did more damage to monsters, so she never used it often.
but once she realized she was stuck down here, she found out that the snake form felt more comfortable as long as she wasn't outside in snowdin (due to the cold). so she ends up spending most of her time in her medusa form, because well
i should say . snr are oc x canon. we made them when we were younger and idk that its cringe now cringe is dead etc etc but
but yes, oc x canon, and the canon characters? ...sans and papyrus. though sun and sans is romantic, rye and papyrus are a qpr :D
but yeah like i was saying . rye spends most of her time in her snake form because it also just makes sans feel idk like safer? that when she was being manipulated, when she was killing monsters, she did so in her human form and her snake form was her willing to be weaker yknow
anyways uh . wow this is long i just rambled
sorry if like none of this makes sense LMAO i didnt realized how long this is oh my gods
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niinnyu · 2 months
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Jk jk jjk
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mushroompoisoning · 2 years
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feeling far too human lately but now i get to go to the woods so maybe thatll change wooooo
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bathroomtrapped · 7 months
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my sister told me to caption this 'two lovely men' without any context so heres two lovely christian saw men 👍🏻
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volcaberg · 10 days
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Echo sketches of today
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elizakai · 3 months
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hopping on the nightmare being oblivious to new language usage headcanon
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latenightsundayblues · 4 months
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I like to think that if Adam ever became an apprentice he and Hoffman would have a Tuco Salamanca Jesse Pinkman type dynamic right out of the gate. Mark just instantly senses his fear like a sniffer dog the first time they meet and from then onwards they can't be in a room together without Adam getting his ass handed to him and leaving with at least one black eye
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anonymouscheeses · 4 months
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Bonus under cut vvv
Later that same day:
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And... I made an Emily redesign too...... *sniff sob /j* it's not final (like all my redesigns) I'm just trying get better at this design stuff and where better to do it except my current fixation ehhh?????
Long Emily design explanation/rant thing ignore it probably but pls dotn im desperate: I wanted to make her more round and soft cuzzz I love those typa designs I'm just a sucker for circle characters. Made her actually black and not fuckin gray cuz its a transformation to look more human and gentle(for me they go between two forms, their true ones that we see the first time we see them snd their human/softer ones if they ever interact with actual humans which... they usually dont.) Not a demon form tfff. In this version I wanted to put Emily in animal inspired features like... the sheep nose, ears, and hooves. Because she and Sera know that humans and about all beings love animals. Birds have sharp features mostly so they don't look as welcoming as they want to seem. I wanted Emily to look sheep likes and pretty much all the seraphim look more sheep like to make Lucifer stand out as the only one who was symbolized as a snake/goat(still don't know if I'll make him goat or make Lillith goat. I'll decide when I get there lmao). Justtt overalll wanted Emily to look more round, welcoming, and cute. I kept the freckles lighter than her skin color(even tho that's SUPER not accurate to what actually black people look like with freckles but whatevr) because it reminded me of fawns and.... sure Emily is a sheep but I still wanted to incorporate other cute animal traits with her cyz y not.
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constarlations · 27 days
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🍊 Big Sis Nemona 🍊
my favorite Unovan/Latina Pokémon trainer ever created
Twitter Link
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eyrieofsynapses · 6 months
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why Aurora's art is genius
It's break for me, and I've been meaning to sit down and read the Aurora webcomic (https://comicaurora.com/, @comicaurora on Tumblr) for quite a bit. So I did that over the last few days.
And… y'know. I can't actually say "I should've read this earlier," because otherwise I would've been up at 2:30-3am when I had responsibilities in the morning and I couldn't have properly enjoyed it, but. Holy shit guys THIS COMIC.
I intended to just do a generalized "hello this is all the things I love about this story," and I wrote a paragraph or two about art style. …and then another. And another. And I realized I needed to actually reference things so I would stop being too vague. I was reading the comic on my tablet or phone, because I wanted to stay curled up in my chair, but I type at a big monitor and so I saw more details… aaaaaand it turned into its own giant-ass post.
SO. Enjoy a few thousand words of me nerding out about this insanely cool art style and how fucking gorgeous this comic is? (There are screenshots, I promise it isn't just a wall of text.) In my defense, I just spent two semesters in graphic design classes focusing on the Adobe Suite, so… I get to be a nerd about pretty things…???
All positive feedback btw! No downers here. <3
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I cannot emphasize enough how much I love the beautiful, simple stylistic method of drawing characters and figures. It is absolutely stunning and effortless and utterly graceful—it is so hard to capture the sheer beauty and fluidity of the human form in such a fashion. Even a simple outline of a character feels dynamic! It's gorgeous!
Though I do have a love-hate relationship with this, because my artistic side looks at that lovely simplicity, goes "I CAN DO THAT!" and then I sit down and go to the paper and realize that no, in fact, I cannot do that yet, because that simplicity is born of a hell of a lot of practice and understanding of bodies and actually is really hard to do. It's a very developed style that only looks simple because the artist knows what they're doing. The human body is hard to pull off, and this comic does so beautifully and makes it look effortless.
Also: line weight line weight line weight. It's especially important in simplified shapes and figures like this, and hoo boy is it used excellently. It's especially apparent the newer the pages get—I love watching that improvement over time—but with simpler figures and lines, you get nice light lines to emphasize both smaller details, like in the draping of clothing and the curls of hair—which, hello, yes—and thicker lines to emphasize bigger and more important details and silhouettes. It's the sort of thing that's essential to most illustrations, but I wanted to make a note of it because it's so vital to this art style.
THE USE OF LAYER BLENDING MODES OH MY GODS. (...uhhh, apologies to the people who don't know what that means, it's a digital art program thing? This article explains it for beginners.)
Bear with me, I just finished my second Photoshop course, I spent months and months working on projects with this shit so I see the genius use of Screen and/or its siblings (of which there are many—if I say "Screen" here, assume I mean the entire umbrella of Screen blending modes and possibly Overlay) and go nuts, but seriously it's so clever and also fucking gorgeous:
Firstly: the use of screened-on sound effect words over an action? A "CRACK" written over a branch and then put on Screen in glowy green so that it's subtle enough that it doesn't disrupt the visual flow, but still sticks out enough to make itself heard? Little "scritches" that are transparent where they're laid on without outlines to emphasize the sound without disrupting the underlying image? FUCK YES. I haven't seen this done literally anywhere else—granted, I haven't read a massive amount of comics, but I've read enough—and it is so clever and I adore it. Examples:
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Secondly: The beautiful lighting effects. The curling leaves, all the magic, the various glowing eyes, the fog, the way it's all so vividly colored but doesn't burn your eyeballs out—a balance that's way harder to achieve than you'd think—and the soft glows around them, eeeee it's so pretty so pretty SO PRETTY. Not sure if some of these are Outer/Inner Glow/Shadow layer effects or if it's entirely hand-drawn, but major kudos either way; I can see the beautiful use of blending modes and I SALUTE YOUR GENIUS.
I keep looking at some of this stuff and go "is that a layer effect or is it done by hand?" Because you can make some similar things with the Satin layer effect in Photoshop (I don't know if other programs have this? I'm gonna have to find out since I won't have access to PS for much longer ;-;) that resembles some of the swirly inner bits on some of the lit effects, but I'm not sure if it is that or not. Or you could mask over textures? There's... many ways to do it.
If done by hand: oh my gods the patience, how. If done with layer effects: really clever work that knows how to stop said effects from looking wonky, because ugh those things get temperamental. If done with a layer of texture that's been masked over: very, very good masking work. No matter the method, pretty shimmers and swirly bits inside the bigger pretty swirls!
Next: The way color contrast is used! I will never be over the glowy green-on-black Primordial Life vibes when Alinua gets dropped into that… unconscious space?? with Life, for example, and the sharp contrast of vines and crack and branches and leaves against pitch black is just visually stunning. The way the roots sink into the ground and the three-dimensional sensation of it is particularly badass here:
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Friggin. How does this imply depth like that. HOW. IT'S SO FREAKING COOL.
A huge point here is also color language and use! Everybody has their own particular shade, generally matching their eyes, magic, and personality, and I adore how this is used to make it clear who's talking or who's doing an action. That was especially apparent to me with Dainix and Falst in the caves—their colors are both fairly warm, but quite distinct, and I love how this clarifies who's doing what in panels with a lot of action from both of them. There is a particular bit that stuck out to me, so I dug up the panels (see this page and the following one https://comicaurora.com/aurora/1-20-30/):
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(Gods it looks even prettier now that I put it against a plain background. Also, appreciation to Falst for managing a bridal-carry midair, damn.)
The way that their colors MERGE here! And the immense attention to detail in doing so—Dainix is higher up than Falst is in the first panel, so Dainix's orange fades into Falst's orange at the base. The next panel has gold up top and orange on bottom; we can't really tell in that panel where each of them are, but that's carried over to the next panel—
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—where we now see that Falst's position is raised above Dainix's due to the way he's carrying him. (Points for continuity!) And, of course, we see the little "huffs" flowing from orange to yellow over their heads (where Dainix's head is higher than Falst's) to merge the sound of their breathing, which is absurdly clever because it emphasizes to the viewer how we hear two sets of huffing overlaying each other, not one. Absolutely brilliant.
(A few other notes of appreciation to that panel: beautiful glows around them, the sparks, the jagged silhouette of the spider legs, the lovely colors that have no right to make the area around a spider corpse that pretty, the excellent texturing on the cave walls plus perspective, the way Falst's movements imply Dainix's hefty weight, the natural posing of the characters, their on-point expressions that convey exactly how fuckin terrifying everything is right now, the slight glows to their eyes, and also they're just handsome boys <3)
Next up: Rain!!!! So well done! It's subtle enough that it never ever disrupts the impact of the focal point, but evident enough you can tell! And more importantly: THE MIST OFF THE CHARACTERS. Rain does this irl, it has that little vapor that comes off you and makes that little misty effect that plays with lighting, it's so cool-looking and here it's used to such pretty effect!
One of the panel captions says something about it blurring out all the injuries on the characters but like THAT AIN'T TOO BIG OF A PROBLEM when it gets across the environmental vibes, and also that'd be how it would look in real life too so like… outside viewer's angle is the same as the characters', mostly? my point is: that's the environment!!! that's the vibes, that's the feel! It gets it across and it does so in the most pretty way possible!
And another thing re: rain, the use of it to establish perspective, particularly in panels like this—
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—where we can tell we're looking down at Tynan due to the perspective on the rain and where it's pointing. Excellent. (Also, kudos for looking down and emphasizing how Tynan's losing his advantage—lovely use of visual storytelling.)
Additionally, the misting here:
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We see it most heavily in the leftmost panel, where it's quite foggy as you would expect in a rainstorm, especially in an environment with a lot of heat, but it's also lightly powdered on in the following two panels and tends to follow light sources, which makes complete sense given how light bounces off particles in the air.
A major point of strength in these too is a thorough understanding of lighting, like rim lighting, the various hues and shades, and an intricate understanding of how light bounces off surfaces even when they're in shadow (we'll see a faint glow in spots where characters are half in shadow, but that's how it would work in real life, because of how light bounces around).
Bringing some of these points together: the fluidity of the lines in magic, and the way simple glowing lines are used to emphasize motion and the magic itself, is deeply clever. I'm basically pulling at random from panels and there's definitely even better examples, but here's one (see this page https://comicaurora.com/aurora/1-16-33/):
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First panel, listed in numbers because these build on each other:
The tension of the lines in Tess's magic here. This works on a couple levels: first, the way she's holding her fists, as if she's pulling a rope taut.
The way there's one primary line, emphasizing the rope feeling, accompanied by smaller ones.
The additional lines starbursting around her hands, to indicate the energy crackling in her hands and how she's doing a good bit more than just holding it. (That combined with the fists suggests some tension to the magic, too.) Also the variations in brightness, a feature you'll find in actual lightning. :D Additional kudos for how the lightning sparks and breaks off the metal of the sword.
A handful of miscellaneous notes on the second panel:
The reflection of the flames in Erin's typically dark blue eyes (which bears a remarkable resemblance to Dainix, incidentally—almost a thematic sort of parallel given Erin's using the same magic Dainix specializes in?)
The flowing of fabric in the wind and associated variation in the lineart
The way Erin's tattoos interact with the fire he's pulling to his hand
The way the rain overlays some of the fainter areas of fire (attention! to! detail! hell yeah!)
I could go on. I won't because this is a lot of writing already.
Third panel gets paragraphs, not bullets:
Erin's giant-ass "FWOOM" of fire there, and the way the outline of the word is puffy-edged and gradated to feel almost three-dimensional, plus once again using Screen or a variation on it so that the stars show up in the background. All this against that stunning plume of fire, which ripples and sparks so gorgeously, and the ending "om" of the onomatopoeia is emphasized incredibly brightly against that, adding to the punch of it and making the plume feel even brighter.
Also, once again, rain helping establish perspective, especially in how it's very angular in the left side of the panel and then slowly becomes more like a point to the right to indicate it's falling directly down on the viewer. Add in the bright, beautiful glow effects, fainter but no less important black lines beneath them to emphasize the sky and smoke and the like, and the stunningly beautiful lighting and gradated glows surrounding Erin plus the lightning jagging up at him from below, and you get one hell of an impactful panel right there. (And there is definitely more in there I could break down, this is just a lot already.)
And in general: The colors in this? Incredible. The blues and purples and oranges and golds compliment so well, and it's all so rich.
Like, seriously, just throughout the whole comic, the use of gradients, blending modes, color balance and hues, all the things, all the things, it makes for the most beautiful effects and glows and such a rich environment. There's a very distinct style to this comic in its simplified backgrounds (which I recognize are done partly because it's way easier and also backgrounds are so time-consuming dear gods but lemme say this) and vivid, smoothly drawn characters; the simplicity lets them come to the front and gives room for those beautiful, richly saturated focal points, letting the stylized designs of the magic and characters shine. The use of distinct silhouettes is insanely good. Honestly, complex backgrounds might run the risk of making everything too visually busy in this case. It's just, augh, so GORGEOUS.
Another bit, take a look at this page (https://comicaurora.com/aurora/1-15-28/):
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It's not quite as evident here as it is in the next page, but this one does some other fun things so I'm grabbing it. Points:
Once again, using different colors to represent different character actions. The "WHAM" of Kendal hitting the ground is caused by Dainix's force, so it's orange (and kudos for doubling the word over to add a shake effect). But we see blue layered underneath, which could be an environmental choice, but might also be because it's Kendal, whose color is blue.
And speaking off, take a look at the right-most panel on top, where Kendal grabs the spear: his motion is, again, illustrated in bright blue, versus the atmospheric screened-on orange lines that point toward him around the whole panel (I'm sure these have a name, I think they might be more of a manga thing though and the only experience I have in manga is reading a bit of Fullmetal Alchemist). Those lines emphasize the weight of the spear being shoved at him, and their color tells us Dainix is responsible for it.
One of my all-time favorite effects in this comic is the way cracks manifest across Dainix's body to represent when he starts to lose control; it is utterly gorgeous and wonderfully thematic. These are more evident in the page before and after this one, but you get a decent idea here. I love the way they glow softly, the way the fire juuuust flickers through at the start and then becomes more evident over time, and the cracks feel so realistic, like his skin is made of pottery. Additional points for how fire begins to creep into his hair.
A small detail that's generally consistent across the comic, but which I want to make note of here because you can see it pretty well: Kendal's eyes glow about the same as the jewel in his sword, mirroring his connection to said sword and calling back to how the jewel became Vash's eye temporarily and thus was once Kendal's eye. You can always see this connection (though there might be some spots where this also changes in a symbolic manner; I went through it quickly on the first time around, so I'll pay more attention when I inevitably reread this), where Kendal's always got that little shine of blue in his eyes the same as the jewel. It's a beautiful visual parallel that encourages the reader to subconsciously link them together, especially since the lines used to illustrate character movements typically mirror their eye color. It's an extension of Kendal.
Did I mention how ABSOLUTELY BEAUTIFUL the colors in this are?
Also, the mythological/legend-type scenes are illustrated in familiar style often used for that type of story, a simple and heavily symbolic two-dimensional cave-painting-like look. They are absolutely beautiful on many levels, employing simple, lovely gradients, slightly rougher and thicker lineart that is nonetheless smoothly beautiful, and working with clear silhouettes (a major strength of this art style, but also a strength in the comic overall). But in particular, I wanted to call attention to a particular thing (see this page https://comicaurora.com/aurora/1-12-4/):
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The flowing symbolic lineart surrounding each character. This is actually quite consistent across characters—see also Life's typical lines and how they curl:
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What's particularly interesting here is how these symbols are often similar, but not the same. Vash's lines are always smooth, clean curls, often playing off each other and echoing one another like ripples in a pond. You'd think they'd look too similar to Life's—but they don't. Life's curl like vines, and they remain connected; where one curve might echo another but exist entirely detached from each other in Vash's, Life's lines still remain wound together, because vines are continuous and don't float around. :P
Tahraim's are less continuous, often breaking up with significantly smaller bits and pieces floating around like—of course—sparks, and come to sharper points. These are also constants: we see the vines repeated over and over in Alinua's dreams of Life, and the echoing ripples of Vash are consistent wherever we encounter him. Kendal's dream of the ghost citizens of the city of Vash in the last few chapters is filled with these rippling, echoing patterns, to beautiful effect (https://comicaurora.com/aurora/1-20-14/):
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They ripple and spiral, often in long, sinuous curves, with smooth elegance. It reminds me a great deal of images of space and sine waves and the like. This establishes a definite feel to these different characters and their magic. And the thing is, that's not something that had to be done—the colors are good at emphasizing who's who. But it was done, and it adds a whole other dimension to the story. Whenever you're in a deity's domain, you know whose it is no matter the color.
Regarding that shape language, I wanted to make another note, too—Vash is sometimes described as chaotic and doing what he likes, which is interesting to me, because smooth, elegant curves and the color blue aren't generally associated with chaos. So while Vash might behave like that on the surface, I'm guessing he's got a lot more going on underneath; he's probably much more intentional in his actions than you'd think at a glance, and he is certainly quite caring with his city. The other thing is that this suits Kendal perfectly. He's a paragon character; he is kind, virtuous, and self-sacrificing, and often we see him aiming to calm others and keep them safe. Blue is such a good color for him. There is… probably more to this, but I'm not deep enough in yet to say.
And here's the thing: I'm only scratching the surface. There is so much more here I'm not covering (color palettes! outfits! character design! environment! the deities! so much more!) and a lot more I can't cover, because I don't have the experience; this is me as a hobbyist artist who happened to take a couple design classes because I wanted to. The art style to this comic is so clever and creative and beautiful, though, I just had to go off about it. <3
...brownie points for getting all the way down here? Have a cookie.
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yourlocalabomination · 7 months
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Pov: You’re covering the protest line at the Hatchetfield Kennel
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serenfloras · 7 months
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law should get a magical girl transformation like pretty cure type shit then he fights over the title of cure heart. it would be therapeutic to him
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hayaku14 · 1 month
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even heiji is like, "what in the gay is going on" LMAO
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